# SOME DESCRIPTIVE TITLE. # Copyright (C) # This file is distributed under the same license as the Mesh package. # FIRST AUTHOR , 2017. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Mesh 8.3.0\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-12-11 15:10+0300\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Generated-By: Babel 2.0\n" # c8be38d4fe804083ad6a598447666cc6 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:5 msgid "Basic meshing algorithms" msgstr "" # 9824be8dcf4840d797bdba9ae3cecf81 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:7 msgid "" "The MESH module contains a set of meshing algorithms, which are used for " "meshing entities (1D, 2D, 3D sub-shapes) composing geometrical objects." msgstr "" # 3b6a763ea0364cdfb1c0ef68894b2ec3 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:9 msgid "" "An algorithm represents either an implementation of a certain meshing " "technique or an interface to the whole meshing program generating " "elements of several dimensions." msgstr "" # 532ed39715344cf7acd0f68ea17ea3a7 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:14 msgid "1D Entities" msgstr "" # ae97621ae9b94b4b9fab931327e98d37 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:16 msgid "For meshing of 1D entities (**edges**):" msgstr "" # 5d251d33c5a04aa9b83ecbb742f418a2 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:17 msgid "" "**Wire Discretization** meshing algorithm - splits an edge into a number " "of mesh segments following an 1D hypothesis." msgstr "" # e56a55bba65b476d9fb29dad45021df5 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:18 msgid "" "**Composite Side Discretization** algorithm - allows to apply a 1D " "hypothesis to a whole side of a geometrical face even if it is composed " "of several edges provided that they form C1 curve in all faces of the " "main shape." msgstr "" # d3e7fb14c1f54dcf84b9d7743ddf08c6 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:19 msgid "For meshing of 2D entities (**faces**):" msgstr "" # 96ff3177522e4abbac57c5166724c7db #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:22 msgid "" "**Triangle: Mefisto** meshing algorithm - splits faces into triangular " "elements." msgstr "" # b8b884f144944a44bf4e6b6eebb78a3e #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:23 msgid "" ":ref:`quad_ijk_algo_page` meshing algorithm - splits faces into " "quadrangular elements." msgstr "" # a13ad16fe701490fbbb2b492842b74ce #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:37 msgid "For meshing of 3D entities (**solid objects**):" msgstr "" # 54752b6339e643ab9796cdba834e8c1c #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:46 msgid "" "**Hexahedron (i,j,k)** meshing algorithm - solids are split into " "hexahedral elements thus forming a structured 3D mesh. The algorithm " "requires that 2D mesh generated on a solid could be considered as a mesh " "of a box, i.e. there should be eight nodes shared by three quadrangles " "and the rest nodes should be shared by four quadrangles." msgstr "" # f6c22808144446399e41ec254795651e #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:60 msgid "" ":ref:`cartesian_algo_page` meshing algorithm - solids are split into " "hexahedral elements forming a Cartesian grid; polyhedra and other types " "of elements are generated where the geometrical boundary intersects " "Cartesian cells." msgstr "" # c0f194ee2591455e82931c862e55b74b #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:62 msgid "" "Some 3D meshing algorithms, such as Hexahedron(i,j,k) also can generate " "3D meshes from 2D meshes, working without geometrical objects." msgstr "" # f9af97e91aee474fa52053b426338c65 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:66 msgid "There is also a number of more specific algorithms:" msgstr "" # ad32f133509846b887e8976e5f34897d #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:68 msgid "" ":ref:`prism_3d_algo_page` - for meshing prismatic 3D shapes with " "hexahedra and prisms." msgstr "" # f2548c6c528c4d198d067572c9d0e1a0 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:69 msgid "" ":ref:`quad_from_ma_algo_page` - for quadrangle meshing of faces with " "sinuous borders and rings." msgstr "" # 69fc8fe1213d400199cbfbfe768c3209 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:70 msgid "" "**Polygon per Face** meshing algorithm - generates one mesh face (either " "a triangle, a quadrangle or a polygon) per a geometrical face using all " "nodes from the face boundary." msgstr "" # 772e98a27e5143a1b8c2c49e9b2abd33 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:71 msgid ":ref:`projection_algos_page` - for meshing by projection of another mesh." msgstr "" # 9400074a01ad41f8b32156cc5a6cb0c8 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:72 msgid "" ":ref:`import_algos_page` - for meshing by importing elements from another" " mesh." msgstr "" # 1de827d6a65a46ccaacec4e084a8dfe6 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:73 msgid "" ":ref:`radial_prism_algo_page` - for meshing 3D geometrical objects with " "cavities with hexahedra and prisms." msgstr "" # 45b998fde8e7426098f4e7ecb3bbd4f5 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:74 msgid "" ":ref:`radial_quadrangle_1D2D_algo_page` - for quadrangle meshing of disks" " and parts of disks." msgstr "" # 46d628420f5249d38884a79134a14dc4 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:75 msgid ":ref:`use_existing_page` - to create a 1D or a 2D mesh in a python script." msgstr "" # 8772a29a46164088a85f1a3e7f6de471 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:76 msgid "" ":ref:`segments_around_vertex_algo_page` - for defining the length of mesh" " segments around certain vertices." msgstr "" # c72125844d894b53b9b111de5675d6c7 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:79 msgid "" ":ref:`constructing_meshes_page` page describes in detail how to apply " "meshing algorithms." msgstr "" # dd2e5049652f42cfbca7837a60b05d0b #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/basic_meshing_algos.rst:81 msgid "" "**See Also** a sample TUI Script of a :ref:`tui_defining_meshing_algos` " "operation." msgstr ""