# SOME DESCRIPTIVE TITLE. # Copyright (C) # This file is distributed under the same license as the Mesh package. # FIRST AUTHOR , 2017. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Mesh 8.3.0\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-12-11 15:10+0300\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Generated-By: Babel 2.0\n" # 0bdea21e0d144d2ead6f84abbbed4c46 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:6 msgid "Orient faces" msgstr "" # 9859e23d791e4e9eac9c94018b8c6e71 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:8 msgid "" "This operation allows fixing the orientation of a set of faces in the " "following ways:" msgstr "" # 90ed66a8fd9c4803966fa046e987a0dd #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:11 msgid "" "The required orientation of a set of neighboring faces can be defined by " "a vector giving the direction of a normal to a certain face. Since the " "direction of face normals in the set can be even opposite, it is " "necessary to specify a *control* face, the normal to which will be " "compared with the vector. This face can be either:" msgstr "" # 110f3e31151e451ab47b718dcd8a1187 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:11 msgid "found by proximity to a given point, or" msgstr "" # c5177627b34a4943a52e8c155942d641 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:12 msgid "specified explicitly." msgstr "" # b9467622883843bfbe5d5430a2111a4e #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:13 msgid "" "Alternatively, the faces can be oriented relatively to the adjacent " "volumes." msgstr "" # 09763a05394b4d2e969fb4fa4f268d5e #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:15 msgid "The orientation of a face is changed by reverting the order of its nodes." msgstr "" # 396f84a7a6b14a028f326e3073506a45 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:17 msgid "**To set orientation of faces:**" msgstr "" # 37aad076460d4729afd3fbba7c52cdf6 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:19 msgid "" "In the **Modification** menu select **Reorient faces** item or click " "**Reorient faces** button in the toolbar." msgstr "" # 3c75a02cea294006b8261737abda28f2 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:29 msgid "In the \"Reorient faces\" dialog box" msgstr "" # 49d9250fdcbf47f19b76f7fd85250ff1 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:30 msgid "" "Select the **Object** (mesh, sub-mesh or group) containing faces to " "reorient, in the Object Browser or in the 3D Viewer." msgstr "" # 30cddddfd28a46469db3a832e59a35f3 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:31 msgid "To reorient by direction of the face normal:" msgstr "" # 188bd9f881a24557bf2791572b5d5b22 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:33 msgid "" "Specify the coordinates of the **Point** by which the control face will " "be found. You can specify the **Point** by picking a node in the 3D " "Viewer or selecting a vertex in the Object Browser." msgstr "" # 868aa922269446629ea346b7273b0324 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:34 msgid "" "Set up the **Direction** vector to be compared with the normal of the " "control face. There are following options:" msgstr "" # c84d68c428f74ee7acd733c114a11824 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:36 msgid "adjust vector components directly;" msgstr "" # cc9edfb98e5744dba3f2dc4c05d87934 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:37 msgid "" "select a vertex in the Object Browser or a node in the 3D Viewer; their " "coordinates will define vector components;" msgstr "" # bf70425a377f4818954be246e9851872 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:38 msgid "" "pick two nodes (holding Shift button), the **Direction** vector will go " "from the first to the second node." msgstr "" # 6be73a1744414a939e04e424053bd71a #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:46 msgid "" "In the second mode it is possible to pick the **Face** by mouse in the 3D" " Viewer or directly input the **Face** ID in the corresponding field." msgstr "" # e03af85346da481bae91f969e3a516b6 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:55 msgid "In the third mode, the faces can be reoriented according to volumes:" msgstr "" # bc81a8fd80a94482a3eaabb3a3d842bc #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:57 msgid "" "Select an object (mesh, sub-mesh or group) containing reference " "**Volumes**, in the Object Browser or in the 3D Viewer." msgstr "" # 8cdac663c228432a958c3cbcdc24af81 #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:58 msgid "" "Specify whether face normals should point outside or inside the reference" " volumes using **Face normal outside volume** check-box." msgstr "" # 8f80a1f281634632900bb376721a726f #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:66 msgid "" "Click the **Apply** or **Apply and Close** button to confirm the " "operation." msgstr "" # aacdcc31b3454a4892adc33edff88c2d #: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/reorient_faces.rst:68 msgid "**See Also** a sample TUI Script of a :ref:`tui_reorient_faces` operation." msgstr ""