Salome HOME
Merge from V6_main (04/10/2012)
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
1 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File   : SMESHGUI_VTKUtils.cxx
25 // Author : Open CASCADE S.A.S.
26 // SMESH includes
27 //
28 #include "SMESHGUI_VTKUtils.h"
29
30 #include "SMESHGUI.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_Filter.h"
33 #include "SMESH_ControlsDef.hxx"
34
35 #include <SMESH_Actor.h>
36 #include <SMESH_ActorUtils.h>
37 #include <SMESH_ObjectDef.h>
38 #include <SMDS_Mesh.hxx>
39
40 // SALOME GUI includes
41 #include <SUIT_Desktop.h>
42 #include <SUIT_Session.h>
43 #include <SUIT_MessageBox.h>
44 #include <SUIT_ViewManager.h>
45 #include <SUIT_ResourceMgr.h>
46
47 #include <SALOME_ListIO.hxx>
48 #include <SALOME_ListIteratorOfListIO.hxx>
49
50 #include <SVTK_Selector.h>
51 #include <SVTK_ViewModel.h>
52 #include <SVTK_ViewWindow.h>
53
54 #include <VTKViewer_Algorithm.h>
55
56 #include <LightApp_SelectionMgr.h>
57 #include <SalomeApp_Application.h>
58 #include <SalomeApp_Study.h>
59
60 // SALOME KERNEL includes
61 #include <utilities.h>
62
63 // IDL includes
64 #include <SALOMEconfig.h>
65 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
66 #include CORBA_CLIENT_HEADER(SMESH_Group)
67
68 // VTK includes
69 #include <vtkMath.h>
70 #include <vtkRenderer.h>
71 #include <vtkActorCollection.h>
72 #include <vtkUnstructuredGrid.h>
73
74 // OCCT includes
75 #include <TColStd_IndexedMapOfInteger.hxx>
76 #include <Standard_ErrorHandler.hxx>
77
78 namespace SMESH
79 {
80   typedef std::map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
81   static TVisualObjCont VISUAL_OBJ_CONT;
82
83   //=============================================================================
84   /*!
85    * \brief Allocate some memory at construction and release it at destruction.
86    * Is used to be able to continue working after mesh generation or visualization
87    * break due to lack of memory
88    */
89   //=============================================================================
90
91   struct MemoryReserve
92   {
93     char* myBuf;
94     MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
95     void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
96     ~MemoryReserve() { Free(); }
97   };
98   static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
99
100   //================================================================================
101   /*!
102    * \brief Remove VisualObj and its actor from all views
103    */
104   //================================================================================
105
106   void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
107   {
108     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
109     if(!app)
110       return;
111     SalomeApp_Study* aStudy  = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
112     if(!aStudy)
113       return;
114     ViewManagerList aList;
115
116     if(fromAllViews) {
117       app->viewManagers(SVTK_Viewer::Type() , aList);
118     } else {
119       SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
120       if(aVM)
121         aList.append(aVM);
122     }    
123     bool actorRemoved = false;
124     ViewManagerList::ConstIterator it = aList.begin();
125     SUIT_ViewManager* aViewManager = 0;
126     for( ; it!=aList.end();it++) {
127       aViewManager = *it;
128       QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
129       for ( int iV = 0; iV < views.count(); ++iV ) {
130         if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
131           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
132             vtkWnd->RemoveActor(actor);
133             actorRemoved = true;
134           }
135           actor->Delete();
136         }
137       }
138     }
139     
140     if (aViewManager ) {
141       int aStudyId = aViewManager->study()->id();
142       TVisualObjCont::key_type aKey(aStudyId,theEntry);
143       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
144       if(anIter != VISUAL_OBJ_CONT.end()) {
145         // for unknown reason, object destructor is not called, so clear object manually
146         anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
147         anIter->second->GetUnstructuredGrid()->SetPoints(0);
148       }
149       VISUAL_OBJ_CONT.erase(aKey);
150     }
151
152     if(actorRemoved)
153       aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
154   }
155   //================================================================================
156   /*!
157    * \brief Remove all VisualObjs and their actors from all views
158    */
159   //================================================================================
160
161   void RemoveAllObjectsWithActors()
162   {
163     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
164       ( SUIT_Session::session()->activeApplication() );
165     if (!app) return;
166     ViewManagerList viewMgrs = app->viewManagers();
167     for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
168       SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
169       if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
170         QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
171         for ( int iV = 0; iV < views.count(); ++iV ) {
172           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
173             vtkRenderer *aRenderer = vtkWnd->getRenderer();
174             VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
175             vtkActorCollection *actors = aCopy.GetActors();
176             for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
177               // size of actors changes inside the loop
178               if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
179               {
180                 vtkWnd->RemoveActor(actor);
181                 actor->Delete();
182               }
183             }
184           }
185         }
186       }
187     }
188     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
189     for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
190       // for unknown reason, object destructor is not called, so clear object manually
191       anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
192       anIter->second->GetUnstructuredGrid()->SetPoints(0);
193     }
194     VISUAL_OBJ_CONT.clear();
195   }
196
197   //================================================================================
198   /*!
199    * \brief Remove all VisualObjs of a study
200    */
201   //================================================================================
202
203   void RemoveVisuData(int studyID)
204   {
205     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
206       ( SUIT_Session::session()->activeApplication() );
207     if (!app) return;
208     ViewManagerList viewMgrs = app->viewManagers();
209     for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
210       SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
211       if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
212            aViewManager->study()->id() == studyID ) {
213         QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
214         for ( int iV = 0; iV < views.count(); ++iV ) {
215           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
216             vtkRenderer *aRenderer = vtkWnd->getRenderer();
217             VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
218             vtkActorCollection *actors = aCopy.GetActors();
219             for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
220               // size of actors changes inside the loop
221               if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
222               {
223                 vtkWnd->RemoveActor(actor);
224                 actor->Delete();
225               }
226             }
227           }
228         }
229       }
230     }
231     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
232     for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
233       int curId = anIter->first.first;
234       if ( curId == studyID ) {
235         // for unknown reason, object destructor is not called, so clear object manually
236         anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
237         anIter->second->GetUnstructuredGrid()->SetPoints(0);
238         VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
239       }
240       else {
241         anIter++;
242       }
243     }
244   }
245
246   //================================================================================
247   /*!
248    * \brief Notify the user on problems during visualization
249    */
250   //================================================================================
251
252   void OnVisuException()
253   {
254     try {
255 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
256       OCC_CATCH_SIGNALS;
257 #endif
258       // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
259       // after or at showing this message, so we do an additional check of available memory
260 //       char* buf = new char[100*1024];
261 //       delete [] buf;
262       SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
263                                QObject::tr("SMESH_VISU_PROBLEM"));
264     } catch (...) {
265       // no more memory at all: last resort
266       MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
267                       std::endl << "Try to remove all visual data..." );
268       if (theVISU_MemoryReserve) {
269         delete theVISU_MemoryReserve;
270         theVISU_MemoryReserve = 0;
271       }
272       RemoveAllObjectsWithActors();
273       SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
274                                QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
275       MESSAGE_END ( "...done" );
276     }
277   }
278   //================================================================================
279   /*!
280    * \brief Returns an updated visual object
281    */
282   //================================================================================
283
284   TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
285     TVisualObjPtr aVisualObj;
286     TVisualObjCont::key_type aKey(theStudyId,theEntry);
287     try{
288 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
289       OCC_CATCH_SIGNALS;
290 #endif
291       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
292       if(anIter != VISUAL_OBJ_CONT.end()){
293         aVisualObj = anIter->second;
294       }else{
295         SalomeApp_Application* app =
296           dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
297         _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
298         _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
299         if(aSObj){
300           _PTR(GenericAttribute) anAttr;
301           if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
302             _PTR(AttributeIOR) anIOR = anAttr;
303             CORBA::String_var aVal = anIOR->Value().c_str();
304             CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
305             if(!CORBA::is_nil(anObj)){
306               //Try narrow to SMESH_Mesh interface
307               SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
308               if(!aMesh->_is_nil()){
309                 aVisualObj.reset(new SMESH_MeshObj(aMesh));
310                 TVisualObjCont::value_type aValue(aKey,aVisualObj);
311                 VISUAL_OBJ_CONT.insert(aValue);
312               }
313               //Try narrow to SMESH_Group interface
314               SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
315               if(!aGroup->_is_nil()){
316                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
317                 if(!aFatherSObj) return aVisualObj;
318                 aFatherSObj = aFatherSObj->GetFather();
319                 if(!aFatherSObj) return aVisualObj;
320                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
321                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
322                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
323                   aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
324                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
325                   VISUAL_OBJ_CONT.insert(aValue);
326                 }
327               }
328               //Try narrow to SMESH_subMesh interface
329               SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
330               if(!aSubMesh->_is_nil()){
331                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
332                 if(!aFatherSObj) return aVisualObj;
333                 aFatherSObj = aFatherSObj->GetFather();
334                 if(!aFatherSObj) return aVisualObj;
335                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
336                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
337                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
338                   aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
339                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
340                   VISUAL_OBJ_CONT.insert(aValue);
341                 }
342               }
343             }
344           }
345         }
346       }
347     }catch(...){
348       INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
349       return TVisualObjPtr();
350     }
351     // Update object
352     bool objModified = false;
353     if ( aVisualObj ) {
354       try {
355 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
356         OCC_CATCH_SIGNALS;
357 #endif
358         //MESSAGE("GetVisualObj");
359         if (nulData)
360                 objModified = aVisualObj->NulData();
361         else
362           objModified = aVisualObj->Update();
363       }
364       catch (...) {
365 #ifdef _DEBUG_
366         MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
367 #endif
368         RemoveVisualObjectWithActors( theEntry ); // remove this object
369         OnVisuException();
370         aVisualObj.reset();
371       }
372     }
373
374     if ( objModified ) {
375       // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
376       // ~5 times more memory is used than it occupies.
377       // Warn the user if there is less free memory than 30 sizes of a grid
378       // TODO: estimate memory usage in other modes and take current mode into account
379       int freeMB = SMDS_Mesh::CheckMemory(true);
380       int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
381       MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
382       if ( freeMB > 0 && usedMB * 5 > freeMB ) {
383        bool continu = false;
384        if ( usedMB * 3 > freeMB )
385          // even dont try to show
386          SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
387                                   QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
388        else
389          // there is a chance to succeed
390          continu = SUIT_MessageBox::warning
391            (SMESHGUI::desktop(),
392             QObject::tr("SMESH_WRN_WARNING"),
393             QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
394             SUIT_MessageBox::Yes | SUIT_MessageBox::No,
395             SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
396        if ( !continu ) {
397          // remove the corresponding actors from all views
398          RemoveVisualObjectWithActors( theEntry );
399          aVisualObj.reset();
400        }
401       }
402     }
403
404     return aVisualObj;
405   }
406
407
408   /*! Return active view window, if it instantiates SVTK_ViewWindow class,
409    *  overwise find or create corresponding view window, make it active and return it.
410    *  \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
411    */
412   SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
413                                   bool createIfNotFound)
414   {
415     SalomeApp_Application* anApp;
416     if (theModule)
417       anApp = theModule->getApp();
418     else
419       anApp = dynamic_cast<SalomeApp_Application*>
420         (SUIT_Session::session()->activeApplication());
421
422     if (anApp) {
423       if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
424         return aView;
425
426       SUIT_ViewManager* aViewManager =
427         anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
428       if (aViewManager) {
429         if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
430           if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
431             aViewWindow->raise();
432             aViewWindow->setFocus();
433             return aView;
434           }
435         }
436       }
437     }
438     return NULL;
439   }
440
441   SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
442                                       SUIT_ViewWindow * theWindow)
443   {
444     if( !theMgr )
445       return NULL;
446
447     QVector<SUIT_ViewWindow*> views = theMgr->getViews();
448     if( views.contains( theWindow ) )
449       return GetVtkViewWindow( theWindow );
450     else
451       return NULL;
452   }
453
454   SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
455     return dynamic_cast<SVTK_ViewWindow*>(theWindow);
456   }
457
458 /*  SUIT_ViewWindow* GetActiveWindow()
459   {
460     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
461     if( !app )
462       return NULL;
463     SUIT_ViewManager* mgr = app->activeViewManager();
464     if( mgr )
465       return mgr->getActiveView();
466     else
467       return NULL;
468   }*/
469
470   SVTK_ViewWindow* GetCurrentVtkView(){
471     return GetVtkViewWindow( GetActiveWindow() );
472   }
473
474
475   void RepaintCurrentView()
476   {
477     if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
478     {
479       try {
480 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
481         OCC_CATCH_SIGNALS;
482 #endif
483         wnd->getRenderer()->Render();
484         wnd->Repaint(false);
485       }
486       catch (...) {
487 #ifdef _DEBUG_
488         MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
489 #endif
490         OnVisuException();
491       }
492     }
493   }
494
495   void RepaintViewWindow(SVTK_ViewWindow* theWindow)
496   {
497     try {
498 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
499       OCC_CATCH_SIGNALS;
500 #endif
501       theWindow->getRenderer()->Render();
502       theWindow->Repaint();
503     }
504     catch (...) {
505 #ifdef _DEBUG_
506       MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
507 #endif
508       OnVisuException();
509     }
510   }
511
512   void RenderViewWindow(SVTK_ViewWindow* theWindow)
513   {
514     try {
515 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
516       OCC_CATCH_SIGNALS;
517 #endif
518       theWindow->getRenderer()->Render();
519       theWindow->Repaint();
520     }
521     catch (...) {
522 #ifdef _DEBUG_
523       MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
524 #endif
525       OnVisuException();
526     }
527   }
528
529   void FitAll(){
530     if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
531       try {
532 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
533         OCC_CATCH_SIGNALS;
534 #endif
535         wnd->onFitAll();
536         wnd->Repaint();
537       }
538       catch (...) {
539 #ifdef _DEBUG_
540         MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
541 #endif
542         OnVisuException();
543       }
544     }
545   }
546
547
548   SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
549                                 const char* theEntry)
550   {
551     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
552       vtkRenderer *aRenderer = aViewWindow->getRenderer();
553       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
554       vtkActorCollection *aCollection = aCopy.GetActors();
555       aCollection->InitTraversal();
556       while(vtkActor *anAct = aCollection->GetNextActor()){
557         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
558           if(anActor->hasIO()){
559             Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
560             if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
561               return anActor;
562             }
563           }
564         }
565       }
566     }
567     return NULL;
568   }
569
570
571   SMESH_Actor* FindActorByEntry(const char* theEntry){
572     return FindActorByEntry(GetActiveWindow(),theEntry);
573   }
574
575
576   SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
577     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
578     if( !app )
579       return NULL;
580
581     if(!CORBA::is_nil(theObject)){
582       _PTR(Study) aStudy = GetActiveStudyDocument();
583       CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
584       _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
585       if(aSObject){
586         CORBA::String_var anEntry = aSObject->GetID().c_str();
587         return FindActorByEntry(anEntry.in());
588       }
589     }
590     return NULL;
591   }
592
593
594   SMESH_Actor* CreateActor(_PTR(Study) theStudy,
595                            const char* theEntry,
596                            int theIsClear)
597   {
598     SMESH_Actor *anActor = NULL;
599     CORBA::Long anId = theStudy->StudyId();
600     if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
601       _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
602       if(aSObj){
603         _PTR(GenericAttribute) anAttr;
604         if(aSObj->FindAttribute(anAttr,"AttributeName")){
605           _PTR(AttributeName) aName = anAttr;
606           std::string aNameVal = aName->Value();
607           anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
608         }
609
610         SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
611         if(!CORBA::is_nil(aGroup) && anActor)
612         {
613           QColor c;
614           int deltaF, deltaV;
615           SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100"  );
616           SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100"  );
617           SMESH::GetColor( "SMESH", "default_grp_color", c );
618           SALOMEDS::Color aColor = aGroup->GetColor();
619           if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
620           {
621             aColor.R = c.redF();
622             aColor.G = c.greenF();
623             aColor.B = c.blueF();
624             aGroup->SetColor( aColor );
625           }
626           if( aGroup->GetType() == SMESH::NODE )
627             anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
628           else if( aGroup->GetType() == SMESH::EDGE )
629             anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
630           else if( aGroup->GetType() == SMESH::ELEM0D )
631             anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
632           else if( aGroup->GetType() == SMESH::BALL )
633             anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
634           else if( aGroup->GetType() == SMESH::VOLUME )
635             anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
636           else
637             anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
638         }
639       }
640     }
641     MESSAGE("CreateActor " << anActor);
642     if( anActor )
643       if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
644         aSMESHGUI->addActorAsObserver( anActor );
645     return anActor;
646   }
647
648
649   void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
650     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
651       try {
652 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
653         OCC_CATCH_SIGNALS;
654 #endif
655         MESSAGE("DisplayActor " << theActor);
656         vtkWnd->AddActor(theActor);
657         vtkWnd->Repaint();
658       }
659       catch (...) {
660 #ifdef _DEBUG_
661         MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
662 #endif
663         OnVisuException();
664       }
665     }
666   }
667
668
669   void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
670     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
671         MESSAGE("RemoveActor " << theActor);
672       vtkWnd->RemoveActor(theActor);
673       if(theActor->hasIO()){
674         Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
675         if(anIO->hasEntry()){
676           std::string anEntry = anIO->getEntry();
677           SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
678           int aStudyId = aStudy->id();
679           TVisualObjCont::key_type aKey(aStudyId,anEntry);
680           VISUAL_OBJ_CONT.erase(aKey);
681         }
682       }
683       theActor->Delete();
684       vtkWnd->Repaint();
685     }
686   }
687
688   //================================================================================
689   /*!
690    * \brief Return true if there are no SMESH actors in a view
691    */
692   //================================================================================
693
694   bool noSmeshActors(SUIT_ViewWindow *theWnd)
695   {
696     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
697       vtkRenderer *aRenderer = aViewWindow->getRenderer();
698       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
699       vtkActorCollection *aCollection = aCopy.GetActors();
700       aCollection->InitTraversal();
701       while(vtkActor *anAct = aCollection->GetNextActor())
702         if(dynamic_cast<SMESH_Actor*>(anAct))
703           return false;
704     }
705     return true;
706   }
707
708   bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
709   {
710         //MESSAGE("UpdateView");
711     bool OK = false;
712     SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
713     if (!aViewWnd)
714       return OK;
715
716     SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
717     if (!vtkWnd)
718       return OK;
719
720     SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
721     
722     if (!aStudy)
723       return OK;
724
725     {
726       OK = true;
727       vtkRenderer *aRenderer = aViewWnd->getRenderer();
728       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
729       vtkActorCollection *aCollection = aCopy.GetActors();
730       aCollection->InitTraversal();
731
732       switch (theAction) {
733       case eDisplayAll: {
734         while (vtkActor *anAct = aCollection->GetNextActor()) {
735           if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
736                 MESSAGE("--- display " << anActor);
737             anActor->SetVisibility(true);
738
739             if(anActor->hasIO()){
740               Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
741               if(anIO->hasEntry()){
742                 aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
743               }
744             }
745           }
746         }
747         break;
748       }
749       case eDisplayOnly:
750       case eEraseAll: {
751         //MESSAGE("---case eDisplayOnly");
752         while (vtkActor *anAct = aCollection->GetNextActor()) {
753           if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
754                 //MESSAGE("--- erase " << anActor);
755             anActor->SetVisibility(false);
756           }
757         }
758         aStudy->setVisibilityStateForAll(Qtx::HiddenState);
759       }
760       default: {
761         if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
762           switch (theAction) {
763             case eDisplay:
764             case eDisplayOnly:
765                 //MESSAGE("--- display " << anActor);
766               anActor->Update();
767               anActor->SetVisibility(true);
768               if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
769               aStudy->setVisibilityState(theEntry, Qtx::ShownState);
770               break;
771             case eErase:
772                 //MESSAGE("--- erase " << anActor);
773               anActor->SetVisibility(false);
774               aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
775               break;
776           }
777         } else {
778           switch (theAction) {
779           case eDisplay:
780           case eDisplayOnly:
781             {
782                 //MESSAGE("---");
783               SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
784               _PTR(Study) aDocument = aStudy->studyDS();
785               // Pass non-visual objects (hypotheses, etc.), return true in this case
786               CORBA::Long anId = aDocument->StudyId();
787               TVisualObjPtr aVisualObj;
788               if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
789               {
790                 if ((anActor = CreateActor(aDocument,theEntry,true))) {
791                   bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
792                   DisplayActor(theWnd,anActor);
793                   aStudy->setVisibilityState(theEntry, Qtx::ShownState);
794                   // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
795                   if (needFitAll) FitAll();
796                 } else {
797                   OK = false;
798                 }
799               }
800               break;
801             }
802           }
803         }
804       }
805       }
806     }
807     return OK;
808   }
809
810
811   bool UpdateView(EDisplaing theAction, const char* theEntry){
812         //MESSAGE("UpdateView");
813     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
814     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
815     SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
816     return UpdateView(aWnd,theAction,theEntry);
817   }
818
819   void UpdateView(){
820     if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
821       LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
822       SALOME_ListIO selected; mgr->selectedObjects( selected );
823
824       if( selected.Extent() == 0){
825         vtkRenderer* aRenderer = aWnd->getRenderer();
826         VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
827         vtkActorCollection *aCollection = aCopy.GetActors();
828         aCollection->InitTraversal();
829         while(vtkActor *anAct = aCollection->GetNextActor()){
830           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
831             if(anActor->hasIO())
832               if (!Update(anActor->getIO(),anActor->GetVisibility()))
833                 break; // avoid multiple warinings if visu failed
834           }
835         }
836       }else{
837         SALOME_ListIteratorOfListIO anIter( selected );
838         for( ; anIter.More(); anIter.Next()){
839           Handle(SALOME_InteractiveObject) anIO = anIter.Value();
840           if ( !Update(anIO,true) )
841             break; // avoid multiple warinings if visu failed
842         }
843       }
844       RepaintCurrentView();
845     }
846   }
847
848
849   bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
850   {
851         MESSAGE("Update");
852     _PTR(Study) aStudy = GetActiveStudyDocument();
853     CORBA::Long anId = aStudy->StudyId();
854     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
855       if ( theDisplay )
856         UpdateView(SMESH::eDisplay,theIO->getEntry());
857       return true;
858     }
859     return false;
860   }
861
862   bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
863   {
864         MESSAGE("UpdateNulData");
865     _PTR(Study) aStudy = GetActiveStudyDocument();
866     CORBA::Long anId = aStudy->StudyId();
867     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
868       if ( theDisplay )
869         UpdateView(SMESH::eDisplay,theIO->getEntry());
870       return true;
871     }
872     return false;
873   }
874
875   void UpdateSelectionProp( SMESHGUI* theModule ) {
876     if( !theModule )
877       return;
878
879     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
880     if( !app )
881     {
882       MESSAGE( "UpdateSelectionProp: Application is null" );
883       return;
884     }
885
886     SUIT_ViewManager* vm = app->activeViewManager();
887     if( !vm )
888     {
889       MESSAGE( "UpdateSelectionProp: View manager is null" );
890       return;
891     }
892
893     QVector<SUIT_ViewWindow*> views = vm->getViews();
894
895     SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
896     if( !mgr )
897     {
898       MESSAGE( "UpdateSelectionProp: Resource manager is null" );
899       return;
900     }
901
902     QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
903            aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
904            aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
905
906     int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
907     int aBallSize   = mgr->integerValue("SMESH", "ball_elem_size", 5);
908     int aLineWidth  = mgr->integerValue("SMESH", "element_width", 1);
909     int maxSize = aElem0DSize;
910     if (aElem0DSize > maxSize) maxSize = aElem0DSize;
911     if (aLineWidth > maxSize) maxSize = aLineWidth;
912     if (aBallSize > maxSize) maxSize = aBallSize;
913
914     double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
915            SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
916            SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
917
918     for ( int i=0, n=views.count(); i<n; i++ ){
919       // update VTK viewer properties
920       if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
921         // mesh element selection
922         aVtkView->SetSelectionProp(aSelColor.red()/255.,
923                                    aSelColor.green()/255.,
924                                    aSelColor.blue()/255.);
925         // tolerances
926         aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
927
928         // pre-selection
929         aVtkView->SetPreselectionProp(aPreColor.red()/255.,
930                                       aPreColor.green()/255.,
931                                       aPreColor.blue()/255.);
932         // update actors
933         vtkRenderer* aRenderer = aVtkView->getRenderer();
934         VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
935         vtkActorCollection *aCollection = aCopy.GetActors();
936         aCollection->InitTraversal();
937         while(vtkActor *anAct = aCollection->GetNextActor()){
938           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
939             anActor->SetHighlightColor(aHiColor.red()/255.,
940                                        aHiColor.green()/255.,
941                                        aHiColor.blue()/255.);
942             anActor->SetPreHighlightColor(aPreColor.red()/255.,
943                                           aPreColor.green()/255.,
944                                           aPreColor.blue()/255.);
945           }
946         }
947       }
948     }
949   }
950
951
952   //----------------------------------------------------------------------------
953   SVTK_Selector*
954   GetSelector(SUIT_ViewWindow *theWindow)
955   {
956     if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
957       return aWnd->GetSelector();
958
959     return NULL;
960   }
961
962   void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
963                  SVTK_Selector* theSelector)
964   {
965     if (theSelector)
966       theSelector->SetFilter(theFilter);
967   }
968
969   Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
970   {
971     return theSelector->GetFilter(theId);
972   }
973
974   bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
975   {
976     return theSelector->IsFilterPresent(theId);
977   }
978
979   void RemoveFilter(int theId, SVTK_Selector* theSelector)
980   {
981     theSelector->RemoveFilter(theId);
982   }
983
984   void RemoveFilters(SVTK_Selector* theSelector)
985   {
986     for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
987       theSelector->RemoveFilter( id );
988   }
989
990   bool IsValid(SALOME_Actor* theActor, int theCellId,
991                SVTK_Selector* theSelector)
992   {
993     return theSelector->IsValid(theActor,theCellId);
994   }
995
996
997   //----------------------------------------------------------------------------
998   void SetPointRepresentation(bool theIsVisible){
999     if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
1000       vtkRenderer *aRenderer = aViewWindow->getRenderer();
1001       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
1002       vtkActorCollection *aCollection = aCopy.GetActors();
1003       aCollection->InitTraversal();
1004       while(vtkActor *anAct = aCollection->GetNextActor()){
1005         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
1006           if(anActor->GetVisibility()){
1007             anActor->SetPointRepresentation(theIsVisible);
1008           }
1009         }
1010       }
1011       RepaintCurrentView();
1012     }
1013   }
1014
1015
1016   void SetPickable(SMESH_Actor* theActor){
1017     if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
1018       int anIsAllPickable = (theActor == NULL);
1019       vtkRenderer *aRenderer = aWnd->getRenderer();
1020       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
1021       vtkActorCollection *aCollection = aCopy.GetActors();
1022       aCollection->InitTraversal();
1023       while(vtkActor *anAct = aCollection->GetNextActor()){
1024         if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
1025           if(anActor->GetVisibility()){
1026             anActor->SetPickable(anIsAllPickable);
1027           }
1028         }
1029       }
1030       if(theActor)
1031         theActor->SetPickable(!anIsAllPickable);
1032       RepaintCurrentView();
1033     }
1034   }
1035
1036
1037   //----------------------------------------------------------------------------
1038   int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
1039                              const Handle(SALOME_InteractiveObject)& theIO,
1040                              QString& theName)
1041   {
1042     theName = "";
1043     TColStd_IndexedMapOfInteger aMapIndex;
1044     theSelector->GetIndex(theIO,aMapIndex);
1045
1046     for(int i = 1; i <= aMapIndex.Extent(); i++)
1047       theName += QString(" %1").arg(aMapIndex(i));
1048
1049     return aMapIndex.Extent();
1050   }
1051
1052   int GetNameOfSelectedElements(SVTK_Selector* theSelector,
1053                                 const Handle(SALOME_InteractiveObject)& theIO,
1054                                 QString& theName)
1055   {
1056     theName = "";
1057     TColStd_IndexedMapOfInteger aMapIndex;
1058     theSelector->GetIndex(theIO,aMapIndex);
1059
1060     typedef std::set<int> TIdContainer;
1061     TIdContainer anIdContainer;
1062     for( int i = 1; i <= aMapIndex.Extent(); i++)
1063       anIdContainer.insert(aMapIndex(i));
1064
1065     TIdContainer::const_iterator anIter = anIdContainer.begin();
1066     for( ; anIter != anIdContainer.end(); anIter++)
1067       theName += QString(" %1").arg(*anIter);
1068
1069     return aMapIndex.Extent();
1070   }
1071
1072
1073   int GetEdgeNodes(SVTK_Selector* theSelector,
1074                    const TVisualObjPtr& theVisualObject,
1075                    int& theId1,
1076                    int& theId2)
1077   {
1078     const SALOME_ListIO& selected = theSelector->StoredIObjects();
1079
1080     if ( selected.Extent() != 1 )
1081       return -1;
1082
1083     Handle(SALOME_InteractiveObject) anIO = selected.First();
1084     if ( anIO.IsNull() || !anIO->hasEntry() )
1085       return -1;
1086
1087     TColStd_IndexedMapOfInteger aMapIndex;
1088     theSelector->GetIndex( anIO, aMapIndex );
1089     if ( aMapIndex.Extent() != 2 )
1090       return -1;
1091
1092     int anObjId = -1, anEdgeNum = -1;
1093     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1094       int aVal = aMapIndex( i );
1095       if ( aVal > 0 )
1096         anObjId = aVal;
1097       else
1098         anEdgeNum = abs( aVal ) - 1;
1099     }
1100
1101     if ( anObjId == -1 || anEdgeNum == -1 )
1102       return -1;
1103
1104     return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1105   }
1106
1107   //----------------------------------------------------------------------------
1108   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
1109                              const Handle(SALOME_InteractiveObject)& theIO,
1110                              QString& theName)
1111   {
1112     theName = "";
1113     if(theIO->hasEntry()){
1114       if(FindActorByEntry(theIO->getEntry())){
1115         TColStd_IndexedMapOfInteger aMapIndex;
1116         theMgr->GetIndexes(theIO,aMapIndex);
1117         for(int i = 1; i <= aMapIndex.Extent(); i++){
1118           theName += QString(" %1").arg(aMapIndex(i));
1119         }
1120         return aMapIndex.Extent();
1121       }
1122     }
1123     return -1;
1124   }
1125
1126   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
1127     theName = "";
1128     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1129     if(selected.Extent() == 1){
1130       Handle(SALOME_InteractiveObject) anIO = selected.First();
1131       return GetNameOfSelectedNodes(theMgr,anIO,theName);
1132     }
1133     return -1;
1134   }
1135
1136
1137   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
1138                                 const Handle(SALOME_InteractiveObject)& theIO,
1139                                 QString& theName)
1140   {
1141     theName = "";
1142     if(theIO->hasEntry()){
1143       if(FindActorByEntry(theIO->getEntry())){
1144         TColStd_IndexedMapOfInteger aMapIndex;
1145         theMgr->GetIndexes(theIO,aMapIndex);
1146         typedef std::set<int> TIdContainer;
1147         TIdContainer anIdContainer;
1148         for( int i = 1; i <= aMapIndex.Extent(); i++)
1149           anIdContainer.insert(aMapIndex(i));
1150         TIdContainer::const_iterator anIter = anIdContainer.begin();
1151         for( ; anIter != anIdContainer.end(); anIter++){
1152           theName += QString(" %1").arg(*anIter);
1153         }
1154         return aMapIndex.Extent();
1155       }
1156     }
1157     return -1;
1158   }
1159
1160
1161   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
1162   {
1163     theName = "";
1164     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1165
1166     if( selected.Extent() == 1){
1167       Handle(SALOME_InteractiveObject) anIO = selected.First();
1168       return GetNameOfSelectedElements(theMgr,anIO,theName);
1169     }
1170     return -1;
1171   }
1172
1173   int GetSelected(LightApp_SelectionMgr*       theMgr,
1174                   TColStd_IndexedMapOfInteger& theMap,
1175                   const bool                   theIsElement)
1176   {
1177     theMap.Clear();
1178     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1179
1180     if ( selected.Extent() == 1 )
1181     {
1182       Handle(SALOME_InteractiveObject) anIO = selected.First();
1183       if ( anIO->hasEntry() ) {
1184         theMgr->GetIndexes( anIO, theMap );
1185       }
1186     }
1187     return theMap.Extent();
1188   }
1189
1190
1191   int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
1192   {
1193     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1194
1195     if ( selected.Extent() != 1 )
1196       return -1;
1197
1198     Handle(SALOME_InteractiveObject) anIO = selected.First();
1199     if ( anIO.IsNull() || !anIO->hasEntry() )
1200       return -1;
1201
1202     SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
1203     if ( anActor == 0 )
1204       return -1;
1205
1206     TColStd_IndexedMapOfInteger aMapIndex;
1207     theMgr->GetIndexes( anIO, aMapIndex );
1208     if ( aMapIndex.Extent() != 2 )
1209       return -1;
1210
1211     int anObjId = -1, anEdgeNum = -1;
1212     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1213       int aVal = aMapIndex( i );
1214       if ( aVal > 0 )
1215         anObjId = aVal;
1216       else
1217         anEdgeNum = abs( aVal );
1218     }
1219
1220     if ( anObjId == -1 || anEdgeNum == -1 )
1221       return -1;
1222
1223     return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1224   }
1225
1226   void SetControlsPrecision( const long theVal )
1227   {
1228     if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
1229     {
1230       vtkRenderer *aRenderer = aWnd->getRenderer();
1231       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
1232       vtkActorCollection *aCollection = aCopy.GetActors();
1233       aCollection->InitTraversal();
1234
1235       while ( vtkActor *anAct = aCollection->GetNextActor())
1236       {
1237         if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
1238         {
1239           anActor->SetControlsPrecision( theVal );
1240           anActor->SetControlMode( anActor->GetControlMode() );
1241         }
1242       }
1243
1244     }
1245   }
1246
1247   //----------------------------------------------------------------------------
1248   // internal function
1249   void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
1250                            vtkFloatingPointType theDirection[3],
1251                            vtkFloatingPointType theMinPnt[3],
1252                            vtkFloatingPointType& theMaxBoundPrj,
1253                            vtkFloatingPointType& theMinBoundPrj )
1254   {
1255     //Enlarge bounds in order to avoid conflicts of precision
1256     for(int i = 0; i < 6; i += 2){
1257       static double EPS = 1.0E-3;
1258       vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
1259       theBounds[i] -= aDelta;
1260       theBounds[i+1] += aDelta;
1261     }
1262
1263     vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
1264                                                 {theBounds[1],theBounds[2],theBounds[4]},
1265                                                 {theBounds[0],theBounds[3],theBounds[4]},
1266                                                 {theBounds[1],theBounds[3],theBounds[4]},
1267                                                 {theBounds[0],theBounds[2],theBounds[5]},
1268                                                 {theBounds[1],theBounds[2],theBounds[5]}, 
1269                                                 {theBounds[0],theBounds[3],theBounds[5]}, 
1270                                                 {theBounds[1],theBounds[3],theBounds[5]}};
1271
1272     int aMaxId = 0;
1273     theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
1274     theMinBoundPrj = theMaxBoundPrj;
1275     for(int i = 1; i < 8; i++){
1276       vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
1277       if(theMaxBoundPrj < aTmp){
1278         theMaxBoundPrj = aTmp;
1279         aMaxId = i;
1280       }
1281       if(theMinBoundPrj > aTmp){
1282         theMinBoundPrj = aTmp;
1283       }
1284     }
1285     vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
1286     theMinPnt[0] = aMinPnt[0];
1287     theMinPnt[1] = aMinPnt[1];
1288     theMinPnt[2] = aMinPnt[2];
1289   }
1290
1291   // internal function
1292   void DistanceToPosition( vtkFloatingPointType theBounds[6],
1293                            vtkFloatingPointType theDirection[3],
1294                            vtkFloatingPointType theDist,
1295                            vtkFloatingPointType thePos[3] )
1296   {
1297     vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
1298     ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
1299     vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
1300     thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
1301     thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
1302     thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
1303   }
1304
1305   // internal function (currently unused, left just in case)
1306   void PositionToDistance( vtkFloatingPointType theBounds[6],
1307                            vtkFloatingPointType theDirection[3],
1308                            vtkFloatingPointType thePos[3],
1309                            vtkFloatingPointType& theDist )
1310   {
1311     vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
1312     ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
1313     vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
1314     theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
1315   }
1316
1317   bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
1318                                        vtkFloatingPointType theNormal[3],
1319                                        vtkFloatingPointType theDist,
1320                                        vtkFloatingPointType theBounds[6],
1321                                        vtkFloatingPointType theOrigin[3] )
1322   {
1323     bool anIsOk = false;
1324     theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
1325     theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
1326     std::list<vtkActor*>::iterator anIter = theActorList.begin();
1327     for( ; anIter != theActorList.end(); anIter++ ) {
1328       if( vtkActor* aVTKActor = *anIter ) {
1329         if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
1330           vtkFloatingPointType aBounds[6];
1331           anActor->GetUnstructuredGrid()->GetBounds( aBounds );
1332           theBounds[0] = std::min( theBounds[0], aBounds[0] );
1333           theBounds[1] = std::max( theBounds[1], aBounds[1] );
1334           theBounds[2] = std::min( theBounds[2], aBounds[2] );
1335           theBounds[3] = std::max( theBounds[3], aBounds[3] );
1336           theBounds[4] = std::min( theBounds[4], aBounds[4] );
1337           theBounds[5] = std::max( theBounds[5], aBounds[5] );
1338           anIsOk = true;
1339         }
1340       }
1341     }
1342
1343     if( !anIsOk )
1344       return false;
1345     
1346     DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
1347     return true;
1348   }
1349
1350 #ifndef DISABLE_PLOT2DVIEWER
1351   //================================================================================
1352   /*!
1353    * \brief Find all SMESH_Actor's in the View Window.
1354    * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
1355    */
1356   //================================================================================
1357
1358   void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
1359     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
1360       vtkRenderer *aRenderer = aViewWindow->getRenderer();
1361       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
1362       vtkActorCollection *aCollection = aCopy.GetActors();
1363       aCollection->InitTraversal();
1364       while(vtkActor *anAct = aCollection->GetNextActor()){
1365         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
1366           if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
1367             ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
1368           }
1369         }
1370       }
1371     }
1372   }
1373   
1374 #endif
1375
1376 } // end of namespace SMESH