1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_VTKUtils.h
25 // Author : Open CASCADE S.A.S.
27 #ifndef SMESHGUI_VTKUTILS_H
28 #define SMESHGUI_VTKUTILS_H
31 #include "SMESH_SMESHGUI.hxx"
33 #include "SMESHGUI_Utils.h"
34 #include <SMESH_Object.h>
36 // SALOME KERNEL includes
37 #include <SALOMEDSClient_definitions.hxx>
39 // SALOME GUI includes
40 #include <SALOME_InteractiveObject.hxx>
41 #include <VTKViewer_Filter.h>
43 class TColStd_IndexedMapOfInteger;
45 class SALOMEDSClient_Study;
47 class SUIT_ViewWindow;
48 class SUIT_ViewManager;
50 class SVTK_ViewWindow;
53 class LightApp_SelectionMgr;
54 class SalomeApp_Module;
62 //----------------------------------------------------------------------------
63 typedef std::pair<int,std::string> TKeyOfVisualObj;
66 TVisualObjPtr GetVisualObj( int, const char*, bool nulData =false );
68 void OnVisuException(); // PAL16631
70 //----------------------------------------------------------------------------
72 SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
75 SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
77 SVTK_ViewWindow* GetVtkViewWindow( SUIT_ViewWindow* );
80 SVTK_ViewWindow* GetCurrentVtkView();
82 //----------------------------------------------------------------------------
84 void RepaintCurrentView();
86 void RepaintViewWindow( SVTK_ViewWindow* );
88 void RenderViewWindow( SVTK_ViewWindow* );
92 //----------------------------------------------------------------------------
94 SMESH_Actor* FindActorByEntry( SUIT_ViewWindow*, const char* );
96 SMESH_Actor* FindActorByEntry( const char* );
99 SMESH_Actor* FindActorByObject( CORBA::Object_ptr );
101 //----------------------------------------------------------------------------
103 SMESH_Actor* CreateActor( _PTR(Study), const char*, int = false );
105 void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
107 void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
109 void RemoveVisuData( int );
111 //----------------------------------------------------------------------------
112 enum EDisplaing { eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll };
115 bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
117 bool UpdateView( EDisplaing, const char* = "" );
123 bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
126 bool Update( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
128 //----------------------------------------------------------------------------
130 void SetPointRepresentation( bool );
133 void SetPickable( SMESH_Actor* = 0 );
136 void UpdateSelectionProp( SMESHGUI* );
138 //----------------------------------------------------------------------------
140 SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
143 void SetFilter( const Handle(VTKViewer_Filter)&, SVTK_Selector* = GetSelector() );
145 Handle(VTKViewer_Filter) GetFilter( int, SVTK_Selector* = GetSelector() );
147 bool IsFilterPresent( int, SVTK_Selector* = GetSelector() );
149 void RemoveFilter( int, SVTK_Selector* = GetSelector() );
152 void RemoveFilters( SVTK_Selector* = GetSelector());
155 bool IsValid( SALOME_Actor*, int, SVTK_Selector* = GetSelector() );
157 //----------------------------------------------------------------------------
159 int GetNameOfSelectedNodes( SVTK_Selector*,
160 const Handle(SALOME_InteractiveObject)&,
163 int GetNameOfSelectedElements( SVTK_Selector*,
164 const Handle(SALOME_InteractiveObject)&,
167 int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
169 //----------------------------------------------------------------------------
171 int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
172 const Handle(SALOME_InteractiveObject)&,
175 int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
177 int GetNameOfSelectedElements( LightApp_SelectionMgr*,
178 const Handle(SALOME_InteractiveObject)&,
181 int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
183 int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&,
187 int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
190 void SetControlsPrecision( const long );
193 #endif // SMESHGUI_VTKUTILS_H