2 // File : SMESHGUI_MoveNodesDlg.cxx
3 // Created : Thu Jun 20 22:30:09 2002
4 // Author : Nicolas REJNERI
8 // Copyright : Open CASCADE 2002
11 #include "SMESHGUI_MoveNodesDlg.h"
13 #include "SMESHGUI_SpinBox.h"
15 #include "QAD_Application.h"
16 #include "QAD_Desktop.h"
17 #include "QAD_MessageBox.h"
18 #include "utilities.h"
21 #include <qbuttongroup.h>
22 #include <qgroupbox.h>
24 #include <qlineedit.h>
25 #include <qpushbutton.h>
26 #include <qradiobutton.h>
30 #include <qwhatsthis.h>
34 // Open CASCADE Include
35 #include <TColStd_MapIteratorOfMapOfInteger.hxx>
40 //=================================================================================
41 // class : SMESHGUI_MoveNodesDlg()
43 //=================================================================================
44 SMESHGUI_MoveNodesDlg::SMESHGUI_MoveNodesDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
45 bool modal, WFlags fl )
46 : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
48 QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_MOVE_NODE")));
49 QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
52 setName( "SMESHGUI_MoveNodesDlg" );
54 setCaption( tr( "SMESH_MOVE_NODES_TITLE" ) );
55 setSizeGripEnabled( TRUE );
56 SMESHGUI_MoveNodesDlgLayout = new QGridLayout( this );
57 SMESHGUI_MoveNodesDlgLayout->setSpacing( 6 );
58 SMESHGUI_MoveNodesDlgLayout->setMargin( 11 );
60 /***************************************************************/
61 GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
62 GroupConstructors->setTitle( tr( "SMESH_NODES" ) );
63 GroupConstructors->setExclusive( TRUE );
64 GroupConstructors->setColumnLayout(0, Qt::Vertical );
65 GroupConstructors->layout()->setSpacing( 0 );
66 GroupConstructors->layout()->setMargin( 0 );
67 GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
68 GroupConstructorsLayout->setAlignment( Qt::AlignTop );
69 GroupConstructorsLayout->setSpacing( 6 );
70 GroupConstructorsLayout->setMargin( 11 );
71 Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
72 Constructor1->setText( tr( "" ) );
73 Constructor1->setPixmap( image0 );
74 Constructor1->setChecked( TRUE );
75 Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
76 Constructor1->setMinimumSize( QSize( 50, 0 ) );
77 GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
78 QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
79 GroupConstructorsLayout->addItem( spacer, 0, 1 );
80 SMESHGUI_MoveNodesDlgLayout->addWidget( GroupConstructors, 0, 0 );
82 /***************************************************************/
83 GroupButtons = new QGroupBox( this, "GroupButtons" );
84 GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
85 GroupButtons->setTitle( tr( "" ) );
86 GroupButtons->setColumnLayout(0, Qt::Vertical );
87 GroupButtons->layout()->setSpacing( 0 );
88 GroupButtons->layout()->setMargin( 0 );
89 GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
90 GroupButtonsLayout->setAlignment( Qt::AlignTop );
91 GroupButtonsLayout->setSpacing( 6 );
92 GroupButtonsLayout->setMargin( 11 );
93 buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
94 buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
95 buttonCancel->setAutoDefault( TRUE );
96 GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
97 buttonApply = new QPushButton( GroupButtons, "buttonApply" );
98 buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
99 buttonApply->setAutoDefault( TRUE );
100 GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
101 QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
102 GroupButtonsLayout->addItem( spacer_9, 0, 2 );
103 buttonOk = new QPushButton( GroupButtons, "buttonOk" );
104 buttonOk->setText( tr( "SMESH_BUT_OK" ) );
105 buttonOk->setAutoDefault( TRUE );
106 buttonOk->setDefault( TRUE );
107 GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
108 SMESHGUI_MoveNodesDlgLayout->addWidget( GroupButtons, 3, 0 );
110 /***************************************************************/
111 GroupC1 = new QGroupBox( this, "GroupC1" );
112 GroupC1->setTitle( tr( "SMESH_MOVE" ) );
113 GroupC1->setMinimumSize( QSize( 0, 0 ) );
114 GroupC1->setFrameShape( QGroupBox::Box );
115 GroupC1->setFrameShadow( QGroupBox::Sunken );
116 GroupC1->setColumnLayout(0, Qt::Vertical );
117 GroupC1->layout()->setSpacing( 0 );
118 GroupC1->layout()->setMargin( 0 );
119 GroupC1Layout = new QGridLayout( GroupC1->layout() );
120 GroupC1Layout->setAlignment( Qt::AlignTop );
121 GroupC1Layout->setSpacing( 6 );
122 GroupC1Layout->setMargin( 11 );
123 TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" );
124 TextLabelC1A1->setText( tr( "SMESH_ID_NODES" ) );
125 TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) );
126 TextLabelC1A1->setFrameShape( QLabel::NoFrame );
127 TextLabelC1A1->setFrameShadow( QLabel::Plain );
128 GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 );
129 SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
130 SelectButtonC1A1->setText( tr( "" ) );
131 SelectButtonC1A1->setPixmap( image1 );
132 SelectButtonC1A1->setToggleButton( FALSE );
133 GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 );
134 LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
135 GroupC1Layout->addWidget( LineEditC1A1, 0, 2 );
137 SMESHGUI_MoveNodesDlgLayout->addWidget( GroupC1, 1, 0 );
139 /***************************************************************/
140 GroupCoordinates = new QGroupBox( this, "GroupCoordinates" );
141 GroupCoordinates->setTitle( tr( "SMESH_COORDINATES" ) );
142 GroupCoordinates->setColumnLayout(0, Qt::Vertical );
143 GroupCoordinates->layout()->setSpacing( 0 );
144 GroupCoordinates->layout()->setMargin( 0 );
145 GroupCoordinatesLayout = new QGridLayout( GroupCoordinates->layout() );
146 GroupCoordinatesLayout->setAlignment( Qt::AlignTop );
147 GroupCoordinatesLayout->setSpacing( 6 );
148 GroupCoordinatesLayout->setMargin( 11 );
149 TextLabel_X = new QLabel( GroupCoordinates, "TextLabel_X" );
150 TextLabel_X->setText( tr( "SMESH_X" ) );
151 GroupCoordinatesLayout->addWidget( TextLabel_X, 0, 0 );
152 TextLabel_Y = new QLabel( GroupCoordinates, "TextLabel_Y" );
153 TextLabel_Y->setText( tr( "SMESH_Y" ) );
154 GroupCoordinatesLayout->addWidget( TextLabel_Y, 0, 2 );
156 SpinBox_X = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_X" ) ;
157 GroupCoordinatesLayout->addWidget( SpinBox_X, 0, 1 );
159 SpinBox_Y = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_Y" ) ;
160 GroupCoordinatesLayout->addWidget( SpinBox_Y, 0, 3 );
162 SpinBox_Z = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_Z" ) ;
163 GroupCoordinatesLayout->addWidget( SpinBox_Z, 0, 5 );
166 TextLabel_Z = new QLabel( GroupCoordinates, "TextLabel_Z" );
167 TextLabel_Z->setText( tr( "SMESH_Z" ) );
168 GroupCoordinatesLayout->addWidget( TextLabel_Z, 0, 4 );
170 SMESHGUI_MoveNodesDlgLayout->addWidget( GroupCoordinates, 2, 0 );
172 Init(Sel) ; /* Initialisations */
175 //=================================================================================
176 // function : ~SMESHGUI_MoveNodesDlg()
177 // purpose : Destroys the object and frees any allocated resources
178 //=================================================================================
179 SMESHGUI_MoveNodesDlg::~SMESHGUI_MoveNodesDlg()
181 // no need to delete child widgets, Qt does it all for us
185 //=================================================================================
188 //=================================================================================
189 void SMESHGUI_MoveNodesDlg::Init( SALOME_Selection* Sel )
192 /* Get setting of step value from file configuration */
194 // QString St = QAD_CONFIG->getSetting( "xxxxxxxxxxxxx" ) ; TODO
195 // step = St.toDouble() ; TODO
199 myConstructorId = 0 ;
200 Constructor1->setChecked( TRUE );
201 myEditCurrentArgument = LineEditC1A1 ;
203 this->myOkNodes = false ;
204 mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
205 mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
207 /* min, max, step and decimals for spin boxes */
208 SpinBox_X->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
209 SpinBox_Y->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
210 SpinBox_Z->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
211 SpinBox_X->SetValue( 0.0 ) ;
212 SpinBox_Y->SetValue( 0.0 ) ;
213 SpinBox_Z->SetValue( 0.0 ) ;
215 /* signals and slots connections */
216 connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
217 connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
218 connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
219 connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
221 connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
222 connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
223 connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
224 /* to close dialog if study change */
225 connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
227 connect( SpinBox_X, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
228 connect( SpinBox_Y, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
229 connect( SpinBox_Z, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
231 /* Move widget on the botton right corner of main widget */
233 mySMESHGUI->DefineDlgPosition( this, x, y ) ;
235 this->show() ; /* displays Dialog */
237 SelectionIntoArgument();
243 //=================================================================================
244 // function : ConstructorsClicked()
245 // purpose : Radio button management
246 //=================================================================================
247 void SMESHGUI_MoveNodesDlg::ConstructorsClicked(int constructorId)
253 //=================================================================================
254 // function : ClickOnApply()
256 //=================================================================================
257 void SMESHGUI_MoveNodesDlg::ClickOnApply()
259 switch(myConstructorId)
264 mySMESHGUI->EraseSimulationActors();
265 // mySMESHGUI->MoveNode( myMesh, myIdnode, LineEdit_X->text().toFloat(), LineEdit_Y->text().toFloat(), LineEdit_Z->text().toFloat() ) ;
266 // mySelection->ClearIObjects();
274 //=================================================================================
275 // function : ClickOnOk()
277 //=================================================================================
278 void SMESHGUI_MoveNodesDlg::ClickOnOk()
280 this->ClickOnApply() ;
281 this->ClickOnCancel() ;
287 //=================================================================================
288 // function : ClickOnCancel()
290 //=================================================================================
291 void SMESHGUI_MoveNodesDlg::ClickOnCancel()
293 QAD_Application::getDesktop()->SetSelectionMode( 4 );
294 disconnect( mySelection, 0, this, 0 );
295 mySMESHGUI->ResetState() ;
296 mySMESHGUI->EraseSimulationActors();
302 //=================================================================================
303 // function : SelectionIntoArgument()
304 // purpose : Called when selection as changed or other case
305 //=================================================================================
306 void SMESHGUI_MoveNodesDlg::SelectionIntoArgument()
309 disconnect( SpinBox_X, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
310 disconnect( SpinBox_Y, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
311 disconnect( SpinBox_Z, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
313 mySMESHGUI->EraseSimulationActors();
315 myEditCurrentArgument->setText("") ;
317 QString aString = "";
319 int nbSel = mySelection->IObjectCount();
323 int nbNodes = mySMESHGUI->GetNameOfSelectedNodes(mySelection, aString) ;
325 SpinBox_X->SetValue(0.0) ;
326 SpinBox_Y->SetValue(0.0) ;
327 SpinBox_Z->SetValue(0.0) ;
331 if ( mySelection->SelectionMode() != 1 ){
332 QAD_MessageBox::warn1 ( QAD_Application::getDesktop(), tr ("SMESH_WRN_WARNING"),
333 tr ("SMESH_WRN_SELECTIONMODE_NODES"), tr ("SMESH_BUT_YES") );
337 myEditCurrentArgument->setText(aString) ;
338 Standard_Boolean res;
339 myMesh = mySMESHGUI->ConvertIOinMesh( mySelection->firstIObject(), res );
343 SMESH_Actor* ac = mySMESHGUI->FindActorByEntry( mySelection->firstIObject()->getEntry(), res, false );
347 mySelection->GetIndex( mySelection->firstIObject(), myMapIndex);
349 TColStd_MapIteratorOfMapOfInteger ite( myMapIndex );
351 myIdnode = ite.Key();
352 mySimulationActor = mySMESHGUI->SimulationMoveNode( ac, myIdnode );
356 MESSAGE ( " myIdnode " << myIdnode );
358 float *pt = ac->GetMapper()->GetInput()->GetPoint(myIdnode);
359 MESSAGE ( " pt " << pt[0] << ";" << pt[1] << ";" << pt[2] )
361 SpinBox_X->SetValue( (double)pt[0] ) ;
362 SpinBox_Y->SetValue( (double)pt[1] ) ;
363 SpinBox_Z->SetValue( (double)pt[2] ) ;
365 connect( SpinBox_X, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
366 connect( SpinBox_Y, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
367 connect( SpinBox_Z, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
374 //=================================================================================
375 // function : SetEditCurrentArgument()
377 //=================================================================================
378 void SMESHGUI_MoveNodesDlg::SetEditCurrentArgument()
380 QPushButton* send = (QPushButton*)sender();
381 switch (myConstructorId)
383 case 0: /* default constructor */
385 if(send == SelectButtonC1A1) {
386 LineEditC1A1->setFocus() ;
387 myEditCurrentArgument = LineEditC1A1;
389 SelectionIntoArgument() ;
396 //=================================================================================
397 // function : DeactivateActiveDialog()
399 //=================================================================================
400 void SMESHGUI_MoveNodesDlg::DeactivateActiveDialog()
402 if ( GroupConstructors->isEnabled() ) {
403 GroupConstructors->setEnabled(false) ;
404 GroupC1->setEnabled(false) ;
405 GroupButtons->setEnabled(false) ;
406 mySMESHGUI->EraseSimulationActors() ;
407 mySMESHGUI->ResetState() ;
408 mySMESHGUI->SetActiveDialogBox(0) ;
414 //=================================================================================
415 // function : ActivateThisDialog()
417 //=================================================================================
418 void SMESHGUI_MoveNodesDlg::ActivateThisDialog()
420 /* Emit a signal to deactivate the active dialog */
421 mySMESHGUI->EmitSignalDeactivateDialog() ;
422 GroupConstructors->setEnabled(true) ;
423 GroupC1->setEnabled(true) ;
424 GroupButtons->setEnabled(true) ;
426 mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
431 //=================================================================================
432 // function : enterEvent()
434 //=================================================================================
435 void SMESHGUI_MoveNodesDlg::enterEvent(QEvent* e)
437 if ( GroupConstructors->isEnabled() )
439 ActivateThisDialog() ;
444 //=================================================================================
445 // function : closeEvent()
447 //=================================================================================
448 void SMESHGUI_MoveNodesDlg::closeEvent( QCloseEvent* e )
450 /* same than click on cancel button */
451 this->ClickOnCancel() ;
456 //=================================================================================
457 // function : ValueChangedInSpinBox()
459 //=================================================================================
460 void SMESHGUI_MoveNodesDlg::ValueChangedInSpinBox( double newValue )
462 double vx = SpinBox_X->GetValue() ;
463 double vy = SpinBox_Y->GetValue() ;
464 double vz = SpinBox_Z->GetValue() ;
466 mySMESHGUI->DisplaySimulationMoveNode( mySimulationActor, myIdnode, vx, vy , vz );