1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER
29 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
47 #include "SUIT_ResourceMgr.h"
48 #include "SUIT_OverrideCursor.h"
49 #include "SUIT_Desktop.h"
50 #include "SUIT_MessageBox.h"
52 #include "SVTK_ViewModel.h"
53 #include "SVTK_ViewWindow.h"
54 #include "SVTK_Selector.h"
55 #include "SVTK_Selection.h"
56 #include "SALOME_ListIO.hxx"
58 #include "utilities.h"
61 #include <BRep_Tool.hxx>
62 #include <TopoDS_Shape.hxx>
64 #include <TopoDS_Vertex.hxx>
66 #include <TColStd_MapOfInteger.hxx>
67 #include <TColStd_IndexedMapOfInteger.hxx>
70 #include <qapplication.h>
71 #include <qbuttongroup.h>
72 #include <qgroupbox.h>
74 #include <qlineedit.h>
75 #include <qpushbutton.h>
76 #include <qtoolbutton.h>
77 #include <qradiobutton.h>
78 #include <qcheckbox.h>
81 #include <qvalidator.h>
86 #include "SALOMEconfig.h"
87 #include CORBA_SERVER_HEADER(SMESH_Group)
91 //=================================================================================
92 // function : SMESHGUI_ExtrusionAlongPathDlg()
93 // purpose : constructor
94 //=================================================================================
95 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule,
97 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionAlongPathDlg", modal,
98 WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
99 mySMESHGUI( theModule ),
100 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
101 myViewWindow( SMESH::GetViewWindow( theModule ) ),
102 mySelector( myViewWindow->GetSelector() )
104 QPixmap edgeImage (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
105 QPixmap faceImage (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
106 QPixmap selectImage (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT")));
107 QPixmap addImage (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_APPEND")));
108 QPixmap removeImage (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_REMOVE")));
112 setCaption(tr("EXTRUSION_ALONG_PATH"));
113 setSizeGripEnabled(TRUE);
115 QGridLayout* topLayout = new QGridLayout(this);
116 topLayout->setSpacing(6);
117 topLayout->setMargin(11);
119 /***************************************************************/
120 // Elements type group box (1d / 2d elements)
121 GroupConstructors = new QButtonGroup(tr("SMESH_EXTRUSION"), this);
122 GroupConstructors->setColumnLayout(0, Qt::Vertical);
123 GroupConstructors->layout()->setSpacing(0);
124 GroupConstructors->layout()->setMargin(0);
125 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
126 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
127 GroupConstructorsLayout->setSpacing(6); GroupConstructorsLayout->setMargin(11);
129 Elements1dRB = new QRadioButton(GroupConstructors);
130 Elements1dRB->setPixmap(edgeImage);
131 Elements2dRB = new QRadioButton(GroupConstructors);
132 Elements2dRB->setPixmap(faceImage);
133 Elements1dRB->setChecked(true);
136 GroupConstructorsLayout->addWidget(Elements1dRB, 0, 0);
137 GroupConstructorsLayout->addWidget(Elements2dRB, 0, 2);
139 /***************************************************************/
140 // Arguments group box
141 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
142 GroupArguments->setColumnLayout(0, Qt::Vertical);
143 GroupArguments->layout()->setSpacing(0); GroupArguments->layout()->setMargin(0);
144 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
145 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
146 GroupArgumentsLayout->setSpacing(6); GroupArgumentsLayout->setMargin(11);
148 // Controls for elements selection
149 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
151 SelectElementsButton = new QToolButton(GroupArguments);
152 SelectElementsButton->setPixmap(selectImage);
154 ElementsLineEdit = new QLineEdit(GroupArguments);
155 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
157 // Controls for the whole mesh selection
158 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
160 // Controls for path selection
161 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
162 PathGrp->setColumnLayout(0, Qt::Vertical);
163 PathGrp->layout()->setSpacing(0); PathGrp->layout()->setMargin(0);
164 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp->layout());
165 PathGrpLayout->setAlignment(Qt::AlignTop);
166 PathGrpLayout->setSpacing(6); PathGrpLayout->setMargin(11);
168 // Controls for path mesh selection
169 PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
171 SelectPathMeshButton = new QToolButton(PathGrp);
172 SelectPathMeshButton->setPixmap(selectImage);
174 PathMeshLineEdit = new QLineEdit(PathGrp);
175 PathMeshLineEdit->setReadOnly(true);
177 // Controls for path shape selection
178 PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
180 SelectPathShapeButton = new QToolButton(PathGrp);
181 SelectPathShapeButton->setPixmap(selectImage);
183 PathShapeLineEdit = new QLineEdit(PathGrp);
184 PathShapeLineEdit->setReadOnly(true);
186 // Controls for path starting point selection
187 StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
189 SelectStartPointButton = new QToolButton(PathGrp);
190 SelectStartPointButton->setPixmap(selectImage);
192 StartPointLineEdit = new QLineEdit(PathGrp);
193 StartPointLineEdit->setValidator(new QIntValidator(this));
196 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
197 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
198 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
199 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
200 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
201 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
202 PathGrpLayout->addWidget(StartPointLab, 2, 0);
203 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
204 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
206 // Controls for base point defining
207 BasePointCheck = new QCheckBox(tr("SMESH_USE_BASE_POINT"), GroupArguments);
209 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
210 BasePointGrp->setColumnLayout(0, Qt::Vertical);
211 BasePointGrp->layout()->setSpacing(0); BasePointGrp->layout()->setMargin(0);
212 QGridLayout* BasePointGrpLayout = new QGridLayout(BasePointGrp->layout());
213 BasePointGrpLayout->setAlignment(Qt::AlignTop);
214 BasePointGrpLayout->setSpacing(6); BasePointGrpLayout->setMargin(11);
216 SelectBasePointButton = new QToolButton(BasePointGrp);
217 SelectBasePointButton->setPixmap(selectImage);
219 XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
220 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
221 YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
222 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
223 ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
224 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
227 BasePointGrpLayout->addWidget(SelectBasePointButton, 0, 0);
228 BasePointGrpLayout->addWidget(XLab, 0, 1);
229 BasePointGrpLayout->addWidget(XSpin, 0, 2);
230 BasePointGrpLayout->addWidget(YLab, 0, 3);
231 BasePointGrpLayout->addWidget(YSpin, 0, 4);
232 BasePointGrpLayout->addWidget(ZLab, 0, 5);
233 BasePointGrpLayout->addWidget(ZSpin, 0, 6);
235 // Controls for angles defining
236 AnglesCheck = new QCheckBox(tr("SMESH_USE_ANGLES"), GroupArguments);
238 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
239 AnglesGrp->setColumnLayout(0, Qt::Vertical);
240 AnglesGrp->layout()->setSpacing(0); AnglesGrp->layout()->setMargin(0);
241 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp->layout());
242 AnglesGrpLayout->setAlignment(Qt::AlignTop);
243 AnglesGrpLayout->setSpacing(6); AnglesGrpLayout->setMargin(11);
245 AnglesList = new QListBox(AnglesGrp);
246 AnglesList->setSelectionMode(QListBox::Extended);
248 AddAngleButton = new QToolButton(AnglesGrp);
249 AddAngleButton->setPixmap(addImage);
251 RemoveAngleButton = new QToolButton(AnglesGrp);
252 RemoveAngleButton->setPixmap(removeImage);
254 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
257 QVBoxLayout* bLayout = new QVBoxLayout();
258 bLayout->addWidget(AddAngleButton);
259 bLayout->addSpacing(6);
260 bLayout->addWidget(RemoveAngleButton);
261 bLayout->addStretch();
262 AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
263 AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
264 AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
265 AnglesGrpLayout->setRowStretch(1, 10);
268 GroupArgumentsLayout->addWidget( ElementsLab, 0, 0 );
269 GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
270 GroupArgumentsLayout->addWidget( ElementsLineEdit, 0, 2 );
271 GroupArgumentsLayout->addMultiCellWidget(MeshCheck, 1, 1, 0, 2);
272 GroupArgumentsLayout->addMultiCellWidget(PathGrp, 2, 2, 0, 2);
273 GroupArgumentsLayout->addWidget( BasePointCheck, 3, 0 );
274 GroupArgumentsLayout->addMultiCellWidget(BasePointGrp, 3, 4, 1, 2);
275 GroupArgumentsLayout->addWidget( AnglesCheck, 5, 0 );
276 GroupArgumentsLayout->addMultiCellWidget(AnglesGrp, 5, 6, 1, 2);
277 GroupArgumentsLayout->setRowStretch(6, 10);
279 /***************************************************************/
280 // common buttons group box
281 GroupButtons = new QGroupBox(this);
282 GroupButtons->setColumnLayout(0, Qt::Vertical);
283 GroupButtons->layout()->setSpacing(0);
284 GroupButtons->layout()->setMargin(0);
285 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
286 GroupButtonsLayout->setAlignment(Qt::AlignTop);
287 GroupButtonsLayout->setSpacing(6); GroupButtonsLayout->setMargin(11);
289 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
290 OkButton->setAutoDefault(true);
291 OkButton->setDefault(true);
293 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
294 ApplyButton->setAutoDefault(true);
296 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
297 CloseButton->setAutoDefault(true);
300 GroupButtonsLayout->addWidget(OkButton, 0, 0);
301 GroupButtonsLayout->addWidget(ApplyButton, 0, 1);
302 GroupButtonsLayout->addWidget(CloseButton, 0, 3);
303 GroupButtonsLayout->addColSpacing(2, 10);
304 GroupButtonsLayout->setColStretch(2, 10);
306 /***************************************************************/
308 topLayout->addWidget(GroupConstructors, 0, 0);
309 topLayout->addWidget(GroupArguments, 1, 0);
310 topLayout->addWidget(GroupButtons, 2, 0);
312 /***************************************************************/
314 XSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
315 YSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
316 ZSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
317 AngleSpin->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
319 mySMESHGUI->SetActiveDialogBox(this);
321 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
322 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
323 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
325 QPtrList<SUIT_SelectionFilter> aListOfFilters;
326 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
327 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
329 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
330 myPathMeshFilter = new SMESH_TypeFilter (MESH);
334 /***************************************************************/
335 // signals-slots connections
336 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
337 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
338 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
340 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
341 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
343 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
345 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
346 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
347 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
348 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
349 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
352 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
353 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
355 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
356 SLOT(onTextChange(const QString&)));
357 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
358 SLOT(onTextChange(const QString&)));
360 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
361 connect(AnglesCheck, SIGNAL(toggled(bool)), SLOT(onAnglesCheck()));
362 connect(BasePointCheck, SIGNAL(toggled(bool)), SLOT(onBasePointCheck()));
364 AnglesList->installEventFilter(this);
365 ElementsLineEdit->installEventFilter(this);
366 StartPointLineEdit->installEventFilter(this);
367 XSpin->editor()->installEventFilter(this);
368 YSpin->editor()->installEventFilter(this);
369 ZSpin->editor()->installEventFilter(this);
371 /***************************************************************/
372 // set position and show dialog box
374 mySMESHGUI->DefineDlgPosition(this, x, y);
376 this->show(); // displays Dialog
379 //=================================================================================
380 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
381 // purpose : destructor
382 //=================================================================================
383 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
385 // no need to delete child widgets, Qt does it all for us
388 //=================================================================================
390 // purpose : initialization
391 //=================================================================================
392 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
395 myEditCurrentArgument = 0;
397 myMesh = SMESH::SMESH_Mesh::_nil();
398 myIDSource = SMESH::SMESH_IDSource::_nil();
400 myPathMesh = SMESH::SMESH_Mesh::_nil();
401 myPathShape = GEOM::GEOM_Object::_nil();
403 ElementsLineEdit->clear();
404 PathMeshLineEdit->clear();
405 PathShapeLineEdit->clear();
406 StartPointLineEdit->clear();
409 XSpin->SetValue(0.0);
410 YSpin->SetValue(0.0);
411 ZSpin->SetValue(0.0);
413 AngleSpin->SetValue(45);
414 MeshCheck->setChecked(false);
415 ConstructorsClicked(0);
420 SetEditCurrentArgument(0);
423 //=================================================================================
424 // function : ConstructorsClicked()
425 // purpose : Called when user changes type of elements (1d / 2d)
426 //=================================================================================
427 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
429 if (myType == type) return;
431 disconnect(mySelectionMgr, 0, this, 0);
434 GroupArguments->setTitle(tr("EXTRUSION_1D"));
436 GroupArguments->setTitle(tr("EXTRUSION_2D"));
438 // clear elements ID list
439 if (!MeshCheck->isChecked()) {
440 ElementsLineEdit->clear();
442 // set selection mode if necessary
443 if (myEditCurrentArgument == ElementsLineEdit) {
444 mySelectionMgr->clearSelected();
445 mySelectionMgr->clearFilters();
446 SMESH::SetPickable();
448 SMESH::SetPointRepresentation(false);
449 if (MeshCheck->isChecked()) {
450 myViewWindow->SetSelectionMode(ActorSelection);
451 mySelectionMgr->installFilter(myElementsFilter);
454 myViewWindow->SetSelectionMode(EdgeSelection);
456 myViewWindow->SetSelectionMode(FaceSelection);
459 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
464 //=================================================================================
465 // function : ClickOnApply()
466 // purpose : Called when user presses <Apply> button
467 //=================================================================================
468 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
470 if (mySMESHGUI->isActiveStudyLocked())
473 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
474 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
477 SMESH::long_array_var anElementsId = new SMESH::long_array;
479 if (MeshCheck->isChecked()) {
480 // If "Select whole mesh, submesh or group" check box is on ->
481 // get all elements of the required type from the object selected
483 // if MESH object is selected
484 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
486 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
487 // get IDs from mesh...
488 if (Elements1dRB->isChecked())
490 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
491 else if (Elements2dRB->isChecked()) {
492 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
495 // SUBMESH is selected
496 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
498 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
499 // get IDs from submesh
500 if (Elements1dRB->isChecked())
502 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
503 else if (Elements2dRB->isChecked())
505 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
508 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
510 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
511 // get IDs from group
512 // 1d elements or 2d elements
513 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
514 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
515 anElementsId = aGroup->GetListOfID();
518 // If "Select whole mesh, submesh or group" check box is off ->
519 // use only elements of given type selected by user
521 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
523 QStringList aListElementsId = QStringList::split(" ", ElementsLineEdit->text(), false);
524 anElementsId = new SMESH::long_array;
525 anElementsId->length(aListElementsId.count());
528 for (int i = 0; i < aListElementsId.count(); i++) {
529 long ind = aListElementsId[ i ].toLong(&bOk);
531 const SMDS_MeshElement* e = aMesh->FindElement(ind);
533 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
534 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
536 anElementsId[ j++ ] = ind;
540 anElementsId->length(j);
544 if (anElementsId->length() <= 0) {
548 if (StartPointLineEdit->text().stripWhiteSpace().isEmpty()) {
553 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
559 SMESH::double_array_var anAngles = new SMESH::double_array;
560 if (AnglesCheck->isChecked()) {
561 anAngles->length(AnglesList->count());
564 for (int i = 0; i < AnglesList->count(); i++) {
565 double angle = AnglesList->text(i).toDouble(&bOk);
567 anAngles[ j++ ] = angle*PI/180;
573 SMESH::PointStruct aBasePoint;
574 if (BasePointCheck->isChecked()) {
575 aBasePoint.x = XSpin->GetValue();
576 aBasePoint.y = YSpin->GetValue();
577 aBasePoint.z = ZSpin->GetValue();
581 SUIT_OverrideCursor wc;
582 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
583 SMESH::SMESH_MeshEditor::Extrusion_Error retVal =
584 aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, myPathShape, aNodeStart,
585 AnglesCheck->isChecked(), anAngles.inout(),
586 BasePointCheck->isChecked(), aBasePoint);
591 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
592 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
594 tr("NO_ELEMENTS_SELECTED"),
597 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
598 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
600 tr("SELECTED_PATH_IS_NOT_EDGE"),
603 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
604 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
606 tr("BAD_SHAPE_TYPE"),
609 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
610 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
612 tr("EXTR_BAD_STARTING_NODE"),
615 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
616 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
618 tr("WRONG_ANGLES_NUMBER"),
621 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
622 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
624 tr("CANT_GET_TANGENT"),
627 case SMESH::SMESH_MeshEditor::EXTR_OK:
634 mySelectionMgr->clearSelected();
637 ConstructorsClicked(GetConstructorId());
641 //=================================================================================
642 // function : ClickOnOk()
643 // purpose : Called when user presses <OK> button
644 //=================================================================================
645 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
651 //=================================================================================
652 // function : reject()
653 // purpose : Called when dialog box is closed
654 //=================================================================================
655 void SMESHGUI_ExtrusionAlongPathDlg::reject()
657 disconnect(mySelectionMgr, 0, this, 0);
658 mySelectionMgr->clearFilters();
659 mySelectionMgr->clearSelected();
660 SMESH::SetPickable(); // ???
661 SMESH::SetPointRepresentation(false);
662 myViewWindow->SetSelectionMode(ActorSelection);
663 mySMESHGUI->ResetState();
667 //=======================================================================
668 // function : onTextChange()
670 //=======================================================================
671 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
673 QLineEdit* send = (QLineEdit*)sender();
681 if (send != StartPointLineEdit && send != ElementsLineEdit)
682 send = ElementsLineEdit;
684 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
685 // hilight entered elements
686 SMDS_Mesh* aMesh = 0;
688 aMesh = myMeshActor->GetObject()->GetMesh();
691 //mySelectionMgr->clearSelected();
692 //mySelectionMgr->AddIObject(myMeshActor->getIO());
694 aList.Append(myMeshActor->getIO());
695 mySelectionMgr->setSelectedObjects(aList, false);
697 QStringList aListId = QStringList::split(" ", theNewText, false);
699 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
700 TColStd_IndexedMapOfInteger selectedIndices;
701 TColStd_MapOfInteger newIndices;
702 mySelector->GetIndex(anIO, selectedIndices);
703 for (int i = 0; i < aListId.count(); i++) {
704 long ind = aListId[ i ].toLong(&bOk);
706 const SMDS_MeshElement* e = aMesh->FindElement(ind);
708 // check also type of element
709 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
710 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
712 if (selectedIndices.Add(e->GetID())) {
713 newIndices.Add(e->GetID());
719 if (newIndices.Extent() > 0) {
720 mySelector->AddOrRemoveIndex(anIO, newIndices, true);
721 myViewWindow->highlight( anIO, true, true );
724 } else if (send == StartPointLineEdit &&
725 myEditCurrentArgument == StartPointLineEdit) {
726 if (!myPathMesh->_is_nil()) {
727 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
728 SMDS_Mesh* aMesh = 0;
730 aMesh = aPathActor->GetObject()->GetMesh();
732 //mySelectionMgr->clearSelected();
733 //mySelectionMgr->AddIObject(aPathActor->getIO());
735 aList.Append(aPathActor->getIO());
736 mySelectionMgr->setSelectedObjects(aList, false);
739 long ind = theNewText.toLong(&bOk);
741 const SMDS_MeshNode* n = aMesh->FindNode(ind);
743 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
744 TColStd_IndexedMapOfInteger selectedIndices;
745 TColStd_MapOfInteger newIndices;
746 mySelector->GetIndex(aPathActor->getIO(), selectedIndices);
747 if (selectedIndices.Add(n->GetID())) {
748 newIndices.Add(n->GetID());
749 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, true );
750 myViewWindow->highlight( aPathActor->getIO(), true, true );
759 //=================================================================================
760 // function : SelectionIntoArgument()
761 // purpose : Called when selection as changed or other case
762 //=================================================================================
763 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
767 // return if dialog box is inactive
768 if (!GroupButtons->isEnabled())
771 // selected objects count
772 const SALOME_ListIO& aList = mySelector->StoredIObjects();
773 int nbSel = aList.Extent();
780 if (myEditCurrentArgument == ElementsLineEdit) {
781 // we are now selecting mesh elements (or whole mesh/submesh/group)
783 ElementsLineEdit->clear();
784 myMesh = SMESH::SMESH_Mesh::_nil();
785 myIDSource = SMESH::SMESH_IDSource::_nil();
788 // try to get mesh from selection
789 Handle(SALOME_InteractiveObject) IO = aList.First();
790 myMesh = SMESH::GetMeshByIO(IO);
791 if (myMesh->_is_nil())
794 myMeshActor = SMESH::FindActorByObject(myMesh);
798 if (MeshCheck->isChecked()) {
799 // If "Select whole mesh, submesh or group" check box is on ->
800 // get ID source and put it's name to the edit box
802 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
804 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
805 ElementsLineEdit->setText(aString);
807 // If "Select whole mesh, submesh or group" check box is off ->
808 // try to get selected elements IDs
810 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
811 SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
812 ElementsLineEdit->setText(aString);
814 } else if (myEditCurrentArgument == PathMeshLineEdit) {
815 // we are now selecting path mesh
817 PathMeshLineEdit->clear();
818 myPathMesh = SMESH::SMESH_Mesh::_nil();
819 PathShapeLineEdit->clear();
820 myPathShape = GEOM::GEOM_Object::_nil();
821 StartPointLineEdit->clear();
823 // try to get mesh from selection
824 Handle(SALOME_InteractiveObject) IO = aList.First();
825 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
826 if(myPathMesh->_is_nil())
830 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
831 PathMeshLineEdit->setText(aString);
832 } else if (myEditCurrentArgument == PathShapeLineEdit) {
833 // we are now selecting path mesh
835 PathShapeLineEdit->clear();
836 myPathShape = GEOM::GEOM_Object::_nil();
837 StartPointLineEdit->clear();
839 // return if path mesh is not yet selected
840 if (myPathMesh->_is_nil())
843 // try to get shape from selection
844 Handle(SALOME_InteractiveObject) IO = aList.First();
845 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
846 if (myPathShape->_is_nil())
850 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
851 PathShapeLineEdit->setText(aString);
852 } else if (myEditCurrentArgument == StartPointLineEdit) {
853 // we are now selecting start point of path
855 StartPointLineEdit->clear();
857 // return if path mesh or path shape is not yet selected
858 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
861 // try to get shape from selection
862 Handle(SALOME_InteractiveObject) IO = aList.First();
865 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
867 StartPointLineEdit->setText(aString.stripWhiteSpace());
869 } else if (myEditCurrentArgument == XSpin) {
870 // we are now selecting base point
871 // reset is not performed here!
873 // return if is not enabled
874 if (!BasePointGrp->isEnabled())
877 // try to get shape from selection
878 Handle(SALOME_InteractiveObject) IO = aList.First();
880 // check if geom vertex is selected
881 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
882 TopoDS_Vertex aVertex;
883 if (!aGeomObj->_is_nil()) {
884 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
885 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
886 XSpin->SetValue(aPnt.X());
887 YSpin->SetValue(aPnt.Y());
888 ZSpin->SetValue(aPnt.Z());
893 // check if smesh node is selected
894 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
895 if (aMesh->_is_nil())
899 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
900 // return if more than one node is selected
904 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
908 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
912 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
916 XSpin->SetValue(n->X());
917 YSpin->SetValue(n->Y());
918 ZSpin->SetValue(n->Z());
922 //=================================================================================
923 // function : SetEditCurrentArgument()
925 //=================================================================================
926 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
928 QToolButton* send = (QToolButton*)sender();
929 if (send != SelectElementsButton &&
930 send != SelectPathMeshButton &&
931 send != SelectPathShapeButton &&
932 send != SelectStartPointButton &&
933 send != SelectBasePointButton)
935 SetEditCurrentArgument(send);
938 //=================================================================================
939 // function : SetEditCurrentArgument()
941 //=================================================================================
942 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
944 disconnect(mySelectionMgr, 0, this, 0);
945 mySelectionMgr->clearSelected();
946 mySelectionMgr->clearFilters();
947 SMESH::SetPickable();
949 if (button == SelectElementsButton) {
950 myEditCurrentArgument = ElementsLineEdit;
951 SMESH::SetPointRepresentation(false);
952 if (MeshCheck->isChecked()) {
953 myViewWindow->SetSelectionMode(ActorSelection);
954 mySelectionMgr->installFilter(myElementsFilter);
956 if (Elements1dRB->isChecked())
957 myViewWindow->SetSelectionMode(EdgeSelection);
958 else if (Elements2dRB->isChecked())
959 myViewWindow->SetSelectionMode(FaceSelection);
961 } else if (button == SelectPathMeshButton) {
962 myEditCurrentArgument = PathMeshLineEdit;
963 SMESH::SetPointRepresentation(false);
964 myViewWindow->SetSelectionMode(ActorSelection);
965 mySelectionMgr->installFilter(myPathMeshFilter);
967 else if (button == SelectPathShapeButton) {
968 myEditCurrentArgument = PathShapeLineEdit;
969 SMESH::SetPointRepresentation(false);
970 myViewWindow->SetSelectionMode(ActorSelection);
972 if (!myPathMesh->_is_nil()) {
973 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
974 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
976 if (!aMainShape->_is_nil() && aPathActor)
977 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
978 TopAbs_EDGE, aMainShape));
979 //SMESH::SetPickable(aPathActor);
982 else if (button == SelectStartPointButton) {
983 myEditCurrentArgument = StartPointLineEdit;
984 if (!myPathMesh->_is_nil()) {
985 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
987 SMESH::SetPointRepresentation(true);
988 myViewWindow->SetSelectionMode(NodeSelection);
989 SMESH::SetPickable(aPathActor);
993 else if (button == SelectBasePointButton) {
994 myEditCurrentArgument = XSpin;
995 SMESH::SetPointRepresentation(true);
996 myViewWindow->SetSelectionMode(NodeSelection);
998 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
999 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1000 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1002 QPtrList<SUIT_SelectionFilter> aListOfFilters;
1003 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1004 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1005 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1007 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1008 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1011 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1012 myEditCurrentArgument->setFocus();
1014 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1015 SelectionIntoArgument();
1018 //=================================================================================
1019 // function : DeactivateActiveDialog()
1020 // purpose : Deactivates this dialog
1021 //=================================================================================
1022 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1024 if (GroupConstructors->isEnabled()) {
1025 GroupConstructors->setEnabled(false);
1026 GroupArguments->setEnabled(false);
1027 GroupButtons->setEnabled(false);
1028 mySMESHGUI->ResetState();
1029 mySMESHGUI->SetActiveDialogBox(0);
1033 //=================================================================================
1034 // function : ActivateThisDialog()
1035 // purpose : Activates this dialog
1036 //=================================================================================
1037 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1039 // Emit a signal to deactivate the active dialog
1040 mySMESHGUI->EmitSignalDeactivateDialog();
1041 GroupConstructors->setEnabled(true);
1042 GroupArguments->setEnabled(true);
1043 GroupButtons->setEnabled(true);
1045 mySMESHGUI->SetActiveDialogBox(this);
1047 ConstructorsClicked(GetConstructorId());
1048 SelectionIntoArgument();
1051 //=================================================================================
1052 // function : enterEvent()
1053 // purpose : Mouse enter event
1054 //=================================================================================
1055 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1057 if (!GroupConstructors->isEnabled())
1058 ActivateThisDialog();
1061 //=======================================================================
1062 // function : onSelectMesh()
1064 //=======================================================================
1065 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1067 bool toSelectMesh = MeshCheck->isChecked();
1069 ElementsLineEdit->setReadOnly(toSelectMesh);
1070 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1071 ElementsLineEdit->clear();
1073 SetEditCurrentArgument(SelectElementsButton);
1076 //=================================================================================
1077 // function : GetConstructorId()
1079 //=================================================================================
1080 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1082 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
1083 return GroupConstructors->id(GroupConstructors->selected());
1087 //=======================================================================
1088 // function : onAnglesCheck()
1089 // purpose : called when "Use Angles" check box is switched
1090 //=======================================================================
1091 void SMESHGUI_ExtrusionAlongPathDlg::onAnglesCheck()
1093 AnglesGrp->setEnabled(AnglesCheck->isChecked());
1096 //=======================================================================
1097 // function : onBasePointCheck()
1098 // purpose : called when "Use Base Point" check box is switched
1099 //=======================================================================
1100 void SMESHGUI_ExtrusionAlongPathDlg::onBasePointCheck()
1102 BasePointGrp->setEnabled(BasePointCheck->isChecked());
1105 //=======================================================================
1106 // function : OnAngleAdded()
1107 // purpose : Called when user adds angle to the list
1108 //=======================================================================
1109 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1111 AnglesList->insertItem(QString::number(AngleSpin->GetValue()));
1114 //=======================================================================
1115 // function : OnAngleRemoved()
1116 // purpose : Called when user removes angle(s) from the list
1117 //=======================================================================
1118 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1120 QList<QListBoxItem> aList;
1121 aList.setAutoDelete(false);
1122 for (int i = 0; i < AnglesList->count(); i++)
1123 if (AnglesList->isSelected(i))
1124 aList.append(AnglesList->item(i));
1126 for (int i = 0; i < aList.count(); i++)
1130 //=================================================================================
1131 // function : eventFilter()
1132 // purpose : event filter ???
1133 //=================================================================================
1134 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1136 if (event->type() == QEvent::KeyPress) {
1137 QKeyEvent* ke = (QKeyEvent*)event;
1138 if (object == AnglesList) {
1139 if (ke->key() == Key_Delete)
1143 else if (event->type() == QEvent::FocusIn) {
1144 if (object == ElementsLineEdit) {
1145 if (myEditCurrentArgument != ElementsLineEdit)
1146 SetEditCurrentArgument(SelectElementsButton);
1148 else if (object == StartPointLineEdit) {
1149 if (myEditCurrentArgument != StartPointLineEdit)
1150 SetEditCurrentArgument(SelectStartPointButton);
1152 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1153 if (myEditCurrentArgument != XSpin)
1154 SetEditCurrentArgument(SelectBasePointButton);
1157 return QDialog::eventFilter(object, event);