in string MeshName)
raises (SALOME::SALOME_Exception);
+ SMESH_Mesh Offset(in SMESH_IDSource theObject,
+ in double Value,
+ in boolean CopyGroups,
+ in string MeshName,
+ out ListOfGroups Groups)
+ raises (SALOME::SALOME_Exception);
+
void FindCoincidentNodes (in double Tolerance,
out array_of_long_array GroupsOfNodes,
in boolean SeparateCornersAndMedium)
* \param theElements - container of elements to duplicate.
* \param theGroupName - a name of group to contain the generated elements.
* If a group with such a name already exists, the new elements
- * are added to the existng group, else a new group is created.
+ * are added to the existing group, else a new group is created.
* If \a theGroupName is empty, new elements are not added
* in any group.
* \return a group where the new elements are added. NULL if theGroupName == "".