1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_RevolutionDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_RevolutionDlg.h"
32 #include "SMESHGUI_SpinBox.h"
33 #include "SMESHGUI_Utils.h"
34 #include "SMESHGUI_VTKUtils.h"
35 #include "SMESHGUI_MeshUtils.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_LogicalFilter.hxx"
41 #include "SMDS_Mesh.hxx"
43 #include "SUIT_ResourceMgr.h"
45 #include "SVTK_ViewModel.h"
46 #include "SVTK_ViewWindow.h"
47 #include "SVTK_Selector.h"
48 #include "SVTK_Selection.h"
49 #include "SALOME_ListIO.hxx"
51 #include "utilities.h"
54 #include <TColStd_MapOfInteger.hxx>
55 #include <TColStd_IndexedMapOfInteger.hxx>
58 #include <qapplication.h>
59 #include <qbuttongroup.h>
60 #include <qgroupbox.h>
62 #include <qlineedit.h>
63 #include <qpushbutton.h>
64 #include <qradiobutton.h>
65 #include <qcheckbox.h>
68 #include <qvalidator.h>
72 #include "SALOMEconfig.h"
73 #include CORBA_SERVER_HEADER(SMESH_Group)
77 //=================================================================================
78 // class : SMESHGUI_RevolutionDlg()
80 //=================================================================================
81 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
82 bool modal, WFlags fl)
83 : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
84 WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
85 mySMESHGUI( theModule ),
86 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
87 myViewWindow( SMESH::GetViewWindow( theModule ) ),
88 mySelector( myViewWindow->GetSelector() )
90 QPixmap image0 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
91 QPixmap image1 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
92 QPixmap image2 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT")));
95 setName("SMESHGUI_RevolutionDlg");
97 setCaption(tr("REVOLUTION_AROUND_AXIS"));
98 setSizeGripEnabled(TRUE);
99 SMESHGUI_RevolutionDlgLayout = new QGridLayout(this);
100 SMESHGUI_RevolutionDlgLayout->setSpacing(6);
101 SMESHGUI_RevolutionDlgLayout->setMargin(11);
103 /***************************************************************/
104 GroupConstructors = new QButtonGroup(this, "GroupConstructors");
105 GroupConstructors->setTitle(tr("SMESH_REVOLUTION" ));
106 GroupConstructors->setExclusive(TRUE);
107 GroupConstructors->setColumnLayout(0, Qt::Vertical);
108 GroupConstructors->layout()->setSpacing(0);
109 GroupConstructors->layout()->setMargin(0);
110 GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
111 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
112 GroupConstructorsLayout->setSpacing(6);
113 GroupConstructorsLayout->setMargin(11);
114 RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
115 RadioButton1->setText(tr("" ));
116 RadioButton1->setPixmap(image0);
117 GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
118 RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
119 RadioButton2->setText(tr("" ));
120 RadioButton2->setPixmap(image1);
121 GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
122 SMESHGUI_RevolutionDlgLayout->addWidget(GroupConstructors, 0, 0);
124 /***************************************************************/
125 GroupButtons = new QGroupBox(this, "GroupButtons");
126 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
127 GroupButtons->setTitle(tr("" ));
128 GroupButtons->setColumnLayout(0, Qt::Vertical);
129 GroupButtons->layout()->setSpacing(0);
130 GroupButtons->layout()->setMargin(0);
131 GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
132 GroupButtonsLayout->setAlignment(Qt::AlignTop);
133 GroupButtonsLayout->setSpacing(6);
134 GroupButtonsLayout->setMargin(11);
135 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
136 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
137 buttonCancel->setAutoDefault(TRUE);
138 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
139 buttonApply = new QPushButton(GroupButtons, "buttonApply");
140 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
141 buttonApply->setAutoDefault(TRUE);
142 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
143 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
144 GroupButtonsLayout->addItem(spacer_9, 0, 2);
145 buttonOk = new QPushButton(GroupButtons, "buttonOk");
146 buttonOk->setText(tr("SMESH_BUT_OK" ));
147 buttonOk->setAutoDefault(TRUE);
148 buttonOk->setDefault(TRUE);
149 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
150 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons, 2, 0);
152 /***************************************************************/
153 GroupArguments = new QGroupBox(this, "GroupArguments");
154 GroupArguments->setTitle(tr("REVOLUTION_1D"));
155 GroupArguments->setColumnLayout(0, Qt::Vertical);
156 GroupArguments->layout()->setSpacing(0);
157 GroupArguments->layout()->setMargin(0);
158 GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
159 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
160 GroupArgumentsLayout->setSpacing(6);
161 GroupArgumentsLayout->setMargin(11);
163 // Controls for elements selection
164 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
165 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
166 TextLabelElements->setFixedWidth(74);
167 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
169 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
170 SelectElementsButton->setText(tr("" ));
171 SelectElementsButton->setPixmap(image2);
172 SelectElementsButton->setToggleButton(FALSE);
173 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
175 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
176 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
177 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
179 // Control for the whole mesh selection
180 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
181 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
182 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 3);
184 // Controls for axis defining
185 GroupAxis = new QGroupBox(GroupArguments, "GroupAxis");
186 GroupAxis->setTitle(tr("SMESH_AXIS"));
187 GroupAxis->setColumnLayout(0, Qt::Vertical);
188 GroupAxis->layout()->setSpacing(0);
189 GroupAxis->layout()->setMargin(0);
190 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis->layout());
191 GroupAxisLayout->setAlignment(Qt::AlignTop);
192 GroupAxisLayout->setSpacing(6);
193 GroupAxisLayout->setMargin(11);
195 TextLabelPoint = new QLabel(GroupAxis, "TextLabelPoint");
196 TextLabelPoint->setText(tr("SMESH_POINT"));
197 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
199 SelectPointButton = new QPushButton(GroupAxis, "SelectPointButton");
200 SelectPointButton->setPixmap(image2);
201 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
203 TextLabelX = new QLabel(GroupAxis, "TextLabelX");
204 TextLabelX->setText(tr("SMESH_X"));
205 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
207 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_X");
208 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
210 TextLabelY = new QLabel(GroupAxis, "TextLabelY");
211 TextLabelY->setText(tr("SMESH_Y"));
212 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
214 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Y");
215 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
217 TextLabelZ = new QLabel(GroupAxis, "TextLabelZ");
218 TextLabelZ->setText(tr("SMESH_Z"));
219 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
221 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Z");
222 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
224 TextLabelVector = new QLabel(GroupAxis, "TextLabelVector");
225 TextLabelVector->setText(tr("SMESH_VECTOR"));
226 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
228 SelectVectorButton = new QPushButton(GroupAxis, "SelectVectorButton");
229 SelectVectorButton->setPixmap(image2);
230 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
232 TextLabelDX = new QLabel(GroupAxis, "TextLabelDX");
233 TextLabelDX->setText(tr("SMESH_DX"));
234 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
236 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DX");
237 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
239 TextLabelDY = new QLabel(GroupAxis, "TextLabelDY");
240 TextLabelDY->setText(tr("SMESH_DY"));
241 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
243 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DY");
244 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
246 TextLabelDZ = new QLabel(GroupAxis, "TextLabelDZ");
247 TextLabelDZ->setText(tr("SMESH_DZ"));
248 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
250 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DZ");
251 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
253 GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
255 // Controls for angle defining
256 TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle");
257 TextLabelAngle->setText(tr("SMESH_ANGLE" ));
258 GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1);
260 SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle");
261 GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
263 // Controls for nb. steps defining
264 TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
265 TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
266 GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1);
268 SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
269 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
271 // Controls for tolerance defining
272 TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
273 TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
274 GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1);
276 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
277 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
279 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
281 /* Initialisations */
282 SpinBox_X->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
283 SpinBox_Y->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
284 SpinBox_Z->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
285 SpinBox_DX->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
286 SpinBox_DY->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
287 SpinBox_DZ->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
289 SpinBox_Angle->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
291 QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
292 SpinBox_NbSteps->setValidator(anIntValidator);
293 SpinBox_NbSteps->setRange(1, 999999);
295 SpinBox_Tolerance->RangeStepAndValidator(0.0, +999999.999, 0.1, 6);
297 GroupArguments->show();
298 RadioButton1->setChecked(TRUE);
300 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
302 // Costruction of the logical filter
303 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
304 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
306 QPtrList<SUIT_SelectionFilter> aListOfFilters;
307 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
308 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
310 myMeshOrSubMeshOrGroupFilter =
311 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
315 /* signals and slots connections */
316 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
317 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
318 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
319 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
321 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
322 connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
323 connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
325 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
326 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
327 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
329 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
330 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
331 /* to close dialog if study change */
332 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
333 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
334 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
336 /* Move widget on the botton right corner of main widget */
338 mySMESHGUI->DefineDlgPosition(this, x, y);
340 this->show(); /* displays Dialog */
342 ConstructorsClicked(0);
346 //=================================================================================
347 // function : ~SMESHGUI_RevolutionDlg()
348 // purpose : Destroys the object and frees any allocated resources
349 //=================================================================================
350 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
352 // no need to delete child widgets, Qt does it all for us
355 //=================================================================================
358 //=================================================================================
359 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
363 myEditCurrentArgument = 0;
364 LineEditElements->clear();
369 myMesh = SMESH::SMESH_Mesh::_nil();
372 SpinBox_X->SetValue(0.0);
373 SpinBox_Y->SetValue(0.0);
374 SpinBox_Z->SetValue(0.0);
375 SpinBox_DX->SetValue(0.0);
376 SpinBox_DY->SetValue(0.0);
377 SpinBox_DZ->SetValue(0.0);
379 SpinBox_Angle->SetValue(45);
380 SpinBox_NbSteps->setValue(1);
381 SpinBox_Tolerance->SetValue(1e-05);
383 CheckBoxMesh->setChecked(false);
388 //=================================================================================
389 // function : ConstructorsClicked()
390 // purpose : Radio button management
391 //=================================================================================
392 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
394 disconnect(mySelectionMgr, 0, this, 0);
396 Selection_Mode aSelMode = ActorSelection;
398 switch (constructorId) {
401 GroupArguments->setTitle(tr("REVOLUTION_1D"));
402 aSelMode = EdgeSelection;
407 GroupArguments->setTitle(tr("REVOLUTION_2D"));
408 aSelMode = FaceSelection;
413 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
414 SMESH::SetPointRepresentation(false);
417 if (!CheckBoxMesh->isChecked())
418 myViewWindow->SetSelectionMode(aSelMode);
420 myEditCurrentArgument = (QWidget*)LineEditElements;
421 LineEditElements->setFocus();
423 if (CheckBoxMesh->isChecked())
426 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
429 //=================================================================================
430 // function : ClickOnApply()
432 //=================================================================================
433 void SMESHGUI_RevolutionDlg::ClickOnApply()
435 if (mySMESHGUI->isActiveStudyLocked())
438 if (myNbOkElements && IsAxisOk()) {
439 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
441 SMESH::long_array_var anElementsId = new SMESH::long_array;
443 anElementsId->length(aListElementsId.count());
444 for (int i = 0; i < aListElementsId.count(); i++)
445 anElementsId[i] = aListElementsId[i].toInt();
447 SMESH::AxisStruct anAxis;
449 anAxis.x = SpinBox_X->GetValue();
450 anAxis.y = SpinBox_Y->GetValue();
451 anAxis.z = SpinBox_Z->GetValue();;
452 anAxis.vx = SpinBox_DX->GetValue();
453 anAxis.vy = SpinBox_DY->GetValue();
454 anAxis.vz = SpinBox_DZ->GetValue();
456 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
457 long aNbSteps = (long)SpinBox_NbSteps->value();
458 double aTolerance = SpinBox_Tolerance->GetValue();
461 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
462 QApplication::setOverrideCursor(Qt::waitCursor);
463 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
464 QApplication::restoreOverrideCursor();
468 mySelectionMgr->clearSelected();
471 ConstructorsClicked(GetConstructorId());
475 //=================================================================================
476 // function : ClickOnOk()
478 //=================================================================================
479 void SMESHGUI_RevolutionDlg::ClickOnOk()
485 //=================================================================================
486 // function : ClickOnCancel()
488 //=================================================================================
489 void SMESHGUI_RevolutionDlg::ClickOnCancel()
491 disconnect(mySelectionMgr, 0, this, 0);
492 mySelectionMgr->clearFilters();
493 mySelectionMgr->clearSelected();
494 SMESH::SetPointRepresentation(false);
495 myViewWindow->SetSelectionMode(ActorSelection);
496 mySMESHGUI->ResetState();
500 //=======================================================================
501 // function : onTextChange()
503 //=======================================================================
504 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
506 QLineEdit* send = (QLineEdit*)sender();
511 if (send == LineEditElements)
514 buttonOk->setEnabled(false);
515 buttonApply->setEnabled(false);
517 // hilight entered elements
518 SMDS_Mesh* aMesh = 0;
520 aMesh = myActor->GetObject()->GetMesh();
523 if (send == LineEditElements) {
524 //mySelectionMgr->clearSelected();
525 //mySelectionMgr->AddIObject(myActor->getIO());
527 aList.Append(myActor->getIO());
528 mySelectionMgr->setSelectedObjects(aList, false);
530 TColStd_IndexedMapOfInteger selectedIndices;
531 TColStd_MapOfInteger newIndices;
532 mySelector->GetIndex(myActor->getIO(), selectedIndices);
534 QStringList aListId = QStringList::split(" ", theNewText, false);
535 for (int i = 0; i < aListId.count(); i++) {
536 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
538 //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
539 if (selectedIndices.Add(e->GetID())) {
540 //mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
541 newIndices.Add(e->GetID());
547 if (newIndices.Extent() > 0)
549 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
550 myViewWindow->highlight( myActor->getIO(), true, true );
553 myElementsId = theNewText;
557 if (myNbOkElements && IsAxisOk()) {
558 buttonOk->setEnabled(true);
559 buttonApply->setEnabled(true);
565 //=================================================================================
566 // function : SelectionIntoArgument()
567 // purpose : Called when selection as changed or other case
568 //=================================================================================
569 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
575 QString aString = "";
578 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
579 LineEditElements->setText(aString);
581 buttonOk->setEnabled(false);
582 buttonApply->setEnabled(false);
586 if (!GroupButtons->isEnabled()) // inactive
590 const SALOME_ListIO& aList = mySelector->StoredIObjects();
592 int nbSel = aList.Extent();
596 Handle(SALOME_InteractiveObject) IO = aList.First();
597 myMesh = SMESH::GetMeshByIO(IO);
598 if (myMesh->_is_nil())
601 myActor = SMESH::FindActorByObject(myMesh);
603 myActor = SMESH::FindActorByEntry(IO->getEntry());
609 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
612 if (CheckBoxMesh->isChecked()) {
613 int aConstructorId = GetConstructorId();
615 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
617 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
619 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
623 if (aConstructorId == 0) {
624 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
626 while (anIter->more()) {
627 const SMDS_MeshEdge * edge = anIter->next();
629 myElementsId += QString(" %1").arg(edge->GetID());
633 } else if (aConstructorId == 1) {
634 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
635 while (anIter->more()) {
636 const SMDS_MeshFace * face = anIter->next();
638 myElementsId += QString(" %1").arg(face->GetID());
643 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
645 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
647 // get IDs from submesh
648 SMESH::long_array_var anElementsIds = new SMESH::long_array;
649 if (aConstructorId == 0)
650 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
651 else if (aConstructorId == 1)
652 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
654 for (int i = 0; i < anElementsIds->length(); i++)
655 myElementsId += QString(" %1").arg(anElementsIds[i]);
656 aNbUnits = anElementsIds->length();
659 SMESH::SMESH_GroupBase_var aGroup =
660 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
661 if (aGroup->_is_nil())
664 if ((aConstructorId == 0 && aGroup->GetType()!= SMESH::EDGE) ||
665 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
668 // get IDs from smesh group
669 SMESH::long_array_var anElementsIds = new SMESH::long_array;
670 anElementsIds = aGroup->GetListOfID();
671 for (int i = 0; i < anElementsIds->length(); i++) {
672 myElementsId += QString(" %1").arg(anElementsIds[i]);
674 aNbUnits = anElementsIds->length();
677 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
678 myElementsId = aString;
684 myNbOkElements = true;
686 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
690 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
694 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
702 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
703 SpinBox_X->SetValue(x);
704 SpinBox_Y->SetValue(y);
705 SpinBox_Z->SetValue(z);
706 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
707 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
708 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
709 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
714 if (myEditCurrentArgument == (QWidget*)LineEditElements)
715 LineEditElements->setText(aString);
719 if (myNbOkElements && IsAxisOk()) {
720 buttonOk->setEnabled(true);
721 buttonApply->setEnabled(true);
725 //=================================================================================
726 // function : SetEditCurrentArgument()
728 //=================================================================================
729 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
731 QPushButton* send = (QPushButton*)sender();
733 disconnect(mySelectionMgr, 0, this, 0);
734 mySelectionMgr->clearSelected();
735 mySelectionMgr->clearFilters();
737 if (send == SelectElementsButton) {
738 myEditCurrentArgument = (QWidget*)LineEditElements;
739 SMESH::SetPointRepresentation(false);
740 if (CheckBoxMesh->isChecked()) {
741 myViewWindow->SetSelectionMode(ActorSelection);
742 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
744 int aConstructorId = GetConstructorId();
745 if (aConstructorId == 0)
746 myViewWindow->SetSelectionMode(EdgeSelection);
747 else if (aConstructorId == 1)
748 myViewWindow->SetSelectionMode(FaceSelection);
750 } else if (send == SelectPointButton) {
751 myEditCurrentArgument = (QWidget*)SpinBox_X;
752 SMESH::SetPointRepresentation(true);
753 myViewWindow->SetSelectionMode(NodeSelection);
754 } else if (send == SelectVectorButton) {
755 myEditCurrentArgument = (QWidget*)SpinBox_DX;
756 SMESH::SetPointRepresentation(true);
757 myViewWindow->SetSelectionMode(NodeSelection);
761 myEditCurrentArgument->setFocus();
762 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
763 SelectionIntoArgument();
766 //=================================================================================
767 // function : DeactivateActiveDialog()
769 //=================================================================================
770 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
772 if (GroupConstructors->isEnabled()) {
773 GroupConstructors->setEnabled(false);
774 GroupArguments->setEnabled(false);
775 GroupButtons->setEnabled(false);
776 mySMESHGUI->ResetState();
777 mySMESHGUI->SetActiveDialogBox(0);
781 //=================================================================================
782 // function : ActivateThisDialog()
784 //=================================================================================
785 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
787 /* Emit a signal to deactivate the active dialog */
788 mySMESHGUI->EmitSignalDeactivateDialog();
789 GroupConstructors->setEnabled(true);
790 GroupArguments->setEnabled(true);
791 GroupButtons->setEnabled(true);
793 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
795 ConstructorsClicked(GetConstructorId());
796 SelectionIntoArgument();
799 //=================================================================================
800 // function : enterEvent()
802 //=================================================================================
803 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
805 if (!GroupConstructors->isEnabled())
806 ActivateThisDialog();
809 //=================================================================================
810 // function : closeEvent()
812 //=================================================================================
813 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
815 /* same than click on cancel button */
816 this->ClickOnCancel();
819 //=======================================================================
820 // function : hideEvent()
821 // purpose : caused by ESC key
822 //=======================================================================
823 void SMESHGUI_RevolutionDlg::hideEvent (QHideEvent*)
829 //=======================================================================
830 //function : onSelectMesh
832 //=======================================================================
833 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
836 TextLabelElements->setText(tr("SMESH_NAME"));
838 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
840 if (myEditCurrentArgument != LineEditElements) {
841 LineEditElements->clear();
845 mySelectionMgr->clearFilters();
846 SMESH::SetPointRepresentation(false);
849 myViewWindow->SetSelectionMode(ActorSelection);
850 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
851 LineEditElements->setReadOnly(true);
853 int aConstructorId = GetConstructorId();
854 if (aConstructorId == 0)
855 myViewWindow->SetSelectionMode(EdgeSelection);
856 else if (aConstructorId == 0)
857 myViewWindow->SetSelectionMode(FaceSelection);
859 LineEditElements->setReadOnly(false);
860 onTextChange(LineEditElements->text());
863 SelectionIntoArgument();
866 //=================================================================================
867 // function : GetConstructorId()
869 //=================================================================================
870 int SMESHGUI_RevolutionDlg::GetConstructorId()
872 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
873 return GroupConstructors->id(GroupConstructors->selected());
877 //=================================================================================
878 // function : IsAxisOk()
880 //=================================================================================
881 bool SMESHGUI_RevolutionDlg::IsAxisOk()
883 return (SpinBox_DX->GetValue() != 0 ||
884 SpinBox_DY->GetValue() != 0 ||
885 SpinBox_DZ->GetValue() != 0);
888 //=================================================================================
889 // function : onVectorChanged()
891 //=================================================================================
892 void SMESHGUI_RevolutionDlg::onVectorChanged()
895 buttonOk->setEnabled(true);
896 buttonApply->setEnabled(true);
898 buttonOk->setEnabled(false);
899 buttonApply->setEnabled(false);