# SOME DESCRIPTIVE TITLE. # Copyright (C) # This file is distributed under the same license as the Mesh package. # FIRST AUTHOR , 2017. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Mesh 8.3.0\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-12-11 15:10+0300\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Generated-By: Babel 2.0\n" # 963e7da94a48431d9383310f5d9ea57a #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:5 msgid "Point Marker" msgstr "" # 10cc3fcf74624111a0478fc8b51ab83d #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:7 msgid "" "You can change the representation of points in the 3D viewer either by " "selecting one of the predefined shapes or by loading a custom texture " "from an external file." msgstr "" # 203e3a9b996846788a38cad64719931d #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:11 msgid "Standard point markers" msgstr "" # a18ec3d475b94b0780689f91c460df62 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:13 msgid "" "The Mesh module provides a set of predefined point marker shapes which " "can be used to display points in the 3D viewer. Each standard point " "marker has two attributes: type (defines shape form) and scale factor " "(defines shape size)." msgstr "" # 13ebf72623394864a00b4e6fa3197834 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:28 msgid "Custom point markers" msgstr "" # e899af8d220045a48bd59af333ba576e #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:30 msgid "" "It is also possible to load a point marker shape from an external file. " "This file should provide a description of the point texture as a set of " "lines; each line is represented as a sequence of \"0\" and \"1\" symbols," " where \"1\" symbol means an opaque pixel and \"0\" symbol means a " "transparent pixel. The width of the texture corresponds to the length of " "the longest line in the file, expanded to the nearest byte-aligned value." " The height of the texture is equal to the number of non-empty lines in " "the file. Note that missing symbols are replaced by \"0\"." msgstr "" # ceac257a415b40cdba2e44cb9637115a #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/point_marker.rst:39 msgid "Here is a texture file sample: ::" msgstr ""