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Fix problem with highlighting polyhedrons
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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5 //
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22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29 #include "SMESH_ActorUtils.h"
30 #include "SMESH_DeviceActor.h"
31 #include "SMESH_NodeLabelActor.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ObjectDef.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMDS_UnstructuredGrid.hxx"
36 #include "SMESH_ScalarBarActor.h"
37 #include "VTKViewer_ExtractUnstructuredGrid.h"
38 #include "VTKViewer_FramedTextActor.h"
39 #include "SALOME_InteractiveObject.hxx"
40 #include "SMESH_SVTKActor.h"
41
42 #include "SUIT_Session.h"
43 #include "SUIT_ResourceMgr.h"
44
45 #include <Qtx.h>
46
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
49 #endif
50
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
56
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
61
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
64
65 #include <vtkCell.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
68
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
73
74 #include <vtkLookupTable.h>
75
76 #include <vtkMath.h>
77 #include <vtkPlane.h>
78 #include <vtkImplicitBoolean.h>
79 #include <vtkImplicitFunctionCollection.h>
80
81 #include "utilities.h"
82
83 #ifdef _DEBUG_
84 static int MYDEBUG = 1;
85 #else
86 static int MYDEBUG = 1;
87 #endif
88
89 static int aLineWidthInc = 2;
90
91
92 SMESH_ActorDef* SMESH_ActorDef::New(){
93   return new SMESH_ActorDef();
94 }
95
96
97 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
98                               const char* theEntry,
99                               const char* theName,
100                               int theIsClear)
101 {
102   SMESH_ActorDef* anActor = NULL;
103   if(theVisualObj->IsValid() ) {
104     anActor = SMESH_ActorDef::New();
105     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
106       anActor->Delete();
107       anActor = NULL;
108     }
109     if( anActor )
110       anActor->UpdateScalarBar();
111   }
112   return anActor;
113 }
114
115
116 SMESH_ActorDef::SMESH_ActorDef()
117 {
118   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
119   myBaseActor = SMESH_DeviceActor::New();
120
121   myTimeStamp = vtkTimeStamp::New();
122
123   myIsPointsVisible = false;
124   myIsEntityModeCache = false;
125
126   myHighlightActor = SMESH_SVTKActor::New();
127   myHighlightActor->Delete(); // vtkSmartPointer!
128   myHighlightActor->Initialize();
129
130   myPreHighlightActor = SMESH_SVTKActor::New();
131   myPreHighlightActor->Delete();
132   myPreHighlightActor->Initialize();
133
134   myIsShrinkable = false;
135   myIsShrunk = false;
136
137   myIsFacesOriented = false;
138
139   myControlsPrecision = -1;
140   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
141
142   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
143     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
144
145   double aElem0DSize   = SMESH::GetFloat("SMESH:elem0d_size",5);
146   double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
147   double aLineWidth    = SMESH::GetFloat("SMESH:element_width",1);
148   double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
149
150   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
151   bool aBoldNd    = true;
152   bool anItalicNd = false;
153   bool aShadowNd  = false;
154   int  aSizeNd    = 10;
155   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
156     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
157     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
158     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
159     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
160     aBoldNd    = f.bold();
161     anItalicNd = f.italic();
162     aShadowNd  = f.overline();
163     aSizeNd    = f.pointSize();
164   }
165   double anRGBNd[3] = {1,1,1};
166   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
167
168   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
169   bool aBoldEl    = true;
170   bool anItalicEl = false;
171   bool aShadowEl  = false;
172   int  aSizeEl    = 12;
173   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
174     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
175     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
176     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
177     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
178     aBoldEl    = f.bold();
179     anItalicEl = f.italic();
180     aShadowEl  = f.overline();
181     aSizeEl    = f.pointSize();
182   }
183   double anRGBEl[3] = {0,1,0};
184   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
185
186   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
187   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
188
189   //Definition 2D and 3D devices of the actor
190   //-----------------------------------------
191   double anRGB[3] = {1,1,1};
192   mySurfaceProp = vtkProperty::New();
193   QColor ffc, bfc;
194   int delta;
195   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
196   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
197   myDeltaBrightness = delta;
198
199   myBackSurfaceProp = vtkProperty::New();
200   bfc = Qtx::mainColorToSecondary(ffc, delta);
201   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
202
203   myNormalVProp = vtkProperty::New();
204   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
205   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
206   myDeltaVBrightness = delta;
207
208   myReversedVProp = vtkProperty::New();
209   bfc = Qtx::mainColorToSecondary(ffc, delta);
210   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
211
212   my2DActor = SMESH_CellLabelActor::New();
213   my2DActor->SetStoreGemetryMapping(true);
214   my2DActor->SetUserMatrix(aMatrix);
215   my2DActor->PickableOff();
216   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
217   my2DActor->SetProperty(mySurfaceProp);
218   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
219   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
220   aFilter = my2DActor->GetExtractUnstructuredGrid();
221   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
222   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
223   aFilter->RegisterCellsWithType(VTK_POLYGON);
224   aFilter->RegisterCellsWithType(VTK_QUAD);
225   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
226   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
227   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
228   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
229
230   my2DExtProp = vtkProperty::New();
231   my2DExtProp->DeepCopy(mySurfaceProp);
232   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
233   anRGB[0] = 1 - anRGB[0];
234   anRGB[1] = 1 - anRGB[1];
235   anRGB[2] = 1 - anRGB[2];
236   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
237
238   my2DExtActor = SMESH_DeviceActor::New();
239   my2DExtActor->SetUserMatrix(aMatrix);
240   my2DExtActor->PickableOff();
241   my2DExtActor->SetProperty(my2DExtProp);
242   my2DExtActor->SetBackfaceProperty(my2DExtProp);
243   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
244   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
245   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
246   aFilter->RegisterCellsWithType(VTK_POLYGON);
247   aFilter->RegisterCellsWithType(VTK_QUAD);
248   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
249   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
250   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
251   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
252
253   my3DActor = SMESH_CellLabelActor::New();
254   my3DActor->SetStoreGemetryMapping(true);
255   my3DActor->SetUserMatrix(aMatrix);
256   my3DActor->PickableOff();
257   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
258   my3DActor->SetProperty(myNormalVProp);
259   my3DActor->SetBackfaceProperty(myReversedVProp);
260   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
261   my3DActor->SetCoincident3DAllowed(true);
262   aFilter = my3DActor->GetExtractUnstructuredGrid();
263   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
264   aFilter->RegisterCellsWithType(VTK_TETRA);
265   aFilter->RegisterCellsWithType(VTK_VOXEL);
266   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
267   aFilter->RegisterCellsWithType(VTK_WEDGE);
268   aFilter->RegisterCellsWithType(VTK_PYRAMID);
269   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
270   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
271   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
272   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
273   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
274   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
275   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
276 //#ifdef VTK_HAVE_POLYHEDRON
277   MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
278   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
279 //#endif
280
281   my3DExtProp = vtkProperty::New();
282   my3DExtProp->DeepCopy(myNormalVProp);
283   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
284   anRGB[0] = 1 - anRGB[0];
285   anRGB[1] = 1 - anRGB[1];
286   anRGB[2] = 1 - anRGB[2];
287   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
288
289   my3DExtActor = SMESH_DeviceActor::New();
290   my3DExtActor->SetUserMatrix(aMatrix);
291   my3DExtActor->PickableOff();
292   my3DExtActor->SetProperty(my3DExtProp);
293   my3DExtActor->SetBackfaceProperty(my3DExtProp);
294   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
295   my3DExtActor->SetCoincident3DAllowed(true);
296   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
297   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
298   aFilter->RegisterCellsWithType(VTK_TETRA);
299   aFilter->RegisterCellsWithType(VTK_VOXEL);
300   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
301   aFilter->RegisterCellsWithType(VTK_WEDGE);
302   aFilter->RegisterCellsWithType(VTK_PYRAMID);
303   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
304   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
305   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
306   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
307   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
308   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
309   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
310   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
311
312   //Definition 1D device of the actor
313   //---------------------------------
314   myEdgeProp = vtkProperty::New();
315   myEdgeProp->SetAmbient(1.0);
316   myEdgeProp->SetDiffuse(0.0);
317   myEdgeProp->SetSpecular(0.0);
318   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
319   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
320   myEdgeProp->SetLineWidth(aLineWidth);
321
322   my1DActor = SMESH_CellLabelActor::New();
323   my1DActor->SetStoreGemetryMapping(true);
324   my1DActor->SetUserMatrix(aMatrix);
325   my1DActor->PickableOff();
326   my1DActor->SetHighlited(true);
327   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
328   my1DActor->SetProperty(myEdgeProp);
329   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
330   aFilter = my1DActor->GetExtractUnstructuredGrid();
331   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
332   aFilter->RegisterCellsWithType(VTK_LINE);
333   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
334
335   my1DProp = vtkProperty::New();
336   my1DProp->DeepCopy(myEdgeProp);
337   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
338   my1DProp->SetPointSize(aElem0DSize);
339
340   my1DExtProp = vtkProperty::New();
341   my1DExtProp->DeepCopy(myEdgeProp);
342   anRGB[0] = 1 - anRGB[0];
343   anRGB[1] = 1 - anRGB[1];
344   anRGB[2] = 1 - anRGB[2];
345   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
346   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
347   my1DExtProp->SetPointSize(aElem0DSize);
348
349   my1DExtActor = SMESH_DeviceActor::New();
350   my1DExtActor->SetUserMatrix(aMatrix);
351   my1DExtActor->PickableOff();
352   my1DExtActor->SetHighlited(true);
353   my1DExtActor->SetVisibility(false);
354   my1DExtActor->SetProperty(my1DExtProp);
355   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
356   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
357   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
358   aFilter->RegisterCellsWithType(VTK_LINE);
359   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
360
361
362   //Definition 0D device of the actor (0d elements)
363   //-----------------------------------------------
364   my0DProp = vtkProperty::New();
365   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
366   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
367   my0DProp->SetPointSize(aElem0DSize);
368
369   my0DActor = SMESH_CellLabelActor::New();
370   my0DActor->SetUserMatrix(aMatrix);
371   my0DActor->SetStoreGemetryMapping(true);
372   my0DActor->PickableOff();
373   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
374   my0DActor->SetVisibility(false);
375   my0DActor->SetProperty(my0DProp);
376   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
377   aFilter = my0DActor->GetExtractUnstructuredGrid();
378   //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
379   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
380   aFilter->RegisterCellsWithType(VTK_VERTEX);
381
382   //Definition 0D device of the actor (ball elements)
383   //-----------------------------------------------
384   myBallProp = vtkProperty::New();
385   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
386   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
387   myBallProp->SetPointSize(aBallElemSize);
388
389   myBallActor = SMESH_CellLabelActor::New();
390   myBallActor->SetUserMatrix(aMatrix);
391   myBallActor->SetStoreGemetryMapping(true);
392   myBallActor->PickableOff();
393   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
394   myBallActor->SetVisibility(false);
395   myBallActor->SetProperty(myBallProp);
396   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
397   aFilter = myBallActor->GetExtractUnstructuredGrid();
398   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
399   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
400
401   //my0DExtProp = vtkProperty::New();
402   //my0DExtProp->DeepCopy(my0DProp);
403   //anRGB[0] = 1 - anRGB[0];
404   //anRGB[1] = 1 - anRGB[1];
405   //anRGB[2] = 1 - anRGB[2];
406   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
407   //my0DExtProp->SetPointSize(aElem0DSize);
408   //
409   //my0DExtActor = SMESH_DeviceActor::New();
410   //my0DExtActor->SetUserMatrix(aMatrix);
411   //my0DExtActor->SetStoreClippingMapping(true);
412   //my0DExtActor->PickableOff();
413   //my0DExtActor->SetHighlited(true);
414   //my0DExtActor->SetVisibility(false);
415   //my0DExtActor->SetProperty(my0DExtProp);
416   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
417   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
418   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
419   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
420   //aFilter->RegisterCellsWithType(VTK_VERTEX);
421
422
423   //Definition 0D device of the actor (nodes)
424   //-----------------------------------------
425   myNodeProp = vtkProperty::New();
426   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
427   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
428
429   myNodeActor = SMESH_NodeLabelActor::New();
430   myNodeActor->SetUserMatrix(aMatrix);
431   myNodeActor->SetStoreClippingMapping(true);
432   myNodeActor->PickableOff();
433   myNodeActor->SetVisibility(false);
434   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
435   myNodeActor->SetProperty(myNodeProp);
436   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
437   aFilter = myNodeActor->GetExtractUnstructuredGrid();
438   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
439
440   myNodeExtProp = vtkProperty::New();
441   myNodeExtProp->DeepCopy(myNodeProp);
442   anRGB[0] = 1 - anRGB[0];
443   anRGB[1] = 1 - anRGB[1];
444   anRGB[2] = 1 - anRGB[2];
445   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
446
447   myNodeExtActor = SMESH_DeviceActor::New();
448   myNodeExtActor->SetUserMatrix(aMatrix);
449   myNodeExtActor->SetStoreClippingMapping(true);
450   myNodeExtActor->PickableOff();
451   myNodeExtActor->SetHighlited(true);
452   myNodeExtActor->SetVisibility(false);
453   myNodeExtActor->SetProperty(myNodeExtProp);
454   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
455   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
456   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
457   aFilter->RegisterCellsWithType(VTK_VERTEX);
458
459   //Definition of Pickable and Highlitable engines
460   //----------------------------------------------
461
462   myBaseActor->SetUserMatrix(aMatrix);
463   myBaseActor->SetStoreGemetryMapping(true);
464   myBaseActor->GetProperty()->SetOpacity(0.0);
465   myPickableActor = myBaseActor;
466
467   myHighlightProp = vtkProperty::New();
468   myHighlightProp->SetAmbient(1.0);
469   myHighlightProp->SetDiffuse(0.0);
470   myHighlightProp->SetSpecular(0.0);
471   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
472   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
473   myHighlightProp->SetPointSize(aElem0DSize); // ??
474   myHighlightProp->SetLineWidth(aLineWidth);
475   myHighlightProp->SetRepresentation(1);
476
477   myBallHighlightProp = vtkProperty::New();
478   myBallHighlightProp->DeepCopy(myHighlightProp);
479   myBallHighlightProp->SetPointSize(aBallElemSize);
480
481
482   myOutLineProp = vtkProperty::New();
483   myOutLineProp->SetAmbient(1.0);
484   myOutLineProp->SetDiffuse(0.0);
485   myOutLineProp->SetSpecular(0.0);
486   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
487   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
488   myOutLineProp->SetLineWidth(aOutlineWidth);
489   myOutLineProp->SetRepresentation(1);
490
491   myPreselectProp = vtkProperty::New();
492   myPreselectProp->SetAmbient(1.0);
493   myPreselectProp->SetDiffuse(0.0);
494   myPreselectProp->SetSpecular(0.0);
495   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
496   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
497   myPreselectProp->SetPointSize(aElem0DSize); // ??
498   myPreselectProp->SetLineWidth(aLineWidth);
499   myPreselectProp->SetRepresentation(1);
500
501   myBallPreselectProp = vtkProperty::New();
502   myBallPreselectProp->DeepCopy(myPreselectProp);
503   myBallPreselectProp->SetPointSize(aBallElemSize);
504
505   myHighlitableActor = SMESH_DeviceActor::New();
506   myHighlitableActor->SetUserMatrix(aMatrix);
507   myHighlitableActor->PickableOff();
508   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
509   myHighlitableActor->SetCoincident3DAllowed(true);
510
511   aMatrix->Delete();
512
513   myName = "";
514   myIO = NULL;
515
516   myControlMode = eNone;
517   myControlActor = my2DActor;
518
519   //Definition of myScalarBarActor
520   //------------------------------
521   myLookupTable = vtkLookupTable::New();
522   //Fix for Bug PAL5195 - SMESH764:
523   //Controls - Aspect Ratio: incorrect colors of the best and worst values
524   myLookupTable->SetHueRange(0.667,0.0);
525
526   myScalarBarActor = SMESH_ScalarBarActor::New();
527   myScalarBarActor->SetVisibility(false);
528   myScalarBarActor->SetLookupTable(myLookupTable);
529
530   //Fix for Bug 13314:
531   //Incorrect "Min value" in Scalar Bar in Mesh:
532   //  myScalarBarActor->SetLabelFormat("%.4g");
533   // changes was commented because of regression bug IPAL 19981
534
535   mgr = SUIT_Session::session()->resourceMgr();
536   if( !mgr )
537     return;
538
539   myEntityMode = eAllEntity;
540   myEntityModeCache = eAllEntity;
541
542   // Clipping planes
543   myImplicitBoolean = vtkImplicitBoolean::New();
544   myImplicitBoolean->SetOperationTypeToIntersection();
545
546   //Quadratic 2D elements representation
547   //-----------------------------------------------------------------------------
548   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
549   if(aQuadratic2DMode == 0){
550     myHighlitableActor->SetQuadraticArcMode(false);
551     my2DActor->SetQuadraticArcMode(false);
552     my1DActor->SetQuadraticArcMode(false);
553   }
554   else if(aQuadratic2DMode == 1){
555     myHighlitableActor->SetQuadraticArcMode(true);
556     my2DActor->SetQuadraticArcMode(true);
557     my1DActor->SetQuadraticArcMode(true);
558   }
559
560   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
561   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
562   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
563
564   // Set colors of the name actor
565   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
566   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
567   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
568   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
569
570 #ifndef DISABLE_PLOT2DVIEWER
571   my2dHistogram = 0;
572 #endif
573
574   SetBallSize(aBallElemSize);
575   Set0DSize(aElem0DSize);
576 }
577
578
579 SMESH_ActorDef::~SMESH_ActorDef()
580 {
581   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
582
583   // Please keep the order same as one in the header file
584
585   myTimeStamp->Delete();
586
587   myScalarBarActor->Delete();
588   myLookupTable->Delete();
589
590   mySurfaceProp->Delete();
591   myBackSurfaceProp->Delete();
592   myNormalVProp->Delete();
593   myReversedVProp->Delete();
594   myEdgeProp->Delete();
595   myNodeProp->Delete();
596
597   myNodeActor->Delete();
598   myBaseActor->Delete();
599   //myPickableActor->Delete(); myPickableActor == myBaseActor
600
601   myHighlightProp->Delete();
602   myOutLineProp->Delete();
603   myPreselectProp->Delete();
604
605   myBallHighlightProp->Delete();
606   myBallPreselectProp->Delete();
607
608   myHighlitableActor->Delete();
609
610   my2DExtProp->Delete();
611   my3DExtProp->Delete();
612   my2DActor->Delete();
613   my2DExtActor->Delete();
614   my3DActor->Delete();
615   my3DExtActor->Delete();
616   // myControlActor->Delete(); myControlActor == my2DActor
617
618   myNodeExtProp->Delete();
619   myNodeExtActor->Delete();
620
621   my1DProp->Delete();
622   my1DActor->Delete();
623   my1DExtProp->Delete();
624   my1DExtActor->Delete();
625
626   my0DProp->Delete();
627   my0DActor->Delete();
628   myBallProp->Delete();
629   myBallActor->Delete();
630   //my0DExtProp->Delete();
631   //my0DExtActor->Delete();
632
633   myImplicitBoolean->Delete();
634
635 #ifndef DISABLE_PLOT2DVIEWER
636   if(my2dHistogram) {
637     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
638     delete my2dHistogram;
639   }
640 #endif
641 }
642
643 void SMESH_ActorDef::Delete()
644 {
645   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
646   // from the actor's destructor) will be thrown before removing the actor's observers,
647   // that is done inside the Superclass::Delete() method but before the destructor itself
648   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
649   // The event is caught by SMESHGUI::ProcessEvents() static method.
650   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
651
652   Superclass::Delete();
653 }
654
655 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
656 {
657   if(myNodeActor) {
658     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
659     SetRepresentation(GetRepresentation());
660     myTimeStamp->Modified();
661   }
662 }
663
664 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
665                                               bool theBold, bool theItalic, bool theShadow,
666                                               double r, double g, double b )
667 {    
668   if(myNodeActor) {
669     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
670     SetRepresentation( GetRepresentation() );
671     myTimeStamp->Modified();
672   }
673 }
674
675 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
676                                              bool theBold, bool theItalic, bool theShadow,
677                                              double r, double g, double b )
678 {    
679   if(my3DActor) {
680     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
681     SetRepresentation( GetRepresentation() );
682     myTimeStamp->Modified();
683   }
684   if(my2DActor) {
685     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
686     SetRepresentation( GetRepresentation() );
687     myTimeStamp->Modified();
688   }
689   if(my1DActor) {
690     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
691     SetRepresentation( GetRepresentation() );
692     myTimeStamp->Modified();
693   }
694   if(my0DActor) {
695     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
696     SetRepresentation( GetRepresentation() );
697     myTimeStamp->Modified();
698   }
699   if(myBallActor) {
700     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
701     SetRepresentation( GetRepresentation() );
702     myTimeStamp->Modified();
703   }
704 }
705
706 bool SMESH_ActorDef::GetPointsLabeled() {
707   return myNodeActor && myNodeActor->GetPointsLabeled();
708 }
709
710 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
711 {
712   if(my3DActor)
713     my3DActor->SetCellsLabeled(theIsCellsLabeled);
714
715   if(my2DActor)
716     my2DActor->SetCellsLabeled(theIsCellsLabeled);
717
718   if(my1DActor)
719     my1DActor->SetCellsLabeled(theIsCellsLabeled);
720
721   if(my0DActor)
722     my0DActor->SetCellsLabeled(theIsCellsLabeled);
723
724   if(myBallActor)
725     myBallActor->SetCellsLabeled(theIsCellsLabeled);
726
727   myTimeStamp->Modified();
728 }
729
730
731 bool SMESH_ActorDef::GetCellsLabeled() {
732   bool result = false;
733   if(my3DActor)
734     result = result || my3DActor->GetCellsLabeled();
735
736   if(my2DActor)
737     result = result || my2DActor->GetCellsLabeled();
738
739   if(my1DActor)
740     result = result || my1DActor->GetCellsLabeled();
741
742   if(my0DActor)
743     result = result || my0DActor->GetCellsLabeled();
744
745   if(myBallActor)
746     result = result || myBallActor->GetCellsLabeled();
747
748   return result;
749 }
750
751
752 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
753 {
754   myIsFacesOriented = theIsFacesOriented;
755
756   my2DActor->SetFacesOriented(theIsFacesOriented);
757   my3DActor->SetFacesOriented(theIsFacesOriented);
758
759   myTimeStamp->Modified();
760 }
761
762 bool SMESH_ActorDef::GetFacesOriented()
763 {
764   return myIsFacesOriented;
765 }
766
767 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
768 {
769   my2DActor->SetFacesOrientationColor( r, g, b );
770   my3DActor->SetFacesOrientationColor( r, g, b );
771 }
772
773 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
774 {
775   my3DActor->GetFacesOrientationColor( r, g, b );
776 }
777
778 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
779 {
780   my2DActor->SetFacesOrientationScale( theScale );
781   my3DActor->SetFacesOrientationScale( theScale );
782 }
783
784 double SMESH_ActorDef::GetFacesOrientationScale()
785 {
786   return my3DActor->GetFacesOrientationScale();
787 }
788
789 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
790 {
791   my2DActor->SetFacesOrientation3DVectors( theState );
792   my3DActor->SetFacesOrientation3DVectors( theState );
793 }
794
795 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
796 {
797   return my3DActor->GetFacesOrientation3DVectors();
798 }
799
800
801 void
802 SMESH_ActorDef::
803 SetControlMode(eControl theMode)
804 {
805   SetControlMode(theMode,true);
806 }
807
808
809 void
810 SMESH_ActorDef::
811 SetControlMode(eControl theMode,
812                bool theCheckEntityMode)
813 {
814   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
815   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
816   lookupTable->SetScale(VTK_SCALE_LINEAR);
817
818   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
819   if( !mgr )
820     return;
821
822   myControlMode = eNone;
823   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
824
825   my0DActor->GetMapper()->SetScalarVisibility(false);
826   my1DActor->GetMapper()->SetScalarVisibility(false);
827   my2DActor->GetMapper()->SetScalarVisibility(false);
828   my3DActor->GetMapper()->SetScalarVisibility(false);
829   myBallActor->GetMapper()->SetScalarVisibility(false);
830   myScalarBarActor->SetVisibility(false);
831
832   bool anIsScalarVisible = theMode > eNone;
833
834   if(anIsScalarVisible) {
835     switch(theMode) {
836     case eLength:
837     {
838       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
839       aControl->SetPrecision( myControlsPrecision );
840       myFunctor.reset( aControl );
841       myControlActor = my1DActor;
842       break;
843     }
844     case eLength2D:
845     {
846       myFunctor.reset(new SMESH::Controls::Length2D());
847       myControlActor = my2DActor;
848       break;
849     }
850     case eFreeBorders:
851       myFunctor.reset(new SMESH::Controls::FreeBorders());
852       myControlActor = my1DActor;
853       break;
854     case eFreeEdges:
855       myFunctor.reset(new SMESH::Controls::FreeEdges());
856       myControlActor = my2DActor;
857       break;
858     case eFreeNodes:
859       myFunctor.reset(new SMESH::Controls::FreeNodes());
860       myControlActor = myNodeActor;
861       break;
862     case eFreeFaces:
863       myFunctor.reset(new SMESH::Controls::FreeFaces());
864       myControlActor = my2DActor;
865       break;
866     case eCoincidentNodes:
867       {
868         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
869         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
870         cn->SetTolerance( tol );
871         myFunctor.reset(cn);
872         myControlActor = myNodeActor;
873         break;
874       }
875     case eCoincidentElems1D:
876       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
877       myControlActor = my1DActor;
878       break;
879     case eCoincidentElems2D:
880       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
881       myControlActor = my2DActor;
882       break;
883     case eCoincidentElems3D:
884       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
885       myControlActor = my3DActor;
886       break;
887     case eBareBorderFace:
888       myFunctor.reset(new SMESH::Controls::BareBorderFace());
889       myControlActor = my2DActor;
890       break;
891     case eOverConstrainedFace:
892       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
893       myControlActor = my2DActor;
894       break;
895     case eMultiConnection:
896       myFunctor.reset(new SMESH::Controls::MultiConnection());
897       myControlActor = my1DActor;
898       break;
899     case eMultiConnection2D:
900       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
901       myControlActor = my2DActor;
902       break;
903     case eArea:
904     {
905       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
906       aControl->SetPrecision( myControlsPrecision );
907       myFunctor.reset( aControl );
908       myControlActor = my2DActor;
909       break;
910     }
911     case eTaper:
912     {
913       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
914       aControl->SetPrecision( myControlsPrecision );
915       myFunctor.reset( aControl );
916       myControlActor = my2DActor;
917       break;
918     }
919     case eAspectRatio:
920     {
921       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
922       aControl->SetPrecision( myControlsPrecision );
923       myFunctor.reset( aControl );
924       myControlActor = my2DActor;
925       break;
926     }
927     case eAspectRatio3D:
928     {
929       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
930       aControl->SetPrecision( myControlsPrecision );
931       myFunctor.reset( aControl );
932       myControlActor = my3DActor;
933       break;
934     }
935     case eVolume3D:
936     {
937       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
938       aControl->SetPrecision( myControlsPrecision );
939       myFunctor.reset( aControl );
940       myControlActor = my3DActor;
941       break;
942     }
943     case eMaxElementLength2D:
944     {
945       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
946       aControl->SetPrecision( myControlsPrecision );
947       myFunctor.reset( aControl );
948       myControlActor = my2DActor;
949       break;
950     }
951     case eMaxElementLength3D:
952     {
953       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
954       aControl->SetPrecision( myControlsPrecision );
955       myFunctor.reset( aControl );
956       myControlActor = my3DActor;
957       break;
958     }
959     case eBareBorderVolume:
960     {
961       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
962       myControlActor = my3DActor;
963       break;
964     }
965     case eOverConstrainedVolume:
966     {
967       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
968       myControlActor = my3DActor;
969       break;
970     }
971     case eMinimumAngle:
972     {
973       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
974       aControl->SetPrecision( myControlsPrecision );
975       myFunctor.reset( aControl );
976       myControlActor = my2DActor;
977       break;
978     }
979     case eWarping:
980     {
981       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
982       aControl->SetPrecision( myControlsPrecision );
983       myFunctor.reset( aControl );
984       myControlActor = my2DActor;
985       break;
986     }
987     case eSkew:
988     {
989       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
990       aControl->SetPrecision( myControlsPrecision );
991       myFunctor.reset( aControl );
992       myControlActor = my2DActor;
993       break;
994     }
995     default:
996       return;
997     }
998
999     vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
1000     vtkIdType aNbCells = aGrid->GetNumberOfCells();
1001     if(aNbCells){
1002       myControlMode = theMode;
1003       switch(myControlMode){
1004       case eFreeNodes:
1005       case eCoincidentNodes:
1006         myNodeExtActor->SetExtControlMode(myFunctor);
1007         break;
1008       case eFreeEdges:
1009       case eFreeBorders:
1010       case eCoincidentElems1D:
1011         my1DExtActor->SetExtControlMode(myFunctor);
1012         break;
1013       case eFreeFaces:
1014       case eBareBorderFace:
1015       case eOverConstrainedFace:
1016       case eCoincidentElems2D:
1017         my2DExtActor->SetExtControlMode(myFunctor);
1018         break;
1019       case eBareBorderVolume:
1020       case eOverConstrainedVolume:
1021       case eCoincidentElems3D:
1022         my3DExtActor->SetExtControlMode(myFunctor);
1023         break;
1024       case eLength2D:
1025       case eMultiConnection2D:
1026         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1027         UpdateDistribution();
1028         break;
1029       default:
1030         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1031         UpdateDistribution();
1032       }
1033     }
1034
1035     if(theCheckEntityMode) {
1036       if(myControlActor == my1DActor) {
1037         if (!myIsEntityModeCache){
1038           myEntityModeCache = GetEntityMode();
1039           myIsEntityModeCache=true;
1040         }
1041         SetEntityMode(eEdges);
1042       }
1043       else if(myControlActor == my2DActor) {
1044         switch(myControlMode) {
1045         case eLength2D:
1046         case eFreeEdges:
1047         case eFreeFaces:
1048         case eMultiConnection2D:
1049           if (!myIsEntityModeCache){
1050             myEntityModeCache = GetEntityMode();
1051             myIsEntityModeCache=true;
1052           }
1053           SetEntityMode(eFaces);
1054           break;
1055         default:
1056           if (!myIsEntityModeCache){
1057             myEntityModeCache = GetEntityMode();
1058             myIsEntityModeCache=true;
1059           }
1060           SetEntityMode(eFaces);
1061         }
1062       }else if(myControlActor == my3DActor) {
1063         if (!myIsEntityModeCache){
1064             myEntityModeCache = GetEntityMode();
1065             myIsEntityModeCache=true;
1066         }
1067         SetEntityMode(eVolumes);
1068     }
1069     }
1070
1071   }
1072   else {
1073     if(theCheckEntityMode){
1074       myEntityMode = myEntityModeCache;
1075       myIsEntityModeCache = false;
1076     }
1077     myFunctor.reset();
1078   }
1079
1080   SetRepresentation(GetRepresentation());
1081
1082   myTimeStamp->Modified();
1083   Modified();
1084
1085   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1086   double * range = lookupTable->GetRange();
1087
1088   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1089     lookupTable->SetScale(VTK_SCALE_LOG10);
1090
1091   Update();
1092 }
1093
1094
1095 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1096
1097   //myHighlightActor->AddToRender(theRenderer);
1098
1099   theRenderer->AddActor(myBaseActor);
1100   theRenderer->AddActor(myNodeExtActor);
1101   theRenderer->AddActor(my1DExtActor);
1102
1103   my3DActor   ->AddToRender(theRenderer);
1104   my3DExtActor->AddToRender(theRenderer);
1105   my2DActor   ->AddToRender(theRenderer);
1106   my2DExtActor->AddToRender(theRenderer);
1107   myNodeActor ->AddToRender(theRenderer);
1108   my1DActor   ->AddToRender(theRenderer);
1109   my0DActor   ->AddToRender(theRenderer);
1110   myBallActor ->AddToRender(theRenderer);
1111   //theRenderer->AddActor(my0DExtActor);
1112
1113   theRenderer->AddActor(myHighlitableActor);
1114
1115   theRenderer->AddActor2D(myScalarBarActor);
1116
1117   // the superclass' method should be called at the end
1118   // (in particular, for correct work of selection)
1119   SALOME_Actor::AddToRender(theRenderer);
1120 }
1121
1122 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1123   SALOME_Actor::RemoveFromRender(theRenderer);
1124
1125   theRenderer->RemoveActor(myBaseActor);
1126
1127   theRenderer->RemoveActor(myNodeExtActor);
1128
1129   theRenderer->RemoveActor(myHighlitableActor);
1130
1131   //theRenderer->RemoveActor(my0DExtActor);
1132
1133   theRenderer->RemoveActor(my1DExtActor);
1134
1135   my2DActor->RemoveFromRender(theRenderer);
1136   my2DExtActor->RemoveFromRender(theRenderer);
1137   my3DActor->RemoveFromRender(theRenderer);
1138   my3DExtActor->RemoveFromRender(theRenderer);
1139   myNodeActor->RemoveFromRender(theRenderer);
1140   my0DActor->RemoveFromRender(theRenderer);
1141   myBallActor->RemoveFromRender(theRenderer);
1142   my1DActor->RemoveFromRender(theRenderer);
1143
1144   theRenderer->RemoveActor(myScalarBarActor);
1145 }
1146
1147
1148 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1149                           const char* theEntry,
1150                           const char* theName,
1151                           int theIsClear)
1152 {
1153   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1154   setIO(anIO);
1155   setName(theName);
1156
1157   myVisualObj = theVisualObj;
1158   myVisualObj->Update(theIsClear);
1159
1160   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1161   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1162
1163   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1164
1165   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1166
1167   my0DActor->Init(myVisualObj,myImplicitBoolean);
1168   myBallActor->Init(myVisualObj,myImplicitBoolean);
1169   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1170
1171   my1DActor->Init(myVisualObj,myImplicitBoolean);
1172   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1173
1174   my2DActor->Init(myVisualObj,myImplicitBoolean);
1175   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1176   my3DActor->Init(myVisualObj,myImplicitBoolean);
1177   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1178
1179   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1180   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1181   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1182
1183   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1184   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1185
1186   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1187   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1188   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1189   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1190     
1191   double aFactor, aUnits;
1192   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1193   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1194   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1195   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1196
1197   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1198   if( !mgr )
1199     return false;
1200
1201   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1202   SetIsShrunkable(true);
1203
1204   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1205
1206   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1207   SetRepresentation(-1);
1208
1209   if(aMode == 0){
1210     SetRepresentation(eEdge);
1211   }else if(aMode == 1){
1212     SetRepresentation(eSurface);
1213   }else if(aMode == 2){
1214     SetRepresentation(ePoint);
1215   }
1216
1217   if(aMode == 3){
1218     SetShrink();
1219   }
1220
1221   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1222     SetIsDisplayNameActor( true );
1223
1224   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1225   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1226   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1227
1228   myTimeStamp->Modified();
1229   Modified();
1230   return true;
1231 }
1232
1233
1234 double* SMESH_ActorDef::GetBounds(){
1235   return myNodeActor->GetBounds();
1236 }
1237
1238
1239 vtkDataSet* SMESH_ActorDef::GetInput(){
1240   return GetUnstructuredGrid();
1241 }
1242
1243
1244 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1245   Superclass::SetTransform(theTransform);
1246
1247   myNodeActor->SetTransform(theTransform);
1248   myBaseActor->SetTransform(theTransform);
1249
1250   myHighlitableActor->SetTransform(theTransform);
1251
1252   myNodeExtActor->SetTransform(theTransform);
1253
1254   my0DActor->SetTransform(theTransform);
1255   myBallActor->SetTransform(theTransform);
1256   //my0DExtActor->SetTransform(theTransform);
1257
1258   my1DActor->SetTransform(theTransform);
1259   my1DExtActor->SetTransform(theTransform);
1260
1261   my2DActor->SetTransform(theTransform);
1262   my2DExtActor->SetTransform(theTransform);
1263   my3DActor->SetTransform(theTransform);
1264   my3DExtActor->SetTransform(theTransform);
1265
1266   Modified();
1267 }
1268
1269
1270 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1271   vtkLODActor::SetMapper(theMapper);
1272 }
1273
1274
1275 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1276   SALOME_Actor::ShallowCopy(prop);
1277 }
1278
1279
1280 vtkMapper* SMESH_ActorDef::GetMapper(){
1281   return myPickableActor->GetMapper();
1282 }
1283
1284
1285 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1286   return myVisualObj->GetUnstructuredGrid();
1287 }
1288
1289
1290 bool SMESH_ActorDef::IsInfinitive(){
1291   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1292   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1293     ( aDataSet->GetNumberOfCells() == 1 &&
1294     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1295   return SALOME_Actor::IsInfinitive();
1296 }
1297
1298
1299 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1300   if ( myIsShrinkable == theShrunkable )
1301     return;
1302   myIsShrinkable = theShrunkable;
1303   Modified();
1304 }
1305
1306 double SMESH_ActorDef::GetShrinkFactor(){
1307   return myBaseActor->GetShrinkFactor();
1308 }
1309
1310 void SMESH_ActorDef::SetShrinkFactor(double theValue){
1311   myBaseActor->SetShrinkFactor(theValue);
1312
1313   my1DActor->SetShrinkFactor(theValue);
1314   my1DExtActor->SetShrinkFactor(theValue);
1315
1316   my2DActor->SetShrinkFactor(theValue);
1317   my2DExtActor->SetShrinkFactor(theValue);
1318   my3DActor->SetShrinkFactor(theValue);
1319   my3DExtActor->SetShrinkFactor(theValue);
1320   my3DExtActor->SetShrinkFactor(theValue);
1321   myHighlitableActor->SetShrinkFactor(theValue);
1322
1323   Modified();
1324 }
1325
1326 void SMESH_ActorDef::SetShrink(){
1327   if(!myIsShrinkable) return;
1328
1329   myBaseActor->SetShrink();
1330
1331   my1DActor->SetShrink();
1332   my1DExtActor->SetShrink();
1333
1334   my2DActor->SetShrink();
1335   my2DExtActor->SetShrink();
1336   my3DActor->SetShrink();
1337   my3DExtActor->SetShrink();
1338   myHighlitableActor->SetShrink();
1339
1340   myIsShrunk = true;
1341   Modified();
1342 }
1343
1344 void SMESH_ActorDef::UnShrink(){
1345   if(!myIsShrunk) return;
1346
1347   myBaseActor->UnShrink();
1348
1349   my1DActor->UnShrink();
1350   my1DExtActor->UnShrink();
1351
1352   my2DActor->UnShrink();
1353   my2DExtActor->UnShrink();
1354   my3DActor->UnShrink();
1355   my3DExtActor->UnShrink();
1356   myHighlitableActor->UnShrink();
1357
1358   myIsShrunk = false;
1359   Modified();
1360 }
1361
1362
1363 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1364   return myPickableActor->GetNodeObjId(theVtkID);
1365 }
1366
1367 double* SMESH_ActorDef::GetNodeCoord(int theObjID){
1368   return myPickableActor->GetNodeCoord(theObjID);
1369 }
1370
1371
1372 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1373   return myPickableActor->GetElemObjId(theVtkID);
1374 }
1375
1376 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1377   return myPickableActor->GetElemCell(theObjID);
1378 }
1379
1380
1381 void SMESH_ActorDef::SetVisibility(int theMode){
1382   SetVisibility(theMode,true);
1383 }
1384
1385
1386 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1387   SALOME_Actor::SetVisibility(theMode);
1388
1389   myNodeActor->VisibilityOff();
1390   myBaseActor->VisibilityOff();
1391
1392   myNodeExtActor->VisibilityOff();
1393
1394   my0DActor->VisibilityOff();
1395   myBallActor->VisibilityOff();
1396   //my0DExtActor->VisibilityOff();
1397
1398   my1DActor->VisibilityOff();
1399   my1DExtActor->VisibilityOff();
1400
1401   my2DActor->VisibilityOff();
1402   my2DExtActor->VisibilityOff();
1403   my3DActor->VisibilityOff();
1404   my3DExtActor->VisibilityOff();
1405
1406   myScalarBarActor->VisibilityOff();
1407
1408   if(GetVisibility()){
1409     if(theIsUpdateRepersentation)
1410       SetRepresentation(GetRepresentation());
1411
1412     if(myControlMode != eNone){
1413       switch(myControlMode){
1414       case eFreeNodes:
1415       case eCoincidentNodes:
1416         myNodeExtActor->VisibilityOn();
1417         break;
1418       case eFreeEdges:
1419       case eFreeBorders:
1420       case eCoincidentElems1D:
1421         my1DExtActor->VisibilityOn();
1422         break;
1423       case eFreeFaces:
1424       case eBareBorderFace:
1425       case eOverConstrainedFace:
1426       case eCoincidentElems2D:
1427         my2DExtActor->VisibilityOn();
1428         break;
1429       case eBareBorderVolume:
1430       case eOverConstrainedVolume:
1431       case eCoincidentElems3D:
1432         my3DExtActor->VisibilityOn();
1433         break;
1434       case eLength2D:
1435       case eMultiConnection2D:
1436         my1DExtActor->VisibilityOn();
1437       default:
1438         if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1439           myScalarBarActor->VisibilityOn();
1440       }
1441     }
1442
1443     if(myRepresentation != ePoint)
1444       myPickableActor->VisibilityOn();
1445     else {
1446       myNodeActor->VisibilityOn();
1447     }
1448
1449     if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1450       my0DActor->VisibilityOn();
1451     }
1452     if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1453       myBallActor->VisibilityOn();
1454     }
1455
1456     if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1457       my1DActor->VisibilityOn();
1458     }
1459
1460     if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1461       my2DActor->VisibilityOn();
1462     }
1463
1464     if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1465       my3DActor->VisibilityOn();
1466     }
1467
1468     if(myNodeActor->GetPointsLabeled()){
1469       myNodeActor->VisibilityOn();
1470     }
1471
1472     if(my0DActor)
1473       my0DActor->UpdateLabels();
1474
1475     if(myBallActor)
1476       myBallActor->UpdateLabels();
1477
1478     if(my1DActor)
1479       my1DActor->UpdateLabels();
1480
1481     if(my2DActor)
1482       my2DActor->UpdateLabels();
1483
1484     if(my3DActor)
1485       my3DActor->UpdateLabels();
1486   }
1487 #ifndef DISABLE_PLOT2DVIEWER
1488   else
1489     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1490 #endif
1491   UpdateHighlight();
1492   Modified();
1493 }
1494
1495
1496 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1497 {
1498   myEntityState = eAllEntity;
1499
1500   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1501     myEntityState &= ~e0DElements;
1502     theMode &= ~e0DElements;
1503   }
1504
1505   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1506     myEntityState &= ~eBallElem;
1507     theMode &= ~eBallElem;
1508   }
1509
1510   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1511     myEntityState &= ~eEdges;
1512     theMode &= ~eEdges;
1513   }
1514
1515   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1516     myEntityState &= ~eFaces;
1517     theMode &= ~eFaces;
1518   }
1519
1520   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1521     myEntityState &= ~eVolumes;
1522     theMode &= ~eVolumes;
1523   }
1524
1525   if (!theMode) {
1526     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1527       theMode |= e0DElements;
1528
1529     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1530       theMode |= eBallElem;
1531
1532     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1533       theMode |= eEdges;
1534
1535     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1536       theMode |= eFaces;
1537
1538     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1539       theMode |= eVolumes;
1540   }
1541
1542   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1543
1544   myEntityMode = theMode;
1545   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1546   aFilter = myBaseActor->GetExtractUnstructuredGrid();
1547   aFilter->ClearRegisteredCellsWithType();
1548   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1549
1550   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1551   aHightFilter->ClearRegisteredCellsWithType();
1552   aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1553
1554   if (myEntityMode & e0DElements) {
1555     if (MYDEBUG) MESSAGE("0D ELEMENTS");
1556     aFilter->RegisterCellsWithType(VTK_VERTEX);
1557     aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1558   }
1559
1560   if (myEntityMode & eBallElem) {
1561     aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1562     aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1563   }
1564
1565   if (myEntityMode & eEdges) {
1566     if (MYDEBUG) MESSAGE("EDGES");
1567     aFilter->RegisterCellsWithType(VTK_LINE);
1568     aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1569
1570     aHightFilter->RegisterCellsWithType(VTK_LINE);
1571     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1572   }
1573
1574   if (myEntityMode & eFaces) {
1575     if (MYDEBUG) MESSAGE("FACES");
1576     aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1577     aFilter->RegisterCellsWithType(VTK_POLYGON);
1578     aFilter->RegisterCellsWithType(VTK_QUAD);
1579     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1580     aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1581     aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1582     aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1583
1584     aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1585     aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1586     aHightFilter->RegisterCellsWithType(VTK_QUAD);
1587     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1588     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1589     aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1590     aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1591   }
1592
1593   if (myEntityMode & eVolumes) {
1594     if (MYDEBUG) MESSAGE("VOLUMES");
1595     aFilter->RegisterCellsWithType(VTK_TETRA);
1596     aFilter->RegisterCellsWithType(VTK_VOXEL);
1597     aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1598     aFilter->RegisterCellsWithType(VTK_WEDGE);
1599     aFilter->RegisterCellsWithType(VTK_PYRAMID);
1600     aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1601     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1602     aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1603     aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1604     aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1605     aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1606 //#ifdef VTK_HAVE_POLYHEDRON
1607     aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1608 //#endif
1609
1610     aHightFilter->RegisterCellsWithType(VTK_TETRA);
1611     aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1612     aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1613     aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1614     aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1615     aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1616     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1617     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1618     aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1619     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1620     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1621     aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1622 //#ifdef VTK_HAVE_POLYHEDRON
1623     aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1624 //#endif
1625   }
1626   aFilter->Update();
1627   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1628   SetVisibility(GetVisibility(),false);
1629 }
1630
1631 void SMESH_ActorDef::SetRepresentation (int theMode)
1632 {
1633   int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1634   int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1635   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1636   int aNb0Ds       = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1637   int aNbBalls       = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1638
1639   if (theMode < 0) {
1640     myRepresentation = eSurface;
1641     if (!aNbFaces && !aNbVolumes && aNbEdges) {
1642       myRepresentation = eEdge;
1643     } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1644       myRepresentation = ePoint;
1645     }
1646   } else {
1647     switch (theMode) {
1648     case eEdge:
1649       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1650       break;
1651     case eSurface:
1652       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1653       break;
1654     }
1655     myRepresentation = theMode;
1656   }
1657
1658   if (!GetUnstructuredGrid()->GetNumberOfCells())
1659     myRepresentation = ePoint;
1660
1661   if (myIsShrunk) {
1662     if (myRepresentation == ePoint) {
1663       UnShrink();
1664       myIsShrunk = true;
1665     } else {
1666       SetShrink();
1667     }
1668   }
1669
1670   myPickableActor = myBaseActor;
1671   myNodeActor->SetVisibility(false);
1672   myNodeExtActor->SetVisibility(false);
1673   vtkProperty *aProp = NULL, *aBackProp = NULL;
1674   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1675   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1676   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1677   switch (myRepresentation) {
1678   case ePoint:
1679     myPickableActor = myNodeActor;
1680     myNodeActor->SetVisibility(true);
1681     aQuadraticMode = SMESH_Actor::eLines;
1682     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1683     aReperesent = SMESH_DeviceActor::ePoint;
1684     break;
1685   case eEdge:
1686     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1687     aReperesent = SMESH_DeviceActor::eInsideframe;
1688     break;
1689   case eSurface:
1690     aProp = mySurfaceProp;
1691     aBackProp = myBackSurfaceProp;
1692     aPropVN = myNormalVProp;
1693     aPropVR = myReversedVProp;
1694     aReperesent = SMESH_DeviceActor::eSurface;
1695     break;
1696   }
1697
1698   my2DActor->SetProperty(aProp);
1699   my2DActor->SetBackfaceProperty(aBackProp);
1700   my2DActor->SetRepresentation(aReperesent);
1701
1702   if(aQuadraticMode == SMESH_Actor::eLines)
1703     my2DActor->SetQuadraticArcMode(false);
1704   else if(aQuadraticMode == SMESH_Actor::eArcs)
1705     my2DActor->SetQuadraticArcMode(true);
1706
1707   my2DExtActor->SetRepresentation(aReperesent);
1708
1709   my3DActor->SetProperty(aPropVN);
1710   my3DActor->SetBackfaceProperty(aPropVR);
1711   my3DActor->SetRepresentation(aReperesent);
1712
1713   //my0DExtActor->SetVisibility(false);
1714   my1DExtActor->SetVisibility(false);
1715   my2DExtActor->SetVisibility(false);
1716   my3DExtActor->SetVisibility(false);
1717
1718   // ???
1719   //my0DActor->SetProperty(aProp);
1720   //my0DActor->SetBackfaceProperty(aBackProp);
1721   my0DActor->SetRepresentation(aReperesent);
1722   myBallActor->SetRepresentation(aReperesent);
1723   //my0DExtActor->SetRepresentation(aReperesent);
1724
1725   switch(myControlMode){
1726   case eLength:
1727   case eMultiConnection:
1728     aProp = aBackProp = my1DProp;
1729     if(myRepresentation != ePoint)
1730       aReperesent = SMESH_DeviceActor::eInsideframe;
1731     break;
1732   }
1733
1734   if(aQuadraticMode == SMESH_Actor::eLines)
1735     my1DActor->SetQuadraticArcMode(false);
1736   else if(aQuadraticMode == SMESH_Actor::eArcs)
1737     my1DActor->SetQuadraticArcMode(true);
1738
1739   my1DActor->SetProperty(aProp);
1740   my1DActor->SetBackfaceProperty(aBackProp);
1741   my1DActor->SetRepresentation(aReperesent);
1742
1743   my1DExtActor->SetRepresentation(aReperesent);
1744
1745   if(myIsPointsVisible)
1746     myPickableActor = myNodeActor;
1747   if(GetPointRepresentation())
1748     myNodeActor->SetVisibility(true);
1749
1750   SetMapper(myPickableActor->GetMapper());
1751
1752   SetVisibility(GetVisibility(),false);
1753
1754   Modified();
1755 }
1756
1757
1758 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1759   if ( myIsPointsVisible == theIsPointsVisible )
1760     return;
1761   myIsPointsVisible = theIsPointsVisible;
1762   SetRepresentation(GetRepresentation());
1763 }
1764
1765 bool SMESH_ActorDef::GetPointRepresentation(){
1766   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1767 }
1768
1769
1770 void SMESH_ActorDef::UpdateHighlight(){
1771   myHighlitableActor->SetHighlited(false);
1772   myHighlitableActor->SetVisibility(false);
1773
1774   bool anIsVisible = GetVisibility();
1775
1776   switch(myRepresentation){
1777   case SMESH_DeviceActor::eSurface:
1778   case SMESH_DeviceActor::eWireframe:
1779     {
1780       if(myIsHighlighted) {
1781         myHighlitableActor->SetProperty(myHighlightProp);
1782         myBallActor->SetProperty(myBallHighlightProp);
1783       }else if(myIsPreselected){
1784         myHighlitableActor->SetProperty(myPreselectProp);
1785         myBallActor->SetProperty(myBallPreselectProp);
1786       } else if(anIsVisible){
1787         myBallActor->SetProperty(myBallProp);
1788         (myRepresentation == eSurface) ?
1789           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1790       }
1791       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1792         myHighlitableActor->SetHighlited(anIsVisible);
1793         myHighlitableActor->GetExtractUnstructuredGrid()->
1794           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1795         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1796       }
1797       myHighlitableActor->SetVisibility(anIsVisible);
1798       break;
1799     }
1800   case SMESH_DeviceActor::ePoint:
1801     {
1802       if(myIsHighlighted) {
1803         myNodeActor->SetProperty(myHighlightProp);
1804       }else if(myIsPreselected) {
1805         myNodeActor->SetProperty(myPreselectProp);
1806       } else if(anIsVisible) {
1807         myNodeActor->SetProperty(myNodeProp);
1808       }
1809       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1810       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1811       break;
1812     }
1813   }
1814 }
1815
1816
1817 void SMESH_ActorDef::highlight(bool theHighlight){
1818   if ( myIsHighlighted == theHighlight )
1819     return;
1820   myIsHighlighted = theHighlight;
1821   UpdateHighlight();
1822 }
1823
1824
1825 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1826   if ( myIsPreselected == thePreselect )
1827     return;
1828   myIsPreselected = thePreselect;
1829   UpdateHighlight();
1830 }
1831
1832
1833 // From vtkFollower
1834 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1835 {
1836   if (myPickableActor->GetIsOpaque())
1837     {
1838     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1839     this->Render(ren);
1840     return 1;
1841     }
1842   return 0;
1843 }
1844
1845
1846 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1847 {
1848   if (!myPickableActor->GetIsOpaque())
1849     {
1850     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1851     this->Render(ren);
1852     return 1;
1853     }
1854   return 0;
1855 }
1856
1857
1858 void SMESH_ActorDef::Render(vtkRenderer *ren){
1859   unsigned long aTime = myTimeStamp->GetMTime();
1860   unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1861   unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1862   if(anObjTime > aTime || aClippingTime > aTime)
1863     Update();
1864 }
1865
1866
1867 void SMESH_ActorDef::Update(){
1868   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1869
1870   if(GetControlMode() != eNone) {
1871     unsigned long aTime = myTimeStamp->GetMTime();
1872     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1873     if (anObjTime > aTime)
1874       SetControlMode(GetControlMode(),false);
1875   }
1876
1877   if(myNodeActor)
1878     myNodeActor->UpdateLabels();
1879
1880   if(my0DActor)
1881     my0DActor->UpdateLabels();
1882
1883   if(myBallActor)
1884     myBallActor->UpdateLabels();
1885
1886   if(my1DActor)
1887     my1DActor->UpdateLabels();
1888
1889   if(my2DActor)
1890     my2DActor->UpdateLabels();
1891
1892   if(my3DActor)
1893     my3DActor->UpdateLabels();
1894
1895   if(myIsFacesOriented){
1896     SetFacesOriented(myIsFacesOriented);
1897   }
1898
1899   if(myVisualObj->GetEntitiesFlag()) {
1900     myEntityMode |= myVisualObj->GetEntitiesState();
1901   }
1902
1903   SetEntityMode(GetEntityMode());
1904   SetVisibility(GetVisibility());
1905
1906   myTimeStamp->Modified();
1907   Modified();
1908 }
1909
1910
1911 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1912   SALOME_Actor::ReleaseGraphicsResources(renWin);
1913
1914   myPickableActor->ReleaseGraphicsResources(renWin);
1915 }
1916
1917
1918 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){
1919   double* aColor = theProperty->GetColor();
1920   r = aColor[0];
1921   g = aColor[1];
1922   b = aColor[2];
1923 }
1924
1925
1926 void SMESH_ActorDef::SetOpacity(double theValue){
1927   mySurfaceProp->SetOpacity(theValue);
1928   myBackSurfaceProp->SetOpacity(theValue);
1929   myNormalVProp->SetOpacity(theValue);
1930   myReversedVProp->SetOpacity(theValue);
1931   myEdgeProp->SetOpacity(theValue);
1932   myOutLineProp->SetOpacity(theValue);
1933   myNodeProp->SetOpacity(theValue);
1934
1935   my1DProp->SetOpacity(theValue);
1936   my0DProp->SetOpacity(theValue);
1937   myBallProp->SetOpacity(theValue);
1938 }
1939
1940
1941 double SMESH_ActorDef::GetOpacity(){
1942   return mySurfaceProp->GetOpacity();
1943 }
1944
1945
1946 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){
1947   mySurfaceProp->SetColor(r,g,b);
1948   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1949   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1950     if( aGroupObj->GetElementType() == SMDSAbs_Face )
1951       myNameActor->SetBackgroundColor(r,g,b);
1952
1953   myDeltaBrightness = delta;
1954   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1955   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1956   Modified();
1957 }
1958
1959 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){
1960   ::GetColor(mySurfaceProp,r,g,b);
1961   delta = myDeltaBrightness;
1962 }
1963
1964 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){
1965   myNormalVProp->SetColor(r,g,b);
1966   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1967   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1968     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1969       myNameActor->SetBackgroundColor(r,g,b);
1970
1971   myDeltaVBrightness = delta;
1972   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1973   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1974   Modified();
1975 }
1976
1977 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){
1978   ::GetColor(myNormalVProp,r,g,b);
1979   delta = myDeltaVBrightness;
1980 }
1981
1982 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){
1983   myEdgeProp->SetColor(r,g,b);
1984   my1DProp->SetColor(r,g,b);
1985   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1986   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1987     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1988       myNameActor->SetBackgroundColor(r,g,b);
1989   Modified();
1990 }
1991
1992 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){
1993   ::GetColor(myEdgeProp,r,g,b);
1994 }
1995
1996 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){
1997   myOutLineProp->SetColor(r,g,b);
1998   Modified();
1999 }
2000
2001 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){
2002   ::GetColor(myOutLineProp,r,g,b);
2003 }
2004
2005
2006 void SMESH_ActorDef::SetNodeColor(double r,double g,double b){ 
2007   myNodeProp->SetColor(r,g,b);
2008   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2009   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2010     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2011       myNameActor->SetBackgroundColor(r,g,b);
2012   Modified();
2013 }
2014
2015 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){ 
2016   ::GetColor(myNodeProp,r,g,b);
2017 }
2018
2019 void SMESH_ActorDef::Set0DColor(double r,double g,double b){ 
2020   my0DProp->SetColor(r,g,b);
2021   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2022     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2023       myNameActor->SetBackgroundColor(r,g,b);
2024   Modified();
2025 }
2026
2027 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){ 
2028   ::GetColor(my0DProp,r,g,b);
2029 }
2030
2031 void SMESH_ActorDef::SetBallColor(double r,double g,double b){ 
2032   myBallProp->SetColor(r,g,b);
2033   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2034     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2035       myNameActor->SetBackgroundColor(r,g,b);
2036   Modified();
2037 }
2038
2039 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){ 
2040   ::GetColor(myBallProp,r,g,b);
2041 }
2042
2043 void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){ 
2044   myHighlightProp->SetColor(r,g,b);
2045   myBallHighlightProp->SetColor(r,g,b);
2046   Modified();
2047 }
2048
2049 void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){ 
2050   ::GetColor(myHighlightProp,r,g,b);
2051 }
2052
2053 void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){ 
2054   myPreselectProp->SetColor(r,g,b);
2055   myBallPreselectProp->SetColor(r,g,b);
2056   Modified();
2057 }
2058
2059 void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){ 
2060   ::GetColor(myPreselectProp,r,g,b);
2061 }
2062
2063
2064 double SMESH_ActorDef::GetLineWidth(){
2065   return myEdgeProp->GetLineWidth();
2066 }
2067
2068
2069 void SMESH_ActorDef::SetLineWidth(double theVal){
2070   myEdgeProp->SetLineWidth(theVal);
2071
2072   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2073   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2074   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2075   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2076   myOutLineProp->SetLineWidth(theVal);
2077   myHighlightProp->SetLineWidth(theVal);
2078   myPreselectProp->SetLineWidth(theVal);
2079   Modified();
2080 }
2081
2082 double SMESH_ActorDef::GetOutlineWidth()
2083 {
2084   return myOutLineProp->GetLineWidth();
2085 }
2086
2087 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2088 {
2089   myOutLineProp->SetLineWidth(theVal);
2090   Modified();
2091 }
2092
2093 void SMESH_ActorDef::Set0DSize(double theVal){
2094   my0DProp->SetPointSize(theVal);
2095   myHighlightProp->SetPointSize(theVal);
2096   myPreselectProp->SetPointSize(theVal);
2097
2098   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2099     aCustom->Set0DSize(theVal);
2100   }
2101   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2102     aCustom->Set0DSize(theVal);
2103   }
2104
2105   Modified();
2106 }
2107
2108 double SMESH_ActorDef::Get0DSize(){
2109   return my0DProp->GetPointSize();
2110 }
2111
2112 void SMESH_ActorDef::SetBallSize(double theVal){
2113   myBallProp->SetPointSize(theVal);
2114   myBallHighlightProp->SetPointSize(theVal);
2115   myBallPreselectProp->SetPointSize(theVal);
2116   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2117     aCustom->SetBallSize(theVal);
2118   }
2119   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2120     aCustom->SetBallSize(theVal);
2121   }
2122
2123   Modified();
2124 }
2125
2126 double SMESH_ActorDef::GetBallSize(){
2127   return myBallProp->GetPointSize();
2128 }
2129
2130 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2131 {
2132   return myVisualObj->GetElemDimension( theObjId );
2133 }
2134
2135 bool
2136 SMESH_ActorDef::
2137 IsImplicitFunctionUsed() const
2138 {
2139   return myBaseActor->IsImplicitFunctionUsed();
2140 }
2141
2142 void
2143 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2144 {
2145   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2146   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2147
2148   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2149
2150   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2151
2152   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2153   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2154   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2155
2156   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2157   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2158
2159   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2160   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2161   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2162   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2163 }
2164
2165 vtkIdType
2166 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2167 {
2168   if(thePlane){
2169     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2170     myCippingPlaneCont.push_back(thePlane);
2171     if(!IsImplicitFunctionUsed())
2172       SetImplicitFunctionUsed(true);
2173     myNodeActor->UpdateLabels();
2174   }
2175   return myCippingPlaneCont.size();
2176 }
2177
2178 void
2179 SMESH_ActorDef::
2180 RemoveAllClippingPlanes()
2181 {
2182   myImplicitBoolean->GetFunction()->RemoveAllItems();
2183   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2184   myCippingPlaneCont.clear();
2185   SetImplicitFunctionUsed(false);
2186   myNodeActor->UpdateLabels();
2187 }
2188
2189 vtkIdType
2190 SMESH_ActorDef::
2191 GetNumberOfClippingPlanes()
2192 {
2193   return myCippingPlaneCont.size();
2194 }
2195
2196 vtkPlane*
2197 SMESH_ActorDef::
2198 GetClippingPlane(vtkIdType theID)
2199 {
2200   if(theID >= myCippingPlaneCont.size())
2201     return NULL;
2202   return myCippingPlaneCont[theID].Get();
2203 }
2204
2205 void SMESH_ActorDef::UpdateScalarBar()
2206 {
2207   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2208   if( !mgr )
2209     return;
2210
2211   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2212
2213   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2214   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2215
2216   aScalarBarTitleProp->SetFontFamilyToArial();
2217
2218   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2219   {
2220     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2221     if ( f.family() == "Arial" )
2222       aScalarBarTitleProp->SetFontFamilyToArial();
2223     else if ( f.family() == "Courier" )
2224       aScalarBarTitleProp->SetFontFamilyToCourier();
2225     else if ( f.family() == "Times" )
2226       aScalarBarTitleProp->SetFontFamilyToTimes();
2227
2228     if ( f.bold() )
2229       aScalarBarTitleProp->BoldOn();
2230     else
2231       aScalarBarTitleProp->BoldOff();
2232
2233     if ( f.italic() )
2234       aScalarBarTitleProp->ItalicOn();
2235     else
2236      aScalarBarTitleProp->ItalicOff();
2237
2238     if ( f.overline() )
2239       aScalarBarTitleProp->ShadowOn();
2240     else
2241       aScalarBarTitleProp->ShadowOff();
2242   }
2243
2244   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2245   aScalarBarTitleProp->Delete();
2246
2247   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2248
2249   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2250   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2251
2252   aScalarBarLabelProp->SetFontFamilyToArial();
2253   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2254   {
2255     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2256     if( f.family() == "Arial" )
2257       aScalarBarLabelProp->SetFontFamilyToArial();
2258     else if( f.family() == "Courier" )
2259       aScalarBarLabelProp->SetFontFamilyToCourier();
2260     else if( f.family() == "Times" )
2261       aScalarBarLabelProp->SetFontFamilyToTimes();
2262
2263     if ( f.bold() )
2264       aScalarBarLabelProp->BoldOn();
2265     else
2266       aScalarBarLabelProp->BoldOff();
2267
2268     if ( f.italic() )
2269       aScalarBarLabelProp->ItalicOn();
2270     else
2271       aScalarBarLabelProp->ItalicOff();
2272
2273     if( f.overline() )
2274       aScalarBarLabelProp->ShadowOn();
2275     else
2276       aScalarBarLabelProp->ShadowOff();
2277   }
2278
2279   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2280   aScalarBarLabelProp->Delete();
2281
2282   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2283   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2284   if( horiz )
2285     myScalarBarActor->SetOrientationToHorizontal();
2286   else
2287     myScalarBarActor->SetOrientationToVertical();
2288
2289
2290   double aXVal = horiz ? 0.20 : 0.01;
2291   if( mgr->hasValue( "SMESH", name + "x" ) )
2292     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2293
2294   double aYVal = horiz ? 0.01 : 0.1;
2295   if( mgr->hasValue( "SMESH", name + "y" ) )
2296     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2297   myScalarBarActor->SetPosition( aXVal, aYVal );
2298
2299   double aWVal = horiz ? 0.60 : 0.10;
2300   if( mgr->hasValue( "SMESH", name + "width" ) )
2301     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2302   myScalarBarActor->SetWidth( aWVal );
2303
2304   double aHVal = horiz ? 0.12 : 0.80;
2305   if( mgr->hasValue( "SMESH", name + "height" ) )
2306     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2307   myScalarBarActor->SetHeight( aHVal );
2308
2309   int anIntVal = 5;
2310   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2311     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2312   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2313
2314   anIntVal = 64;
2315   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2316     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2317   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2318
2319   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2320   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2321
2322   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2323   myScalarBarActor->SetDistributionColoringType(coloringType);
2324
2325   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2326                                              QColor(255, 255, 255));
2327   double rgb[3];
2328   rgb[0]= distributionColor.red()/255.;
2329   rgb[1]= distributionColor.green()/255.;
2330   rgb[2]= distributionColor.blue()/255.;
2331   myScalarBarActor->SetDistributionColor(rgb);
2332
2333
2334 }
2335
2336 void SMESH_ActorDef::UpdateDistribution()
2337 {
2338   if(SMESH::Controls::NumericalFunctor* fun =
2339      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2340   {
2341     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2342     std::vector<int> nbEvents;
2343     std::vector<double> funValues;
2344     SMESH_VisualObjDef::TEntityList elems;
2345     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2346       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2347     std::vector<int> elemIds;
2348     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2349       elemIds.push_back( (*e)->GetID());
2350     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2351     double * range = lookupTable->GetRange();
2352     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2353     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2354     myScalarBarActor->SetDistribution(nbEvents);
2355   }
2356 }
2357
2358 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2359 {
2360   switch(theMode) {
2361   case SMESH_Actor::eLines :
2362     myHighlitableActor->SetQuadraticArcMode(false);
2363     my2DActor->SetQuadraticArcMode(false);
2364     my1DActor->SetQuadraticArcMode(false);
2365     break;
2366   case SMESH_Actor::eArcs :
2367     myHighlitableActor->SetQuadraticArcMode(true);
2368     if(GetRepresentation() != SMESH_Actor::ePoint) {
2369       my2DActor->SetQuadraticArcMode(true);
2370       my1DActor->SetQuadraticArcMode(true);
2371     }
2372     break;
2373   default:
2374     break;
2375   }
2376 }
2377
2378
2379 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2380 {
2381   if(myHighlitableActor->GetQuadraticArcMode())
2382     return SMESH_Actor::eArcs;
2383   else
2384     return SMESH_Actor::eLines;
2385 }
2386
2387 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2388 {
2389   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2390   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2391   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2392 }
2393
2394 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2395 {
2396   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2397   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2398   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2399   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2400 }
2401
2402 #ifndef DISABLE_PLOT2DVIEWER
2403 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2404
2405   if(my2dHistogram)
2406     my2dHistogram->clearAllPoints();
2407
2408   if(SMESH::Controls::NumericalFunctor* fun =
2409      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2410   {
2411
2412     if(!my2dHistogram) {
2413       my2dHistogram = new SPlot2d_Histogram();
2414       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2415       my2dHistogram->setIO(anIO);
2416     }
2417
2418     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2419     std::vector<int> nbEvents;
2420     std::vector<double> funValues;
2421     SMESH_VisualObjDef::TEntityList elems;
2422     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2423       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2424     std::vector<int> elemIds;
2425
2426     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2427       elemIds.push_back( (*e)->GetID());
2428
2429     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2430     double * range = lookupTable->GetRange();
2431     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2432     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2433
2434     for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2435       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2436
2437     if(funValues.size() >= 2)
2438       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2439
2440   }
2441
2442   //Color of the histogram
2443   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2444     my2dHistogram->setAutoAssign(true);
2445   else {
2446     double rgb[3];
2447     myScalarBarActor->GetDistributionColor(rgb);
2448     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2449     my2dHistogram->setColor(aColor);
2450
2451   }
2452
2453   return my2dHistogram;
2454 }
2455 #endif