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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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5 //
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21
22 //  SMESH OBJECT : interactive object for SMESH visualization
23 //  File   : SMESH_Actor.cxx
24 //  Author : Nicolas REJNERI
25 //  Module : SMESH
26
27 #include "SMESH_ActorDef.h"
28 #include "SMESH_ActorUtils.h"
29 #include "SMESH_DeviceActor.h"
30 #include "SMESH_NodeLabelActor.h"
31 #include "SMESH_CellLabelActor.h"
32 #include "SMESH_ObjectDef.h"
33 #include "SMESH_ControlsDef.hxx"
34 #include "SMDS_UnstructuredGrid.hxx"
35 #include "SMESH_ScalarBarActor.h"
36 #include "VTKViewer_ExtractUnstructuredGrid.h"
37 #include "VTKViewer_FramedTextActor.h"
38 #include "SALOME_InteractiveObject.hxx"
39 #include "SMESH_SVTKActor.h"
40
41 #include "SUIT_Session.h"
42 #include "SUIT_ResourceMgr.h"
43
44 #include <Qtx.h>
45
46 #ifndef DISABLE_PLOT2DVIEWER
47 #include <SPlot2d_Histogram.h>
48 #endif
49
50 #include <vtkProperty.h>
51 #include <vtkTimeStamp.h>
52 #include <vtkObjectFactory.h>
53 #include <vtkShrinkPolyData.h>
54 #include <vtkMergeFilter.h>
55
56 #include <vtkMatrix4x4.h>
57 #include <vtkUnstructuredGrid.h>
58 #include <vtkPointData.h>
59 #include <vtkCellData.h>
60
61 #include <vtkMapper.h>
62 #include <vtkRenderer.h>
63
64 #include <vtkCell.h>
65 #include <vtkIdList.h>
66 #include <vtkIntArray.h>
67
68 #include <vtkActor2D.h>
69 #include <vtkProperty2D.h>
70 #include <vtkPolyData.h>
71 #include <vtkTextProperty.h>
72
73 #include <vtkLookupTable.h>
74
75 #include <vtkMath.h>
76 #include <vtkPlane.h>
77 #include <vtkImplicitBoolean.h>
78 #include <vtkImplicitFunctionCollection.h>
79
80 #include <vtkConfigure.h>
81 #if !defined(VTK_XVERSION)
82 #define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
83 #endif
84
85 #include "utilities.h"
86
87 #ifdef _DEBUG_
88 static int MYDEBUG = 1;
89 #else
90 static int MYDEBUG = 1;
91 #endif
92
93 static int aLineWidthInc = 2;
94
95
96 SMESH_ActorDef* SMESH_ActorDef::New(){
97   return new SMESH_ActorDef();
98 }
99
100
101 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
102                               const char* theEntry,
103                               const char* theName,
104                               int theIsClear)
105 {
106   SMESH_ActorDef* anActor = NULL;
107   if(theVisualObj->IsValid() ) {
108     anActor = SMESH_ActorDef::New();
109     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
110       anActor->Delete();
111       anActor = NULL;
112     }
113     if( anActor )
114       anActor->UpdateScalarBar();
115   }
116   return anActor;
117 }
118
119
120 SMESH_ActorDef::SMESH_ActorDef()
121 {
122   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
123   myBaseActor = SMESH_DeviceActor::New();
124
125   myTimeStamp = vtkTimeStamp::New();
126
127   myIsPointsVisible = false;
128   myIsEntityModeCache = false;
129
130   myHighlightActor = SMESH_SVTKActor::New();
131   myHighlightActor->Delete(); // vtkSmartPointer!
132   myHighlightActor->Initialize();
133
134   myPreHighlightActor = SMESH_SVTKActor::New();
135   myPreHighlightActor->Delete();
136   myPreHighlightActor->Initialize();
137
138   myIsShrinkable = false;
139   myIsShrunk = false;
140
141   myIsFacesOriented = false;
142
143   myControlsPrecision = -1;
144   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
145
146   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
147     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
148
149   double aElem0DSize   = SMESH::GetFloat("SMESH:elem0d_size",5);
150   double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
151   double aLineWidth    = SMESH::GetFloat("SMESH:element_width",1);
152   double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
153
154   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
155   bool aBoldNd    = true;
156   bool anItalicNd = false;
157   bool aShadowNd  = false;
158   int  aSizeNd    = 10;
159   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
160     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
161     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
162     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
163     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
164     aBoldNd    = f.bold();
165     anItalicNd = f.italic();
166     aShadowNd  = f.overline();
167     aSizeNd    = f.pointSize();
168   }
169   double anRGBNd[3] = {1,1,1};
170   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
171
172   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
173   bool aBoldEl    = true;
174   bool anItalicEl = false;
175   bool aShadowEl  = false;
176   int  aSizeEl    = 12;
177   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
178     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
179     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
180     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
181     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
182     aBoldEl    = f.bold();
183     anItalicEl = f.italic();
184     aShadowEl  = f.overline();
185     aSizeEl    = f.pointSize();
186   }
187   double anRGBEl[3] = {0,1,0};
188   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
189
190   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
191   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
192
193   //Definition 2D and 3D devices of the actor
194   //-----------------------------------------
195   double anRGB[3] = {1,1,1};
196   mySurfaceProp = vtkProperty::New();
197   QColor ffc, bfc;
198   int delta;
199   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
200   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
201   myDeltaBrightness = delta;
202
203   myBackSurfaceProp = vtkProperty::New();
204   bfc = Qtx::mainColorToSecondary(ffc, delta);
205   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
206
207   myNormalVProp = vtkProperty::New();
208   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
209   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
210   myDeltaVBrightness = delta;
211
212   myReversedVProp = vtkProperty::New();
213   bfc = Qtx::mainColorToSecondary(ffc, delta);
214   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
215
216   my2DActor = SMESH_CellLabelActor::New();
217   my2DActor->SetStoreGemetryMapping(true);
218   my2DActor->SetUserMatrix(aMatrix);
219   my2DActor->PickableOff();
220   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
221   my2DActor->SetProperty(mySurfaceProp);
222   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
223   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
224   aFilter = my2DActor->GetExtractUnstructuredGrid();
225   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
226   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
227   aFilter->RegisterCellsWithType(VTK_POLYGON);
228   aFilter->RegisterCellsWithType(VTK_QUAD);
229   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
230   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
231   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
232
233   my2DExtProp = vtkProperty::New();
234   my2DExtProp->DeepCopy(mySurfaceProp);
235   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
236   anRGB[0] = 1 - anRGB[0];
237   anRGB[1] = 1 - anRGB[1];
238   anRGB[2] = 1 - anRGB[2];
239   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
240
241   my2DExtActor = SMESH_DeviceActor::New();
242   my2DExtActor->SetUserMatrix(aMatrix);
243   my2DExtActor->PickableOff();
244   my2DExtActor->SetProperty(my2DExtProp);
245   my2DExtActor->SetBackfaceProperty(my2DExtProp);
246   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
247   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
248   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
249   aFilter->RegisterCellsWithType(VTK_POLYGON);
250   aFilter->RegisterCellsWithType(VTK_QUAD);
251   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
252   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
253   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
254
255   my3DActor = SMESH_CellLabelActor::New();
256   my3DActor->SetStoreGemetryMapping(true);
257   my3DActor->SetUserMatrix(aMatrix);
258   my3DActor->PickableOff();
259   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
260   my3DActor->SetProperty(myNormalVProp);
261   my3DActor->SetBackfaceProperty(myReversedVProp);
262   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
263   my3DActor->SetCoincident3DAllowed(true);
264   aFilter = my3DActor->GetExtractUnstructuredGrid();
265   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
266   aFilter->RegisterCellsWithType(VTK_TETRA);
267   aFilter->RegisterCellsWithType(VTK_VOXEL);
268   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
269   aFilter->RegisterCellsWithType(VTK_WEDGE);
270   aFilter->RegisterCellsWithType(VTK_PYRAMID);
271   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
272   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
273   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
274   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
275   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
276   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
277   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
278 //#ifdef VTK_HAVE_POLYHEDRON
279   MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
280   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
281 //#endif
282
283   my3DExtProp = vtkProperty::New();
284   my3DExtProp->DeepCopy(myNormalVProp);
285   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
286   anRGB[0] = 1 - anRGB[0];
287   anRGB[1] = 1 - anRGB[1];
288   anRGB[2] = 1 - anRGB[2];
289   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
290
291   my3DExtActor = SMESH_DeviceActor::New();
292   my3DExtActor->SetUserMatrix(aMatrix);
293   my3DExtActor->PickableOff();
294   my3DExtActor->SetProperty(my3DExtProp);
295   my3DExtActor->SetBackfaceProperty(my3DExtProp);
296   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
297   my3DExtActor->SetCoincident3DAllowed(true);
298   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
299   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
300   aFilter->RegisterCellsWithType(VTK_TETRA);
301   aFilter->RegisterCellsWithType(VTK_VOXEL);
302   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
303   aFilter->RegisterCellsWithType(VTK_WEDGE);
304   aFilter->RegisterCellsWithType(VTK_PYRAMID);
305   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
306   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
307   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
308   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
309   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
310   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
311   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
312   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
313
314   //Definition 1D device of the actor
315   //---------------------------------
316   myEdgeProp = vtkProperty::New();
317   myEdgeProp->SetAmbient(1.0);
318   myEdgeProp->SetDiffuse(0.0);
319   myEdgeProp->SetSpecular(0.0);
320   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
321   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
322   myEdgeProp->SetLineWidth(aLineWidth);
323
324   my1DActor = SMESH_CellLabelActor::New();
325   my1DActor->SetStoreGemetryMapping(true);
326   my1DActor->SetUserMatrix(aMatrix);
327   my1DActor->PickableOff();
328   my1DActor->SetHighlited(true);
329   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
330   my1DActor->SetProperty(myEdgeProp);
331   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
332   aFilter = my1DActor->GetExtractUnstructuredGrid();
333   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
334   aFilter->RegisterCellsWithType(VTK_LINE);
335   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
336
337   my1DProp = vtkProperty::New();
338   my1DProp->DeepCopy(myEdgeProp);
339   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
340   my1DProp->SetPointSize(aElem0DSize);
341
342   my1DExtProp = vtkProperty::New();
343   my1DExtProp->DeepCopy(myEdgeProp);
344   anRGB[0] = 1 - anRGB[0];
345   anRGB[1] = 1 - anRGB[1];
346   anRGB[2] = 1 - anRGB[2];
347   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
348   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
349   my1DExtProp->SetPointSize(aElem0DSize);
350
351   my1DExtActor = SMESH_DeviceActor::New();
352   my1DExtActor->SetUserMatrix(aMatrix);
353   my1DExtActor->PickableOff();
354   my1DExtActor->SetHighlited(true);
355   my1DExtActor->SetVisibility(false);
356   my1DExtActor->SetProperty(my1DExtProp);
357   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
358   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
359   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
360   aFilter->RegisterCellsWithType(VTK_LINE);
361   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
362
363
364   //Definition 0D device of the actor (0d elements)
365   //-----------------------------------------------
366   my0DProp = vtkProperty::New();
367   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
368   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
369   my0DProp->SetPointSize(aElem0DSize);
370
371   my0DActor = SMESH_CellLabelActor::New();
372   my0DActor->SetUserMatrix(aMatrix);
373   my0DActor->SetStoreGemetryMapping(true);
374   my0DActor->PickableOff();
375   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
376   my0DActor->SetVisibility(false);
377   my0DActor->SetProperty(my0DProp);
378   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
379   aFilter = my0DActor->GetExtractUnstructuredGrid();
380   //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
381   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
382   aFilter->RegisterCellsWithType(VTK_VERTEX);
383
384   //Definition 0D device of the actor (ball elements)
385   //-----------------------------------------------
386   myBallProp = vtkProperty::New();
387   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
388   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
389   myBallProp->SetPointSize(aBallElemSize);
390
391   myBallActor = SMESH_CellLabelActor::New();
392   myBallActor->SetUserMatrix(aMatrix);
393   myBallActor->SetStoreGemetryMapping(true);
394   myBallActor->PickableOff();
395   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
396   myBallActor->SetVisibility(false);
397   myBallActor->SetProperty(myBallProp);
398   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
399   aFilter = myBallActor->GetExtractUnstructuredGrid();
400   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
401   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
402
403   //my0DExtProp = vtkProperty::New();
404   //my0DExtProp->DeepCopy(my0DProp);
405   //anRGB[0] = 1 - anRGB[0];
406   //anRGB[1] = 1 - anRGB[1];
407   //anRGB[2] = 1 - anRGB[2];
408   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
409   //my0DExtProp->SetPointSize(aElem0DSize);
410   //
411   //my0DExtActor = SMESH_DeviceActor::New();
412   //my0DExtActor->SetUserMatrix(aMatrix);
413   //my0DExtActor->SetStoreClippingMapping(true);
414   //my0DExtActor->PickableOff();
415   //my0DExtActor->SetHighlited(true);
416   //my0DExtActor->SetVisibility(false);
417   //my0DExtActor->SetProperty(my0DExtProp);
418   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
419   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
420   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
421   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
422   //aFilter->RegisterCellsWithType(VTK_VERTEX);
423
424
425   //Definition 0D device of the actor (nodes)
426   //-----------------------------------------
427   myNodeProp = vtkProperty::New();
428   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
429   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
430
431   myNodeActor = SMESH_NodeLabelActor::New();
432   myNodeActor->SetUserMatrix(aMatrix);
433   myNodeActor->SetStoreClippingMapping(true);
434   myNodeActor->PickableOff();
435   myNodeActor->SetVisibility(false);
436   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
437   myNodeActor->SetProperty(myNodeProp);
438   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
439   aFilter = myNodeActor->GetExtractUnstructuredGrid();
440   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
441
442   myNodeExtProp = vtkProperty::New();
443   myNodeExtProp->DeepCopy(myNodeProp);
444   anRGB[0] = 1 - anRGB[0];
445   anRGB[1] = 1 - anRGB[1];
446   anRGB[2] = 1 - anRGB[2];
447   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
448
449   myNodeExtActor = SMESH_DeviceActor::New();
450   myNodeExtActor->SetUserMatrix(aMatrix);
451   myNodeExtActor->SetStoreClippingMapping(true);
452   myNodeExtActor->PickableOff();
453   myNodeExtActor->SetHighlited(true);
454   myNodeExtActor->SetVisibility(false);
455   myNodeExtActor->SetProperty(myNodeExtProp);
456   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
457   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
458   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
459   aFilter->RegisterCellsWithType(VTK_VERTEX);
460
461   //Definition of Pickable and Highlitable engines
462   //----------------------------------------------
463
464   myBaseActor->SetUserMatrix(aMatrix);
465   myBaseActor->SetStoreGemetryMapping(true);
466   myBaseActor->GetProperty()->SetOpacity(0.0);
467   myPickableActor = myBaseActor;
468
469   myHighlightProp = vtkProperty::New();
470   myHighlightProp->SetAmbient(1.0);
471   myHighlightProp->SetDiffuse(0.0);
472   myHighlightProp->SetSpecular(0.0);
473   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
474   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
475   myHighlightProp->SetPointSize(aElem0DSize); // ??
476   myHighlightProp->SetLineWidth(aLineWidth);
477   myHighlightProp->SetRepresentation(1);
478
479   myBallHighlightProp = vtkProperty::New();
480   myBallHighlightProp->DeepCopy(myHighlightProp);
481   myBallHighlightProp->SetPointSize(aBallElemSize);
482
483
484   myOutLineProp = vtkProperty::New();
485   myOutLineProp->SetAmbient(1.0);
486   myOutLineProp->SetDiffuse(0.0);
487   myOutLineProp->SetSpecular(0.0);
488   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
489   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
490   myOutLineProp->SetLineWidth(aOutlineWidth);
491   myOutLineProp->SetRepresentation(1);
492
493   myPreselectProp = vtkProperty::New();
494   myPreselectProp->SetAmbient(1.0);
495   myPreselectProp->SetDiffuse(0.0);
496   myPreselectProp->SetSpecular(0.0);
497   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
498   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
499   myPreselectProp->SetPointSize(aElem0DSize); // ??
500   myPreselectProp->SetLineWidth(aLineWidth);
501   myPreselectProp->SetRepresentation(1);
502
503   myBallPreselectProp = vtkProperty::New();
504   myBallPreselectProp->DeepCopy(myPreselectProp);
505   myBallPreselectProp->SetPointSize(aBallElemSize);
506
507   myHighlitableActor = SMESH_DeviceActor::New();
508   myHighlitableActor->SetUserMatrix(aMatrix);
509   myHighlitableActor->PickableOff();
510   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
511   myHighlitableActor->SetCoincident3DAllowed(true);
512
513   aMatrix->Delete();
514
515   myName = "";
516   myIO = NULL;
517
518   myControlMode = eNone;
519   myControlActor = my2DActor;
520
521   //Definition of myScalarBarActor
522   //------------------------------
523   myLookupTable = vtkLookupTable::New();
524   //Fix for Bug PAL5195 - SMESH764:
525   //Controls - Aspect Ratio: incorrect colors of the best and worst values
526   myLookupTable->SetHueRange(0.667,0.0);
527
528   myScalarBarActor = SMESH_ScalarBarActor::New();
529   myScalarBarActor->SetVisibility(false);
530   myScalarBarActor->SetLookupTable(myLookupTable);
531
532   //Fix for Bug 13314:
533   //Incorrect "Min value" in Scalar Bar in Mesh:
534   //  myScalarBarActor->SetLabelFormat("%.4g");
535   // changes was commented because of regression bug IPAL 19981
536
537   mgr = SUIT_Session::session()->resourceMgr();
538   if( !mgr )
539     return;
540
541   myEntityMode = eAllEntity;
542   myEntityModeCache = eAllEntity;
543
544   // Clipping planes
545   myImplicitBoolean = vtkImplicitBoolean::New();
546   myImplicitBoolean->SetOperationTypeToIntersection();
547
548   //Quadratic 2D elements representation
549   //-----------------------------------------------------------------------------
550   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
551   if(aQuadratic2DMode == 0){
552     myHighlitableActor->SetQuadraticArcMode(false);
553     my2DActor->SetQuadraticArcMode(false);
554     my1DActor->SetQuadraticArcMode(false);
555   }
556   else if(aQuadratic2DMode == 1){
557     myHighlitableActor->SetQuadraticArcMode(true);
558     my2DActor->SetQuadraticArcMode(true);
559     my1DActor->SetQuadraticArcMode(true);
560   }
561
562   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
563   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
564   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
565
566   // Set colors of the name actor
567   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
568   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
569   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
570   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
571
572 #ifndef DISABLE_PLOT2DVIEWER
573   my2dHistogram = 0;
574 #endif
575
576   SetBallSize(aBallElemSize);
577   Set0DSize(aElem0DSize);
578 }
579
580
581 SMESH_ActorDef::~SMESH_ActorDef()
582 {
583   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
584
585   // Please keep the order same as one in the header file
586
587   myTimeStamp->Delete();
588
589   myScalarBarActor->Delete();
590   myLookupTable->Delete();
591
592   mySurfaceProp->Delete();
593   myBackSurfaceProp->Delete();
594   myNormalVProp->Delete();
595   myReversedVProp->Delete();
596   myEdgeProp->Delete();
597   myNodeProp->Delete();
598
599   myNodeActor->Delete();
600   myBaseActor->Delete();
601   //myPickableActor->Delete(); myPickableActor == myBaseActor
602
603   myHighlightProp->Delete();
604   myOutLineProp->Delete();
605   myPreselectProp->Delete();
606
607   myBallHighlightProp->Delete();
608   myBallPreselectProp->Delete();
609
610   myHighlitableActor->Delete();
611
612   my2DExtProp->Delete();
613   my3DExtProp->Delete();
614   my2DActor->Delete();
615   my2DExtActor->Delete();
616   my3DActor->Delete();
617   my3DExtActor->Delete();
618   // myControlActor->Delete(); myControlActor == my2DActor
619
620   myNodeExtProp->Delete();
621   myNodeExtActor->Delete();
622
623   my1DProp->Delete();
624   my1DActor->Delete();
625   my1DExtProp->Delete();
626   my1DExtActor->Delete();
627
628   my0DProp->Delete();
629   my0DActor->Delete();
630   myBallProp->Delete();
631   myBallActor->Delete();
632   //my0DExtProp->Delete();
633   //my0DExtActor->Delete();
634
635   myImplicitBoolean->Delete();
636
637 #ifndef DISABLE_PLOT2DVIEWER
638   if(my2dHistogram) {
639     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
640     delete my2dHistogram;
641   }
642 #endif
643 }
644
645 void SMESH_ActorDef::Delete()
646 {
647   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
648   // from the actor's destructor) will be thrown before removing the actor's observers,
649   // that is done inside the Superclass::Delete() method but before the destructor itself
650   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
651   // The event is caught by SMESHGUI::ProcessEvents() static method.
652   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
653
654   Superclass::Delete();
655 }
656
657 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
658 {
659   if(myNodeActor) {
660     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
661     SetRepresentation(GetRepresentation());
662     myTimeStamp->Modified();
663   }
664 }
665
666 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
667                                               bool theBold, bool theItalic, bool theShadow,
668                                               double r, double g, double b )
669 {    
670   if(myNodeActor) {
671     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
672     SetRepresentation( GetRepresentation() );
673     myTimeStamp->Modified();
674   }
675 }
676
677 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
678                                              bool theBold, bool theItalic, bool theShadow,
679                                              double r, double g, double b )
680 {    
681   if(my3DActor) {
682     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
683     SetRepresentation( GetRepresentation() );
684     myTimeStamp->Modified();
685   }
686   if(my2DActor) {
687     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
688     SetRepresentation( GetRepresentation() );
689     myTimeStamp->Modified();
690   }
691   if(my1DActor) {
692     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
693     SetRepresentation( GetRepresentation() );
694     myTimeStamp->Modified();
695   }
696   if(my0DActor) {
697     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
698     SetRepresentation( GetRepresentation() );
699     myTimeStamp->Modified();
700   }
701   if(myBallActor) {
702     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
703     SetRepresentation( GetRepresentation() );
704     myTimeStamp->Modified();
705   }
706 }
707
708 bool SMESH_ActorDef::GetPointsLabeled() {
709   return myNodeActor && myNodeActor->GetPointsLabeled();
710 }
711
712 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
713 {
714   if(my3DActor)
715     my3DActor->SetCellsLabeled(theIsCellsLabeled);
716
717   if(my2DActor)
718     my2DActor->SetCellsLabeled(theIsCellsLabeled);
719
720   if(my1DActor)
721     my1DActor->SetCellsLabeled(theIsCellsLabeled);
722
723   if(my0DActor)
724     my0DActor->SetCellsLabeled(theIsCellsLabeled);
725
726   if(myBallActor)
727     myBallActor->SetCellsLabeled(theIsCellsLabeled);
728
729   myTimeStamp->Modified();
730 }
731
732
733 bool SMESH_ActorDef::GetCellsLabeled() {
734   bool result = false;
735   if(my3DActor)
736     result = result || my3DActor->GetCellsLabeled();
737
738   if(my2DActor)
739     result = result || my2DActor->GetCellsLabeled();
740
741   if(my1DActor)
742     result = result || my1DActor->GetCellsLabeled();
743
744   if(my0DActor)
745     result = result || my0DActor->GetCellsLabeled();
746
747   if(myBallActor)
748     result = result || myBallActor->GetCellsLabeled();
749
750   return result;
751 }
752
753
754 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
755 {
756   myIsFacesOriented = theIsFacesOriented;
757
758   my2DActor->SetFacesOriented(theIsFacesOriented);
759   my3DActor->SetFacesOriented(theIsFacesOriented);
760
761   myTimeStamp->Modified();
762 }
763
764 bool SMESH_ActorDef::GetFacesOriented()
765 {
766   return myIsFacesOriented;
767 }
768
769 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
770 {
771   my2DActor->SetFacesOrientationColor( r, g, b );
772   my3DActor->SetFacesOrientationColor( r, g, b );
773 }
774
775 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
776 {
777   my3DActor->GetFacesOrientationColor( r, g, b );
778 }
779
780 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
781 {
782   my2DActor->SetFacesOrientationScale( theScale );
783   my3DActor->SetFacesOrientationScale( theScale );
784 }
785
786 double SMESH_ActorDef::GetFacesOrientationScale()
787 {
788   return my3DActor->GetFacesOrientationScale();
789 }
790
791 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
792 {
793   my2DActor->SetFacesOrientation3DVectors( theState );
794   my3DActor->SetFacesOrientation3DVectors( theState );
795 }
796
797 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
798 {
799   return my3DActor->GetFacesOrientation3DVectors();
800 }
801
802
803 void
804 SMESH_ActorDef::
805 SetControlMode(eControl theMode)
806 {
807   SetControlMode(theMode,true);
808 }
809
810
811 void
812 SMESH_ActorDef::
813 SetControlMode(eControl theMode,
814                bool theCheckEntityMode)
815 {
816   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
817   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
818   lookupTable->SetScale(VTK_SCALE_LINEAR);
819
820   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
821   if( !mgr )
822     return;
823
824   myControlMode = eNone;
825   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
826
827   my0DActor->GetMapper()->SetScalarVisibility(false);
828   my1DActor->GetMapper()->SetScalarVisibility(false);
829   my2DActor->GetMapper()->SetScalarVisibility(false);
830   my3DActor->GetMapper()->SetScalarVisibility(false);
831   myBallActor->GetMapper()->SetScalarVisibility(false);
832   myScalarBarActor->SetVisibility(false);
833
834   bool anIsScalarVisible = theMode > eNone;
835
836   if(anIsScalarVisible) {
837     switch(theMode) {
838     case eLength:
839     {
840       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
841       aControl->SetPrecision( myControlsPrecision );
842       myFunctor.reset( aControl );
843       myControlActor = my1DActor;
844       break;
845     }
846     case eLength2D:
847     {
848       myFunctor.reset(new SMESH::Controls::Length2D());
849       myControlActor = my2DActor;
850       break;
851     }
852     case eFreeBorders:
853       myFunctor.reset(new SMESH::Controls::FreeBorders());
854       myControlActor = my1DActor;
855       break;
856     case eFreeEdges:
857       myFunctor.reset(new SMESH::Controls::FreeEdges());
858       myControlActor = my2DActor;
859       break;
860     case eFreeNodes:
861       myFunctor.reset(new SMESH::Controls::FreeNodes());
862       myControlActor = myNodeActor;
863       break;
864     case eFreeFaces:
865       myFunctor.reset(new SMESH::Controls::FreeFaces());
866       myControlActor = my2DActor;
867       break;
868     case eCoincidentNodes:
869       {
870         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
871         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
872         cn->SetTolerance( tol );
873         myFunctor.reset(cn);
874         myControlActor = myNodeActor;
875         break;
876       }
877     case eCoincidentElems1D:
878       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
879       myControlActor = my1DActor;
880       break;
881     case eCoincidentElems2D:
882       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
883       myControlActor = my2DActor;
884       break;
885     case eCoincidentElems3D:
886       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
887       myControlActor = my3DActor;
888       break;
889     case eBareBorderFace:
890       myFunctor.reset(new SMESH::Controls::BareBorderFace());
891       myControlActor = my2DActor;
892       break;
893     case eOverConstrainedFace:
894       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
895       myControlActor = my2DActor;
896       break;
897     case eMultiConnection:
898       myFunctor.reset(new SMESH::Controls::MultiConnection());
899       myControlActor = my1DActor;
900       break;
901     case eMultiConnection2D:
902       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
903       myControlActor = my2DActor;
904       break;
905     case eArea:
906     {
907       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
908       aControl->SetPrecision( myControlsPrecision );
909       myFunctor.reset( aControl );
910       myControlActor = my2DActor;
911       break;
912     }
913     case eTaper:
914     {
915       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
916       aControl->SetPrecision( myControlsPrecision );
917       myFunctor.reset( aControl );
918       myControlActor = my2DActor;
919       break;
920     }
921     case eAspectRatio:
922     {
923       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
924       aControl->SetPrecision( myControlsPrecision );
925       myFunctor.reset( aControl );
926       myControlActor = my2DActor;
927       break;
928     }
929     case eAspectRatio3D:
930     {
931       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
932       aControl->SetPrecision( myControlsPrecision );
933       myFunctor.reset( aControl );
934       myControlActor = my3DActor;
935       break;
936     }
937     case eVolume3D:
938     {
939       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
940       aControl->SetPrecision( myControlsPrecision );
941       myFunctor.reset( aControl );
942       myControlActor = my3DActor;
943       break;
944     }
945     case eMaxElementLength2D:
946     {
947       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
948       aControl->SetPrecision( myControlsPrecision );
949       myFunctor.reset( aControl );
950       myControlActor = my2DActor;
951       break;
952     }
953     case eMaxElementLength3D:
954     {
955       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
956       aControl->SetPrecision( myControlsPrecision );
957       myFunctor.reset( aControl );
958       myControlActor = my3DActor;
959       break;
960     }
961     case eBareBorderVolume:
962     {
963       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
964       myControlActor = my3DActor;
965       break;
966     }
967     case eOverConstrainedVolume:
968     {
969       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
970       myControlActor = my3DActor;
971       break;
972     }
973     case eMinimumAngle:
974     {
975       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
976       aControl->SetPrecision( myControlsPrecision );
977       myFunctor.reset( aControl );
978       myControlActor = my2DActor;
979       break;
980     }
981     case eWarping:
982     {
983       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
984       aControl->SetPrecision( myControlsPrecision );
985       myFunctor.reset( aControl );
986       myControlActor = my2DActor;
987       break;
988     }
989     case eSkew:
990     {
991       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
992       aControl->SetPrecision( myControlsPrecision );
993       myFunctor.reset( aControl );
994       myControlActor = my2DActor;
995       break;
996     }
997     default:
998       return;
999     }
1000
1001     vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
1002     vtkIdType aNbCells = aGrid->GetNumberOfCells();
1003     if(aNbCells){
1004       myControlMode = theMode;
1005       switch(myControlMode){
1006       case eFreeNodes:
1007       case eCoincidentNodes:
1008         myNodeExtActor->SetExtControlMode(myFunctor);
1009         break;
1010       case eFreeEdges:
1011       case eFreeBorders:
1012       case eCoincidentElems1D:
1013         my1DExtActor->SetExtControlMode(myFunctor);
1014         break;
1015       case eFreeFaces:
1016       case eBareBorderFace:
1017       case eOverConstrainedFace:
1018       case eCoincidentElems2D:
1019         my2DExtActor->SetExtControlMode(myFunctor);
1020         break;
1021       case eBareBorderVolume:
1022       case eOverConstrainedVolume:
1023       case eCoincidentElems3D:
1024         my3DExtActor->SetExtControlMode(myFunctor);
1025         break;
1026       case eLength2D:
1027       case eMultiConnection2D:
1028         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1029         UpdateDistribution();
1030         break;
1031       default:
1032         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1033         UpdateDistribution();
1034       }
1035     }
1036
1037     if(theCheckEntityMode) {
1038       if(myControlActor == my1DActor) {
1039         if (!myIsEntityModeCache){
1040           myEntityModeCache = GetEntityMode();
1041           myIsEntityModeCache=true;
1042         }
1043         SetEntityMode(eEdges);
1044       }
1045       else if(myControlActor == my2DActor) {
1046         switch(myControlMode) {
1047         case eLength2D:
1048         case eFreeEdges:
1049         case eFreeFaces:
1050         case eMultiConnection2D:
1051           if (!myIsEntityModeCache){
1052             myEntityModeCache = GetEntityMode();
1053             myIsEntityModeCache=true;
1054           }
1055           SetEntityMode(eFaces);
1056           break;
1057         default:
1058           if (!myIsEntityModeCache){
1059             myEntityModeCache = GetEntityMode();
1060             myIsEntityModeCache=true;
1061           }
1062           SetEntityMode(eFaces);
1063         }
1064       }else if(myControlActor == my3DActor) {
1065         if (!myIsEntityModeCache){
1066             myEntityModeCache = GetEntityMode();
1067             myIsEntityModeCache=true;
1068         }
1069         SetEntityMode(eVolumes);
1070     }
1071     }
1072
1073   }
1074   else {
1075     if(theCheckEntityMode){
1076       myEntityMode = myEntityModeCache;
1077       myIsEntityModeCache = false;
1078     }
1079     myFunctor.reset();
1080   }
1081
1082   SetRepresentation(GetRepresentation());
1083
1084   myTimeStamp->Modified();
1085   Modified();
1086
1087   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1088   double * range = lookupTable->GetRange();
1089
1090   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1091     lookupTable->SetScale(VTK_SCALE_LOG10);
1092
1093   Update();
1094 }
1095
1096
1097 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1098
1099   //myHighlightActor->AddToRender(theRenderer);
1100
1101   theRenderer->AddActor(myBaseActor);
1102   theRenderer->AddActor(myNodeExtActor);
1103   theRenderer->AddActor(my1DExtActor);
1104
1105   my3DActor   ->AddToRender(theRenderer);
1106   my3DExtActor->AddToRender(theRenderer);
1107   my2DActor   ->AddToRender(theRenderer);
1108   my2DExtActor->AddToRender(theRenderer);
1109   myNodeActor ->AddToRender(theRenderer);
1110   my1DActor   ->AddToRender(theRenderer);
1111   my0DActor   ->AddToRender(theRenderer);
1112   myBallActor ->AddToRender(theRenderer);
1113   //theRenderer->AddActor(my0DExtActor);
1114
1115   theRenderer->AddActor(myHighlitableActor);
1116
1117   theRenderer->AddActor2D(myScalarBarActor);
1118
1119   // the superclass' method should be called at the end
1120   // (in particular, for correct work of selection)
1121   SALOME_Actor::AddToRender(theRenderer);
1122 }
1123
1124 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1125   SALOME_Actor::RemoveFromRender(theRenderer);
1126
1127   theRenderer->RemoveActor(myBaseActor);
1128
1129   theRenderer->RemoveActor(myNodeExtActor);
1130
1131   theRenderer->RemoveActor(myHighlitableActor);
1132
1133   //theRenderer->RemoveActor(my0DExtActor);
1134
1135   theRenderer->RemoveActor(my1DExtActor);
1136
1137   my2DActor->RemoveFromRender(theRenderer);
1138   my2DExtActor->RemoveFromRender(theRenderer);
1139   my3DActor->RemoveFromRender(theRenderer);
1140   my3DExtActor->RemoveFromRender(theRenderer);
1141   myNodeActor->RemoveFromRender(theRenderer);
1142   my0DActor->RemoveFromRender(theRenderer);
1143   myBallActor->RemoveFromRender(theRenderer);
1144   my1DActor->RemoveFromRender(theRenderer);
1145
1146   theRenderer->RemoveActor(myScalarBarActor);
1147 }
1148
1149
1150 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1151                           const char* theEntry,
1152                           const char* theName,
1153                           int theIsClear)
1154 {
1155   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1156   setIO(anIO);
1157   setName(theName);
1158
1159   myVisualObj = theVisualObj;
1160   myVisualObj->Update(theIsClear);
1161
1162   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1163   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1164
1165   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1166
1167   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1168
1169   my0DActor->Init(myVisualObj,myImplicitBoolean);
1170   myBallActor->Init(myVisualObj,myImplicitBoolean);
1171   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1172
1173   my1DActor->Init(myVisualObj,myImplicitBoolean);
1174   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1175
1176   my2DActor->Init(myVisualObj,myImplicitBoolean);
1177   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1178   my3DActor->Init(myVisualObj,myImplicitBoolean);
1179   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1180
1181   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1182   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1183   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1184
1185   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1186   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1187
1188   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1189   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1190   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1191   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1192     
1193   double aFactor, aUnits;
1194   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1195   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1196   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1197   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1198
1199   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1200   if( !mgr )
1201     return false;
1202
1203   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1204   SetIsShrunkable(true);
1205
1206   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1207
1208   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1209   SetRepresentation(-1);
1210
1211   if(aMode == 0){
1212     SetRepresentation(eEdge);
1213   }else if(aMode == 1){
1214     SetRepresentation(eSurface);
1215   }else if(aMode == 2){
1216     SetRepresentation(ePoint);
1217   }
1218
1219   if(aMode == 3){
1220     SetShrink();
1221   }
1222
1223   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1224     SetIsDisplayNameActor( true );
1225
1226   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1227   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1228   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1229
1230   myTimeStamp->Modified();
1231   Modified();
1232   return true;
1233 }
1234
1235
1236 double* SMESH_ActorDef::GetBounds(){
1237   return myNodeActor->GetBounds();
1238 }
1239
1240
1241 vtkDataSet* SMESH_ActorDef::GetInput(){
1242   return GetUnstructuredGrid();
1243 }
1244
1245
1246 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1247   Superclass::SetTransform(theTransform);
1248
1249   myNodeActor->SetTransform(theTransform);
1250   myBaseActor->SetTransform(theTransform);
1251
1252   myHighlitableActor->SetTransform(theTransform);
1253
1254   myNodeExtActor->SetTransform(theTransform);
1255
1256   my0DActor->SetTransform(theTransform);
1257   myBallActor->SetTransform(theTransform);
1258   //my0DExtActor->SetTransform(theTransform);
1259
1260   my1DActor->SetTransform(theTransform);
1261   my1DExtActor->SetTransform(theTransform);
1262
1263   my2DActor->SetTransform(theTransform);
1264   my2DExtActor->SetTransform(theTransform);
1265   my3DActor->SetTransform(theTransform);
1266   my3DExtActor->SetTransform(theTransform);
1267
1268   Modified();
1269 }
1270
1271
1272 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1273   vtkLODActor::SetMapper(theMapper);
1274 }
1275
1276
1277 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1278   SALOME_Actor::ShallowCopy(prop);
1279 }
1280
1281
1282 vtkMapper* SMESH_ActorDef::GetMapper(){
1283   return myPickableActor->GetMapper();
1284 }
1285
1286
1287 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1288   return myVisualObj->GetUnstructuredGrid();
1289 }
1290
1291
1292 bool SMESH_ActorDef::IsInfinitive(){
1293   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1294   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1295     ( aDataSet->GetNumberOfCells() == 1 &&
1296     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1297   return SALOME_Actor::IsInfinitive();
1298 }
1299
1300
1301 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1302   if ( myIsShrinkable == theShrunkable )
1303     return;
1304   myIsShrinkable = theShrunkable;
1305   Modified();
1306 }
1307
1308 double SMESH_ActorDef::GetShrinkFactor(){
1309   return myBaseActor->GetShrinkFactor();
1310 }
1311
1312 void SMESH_ActorDef::SetShrinkFactor(double theValue){
1313   myBaseActor->SetShrinkFactor(theValue);
1314
1315   my1DActor->SetShrinkFactor(theValue);
1316   my1DExtActor->SetShrinkFactor(theValue);
1317
1318   my2DActor->SetShrinkFactor(theValue);
1319   my2DExtActor->SetShrinkFactor(theValue);
1320   my3DActor->SetShrinkFactor(theValue);
1321   my3DExtActor->SetShrinkFactor(theValue);
1322   my3DExtActor->SetShrinkFactor(theValue);
1323   myHighlitableActor->SetShrinkFactor(theValue);
1324
1325   Modified();
1326 }
1327
1328 void SMESH_ActorDef::SetShrink(){
1329   if(!myIsShrinkable) return;
1330
1331   myBaseActor->SetShrink();
1332
1333   my1DActor->SetShrink();
1334   my1DExtActor->SetShrink();
1335
1336   my2DActor->SetShrink();
1337   my2DExtActor->SetShrink();
1338   my3DActor->SetShrink();
1339   my3DExtActor->SetShrink();
1340   myHighlitableActor->SetShrink();
1341
1342   myIsShrunk = true;
1343   Modified();
1344 }
1345
1346 void SMESH_ActorDef::UnShrink(){
1347   if(!myIsShrunk) return;
1348
1349   myBaseActor->UnShrink();
1350
1351   my1DActor->UnShrink();
1352   my1DExtActor->UnShrink();
1353
1354   my2DActor->UnShrink();
1355   my2DExtActor->UnShrink();
1356   my3DActor->UnShrink();
1357   my3DExtActor->UnShrink();
1358   myHighlitableActor->UnShrink();
1359
1360   myIsShrunk = false;
1361   Modified();
1362 }
1363
1364
1365 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1366   return myPickableActor->GetNodeObjId(theVtkID);
1367 }
1368
1369 double* SMESH_ActorDef::GetNodeCoord(int theObjID){
1370   return myPickableActor->GetNodeCoord(theObjID);
1371 }
1372
1373
1374 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1375   return myPickableActor->GetElemObjId(theVtkID);
1376 }
1377
1378 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1379   return myPickableActor->GetElemCell(theObjID);
1380 }
1381
1382
1383 void SMESH_ActorDef::SetVisibility(int theMode){
1384   SetVisibility(theMode,true);
1385 }
1386
1387
1388 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1389   SALOME_Actor::SetVisibility(theMode);
1390
1391   myNodeActor->VisibilityOff();
1392   myBaseActor->VisibilityOff();
1393
1394   myNodeExtActor->VisibilityOff();
1395
1396   my0DActor->VisibilityOff();
1397   myBallActor->VisibilityOff();
1398   //my0DExtActor->VisibilityOff();
1399
1400   my1DActor->VisibilityOff();
1401   my1DExtActor->VisibilityOff();
1402
1403   my2DActor->VisibilityOff();
1404   my2DExtActor->VisibilityOff();
1405   my3DActor->VisibilityOff();
1406   my3DExtActor->VisibilityOff();
1407
1408   myScalarBarActor->VisibilityOff();
1409
1410   if(GetVisibility()){
1411     if(theIsUpdateRepersentation)
1412       SetRepresentation(GetRepresentation());
1413
1414     if(myControlMode != eNone){
1415       switch(myControlMode){
1416       case eFreeNodes:
1417       case eCoincidentNodes:
1418         myNodeExtActor->VisibilityOn();
1419         break;
1420       case eFreeEdges:
1421       case eFreeBorders:
1422       case eCoincidentElems1D:
1423         my1DExtActor->VisibilityOn();
1424         break;
1425       case eFreeFaces:
1426       case eBareBorderFace:
1427       case eOverConstrainedFace:
1428       case eCoincidentElems2D:
1429         my2DExtActor->VisibilityOn();
1430         break;
1431       case eBareBorderVolume:
1432       case eOverConstrainedVolume:
1433       case eCoincidentElems3D:
1434         my3DExtActor->VisibilityOn();
1435         break;
1436       case eLength2D:
1437       case eMultiConnection2D:
1438         my1DExtActor->VisibilityOn();
1439       default:
1440         if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1441           myScalarBarActor->VisibilityOn();
1442       }
1443     }
1444
1445     if(myRepresentation != ePoint)
1446       myPickableActor->VisibilityOn();
1447     else {
1448       myNodeActor->VisibilityOn();
1449     }
1450
1451     if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1452       my0DActor->VisibilityOn();
1453     }
1454     if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1455       myBallActor->VisibilityOn();
1456     }
1457
1458     if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1459       my1DActor->VisibilityOn();
1460     }
1461
1462     if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1463       my2DActor->VisibilityOn();
1464     }
1465
1466     if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1467       my3DActor->VisibilityOn();
1468     }
1469
1470     if(myNodeActor->GetPointsLabeled()){
1471       myNodeActor->VisibilityOn();
1472     }
1473
1474     if(my0DActor)
1475       my0DActor->UpdateLabels();
1476
1477     if(myBallActor)
1478       myBallActor->UpdateLabels();
1479
1480     if(my1DActor)
1481       my1DActor->UpdateLabels();
1482
1483     if(my2DActor)
1484       my2DActor->UpdateLabels();
1485
1486     if(my3DActor)
1487       my3DActor->UpdateLabels();
1488   }
1489 #ifndef DISABLE_PLOT2DVIEWER
1490   else
1491     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1492 #endif
1493   UpdateHighlight();
1494   Modified();
1495 }
1496
1497
1498 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1499 {
1500   myEntityState = eAllEntity;
1501
1502   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1503     myEntityState &= ~e0DElements;
1504     theMode &= ~e0DElements;
1505   }
1506
1507   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1508     myEntityState &= ~eBallElem;
1509     theMode &= ~eBallElem;
1510   }
1511
1512   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1513     myEntityState &= ~eEdges;
1514     theMode &= ~eEdges;
1515   }
1516
1517   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1518     myEntityState &= ~eFaces;
1519     theMode &= ~eFaces;
1520   }
1521
1522   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1523     myEntityState &= ~eVolumes;
1524     theMode &= ~eVolumes;
1525   }
1526
1527   if (!theMode) {
1528     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1529       theMode |= e0DElements;
1530
1531     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1532       theMode |= eBallElem;
1533
1534     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1535       theMode |= eEdges;
1536
1537     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1538       theMode |= eFaces;
1539
1540     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1541       theMode |= eVolumes;
1542   }
1543
1544   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1545
1546   myEntityMode = theMode;
1547   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1548   aFilter = myBaseActor->GetExtractUnstructuredGrid();
1549   aFilter->ClearRegisteredCellsWithType();
1550   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1551
1552   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1553   aHightFilter->ClearRegisteredCellsWithType();
1554   aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1555
1556   if (myEntityMode & e0DElements) {
1557     if (MYDEBUG) MESSAGE("0D ELEMENTS");
1558     aFilter->RegisterCellsWithType(VTK_VERTEX);
1559     aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1560   }
1561
1562   if (myEntityMode & eBallElem) {
1563     aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1564     aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1565   }
1566
1567   if (myEntityMode & eEdges) {
1568     if (MYDEBUG) MESSAGE("EDGES");
1569     aFilter->RegisterCellsWithType(VTK_LINE);
1570     aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1571
1572     aHightFilter->RegisterCellsWithType(VTK_LINE);
1573     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1574   }
1575
1576   if (myEntityMode & eFaces) {
1577     if (MYDEBUG) MESSAGE("FACES");
1578     aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1579     aFilter->RegisterCellsWithType(VTK_POLYGON);
1580     aFilter->RegisterCellsWithType(VTK_QUAD);
1581     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1582     aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1583     aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1584
1585     aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1586     aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1587     aHightFilter->RegisterCellsWithType(VTK_QUAD);
1588     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1589     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1590     aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1591   }
1592
1593   if (myEntityMode & eVolumes) {
1594     if (MYDEBUG) MESSAGE("VOLUMES");
1595     aFilter->RegisterCellsWithType(VTK_TETRA);
1596     aFilter->RegisterCellsWithType(VTK_VOXEL);
1597     aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1598     aFilter->RegisterCellsWithType(VTK_WEDGE);
1599     aFilter->RegisterCellsWithType(VTK_PYRAMID);
1600     aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1601     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1602     aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1603     aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1604     aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1605     aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1606 //#ifdef VTK_HAVE_POLYHEDRON
1607     aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1608 //#endif
1609
1610     aHightFilter->RegisterCellsWithType(VTK_TETRA);
1611     aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1612     aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1613     aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1614     aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1615     aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1616     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1617     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1618     aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1619     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1620     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1621     aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1622 //#ifdef VTK_HAVE_POLYHEDRON
1623     aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1624 //#endif
1625   }
1626   aFilter->Update();
1627   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1628   SetVisibility(GetVisibility(),false);
1629 }
1630
1631 void SMESH_ActorDef::SetRepresentation (int theMode)
1632 {
1633   int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1634   int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1635   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1636   int aNb0Ds       = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1637   int aNbBalls       = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1638
1639   if (theMode < 0) {
1640     myRepresentation = eSurface;
1641     if (!aNbFaces && !aNbVolumes && aNbEdges) {
1642       myRepresentation = eEdge;
1643     } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1644       myRepresentation = ePoint;
1645     }
1646   } else {
1647     switch (theMode) {
1648     case eEdge:
1649       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1650       break;
1651     case eSurface:
1652       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1653       break;
1654     }
1655     myRepresentation = theMode;
1656   }
1657
1658   if (!GetUnstructuredGrid()->GetNumberOfCells())
1659     myRepresentation = ePoint;
1660
1661   if (myIsShrunk) {
1662     if (myRepresentation == ePoint) {
1663       UnShrink();
1664       myIsShrunk = true;
1665     } else {
1666       SetShrink();
1667     }
1668   }
1669
1670   myPickableActor = myBaseActor;
1671   myNodeActor->SetVisibility(false);
1672   myNodeExtActor->SetVisibility(false);
1673   vtkProperty *aProp = NULL, *aBackProp = NULL;
1674   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1675   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1676   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1677   switch (myRepresentation) {
1678   case ePoint:
1679     myPickableActor = myNodeActor;
1680     myNodeActor->SetVisibility(true);
1681     aQuadraticMode = SMESH_Actor::eLines;
1682     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1683     aReperesent = SMESH_DeviceActor::ePoint;
1684     break;
1685   case eEdge:
1686     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1687     aReperesent = SMESH_DeviceActor::eInsideframe;
1688     break;
1689   case eSurface:
1690     aProp = mySurfaceProp;
1691     aBackProp = myBackSurfaceProp;
1692     aPropVN = myNormalVProp;
1693     aPropVR = myReversedVProp;
1694     aReperesent = SMESH_DeviceActor::eSurface;
1695     break;
1696   }
1697
1698   my2DActor->SetProperty(aProp);
1699   my2DActor->SetBackfaceProperty(aBackProp);
1700   my2DActor->SetRepresentation(aReperesent);
1701
1702   if(aQuadraticMode == SMESH_Actor::eLines)
1703     my2DActor->SetQuadraticArcMode(false);
1704   else if(aQuadraticMode == SMESH_Actor::eArcs)
1705     my2DActor->SetQuadraticArcMode(true);
1706
1707   my2DExtActor->SetRepresentation(aReperesent);
1708
1709   my3DActor->SetProperty(aPropVN);
1710   my3DActor->SetBackfaceProperty(aPropVR);
1711   my3DActor->SetRepresentation(aReperesent);
1712
1713   //my0DExtActor->SetVisibility(false);
1714   my1DExtActor->SetVisibility(false);
1715   my2DExtActor->SetVisibility(false);
1716   my3DExtActor->SetVisibility(false);
1717
1718   // ???
1719   //my0DActor->SetProperty(aProp);
1720   //my0DActor->SetBackfaceProperty(aBackProp);
1721   my0DActor->SetRepresentation(aReperesent);
1722   myBallActor->SetRepresentation(aReperesent);
1723   //my0DExtActor->SetRepresentation(aReperesent);
1724
1725   switch(myControlMode){
1726   case eLength:
1727   case eMultiConnection:
1728     aProp = aBackProp = my1DProp;
1729     if(myRepresentation != ePoint)
1730       aReperesent = SMESH_DeviceActor::eInsideframe;
1731     break;
1732   }
1733
1734   if(aQuadraticMode == SMESH_Actor::eLines)
1735     my1DActor->SetQuadraticArcMode(false);
1736   else if(aQuadraticMode == SMESH_Actor::eArcs)
1737     my1DActor->SetQuadraticArcMode(true);
1738
1739   my1DActor->SetProperty(aProp);
1740   my1DActor->SetBackfaceProperty(aBackProp);
1741   my1DActor->SetRepresentation(aReperesent);
1742
1743   my1DExtActor->SetRepresentation(aReperesent);
1744
1745   if(myIsPointsVisible)
1746     myPickableActor = myNodeActor;
1747   if(GetPointRepresentation())
1748     myNodeActor->SetVisibility(true);
1749
1750   SetMapper(myPickableActor->GetMapper());
1751
1752   SetVisibility(GetVisibility(),false);
1753
1754   Modified();
1755 }
1756
1757
1758 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1759   if ( myIsPointsVisible == theIsPointsVisible )
1760     return;
1761   myIsPointsVisible = theIsPointsVisible;
1762   SetRepresentation(GetRepresentation());
1763 }
1764
1765 bool SMESH_ActorDef::GetPointRepresentation(){
1766   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1767 }
1768
1769
1770 void SMESH_ActorDef::UpdateHighlight(){
1771   myHighlitableActor->SetHighlited(false);
1772   myHighlitableActor->SetVisibility(false);
1773
1774   bool anIsVisible = GetVisibility();
1775
1776   switch(myRepresentation){
1777   case SMESH_DeviceActor::eSurface:
1778   case SMESH_DeviceActor::eWireframe:
1779     {
1780       if(myIsHighlighted) {
1781         myHighlitableActor->SetProperty(myHighlightProp);
1782         myBallActor->SetProperty(myBallHighlightProp);
1783       }else if(myIsPreselected){
1784         myHighlitableActor->SetProperty(myPreselectProp);
1785         myBallActor->SetProperty(myBallPreselectProp);
1786       } else if(anIsVisible){
1787         myBallActor->SetProperty(myBallProp);
1788         (myRepresentation == eSurface) ?
1789           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1790       }
1791       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1792         myHighlitableActor->SetHighlited(anIsVisible);
1793         myHighlitableActor->GetExtractUnstructuredGrid()->
1794           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1795         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1796       }
1797       myHighlitableActor->SetVisibility(anIsVisible);
1798       break;
1799     }
1800   case SMESH_DeviceActor::ePoint:
1801     {
1802       if(myIsHighlighted) {
1803         myNodeActor->SetProperty(myHighlightProp);
1804       }else if(myIsPreselected) {
1805         myNodeActor->SetProperty(myPreselectProp);
1806       } else if(anIsVisible) {
1807         myNodeActor->SetProperty(myNodeProp);
1808       }
1809       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1810       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1811       break;
1812     }
1813   }
1814 }
1815
1816
1817 void SMESH_ActorDef::highlight(bool theHighlight){
1818   if ( myIsHighlighted == theHighlight )
1819     return;
1820   myIsHighlighted = theHighlight;
1821   UpdateHighlight();
1822 }
1823
1824
1825 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1826   if ( myIsPreselected == thePreselect )
1827     return;
1828   myIsPreselected = thePreselect;
1829   UpdateHighlight();
1830 }
1831
1832
1833 // From vtkFollower
1834 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1835 {
1836   if (myPickableActor->GetIsOpaque())
1837     {
1838     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1839     this->Render(ren);
1840     return 1;
1841     }
1842   return 0;
1843 }
1844
1845
1846 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1847 {
1848   if (!myPickableActor->GetIsOpaque())
1849     {
1850     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1851     this->Render(ren);
1852     return 1;
1853     }
1854   return 0;
1855 }
1856
1857
1858 void SMESH_ActorDef::Render(vtkRenderer *ren){
1859   unsigned long aTime = myTimeStamp->GetMTime();
1860   unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1861   unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1862   if(anObjTime > aTime || aClippingTime > aTime)
1863     Update();
1864 }
1865
1866
1867 void SMESH_ActorDef::Update(){
1868   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1869
1870   if(GetControlMode() != eNone) {
1871     unsigned long aTime = myTimeStamp->GetMTime();
1872     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1873     if (anObjTime > aTime)
1874       SetControlMode(GetControlMode(),false);
1875   }
1876
1877   if(myNodeActor)
1878     myNodeActor->UpdateLabels();
1879
1880   if(my0DActor)
1881     my0DActor->UpdateLabels();
1882
1883   if(myBallActor)
1884     myBallActor->UpdateLabels();
1885
1886   if(my1DActor)
1887     my1DActor->UpdateLabels();
1888
1889   if(my2DActor)
1890     my2DActor->UpdateLabels();
1891
1892   if(my3DActor)
1893     my3DActor->UpdateLabels();
1894
1895   if(myIsFacesOriented){
1896     SetFacesOriented(myIsFacesOriented);
1897   }
1898
1899   if(myVisualObj->GetEntitiesFlag()) {
1900     myEntityMode |= myVisualObj->GetEntitiesState();
1901   }
1902
1903   SetEntityMode(GetEntityMode());
1904   SetVisibility(GetVisibility());
1905
1906   myTimeStamp->Modified();
1907   Modified();
1908 }
1909
1910
1911 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1912   SALOME_Actor::ReleaseGraphicsResources(renWin);
1913
1914   myPickableActor->ReleaseGraphicsResources(renWin);
1915 }
1916
1917
1918 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){
1919   double* aColor = theProperty->GetColor();
1920   r = aColor[0];
1921   g = aColor[1];
1922   b = aColor[2];
1923 }
1924
1925
1926 void SMESH_ActorDef::SetOpacity(double theValue){
1927   mySurfaceProp->SetOpacity(theValue);
1928   myBackSurfaceProp->SetOpacity(theValue);
1929   myNormalVProp->SetOpacity(theValue);
1930   myReversedVProp->SetOpacity(theValue);
1931   myEdgeProp->SetOpacity(theValue);
1932   myOutLineProp->SetOpacity(theValue);
1933   myNodeProp->SetOpacity(theValue);
1934
1935   my1DProp->SetOpacity(theValue);
1936   my0DProp->SetOpacity(theValue);
1937   myBallProp->SetOpacity(theValue);
1938 }
1939
1940
1941 double SMESH_ActorDef::GetOpacity(){
1942   return mySurfaceProp->GetOpacity();
1943 }
1944
1945
1946 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){
1947   mySurfaceProp->SetColor(r,g,b);
1948   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1949   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1950     if( aGroupObj->GetElementType() == SMDSAbs_Face )
1951       myNameActor->SetBackgroundColor(r,g,b);
1952
1953   myDeltaBrightness = delta;
1954   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1955   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1956   Modified();
1957 }
1958
1959 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){
1960   ::GetColor(mySurfaceProp,r,g,b);
1961   delta = myDeltaBrightness;
1962 }
1963
1964 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){
1965   myNormalVProp->SetColor(r,g,b);
1966   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1967   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1968     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1969       myNameActor->SetBackgroundColor(r,g,b);
1970
1971   myDeltaVBrightness = delta;
1972   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1973   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1974   Modified();
1975 }
1976
1977 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){
1978   ::GetColor(myNormalVProp,r,g,b);
1979   delta = myDeltaVBrightness;
1980 }
1981
1982 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){
1983   myEdgeProp->SetColor(r,g,b);
1984   my1DProp->SetColor(r,g,b);
1985   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1986   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1987     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1988       myNameActor->SetBackgroundColor(r,g,b);
1989   Modified();
1990 }
1991
1992 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){
1993   ::GetColor(myEdgeProp,r,g,b);
1994 }
1995
1996 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){
1997   myOutLineProp->SetColor(r,g,b);
1998   Modified();
1999 }
2000
2001 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){
2002   ::GetColor(myOutLineProp,r,g,b);
2003 }
2004
2005
2006 void SMESH_ActorDef::SetNodeColor(double r,double g,double b){ 
2007   myNodeProp->SetColor(r,g,b);
2008   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2009   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2010     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2011       myNameActor->SetBackgroundColor(r,g,b);
2012   Modified();
2013 }
2014
2015 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){ 
2016   ::GetColor(myNodeProp,r,g,b);
2017 }
2018
2019 void SMESH_ActorDef::Set0DColor(double r,double g,double b){ 
2020   my0DProp->SetColor(r,g,b);
2021   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2022     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2023       myNameActor->SetBackgroundColor(r,g,b);
2024   Modified();
2025 }
2026
2027 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){ 
2028   ::GetColor(my0DProp,r,g,b);
2029 }
2030
2031 void SMESH_ActorDef::SetBallColor(double r,double g,double b){ 
2032   myBallProp->SetColor(r,g,b);
2033   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2034     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2035       myNameActor->SetBackgroundColor(r,g,b);
2036   Modified();
2037 }
2038
2039 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){ 
2040   ::GetColor(myBallProp,r,g,b);
2041 }
2042
2043 void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){ 
2044   myHighlightProp->SetColor(r,g,b);
2045   myBallHighlightProp->SetColor(r,g,b);
2046   Modified();
2047 }
2048
2049 void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){ 
2050   ::GetColor(myHighlightProp,r,g,b);
2051 }
2052
2053 void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){ 
2054   myPreselectProp->SetColor(r,g,b);
2055   myBallPreselectProp->SetColor(r,g,b);
2056   Modified();
2057 }
2058
2059 void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){ 
2060   ::GetColor(myPreselectProp,r,g,b);
2061 }
2062
2063
2064 double SMESH_ActorDef::GetLineWidth(){
2065   return myEdgeProp->GetLineWidth();
2066 }
2067
2068
2069 void SMESH_ActorDef::SetLineWidth(double theVal){
2070   myEdgeProp->SetLineWidth(theVal);
2071
2072   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2073   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2074   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2075   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2076   myOutLineProp->SetLineWidth(theVal);
2077   myHighlightProp->SetLineWidth(theVal);
2078   myPreselectProp->SetLineWidth(theVal);
2079   Modified();
2080 }
2081
2082 double SMESH_ActorDef::GetOutlineWidth()
2083 {
2084   return myOutLineProp->GetLineWidth();
2085 }
2086
2087 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2088 {
2089   myOutLineProp->SetLineWidth(theVal);
2090   Modified();
2091 }
2092
2093 void SMESH_ActorDef::Set0DSize(double theVal){
2094   my0DProp->SetPointSize(theVal);
2095   myHighlightProp->SetPointSize(theVal);
2096   myPreselectProp->SetPointSize(theVal);
2097
2098   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2099     aCustom->Set0DSize(theVal);
2100   }
2101   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2102     aCustom->Set0DSize(theVal);
2103   }
2104
2105   Modified();
2106 }
2107
2108 double SMESH_ActorDef::Get0DSize(){
2109   return my0DProp->GetPointSize();
2110 }
2111
2112 void SMESH_ActorDef::SetBallSize(double theVal){
2113   myBallProp->SetPointSize(theVal);
2114   myBallHighlightProp->SetPointSize(theVal);
2115   myBallPreselectProp->SetPointSize(theVal);
2116   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2117     aCustom->SetBallSize(theVal);
2118   }
2119   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2120     aCustom->SetBallSize(theVal);
2121   }
2122
2123   Modified();
2124 }
2125
2126 double SMESH_ActorDef::GetBallSize(){
2127   return myBallProp->GetPointSize();
2128 }
2129
2130 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2131 {
2132   return myVisualObj->GetElemDimension( theObjId );
2133 }
2134
2135 bool
2136 SMESH_ActorDef::
2137 IsImplicitFunctionUsed() const
2138 {
2139   return myBaseActor->IsImplicitFunctionUsed();
2140 }
2141
2142 void
2143 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2144 {
2145   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2146   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2147
2148   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2149
2150   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2151
2152   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2153   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2154   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2155
2156   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2157   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2158
2159   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2160   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2161   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2162   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2163 }
2164
2165 vtkIdType
2166 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2167 {
2168   if(thePlane){
2169     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2170     myCippingPlaneCont.push_back(thePlane);
2171     if(!IsImplicitFunctionUsed())
2172       SetImplicitFunctionUsed(true);
2173     myNodeActor->UpdateLabels();
2174   }
2175   return myCippingPlaneCont.size();
2176 }
2177
2178 void
2179 SMESH_ActorDef::
2180 RemoveAllClippingPlanes()
2181 {
2182   myImplicitBoolean->GetFunction()->RemoveAllItems();
2183   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2184   myCippingPlaneCont.clear();
2185   SetImplicitFunctionUsed(false);
2186   myNodeActor->UpdateLabels();
2187 }
2188
2189 vtkIdType
2190 SMESH_ActorDef::
2191 GetNumberOfClippingPlanes()
2192 {
2193   return myCippingPlaneCont.size();
2194 }
2195
2196 vtkPlane*
2197 SMESH_ActorDef::
2198 GetClippingPlane(vtkIdType theID)
2199 {
2200   if(theID >= myCippingPlaneCont.size())
2201     return NULL;
2202   return myCippingPlaneCont[theID].Get();
2203 }
2204
2205 void SMESH_ActorDef::UpdateScalarBar()
2206 {
2207   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2208   if( !mgr )
2209     return;
2210
2211   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2212
2213   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2214   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2215
2216   aScalarBarTitleProp->SetFontFamilyToArial();
2217
2218   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2219   {
2220     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2221     if ( f.family() == "Arial" )
2222       aScalarBarTitleProp->SetFontFamilyToArial();
2223     else if ( f.family() == "Courier" )
2224       aScalarBarTitleProp->SetFontFamilyToCourier();
2225     else if ( f.family() == "Times" )
2226       aScalarBarTitleProp->SetFontFamilyToTimes();
2227
2228     if ( f.bold() )
2229       aScalarBarTitleProp->BoldOn();
2230     else
2231       aScalarBarTitleProp->BoldOff();
2232
2233     if ( f.italic() )
2234       aScalarBarTitleProp->ItalicOn();
2235     else
2236      aScalarBarTitleProp->ItalicOff();
2237
2238     if ( f.overline() )
2239       aScalarBarTitleProp->ShadowOn();
2240     else
2241       aScalarBarTitleProp->ShadowOff();
2242   }
2243
2244   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2245   aScalarBarTitleProp->Delete();
2246
2247   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2248
2249   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2250   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2251
2252   aScalarBarLabelProp->SetFontFamilyToArial();
2253   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2254   {
2255     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2256     if( f.family() == "Arial" )
2257       aScalarBarLabelProp->SetFontFamilyToArial();
2258     else if( f.family() == "Courier" )
2259       aScalarBarLabelProp->SetFontFamilyToCourier();
2260     else if( f.family() == "Times" )
2261       aScalarBarLabelProp->SetFontFamilyToTimes();
2262
2263     if ( f.bold() )
2264       aScalarBarLabelProp->BoldOn();
2265     else
2266       aScalarBarLabelProp->BoldOff();
2267
2268     if ( f.italic() )
2269       aScalarBarLabelProp->ItalicOn();
2270     else
2271       aScalarBarLabelProp->ItalicOff();
2272
2273     if( f.overline() )
2274       aScalarBarLabelProp->ShadowOn();
2275     else
2276       aScalarBarLabelProp->ShadowOff();
2277   }
2278
2279   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2280   aScalarBarLabelProp->Delete();
2281
2282   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2283   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2284   if( horiz )
2285     myScalarBarActor->SetOrientationToHorizontal();
2286   else
2287     myScalarBarActor->SetOrientationToVertical();
2288
2289
2290   double aXVal = horiz ? 0.20 : 0.01;
2291   if( mgr->hasValue( "SMESH", name + "x" ) )
2292     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2293
2294   double aYVal = horiz ? 0.01 : 0.1;
2295   if( mgr->hasValue( "SMESH", name + "y" ) )
2296     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2297   myScalarBarActor->SetPosition( aXVal, aYVal );
2298
2299   double aWVal = horiz ? 0.60 : 0.10;
2300   if( mgr->hasValue( "SMESH", name + "width" ) )
2301     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2302   myScalarBarActor->SetWidth( aWVal );
2303
2304   double aHVal = horiz ? 0.12 : 0.80;
2305   if( mgr->hasValue( "SMESH", name + "height" ) )
2306     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2307   myScalarBarActor->SetHeight( aHVal );
2308
2309   int anIntVal = 5;
2310   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2311     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2312   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2313
2314   anIntVal = 64;
2315   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2316     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2317   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2318
2319   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2320   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2321
2322   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2323   myScalarBarActor->SetDistributionColoringType(coloringType);
2324
2325   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2326                                              QColor(255, 255, 255));
2327   double rgb[3];
2328   rgb[0]= distributionColor.red()/255.;
2329   rgb[1]= distributionColor.green()/255.;
2330   rgb[2]= distributionColor.blue()/255.;
2331   myScalarBarActor->SetDistributionColor(rgb);
2332
2333
2334 }
2335
2336 void SMESH_ActorDef::UpdateDistribution()
2337 {
2338   if(SMESH::Controls::NumericalFunctor* fun =
2339      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2340   {
2341     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2342     std::vector<int> nbEvents;
2343     std::vector<double> funValues;
2344     SMESH_VisualObjDef::TEntityList elems;
2345     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2346       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2347     std::vector<int> elemIds;
2348     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2349       elemIds.push_back( (*e)->GetID());
2350     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2351     double * range = lookupTable->GetRange();
2352     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2353     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2354     myScalarBarActor->SetDistribution(nbEvents);
2355   }
2356 }
2357
2358 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2359 {
2360   switch(theMode) {
2361   case SMESH_Actor::eLines :
2362     myHighlitableActor->SetQuadraticArcMode(false);
2363     my2DActor->SetQuadraticArcMode(false);
2364     my1DActor->SetQuadraticArcMode(false);
2365     break;
2366   case SMESH_Actor::eArcs :
2367     myHighlitableActor->SetQuadraticArcMode(true);
2368     if(GetRepresentation() != SMESH_Actor::ePoint) {
2369       my2DActor->SetQuadraticArcMode(true);
2370       my1DActor->SetQuadraticArcMode(true);
2371     }
2372     break;
2373   default:
2374     break;
2375   }
2376 }
2377
2378
2379 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2380 {
2381   if(myHighlitableActor->GetQuadraticArcMode())
2382     return SMESH_Actor::eArcs;
2383   else
2384     return SMESH_Actor::eLines;
2385 }
2386
2387 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2388 {
2389   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2390   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2391   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2392 }
2393
2394 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2395 {
2396   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2397   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2398   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2399   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2400 }
2401
2402 #ifndef DISABLE_PLOT2DVIEWER
2403 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2404
2405   if(my2dHistogram)
2406     my2dHistogram->clearAllPoints();
2407
2408   if(SMESH::Controls::NumericalFunctor* fun =
2409      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2410   {
2411
2412     if(!my2dHistogram) {
2413       my2dHistogram = new SPlot2d_Histogram();
2414       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2415       my2dHistogram->setIO(anIO);
2416     }
2417
2418     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2419     std::vector<int> nbEvents;
2420     std::vector<double> funValues;
2421     SMESH_VisualObjDef::TEntityList elems;
2422     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2423       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2424     std::vector<int> elemIds;
2425
2426     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2427       elemIds.push_back( (*e)->GetID());
2428
2429     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2430     double * range = lookupTable->GetRange();
2431     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2432     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2433
2434     for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2435       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2436
2437     if(funValues.size() >= 2)
2438       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2439
2440   }
2441
2442   //Color of the histogram
2443   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2444     my2dHistogram->setAutoAssign(true);
2445   else {
2446     double rgb[3];
2447     myScalarBarActor->GetDistributionColor(rgb);
2448     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2449     my2dHistogram->setColor(aColor);
2450
2451   }
2452
2453   return my2dHistogram;
2454 }
2455 #endif