\page cartesian_algo_page Body Fitting 3D meshing algorithm
Body Fitting algorithm generates hexahedrons of a Cartesian grid in
-the internal part of geometry and polyhedra and other types of
+the internal part of geometry and polyhedrons and other types of
elements at the intersection of Cartesian cells with the geometrical
boundary.
<ul>
<li> skip a cell, if all its nodes are outside </li>
<li> skip a cell, if it is too small according to <b> Size
- Threshold </b> paremeter</li>
+ Threshold </b> parameter</li>
<li> add a hexahedron in the mesh, if all nodes are inside </li>
<li> add a polyhedron or another cell type in the mesh, if some
nodes are inside and some outside. </li>
click on a coordinate in the list enables its edition. A grid
defined by \b Coordinates should enclose the geometry, else the
algorithm will fail. </li>
- <li> You can define the \b Spacing of a grid as an algebraic formular
- <em>f(t)</em> where \a t is a position along a grid axiz
+ <li> You can define the \b Spacing of a grid as an algebraic formula
+ <em>f(t)</em> where \a t is a position along a grid axis
normalized at [0.0,1.0]. The whole range of geometry can be
- divided into sub-ranges with their own spacing formulars to apply;
+ divided into sub-ranges with their own spacing formulas to apply;
\a t varies between 0.0 and 1.0 within each sub-range. \b Insert button
divides a selected range into two ones. \b Delete button adds the
selected sub-range to the previous one. Double click on a range in