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1 <!DOCTYPE TS>
2 <!--
3   Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
4
5   Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
6   CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
7
8   This library is free software; you can redistribute it and/or
9   modify it under the terms of the GNU Lesser General Public
10   License as published by the Free Software Foundation; either
11   version 2.1 of the License.
12
13   This library is distributed in the hope that it will be useful,
14   but WITHOUT ANY WARRANTY; without even the implied warranty of
15   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16   Lesser General Public License for more details.
17
18   You should have received a copy of the GNU Lesser General Public
19   License along with this library; if not, write to the Free Software
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21
22   See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23
24 -->
25 <TS version="1.1" >
26     <context>
27         <name>@default</name>
28         <message>
29             <source>AREA_ELEMENTS</source>
30             <translation>Area</translation>
31         </message>
32         <message>
33             <source>ASPECTRATIO_3D_ELEMENTS</source>
34             <translation>Aspect Ratio 3D</translation>
35         </message>
36         <message>
37             <source>ASPECTRATIO_ELEMENTS</source>
38             <translation>Aspect Ratio</translation>
39         </message>
40         <message>
41             <source>COL_ALGO_HEADER</source>
42             <translation>Algorithm</translation>
43         </message>
44         <message>
45             <source>COL_ERROR_HEADER</source>
46             <translation>Error</translation>
47         </message>
48         <message>
49             <source>COL_SHAPE_HEADER</source>
50             <translation>SubShape</translation>
51         </message>
52         <message>
53             <source>COMPERR_ALGO_FAILED</source>
54             <translation>Algorithm failed</translation>
55         </message>
56         <message>
57             <source>COMPERR_BAD_INPUT_MESH</source>
58             <translation>Invalid input mesh</translation>
59         </message>
60         <message>
61             <source>COMPERR_BAD_SHAPE</source>
62             <translation>Unexpected geometry</translation>
63         </message>
64         <message>
65             <source>COMPERR_EXCEPTION</source>
66             <translation>Unknown exception</translation>
67         </message>
68         <message>
69             <source>COMPERR_MEMORY_PB</source>
70             <translation>Memory allocation problem</translation>
71         </message>
72         <message>
73             <source>COMPERR_OCC_EXCEPTION</source>
74             <translation>OCC exception</translation>
75         </message>
76         <message>
77             <source>COMPERR_OK</source>
78             <translation>No errors</translation>
79         </message>
80         <message>
81             <source>COMPERR_SLM_EXCEPTION</source>
82             <translation>SALOME exception</translation>
83         </message>
84         <message>
85             <source>COMPERR_STD_EXCEPTION</source>
86             <translation>std::exception</translation>
87         </message>
88         <message>
89             <source>SMESH_GEOM</source>
90             <translation>Geometry</translation>
91         </message>
92         <message>
93             <source>DIRECT_GEOM_SELECTION</source>
94             <translation>Direct geometry selection</translation>
95         </message>
96         <message>
97             <source>ELEMENT_ID</source>
98             <translation>Element ID</translation>
99         </message>
100         <message>
101             <source>FREE_BORDERS</source>
102             <translation>Free Borders</translation>
103         </message>
104         <message>
105             <source>GEOMETRY_NAME</source>
106             <translation>Geometry name</translation>
107         </message>
108         <message>
109             <source>GEOM_BY_MESH_ELEM_SELECTION</source>
110             <translation>Find geometry by mesh element selection</translation>
111         </message>
112         <message>
113             <source>GLOBAL_ALGO</source>
114             <translation>Global</translation>
115         </message>
116         <message>
117             <source>INF_SELECT_OBJECT</source>
118             <translation>Select an object</translation>
119         </message>
120         <message>
121             <source>LENGTH2D_EDGES</source>
122             <translation>Length 2D</translation>
123         </message>
124         <message>
125             <source>LENGTH_EDGES</source>
126             <translation>Length</translation>
127         </message>
128         <message>
129             <source>LOCAL_ALGO</source>
130             <translation>Local</translation>
131         </message>
132         <message>
133             <source>MEN_ADD</source>
134             <translation>Add</translation>
135         </message>
136         <message>
137             <source>MEN_ADV_INFO</source>
138             <translation>Advanced Mesh Infos</translation>
139         </message>
140         <message>
141             <source>MEN_ALL</source>
142             <translation>All</translation>
143         </message>
144         <message>
145             <source>MEN_AREA</source>
146             <translation>Area</translation>
147         </message>
148         <message>
149             <source>MEN_ASPECT</source>
150             <translation>Aspect Ratio</translation>
151         </message>
152         <message>
153             <source>MEN_ASPECT_3D</source>
154             <translation>Aspect Ratio 3D</translation>
155         </message>
156         <message>
157             <source>MEN_AUTO_COLOR</source>
158             <translation>Auto Color</translation>
159         </message>
160         <message>
161             <source>MEN_AUTO_UPD</source>
162             <translation>Automatic Update</translation>
163         </message>
164         <message>
165             <source>MEN_BUILD_COMPOUND</source>
166             <translation>Build Compound</translation>
167         </message>
168         <message>
169             <source>MEN_CLIP</source>
170             <translation>Clipping</translation>
171         </message>
172         <message>
173             <source>MEN_COLORS</source>
174             <translation>Colors / Size</translation>
175         </message>
176         <message>
177             <source>MEN_COMPUTE</source>
178             <translation>Compute</translation>
179         </message>
180         <message>
181             <source>MEN_PRECOMPUTE</source>
182             <translation>Preview</translation>
183         </message>
184         <message>
185             <source>MEN_EVALUATE</source>
186             <translation>Evaluate</translation>
187         </message>
188         <message>
189             <source>MEN_CONNECTION</source>
190             <translation>Borders at Multi-Connection</translation>
191         </message>
192         <message>
193             <source>MEN_CONNECTION_2D</source>
194             <translation>Borders at Multi-Connection 2D</translation>
195         </message>
196         <message>
197             <source>MEN_CONSTRUCT_GROUP</source>
198             <translation>Construct Group</translation>
199         </message>
200         <message>
201             <source>MEN_CONV_TO_QUAD</source>
202             <translation>Convert to/from quadratic</translation>
203         </message>
204         <message>
205             <source>MEN_2D_FROM_3D</source>
206             <translation>Create 2D mesh from 3D</translation>
207         </message>
208         <message>
209             <source>MEN_CREATE_GROUP</source>
210             <translation>Create Group</translation>
211         </message>
212         <message>
213             <source>MEN_CREATE_GEO_GROUP</source>
214             <translation>Create Groups from Geometry</translation>
215         </message>
216         <message>
217             <source>MEN_CREATE_MESH</source>
218             <translation>Create Mesh</translation>
219         </message>
220         <message>
221             <source>MEN_CREATE_SUBMESH</source>
222             <translation>Create Sub-mesh</translation>
223         </message>
224         <message>
225             <source>MEN_CTRL</source>
226             <translation>Controls</translation>
227         </message>
228         <message>
229             <source>MEN_CUT</source>
230             <translation>Cutting of Quadrangles</translation>
231         </message>
232         <message>
233             <source>MEN_CUT_GROUP</source>
234             <translation>Cut Groups</translation>
235         </message>
236         <message>
237             <source>MEN_DAT</source>
238             <translation>DAT File</translation>
239         </message>
240         <message>
241             <source>MEN_DELETE</source>
242             <translation>Delete</translation>
243         </message>
244         <message>
245             <source>MEN_DEL_GROUP</source>
246             <translation>Delete Groups</translation>
247         </message>
248         <message>
249             <source>MEN_FACE_ORIENTATION</source>
250             <translation>Orientation of Faces</translation>
251         </message>
252         <message>
253             <source>MEN_DISABLE_AUTO_COLOR</source>
254             <translation>Disable Auto Color</translation>
255         </message>
256         <message>
257             <source>MEN_DISPLAY_ONLY</source>
258             <translation>Show Only</translation>
259         </message>
260         <message>
261             <source>MEN_DISPMODE</source>
262             <translation>Display Mode</translation>
263         </message>
264         <message>
265             <source>MEN_DISP_ENT</source>
266             <translation>Display Entity</translation>
267         </message>
268         <message>
269             <source>MEN_ELEM0D</source>
270             <translation>0D Element</translation>
271         </message>
272         <message>
273             <source>MEN_ELEMS0D</source>
274             <translation>0D Elements</translation>
275         </message>
276         <message>
277             <source>MEN_EDGE</source>
278             <translation>Edge</translation>
279         </message>
280         <message>
281             <source>MEN_EDGES</source>
282             <translation>Edges</translation>
283         </message>
284         <message>
285             <source>MEN_EDIT</source>
286             <translation>Edit</translation>
287         </message>
288         <message>
289             <source>MEN_EDIT_GROUP</source>
290             <translation>Edit Group</translation>
291         </message>
292         <message>
293             <source>MEN_EDIT_GEOMGROUP_AS_GROUP</source>
294             <translation>Edit Group as Standalone</translation>
295         </message>
296         <message>
297             <source>MEN_EDIT_HYPO</source>
298             <translation>Edit Hypothesis</translation>
299         </message>
300         <message>
301             <source>MEN_EDIT_MESHSUBMESH</source>
302             <translation>Edit Mesh/Sub-mesh</translation>
303         </message>
304         <message>
305             <source>MEN_EXPORT</source>
306             <translation>Export</translation>
307         </message>
308         <message>
309             <source>MEN_EXPORT_DAT</source>
310             <translation>Export to DAT File</translation>
311         </message>
312         <message>
313             <source>MEN_EXPORT_MED</source>
314             <translation>Export to MED File</translation>
315         </message>
316         <message>
317             <source>MEN_EXPORT_SAUV</source>
318             <translation>Export to SAUV (ASCII) file</translation>
319         </message>
320         <message>
321             <source>MEN_EXPORT_STL</source>
322             <translation>Export to STL File</translation>
323         </message>
324         <message>
325             <source>MEN_EXPORT_UNV</source>
326             <translation>Export to UNV File</translation>
327         </message>
328         <message>
329             <source>MEN_EXTRUSION</source>
330             <translation>Extrusion</translation>
331         </message>
332         <message>
333             <source>MEN_EXTRUSION_ALONG</source>
334             <translation>Extrusion Along a Path</translation>
335         </message>
336         <message>
337             <source>MEN_FACES</source>
338             <translation>Faces</translation>
339         </message>
340         <message>
341             <source>MEN_FILE</source>
342             <translation>File</translation>
343         </message>
344         <message>
345             <source>MEN_FIND_ELEM</source>
346             <translation>Find element by point</translation>
347         </message>
348         <message>
349             <source>MEN_FREE_BORDER</source>
350             <translation>Free Borders</translation>
351         </message>
352         <message>
353             <source>MEN_FREE_EDGE</source>
354             <translation>Free Edges</translation>
355         </message>
356         <message>
357             <source>MEN_FREE_NODE</source>
358             <translation>Free Nodes</translation>
359         </message>
360         <message>
361             <source>MEN_FREE_FACES</source>
362             <translation>Free Faces</translation>
363         </message>
364         <message>
365             <source>MEN_GLOBAL_HYPO</source>
366             <translation>Global Hypothesis</translation>
367         </message>
368         <message>
369             <source>MEN_HEXA</source>
370             <translation>Hexahedron</translation>
371         </message>
372         <message>
373             <source>MEN_HIDE</source>
374             <translation>Hide</translation>
375         </message>
376         <message>
377             <source>MEN_HYPO</source>
378             <translation>Hypotheses</translation>
379         </message>
380         <message>
381             <source>MEN_IMPORT</source>
382             <translation>Import</translation>
383         </message>
384         <message>
385             <source>MEN_INT_GROUP</source>
386             <translation>Intersect Groups</translation>
387         </message>
388         <message>
389             <source>MEN_INV</source>
390             <translation>Diagonal Inversion</translation>
391         </message>
392         <message>
393             <source>MEN_LENGTH</source>
394             <translation>Length</translation>
395         </message>
396         <message>
397             <source>MEN_LENGTH_2D</source>
398             <translation>Length 2D</translation>
399         </message>
400         <message>
401             <source>MEN_MAP</source>
402             <translation>Pattern Mapping</translation>
403         </message>
404         <message>
405             <source>MEN_MED</source>
406             <translation>MED file</translation>
407         </message>
408         <message>
409             <source>MEN_SAUV</source>
410             <translation>SAUV (ASCII) file</translation>
411         </message>
412         <message>
413             <source>MEN_MERGE</source>
414             <translation>Merge Nodes</translation>
415         </message>
416         <message>
417             <source>MEN_MERGE_ELEMENTS</source>
418             <translation>Merge Elements</translation>
419         </message>
420         <message>
421             <source>MEN_MESH</source>
422             <translation>Mesh</translation>
423         </message>
424         <message>
425             <source>MEN_MESH_THROU_POINT</source>
426             <translation>Mesh to Pass Through a Point</translation>
427         </message>
428         <message>
429             <source>MEN_MIN_ANG</source>
430             <translation>Minimum Angle</translation>
431         </message>
432         <message>
433             <source>MEN_MODIFY</source>
434             <translation>Modification</translation>
435         </message>
436         <message>
437             <source>MEN_MOVE</source>
438             <translation>Move Node</translation>
439         </message>
440         <message>
441             <source>MEN_NODE</source>
442             <translation>Node</translation>
443         </message>
444         <message>
445             <source>MEN_NODES</source>
446             <translation>Nodes</translation>
447         </message>
448         <message>
449             <source>MEN_NUM</source>
450             <translation>Numbering</translation>
451         </message>
452         <message>
453             <source>MEN_NUM_ELEMENTS</source>
454             <translation>Display Elements #</translation>
455         </message>
456         <message>
457             <source>MEN_NUM_NODES</source>
458             <translation>Display Nodes #</translation>
459         </message>
460         <message>
461             <source>MEN_ORIENT</source>
462             <translation>Orientation</translation>
463         </message>
464         <message>
465             <source>MEN_POLYGON</source>
466             <translation>Polygon</translation>
467         </message>
468         <message>
469             <source>MEN_POLYHEDRON</source>
470             <translation>Polyhedron</translation>
471         </message>
472         <message>
473             <source>MEN_PRECISION</source>
474             <translation>Precision</translation>
475         </message>
476         <message>
477             <source>MEN_PREF</source>
478             <translation>Preferences</translation>
479         </message>
480         <message>
481             <source>MEN_QUAD</source>
482             <translation>Quadrangle</translation>
483         </message>
484         <message>
485             <source>MEN_QUADRATIC_EDGE</source>
486             <translation>Quadratic Edge</translation>
487         </message>
488         <message>
489             <source>MEN_QUADRATIC_HEXAHEDRON</source>
490             <translation>Quadratic Hexahedron</translation>
491         </message>
492         <message>
493             <source>MEN_QUADRATIC_PENTAHEDRON</source>
494             <translation>Quadratic Pentahedron</translation>
495         </message>
496         <message>
497             <source>MEN_QUADRATIC_PYRAMID</source>
498             <translation>Quadratic Pyramid</translation>
499         </message>
500         <message>
501             <source>MEN_QUADRATIC_QUADRANGLE</source>
502             <translation>Quadratic Quadrangle</translation>
503         </message>
504         <message>
505             <source>MEN_QUADRATIC_TETRAHEDRON</source>
506             <translation>Quadratic Tetrahedron</translation>
507         </message>
508         <message>
509             <source>MEN_QUADRATIC_TRIANGLE</source>
510             <translation>Quadratic Triangle</translation>
511         </message>
512         <message>
513             <source>MEN_QUALITY</source>
514             <translation>Quality Controls</translation>
515         </message>
516         <message>
517             <source>MEN_REMOVE</source>
518             <translation>Remove</translation>
519         </message>
520         <message>
521             <source>MEN_REMOVE_ELEMENTS</source>
522             <translation>Elements</translation>
523         </message>
524         <message>
525             <source>MEN_REMOVE_NODES</source>
526             <translation>Nodes</translation>
527         </message>
528         <message>
529             <source>MEN_RENAME</source>
530             <translation>Rename</translation>
531         </message>
532         <message>
533             <source>MEN_RENUM</source>
534             <translation>Renumbering</translation>
535         </message>
536         <message>
537             <source>MEN_RENUM_ELEMENTS</source>
538             <translation>Elements</translation>
539         </message>
540         <message>
541             <source>MEN_RENUM_NODES</source>
542             <translation>Nodes</translation>
543         </message>
544         <message>
545             <source>MEN_RESET</source>
546             <translation>Reset</translation>
547         </message>
548         <message>
549             <source>MEN_REVOLUTION</source>
550             <translation>Revolution</translation>
551         </message>
552         <message>
553             <source>MEN_ROT</source>
554             <translation>Rotation</translation>
555         </message>
556         <message>
557             <source>MEN_SCALAR_BAR</source>
558             <translation>Scalar Bar</translation>
559         </message>
560         <message>
561             <source>MEN_SCALAR_BAR_PROP</source>
562             <translation>Scalar Bar Properties</translation>
563         </message>
564         <message>
565             <source>MEN_SELECTION</source>
566             <translation>Selection</translation>
567         </message>
568         <message>
569             <source>MEN_SEL_FILTER_LIB</source>
570             <translation>Selection Filters Library</translation>
571         </message>
572         <message>
573             <source>MEN_SEW</source>
574             <translation>Sewing</translation>
575         </message>
576         <message>
577             <source>MEN_SHADE</source>
578             <translation>Shading</translation>
579         </message>
580         <message>
581             <source>MEN_QUADRATIC_REPRESENT</source>
582             <translation>2D Quadratic</translation>
583         </message>
584         <message>
585             <source>MEN_LINE_REPRESENTATION</source>
586             <translation>Lines</translation>
587         </message>
588         <message>
589             <source>MEN_ARC_REPRESENTATION</source>
590             <translation>Arcs</translation>
591         </message>
592         <message>
593             <source>MEN_SHOW</source>
594             <translation>Show</translation>
595         </message>
596         <message>
597             <source>MEN_SHRINK</source>
598             <translation>Shrink</translation>
599         </message>
600         <message>
601             <source>MEN_SKEW</source>
602             <translation>Skew</translation>
603         </message>
604         <message>
605             <source>MEN_SMOOTH</source>
606             <translation>Smoothing</translation>
607         </message>
608         <message>
609             <source>MEN_STD_INFO</source>
610             <translation>Standard Mesh Infos</translation>
611         </message>
612         <message>
613             <source>MEN_STL</source>
614             <translation>STL File</translation>
615         </message>
616         <message>
617             <source>MEN_SYM</source>
618             <translation>Symmetry</translation>
619         </message>
620         <message>
621             <source>MEN_TAPER</source>
622             <translation>Taper</translation>
623         </message>
624         <message>
625             <source>MEN_TETRA</source>
626             <translation>Tetrahedron</translation>
627         </message>
628         <message>
629             <source>MEN_TOOLS</source>
630             <translation>Tools</translation>
631         </message>
632         <message>
633             <source>MEN_TRANS</source>
634             <translation>Translation</translation>
635         </message>
636         <message>
637             <source>MEN_TRANSF</source>
638             <translation>Transformation</translation>
639         </message>
640         <message>
641             <source>MEN_TRANSP</source>
642             <translation>Transparency</translation>
643         </message>
644         <message>
645             <source>MEN_TRIANGLE</source>
646             <translation>Triangle</translation>
647         </message>
648         <message>
649             <source>MEN_UNASSIGN</source>
650             <translation>Unassign</translation>
651         </message>
652         <message>
653             <source>MEN_UNION</source>
654             <translation>Union of Triangles</translation>
655         </message>
656         <message>
657             <source>MEN_UNION2</source>
658             <translation>Union of Two Triangles</translation>
659         </message>
660         <message>
661             <source>MEN_UNV</source>
662             <translation>UNV File</translation>
663         </message>
664         <message>
665             <source>MEN_UN_GROUP</source>
666             <translation>Union Groups</translation>
667         </message>
668         <message>
669             <source>MEN_UNDERLYING_ELEMS</source>
670             <translation>Group of underlying entities</translation>
671         </message>
672         <message>
673             <source>MEN_UPDATE</source>
674             <translation>Update</translation>
675         </message>
676         <message>
677             <source>MEN_VIEW</source>
678             <translation>View</translation>
679         </message>
680         <message>
681             <source>MEN_VOLUMES</source>
682             <translation>Volumes</translation>
683         </message>
684         <message>
685             <source>MEN_VOLUME_3D</source>
686             <translation>Volume</translation>
687         </message>
688         <message>
689             <source>MEN_WARP</source>
690             <translation>Warping Angle</translation>
691         </message>
692         <message>
693             <source>MEN_WHAT_IS</source>
694             <translation>Mesh Element Info</translation>
695         </message>
696         <message>
697             <source>MEN_WIRE</source>
698             <translation>Wireframe</translation>
699         </message>
700         <message>
701             <source>MESHERS_FILE_CANT_OPEN</source>
702             <translation>Can not open resource file</translation>
703         </message>
704         <message>
705             <source>MESHERS_FILE_CHECK_VARIABLE</source>
706             <translation>Check environment variable SMESH_MeshersList</translation>
707         </message>
708         <message>
709             <source>MESHERS_FILE_NO_VARIABLE</source>
710             <translation>Environment variable SMESH_MeshersList is not defined</translation>
711         </message>
712         <message>
713             <source>MESH_IS_NOT_SELECTED</source>
714             <translation>There is no selected mesh
715 Please, select a mesh and try again</translation>
716         </message>
717         <message>
718             <source>MESH_NODE</source>
719             <translation>Node</translation>
720         </message>
721         <message>
722             <source>MESH_NODE_TITLE</source>
723             <translation>Add Node</translation>
724         </message>
725         <message>
726             <source>MINIMUMANGLE_ELEMENTS</source>
727             <translation>Minimum Angle</translation>
728         </message>
729         <message>
730             <source>MULTI2D_BORDERS</source>
731             <translation>Borders at Multi-Connections 2D</translation>
732         </message>
733         <message>
734             <source>MULTI_BORDERS</source>
735             <translation>Borders at Multi-Connections</translation>
736         </message>
737         <message>
738             <source>NODE_ID</source>
739             <translation>Node ID</translation>
740         </message>
741         <message>
742             <source>NON_SMESH_OBJECTS_SELECTED</source>
743             <translation>There are objects selected which do not belong to %1 component.</translation>
744         </message>
745         <message>
746             <source>PREVIEW</source>
747             <translation>Preview</translation>
748         </message>
749         <message>
750             <source>SKEW_ELEMENTS</source>
751             <translation>Skew</translation>
752         </message>
753         <message>
754             <source>SMESHGUI_INVALID_PARAMETERS</source>
755             <translation>Parameters are not correctly specified
756 Please enter correct values and try again</translation>
757         </message>
758         <message>
759             <source>SMESH_ADD_ALGORITHM</source>
760             <translation>Algorithms</translation>
761         </message>
762         <message>
763             <source>SMESH_ADD_ALGORITHM_TITLE</source>
764             <translation>Algorithms Assignation</translation>
765         </message>
766         <message>
767             <source>SMESH_ADD_ELEM0D</source>
768             <translation>Add 0D Element</translation>
769         </message>
770         <message>
771             <source>SMESH_ADD_ELEM0D_TITLE</source>
772             <translation>Add 0D Element</translation>
773         </message>
774         <message>
775             <source>SMESH_ADD_EDGE</source>
776             <translation>Add Edge</translation>
777         </message>
778         <message>
779             <source>SMESH_ADD_EDGE_TITLE</source>
780             <translation>Add Edge</translation>
781         </message>
782         <message>
783             <source>SMESH_ADD_HEXAS</source>
784             <translation>Add Hexahedron</translation>
785         </message>
786         <message>
787             <source>SMESH_ADD_HEXAS_TITLE</source>
788             <translation>Add Hexahedron</translation>
789         </message>
790         <message>
791             <source>SMESH_ADD_HYPOTHESIS</source>
792             <translation>Hypothesis</translation>
793         </message>
794         <message>
795             <source>SMESH_ADD_HYPOTHESIS_TITLE</source>
796             <translation>Hypothesis Assignation</translation>
797         </message>
798         <message>
799             <source>SMESH_ADD_HYP_WRN</source>
800             <translation>"%1" assigned but:
801 </translation>
802         </message>
803         <message>
804             <source>SMESH_ADD_POLYGON</source>
805             <translation>Add polygon</translation>
806         </message>
807         <message>
808             <source>SMESH_ADD_POLYGON_TITLE</source>
809             <translation>Add polygon</translation>
810         </message>
811         <message>
812             <source>SMESH_ADD_QUADRANGLE</source>
813             <translation>Add Quadrangle</translation>
814         </message>
815         <message>
816             <source>SMESH_ADD_QUADRANGLE_TITLE</source>
817             <translation>Add Quadrangle</translation>
818         </message>
819         <message>
820             <source>SMESH_ADD_QUADRATIC_EDGE_TITLE</source>
821             <translation>Add Quadratic Edge</translation>
822         </message>
823         <message>
824             <source>SMESH_ADD_QUADRATIC_HEXAHEDRON_TITLE</source>
825             <translation>Add Quadratic Hexahedron</translation>
826         </message>
827         <message>
828             <source>SMESH_ADD_QUADRATIC_PENTAHEDRON_TITLE</source>
829             <translation>Add Quadratic Pentahedron</translation>
830         </message>
831         <message>
832             <source>SMESH_ADD_QUADRATIC_PYRAMID_TITLE</source>
833             <translation>Add Quadratic Pyramid</translation>
834         </message>
835         <message>
836             <source>SMESH_ADD_QUADRATIC_QUADRANGLE_TITLE</source>
837             <translation>Add Quadratic Quadrangle</translation>
838         </message>
839         <message>
840             <source>SMESH_ADD_QUADRATIC_TETRAHEDRON_TITLE</source>
841             <translation>Add Quadratic Tetrahedron</translation>
842         </message>
843         <message>
844             <source>SMESH_ADD_QUADRATIC_TRIANGLE_TITLE</source>
845             <translation>Add Quadratic Triangle</translation>
846         </message>
847         <message>
848             <source>SMESH_ADD_SUBMESH</source>
849             <translation>SubMesh Construction</translation>
850         </message>
851         <message>
852             <source>SMESH_ADD_TETRAS</source>
853             <translation>Add Tetrahedron</translation>
854         </message>
855         <message>
856             <source>SMESH_ADD_TETRAS_TITLE</source>
857             <translation>Add Tetrahedron</translation>
858         </message>
859         <message>
860             <source>SMESH_ADD_TRIANGLE</source>
861             <translation>Add Triangle</translation>
862         </message>
863         <message>
864             <source>SMESH_ADD_TRIANGLE_TITLE</source>
865             <translation>Add Triangle</translation>
866         </message>
867         <message>
868             <source>SMESH_ANGLE</source>
869             <translation>Angle</translation>
870         </message>
871         <message>
872             <source>SMESH_ARGUMENTS</source>
873             <translation>Arguments</translation>
874         </message>
875         <message>
876             <source>SMESH_AUTO_GROUPS</source>
877             <translation>Automatically create groups</translation>
878         </message>
879         <message>
880             <source>SMESH_AVAILABLE</source>
881             <translation>Available</translation>
882         </message>
883         <message>
884             <source>SMESH_AVAILABLE_ALGORITHMS</source>
885             <translation>Available algorithms</translation>
886         </message>
887         <message>
888             <source>SMESH_AVAILABLE_HYPOTHESES</source>
889             <translation>Available hypotheses</translation>
890         </message>
891         <message>
892             <source>SMESH_AXIS</source>
893             <translation>Axis</translation>
894         </message>
895         <message>
896             <source>SMESH_BAD_SELECTION</source>
897             <translation>No valid selection</translation>
898         </message>
899         <message>
900             <source>SMESH_BAD_MESH_SELECTION</source>
901             <translation>No valid mesh selection</translation>
902         </message>
903         <message>
904             <source>SMESH_BOUNDARYEDGES</source>
905             <translation>Boundary Edges</translation>
906         </message>
907         <message>
908             <source>SMESH_BUILD_COMPOUND_TITLE</source>
909             <translation>Create a Compound</translation>
910         </message>
911         <message>
912             <source>SMESH_BUT_ADD</source>
913             <translation>A&amp;dd</translation>
914         </message>
915         <message>
916             <source>SMESH_BUT_APPLY</source>
917             <translation>&amp;Apply</translation>
918         </message>
919         <message>
920             <source>SMESH_BUT_CANCEL</source>
921             <translation>&amp;Cancel</translation>
922         </message>
923         <message>
924             <source>SMESH_BUT_CLOSE</source>
925             <translation>&amp;Close</translation>
926         </message>
927         <message>
928             <source>SMESH_BUT_CREATE</source>
929             <translation>Create</translation>
930         </message>
931         <message>
932             <source>SMESH_BUT_DELETE</source>
933             <translation>Delete</translation>
934         </message>
935         <message>
936             <source>SMESH_BUT_FILTER</source>
937             <translation>Set &amp;Filters</translation>
938         </message>
939         <message>
940             <source>SMESH_BUT_HELP</source>
941             <translation>&amp;Help</translation>
942         </message>
943         <message>
944             <source>SMESH_BUT_NEW</source>
945             <translation>New</translation>
946         </message>
947         <message>
948             <source>SMESH_BUT_NO</source>
949             <translation>&amp;No</translation>
950         </message>
951         <message>
952             <source>SMESH_BUT_OK</source>
953             <translation>&amp;Ok</translation>
954         </message>
955         <message>
956             <source>SMESH_BUT_APPLY_AND_CLOSE</source>
957             <translation>A&amp;pply and Close</translation>
958         </message>
959         <message>
960             <source>SMESH_BUT_REMOVE</source>
961             <translation>&amp;Remove</translation>
962         </message>
963         <message>
964             <source>SMESH_BUT_SORT</source>
965             <translation>&amp;Sort List</translation>
966         </message>
967         <message>
968             <source>SMESH_BUT_YES</source>
969             <translation>&amp;Yes</translation>
970         </message>
971         <message>
972             <source>SMESH_CANT_ADD_HYP</source>
973             <translation>Can not assign "%1":
974 </translation>
975         </message>
976         <message>
977             <source>SMESH_CANT_RM_HYP</source>
978             <translation>Can not unassign "%1":
979 </translation>
980         </message>
981         <message>
982             <source>SMESH_CHECK_COLOR</source>
983             <translation>Color</translation>
984         </message>
985         <message>
986             <source>SMESH_CLIPPING_FROM</source>
987             <translation>From &lt;---</translation>
988         </message>
989         <message>
990             <source>SMESH_CLIPPING_INTO</source>
991             <translation>---> Into</translation>
992         </message>
993         <message>
994             <source>SMESH_CLIPPING_TITLE</source>
995             <translation>Change Clipping</translation>
996         </message>
997         <message>
998             <source>SMESH_COMPUTE_SUCCEED</source>
999             <translation>Mesh computation succeed</translation>
1000         </message>
1001         <message>
1002             <source>SMESH_EVALUATE_SUCCEED</source>
1003             <translation>Mesh evaluation succeed</translation>
1004         </message>
1005         <message>
1006             <source>SMESH_CONTENT</source>
1007             <translation>Content</translation>
1008         </message>
1009         <message>
1010             <source>SMESH_CONTINUE_MESH_VISUALIZATION</source>
1011             <translation>It seems that there is not enough memory to show the mesh
1012 so that the application may crash. Do you wish to continue visualization?</translation>
1013         </message>
1014         <message>
1015             <source>SMESH_COORDINATES</source>
1016             <translation>Coordinates</translation>
1017         </message>
1018         <message>
1019             <source>SMESH_COPY_ELEMENTS</source>
1020             <translation>Copy Elements</translation>
1021         </message>
1022         <message>
1023             <source>SMESH_COPY_GROUPS</source>
1024             <translation>Copy groups</translation>
1025         </message>
1026         <message>
1027             <source>SMESH_CREATE_ALGORITHMS</source>
1028             <translation>Create algorithms</translation>
1029         </message>
1030         <message>
1031             <source>SMESH_CREATE_COPY</source>
1032             <translation>Create a copy</translation>
1033         </message>
1034         <message>
1035             <source>SMESH_CREATE_GROUP_TITLE</source>
1036             <translation>Create Group</translation>
1037         </message>
1038         <message>
1039             <source>SMESH_CREATE_GEO_GROUP</source>
1040             <translation>Create Groups from Geometry</translation>
1041         </message>
1042         <message>
1043             <source>SMESH_CREATE_HYPOTHESES</source>
1044             <translation>Create hypotheses</translation>
1045         </message>
1046         <message>
1047             <source>SMESH_CREATE_MESH</source>
1048             <translation>Create a new mesh</translation>
1049         </message>
1050         <message>
1051             <source>SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE</source>
1052             <translation>Create polyhedral volume</translation>
1053         </message>
1054         <message>
1055             <source>SMESH_DIAGONAL</source>
1056             <translation>Diagonal Inversion</translation>
1057         </message>
1058         <message>
1059             <source>SMESH_DIAGONAL_INVERSION_TITLE</source>
1060             <translation>Diagonal Inversion</translation>
1061         </message>
1062         <message>
1063             <source>SMESH_DISTANCE</source>
1064             <translation>Distance</translation>
1065         </message>
1066         <message>
1067             <source>SMESH_DRS_1</source>
1068             <translation>MED file contains no mesh with the given name</translation>
1069         </message>
1070         <message>
1071             <source>SMESH_DRS_2</source>
1072             <translation>MED file has overlapped ranges of element numbers, the numbers from the file are ignored</translation>
1073         </message>
1074         <message>
1075             <source>SMESH_DRS_3</source>
1076             <translation>Some elements were skipped due to incorrect file data</translation>
1077         </message>
1078         <message>
1079             <source>SMESH_DRS_4</source>
1080             <translation>The file is incorrect, some data is missed</translation>
1081         </message>
1082         <message>
1083             <source>SMESH_DRS_EMPTY</source>
1084             <translation>The file is empty, there is nothing to be published</translation>
1085         </message>
1086         <message>
1087             <source>SMESH_DX</source>
1088             <translation>dX</translation>
1089         </message>
1090         <message>
1091             <source>SMESH_DY</source>
1092             <translation>dY</translation>
1093         </message>
1094         <message>
1095             <source>SMESH_DZ</source>
1096             <translation>dZ</translation>
1097         </message>
1098         <message>
1099             <source>SMESH_ELEM0D</source>
1100             <translation>0D Element</translation>
1101         </message>
1102         <message>
1103             <source>SMESH_EDGE</source>
1104             <translation>Edge</translation>
1105         </message>
1106         <message>
1107             <source>SMESH_EDGES_CONNECTIVITY_TITLE</source>
1108             <translation>Edges Connectivity</translation>
1109         </message>
1110         <message>
1111             <source>SMESH_EDIT_GROUP_TITLE</source>
1112             <translation>Edit Group</translation>
1113         </message>
1114         <message>
1115             <source>SMESH_EDIT_GEOMGROUP_AS_GROUP_TITLE</source>
1116             <translation>Edit Group as Standalone</translation>
1117         </message>
1118         <message>
1119             <source>SMESH_EDIT_HYPOTHESES</source>
1120             <translation>Hypotheses Assignation</translation>
1121         </message>
1122         <message>
1123             <source>SMESH_EDIT_USED</source>
1124             <translation>Used</translation>
1125         </message>
1126         <message>
1127             <source>SMESH_ELEMENTS</source>
1128             <translation>Elements</translation>
1129         </message>
1130         <message>
1131             <source>SMESH_ELEMENTS_COLOR</source>
1132             <translation>Mesh Element Color</translation>
1133         </message>
1134         <message>
1135             <source>SMESH_ELEMENTS_TYPE</source>
1136             <translation>Elements Type</translation>
1137         </message>
1138         <message>
1139             <source>SMESH_ELEMENT_TYPE</source>
1140             <translation>Element Type</translation>
1141         </message>
1142         <message>
1143             <source>SMESH_ERROR</source>
1144             <translation>Error</translation>
1145         </message>
1146         <message>
1147             <source>SMESH_ERR_SCALARBAR_PARAMS</source>
1148             <translation>Warning! The parameters is incorrect</translation>
1149         </message>
1150         <message>
1151             <source>SMESH_EXPORT_FAILED</source>
1152             <translation>Mesh export failed.
1153 Probably, there is not enough space on disk.</translation>
1154         </message>
1155         <message>
1156             <source>SMESH_EXPORT_MED_DUPLICATED_GRP</source>
1157             <translation>There are duplicated group names in mesh "%1".
1158 You can cancel exporting and rename them,
1159 otherwise some group names in the resulting MED file
1160 will not match ones in the study.
1161 Do you want to continue ?</translation>
1162         </message>
1163         <message>
1164             <source>SMESH_EXPORT_MED_V2_1</source>
1165             <translation>During export mesh with name - "%1" to MED 2.1
1166 polygons and polyhedrons elements will be missed
1167 For correct export use MED 2.2
1168 Are you sure want to export to MED 2.1 ?</translation>
1169         </message>
1170         <message>
1171             <source>SMESH_EXPORT_STL1</source>
1172             <translation>Mesh  - "%1" does not contain triangles</translation>
1173         </message>
1174         <message>
1175             <source>SMESH_EXPORT_STL2</source>
1176             <translation>Mesh  - "%1" contains another than triangles elements,     they are ignored during writing to STL</translation>
1177         </message>
1178         <message>
1179             <source>SMESH_EXPORT_UNV</source>
1180             <translation>During export mesh with name - "%1" to UNV
1181        pyramid's elements will be missed</translation>
1182         </message>
1183         <message>
1184             <source>SMESH_EXTRUSION</source>
1185             <translation>Extrusion</translation>
1186         </message>
1187         <message>
1188             <source>SMESH_EXTRUSION_TO_DISTANCE</source>
1189             <translation>Extrusion To Distance</translation>
1190         </message>
1191         <message>
1192             <source>SMESH_EXTRUSION_ALONG_VECTOR</source>
1193             <translation>Extrusion Along Vector</translation>
1194         </message>
1195         <message>
1196             <source>SMESH_FACE</source>
1197             <translation>Face</translation>
1198         </message>
1199         <message>
1200             <source>SMESH_FEATUREANGLE</source>
1201             <translation>Feature Angle</translation>
1202         </message>
1203         <message>
1204             <source>SMESH_FEATUREEDGES</source>
1205             <translation>Feature Edges</translation>
1206         </message>
1207         <message>
1208             <source>SMESH_FONT_ARIAL</source>
1209             <translation>Arial</translation>
1210         </message>
1211         <message>
1212             <source>SMESH_FONT_BOLD</source>
1213             <translation>Bold</translation>
1214         </message>
1215         <message>
1216             <source>SMESH_FONT_COURIER</source>
1217             <translation>Courier</translation>
1218         </message>
1219         <message>
1220             <source>SMESH_FONT_ITALIC</source>
1221             <translation>Italic</translation>
1222         </message>
1223         <message>
1224             <source>SMESH_FONT_SCALARBAR</source>
1225             <translation>Font</translation>
1226         </message>
1227         <message>
1228             <source>SMESH_FONT_SHADOW</source>
1229             <translation>Shadow</translation>
1230         </message>
1231         <message>
1232             <source>SMESH_FONT_TIMES</source>
1233             <translation>Times</translation>
1234         </message>
1235         <message>
1236             <source>SMESH_GEOM_GROUP</source>
1237             <translation>Geometry group</translation>
1238         </message>
1239         <message>
1240             <source>SMESH_GROUP</source>
1241             <translation>Group</translation>
1242         </message>
1243         <message>
1244             <source>SMESH_GROUP_GEOMETRY</source>
1245             <translation>Group on geometry</translation>
1246         </message>
1247         <message>
1248             <source>SMESH_GROUP_SELECTED</source>
1249             <translation>%1 Groups</translation>
1250         </message>
1251         <message>
1252             <source>SMESH_GROUP_STANDALONE</source>
1253             <translation>Standalone group</translation>
1254         </message>
1255         <message>
1256             <source>SMESH_GROUP_TYPE</source>
1257             <translation>Group type</translation>
1258         </message>
1259         <message>
1260             <source>SMESH_HEIGHT</source>
1261             <translation>Height:</translation>
1262         </message>
1263         <message>
1264             <source>SMESH_HEXAS</source>
1265             <translation>Hexahedron</translation>
1266         </message>
1267         <message>
1268             <source>SMESH_HILIGHT_COLOR</source>
1269             <translation>Highlight Color</translation>
1270         </message>
1271         <message>
1272             <source>SMESH_HORIZONTAL</source>
1273             <translation>Horizontal</translation>
1274         </message>
1275         <message>
1276             <source>SMESH_HYPOTHESES</source>
1277             <translation>Hypotheses</translation>
1278         </message>
1279         <message>
1280             <source>SMESH_HYP_1</source>
1281             <translation>Algorithm misses a hypothesis</translation>
1282         </message>
1283         <message>
1284             <source>SMESH_HYP_10</source>
1285             <translation>Hypothesis and submesh dimensions mismatch</translation>
1286         </message>
1287         <message>
1288             <source>SMESH_HYP_11</source>
1289             <translation>Shape is neither the main one, nor its subshape, nor a valid group</translation>
1290         </message>
1291         <message>
1292             <source>SMESH_HYP_12</source>
1293             <translation>Geomerty mismatches algorithm's expectation</translation>
1294         </message>
1295         <message>
1296             <source>SMESH_HYP_13</source>
1297             <translation>Algorithm can't work without shape</translation>
1298         </message>
1299         <message>
1300             <source>SMESH_HYP_2</source>
1301             <translation>There are concurrent hypotheses on a shape</translation>
1302         </message>
1303         <message>
1304             <source>SMESH_HYP_3</source>
1305             <translation>Hypothesis has a bad parameter value</translation>
1306         </message>
1307         <message>
1308             <source>SMESH_HYP_4</source>
1309             <translation>Submesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
1310         </message>
1311         <message>
1312             <source>SMESH_HYP_5</source>
1313             <translation>Algorithm hides algorithm(s) of lower dimension by generating all-dimensions elements</translation>
1314         </message>
1315         <message>
1316             <source>SMESH_HYP_6</source>
1317             <translation>Unknown fatal error at hypothesis definition</translation>
1318         </message>
1319         <message>
1320             <source>SMESH_HYP_7</source>
1321             <translation>Hypothesis is not suitable in the current context</translation>
1322         </message>
1323         <message>
1324             <source>SMESH_HYP_8</source>
1325             <translation>Non-conform mesh is produced using applied hypotheses</translation>
1326         </message>
1327         <message>
1328             <source>SMESH_HYP_9</source>
1329             <translation>Such dimention hypothesis is already assigned to the shape</translation>
1330         </message>
1331         <message>
1332             <source>SMESH_ID_DIAGONAL</source>
1333             <translation>Id Edges</translation>
1334         </message>
1335         <message>
1336             <source>SMESH_ID_ELEMENTS</source>
1337             <translation>Id Elements</translation>
1338         </message>
1339         <message>
1340             <source>SMESH_ID_FACES</source>
1341             <translation>Id Faces</translation>
1342         </message>
1343         <message>
1344             <source>SMESH_ID_NODES</source>
1345             <translation>Id Nodes</translation>
1346         </message>
1347         <message>
1348             <source>SMESH_INCORRECT_INPUT</source>
1349             <translation>Incorrect input data!</translation>
1350         </message>
1351         <message>
1352             <source>SMESH_INFORMATION</source>
1353             <translation>Information</translation>
1354         </message>
1355         <message>
1356             <source>SMESH_INIT</source>
1357             <translation>Mesh</translation>
1358         </message>
1359         <message>
1360             <source>SMESH_INIT_MESH</source>
1361             <translation>Mesh Construction</translation>
1362         </message>
1363         <message>
1364             <source>SMESH_INSUFFICIENT_DATA</source>
1365             <translation>Insufficient input value</translation>
1366         </message>
1367         <message>
1368             <source>SMESH_LABELS</source>
1369             <translation>Labels:</translation>
1370         </message>
1371         <message>
1372             <source>SMESH_LABELS_COLORS_SCALARBAR</source>
1373             <translation>Colors &amp;&amp; Labels</translation>
1374         </message>
1375         <message>
1376             <source>SMESH_LENGTH</source>
1377             <translation>Length</translation>
1378         </message>
1379         <message>
1380             <source>SMESH_MAKE_GROUPS</source>
1381             <translation>Generate groups</translation>
1382         </message>
1383         <message>
1384             <source>SMESH_MANIFOLDEDGES</source>
1385             <translation>Manifold Edges</translation>
1386         </message>
1387         <message>
1388             <source>SMESH_MAX</source>
1389             <translation>Max</translation>
1390         </message>
1391         <message>
1392             <source>SMESH_MEN_ALGORITHMS</source>
1393             <translation>Algorithms</translation>
1394         </message>
1395         <message>
1396             <source>SMESH_MEN_APPLIED_ALGORIHTMS</source>
1397             <translation>Applied Algorithms</translation>
1398         </message>
1399         <message>
1400             <source>SMESH_MEN_APPLIED_HYPOTHESIS</source>
1401             <translation>Applied Hypotheses</translation>
1402         </message>
1403         <message>
1404             <source>SMESH_MEN_COMPONENT</source>
1405             <translation>SMESH</translation>
1406         </message>
1407         <message>
1408             <source>SMESH_MEN_HYPOTHESIS</source>
1409             <translation>Hypotheses</translation>
1410         </message>
1411         <message>
1412             <source>SMESH_MEN_SubMeshesOnCompound</source>
1413             <translation>SubMeshes On Compound</translation>
1414         </message>
1415         <message>
1416             <source>SMESH_MEN_SubMeshesOnEdge</source>
1417             <translation>SubMeshes On Edge</translation>
1418         </message>
1419         <message>
1420             <source>SMESH_MEN_SubMeshesOnFace</source>
1421             <translation>SubMeshes On Face</translation>
1422         </message>
1423         <message>
1424             <source>SMESH_MEN_SubMeshesOnSolid</source>
1425             <translation>SubMeshes On Solid</translation>
1426         </message>
1427         <message>
1428             <source>SMESH_MEN_SubMeshesOnVertex</source>
1429             <translation>SubMeshes On Vertex</translation>
1430         </message>
1431         <message>
1432             <source>SMESH_MERGE_ELEMENTS</source>
1433             <translation>Merge elements</translation>
1434         </message>
1435         <message>
1436             <source>SMESH_MERGE_NODES</source>
1437             <translation>Merge nodes</translation>
1438         </message>
1439         <message>
1440             <source>SMESH_MESH</source>
1441             <translation>Mesh</translation>
1442         </message>
1443         <message>
1444             <source>SMESH_MESHINFO_0DELEMS</source>
1445             <translation>0D Elements</translation>
1446         </message>
1447         <message>
1448             <source>SMESH_MESHINFO_ALL_TYPES</source>
1449             <translation>Heterogenous</translation>
1450         </message>
1451         <message>
1452             <source>SMESH_MESHINFO_EDGES</source>
1453             <translation>Edges</translation>
1454         </message>
1455         <message>
1456             <source>SMESH_MESHINFO_ELEMENTS</source>
1457             <translation>Elements</translation>
1458         </message>
1459         <message>
1460             <source>SMESH_MESHINFO_ENTITIES</source>
1461             <translation>Entities</translation>
1462         </message>
1463         <message>
1464             <source>SMESH_MESHINFO_FACES</source>
1465             <translation>Faces</translation>
1466         </message>
1467         <message>
1468             <source>SMESH_MESHINFO_HEXAS</source>
1469             <translation>Hexahedrons</translation>
1470         </message>
1471         <message>
1472             <source>SMESH_MESHINFO_NAME</source>
1473             <translation>Name</translation>
1474         </message>
1475         <message>
1476             <source>SMESH_MESHINFO_NODES</source>
1477             <translation>Nodes</translation>
1478         </message>
1479         <message>
1480             <source>SMESH_MESHINFO_ORDER0</source>
1481             <translation>Total</translation>
1482         </message>
1483         <message>
1484             <source>SMESH_MESHINFO_ORDER1</source>
1485             <translation>Linear</translation>
1486         </message>
1487         <message>
1488             <source>SMESH_MESHINFO_ORDER2</source>
1489             <translation>Quadratic</translation>
1490         </message>
1491         <message>
1492             <source>SMESH_MESHINFO_POLYEDRES</source>
1493             <translation>Polyhedrons</translation>
1494         </message>
1495         <message>
1496             <source>SMESH_MESHINFO_POLYGONES</source>
1497             <translation>Polygons</translation>
1498         </message>
1499         <message>
1500             <source>SMESH_MESHINFO_PRISMS</source>
1501             <translation>Prisms</translation>
1502         </message>
1503         <message>
1504             <source>SMESH_MESHINFO_PYRAS</source>
1505             <translation>Pyramids</translation>
1506         </message>
1507         <message>
1508             <source>SMESH_MESHINFO_QUADRANGLES</source>
1509             <translation>Quadrangles</translation>
1510         </message>
1511         <message>
1512             <source>SMESH_MESHINFO_TETRAS</source>
1513             <translation>Tetrahedrons</translation>
1514         </message>
1515         <message>
1516             <source>SMESH_MESHINFO_TITLE</source>
1517             <translation>Mesh Infos</translation>
1518         </message>
1519         <message>
1520             <source>SMESH_MESHINFO_TOTAL</source>
1521             <translation>Total</translation>
1522         </message>
1523         <message>
1524             <source>SMESH_MESHINFO_TRIANGLES</source>
1525             <translation>Triangles</translation>
1526         </message>
1527         <message>
1528             <source>SMESH_MESHINFO_TYPE</source>
1529             <translation>Type</translation>
1530         </message>
1531         <message>
1532             <source>SMESH_MESHINFO_VOLUMES</source>
1533             <translation>Volumes</translation>
1534         </message>
1535         <message>
1536             <source>SMESH_MIN</source>
1537             <translation>Min</translation>
1538         </message>
1539         <message>
1540             <source>SMESH_MOVE</source>
1541             <translation>Move</translation>
1542         </message>
1543         <message>
1544             <source>SMESH_MOVE_ELEMENTS</source>
1545             <translation>Move Elements</translation>
1546         </message>
1547         <message>
1548             <source>SMESH_MOVE_NODES_TITLE</source>
1549             <translation>Move Node</translation>
1550         </message>
1551         <message>
1552             <source>SMESH_NAME</source>
1553             <translation>Name</translation>
1554         </message>
1555         <message>
1556             <source>SMESH_NODES</source>
1557             <translation>Nodes</translation>
1558         </message>
1559         <message>
1560             <source>SMESH_NONMANIFOLDEDGES</source>
1561             <translation>Non Manifold Edges</translation>
1562         </message>
1563         <message>
1564             <source>SMESH_NORMAL</source>
1565             <translation>Normal</translation>
1566         </message>
1567         <message>
1568             <source>SMESH_NO_MESH_VISUALIZATION</source>
1569             <translation>There is not enough memory to show the mesh</translation>
1570         </message>
1571         <message>
1572             <source>SMESH_NUMBEROFCOLORS</source>
1573             <translation>Nb of colors:</translation>
1574         </message>
1575         <message>
1576             <source>SMESH_NUMBEROFLABELS</source>
1577             <translation>Nb of labels:</translation>
1578         </message>
1579         <message>
1580             <source>SMESH_NUMBEROFSTEPS</source>
1581             <translation>Number of steps:</translation>
1582         </message>
1583         <message>
1584             <source>SMESH_OBJECTS_SELECTED</source>
1585             <translation>%1_objects</translation>
1586         </message>
1587         <message>
1588             <source>SMESH_OBJECT_ALGORITHM</source>
1589             <translation>Algorithm</translation>
1590         </message>
1591         <message>
1592             <source>SMESH_OBJECT_GEOM</source>
1593             <translation>Geometrical Object</translation>
1594         </message>
1595         <message>
1596             <source>SMESH_OBJECT_HYPOTHESIS</source>
1597             <translation>Hypothesis</translation>
1598         </message>
1599         <message>
1600             <source>SMESH_OBJECT_MESH</source>
1601             <translation>Mesh</translation>
1602         </message>
1603         <message>
1604             <source>SMESH_OBJECT_MESHorSUBMESH</source>
1605             <translation>Mesh or SubMesh</translation>
1606         </message>
1607         <message>
1608             <source>SMESH_OPERATION_FAILED</source>
1609             <translation>Operation failed</translation>
1610         </message>
1611         <message>
1612             <source>SMESH_ORIENTATION</source>
1613             <translation>Orientation</translation>
1614         </message>
1615         <message>
1616             <source>SMESH_ORIENTATION_ELEMENTS_TITLE</source>
1617             <translation>Change Orientation</translation>
1618         </message>
1619         <message>
1620             <source>SMESH_OUTLINE_COLOR</source>
1621             <translation>Mesh Object Color</translation>
1622         </message>
1623         <message>
1624             <source>SMESH_PARAMETERS</source>
1625             <translation>Parameters</translation>
1626         </message>
1627         <message>
1628             <source>SMESH_PLANE</source>
1629             <translation>Plane</translation>
1630         </message>
1631         <message>
1632             <source>SMESH_POINT</source>
1633             <translation>Point</translation>
1634         </message>
1635         <message>
1636             <source>SMESH_POINT_1</source>
1637             <translation>Point 1</translation>
1638         </message>
1639         <message>
1640             <source>SMESH_POINT_2</source>
1641             <translation>Point 2</translation>
1642         </message>
1643         <message>
1644             <source>SMESH_POLYEDRE_CREATE_ERROR</source>
1645             <translation>Polyedron creation error</translation>
1646         </message>
1647         <message>
1648             <source>SMESH_POLYEDRON</source>
1649             <translation>Polyhedron</translation>
1650         </message>
1651         <message>
1652             <source>SMESH_POLYGON</source>
1653             <translation>Polygon</translation>
1654         </message>
1655         <message>
1656             <source>SMESH_POSITION_SIZE_SCALARBAR</source>
1657             <translation>Origin &amp;&amp; Size</translation>
1658         </message>
1659         <message>
1660             <source>SMESH_PRECISION</source>
1661             <translation>Precision</translation>
1662         </message>
1663         <message>
1664             <source>SMESH_PREFERENCES_SCALARBAR</source>
1665             <translation>Scalar Bar Preferences</translation>
1666         </message>
1667         <message>
1668             <source>SMESH_PREF_SELECTION</source>
1669             <translation>Preferences - Selection</translation>
1670         </message>
1671         <message>
1672             <source>SMESH_PRESELECTION</source>
1673             <translation>Preselection</translation>
1674         </message>
1675         <message>
1676             <source>SMESH_PRISM</source>
1677             <translation>Prism</translation>
1678         </message>
1679         <message>
1680             <source>SMESH_PROPERTIES_SCALARBAR</source>
1681             <translation>Scalar Bar Properties</translation>
1682         </message>
1683         <message>
1684             <source>SMESH_PYRAMID</source>
1685             <translation>Pyramid</translation>
1686         </message>
1687         <message>
1688             <source>SMESH_QUADRANGLE</source>
1689             <translation>Quadrangle</translation>
1690         </message>
1691         <message>
1692             <source>SMESH_QUADRATIC_EDGE</source>
1693             <translation>Quadratic Edge</translation>
1694         </message>
1695         <message>
1696             <source>SMESH_QUADRATIC_HEXAHEDRON</source>
1697             <translation>Quadratic Hexahedron</translation>
1698         </message>
1699         <message>
1700             <source>SMESH_QUADRATIC_PENTAHEDRON</source>
1701             <translation>Quadratic Pentahedron</translation>
1702         </message>
1703         <message>
1704             <source>SMESH_QUADRATIC_PYRAMID</source>
1705             <translation>Quadratic Pyramid</translation>
1706         </message>
1707         <message>
1708             <source>SMESH_QUADRATIC_QUADRANGLE</source>
1709             <translation>Quadratic Quadrangle</translation>
1710         </message>
1711         <message>
1712             <source>SMESH_QUADRATIC_TETRAHEDRON</source>
1713             <translation>Quadratic Tetrahedron</translation>
1714         </message>
1715         <message>
1716             <source>SMESH_QUADRATIC_TRIANGLE</source>
1717             <translation>Quadratic Triangle</translation>
1718         </message>
1719         <message>
1720             <source>SMESH_RANGE_MAX</source>
1721             <translation>Max value:</translation>
1722         </message>
1723         <message>
1724             <source>SMESH_RANGE_MIN</source>
1725             <translation>Min value:</translation>
1726         </message>
1727         <message>
1728             <source>SMESH_RANGE_SCALARBAR</source>
1729             <translation>Scalar Range</translation>
1730         </message>
1731         <message>
1732             <source>SMESH_REALLY_DELETE</source>
1733             <translation>Do you really want to delete this %1 object(s)? : %2</translation>
1734         </message>
1735         <message>
1736             <source>SMESH_REMOVE</source>
1737             <translation>Remove</translation>
1738         </message>
1739         <message>
1740             <source>SMESH_REMOVE_ELEMENTS_TITLE</source>
1741             <translation>Remove Elements</translation>
1742         </message>
1743         <message>
1744             <source>SMESH_REMOVE_NODES_TITLE</source>
1745             <translation>Remove Nodes</translation>
1746         </message>
1747         <message>
1748             <source>SMESH_RENUMBERING</source>
1749             <translation>Renumbering</translation>
1750         </message>
1751         <message>
1752             <source>SMESH_RENUMBERING_ELEMENTS_TITLE</source>
1753             <translation>Renumbering elements</translation>
1754         </message>
1755         <message>
1756             <source>SMESH_RENUMBERING_NODES_TITLE</source>
1757             <translation>Renumbering nodes</translation>
1758         </message>
1759         <message>
1760             <source>SMESH_REVERSE</source>
1761             <translation>Reverse</translation>
1762         </message>
1763         <message>
1764             <source>SMESH_REVOLUTION</source>
1765             <translation>Revolution</translation>
1766         </message>
1767         <message>
1768             <source>SMESH_RM_HYP_WRN</source>
1769             <translation>"%1" unassigned but:
1770 </translation>
1771         </message>
1772         <message>
1773             <source>SMESH_ROTATION</source>
1774             <translation>Rotation</translation>
1775         </message>
1776         <message>
1777             <source>SMESH_ROTATION_TITLE</source>
1778             <translation>Rotation about an axis</translation>
1779         </message>
1780         <message>
1781             <source>SMESH_SCALARBAR</source>
1782             <translation>Scalar Bar</translation>
1783         </message>
1784         <message>
1785             <source>SMESH_SEGMENTS</source>
1786             <translation>Segments</translation>
1787         </message>
1788         <message>
1789             <source>SMESH_SELECTION</source>
1790             <translation>Selection</translation>
1791         </message>
1792         <message>
1793             <source>SMESH_SELECT_FROM</source>
1794             <translation>Select From</translation>
1795         </message>
1796         <message>
1797             <source>SMESH_SELECT_WHOLE_MESH</source>
1798             <translation>Select whole mesh, submesh or group</translation>
1799         </message>
1800         <message>
1801             <source>SMESH_SET_COLOR</source>
1802             <translation>Color group</translation>
1803         </message>
1804         <message>
1805             <source>SMESH_SEWING</source>
1806             <translation>Sewing</translation>
1807         </message>
1808         <message>
1809             <source>SMESH_SMOOTHING</source>
1810             <translation>Smoothing</translation>
1811         </message>
1812         <message>
1813             <source>SMESH_STANDARD_MESHINFO_TITLE</source>
1814             <translation>Standard Mesh Infos</translation>
1815         </message>
1816         <message>
1817             <source>SMESH_SUBMESH</source>
1818             <translation>SubMesh</translation>
1819         </message>
1820         <message>
1821             <source>SMESH_SUBMESH_SELECTED</source>
1822             <translation>%1 SubMeshes</translation>
1823         </message>
1824         <message>
1825             <source>SMESH_SYMMETRY</source>
1826             <translation>Symmetry</translation>
1827         </message>
1828         <message>
1829             <source>SMESH_TETRAS</source>
1830             <translation>Tetrahedron</translation>
1831         </message>
1832         <message>
1833             <source>SMESH_TITLE</source>
1834             <translation>Title:</translation>
1835         </message>
1836         <message>
1837             <source>SMESH_TOLERANCE</source>
1838             <translation>Tolerance</translation>
1839         </message>
1840         <message>
1841             <source>SMESH_TRANSLATION</source>
1842             <translation>Translation</translation>
1843         </message>
1844         <message>
1845             <source>SMESH_TRANSPARENCY_OPAQUE</source>
1846             <translation>---> Opaque</translation>
1847         </message>
1848         <message>
1849             <source>SMESH_TRANSPARENCY_TITLE</source>
1850             <translation>Change Transparency</translation>
1851         </message>
1852         <message>
1853             <source>SMESH_TRANSPARENCY_TRANSPARENT</source>
1854             <translation>Transparent &lt;---</translation>
1855         </message>
1856         <message>
1857             <source>SMESH_TRIANGLE</source>
1858             <translation>Triangle</translation>
1859         </message>
1860         <message>
1861             <source>SMESH_UPDATEVIEW</source>
1862             <translation>Update View</translation>
1863         </message>
1864         <message>
1865             <source>SMESH_VALUE</source>
1866             <translation>Value</translation>
1867         </message>
1868         <message>
1869             <source>SMESH_VECTOR</source>
1870             <translation>Vector</translation>
1871         </message>
1872         <message>
1873             <source>SMESH_VERTICAL</source>
1874             <translation>Vertical</translation>
1875         </message>
1876         <message>
1877             <source>SMESH_VISU_PROBLEM</source>
1878             <translation>Mesh visualization failed, probably due to lack of memory</translation>
1879         </message>
1880         <message>
1881             <source>SMESH_VISU_PROBLEM_CLEAR</source>
1882             <translation>Mesh visualization failed, no memory even to show a message,
1883 so all visual data have been removed to let the application live.
1884 Consider saving your work before application crash</translation>
1885         </message>
1886         <message>
1887             <source>SMESH_VOLUME</source>
1888             <translation>Volume</translation>
1889         </message>
1890         <message>
1891             <source>SMESH_WARNING</source>
1892             <translation>Warning</translation>
1893         </message>
1894         <message>
1895             <source>SMESH_WHAT_IS_TITLE</source>
1896             <translation>Mesh Element Info</translation>
1897         </message>
1898         <message>
1899             <source>SMESH_WIDTH</source>
1900             <translation>Width:</translation>
1901         </message>
1902         <message>
1903             <source>SMESH_WRN_ALGORITHM_ALREADYEXIST</source>
1904             <translation>Algorithm already exists</translation>
1905         </message>
1906         <message>
1907             <source>SMESH_WRN_COMPUTE_FAILED</source>
1908             <translation>Mesh computation failed</translation>
1909         </message>
1910         <message>
1911             <source>SMESH_WRN_EVALUATE_FAILED</source>
1912             <translation>Mesh evaluation failed</translation>
1913         </message>
1914         <message>
1915             <source>SMESH_WRN_EMPTY_NAME</source>
1916             <translation>Empty name is not valid</translation>
1917         </message>
1918         <message>
1919             <source>SMESH_WRN_HYPOTHESIS_ALREADYEXIST</source>
1920             <translation>Hypothesis already exists</translation>
1921         </message>
1922         <message>
1923             <source>SMESH_WRN_HYPOTHESIS_NOTEXIST</source>
1924             <translation>Hypothesis or Algorithm not exists</translation>
1925         </message>
1926         <message>
1927             <source>SMESH_WRN_MISSING_PARAMETERS</source>
1928             <translation>Missing parameters</translation>
1929         </message>
1930         <message>
1931             <source>SMESH_WRN_NO_AVAILABLE_DATA</source>
1932             <translation>No available data in selection</translation>
1933         </message>
1934         <message>
1935             <source>SMESH_WRN_SELECTIONMODE_DIAGONAL</source>
1936             <translation>Activate Link Selection Mode</translation>
1937         </message>
1938         <message>
1939             <source>SMESH_WRN_SELECTIONMODE_ELEMENTS</source>
1940             <translation>Activate Elements Selection Mode</translation>
1941         </message>
1942         <message>
1943             <source>SMESH_WRN_SELECTIONMODE_NODES</source>
1944             <translation>Activate Nodes Selection Mode</translation>
1945         </message>
1946         <message>
1947             <source>SMESH_WRN_VIEWER_VTK</source>
1948             <translation>Study frame with VTK Viewer must be activated</translation>
1949         </message>
1950         <message>
1951             <source>SMESH_WRN_WARNING</source>
1952             <translation>Warning</translation>
1953         </message>
1954         <message>
1955             <source>SMESH_X</source>
1956             <translation>X</translation>
1957         </message>
1958         <message>
1959             <source>SMESH_X_SCALARBAR</source>
1960             <translation>X:</translation>
1961         </message>
1962         <message>
1963             <source>SMESH_Y</source>
1964             <translation>Y</translation>
1965         </message>
1966         <message>
1967             <source>SMESH_Y_SCALARBAR</source>
1968             <translation>Y:</translation>
1969         </message>
1970         <message>
1971             <source>SMESH_Z</source>
1972             <translation>Z</translation>
1973         </message>
1974         <message>
1975             <source>STATE_ALGO_MISSING</source>
1976             <translation>%3 %2D algorithm is missing</translation>
1977         </message>
1978         <message>
1979             <source>STATE_HYP_BAD_GEOMETRY</source>
1980             <translation>%3 %2D algorithm "%1" is assigned to geometry mismatching its expectation</translation>
1981         </message>
1982         <message>
1983             <source>STATE_HYP_BAD_PARAMETER</source>
1984             <translation>Hypothesis of %3 %2D algorithm "%1" has a bad parameter value</translation>
1985         </message>
1986         <message>
1987             <source>STATE_HYP_MISSING</source>
1988             <translation>%3 %2D algorithm "%1" misses %4D hypothesis</translation>
1989         </message>
1990         <message>
1991             <source>STATE_HYP_NOTCONFORM</source>
1992             <translation>%3 %2D algorithm "%1" would produce not conform mesh: global "Not Conform Mesh Allowed" hypotesis is missing</translation>
1993         </message>
1994         <message>
1995             <source>STB_ADV_INFO</source>
1996             <translation>Advanced Mesh Infos</translation>
1997         </message>
1998         <message>
1999             <source>STB_ALL</source>
2000             <translation>All</translation>
2001         </message>
2002         <message>
2003             <source>STB_AREA</source>
2004             <translation>Area</translation>
2005         </message>
2006         <message>
2007             <source>STB_ASPECT</source>
2008             <translation>Aspect Ratio</translation>
2009         </message>
2010         <message>
2011             <source>STB_ASPECT_3D</source>
2012             <translation>Aspect Ratio 3D</translation>
2013         </message>
2014         <message>
2015             <source>STB_AUTO_COLOR</source>
2016             <translation>Auto color</translation>
2017         </message>
2018         <message>
2019             <source>STB_AUTO_UPD</source>
2020             <translation>Automatic update</translation>
2021         </message>
2022         <message>
2023             <source>STB_BUILD_COMPOUND</source>
2024             <translation>Build Compound Mesh</translation>
2025         </message>
2026         <message>
2027             <source>STB_CLIP</source>
2028             <translation>Clipping</translation>
2029         </message>
2030         <message>
2031             <source>STB_COLORS</source>
2032             <translation>Colors / Size</translation>
2033         </message>
2034         <message>
2035             <source>STB_COMPUTE</source>
2036             <translation>Compute</translation>
2037         </message>
2038         <message>
2039             <source>STB_PRECOMPUTE</source>
2040             <translation>Preview</translation>
2041         </message>
2042         <message>
2043             <source>STB_EVALUATE</source>
2044             <translation>Evaluate</translation>
2045         </message>
2046         <message>
2047             <source>STB_CONNECTION</source>
2048             <translation>Borders at Multi-Connection</translation>
2049         </message>
2050         <message>
2051             <source>STB_CONNECTION_2D</source>
2052             <translation>Borders at Multi-Connection 2D</translation>
2053         </message>
2054         <message>
2055             <source>STB_CONSTRUCT_GROUP</source>
2056             <translation>Construct Group</translation>
2057         </message>
2058         <message>
2059             <source>STB_CONV_TO_QUAD</source>
2060             <translation>Convert to/from quadratic</translation>
2061         </message>
2062         <message>
2063             <source>STB_2D_FROM_3D</source>
2064             <translation>Create 2D mesh from 3D</translation>
2065         </message>
2066         <message>
2067             <source>STB_CREATE_GROUP</source>
2068             <translation>Create Group</translation>
2069         </message>
2070         <message>
2071             <source>STB_CREATE_GEO_GROUP</source>
2072             <translation>Create Groups from Geometry</translation>
2073         </message>
2074         <message>
2075             <source>STB_CREATE_MESH</source>
2076             <translation>Create Mesh</translation>
2077         </message>
2078         <message>
2079             <source>STB_CREATE_SUBMESH</source>
2080             <translation>Create Sub-mesh</translation>
2081         </message>
2082         <message>
2083             <source>STB_CUT</source>
2084             <translation>Cutting of quadrangles</translation>
2085         </message>
2086         <message>
2087             <source>STB_CUT_GROUP</source>
2088             <translation>Cut Groups</translation>
2089         </message>
2090         <message>
2091             <source>STB_DAT</source>
2092             <translation>Import DAT file</translation>
2093         </message>
2094         <message>
2095             <source>STB_DELETE</source>
2096             <translation>Delete</translation>
2097         </message>
2098         <message>
2099             <source>STB_DEL_GROUP</source>
2100             <translation>Delete Groups</translation>
2101         </message>
2102         <message>
2103             <source>STB_FACE_ORIENTATION</source>
2104             <translation>Orientation of faces</translation>
2105         </message>
2106         <message>
2107             <source>STB_DISABLE_AUTO_COLOR</source>
2108             <translation>Disable auto color</translation>
2109         </message>
2110         <message>
2111             <source>STB_DISPLAY_ONLY</source>
2112             <translation>Show only</translation>
2113         </message>
2114         <message>
2115             <source>STB_DISP_ENT</source>
2116             <translation>Display entity</translation>
2117         </message>
2118         <message>
2119             <source>STB_ELEM0D</source>
2120             <translation>0D Element</translation>
2121         </message>
2122         <message>
2123             <source>STB_ELEMS0D</source>
2124             <translation>0D Elements</translation>
2125         </message>
2126         <message>
2127             <source>STB_EDGE</source>
2128             <translation>Edge</translation>
2129         </message>
2130         <message>
2131             <source>STB_EDGES</source>
2132             <translation>Edges</translation>
2133         </message>
2134         <message>
2135             <source>STB_EDIT_GROUP</source>
2136             <translation>Edit Group</translation>
2137         </message>
2138         <message>
2139             <source>STB_EDIT_GEOMGROUP_AS_GROUP</source>
2140             <translation>Edit Group as Standalone</translation>
2141         </message>
2142         <message>
2143             <source>STB_EDIT_HYPO</source>
2144             <translation>Edit Hypothesis</translation>
2145         </message>
2146         <message>
2147             <source>STB_EDIT_MESHSUBMESH</source>
2148             <translation>Edit Mesh/Sub-mesh</translation>
2149         </message>
2150         <message>
2151             <source>STB_EXPORT_DAT</source>
2152             <translation>Export to DAT file</translation>
2153         </message>
2154         <message>
2155             <source>STB_EXPORT_MED</source>
2156             <translation>Export to MED file</translation>
2157         </message>
2158         <message>
2159             <source>STB_EXPORT_SAUV</source>
2160             <translation>Export to SAUV (ASCII) file</translation>
2161         </message>
2162         <message>
2163             <source>STB_EXPORT_STL</source>
2164             <translation>Export to STL file</translation>
2165         </message>
2166         <message>
2167             <source>STB_EXPORT_UNV</source>
2168             <translation>Export to UNV file</translation>
2169         </message>
2170         <message>
2171             <source>STB_EXTRUSION</source>
2172             <translation>Extrusion</translation>
2173         </message>
2174         <message>
2175             <source>STB_EXTRUSION_ALONG</source>
2176             <translation>Extrusion along a path</translation>
2177         </message>
2178         <message>
2179             <source>STB_FACES</source>
2180             <translation>Faces</translation>
2181         </message>
2182         <message>
2183             <source>STB_FREE_BORDER</source>
2184             <translation>Free Borders</translation>
2185         </message>
2186         <message>
2187             <source>STB_FREE_EDGE</source>
2188             <translation>Free Edges</translation>
2189         </message>
2190         <message>
2191             <source>STB_FREE_NODE</source>
2192             <translation>Free Nodes</translation>
2193         </message>
2194         
2195
2196         <message>
2197             <source>STB_FREE_FACES</source>
2198             <translation>Free Faces</translation>
2199         </message>
2200         <message>
2201             <source>STB_GLOBAL_HYPO</source>
2202             <translation>Global Hypothesis</translation>
2203         </message>
2204         <message>
2205             <source>STB_HEXA</source>
2206             <translation>Hexahedron</translation>
2207         </message>
2208         <message>
2209             <source>STB_HIDE</source>
2210             <translation>Hide</translation>
2211         </message>
2212         <message>
2213             <source>STB_INT_GROUP</source>
2214             <translation>Intersect Groups</translation>
2215         </message>
2216         <message>
2217             <source>STB_INV</source>
2218             <translation>Diagonal Inversion</translation>
2219         </message>
2220         <message>
2221             <source>STB_LENGTH</source>
2222             <translation>Length</translation>
2223         </message>
2224         <message>
2225             <source>STB_LENGTH_2D</source>
2226             <translation>Length 2D</translation>
2227         </message>
2228         <message>
2229             <source>STB_MAP</source>
2230             <translation>Pattern mapping</translation>
2231         </message>
2232         <message>
2233             <source>STB_MED</source>
2234             <translation>Import MED file</translation>
2235         </message>
2236         <message>
2237             <source>STB_SAUV</source>
2238             <translation>Import SAUV (ASCII) file</translation>
2239         </message>
2240         <message>
2241             <source>STB_MERGE</source>
2242             <translation>Merge nodes</translation>
2243         </message>
2244         <message>
2245             <source>STB_MERGE_ELEMENTS</source>
2246             <translation>Merge elements</translation>
2247         </message>
2248         <message>
2249             <source>STB_MESH_THROU_POINT</source>
2250             <translation>Mesh to pass through a point</translation>
2251         </message>
2252         <message>
2253             <source>STB_MIN_ANG</source>
2254             <translation>Minimum Angle</translation>
2255         </message>
2256         <message>
2257             <source>STB_MOVE</source>
2258             <translation>Move Node</translation>
2259         </message>
2260         <message>
2261             <source>STB_NODE</source>
2262             <translation>Node</translation>
2263         </message>
2264         <message>
2265             <source>STB_NODES</source>
2266             <translation>Nodes</translation>
2267         </message>
2268         <message>
2269             <source>STB_NUM_ELEMENTS</source>
2270             <translation>Display Elements</translation>
2271         </message>
2272         <message>
2273             <source>STB_NUM_NODES</source>
2274             <translation>Display Nodes</translation>
2275         </message>
2276         <message>
2277             <source>STB_ORIENT</source>
2278             <translation>Orientation</translation>
2279         </message>
2280         <message>
2281             <source>STB_POLYGON</source>
2282             <translation>Polygon</translation>
2283         </message>
2284         <message>
2285             <source>STB_POLYHEDRON</source>
2286             <translation>Polyhedron</translation>
2287         </message>
2288         <message>
2289             <source>STB_PRECISION</source>
2290             <translation>Precision</translation>
2291         </message>
2292         <message>
2293             <source>STB_QUAD</source>
2294             <translation>Quadrangle</translation>
2295         </message>
2296         <message>
2297             <source>STB_QUADRATIC_EDGE</source>
2298             <translation>Quadratic Edge</translation>
2299         </message>
2300         <message>
2301             <source>STB_QUADRATIC_HEXAHEDRON</source>
2302             <translation>Quadratic Hexahedron</translation>
2303         </message>
2304         <message>
2305             <source>STB_QUADRATIC_PENTAHEDRON</source>
2306             <translation>Quadratic Pentahedron</translation>
2307         </message>
2308         <message>
2309             <source>STB_QUADRATIC_PYRAMID</source>
2310             <translation>Quadratic Pyramid</translation>
2311         </message>
2312         <message>
2313             <source>STB_QUADRATIC_QUADRANGLE</source>
2314             <translation>Quadratic Quadrangle</translation>
2315         </message>
2316         <message>
2317             <source>STB_QUADRATIC_TETRAHEDRON</source>
2318             <translation>Quadratic Tetrahedron</translation>
2319         </message>
2320         <message>
2321             <source>STB_QUADRATIC_TRIANGLE</source>
2322             <translation>Quadratic Triangle</translation>
2323         </message>
2324         <message>
2325             <source>STB_REMOVE_ELEMENTS</source>
2326             <translation>Remove elements</translation>
2327         </message>
2328         <message>
2329             <source>STB_REMOVE_NODES</source>
2330             <translation>Remove nodes</translation>
2331         </message>
2332         <message>
2333             <source>STB_RENAME</source>
2334             <translation>Rename</translation>
2335         </message>
2336         <message>
2337             <source>STB_RENUM_ELEMENTS</source>
2338             <translation>Renumbering elements</translation>
2339         </message>
2340         <message>
2341             <source>STB_RENUM_NODES</source>
2342             <translation>Renumbering nodes</translation>
2343         </message>
2344         <message>
2345             <source>STB_RESET</source>
2346             <translation>Reset</translation>
2347         </message>
2348         <message>
2349             <source>STB_REVOLUTION</source>
2350             <translation>Revolution</translation>
2351         </message>
2352         <message>
2353             <source>STB_ROT</source>
2354             <translation>Rotation</translation>
2355         </message>
2356         <message>
2357             <source>STB_SCALAR_BAR</source>
2358             <translation>Scalar bar</translation>
2359         </message>
2360         <message>
2361             <source>STB_SCALAR_BAR_PROP</source>
2362             <translation>Scalar bar Properties</translation>
2363         </message>
2364         <message>
2365             <source>STB_SELECTION</source>
2366             <translation>Selection</translation>
2367         </message>
2368         <message>
2369             <source>STB_SEL_FILTER_LIB</source>
2370             <translation>Selection filters library</translation>
2371         </message>
2372         <message>
2373             <source>STB_SEW</source>
2374             <translation>Sewing</translation>
2375         </message>
2376         <message>
2377             <source>STB_SHADE</source>
2378             <translation>Shading</translation>
2379         </message>
2380         <message>
2381             <source>STB_SHOW</source>
2382             <translation>Show</translation>
2383         </message>
2384         <message>
2385             <source>STB_SHRINK</source>
2386             <translation>Shrink</translation>
2387         </message>
2388         <message>
2389             <source>STB_SKEW</source>
2390             <translation>Skew</translation>
2391         </message>
2392         <message>
2393             <source>STB_SMOOTH</source>
2394             <translation>Smoothing</translation>
2395         </message>
2396         <message>
2397             <source>STB_STD_INFO</source>
2398             <translation>Standard Mesh Infos</translation>
2399         </message>
2400         <message>
2401             <source>STB_SYM</source>
2402             <translation>Symmetry</translation>
2403         </message>
2404         <message>
2405             <source>STB_TAPER</source>
2406             <translation>Taper</translation>
2407         </message>
2408         <message>
2409             <source>STB_TETRA</source>
2410             <translation>Tetrahedron</translation>
2411         </message>
2412         <message>
2413             <source>STB_TRANS</source>
2414             <translation>Translation</translation>
2415         </message>
2416         <message>
2417             <source>STB_TRANSP</source>
2418             <translation>Transparency</translation>
2419         </message>
2420         <message>
2421             <source>STB_TRIANGLE</source>
2422             <translation>Triangle</translation>
2423         </message>
2424         <message>
2425             <source>STB_UNASSIGN</source>
2426             <translation>Unassign</translation>
2427         </message>
2428         <message>
2429             <source>STB_UNION</source>
2430             <translation>Union of triangles</translation>
2431         </message>
2432         <message>
2433             <source>STB_UNION2</source>
2434             <translation>Union of two triangles</translation>
2435         </message>
2436         <message>
2437             <source>STB_UNV</source>
2438             <translation>Import UNV file</translation>
2439         </message>
2440         <message>
2441             <source>STB_UN_GROUP</source>
2442             <translation>Union Groups</translation>
2443         </message>
2444         <message>
2445             <source>STB_UNDERLYING_ELEMS</source>
2446             <translation>Create groups of entities from existing groups of superior dimensions</translation>
2447         </message>
2448         <message>
2449             <source>STB_UPDATE</source>
2450             <translation>Update</translation>
2451         </message>
2452         <message>
2453             <source>STB_VOLUMES</source>
2454             <translation>Volumes</translation>
2455         </message>
2456         <message>
2457             <source>STB_VOLUME_3D</source>
2458             <translation>Volume</translation>
2459         </message>
2460         <message>
2461             <source>STB_WARP</source>
2462             <translation>Warping angle</translation>
2463         </message>
2464         <message>
2465             <source>STB_WHAT_IS</source>
2466             <translation>Mesh Element Info</translation>
2467         </message>
2468         <message>
2469             <source>STB_WIRE</source>
2470             <translation>Wireframe</translation>
2471         </message>
2472         <message>
2473             <source>TAPER_ELEMENTS</source>
2474             <translation>Taper</translation>
2475         </message>
2476         <message>
2477             <source>TB_ADD_REMOVE</source>
2478             <translation>Add/Remove Toolbar</translation>
2479         </message>
2480         <message>
2481             <source>TB_CTRL</source>
2482             <translation>Controls Toolbar</translation>
2483         </message>
2484         <message>
2485             <source>TB_DISP_MODE</source>
2486             <translation>Display Mode Toolbar</translation>
2487         </message>
2488         <message>
2489             <source>TB_HYPO</source>
2490             <translation>Hypotheses Toolbar</translation>
2491         </message>
2492         <message>
2493             <source>TB_MESH</source>
2494             <translation>Mesh Toolbar</translation>
2495         </message>
2496         <message>
2497             <source>TB_MODIFY</source>
2498             <translation>Modification Toolbar</translation>
2499         </message>
2500         <message>
2501             <source>TOP_ADV_INFO</source>
2502             <translation>Advanced Mesh Infos</translation>
2503         </message>
2504         <message>
2505             <source>TOP_ALL</source>
2506             <translation>All</translation>
2507         </message>
2508         <message>
2509             <source>TOP_AREA</source>
2510             <translation>Area</translation>
2511         </message>
2512         <message>
2513             <source>TOP_ASPECT</source>
2514             <translation>Aspect Ratio</translation>
2515         </message>
2516         <message>
2517             <source>TOP_ASPECT_3D</source>
2518             <translation>Aspect Ratio 3D</translation>
2519         </message>
2520         <message>
2521             <source>TOP_AUTO_COLOR</source>
2522             <translation>Auto color</translation>
2523         </message>
2524         <message>
2525             <source>TOP_AUTO_UPD</source>
2526             <translation>Automatic update</translation>
2527         </message>
2528         <message>
2529             <source>TOP_BUILD_COMPOUND</source>
2530             <translation>Build Compound Mesh</translation>
2531         </message>
2532         <message>
2533             <source>TOP_CLIP</source>
2534             <translation>Clipping</translation>
2535         </message>
2536         <message>
2537             <source>TOP_COLORS</source>
2538             <translation>Colors / Size</translation>
2539         </message>
2540         <message>
2541             <source>TOP_COMPUTE</source>
2542             <translation>Compute</translation>
2543         </message>
2544         <message>
2545             <source>TOP_PRECOMPUTE</source>
2546             <translation>Preview</translation>
2547         </message>
2548         <message>
2549             <source>TOP_EVALUATE</source>
2550             <translation>Evaluate</translation>
2551         </message>
2552         <message>
2553             <source>TOP_CONNECTION</source>
2554             <translation>Borders at Multi-Connection</translation>
2555         </message>
2556         <message>
2557             <source>TOP_CONNECTION_2D</source>
2558             <translation>Borders at Multi-Connection 2D</translation>
2559         </message>
2560         <message>
2561             <source>TOP_CONSTRUCT_GROUP</source>
2562             <translation>Construct Group</translation>
2563         </message>
2564         <message>
2565             <source>TOP_CONV_TO_QUAD</source>
2566             <translation>Convert to/from quadratic</translation>
2567         </message>
2568         <message>
2569             <source>TOP_2D_FROM_3D</source>
2570             <translation>Create 2D mesh from 3D</translation>
2571         </message>
2572         <message>
2573             <source>TOP_CREATE_GROUP</source>
2574             <translation>Create Group</translation>
2575         </message>
2576         <message>
2577             <source>TOP_CREATE_GEO_GROUP</source>
2578             <translation>Create Groups from Geometry</translation>
2579         </message>
2580         <message>
2581             <source>TOP_CREATE_MESH</source>
2582             <translation>Create Mesh</translation>
2583         </message>
2584         <message>
2585             <source>TOP_CREATE_SUBMESH</source>
2586             <translation>Create Sub-mesh</translation>
2587         </message>
2588         <message>
2589             <source>TOP_CUT</source>
2590             <translation>Cutting of quadrangles</translation>
2591         </message>
2592         <message>
2593             <source>TOP_CUT_GROUP</source>
2594             <translation>Cut Groups</translation>
2595         </message>
2596         <message>
2597             <source>TOP_DAT</source>
2598             <translation>Import DAT file</translation>
2599         </message>
2600         <message>
2601             <source>TOP_DELETE</source>
2602             <translation>Delete</translation>
2603         </message>
2604         <message>
2605             <source>TOP_DEL_GROUP</source>
2606             <translation>Delete Groups</translation>
2607         </message>
2608         <message>
2609             <source>TOP_FACE_ORIENTATION</source>
2610             <translation>Orientation of faces</translation>
2611         </message>
2612         <message>
2613             <source>TOP_DISABLE_AUTO_COLOR</source>
2614             <translation>Disable auto color</translation>
2615         </message>
2616         <message>
2617             <source>TOP_DISPLAY_ONLY</source>
2618             <translation>Show only</translation>
2619         </message>
2620         <message>
2621             <source>TOP_DISP_ENT</source>
2622             <translation>Display entity</translation>
2623         </message>
2624         <message>
2625             <source>TOP_ELEM0D</source>
2626             <translation>0D Element</translation>
2627         </message>
2628         <message>
2629             <source>TOP_ELEMS0D</source>
2630             <translation>0D Elements</translation>
2631         </message>
2632         <message>
2633             <source>TOP_EDGE</source>
2634             <translation>Edge</translation>
2635         </message>
2636         <message>
2637             <source>TOP_EDGES</source>
2638             <translation>Edges</translation>
2639         </message>
2640         <message>
2641             <source>TOP_EDIT_GROUP</source>
2642             <translation>Edit Group</translation>
2643         </message>
2644         <message>
2645             <source>TOP_EDIT_GEOMGROUP_AS_GROUP</source>
2646             <translation>Edit Group as Standalone</translation>
2647         </message>
2648         <message>
2649             <source>TOP_EDIT_HYPO</source>
2650             <translation>Edit Hypothesis</translation>
2651         </message>
2652         <message>
2653             <source>TOP_EDIT_MESHSUBMESH</source>
2654             <translation>Edit Mesh/Sub-mesh</translation>
2655         </message>
2656         <message>
2657             <source>TOP_EXPORT_DAT</source>
2658             <translation>Export to DAT file</translation>
2659         </message>
2660         <message>
2661             <source>TOP_EXPORT_MED</source>
2662             <translation>Export to MED file</translation>
2663         </message>
2664         <message>
2665             <source>TOP_EXPORT_SAUV</source>
2666             <translation>Export to SAUV (ASCII) file</translation>
2667         </message>
2668         <message>
2669             <source>TOP_EXPORT_STL</source>
2670             <translation>Export to STL file</translation>
2671         </message>
2672         <message>
2673             <source>TOP_EXPORT_UNV</source>
2674             <translation>Export to UNV file</translation>
2675         </message>
2676         <message>
2677             <source>TOP_EXTRUSION</source>
2678             <translation>Extrusion</translation>
2679         </message>
2680         <message>
2681             <source>TOP_EXTRUSION_ALONG</source>
2682             <translation>Extrusion along a path</translation>
2683         </message>
2684         <message>
2685             <source>TOP_FACES</source>
2686             <translation>Faces</translation>
2687         </message>
2688         <message>
2689             <source>TOP_FREE_BORDER</source>
2690             <translation>Free Borders</translation>
2691         </message>
2692         <message>
2693             <source>TOP_FREE_EDGE</source>
2694             <translation>Free Edges</translation>
2695         </message>
2696         <message>
2697             <source>TOP_FREE_NODE</source>
2698             <translation>Free Nodes</translation>
2699         </message>
2700         
2701
2702         <message>
2703             <source>TOP_FREE_FACES</source>
2704             <translation>Free Faces</translation>
2705         </message>
2706         <message>
2707             <source>TOP_GLOBAL_HYPO</source>
2708             <translation>Global Hypothesis</translation>
2709         </message>
2710         <message>
2711             <source>TOP_HEXA</source>
2712             <translation>Hexahedron</translation>
2713         </message>
2714         <message>
2715             <source>TOP_HIDE</source>
2716             <translation>Hide</translation>
2717         </message>
2718         <message>
2719             <source>TOP_INT_GROUP</source>
2720             <translation>Intersect Groups</translation>
2721         </message>
2722         <message>
2723             <source>TOP_INV</source>
2724             <translation>Diagonal Inversion</translation>
2725         </message>
2726         <message>
2727             <source>TOP_LENGTH</source>
2728             <translation>Length</translation>
2729         </message>
2730         <message>
2731             <source>TOP_LENGTH_2D</source>
2732             <translation>Length 2D</translation>
2733         </message>
2734         <message>
2735             <source>TOP_MAP</source>
2736             <translation>Pattern mapping</translation>
2737         </message>
2738         <message>
2739             <source>TOP_MED</source>
2740             <translation>Import MED file</translation>
2741         </message>
2742         <message>
2743             <source>TOP_SAUV</source>
2744             <translation>Import SAUV (ASCII) file</translation>
2745         </message>
2746         <message>
2747             <source>TOP_MERGE</source>
2748             <translation>Merge nodes</translation>
2749         </message>
2750         <message>
2751             <source>TOP_MERGE_ELEMENTS</source>
2752             <translation>Merge elements</translation>
2753         </message>
2754         <message>
2755             <source>TOP_MESH_THROU_POINT</source>
2756             <translation>Mesh to pass through a point</translation>
2757         </message>
2758         <message>
2759             <source>TOP_MIN_ANG</source>
2760             <translation>Minimum Angle</translation>
2761         </message>
2762         <message>
2763             <source>TOP_MOVE</source>
2764             <translation>Move Node</translation>
2765         </message>
2766         <message>
2767             <source>TOP_NODE</source>
2768             <translation>Node</translation>
2769         </message>
2770         <message>
2771             <source>TOP_NODES</source>
2772             <translation>Nodes</translation>
2773         </message>
2774         <message>
2775             <source>TOP_NUM_ELEMENTS</source>
2776             <translation>Display Elements</translation>
2777         </message>
2778         <message>
2779             <source>TOP_NUM_NODES</source>
2780             <translation>Display Nodes</translation>
2781         </message>
2782         <message>
2783             <source>TOP_ORIENT</source>
2784             <translation>Orientation</translation>
2785         </message>
2786         <message>
2787             <source>TOP_POLYGON</source>
2788             <translation>Polygon</translation>
2789         </message>
2790         <message>
2791             <source>TOP_POLYHEDRON</source>
2792             <translation>Polyhedron</translation>
2793         </message>
2794         <message>
2795             <source>TOP_PRECISION</source>
2796             <translation>Precision</translation>
2797         </message>
2798         <message>
2799             <source>TOP_QUAD</source>
2800             <translation>Quadrangle</translation>
2801         </message>
2802         <message>
2803             <source>TOP_QUADRATIC_EDGE</source>
2804             <translation>Quadratic Edge</translation>
2805         </message>
2806         <message>
2807             <source>TOP_QUADRATIC_HEXAHEDRON</source>
2808             <translation>Quadratic Hexahedron</translation>
2809         </message>
2810         <message>
2811             <source>TOP_QUADRATIC_PENTAHEDRON</source>
2812             <translation>Quadratic Pentahedron</translation>
2813         </message>
2814         <message>
2815             <source>TOP_QUADRATIC_PYRAMID</source>
2816             <translation>Quadratic Pyramid</translation>
2817         </message>
2818         <message>
2819             <source>TOP_QUADRATIC_QUADRANGLE</source>
2820             <translation>Quadratic Quadrangle</translation>
2821         </message>
2822         <message>
2823             <source>TOP_QUADRATIC_TETRAHEDRON</source>
2824             <translation>Quadratic Tetrahedron</translation>
2825         </message>
2826         <message>
2827             <source>TOP_QUADRATIC_TRIANGLE</source>
2828             <translation>Quadratic Triangle</translation>
2829         </message>
2830         <message>
2831             <source>TOP_REMOVE_ELEMENTS</source>
2832             <translation>Remove elements</translation>
2833         </message>
2834         <message>
2835             <source>TOP_REMOVE_NODES</source>
2836             <translation>Remove nodes</translation>
2837         </message>
2838         <message>
2839             <source>TOP_RENAME</source>
2840             <translation>Rename</translation>
2841         </message>
2842         <message>
2843             <source>TOP_RENUM_ELEMENTS</source>
2844             <translation>Renumbering elements</translation>
2845         </message>
2846         <message>
2847             <source>TOP_RENUM_NODES</source>
2848             <translation>Renumbering nodes</translation>
2849         </message>
2850         <message>
2851             <source>TOP_RESET</source>
2852             <translation>Reset</translation>
2853         </message>
2854         <message>
2855             <source>TOP_REVOLUTION</source>
2856             <translation>Revolution</translation>
2857         </message>
2858         <message>
2859             <source>TOP_ROT</source>
2860             <translation>Rotation</translation>
2861         </message>
2862         <message>
2863             <source>TOP_SCALAR_BAR</source>
2864             <translation>Scalar bar</translation>
2865         </message>
2866         <message>
2867             <source>TOP_SCALAR_BAR_PROP</source>
2868             <translation>Scalar bar Properties</translation>
2869         </message>
2870         <message>
2871             <source>TOP_SELECTION</source>
2872             <translation>Selection</translation>
2873         </message>
2874         <message>
2875             <source>TOP_SEL_FILTER_LIB</source>
2876             <translation>Selection filters library</translation>
2877         </message>
2878         <message>
2879             <source>TOP_SEW</source>
2880             <translation>Sewing</translation>
2881         </message>
2882         <message>
2883             <source>TOP_SHADE</source>
2884             <translation>Shading</translation>
2885         </message>
2886         <message>
2887             <source>TOP_SHOW</source>
2888             <translation>Show</translation>
2889         </message>
2890         <message>
2891             <source>TOP_SHRINK</source>
2892             <translation>Shrink</translation>
2893         </message>
2894         <message>
2895             <source>TOP_SKEW</source>
2896             <translation>Skew</translation>
2897         </message>
2898         <message>
2899             <source>TOP_SMOOTH</source>
2900             <translation>Smoothing</translation>
2901         </message>
2902         <message>
2903             <source>TOP_STD_INFO</source>
2904             <translation>Standard Mesh Infos</translation>
2905         </message>
2906         <message>
2907             <source>TOP_SYM</source>
2908             <translation>Symmetry</translation>
2909         </message>
2910         <message>
2911             <source>TOP_TAPER</source>
2912             <translation>Taper</translation>
2913         </message>
2914         <message>
2915             <source>TOP_TETRA</source>
2916             <translation>Tetrahedron</translation>
2917         </message>
2918         <message>
2919             <source>TOP_TRANS</source>
2920             <translation>Translation</translation>
2921         </message>
2922         <message>
2923             <source>TOP_TRANSP</source>
2924             <translation>Transparency</translation>
2925         </message>
2926         <message>
2927             <source>TOP_TRIANGLE</source>
2928             <translation>Triangle</translation>
2929         </message>
2930         <message>
2931             <source>TOP_UNASSIGN</source>
2932             <translation>Unassign</translation>
2933         </message>
2934         <message>
2935             <source>TOP_UNION</source>
2936             <translation>Union of triangles</translation>
2937         </message>
2938         <message>
2939             <source>TOP_UNION2</source>
2940             <translation>Union of two triangles</translation>
2941         </message>
2942         <message>
2943             <source>TOP_UNV</source>
2944             <translation>Import UNV file</translation>
2945         </message>
2946         <message>
2947             <source>TOP_UN_GROUP</source>
2948             <translation>Union Groups</translation>
2949         </message>
2950         <message>
2951             <source>TOP_UNDERLYING_ELEMS</source>
2952             <translation>Create groups of entities from existing groups of superior dimensions</translation>
2953         </message>
2954         <message>
2955             <source>TOP_UPDATE</source>
2956             <translation>Update</translation>
2957         </message>
2958         <message>
2959             <source>TOP_VOLUMES</source>
2960             <translation>Volumes</translation>
2961         </message>
2962         <message>
2963             <source>TOP_VOLUME_3D</source>
2964             <translation>Volume</translation>
2965         </message>
2966         <message>
2967             <source>TOP_WARP</source>
2968             <translation>Warping angle</translation>
2969         </message>
2970         <message>
2971             <source>TOP_WHAT_IS</source>
2972             <translation>Mesh Element Info</translation>
2973         </message>
2974         <message>
2975             <source>TOP_WIRE</source>
2976             <translation>Wireframe</translation>
2977         </message>
2978         <message>
2979             <source>VOLUME_3D_ELEMENTS</source>
2980             <translation>Area</translation>
2981         </message>
2982         <message>
2983             <source>WARP_ELEMENTS</source>
2984             <translation>Warping</translation>
2985         </message>
2986         <message>
2987             <source>MEN_FILE_INFO</source>
2988             <translation>MED File Information</translation>
2989         </message>
2990         <message>
2991             <source>SMESH_WRN_NO_APPROPRIATE_SELECTION</source>
2992             <translation>No appropriate objects selected</translation>
2993         </message>
2994         <message>
2995             <source>MEN_CLEAR_MESH</source>
2996             <translation>Clear Mesh Data</translation>
2997         </message>
2998         <message>
2999             <source>TOP_CLEAR_MESH</source>
3000             <translation>Clear Mesh Data</translation>
3001         </message>
3002         <message>
3003             <source>STB_CLEAR_MESH</source>
3004             <translation>Clear Mesh Data</translation>
3005         </message>
3006         <message>
3007             <source>SMESH_IMPORT_MESH</source>
3008             <translation>Import mesh data from files</translation>
3009         </message>
3010         <message>
3011             <source>SMESH_ERR_NOT_SUPPORTED_FORMAT</source>
3012             <translation>Unsupported file format</translation>
3013         </message>
3014         <message>
3015             <source>SMESH_ERR_UNKNOWN_IMPORT_ERROR</source>
3016             <translation>Unknown error</translation>
3017         </message>
3018         <message>
3019             <source>SMESH_IMPORT_ERRORS</source>
3020             <translation>Import operation has finished with errors:</translation>
3021         </message>
3022         <message>
3023             <source>SMESH_DRS_SOME_EMPTY</source>
3024             <translation>One or more mesh files were empty, data has not been published</translation>
3025         </message>
3026         <message>
3027             <source>NO_MESH_SELECTED</source>
3028             <translation>No mesh selected</translation>
3029         </message>
3030     </context>
3031     <context>
3032         <name>SMESHGUI</name>
3033         <message>
3034             <source>NOT_A_VTK_VIEWER</source>
3035             <translation>This command is available in VTK viewer only
3036 Please, create VTK viewer and try again</translation>
3037         </message>
3038         <message>
3039             <source>PREF_AUTO_GROUPS</source>
3040             <translation>Automatically create groups for MED export</translation>
3041         </message>
3042         <message>
3043             <source>PREF_GROUP_SEGMENT_LENGTH</source>
3044             <translation>Automatic parameters</translation>
3045         </message>
3046         <message>
3047             <source>PREF_SEGMENT_LENGTH</source>
3048             <translation>Ratio Bounding Box Diagonal / Max Size</translation>
3049         </message>
3050         <message>
3051             <source>PREF_NB_SEGMENTS</source>
3052             <translation>Default Number of Segments</translation>
3053         </message>
3054         <message>
3055             <source>PREF_AUTO_UPDATE</source>
3056             <translation>Automatic update</translation>
3057         </message>
3058         <message>
3059             <source>PREF_BACKFACE</source>
3060             <translation>Back face</translation>
3061         </message>
3062         <message>
3063             <source>PREF_COLOR</source>
3064             <translation>Color</translation>
3065         </message>
3066         <message>
3067             <source>PREF_ORIENTATION_COLOR</source>
3068             <translation>Color</translation>
3069         </message>
3070         <message>
3071             <source>PREF_ORIENTATION_3D_VECTORS</source>
3072             <translation>3D vectors</translation>
3073         </message>
3074         <message>
3075             <source>PREF_ORIENTATION_SCALE</source>
3076             <translation>Scale</translation>
3077         </message>
3078         <message>
3079             <source>PREF_DISPLAY_ENTITY</source>
3080             <translation>Display entity</translation>
3081         </message>
3082         <message>
3083             <source>QUADRATIC_REPRESENT_MODE</source>
3084             <translation>Representation of the 2D quadratic elements</translation>
3085         </message>
3086         <message>
3087             <source>MAX_ARC_ANGLE</source>
3088             <translation>Maximum angle</translation>
3089         </message>
3090         <message>
3091             <source>PREF_DISPLAY_MODE</source>
3092             <translation>Display mode</translation>
3093         </message>
3094         <message>
3095             <source>PREF_ELEMENTS</source>
3096             <translation>Elements</translation>
3097         </message>
3098         <message>
3099             <source>PREF_ELEMENT_COLOR</source>
3100             <translation>Element color</translation>
3101         </message>
3102         <message>
3103             <source>PREF_FILL</source>
3104             <translation>Fill</translation>
3105         </message>
3106         <message>
3107             <source>PREF_NOTIFY_MODE</source>
3108             <translation>Show a computation result notification</translation>
3109         </message>
3110         <message>
3111             <source>PREF_GROUP_ELEMENTS</source>
3112             <translation>Elements</translation>
3113         </message>
3114         <message>
3115             <source>PREF_GROUP_EXPORT</source>
3116             <translation>Mesh export</translation>
3117         </message>
3118         <message>
3119             <source>PREF_GROUP_FACES_ORIENTATION</source>
3120             <translation>Orientation of faces</translation>
3121         </message>
3122         <message>
3123             <source>PREF_GROUP_COMPUTE</source>
3124             <translation>Mesh computation</translation>
3125         </message>
3126         <message>
3127             <source>PREF_GROUP_NODES</source>
3128             <translation>Nodes</translation>
3129         </message>
3130         <message>
3131             <source>PREF_GROUP_PRECISION</source>
3132             <translation>Precision</translation>
3133         </message>
3134         <message>
3135             <source>PREF_GROUP_PRESELECTION</source>
3136             <translation>Preselection</translation>
3137         </message>
3138         <message>
3139             <source>PREF_GROUP_QUALITY</source>
3140             <translation>Quality controls</translation>
3141         </message>
3142         <message>
3143             <source>PREF_GROUP_SELECTION</source>
3144             <translation>Selection</translation>
3145         </message>
3146         <message>
3147             <source>PREF_GROUP_UPDATE</source>
3148             <translation>Update</translation>
3149         </message>
3150         <message>
3151             <source>PREF_HIGHLIGHT_COLOR</source>
3152             <translation>Highlight color</translation>
3153         </message>
3154         <message>
3155             <source>PREF_LABELS_COLOR</source>
3156             <translation>Labels color</translation>
3157         </message>
3158         <message>
3159             <source>PREF_NODES</source>
3160             <translation>Nodes</translation>
3161         </message>
3162         <message>
3163             <source>PREF_OBJECTS</source>
3164             <translation>Objects</translation>
3165         </message>
3166         <message>
3167             <source>PREF_OBJECT_COLOR</source>
3168             <translation>Object color</translation>
3169         </message>
3170         <message>
3171             <source>PREF_OUTLINE</source>
3172             <translation>Outline</translation>
3173         </message>
3174         <message>
3175             <source>PREF_PRECISION_USE</source>
3176             <translation>Use precision</translation>
3177         </message>
3178         <message>
3179             <source>PREF_PRECISION_VALUE</source>
3180             <translation>Number of digits after point</translation>
3181         </message>
3182         <message>
3183             <source>PREF_RENUMBER</source>
3184             <translation>Automatic renumbering</translation>
3185         </message>
3186         <message>
3187             <source>PREF_SHRINK_COEFF</source>
3188             <translation>Shrink coef.</translation>
3189         </message>
3190         <message>
3191             <source>PREF_SIZE</source>
3192             <translation>Size</translation>
3193         </message>
3194         <message>
3195             <source>PREF_TAB_GENERAL</source>
3196             <translation>General</translation>
3197         </message>
3198         <message>
3199             <source>PREF_TAB_MESH</source>
3200             <translation>Mesh</translation>
3201         </message>
3202         <message>
3203             <source>PREF_TAB_SELECTION</source>
3204             <translation>Selection</translation>
3205         </message>
3206         <message>
3207             <source>PREF_TITLE_COLOR</source>
3208             <translation>Title color</translation>
3209         </message>
3210         <message>
3211             <source>PREF_COLOR_0D</source>
3212             <translation>0D elements</translation>
3213         </message>
3214         <message>
3215             <source>PREF_SIZE_0D</source>
3216             <translation>Size of 0D elements</translation>
3217         </message>
3218         <message>
3219             <source>PREF_WIDTH</source>
3220             <translation>Width</translation>
3221         </message>
3222     </context>
3223     <context>
3224         <name>SMESHGUI_AddQuadraticElementDlg</name>
3225         <message>
3226             <source>SMESH_ADD_QUADRATIC_EDGE</source>
3227             <translation>Add Quadratic Edge</translation>
3228         </message>
3229         <message>
3230             <source>SMESH_ADD_QUADRATIC_HEXAHEDRON</source>
3231             <translation>Add Quadratic Hexahedron</translation>
3232         </message>
3233         <message>
3234             <source>SMESH_ADD_QUADRATIC_PENTAHEDRON</source>
3235             <translation>Add Quadratic Pentahedron</translation>
3236         </message>
3237         <message>
3238             <source>SMESH_ADD_QUADRATIC_PYRAMID</source>
3239             <translation>Add Quadratic Pyramid</translation>
3240         </message>
3241         <message>
3242             <source>SMESH_ADD_QUADRATIC_QUADRANGLE</source>
3243             <translation>Add Quadratic Quadrangle</translation>
3244         </message>
3245         <message>
3246             <source>SMESH_ADD_QUADRATIC_TETRAHEDRON</source>
3247             <translation>Add Quadratic Tetrahedron</translation>
3248         </message>
3249         <message>
3250             <source>SMESH_ADD_QUADRATIC_TRIANGLE</source>
3251             <translation>Add Quadratic Triangle</translation>
3252         </message>
3253         <message>
3254             <source>SMESH_CORNER_NODES</source>
3255             <translation>Corner Nodes:</translation>
3256         </message>
3257         <message>
3258             <source>SMESH_FIRST</source>
3259             <translation>First</translation>
3260         </message>
3261         <message>
3262             <source>SMESH_LAST</source>
3263             <translation>Last</translation>
3264         </message>
3265         <message>
3266             <source>SMESH_MIDDLE</source>
3267             <translation>Middle</translation>
3268         </message>
3269     </context>
3270     <context>
3271         <name>SMESHGUI_BuildCompoundDlg</name>
3272         <message>
3273             <source>COMPOUND</source>
3274             <translation>Compound</translation>
3275         </message>
3276         <message>
3277             <source>COMPOUND_MESH</source>
3278             <translation>Compound_Mesh</translation>
3279         </message>
3280         <message>
3281             <source>CREATE_COMMON_GROUPS</source>
3282             <translation>Create common groups for initial meshes</translation>
3283         </message>
3284         <message>
3285             <source>MERGE_NODES_AND_ELEMENTS</source>
3286             <translation>Merge coincident nodes and elements</translation>
3287         </message>
3288         <message>
3289             <source>MESHES</source>
3290             <translation>Meshes</translation>
3291         </message>
3292         <message>
3293             <source>PROCESSING_IDENTICAL_GROUPS</source>
3294             <translation>Processing identical groups</translation>
3295         </message>
3296         <message>
3297             <source>RENAME</source>
3298             <translation>Rename</translation>
3299         </message>
3300         <message>
3301             <source>RESULT_NAME</source>
3302             <translation>Result name</translation>
3303         </message>
3304         <message>
3305             <source>UNITE</source>
3306             <translation>Unite</translation>
3307         </message>
3308     </context>
3309     <context>
3310         <name>SMESHGUI_ChangeOrientationDlg</name>
3311         <message>
3312             <source>CAPTION</source>
3313             <translation>Modification of orientation</translation>
3314         </message>
3315     </context>
3316     <context>
3317         <name>SMESHGUI_ComputeDlg</name>
3318         <message>
3319             <source>CAPTION</source>
3320             <translation>Compute mesh failed</translation>
3321         </message>
3322         <message>
3323             <source>CONSTRUCTOR</source>
3324             <translation>Compute mesh</translation>
3325         </message>
3326         <message>
3327             <source>EVAL_DLG</source>
3328             <translation>Evaluate mesh</translation>
3329         </message>
3330         <message>
3331             <source>ERRORS</source>
3332             <translation>Errors</translation>
3333         </message>
3334         <message>
3335             <source>MEMORY_LACK</source>
3336             <translation>Memory allocation problem</translation>
3337         </message>
3338         <message>
3339             <source>PUBLISH_SHAPE</source>
3340             <translation>Publish SubShape</translation>
3341         </message>
3342         <message>
3343             <source>SHOW_SHAPE</source>
3344             <translation>Show SubShape</translation>
3345         </message>
3346         <message>
3347             <source>SHOW_BAD_MESH</source>
3348             <translation>Show bad Mesh</translation>
3349         </message>
3350     </context>
3351     <context>
3352         <name>SMESHGUI_PrecomputeDlg</name>
3353         <message>
3354             <source>CAPTION</source>
3355             <translation>Preview and Compute mesh</translation>
3356         </message>
3357         <message>
3358             <source>PREVIEW</source>
3359             <translation>Preview</translation>
3360         </message>
3361         <message>
3362             <source>PREVIEW_1</source>
3363             <translation>1D Mesh</translation>
3364         </message>
3365         <message>
3366             <source>PREVIEW_2</source>
3367             <translation>2D Mesh</translation>
3368         </message>
3369         <message>
3370             <source>COMPUTE</source>
3371             <translation>Compute</translation>
3372         </message>
3373     </context>
3374     <context>
3375         <name>SMESHGUI_PrecomputeOp</name>
3376         <message>
3377             <source>CLEAR_SUBMESH_QUESTION</source>
3378             <translation>A temporary submeshes on the selected geometry
3379  created during preview operation.