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[modules/smesh.git] / src / StdMeshers / StdMeshers_Quadrangle_2D.hxx
1 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 //  File   : StdMeshers_Quadrangle_2D.hxx
23 //           Moved here from SMESH_Quadrangle_2D.hxx
24 //  Author : Paul RASCLE, EDF
25 //  Module : SMESH
26
27 #ifndef _SMESH_QUADRANGLE_2D_HXX_
28 #define _SMESH_QUADRANGLE_2D_HXX_
29
30 #include "SMESH_Algo.hxx"
31 #include "SMESH_ProxyMesh.hxx"
32 #include "SMESH_StdMeshers.hxx"
33 #include "StdMeshers_QuadrangleParams.hxx"
34
35 #include <TopoDS_Face.hxx>
36
37 class SMDS_MeshNode;
38 class SMESH_Mesh;
39 class SMESH_MesherHelper;
40 class SMESH_ProxyMesh;
41 class StdMeshers_FaceSide;
42 struct uvPtStruct;
43
44
45 enum TSideID { QUAD_BOTTOM_SIDE=0, QUAD_RIGHT_SIDE, QUAD_TOP_SIDE, QUAD_LEFT_SIDE, NB_QUAD_SIDES };
46
47 typedef uvPtStruct UVPtStruct;
48 typedef struct faceQuadStruct
49 {
50   std::vector< StdMeshers_FaceSide*> side;
51   bool isEdgeOut[4]; // true, if an EDGE has more nodes, than an opposite one
52   UVPtStruct* uv_grid;
53   TopoDS_Face face;
54   ~faceQuadStruct();
55   void shift( size_t nb, bool keepUnitOri );
56   typedef boost::shared_ptr<faceQuadStruct> Ptr;
57 } FaceQuadStruct;
58
59 class STDMESHERS_EXPORT StdMeshers_Quadrangle_2D: public SMESH_2D_Algo
60 {
61 public:
62   StdMeshers_Quadrangle_2D(int hypId, int studyId, SMESH_Gen* gen);
63   virtual ~StdMeshers_Quadrangle_2D();
64
65   virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
66                                const TopoDS_Shape& aShape,
67                                SMESH_Hypothesis::Hypothesis_Status& aStatus);
68
69   virtual bool Compute(SMESH_Mesh& aMesh,
70                        const TopoDS_Shape& aShape);
71
72   virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
73                         MapShapeNbElems& aResMap);
74
75   FaceQuadStruct::Ptr CheckAnd2Dcompute(SMESH_Mesh& aMesh,
76                                         const TopoDS_Shape& aShape,
77                                         const bool CreateQuadratic);
78
79   FaceQuadStruct::Ptr CheckNbEdges(SMESH_Mesh& aMesh,
80                                    const TopoDS_Shape& aShape);
81
82 protected:
83
84   bool CheckNbEdgesForEvaluate(SMESH_Mesh& aMesh,
85                                const TopoDS_Shape & aShape,
86                                MapShapeNbElems& aResMap,
87                                std::vector<int>& aNbNodes,
88                                bool& IsQuadratic);
89
90   bool SetNormalizedGrid(SMESH_Mesh&          aMesh,
91                          const TopoDS_Shape&  aShape,
92                          FaceQuadStruct::Ptr& quad);
93   
94   void SplitQuad(SMESHDS_Mesh *theMeshDS,
95                  const int theFaceID,
96                  const SMDS_MeshNode* theNode1,
97                  const SMDS_MeshNode* theNode2,
98                  const SMDS_MeshNode* theNode3,
99                  const SMDS_MeshNode* theNode4);
100
101   bool ComputeQuadPref(SMESH_Mesh&         aMesh,
102                        const TopoDS_Shape& aShape,
103                        FaceQuadStruct::Ptr quad);
104
105   bool EvaluateQuadPref(SMESH_Mesh&         aMesh,
106                         const TopoDS_Shape& aShape,
107                         std::vector<int>&   aNbNodes,
108                         MapShapeNbElems&    aResMap,
109                         bool                isQuadratic);
110
111   bool ComputeReduced (SMESH_Mesh&         aMesh,
112                        const TopoDS_Shape& aShape,
113                        FaceQuadStruct::Ptr quad);
114
115   void UpdateDegenUV(FaceQuadStruct::Ptr quad);
116
117   void Smooth (FaceQuadStruct::Ptr quad);
118
119
120   // true if QuadranglePreference hypothesis is assigned that forces
121   // construction of quadrangles if the number of nodes on opposite edges
122   // is not the same in the case where the global number of nodes on edges
123   // is even
124   bool myQuadranglePreference;
125
126   bool myTrianglePreference;
127
128   int  myTriaVertexID;
129
130   bool myNeedSmooth;
131
132   StdMeshers_QuadType  myQuadType;
133
134   SMESH_MesherHelper*  myHelper; // tool for working with quadratic elements
135
136   SMESH_ProxyMesh::Ptr myProxyMesh;
137
138   FaceQuadStruct::Ptr  myQuadStruct;
139 };
140
141 #endif