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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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5 //
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21 //
22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29
30 #include "SMDS_UnstructuredGrid.hxx"
31 #include "SMESH_ActorUtils.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ControlsDef.hxx"
34 #include "SMESH_DeviceActor.h"
35 #include "SMESH_NodeLabelActor.h"
36 #include "SMESH_ObjectDef.h"
37 #include "SMESH_SVTKActor.h"
38 #include "SMESH_ScalarBarActor.h"
39
40 #include <Qtx.h>
41 #include <SALOME_InteractiveObject.hxx>
42 #include <SUIT_ResourceMgr.h>
43 #include <SUIT_Session.h>
44 #include <VTKViewer_ExtractUnstructuredGrid.h>
45 #include <VTKViewer_FramedTextActor.h>
46
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
49 #endif
50
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
56
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
61
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
64
65 #include <vtkCell.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
68
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
73
74 #include <vtkLookupTable.h>
75
76 #include <vtkMath.h>
77 #include <vtkPlane.h>
78 #include <vtkPlaneCollection.h>
79 #include <vtkImplicitBoolean.h>
80 #include <vtkImplicitFunctionCollection.h>
81
82 #include "utilities.h"
83
84 #ifdef _DEBUG_
85 static int MYDEBUG = 0;
86 #else
87 static int MYDEBUG = 0;
88 #endif
89
90 static int aLineWidthInc = 2;
91
92
93 SMESH_ActorDef* SMESH_ActorDef::New(){
94   return new SMESH_ActorDef();
95 }
96
97
98 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
99                               const char* theEntry,
100                               const char* theName,
101                               int theIsClear)
102 {
103   SMESH_ActorDef* anActor = NULL;
104   if(theVisualObj->IsValid() ) {
105     anActor = SMESH_ActorDef::New();
106     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
107       anActor->Delete();
108       anActor = NULL;
109     }
110     if( anActor )
111       anActor->UpdateScalarBar();
112   }
113   return anActor;
114 }
115
116
117 SMESH_ActorDef::SMESH_ActorDef()
118 {
119   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
120
121   SALOME_Actor::SetVisibility(false); // avoid update of pipelines
122
123   myBaseActor = SMESH_DeviceActor::New();
124
125   myTimeStamp = vtkTimeStamp::New();
126
127   myIsPointsVisible = false;
128   myIsEntityModeCache = false;
129
130   myHighlightActor = SMESH_SVTKActor::New();
131   myHighlightActor->Delete(); // vtkSmartPointer!
132   myHighlightActor->Initialize();
133
134   myPreHighlightActor = SMESH_SVTKActor::New();
135   myPreHighlightActor->Delete();
136   myPreHighlightActor->Initialize();
137
138   myIsShrinkable = false;
139   myIsShrunk = false;
140
141   myIsFacesOriented = false;
142
143   myControlsPrecision = -1;
144   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
145
146   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
147     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
148
149   double aElem0DSize    = SMESH::GetFloat("SMESH:elem0d_size",5);
150   double aBallElemSize  = SMESH::GetFloat("SMESH:ball_elem_size",10);
151   double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
152   double aLineWidth     = SMESH::GetFloat("SMESH:element_width",1);
153   double aOutlineWidth  = SMESH::GetFloat("SMESH:outline_width",1);
154
155   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
156   bool aBoldNd    = true;
157   bool anItalicNd = false;
158   bool aShadowNd  = false;
159   int  aSizeNd    = 10;
160   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
161     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
162     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
163     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
164     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
165     aBoldNd    = f.bold();
166     anItalicNd = f.italic();
167     aShadowNd  = f.overline();
168     aSizeNd    = f.pointSize();
169   }
170   double anRGBNd[3] = {1,1,1};
171   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
172
173   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
174   bool aBoldEl    = true;
175   bool anItalicEl = false;
176   bool aShadowEl  = false;
177   int  aSizeEl    = 12;
178   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
179     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
180     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
181     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
182     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
183     aBoldEl    = f.bold();
184     anItalicEl = f.italic();
185     aShadowEl  = f.overline();
186     aSizeEl    = f.pointSize();
187   }
188   double anRGBEl[3] = {0,1,0};
189   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
190
191   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
192   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
193
194   //Definition 2D and 3D devices of the actor
195   //-----------------------------------------
196   double anRGB[3] = {1,1,1};
197   mySurfaceProp = vtkProperty::New();
198   QColor ffc, bfc;
199   int delta;
200   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
201   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
202   myDeltaBrightness = delta;
203
204   myBackSurfaceProp = vtkProperty::New();
205   bfc = Qtx::mainColorToSecondary(ffc, delta);
206   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
207
208   myNormalVProp = vtkProperty::New();
209   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
210   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
211   myDeltaVBrightness = delta;
212
213   myReversedVProp = vtkProperty::New();
214   bfc = Qtx::mainColorToSecondary(ffc, delta);
215   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
216
217   my2DActor = SMESH_CellLabelActor::New();
218   my2DActor->SetStoreClippingMapping(true);
219   my2DActor->SetUserMatrix(aMatrix);
220   my2DActor->PickableOff();
221   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
222   my2DActor->SetProperty(mySurfaceProp);
223   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
224   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
225   aFilter = my2DActor->GetExtractUnstructuredGrid();
226   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
227   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
228   aFilter->RegisterCellsWithType(VTK_QUAD);
229   aFilter->RegisterCellsWithType(VTK_POLYGON);
230   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
231   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
232   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
233   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
234   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
235
236   my2DExtProp = vtkProperty::New();
237   my2DExtProp->DeepCopy(mySurfaceProp);
238   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
239   anRGB[0] = 1 - anRGB[0];
240   anRGB[1] = 1 - anRGB[1];
241   anRGB[2] = 1 - anRGB[2];
242   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
243
244   my2DExtActor = SMESH_DeviceActor::New();
245   my2DExtActor->SetUserMatrix(aMatrix);
246   my2DExtActor->PickableOff();
247   my2DExtActor->SetProperty(my2DExtProp);
248   my2DExtActor->SetBackfaceProperty(my2DExtProp);
249   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
250   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
251   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
252   aFilter->RegisterCellsWithType(VTK_QUAD);
253   aFilter->RegisterCellsWithType(VTK_POLYGON);
254   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
255   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
256   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
257   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
258   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
259
260   my3DActor = SMESH_CellLabelActor::New();
261   my3DActor->SetStoreClippingMapping(true);
262   my3DActor->SetUserMatrix(aMatrix);
263   my3DActor->PickableOff();
264   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
265   my3DActor->SetProperty(myNormalVProp);
266   my3DActor->SetBackfaceProperty(myReversedVProp);
267   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
268   my3DActor->SetCoincident3DAllowed(true);
269   aFilter = my3DActor->GetExtractUnstructuredGrid();
270   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
271   aFilter->RegisterCellsWithType(VTK_TETRA);
272   aFilter->RegisterCellsWithType(VTK_VOXEL);
273   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
274   aFilter->RegisterCellsWithType(VTK_WEDGE);
275   aFilter->RegisterCellsWithType(VTK_PYRAMID);
276   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
277   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
278   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
279   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
280   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
281   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
282   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
283   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
284
285   my3DExtProp = vtkProperty::New();
286   my3DExtProp->DeepCopy(myNormalVProp);
287   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
288   anRGB[0] = 1 - anRGB[0];
289   anRGB[1] = 1 - anRGB[1];
290   anRGB[2] = 1 - anRGB[2];
291   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
292
293   my3DExtActor = SMESH_DeviceActor::New();
294   my3DExtActor->SetUserMatrix(aMatrix);
295   my3DExtActor->PickableOff();
296   my3DExtActor->SetProperty(my3DExtProp);
297   my3DExtActor->SetBackfaceProperty(my3DExtProp);
298   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
299   my3DExtActor->SetCoincident3DAllowed(true);
300   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
301   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
302   aFilter->RegisterCellsWithType(VTK_TETRA);
303   aFilter->RegisterCellsWithType(VTK_VOXEL);
304   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
305   aFilter->RegisterCellsWithType(VTK_WEDGE);
306   aFilter->RegisterCellsWithType(VTK_PYRAMID);
307   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
308   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
309   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
310   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
311   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
312   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
313   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
314   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
315
316   //Definition 1D device of the actor
317   //---------------------------------
318   myEdgeProp = vtkProperty::New();
319   myEdgeProp->SetAmbient(1.0);
320   myEdgeProp->SetDiffuse(0.0);
321   myEdgeProp->SetSpecular(0.0);
322   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
323   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
324   myEdgeProp->SetLineWidth(aLineWidth);
325
326   // my1DActor is used to
327   // - show numbers
328   // - show controls on all edges (eg Length)
329   // since edges are shown by myHighlitableActor
330   my1DActor = SMESH_CellLabelActor::New();
331   my1DActor->SetStoreClippingMapping(true);
332   my1DActor->SetUserMatrix(aMatrix);
333   my1DActor->PickableOff();
334   my1DActor->SetHighlited(true);
335   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
336   my1DActor->SetProperty(myEdgeProp);
337   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
338   aFilter = my1DActor->GetExtractUnstructuredGrid();
339   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
340   aFilter->RegisterCellsWithType(VTK_LINE);
341   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
342
343   my1DProp = vtkProperty::New();
344   my1DProp->DeepCopy(myEdgeProp);
345   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
346   my1DProp->SetPointSize(aElem0DSize);
347
348   my1DExtProp = vtkProperty::New();
349   my1DExtProp->DeepCopy(myEdgeProp);
350   anRGB[0] = 1 - anRGB[0];
351   anRGB[1] = 1 - anRGB[1];
352   anRGB[2] = 1 - anRGB[2];
353   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
354   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
355   my1DExtProp->SetPointSize(aElem0DSize);
356
357   // my1DExtActor is used to show filtered edges or links between nodes
358   my1DExtActor = SMESH_DeviceActor::New();
359   my1DExtActor->SetUserMatrix(aMatrix);
360   my1DExtActor->PickableOff();
361   my1DExtActor->SetHighlited(true);
362   my1DExtActor->SetVisibility(false);
363   my1DExtActor->SetProperty(my1DExtProp);
364   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
365   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
366   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
367   aFilter->RegisterCellsWithType(VTK_LINE);
368   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
369
370
371   //Definition 0D device of the actor (0d elements)
372   //-----------------------------------------------
373   my0DProp = vtkProperty::New();
374   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
375   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
376   my0DProp->SetPointSize(aElem0DSize);
377
378   my0DActor = SMESH_CellLabelActor::New();
379   my0DActor->SetUserMatrix(aMatrix);
380   my0DActor->SetStoreClippingMapping(true);
381   my0DActor->PickableOff();
382   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
383   my0DActor->SetVisibility(false);
384   my0DActor->SetProperty(my0DProp);
385   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
386   aFilter = my0DActor->GetExtractUnstructuredGrid();
387   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
388   aFilter->RegisterCellsWithType(VTK_VERTEX);
389
390   //Definition 0D device of the actor (ball elements)
391   //-----------------------------------------------
392   myBallProp = vtkProperty::New();
393   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
394   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
395   myBallProp->SetPointSize(aBallElemSize);
396
397   myBallActor = SMESH_CellLabelActor::New();
398   myBallActor->SetUserMatrix(aMatrix);
399   myBallActor->SetStoreClippingMapping(true);
400   myBallActor->PickableOff();
401   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
402   myBallActor->SetVisibility(false);
403   myBallActor->SetProperty(myBallProp);
404   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
405   myBallActor->SetBallEnabled(true);
406   aFilter = myBallActor->GetExtractUnstructuredGrid();
407   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
408   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
409
410   //my0DExtProp = vtkProperty::New();
411   //my0DExtProp->DeepCopy(my0DProp);
412   //anRGB[0] = 1 - anRGB[0];
413   //anRGB[1] = 1 - anRGB[1];
414   //anRGB[2] = 1 - anRGB[2];
415   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
416   //my0DExtProp->SetPointSize(aElem0DSize);
417   //
418   //my0DExtActor = SMESH_DeviceActor::New();
419   //my0DExtActor->SetUserMatrix(aMatrix);
420   //my0DExtActor->SetStoreClippingMapping(true);
421   //my0DExtActor->PickableOff();
422   //my0DExtActor->SetHighlited(true);
423   //my0DExtActor->SetVisibility(false);
424   //my0DExtActor->SetProperty(my0DExtProp);
425   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
426   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
427   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
428   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
429   //aFilter->RegisterCellsWithType(VTK_VERTEX);
430
431
432   //Definition 0D device of the actor (nodes)
433   //-----------------------------------------
434   myNodeProp = vtkProperty::New();
435   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
436   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
437
438   myNodeActor = SMESH_NodeLabelActor::New();
439   myNodeActor->SetUserMatrix(aMatrix);
440   myNodeActor->SetStoreClippingMapping(true);
441   myNodeActor->PickableOff();
442   myNodeActor->SetVisibility(false);
443   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
444   myNodeActor->SetProperty(myNodeProp);
445   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
446   aFilter = myNodeActor->GetExtractUnstructuredGrid();
447   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
448
449   myNodeExtProp = vtkProperty::New();
450   myNodeExtProp->DeepCopy(myNodeProp);
451   anRGB[0] = 1 - anRGB[0];
452   anRGB[1] = 1 - anRGB[1];
453   anRGB[2] = 1 - anRGB[2];
454   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
455
456   myNodeExtActor = SMESH_DeviceActor::New();
457   myNodeExtActor->SetUserMatrix(aMatrix);
458   myNodeExtActor->SetStoreClippingMapping(true);
459   myNodeExtActor->PickableOff();
460   myNodeExtActor->SetHighlited(true);
461   myNodeExtActor->SetVisibility(false);
462   myNodeExtActor->SetProperty(myNodeExtProp);
463   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
464   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
465   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
466   aFilter->RegisterCellsWithType(VTK_VERTEX);
467
468   //Definition of Pickable and Highlitable engines
469   //----------------------------------------------
470
471   myBaseActor->SetUserMatrix(aMatrix);
472   myBaseActor->SetStoreIDMapping(true);
473   myBaseActor->SetStoreClippingMapping(true);
474   myBaseActor->SetStoreGemetryMapping(true);
475   myBaseActor->GetProperty()->SetOpacity(0.0);
476   myPickableActor = myBaseActor;
477
478   myHighlightProp = vtkProperty::New();
479   myHighlightProp->SetAmbient(1.0);
480   myHighlightProp->SetDiffuse(0.0);
481   myHighlightProp->SetSpecular(0.0);
482   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
483   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
484   myHighlightProp->SetPointSize(aElem0DSize); // ??
485   myHighlightProp->SetLineWidth(aLineWidth);
486   myHighlightProp->SetRepresentation(1);
487
488   myOutLineProp = vtkProperty::New();
489   myOutLineProp->SetAmbient(1.0);
490   myOutLineProp->SetDiffuse(0.0);
491   myOutLineProp->SetSpecular(0.0);
492   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
493   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
494   myOutLineProp->SetLineWidth(aOutlineWidth);
495   myOutLineProp->SetRepresentation(1);
496
497   myPreselectProp = vtkProperty::New();
498   myPreselectProp->SetAmbient(1.0);
499   myPreselectProp->SetDiffuse(0.0);
500   myPreselectProp->SetSpecular(0.0);
501   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
502   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
503   myPreselectProp->SetPointSize(aElem0DSize); // ??
504   myPreselectProp->SetLineWidth(aLineWidth);
505   myPreselectProp->SetRepresentation(1);
506
507   myHighlitableActor = SMESH_DeviceActor::New();
508   myHighlitableActor->SetUserMatrix(aMatrix);
509   myHighlitableActor->PickableOff();
510   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
511   myHighlitableActor->SetCoincident3DAllowed(true);
512
513   aMatrix->Delete();
514
515   myName = "";
516   myIO = NULL;
517
518   myControlMode = eNone;
519   myControlActor = my2DActor;
520
521   //Definition of myScalarBarActor
522   //------------------------------
523   myLookupTable = vtkLookupTable::New();
524   //Fix for Bug PAL5195 - SMESH764:
525   //Controls - Aspect Ratio: incorrect colors of the best and worst values
526   myLookupTable->SetHueRange(0.667,0.0);
527
528   myScalarBarActor = SMESH_ScalarBarActor::New();
529   myScalarBarActor->SetVisibility(false);
530   myScalarBarActor->SetLookupTable(myLookupTable);
531
532   //Fix for Bug 13314:
533   //Incorrect "Min value" in Scalar Bar in Mesh:
534   //  myScalarBarActor->SetLabelFormat("%.4g");
535   // changes was commented because of regression bug IPAL 19981
536
537   mgr = SUIT_Session::session()->resourceMgr();
538   if( !mgr )
539     return;
540
541   myEntityMode = eAllEntity;
542   myEntityModeCache = eAllEntity;
543
544   // Clipping planes
545   myImplicitBoolean = vtkImplicitBoolean::New();
546   myImplicitBoolean->SetOperationTypeToIntersection();
547
548   myPlaneCollection = vtkPlaneCollection::New();
549
550   //Quadratic 2D elements representation
551   //-----------------------------------------------------------------------------
552   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
553   if(aQuadratic2DMode == 0){
554     myHighlitableActor->SetQuadraticArcMode(false);
555     my2DActor->SetQuadraticArcMode(false);
556     my1DActor->SetQuadraticArcMode(false);
557   }
558   else if(aQuadratic2DMode == 1){
559     myHighlitableActor->SetQuadraticArcMode(true);
560     my2DActor->SetQuadraticArcMode(true);
561     my1DActor->SetQuadraticArcMode(true);
562   }
563
564   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
565   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
566   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
567
568   // Set colors of the name actor
569   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
570   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
571   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
572   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
573
574 #ifndef DISABLE_PLOT2DVIEWER
575   my2dHistogram = 0;
576 #endif
577
578   SetBallSize(aBallElemSize);
579   SetBallScale(aBallElemScale);
580   Set0DSize(aElem0DSize);
581 }
582
583
584 SMESH_ActorDef::~SMESH_ActorDef()
585 {
586   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
587
588   // Please keep the order same as one in the header file
589
590   myTimeStamp->Delete();
591
592   myScalarBarActor->Delete();
593   myLookupTable->Delete();
594
595   mySurfaceProp->Delete();
596   myBackSurfaceProp->Delete();
597   myNormalVProp->Delete();
598   myReversedVProp->Delete();
599   myEdgeProp->Delete();
600   myNodeProp->Delete();
601
602   myNodeActor->Delete();
603   myBaseActor->Delete();
604   //myPickableActor->Delete(); myPickableActor == myBaseActor
605
606   myHighlightProp->Delete();
607   myOutLineProp->Delete();
608   myPreselectProp->Delete();
609
610   myHighlitableActor->Delete();
611
612   my2DExtProp->Delete();
613   my3DExtProp->Delete();
614   my2DActor->Delete();
615   my2DExtActor->Delete();
616   my3DActor->Delete();
617   my3DExtActor->Delete();
618   // myControlActor->Delete(); myControlActor == my2DActor
619
620   myNodeExtProp->Delete();
621   myNodeExtActor->Delete();
622
623   my1DProp->Delete();
624   my1DActor->Delete();
625   my1DExtProp->Delete();
626   my1DExtActor->Delete();
627
628   my0DProp->Delete();
629   my0DActor->Delete();
630   myBallProp->Delete();
631   myBallActor->Delete();
632   //my0DExtProp->Delete();
633   //my0DExtActor->Delete();
634
635   myImplicitBoolean->Delete();
636   myPlaneCollection->Delete();
637
638 #ifndef DISABLE_PLOT2DVIEWER
639   if(my2dHistogram) {
640     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
641     delete my2dHistogram;
642   }
643 #endif
644 }
645
646 void SMESH_ActorDef::Delete()
647 {
648   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
649   // from the actor's destructor) will be thrown before removing the actor's observers,
650   // that is done inside the Superclass::Delete() method but before the destructor itself
651   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
652   // The event is caught by SMESHGUI::ProcessEvents() static method.
653   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
654
655   Superclass::Delete();
656 }
657
658 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
659 {
660   if(myNodeActor) {
661     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
662     SetRepresentation(GetRepresentation());
663     myTimeStamp->Modified();
664   }
665 }
666
667 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
668                                               bool theBold, bool theItalic, bool theShadow,
669                                               double r, double g, double b )
670 {    
671   if(myNodeActor) {
672     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
673     SetRepresentation( GetRepresentation() );
674     myTimeStamp->Modified();
675   }
676 }
677
678 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
679                                              bool theBold, bool theItalic, bool theShadow,
680                                              double r, double g, double b )
681 {    
682   if(my3DActor) {
683     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
684   }
685   if(my2DActor) {
686     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
687     SetRepresentation( GetRepresentation() );
688     myTimeStamp->Modified();
689   }
690   if(my1DActor) {
691     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
692     SetRepresentation( GetRepresentation() );
693     myTimeStamp->Modified();
694   }
695   if(my0DActor) {
696     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
697     SetRepresentation( GetRepresentation() );
698     myTimeStamp->Modified();
699   }
700   if(myBallActor) {
701     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
702     SetRepresentation( GetRepresentation() );
703     myTimeStamp->Modified();
704   }
705 }
706
707 bool SMESH_ActorDef::GetPointsLabeled()
708 {
709   return myNodeActor && myNodeActor->GetPointsLabeled();
710 }
711
712 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
713 {
714   if(my3DActor)
715     my3DActor->SetCellsLabeled(theIsCellsLabeled);
716
717   if(my2DActor)
718     my2DActor->SetCellsLabeled(theIsCellsLabeled);
719
720   if(my1DActor)
721     my1DActor->SetCellsLabeled(theIsCellsLabeled);
722
723   if(my0DActor)
724     my0DActor->SetCellsLabeled(theIsCellsLabeled);
725
726   if(myBallActor)
727     myBallActor->SetCellsLabeled(theIsCellsLabeled);
728
729   myTimeStamp->Modified();
730 }
731
732
733 bool SMESH_ActorDef::GetCellsLabeled()
734 {
735   bool result = false;
736   if(my3DActor)
737     result = result || my3DActor->GetCellsLabeled();
738
739   if(my2DActor)
740     result = result || my2DActor->GetCellsLabeled();
741
742   if(my1DActor)
743     result = result || my1DActor->GetCellsLabeled();
744
745   if(my0DActor)
746     result = result || my0DActor->GetCellsLabeled();
747
748   if(myBallActor)
749     result = result || myBallActor->GetCellsLabeled();
750
751   return result;
752 }
753
754
755 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
756 {
757   myIsFacesOriented = theIsFacesOriented;
758
759   my2DActor->SetFacesOriented(theIsFacesOriented);
760   my3DActor->SetFacesOriented(theIsFacesOriented);
761
762   myTimeStamp->Modified();
763 }
764
765 bool SMESH_ActorDef::GetFacesOriented()
766 {
767   return myIsFacesOriented;
768 }
769
770 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
771 {
772   my2DActor->SetFacesOrientationColor( r, g, b );
773   my3DActor->SetFacesOrientationColor( r, g, b );
774 }
775
776 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
777 {
778   my3DActor->GetFacesOrientationColor( r, g, b );
779 }
780
781 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
782 {
783   my2DActor->SetFacesOrientationScale( theScale );
784   my3DActor->SetFacesOrientationScale( theScale );
785 }
786
787 double SMESH_ActorDef::GetFacesOrientationScale()
788 {
789   return my3DActor->GetFacesOrientationScale();
790 }
791
792 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
793 {
794   my2DActor->SetFacesOrientation3DVectors( theState );
795   my3DActor->SetFacesOrientation3DVectors( theState );
796 }
797
798 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
799 {
800   return my3DActor->GetFacesOrientation3DVectors();
801 }
802
803
804 void SMESH_ActorDef::SetControlMode(eControl theMode)
805 {
806   SetControlMode(theMode,true);
807 }
808
809
810 void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
811 {
812   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
813   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
814   lookupTable->SetScale(VTK_SCALE_LINEAR);
815
816   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
817   if( !mgr )
818     return;
819
820   myControlMode = eNone;
821   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
822
823   my0DActor->GetMapper()->SetScalarVisibility(false);
824   my1DActor->GetMapper()->SetScalarVisibility(false);
825   my2DActor->GetMapper()->SetScalarVisibility(false);
826   my3DActor->GetMapper()->SetScalarVisibility(false);
827   myBallActor->GetMapper()->SetScalarVisibility(false);
828   myScalarBarActor->SetVisibility(false);
829
830   bool anIsScalarVisible = theMode > eNone;
831
832   if(anIsScalarVisible) {
833     switch(theMode) {
834     case eLength:
835     {
836       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
837       aControl->SetPrecision( myControlsPrecision );
838       myFunctor.reset( aControl );
839       myControlActor = my1DActor;
840       break;
841     }
842     case eLength2D:
843     {
844       myFunctor.reset(new SMESH::Controls::Length2D());
845       myControlActor = my2DActor;
846       break;
847     }
848     case eFreeBorders:
849       myFunctor.reset(new SMESH::Controls::FreeBorders());
850       myControlActor = my1DActor;
851       break;
852     case eFreeEdges:
853       myFunctor.reset(new SMESH::Controls::FreeEdges());
854       myControlActor = my2DActor;
855       break;
856     case eFreeNodes:
857       myFunctor.reset(new SMESH::Controls::FreeNodes());
858       myControlActor = myNodeActor;
859       break;
860     case eFreeFaces:
861       myFunctor.reset(new SMESH::Controls::FreeFaces());
862       myControlActor = my2DActor;
863       break;
864     case eCoincidentNodes:
865       {
866         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
867         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
868         cn->SetTolerance( tol );
869         myFunctor.reset(cn);
870         myControlActor = myNodeActor;
871         break;
872       }
873     case eCoincidentElems1D:
874       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
875       myControlActor = my1DActor;
876       break;
877     case eCoincidentElems2D:
878       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
879       myControlActor = my2DActor;
880       break;
881     case eCoincidentElems3D:
882       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
883       myControlActor = my3DActor;
884       break;
885     case eBareBorderFace:
886       myFunctor.reset(new SMESH::Controls::BareBorderFace());
887       myControlActor = my2DActor;
888       break;
889     case eOverConstrainedFace:
890       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
891       myControlActor = my2DActor;
892       break;
893     case eMultiConnection:
894       myFunctor.reset(new SMESH::Controls::MultiConnection());
895       myControlActor = my1DActor;
896       break;
897     case eMultiConnection2D:
898       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
899       myControlActor = my2DActor;
900       break;
901     case eArea:
902     {
903       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
904       aControl->SetPrecision( myControlsPrecision );
905       myFunctor.reset( aControl );
906       myControlActor = my2DActor;
907       break;
908     }
909     case eTaper:
910     {
911       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
912       aControl->SetPrecision( myControlsPrecision );
913       myFunctor.reset( aControl );
914       myControlActor = my2DActor;
915       break;
916     }
917     case eAspectRatio:
918     {
919       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
920       aControl->SetPrecision( myControlsPrecision );
921       myFunctor.reset( aControl );
922       myControlActor = my2DActor;
923       break;
924     }
925     case eAspectRatio3D:
926     {
927       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
928       aControl->SetPrecision( myControlsPrecision );
929       myFunctor.reset( aControl );
930       myControlActor = my3DActor;
931       break;
932     }
933     case eVolume3D:
934     {
935       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
936       aControl->SetPrecision( myControlsPrecision );
937       myFunctor.reset( aControl );
938       myControlActor = my3DActor;
939       break;
940     }
941     case eMaxElementLength2D:
942     {
943       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
944       aControl->SetPrecision( myControlsPrecision );
945       myFunctor.reset( aControl );
946       myControlActor = my2DActor;
947       break;
948     }
949     case eMaxElementLength3D:
950     {
951       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
952       aControl->SetPrecision( myControlsPrecision );
953       myFunctor.reset( aControl );
954       myControlActor = my3DActor;
955       break;
956     }
957     case eBareBorderVolume:
958     {
959       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
960       myControlActor = my3DActor;
961       break;
962     }
963     case eOverConstrainedVolume:
964     {
965       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
966       myControlActor = my3DActor;
967       break;
968     }
969     case eMinimumAngle:
970     {
971       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
972       aControl->SetPrecision( myControlsPrecision );
973       myFunctor.reset( aControl );
974       myControlActor = my2DActor;
975       break;
976     }
977     case eWarping:
978     {
979       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
980       aControl->SetPrecision( myControlsPrecision );
981       myFunctor.reset( aControl );
982       myControlActor = my2DActor;
983       break;
984     }
985     case eSkew:
986     {
987       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
988       aControl->SetPrecision( myControlsPrecision );
989       myFunctor.reset( aControl );
990       myControlActor = my2DActor;
991       break;
992     }
993     case eNodeConnectivityNb:
994     {
995       myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
996       myControlActor = myNodeActor;
997       break;
998     }
999     default:
1000       return;
1001     }
1002
1003     int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
1004     bool aShowOnlyScalarBarTitle = false;
1005     if(aNbCells) {
1006       myControlMode = theMode;
1007       switch(myControlMode){
1008       case eFreeNodes:
1009       case eCoincidentNodes:
1010         myNodeExtActor->SetExtControlMode(myFunctor);
1011         aShowOnlyScalarBarTitle = true;
1012         break;
1013       case eFreeEdges:
1014       case eFreeBorders:
1015       case eCoincidentElems1D:
1016         my1DExtActor->SetExtControlMode(myFunctor);
1017         aShowOnlyScalarBarTitle = true;
1018         break;
1019       case eFreeFaces:
1020       case eBareBorderFace:
1021       case eOverConstrainedFace:
1022       case eCoincidentElems2D:
1023         my2DExtActor->SetExtControlMode(myFunctor);
1024         aShowOnlyScalarBarTitle = true;
1025         break;
1026       case eBareBorderVolume:
1027       case eOverConstrainedVolume:
1028       case eCoincidentElems3D:
1029         my3DExtActor->SetExtControlMode(myFunctor);
1030         aShowOnlyScalarBarTitle = true;
1031         break;
1032       case eLength2D:
1033       case eMultiConnection2D:
1034         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1035         UpdateDistribution();
1036         break;
1037       default:
1038         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1039         UpdateDistribution();
1040       }
1041       myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
1042     }
1043
1044     if(theCheckEntityMode) {
1045       // if(myControlActor == myNodeActor) {
1046       //   if ( myControlMode == eNodeConnectivityNb ) {
1047       //     if (!myIsEntityModeCache){
1048       //       myEntityModeCache = GetEntityMode();
1049       //       myIsEntityModeCache=true;
1050       //     }
1051       //     SetEntityMode(0);
1052       //   }
1053       // }
1054       if(myControlActor == my1DActor) {
1055         if (!myIsEntityModeCache){
1056           myEntityModeCache = GetEntityMode();
1057           myIsEntityModeCache=true;
1058         }
1059         SetEntityMode(eEdges);
1060       }
1061       else if(myControlActor == my2DActor) {
1062         if (!myIsEntityModeCache){
1063           myEntityModeCache = GetEntityMode();
1064           myIsEntityModeCache=true;
1065         }
1066         SetEntityMode(eFaces);
1067       }
1068       else if(myControlActor == my3DActor) {
1069         if (!myIsEntityModeCache){
1070             myEntityModeCache = GetEntityMode();
1071             myIsEntityModeCache=true;
1072         }
1073         SetEntityMode(eVolumes);
1074     }
1075     }
1076     QString aTitle = QString(myScalarBarActor->GetTitle());
1077     aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
1078     myScalarBarActor->SetTitle(aTitle.toLatin1().constData());
1079
1080   }
1081   else {
1082     if(theCheckEntityMode){
1083       myEntityMode = myEntityModeCache;
1084       myIsEntityModeCache = false;
1085     }
1086     myFunctor.reset();
1087   }
1088
1089   SetRepresentation(GetRepresentation());
1090
1091   myTimeStamp->Modified();
1092   Modified();
1093
1094   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1095   double * range = lookupTable->GetRange();
1096
1097   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1098     lookupTable->SetScale(VTK_SCALE_LOG10);
1099
1100   Update();
1101 }
1102
1103 int SMESH_ActorDef::GetNumberControlEntities()
1104 {
1105   SMESH_DeviceActor* anAct = NULL;
1106   switch(myControlMode){
1107     case eFreeNodes:
1108     case eCoincidentNodes:
1109       anAct = myNodeExtActor;
1110       break;
1111     case eFreeEdges:
1112     case eFreeBorders:
1113     case eCoincidentElems1D:
1114       anAct = my1DExtActor;
1115       break;
1116     case eFreeFaces:
1117     case eBareBorderFace:
1118     case eOverConstrainedFace:
1119     case eCoincidentElems2D:
1120       anAct = my2DExtActor;
1121       break;
1122     case eBareBorderVolume:
1123     case eOverConstrainedVolume:
1124     case eCoincidentElems3D:
1125       anAct = my3DExtActor;
1126       break;
1127     default:;
1128   }
1129   return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
1130 }
1131
1132 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
1133 {
1134   if ( !mySelector || !mySelector->IsSelectionEnabled() )
1135   {
1136     myBaseActor->SetUnstructuredGrid( NULL );
1137     //myHighlitableActor->SetUnstructuredGrid( NULL );
1138   }
1139   theRenderer->AddActor(myBaseActor);
1140   theRenderer->AddActor(myNodeExtActor);
1141   theRenderer->AddActor(my1DExtActor);
1142
1143   my3DActor   ->AddToRender(theRenderer);
1144   my3DExtActor->AddToRender(theRenderer);
1145   my2DActor   ->AddToRender(theRenderer);
1146   my2DExtActor->AddToRender(theRenderer);
1147   myNodeActor ->AddToRender(theRenderer);
1148   my1DActor   ->AddToRender(theRenderer);
1149   my0DActor   ->AddToRender(theRenderer);
1150   myBallActor ->AddToRender(theRenderer);
1151
1152   theRenderer->AddActor(myHighlitableActor);
1153
1154   theRenderer->AddActor2D(myScalarBarActor);
1155
1156   // the superclass' method should be called at the end
1157   // (in particular, for correct work of selection)
1158   SALOME_Actor::AddToRender(theRenderer);
1159 }
1160
1161 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
1162 {
1163   SALOME_Actor::RemoveFromRender(theRenderer);
1164
1165   theRenderer->RemoveActor(myBaseActor);
1166
1167   theRenderer->RemoveActor(myNodeExtActor);
1168
1169   theRenderer->RemoveActor(myHighlitableActor);
1170
1171   //theRenderer->RemoveActor(my0DExtActor);
1172
1173   theRenderer->RemoveActor(my1DExtActor);
1174
1175   my2DActor->RemoveFromRender(theRenderer);
1176   my2DExtActor->RemoveFromRender(theRenderer);
1177   my3DActor->RemoveFromRender(theRenderer);
1178   my3DExtActor->RemoveFromRender(theRenderer);
1179   myNodeActor->RemoveFromRender(theRenderer);
1180   my0DActor->RemoveFromRender(theRenderer);
1181   myBallActor->RemoveFromRender(theRenderer);
1182   my1DActor->RemoveFromRender(theRenderer);
1183
1184   theRenderer->RemoveActor(myScalarBarActor);
1185 }
1186
1187
1188 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1189                           const char*   theEntry,
1190                           const char*   theName,
1191                           int           theIsClear)
1192 {
1193   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1194   setIO(anIO);
1195   setName(theName);
1196
1197   myVisualObj = theVisualObj;
1198   myVisualObj->Update(theIsClear);
1199
1200   SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1201   SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1202
1203   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1204   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1205
1206   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1207
1208   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1209
1210   my0DActor->Init(myVisualObj,myImplicitBoolean);
1211   myBallActor->Init(myVisualObj,myImplicitBoolean);
1212   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1213
1214   my1DActor->Init(myVisualObj,myImplicitBoolean);
1215   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1216
1217   my2DActor->Init(myVisualObj,myImplicitBoolean);
1218   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1219   my3DActor->Init(myVisualObj,myImplicitBoolean);
1220   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1221
1222   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1223   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1224   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1225
1226   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1227   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1228
1229   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1230   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1231   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1232   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1233     
1234   double aFactor, aUnits;
1235   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1236   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1237   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1238   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1239
1240   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1241   if( !mgr )
1242     return false;
1243
1244   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1245   SetIsShrunkable(true);
1246
1247   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1248
1249   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1250   SetRepresentation(-1);
1251
1252   if(aMode == 0){
1253     SetRepresentation(eEdge);
1254   }else if(aMode == 1){
1255     SetRepresentation(eSurface);
1256   }else if(aMode == 2){
1257     SetRepresentation(ePoint);
1258   }
1259
1260   if(aMode == 3){
1261     SetShrink();
1262   }
1263
1264   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1265     SetIsDisplayNameActor( true );
1266
1267   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1268   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1269   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1270
1271   myTimeStamp->Modified();
1272   Modified();
1273   return true;
1274 }
1275
1276
1277 double* SMESH_ActorDef::GetBounds()
1278 {
1279   if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
1280     return myNodeActor->GetBounds();
1281   return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
1282 }
1283
1284
1285 vtkDataSet* SMESH_ActorDef::GetInput()
1286 {
1287   return GetUnstructuredGrid();
1288 }
1289
1290
1291 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
1292 {
1293   Superclass::SetTransform(theTransform);
1294
1295   myNodeActor->SetTransform(theTransform);
1296   myBaseActor->SetTransform(theTransform);
1297
1298   myHighlitableActor->SetTransform(theTransform);
1299
1300   myNodeExtActor->SetTransform(theTransform);
1301
1302   my0DActor->SetTransform(theTransform);
1303   myBallActor->SetTransform(theTransform);
1304   //my0DExtActor->SetTransform(theTransform);
1305
1306   my1DActor->SetTransform(theTransform);
1307   my1DExtActor->SetTransform(theTransform);
1308
1309   my2DActor->SetTransform(theTransform);
1310   my2DExtActor->SetTransform(theTransform);
1311   my3DActor->SetTransform(theTransform);
1312   my3DExtActor->SetTransform(theTransform);
1313
1314   Modified();
1315 }
1316
1317
1318 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
1319 {
1320   vtkLODActor::SetMapper(theMapper);
1321 }
1322
1323
1324 void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
1325 {
1326   SALOME_Actor::ShallowCopy(prop);
1327 }
1328
1329
1330 vtkMapper* SMESH_ActorDef::GetMapper()
1331 {
1332   return myPickableActor->GetMapper();
1333 }
1334
1335
1336 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
1337 {
1338   return myVisualObj->GetUnstructuredGrid();
1339 }
1340
1341
1342 bool SMESH_ActorDef::IsInfinitive()
1343 {
1344   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1345   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1346     ( aDataSet->GetNumberOfCells() == 1 &&
1347     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1348   return SALOME_Actor::IsInfinitive();
1349 }
1350
1351
1352 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
1353 {
1354   if ( myIsShrinkable == theShrunkable )
1355     return;
1356   myIsShrinkable = theShrunkable;
1357   Modified();
1358 }
1359
1360 double SMESH_ActorDef::GetShrinkFactor()
1361 {
1362   return myBaseActor->GetShrinkFactor();
1363 }
1364
1365 void SMESH_ActorDef::SetShrinkFactor(double theValue)
1366 {
1367   myBaseActor->SetShrinkFactor(theValue);
1368
1369   my1DActor->SetShrinkFactor(theValue);
1370   my1DExtActor->SetShrinkFactor(theValue);
1371
1372   my2DActor->SetShrinkFactor(theValue);
1373   my2DExtActor->SetShrinkFactor(theValue);
1374   my3DActor->SetShrinkFactor(theValue);
1375   my3DExtActor->SetShrinkFactor(theValue);
1376   my3DExtActor->SetShrinkFactor(theValue);
1377   myHighlitableActor->SetShrinkFactor(theValue);
1378
1379   Modified();
1380 }
1381
1382 void SMESH_ActorDef::SetShrink()
1383 {
1384   if(!myIsShrinkable) return;
1385
1386   myBaseActor->SetShrink();
1387
1388   my1DActor->SetShrink();
1389   my1DExtActor->SetShrink();
1390
1391   my2DActor->SetShrink();
1392   my2DExtActor->SetShrink();
1393   my3DActor->SetShrink();
1394   my3DExtActor->SetShrink();
1395   myHighlitableActor->SetShrink();
1396
1397   myIsShrunk = true;
1398   Modified();
1399 }
1400
1401 void SMESH_ActorDef::UnShrink()
1402 {
1403   if(!myIsShrunk) return;
1404
1405   myBaseActor->UnShrink();
1406
1407   my1DActor->UnShrink();
1408   my1DExtActor->UnShrink();
1409
1410   my2DActor->UnShrink();
1411   my2DExtActor->UnShrink();
1412   my3DActor->UnShrink();
1413   my3DExtActor->UnShrink();
1414   myHighlitableActor->UnShrink();
1415
1416   myIsShrunk = false;
1417   Modified();
1418 }
1419
1420
1421 int SMESH_ActorDef::GetNodeObjId(int theVtkID)
1422 {
1423   return myPickableActor->GetNodeObjId(theVtkID);
1424 }
1425
1426 double* SMESH_ActorDef::GetNodeCoord(int theObjID)
1427 {
1428   return myPickableActor->GetNodeCoord(theObjID);
1429 }
1430
1431
1432 int SMESH_ActorDef::GetElemObjId(int theVtkID)
1433 {
1434   return myPickableActor->GetElemObjId(theVtkID);
1435 }
1436
1437 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
1438 {
1439   return myPickableActor->GetElemCell(theObjID);
1440 }
1441
1442
1443 void SMESH_ActorDef::SetVisibility(int theMode)
1444 {
1445   SetVisibility(theMode,true);
1446 }
1447
1448
1449 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
1450 {
1451   SALOME_Actor::SetVisibility(theMode);
1452
1453   myNodeActor->VisibilityOff();
1454   myBaseActor->VisibilityOff();
1455
1456   myNodeExtActor->VisibilityOff();
1457
1458   my0DActor->VisibilityOff();
1459   myBallActor->VisibilityOff();
1460   //my0DExtActor->VisibilityOff();
1461
1462   my1DActor->VisibilityOff();
1463   my1DExtActor->VisibilityOff();
1464
1465   my2DActor->VisibilityOff();
1466   my2DExtActor->VisibilityOff();
1467   my3DActor->VisibilityOff();
1468   my3DExtActor->VisibilityOff();
1469
1470   myScalarBarActor->VisibilityOff();
1471
1472   if(GetVisibility()){
1473     if(theIsUpdateRepersentation)
1474       SetRepresentation(GetRepresentation());
1475
1476     if(myControlMode != eNone) {
1477       switch(myControlMode) {
1478       case eFreeNodes:
1479       case eCoincidentNodes:
1480         myNodeExtActor->VisibilityOn();
1481         break;
1482       case eLength:
1483       case eMultiConnection:
1484         my1DActor->VisibilityOn();
1485         break;
1486       case eFreeEdges:
1487       case eFreeBorders:
1488       case eCoincidentElems1D:
1489       case eLength2D:
1490       case eMultiConnection2D:
1491         my1DExtActor->VisibilityOn();
1492         break;
1493       case eFreeFaces:
1494       case eBareBorderFace:
1495       case eOverConstrainedFace:
1496       case eCoincidentElems2D:
1497         my2DExtActor->VisibilityOn();
1498         break;
1499       case eBareBorderVolume:
1500       case eOverConstrainedVolume:
1501       case eCoincidentElems3D:
1502         my3DExtActor->VisibilityOn();
1503         break;
1504       default:;
1505       }
1506       if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
1507         myScalarBarActor->VisibilityOn();
1508     }
1509
1510     myPickableActor->VisibilityOn();
1511
1512     if ( GetRepresentation() != ePoint )
1513     {
1514       if(myEntityMode & e0DElements  ){
1515         my0DActor->VisibilityOn();
1516       }
1517       if(myEntityMode & eBallElem    ){
1518         myBallActor->VisibilityOn();
1519       }
1520       if(myEntityMode & eEdges && GetCellsLabeled() ){ // my1DActor shows labels only
1521         my1DActor->VisibilityOn();
1522       }
1523       if(myEntityMode & eFaces      ){
1524         my2DActor->VisibilityOn();
1525       }
1526       if(myEntityMode & eVolumes    ){
1527         my3DActor->VisibilityOn();
1528       }
1529     }
1530
1531     if(myNodeActor->GetPointsLabeled()){
1532       myNodeActor->VisibilityOn();
1533     }
1534
1535     if(my0DActor)
1536       my0DActor->UpdateLabels();
1537
1538     if(myBallActor)
1539       myBallActor->UpdateLabels();
1540
1541     if(my1DActor)
1542       my1DActor->UpdateLabels();
1543
1544     if(my2DActor)
1545       my2DActor->UpdateLabels();
1546
1547     if(my3DActor)
1548       my3DActor->UpdateLabels();
1549   }
1550 #ifndef DISABLE_PLOT2DVIEWER
1551   else
1552     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1553 #endif
1554   UpdateHighlight();
1555   Modified();
1556 }
1557
1558
1559 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1560 {
1561   myEntityState = eAllEntity;
1562
1563   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1564     myEntityState &= ~e0DElements;
1565     theMode &= ~e0DElements;
1566   }
1567
1568   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1569     myEntityState &= ~eBallElem;
1570     theMode &= ~eBallElem;
1571   }
1572
1573   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1574     myEntityState &= ~eEdges;
1575     theMode &= ~eEdges;
1576   }
1577
1578   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1579     myEntityState &= ~eFaces;
1580     theMode &= ~eFaces;
1581   }
1582
1583   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1584     myEntityState &= ~eVolumes;
1585     theMode &= ~eVolumes;
1586   }
1587
1588   if (!theMode) {
1589     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1590       theMode |= e0DElements;
1591
1592     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1593       theMode |= eBallElem;
1594
1595     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1596       theMode |= eEdges;
1597
1598     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1599       theMode |= eFaces;
1600
1601     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1602       theMode |= eVolumes;
1603   }
1604
1605   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1606
1607   myEntityMode = theMode;
1608
1609   VTKViewer_ExtractUnstructuredGrid* aFilter = myBaseActor->GetExtractUnstructuredGrid();
1610   aFilter->ClearRegisteredCellsWithType();
1611   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1612   aHightFilter->ClearRegisteredCellsWithType();
1613
1614   bool isPassAll =
1615     (( myEntityMode & e0DElements || myVisualObj->GetNbEntities(SMDSAbs_0DElement) == 0 ) &&
1616      ( myEntityMode & eBallElem   || myVisualObj->GetNbEntities(SMDSAbs_Ball)      == 0 ) &&
1617      ( myEntityMode & eEdges      || myVisualObj->GetNbEntities(SMDSAbs_Edge)      == 0 ) &&
1618      ( myEntityMode & eFaces      || myVisualObj->GetNbEntities(SMDSAbs_Face)      == 0 ) &&
1619      ( myEntityMode & eVolumes    || myVisualObj->GetNbEntities(SMDSAbs_Volume)    == 0 ));
1620   if ( isPassAll && myEntityMode )
1621   {
1622     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
1623     aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
1624   }
1625   else
1626   {
1627     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1628     aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1629
1630     if (myEntityMode & e0DElements) {
1631       aFilter->RegisterCellsWithType(VTK_VERTEX);
1632       aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1633     }
1634
1635     if (myEntityMode & eBallElem) {
1636       aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1637     }
1638
1639     if (myEntityMode & eEdges) {
1640       aFilter->RegisterCellsWithType(VTK_LINE);
1641       aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1642
1643       aHightFilter->RegisterCellsWithType(VTK_LINE);
1644       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1645     }
1646
1647     if (myEntityMode & eFaces) {
1648       aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1649       aFilter->RegisterCellsWithType(VTK_QUAD);
1650       aFilter->RegisterCellsWithType(VTK_POLYGON);
1651       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1652       aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1653       aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
1654       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1655       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1656
1657       aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1658       aHightFilter->RegisterCellsWithType(VTK_QUAD);
1659       aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1660       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1661       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1662       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
1663       aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1664       aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1665     }
1666
1667     if (myEntityMode & eVolumes) {
1668       aFilter->RegisterCellsWithType(VTK_TETRA);
1669       aFilter->RegisterCellsWithType(VTK_VOXEL);
1670       aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1671       aFilter->RegisterCellsWithType(VTK_WEDGE);
1672       aFilter->RegisterCellsWithType(VTK_PYRAMID);
1673       aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1674       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1675       aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1676       aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1677       aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1678       aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1679       aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1680       aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1681
1682       aHightFilter->RegisterCellsWithType(VTK_TETRA);
1683       aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1684       aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1685       aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1686       aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1687       aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1688       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1689       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1690       aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1691       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1692       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1693       aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1694       aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1695     }
1696   }
1697   if ( GetVisibility() )
1698     aFilter->Update();
1699   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1700   SetVisibility(GetVisibility(),false);
1701 }
1702
1703 void SMESH_ActorDef::SetRepresentation (int theMode)
1704 {
1705   int aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1706   int aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
1707   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1708   int aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1709   int aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1710
1711   if (theMode < 0) {
1712     myRepresentation = eSurface;
1713     if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1714       myRepresentation = eEdge;
1715     } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1716       myRepresentation = ePoint;
1717     }
1718   } else {
1719     switch (theMode) {
1720     case eEdge:
1721       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1722       break;
1723     case eSurface:
1724       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1725       break;
1726     }
1727     myRepresentation = theMode;
1728   }
1729
1730   if (!GetUnstructuredGrid()->GetNumberOfCells())
1731     myRepresentation = ePoint;
1732
1733   if (myIsShrunk) {
1734     if (myRepresentation == ePoint) {
1735       UnShrink();
1736       myIsShrunk = true;
1737     } else {
1738       SetShrink();
1739     }
1740   }
1741
1742   myPickableActor = myBaseActor;
1743   vtkProperty *aProp = NULL, *aBackProp = NULL;
1744   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1745   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1746   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1747   switch (myRepresentation) {
1748   case ePoint:
1749     myPickableActor = myNodeActor;
1750     aQuadraticMode = SMESH_Actor::eLines;
1751     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1752     aReperesent = SMESH_DeviceActor::ePoint;
1753     break;
1754   case eEdge:
1755     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1756     aReperesent = SMESH_DeviceActor::eInsideframe;
1757     break;
1758   case eSurface:
1759     aProp = mySurfaceProp;
1760     aBackProp = myBackSurfaceProp;
1761     aPropVN = myNormalVProp;
1762     aPropVR = myReversedVProp;
1763     aReperesent = SMESH_DeviceActor::eSurface;
1764     break;
1765   }
1766
1767   if ( myRepresentation != ePoint )
1768   {
1769     my2DActor->SetProperty(aProp);
1770     my2DActor->SetBackfaceProperty(aBackProp);
1771     my2DActor->SetRepresentation(aReperesent);
1772
1773     if(aQuadraticMode == SMESH_Actor::eLines)
1774       my2DActor->SetQuadraticArcMode(false);
1775     else if(aQuadraticMode == SMESH_Actor::eArcs)
1776       my2DActor->SetQuadraticArcMode(true);
1777
1778     my2DExtActor->SetRepresentation(aReperesent);
1779
1780     my3DActor->SetProperty(aPropVN);
1781     my3DActor->SetBackfaceProperty(aPropVR);
1782     my3DActor->SetRepresentation(aReperesent);
1783
1784     my0DActor->SetRepresentation(aReperesent);
1785     myBallActor->SetRepresentation(aReperesent);
1786
1787     switch ( myControlMode ) {
1788     case eLength:
1789     case eMultiConnection:
1790       aProp = aBackProp = my1DProp;
1791       if(myRepresentation != ePoint)
1792         aReperesent = SMESH_DeviceActor::eInsideframe;
1793       break;
1794     default:;
1795     }
1796
1797     if(aQuadraticMode == SMESH_Actor::eLines)
1798       my1DActor->SetQuadraticArcMode(false);
1799     else if(aQuadraticMode == SMESH_Actor::eArcs)
1800       my1DActor->SetQuadraticArcMode(true);
1801
1802     my1DActor->SetProperty(aProp);
1803     my1DActor->SetBackfaceProperty(aBackProp);
1804     my1DActor->SetRepresentation(aReperesent);
1805
1806     my1DExtActor->SetRepresentation(aReperesent);
1807   }
1808
1809   if(myIsPointsVisible)
1810     myPickableActor = myNodeActor;
1811
1812   SetMapper(myPickableActor->GetMapper());
1813
1814   SetVisibility(GetVisibility(),false);
1815
1816   Modified();
1817 }
1818
1819
1820 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
1821 {
1822   if ( myIsPointsVisible == theIsPointsVisible )
1823     return;
1824   myIsPointsVisible = theIsPointsVisible;
1825   SetRepresentation(GetRepresentation());
1826 }
1827
1828 bool SMESH_ActorDef::GetPointRepresentation()
1829 {
1830   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1831 }
1832
1833
1834 void SMESH_ActorDef::UpdateHighlight()
1835 {
1836   myHighlitableActor->SetHighlited(false);
1837   myHighlitableActor->SetVisibility(false);
1838   bool anIsVisible = GetVisibility();
1839
1840   switch(myRepresentation){
1841   case SMESH_DeviceActor::eSurface:
1842   case SMESH_DeviceActor::eWireframe:
1843     {
1844       if(myIsHighlighted) {
1845         myHighlitableActor->SetProperty(myHighlightProp);
1846       }else if(myIsPreselected){
1847         myHighlitableActor->SetProperty(myPreselectProp);
1848       } else if(anIsVisible){
1849         (myRepresentation == eSurface) ?
1850           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1851       }
1852       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1853         myHighlitableActor->SetHighlited(anIsVisible);
1854         myHighlitableActor->GetExtractUnstructuredGrid()->
1855           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1856         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1857       }
1858       myHighlitableActor->SetVisibility(anIsVisible);
1859       break;
1860     }
1861   case SMESH_DeviceActor::ePoint:
1862     {
1863       if(myIsHighlighted) {
1864         myNodeActor->SetProperty(myHighlightProp);
1865       }else if(myIsPreselected) {
1866         myNodeActor->SetProperty(myPreselectProp);
1867       } else if(anIsVisible) {
1868         myNodeActor->SetProperty(myNodeProp);
1869       }
1870       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1871       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1872       myNodeActor->GetProperty()->Modified();
1873       break;
1874     }
1875   }
1876 }
1877
1878 void SMESH_ActorDef::EnableSelection( bool enable )
1879 {
1880   // selection in the Viewer enabled/disabled
1881   if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
1882   {
1883     myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1884     //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1885     myBaseActor->myExtractUnstructuredGrid->Update();
1886     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1887   }
1888   if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
1889   {
1890     myBaseActor->SetUnstructuredGrid( NULL );
1891     //myHighlitableActor->SetUnstructuredGrid( NULL );
1892     myBaseActor->myExtractUnstructuredGrid->Update();
1893     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1894   }
1895 }
1896
1897 void SMESH_ActorDef::highlight(bool theHighlight)
1898 {
1899   if ( myIsHighlighted == theHighlight )
1900     return;
1901   myIsHighlighted = theHighlight;
1902   UpdateHighlight();
1903 }
1904
1905
1906 void SMESH_ActorDef::SetPreSelected(bool thePreselect)
1907 {
1908   if ( myIsPreselected == thePreselect )
1909     return;
1910   myIsPreselected = thePreselect;
1911   UpdateHighlight();
1912 }
1913
1914
1915 // From vtkFollower
1916 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1917 {
1918   if (myPickableActor->GetIsOpaque())
1919     {
1920     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1921     this->Render(ren);
1922     return 1;
1923     }
1924   return 0;
1925 }
1926
1927
1928 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1929 {
1930   if (!myPickableActor->GetIsOpaque())
1931     {
1932     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1933     this->Render(ren);
1934     return 1;
1935     }
1936   return 0;
1937 }
1938
1939
1940 void SMESH_ActorDef::Render(vtkRenderer *ren)
1941 {
1942   unsigned long aTime = myTimeStamp->GetMTime();
1943   unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1944   unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1945   if(anObjTime > aTime || aClippingTime > aTime)
1946     Update();
1947 }
1948
1949
1950 void SMESH_ActorDef::Update()
1951 {
1952   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1953
1954   myVisualObj->Update();
1955
1956   if(GetControlMode() != eNone) {
1957     unsigned long aTime = myTimeStamp->GetMTime();
1958     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1959     if (anObjTime > aTime)
1960       SetControlMode(GetControlMode(),false);
1961   }
1962
1963   if(myNodeActor)
1964     myNodeActor->UpdateLabels();
1965
1966   if(my0DActor)
1967     my0DActor->UpdateLabels();
1968
1969   if(myBallActor)
1970     myBallActor->UpdateLabels();
1971
1972   if(my1DActor)
1973     my1DActor->UpdateLabels();
1974
1975   if(my2DActor)
1976     my2DActor->UpdateLabels();
1977
1978   if(my3DActor)
1979     my3DActor->UpdateLabels();
1980
1981   if(myIsFacesOriented){
1982     SetFacesOriented(myIsFacesOriented);
1983   }
1984
1985   if(myVisualObj->GetEntitiesFlag()) {
1986     myEntityMode |= myVisualObj->GetEntitiesState();
1987   }
1988
1989   SetEntityMode(GetEntityMode());
1990   SetVisibility(GetVisibility());
1991
1992   myTimeStamp->Modified();
1993   Modified();
1994 }
1995
1996
1997 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
1998 {
1999   SALOME_Actor::ReleaseGraphicsResources(renWin);
2000
2001   myPickableActor->ReleaseGraphicsResources(renWin);
2002 }
2003
2004
2005 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
2006 {
2007   double* aColor = theProperty->GetColor();
2008   r = aColor[0];
2009   g = aColor[1];
2010   b = aColor[2];
2011 }
2012
2013
2014 void SMESH_ActorDef::SetOpacity(double theValue)
2015 {
2016   mySurfaceProp->SetOpacity(theValue);
2017   myBackSurfaceProp->SetOpacity(theValue);
2018   myNormalVProp->SetOpacity(theValue);
2019   myReversedVProp->SetOpacity(theValue);
2020   myEdgeProp->SetOpacity(theValue);
2021   myOutLineProp->SetOpacity(theValue);
2022   myNodeProp->SetOpacity(theValue);
2023
2024   my1DProp->SetOpacity(theValue);
2025   my0DProp->SetOpacity(theValue);
2026   myBallProp->SetOpacity(theValue);
2027 }
2028
2029
2030 double SMESH_ActorDef::GetOpacity()
2031 {
2032   return mySurfaceProp->GetOpacity();
2033 }
2034
2035
2036 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
2037 {
2038   mySurfaceProp->SetColor(r,g,b);
2039   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2040   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2041     if( aGroupObj->GetElementType() == SMDSAbs_Face )
2042       myNameActor->SetBackgroundColor(r,g,b);
2043
2044   myDeltaBrightness = delta;
2045   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2046   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2047   Modified();
2048 }
2049
2050 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
2051 {
2052   ::GetColor(mySurfaceProp,r,g,b);
2053   delta = myDeltaBrightness;
2054 }
2055
2056 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
2057 {
2058   myNormalVProp->SetColor(r,g,b);
2059   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2060   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2061     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
2062       myNameActor->SetBackgroundColor(r,g,b);
2063
2064   myDeltaVBrightness = delta;
2065   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2066   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2067   Modified();
2068 }
2069
2070 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
2071 {
2072   ::GetColor(myNormalVProp,r,g,b);
2073   delta = myDeltaVBrightness;
2074 }
2075
2076 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
2077 {
2078   myEdgeProp->SetColor(r,g,b);
2079   my1DProp->SetColor(r,g,b);
2080   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2081   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2082     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
2083       myNameActor->SetBackgroundColor(r,g,b);
2084   Modified();
2085 }
2086
2087 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
2088 {
2089   ::GetColor(myEdgeProp,r,g,b);
2090 }
2091
2092 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
2093 {
2094   myOutLineProp->SetColor(r,g,b);
2095   Modified();
2096 }
2097
2098 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
2099 {
2100   ::GetColor(myOutLineProp,r,g,b);
2101 }
2102
2103
2104 void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
2105
2106   myNodeProp->SetColor(r,g,b);
2107   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2108   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2109     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2110       myNameActor->SetBackgroundColor(r,g,b);
2111   Modified();
2112 }
2113
2114 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
2115
2116   ::GetColor(myNodeProp,r,g,b);
2117 }
2118
2119 void SMESH_ActorDef::Set0DColor(double r,double g,double b)
2120
2121   my0DProp->SetColor(r,g,b);
2122   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2123     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2124       myNameActor->SetBackgroundColor(r,g,b);
2125   Modified();
2126 }
2127
2128 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
2129
2130   ::GetColor(my0DProp,r,g,b);
2131 }
2132
2133 void SMESH_ActorDef::SetBallColor(double r,double g,double b)
2134
2135   myBallProp->SetColor(r,g,b);
2136   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2137     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2138       myNameActor->SetBackgroundColor(r,g,b);
2139   Modified();
2140 }
2141
2142 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
2143
2144   ::GetColor(myBallProp,r,g,b);
2145 }
2146
2147 void SMESH_ActorDef::SetHighlightColor(double r,double g,double b)
2148
2149   myHighlightProp->SetColor(r,g,b);
2150   Modified();
2151 }
2152
2153 void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b)
2154
2155   ::GetColor(myHighlightProp,r,g,b);
2156 }
2157
2158 void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b)
2159
2160   myPreselectProp->SetColor(r,g,b);
2161   Modified();
2162 }
2163
2164 void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b)
2165
2166   ::GetColor(myPreselectProp,r,g,b);
2167 }
2168
2169
2170 double SMESH_ActorDef::GetLineWidth()
2171 {
2172   return myEdgeProp->GetLineWidth();
2173 }
2174
2175
2176 void SMESH_ActorDef::SetLineWidth(double theVal)
2177 {
2178   myEdgeProp->SetLineWidth(theVal);
2179
2180   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2181   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2182   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2183   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2184   myOutLineProp->SetLineWidth(theVal);
2185   myHighlightProp->SetLineWidth(theVal);
2186   myPreselectProp->SetLineWidth(theVal);
2187   Modified();
2188 }
2189
2190 double SMESH_ActorDef::GetOutlineWidth()
2191 {
2192   return myOutLineProp->GetLineWidth();
2193 }
2194
2195 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2196 {
2197   myOutLineProp->SetLineWidth(theVal);
2198   Modified();
2199 }
2200
2201 void SMESH_ActorDef::Set0DSize(double theVal)
2202 {
2203   my0DProp->SetPointSize(theVal);
2204   myHighlightProp->SetPointSize(theVal);
2205   myPreselectProp->SetPointSize(theVal);
2206
2207   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2208     aCustom->Set0DSize(theVal);
2209   }
2210   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2211     aCustom->Set0DSize(theVal);
2212   }
2213
2214   Modified();
2215 }
2216
2217 double SMESH_ActorDef::Get0DSize()
2218 {
2219   return my0DProp->GetPointSize();
2220 }
2221
2222 void SMESH_ActorDef::SetBallSize(double theVal)
2223 {
2224   myBallProp->SetPointSize(theVal);
2225
2226   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2227     aCustom->SetBallSize(theVal);
2228   }
2229   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2230     aCustom->SetBallSize(theVal);
2231   }
2232
2233   Modified();
2234 }
2235
2236 double SMESH_ActorDef::GetBallSize()
2237 {
2238   return myBallProp->GetPointSize();
2239 }
2240
2241 double SMESH_ActorDef::GetBallScale()
2242 {
2243   return myBallActor->GetBallScale();
2244 }
2245
2246 void SMESH_ActorDef::SetBallScale( double theVal )
2247 {
2248   myBallActor->SetBallScale( theVal );
2249   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2250     aCustom->SetBallScale(theVal);
2251   }
2252   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2253     aCustom->SetBallScale(theVal);
2254   }
2255
2256   Modified();
2257 }
2258
2259 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2260 {
2261   return myVisualObj->GetElemDimension( theObjId );
2262 }
2263
2264 bool SMESH_ActorDef::IsImplicitFunctionUsed() const
2265 {
2266   return myBaseActor->IsImplicitFunctionUsed();
2267 }
2268
2269 void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2270 {
2271   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2272   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2273
2274   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2275
2276   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2277
2278   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2279   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2280   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2281
2282   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2283   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2284
2285   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2286   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2287   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2288   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2289 }
2290
2291 vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2292 {
2293   if(thePlane){
2294     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2295     myCippingPlaneCont.push_back(thePlane);
2296     if(!IsImplicitFunctionUsed())
2297       SetImplicitFunctionUsed(true);
2298     myNodeActor->UpdateLabels();
2299   }
2300   return myCippingPlaneCont.size();
2301 }
2302
2303 void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2304 {
2305   if(thePlane)
2306     myPlaneCollection->AddItem( thePlane );
2307 }
2308
2309 void SMESH_ActorDef::SetOpenGLClippingPlane()
2310 {
2311   // before use this method you must add clipping planes using method
2312   // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2313   if( !myPlaneCollection->GetNumberOfItems() )
2314     return;
2315
2316   // It is necessary to set plane collection for each mapper of actor
2317   // and update current inputs of mapper
2318   myNodeActor->SetPlaneCollection( myPlaneCollection );
2319   myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2320
2321   myBaseActor->SetPlaneCollection( myPlaneCollection );
2322   myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2323
2324   myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2325   myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2326
2327   if ( !mySelector || !mySelector->IsSelectionEnabled() )
2328   {
2329     myBaseActor->SetUnstructuredGrid( NULL );
2330     //myHighlitableActor->SetUnstructuredGrid( NULL );
2331   }
2332   my1DActor->SetPlaneCollection( myPlaneCollection );
2333   my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2334
2335   my2DActor->SetPlaneCollection( myPlaneCollection );
2336   my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2337
2338   myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2339   myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2340
2341   my0DActor->SetPlaneCollection( myPlaneCollection );
2342   my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2343
2344   myBallActor->SetPlaneCollection( myPlaneCollection );
2345   myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2346
2347   my1DExtActor->SetPlaneCollection( myPlaneCollection );
2348   my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2349
2350   my2DExtActor->SetPlaneCollection( myPlaneCollection );
2351   my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2352
2353   my3DActor->SetPlaneCollection( myPlaneCollection );
2354   my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2355
2356   my3DExtActor->SetPlaneCollection( myPlaneCollection );
2357   my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2358
2359   if(IsShrunk())
2360     SetShrink();
2361   else  
2362     Modified();
2363 }
2364
2365 void SMESH_ActorDef::RemoveAllClippingPlanes()
2366 {
2367   myPlaneCollection->RemoveAllItems();
2368   myImplicitBoolean->GetFunction()->RemoveAllItems();
2369   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2370   myCippingPlaneCont.clear();
2371   SetImplicitFunctionUsed(false);
2372   myNodeActor->UpdateLabels();
2373 }
2374
2375 vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
2376 {
2377   return myCippingPlaneCont.size();
2378 }
2379
2380 vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
2381 {
2382   if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
2383     return NULL;
2384   return myCippingPlaneCont[theID].Get();
2385 }
2386
2387 void SMESH_ActorDef::UpdateScalarBar()
2388 {
2389   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2390   if( !mgr )
2391     return;
2392
2393   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2394
2395   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2396   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2397
2398   aScalarBarTitleProp->SetFontFamilyToArial();
2399
2400   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2401   {
2402     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2403     if ( f.family() == "Arial" )
2404       aScalarBarTitleProp->SetFontFamilyToArial();
2405     else if ( f.family() == "Courier" )
2406       aScalarBarTitleProp->SetFontFamilyToCourier();
2407     else if ( f.family() == "Times" )
2408       aScalarBarTitleProp->SetFontFamilyToTimes();
2409
2410     if ( f.bold() )
2411       aScalarBarTitleProp->BoldOn();
2412     else
2413       aScalarBarTitleProp->BoldOff();
2414
2415     if ( f.italic() )
2416       aScalarBarTitleProp->ItalicOn();
2417     else
2418      aScalarBarTitleProp->ItalicOff();
2419
2420     if ( f.overline() )
2421       aScalarBarTitleProp->ShadowOn();
2422     else
2423       aScalarBarTitleProp->ShadowOff();
2424   }
2425
2426   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2427   aScalarBarTitleProp->Delete();
2428
2429   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2430
2431   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2432   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2433
2434   aScalarBarLabelProp->SetFontFamilyToArial();
2435   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2436   {
2437     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2438     if( f.family() == "Arial" )
2439       aScalarBarLabelProp->SetFontFamilyToArial();
2440     else if( f.family() == "Courier" )
2441       aScalarBarLabelProp->SetFontFamilyToCourier();
2442     else if( f.family() == "Times" )
2443       aScalarBarLabelProp->SetFontFamilyToTimes();
2444
2445     if ( f.bold() )
2446       aScalarBarLabelProp->BoldOn();
2447     else
2448       aScalarBarLabelProp->BoldOff();
2449
2450     if ( f.italic() )
2451       aScalarBarLabelProp->ItalicOn();
2452     else
2453       aScalarBarLabelProp->ItalicOff();
2454
2455     if( f.overline() )
2456       aScalarBarLabelProp->ShadowOn();
2457     else
2458       aScalarBarLabelProp->ShadowOff();
2459   }
2460
2461   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2462   aScalarBarLabelProp->Delete();
2463
2464   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2465   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2466   if( horiz )
2467     myScalarBarActor->SetOrientationToHorizontal();
2468   else
2469     myScalarBarActor->SetOrientationToVertical();
2470
2471
2472   double aXVal = horiz ? 0.20 : 0.01;
2473   if( mgr->hasValue( "SMESH", name + "x" ) )
2474     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2475
2476   double aYVal = horiz ? 0.01 : 0.1;
2477   if( mgr->hasValue( "SMESH", name + "y" ) )
2478     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2479   myScalarBarActor->SetPosition( aXVal, aYVal );
2480
2481   double aWVal = horiz ? 0.60 : 0.10;
2482   if( mgr->hasValue( "SMESH", name + "width" ) )
2483     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2484   myScalarBarActor->SetWidth( aWVal );
2485
2486   double aHVal = horiz ? 0.12 : 0.80;
2487   if( mgr->hasValue( "SMESH", name + "height" ) )
2488     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2489   myScalarBarActor->SetHeight( aHVal );
2490
2491   int anIntVal = 5;
2492   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2493     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2494   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2495
2496   anIntVal = 64;
2497   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2498     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2499   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2500
2501   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2502   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2503
2504   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2505   myScalarBarActor->SetDistributionColoringType(coloringType);
2506
2507   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2508                                              QColor(255, 255, 255));
2509   double rgb[3];
2510   rgb[0]= distributionColor.red()/255.;
2511   rgb[1]= distributionColor.green()/255.;
2512   rgb[2]= distributionColor.blue()/255.;
2513   myScalarBarActor->SetDistributionColor(rgb);
2514
2515
2516 }
2517
2518 void SMESH_ActorDef::UpdateDistribution()
2519 {
2520   if(SMESH::Controls::NumericalFunctor* fun =
2521      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2522   {
2523     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2524     std::vector<int> nbEvents;
2525     std::vector<double> funValues;
2526     SMESH_VisualObjDef::TEntityList elems;
2527     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2528       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2529     std::vector<int> elemIds; elemIds.reserve( elems.size() );
2530     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2531       elemIds.push_back( (*e)->GetID());
2532     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2533     double * range = lookupTable->GetRange();
2534     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2535     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2536     myScalarBarActor->SetDistribution(nbEvents);
2537   }
2538 }
2539
2540 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2541 {
2542   switch(theMode) {
2543   case SMESH_Actor::eLines :
2544     myHighlitableActor->SetQuadraticArcMode(false);
2545     my2DActor->SetQuadraticArcMode(false);
2546     my1DActor->SetQuadraticArcMode(false);
2547     break;
2548   case SMESH_Actor::eArcs :
2549     myHighlitableActor->SetQuadraticArcMode(true);
2550     if(GetRepresentation() != SMESH_Actor::ePoint) {
2551       my2DActor->SetQuadraticArcMode(true);
2552       my1DActor->SetQuadraticArcMode(true);
2553     }
2554     break;
2555   default:
2556     break;
2557   }
2558 }
2559
2560
2561 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2562 {
2563   if(myHighlitableActor->GetQuadraticArcMode())
2564     return SMESH_Actor::eArcs;
2565   else
2566     return SMESH_Actor::eLines;
2567 }
2568
2569 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2570 {
2571   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2572   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2573   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2574 }
2575
2576 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2577 {
2578   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2579   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2580   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2581   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2582 }
2583
2584 #ifndef DISABLE_PLOT2DVIEWER
2585 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
2586 {
2587   if(my2dHistogram)
2588     my2dHistogram->clearAllPoints();
2589
2590   if(SMESH::Controls::NumericalFunctor* fun =
2591      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2592   {
2593
2594     if(!my2dHistogram) {
2595       my2dHistogram = new SPlot2d_Histogram();
2596       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2597       my2dHistogram->setIO(anIO);
2598     }
2599
2600     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2601     std::vector<int> nbEvents;
2602     std::vector<double> funValues;
2603     SMESH_VisualObjDef::TEntityList elems;
2604     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2605       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2606     std::vector<int> elemIds;
2607
2608     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2609       elemIds.push_back( (*e)->GetID());
2610
2611     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2612     double * range = lookupTable->GetRange();
2613     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2614     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2615
2616     for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2617       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2618
2619     if(funValues.size() >= 2)
2620       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2621
2622   }
2623
2624   //Color of the histogram
2625   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2626     my2dHistogram->setAutoAssign(true);
2627   else {
2628     double rgb[3];
2629     myScalarBarActor->GetDistributionColor(rgb);
2630     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2631     my2dHistogram->setColor(aColor);
2632
2633   }
2634
2635   return my2dHistogram;
2636 }
2637 #endif