-- File : SMESHDS_Mesh.cdl -- Created : -- Author : Yves FRICAUD, OCC -- Project : SALOME -- Copyright : OCC class Mesh from SMESHDS inherits Mesh from SMDS uses Mesh from SMDS, MeshNode from SMDS, MeshEdge from SMDS, MeshFace from SMDS, MeshElement from SMDS, Shell from TopoDS, Shape from TopoDS, Face from TopoDS, Edge from TopoDS, Vertex from TopoDS, SubMesh from SMESHDS, PtrHypothesis from SMESHDS, ListOfPtrHypothesis from SMESHDS, Script from SMESHDS, IndexedMapOfShape from TopTools, DataMapOfIntegerSubMesh from SMESHDS, DataMapOfShapeListOfPtrHypothesis from SMESHDS is Create (MeshID : Integer from Standard) returns mutable Mesh from SMESHDS; -- Building ShapeToMesh (me: mutable; S : Shape from TopoDS); AddHypothesis(me: mutable; SS : in Shape from TopoDS; H : PtrHypothesis from SMESHDS) returns Boolean; RemoveHypothesis(me: mutable; S : in Shape from TopoDS; H : PtrHypothesis from SMESHDS) returns Boolean; -- Building Node AddNode(me: mutable; x,y,z : Real) returns Integer from Standard is redefined; RemoveNode (me: mutable; ID: Integer) is redefined; MoveNode (me: mutable; ID: Integer; x,y,z: Real); -- Building Edge AddEdge(me: mutable; idnode1, idnode2 : Integer) returns Integer from Standard is redefined; -- Building Face AddFace(me: mutable; idnode1, idnode2, idnode3 : Integer) returns Integer from Standard -- To build a Triangle is redefined; AddFace(me: mutable; idnode1, idnode2, idnode3 , idnode4 : Integer) returns Integer from Standard -- To build a quadrangle is redefined; -- Building Volume AddVolume(me: mutable; idnode1, idnode2, idnode3, idnode4 : Integer) returns Integer -- To build a Tetrahedron is redefined; AddVolume(me: mutable; idnode1, idnode2, idnode3, idnode4, idnode5 : Integer) returns Integer -- To build a Pyramid is redefined; AddVolume(me: mutable; idnode1, idnode2, idnode3, idnode4, idnode5, idnode6 : Integer) returns Integer -- To build a Prism is redefined; AddVolume(me: mutable; idnode1, idnode2, idnode3, idnode4, idnode5, idnode6, idnode7, idnode8 : Integer) returns Integer -- To build a Hexahedron is redefined; RemoveElement(me: mutable; IDelem : Integer) is redefined; -- Binding BRep and MeshElements SetNodeInVolume (me: mutable; aNode : MeshNode from SMDS ; S : Shell from TopoDS); SetNodeOnFace (me: mutable; aNode : MeshNode from SMDS ; S : Face from TopoDS); SetNodeOnEdge (me: mutable; aNode : MeshNode from SMDS ; S : Edge from TopoDS); SetNodeOnVertex(me: mutable; aNode : MeshNode from SMDS ; S : Vertex from TopoDS); UnSetNodeOnShape (me: mutable; aNode : MeshNode from SMDS); SetMeshElementOnShape (me: mutable; anElt : MeshElement from SMDS ; S : Shape from TopoDS); UnSetMeshElementOnShape (me: mutable; anElt : MeshElement from SMDS ; S : Shape from TopoDS) ; -- Exploration ShapeToMesh (me: mutable) returns Shape from TopoDS; HasMeshElements (me: mutable; S : Shape from TopoDS) returns Boolean from Standard; MeshElements (me: mutable; S : Shape from TopoDS) returns SubMesh from SMESHDS; HasHypothesis (me: mutable; S : Shape from TopoDS) returns Boolean from Standard; GetHypothesis (me: mutable; S : Shape from TopoDS) ---C++ : return const & returns ListOfPtrHypothesis from SMESHDS; -- Historic of commands GetScript(me: mutable) returns Script from SMESHDS; ---C++ : return const & ClearScript(me: mutable); -- Methods for persitance ShapeToIndex (me : mutable; aShape : Shape from TopoDS) returns Integer from Standard; IndexToShape (me : mutable; ShapeIndex : Integer from Standard) returns Shape from TopoDS; NewSubMesh (me : mutable; Index : Integer from Standard); SetNodeInVolume (me: mutable; aNode : MeshNode from SMDS ; Index : Integer from Standard); SetNodeOnFace (me: mutable; aNode : MeshNode from SMDS ; Index : Integer from Standard); SetNodeOnEdge (me: mutable; aNode : MeshNode from SMDS ; Index : Integer from Standard); SetNodeOnVertex(me: mutable; aNode : MeshNode from SMDS ; Index : Integer from Standard); SetMeshElementOnShape (me: mutable; anElt : MeshElement from SMDS ; Index : Integer from Standard); fields myMeshID : Integer from Standard; myShape : Shape from TopoDS; myIndexToShape : IndexedMapOfShape from TopTools; -- Gives Index from Shape and Shape from Index myShapeIndexToSubMesh : DataMapOfIntegerSubMesh from SMESHDS ; myShapeToHypothesis : DataMapOfShapeListOfPtrHypothesis from SMESHDS; myScript : Script from SMESHDS; end Mesh;