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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
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17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21
22 //  SMESH OBJECT : interactive object for SMESH visualization
23 //  File   : SMESH_Actor.cxx
24 //  Author : Nicolas REJNERI
25 //  Module : SMESH
26
27 #include "SMESH_ActorDef.h"
28 #include "SMESH_ActorUtils.h"
29 #include "SMESH_DeviceActor.h"
30 #include "SMESH_NodeLabelActor.h"
31 #include "SMESH_CellLabelActor.h"
32 #include "SMESH_ObjectDef.h"
33 #include "SMESH_ControlsDef.hxx"
34 #include "SMDS_UnstructuredGrid.hxx"
35 #include "SMESH_ScalarBarActor.h"
36 #include "VTKViewer_ExtractUnstructuredGrid.h"
37 #include "VTKViewer_FramedTextActor.h"
38 #include "SALOME_InteractiveObject.hxx"
39 #include "SMESH_SVTKActor.h"
40
41 #include "SUIT_Session.h"
42 #include "SUIT_ResourceMgr.h"
43
44 #include <Qtx.h>
45
46 #ifndef DISABLE_PLOT2DVIEWER
47 #include <SPlot2d_Histogram.h>
48 #endif
49
50 #include <vtkProperty.h>
51 #include <vtkTimeStamp.h>
52 #include <vtkObjectFactory.h>
53 #include <vtkShrinkPolyData.h>
54 #include <vtkMergeFilter.h>
55
56 #include <vtkMatrix4x4.h>
57 #include <vtkUnstructuredGrid.h>
58 #include <vtkPointData.h>
59 #include <vtkCellData.h>
60
61 #include <vtkMapper.h>
62 #include <vtkRenderer.h>
63
64 #include <vtkCell.h>
65 #include <vtkIdList.h>
66 #include <vtkIntArray.h>
67
68 #include <vtkActor2D.h>
69 #include <vtkProperty2D.h>
70 #include <vtkPolyData.h>
71 #include <vtkTextProperty.h>
72
73 #include <vtkLookupTable.h>
74
75 #include <vtkMath.h>
76 #include <vtkPlane.h>
77 #include <vtkImplicitBoolean.h>
78 #include <vtkImplicitFunctionCollection.h>
79
80 #include <vtkConfigure.h>
81 #if !defined(VTK_XVERSION)
82 #define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
83 #endif
84
85 #include "utilities.h"
86
87 #ifdef _DEBUG_
88 static int MYDEBUG = 1;
89 #else
90 static int MYDEBUG = 1;
91 #endif
92
93 static int aLineWidthInc = 2;
94
95
96 SMESH_ActorDef* SMESH_ActorDef::New(){
97   return new SMESH_ActorDef();
98 }
99
100
101 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
102                               const char* theEntry,
103                               const char* theName,
104                               int theIsClear)
105 {
106   SMESH_ActorDef* anActor = NULL;
107   if(theVisualObj->IsValid() ) {
108     anActor = SMESH_ActorDef::New();
109     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
110       anActor->Delete();
111       anActor = NULL;
112     }
113     if( anActor )
114       anActor->UpdateScalarBar();
115   }
116   return anActor;
117 }
118
119
120 SMESH_ActorDef::SMESH_ActorDef()
121 {
122   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
123   myBaseActor = SMESH_DeviceActor::New();
124
125   myTimeStamp = vtkTimeStamp::New();
126
127   myIsPointsVisible = false;
128   myIsEntityModeCache = false;
129
130   myHighlightActor = SMESH_SVTKActor::New();
131   myHighlightActor->Delete(); // vtkSmartPointer!
132   myHighlightActor->Initialize();
133
134   myPreHighlightActor = SMESH_SVTKActor::New();
135   myPreHighlightActor->Delete();
136   myPreHighlightActor->Initialize();
137
138   myIsShrinkable = false;
139   myIsShrunk = false;
140
141   myIsFacesOriented = false;
142
143   myControlsPrecision = -1;
144   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
145
146   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
147     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
148
149   vtkFloatingPointType aElem0DSize   = SMESH::GetFloat("SMESH:elem0d_size",5);
150   vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
151   vtkFloatingPointType aLineWidth    = SMESH::GetFloat("SMESH:element_width",1);
152   vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
153
154   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
155   bool aBoldNd    = true;
156   bool anItalicNd = false;
157   bool aShadowNd  = false;
158   int  aSizeNd    = 10;
159   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
160     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
161     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
162     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
163     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
164     aBoldNd    = f.bold();
165     anItalicNd = f.italic();
166     aShadowNd  = f.overline();
167     aSizeNd    = f.pointSize();
168   }
169   vtkFloatingPointType anRGBNd[3] = {1,1,1};
170   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
171
172   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
173   bool aBoldEl    = true;
174   bool anItalicEl = false;
175   bool aShadowEl  = false;
176   int  aSizeEl    = 12;
177   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
178     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
179     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
180     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
181     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
182     aBoldEl    = f.bold();
183     anItalicEl = f.italic();
184     aShadowEl  = f.overline();
185     aSizeEl    = f.pointSize();
186   }
187   vtkFloatingPointType anRGBEl[3] = {0,1,0};
188   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
189
190   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
191   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
192
193   //Definition 2D and 3D devices of the actor
194   //-----------------------------------------
195   vtkFloatingPointType anRGB[3] = {1,1,1};
196   mySurfaceProp = vtkProperty::New();
197   QColor ffc, bfc;
198   int delta;
199   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
200   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
201   myDeltaBrightness = delta;
202
203   myBackSurfaceProp = vtkProperty::New();
204   bfc = Qtx::mainColorToSecondary(ffc, delta);
205   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
206
207   myNormalVProp = vtkProperty::New();
208   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
209   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
210   myDeltaVBrightness = delta;
211
212   myReversedVProp = vtkProperty::New();
213   bfc = Qtx::mainColorToSecondary(ffc, delta);
214   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
215
216   my2DActor = SMESH_CellLabelActor::New();
217   my2DActor->SetStoreGemetryMapping(true);
218   my2DActor->SetUserMatrix(aMatrix);
219   my2DActor->PickableOff();
220   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
221   my2DActor->SetProperty(mySurfaceProp);
222   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
223   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
224   aFilter = my2DActor->GetExtractUnstructuredGrid();
225   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
226   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
227   aFilter->RegisterCellsWithType(VTK_POLYGON);
228   aFilter->RegisterCellsWithType(VTK_QUAD);
229   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
230   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
231   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
232
233   my2DExtProp = vtkProperty::New();
234   my2DExtProp->DeepCopy(mySurfaceProp);
235   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
236   anRGB[0] = 1 - anRGB[0];
237   anRGB[1] = 1 - anRGB[1];
238   anRGB[2] = 1 - anRGB[2];
239   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
240
241   my2DExtActor = SMESH_DeviceActor::New();
242   my2DExtActor->SetUserMatrix(aMatrix);
243   my2DExtActor->PickableOff();
244   my2DExtActor->SetProperty(my2DExtProp);
245   my2DExtActor->SetBackfaceProperty(my2DExtProp);
246   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
247   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
248   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
249   aFilter->RegisterCellsWithType(VTK_POLYGON);
250   aFilter->RegisterCellsWithType(VTK_QUAD);
251   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
252   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
253   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
254
255   my3DActor = SMESH_CellLabelActor::New();
256   my3DActor->SetStoreGemetryMapping(true);
257   my3DActor->SetUserMatrix(aMatrix);
258   my3DActor->PickableOff();
259   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
260   my3DActor->SetProperty(myNormalVProp);
261   my3DActor->SetBackfaceProperty(myReversedVProp);
262   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
263   my3DActor->SetCoincident3DAllowed(true);
264   aFilter = my3DActor->GetExtractUnstructuredGrid();
265   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
266   aFilter->RegisterCellsWithType(VTK_TETRA);
267   aFilter->RegisterCellsWithType(VTK_VOXEL);
268   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
269   aFilter->RegisterCellsWithType(VTK_WEDGE);
270   aFilter->RegisterCellsWithType(VTK_PYRAMID);
271   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
272   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
273   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
274   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
275   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
276   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
277   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
278 //#ifdef VTK_HAVE_POLYHEDRON
279   MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
280   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
281 //#endif
282
283   my3DExtProp = vtkProperty::New();
284   my3DExtProp->DeepCopy(myNormalVProp);
285   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
286   anRGB[0] = 1 - anRGB[0];
287   anRGB[1] = 1 - anRGB[1];
288   anRGB[2] = 1 - anRGB[2];
289   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
290
291   my3DExtActor = SMESH_DeviceActor::New();
292   my3DExtActor->SetUserMatrix(aMatrix);
293   my3DExtActor->PickableOff();
294   my3DExtActor->SetProperty(my3DExtProp);
295   my3DExtActor->SetBackfaceProperty(my3DExtProp);
296   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
297   my3DExtActor->SetCoincident3DAllowed(true);
298   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
299   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
300   aFilter->RegisterCellsWithType(VTK_TETRA);
301   aFilter->RegisterCellsWithType(VTK_VOXEL);
302   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
303   aFilter->RegisterCellsWithType(VTK_WEDGE);
304   aFilter->RegisterCellsWithType(VTK_PYRAMID);
305   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
306   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
307   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
308   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
309   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
310   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
311   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
312   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
313
314   //Definition 1D device of the actor
315   //---------------------------------
316   myEdgeProp = vtkProperty::New();
317   myEdgeProp->SetAmbient(1.0);
318   myEdgeProp->SetDiffuse(0.0);
319   myEdgeProp->SetSpecular(0.0);
320   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
321   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
322   myEdgeProp->SetLineWidth(aLineWidth);
323
324   my1DActor = SMESH_CellLabelActor::New();
325   my1DActor->SetStoreGemetryMapping(true);
326   my1DActor->SetUserMatrix(aMatrix);
327   my1DActor->PickableOff();
328   my1DActor->SetHighlited(true);
329   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
330   my1DActor->SetProperty(myEdgeProp);
331   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
332   aFilter = my1DActor->GetExtractUnstructuredGrid();
333   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
334   aFilter->RegisterCellsWithType(VTK_LINE);
335   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
336
337   my1DProp = vtkProperty::New();
338   my1DProp->DeepCopy(myEdgeProp);
339   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
340   my1DProp->SetPointSize(aElem0DSize);
341
342   my1DExtProp = vtkProperty::New();
343   my1DExtProp->DeepCopy(myEdgeProp);
344   anRGB[0] = 1 - anRGB[0];
345   anRGB[1] = 1 - anRGB[1];
346   anRGB[2] = 1 - anRGB[2];
347   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
348   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
349   my1DExtProp->SetPointSize(aElem0DSize);
350
351   my1DExtActor = SMESH_DeviceActor::New();
352   my1DExtActor->SetUserMatrix(aMatrix);
353   my1DExtActor->PickableOff();
354   my1DExtActor->SetHighlited(true);
355   my1DExtActor->SetVisibility(false);
356   my1DExtActor->SetProperty(my1DExtProp);
357   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
358   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
359   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
360   aFilter->RegisterCellsWithType(VTK_LINE);
361   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
362
363
364   //Definition 0D device of the actor (0d elements)
365   //-----------------------------------------------
366   my0DProp = vtkProperty::New();
367   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
368   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
369   my0DProp->SetPointSize(aElem0DSize);
370
371   my0DActor = SMESH_CellLabelActor::New();
372   my0DActor->SetUserMatrix(aMatrix);
373   my0DActor->SetStoreGemetryMapping(true);
374   my0DActor->PickableOff();
375   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
376   my0DActor->SetVisibility(false);
377   my0DActor->SetProperty(my0DProp);
378   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
379   aFilter = my0DActor->GetExtractUnstructuredGrid();
380   //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
381   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
382   aFilter->RegisterCellsWithType(VTK_VERTEX);
383
384   //Definition 0D device of the actor (ball elements)
385   //-----------------------------------------------
386   myBallProp = vtkProperty::New();
387   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
388   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
389   myBallProp->SetPointSize(aBallElemSize);
390
391   myBallActor = SMESH_CellLabelActor::New();
392   myBallActor->SetUserMatrix(aMatrix);
393   myBallActor->SetStoreGemetryMapping(true);
394   myBallActor->PickableOff();
395   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
396   myBallActor->SetVisibility(false);
397   myBallActor->SetProperty(myBallProp);
398   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
399   aFilter = myBallActor->GetExtractUnstructuredGrid();
400   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
401   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
402
403   //my0DExtProp = vtkProperty::New();
404   //my0DExtProp->DeepCopy(my0DProp);
405   //anRGB[0] = 1 - anRGB[0];
406   //anRGB[1] = 1 - anRGB[1];
407   //anRGB[2] = 1 - anRGB[2];
408   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
409   //my0DExtProp->SetPointSize(aElem0DSize);
410   //
411   //my0DExtActor = SMESH_DeviceActor::New();
412   //my0DExtActor->SetUserMatrix(aMatrix);
413   //my0DExtActor->SetStoreClippingMapping(true);
414   //my0DExtActor->PickableOff();
415   //my0DExtActor->SetHighlited(true);
416   //my0DExtActor->SetVisibility(false);
417   //my0DExtActor->SetProperty(my0DExtProp);
418   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
419   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
420   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
421   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
422   //aFilter->RegisterCellsWithType(VTK_VERTEX);
423
424
425   //Definition 0D device of the actor (nodes)
426   //-----------------------------------------
427   myNodeProp = vtkProperty::New();
428   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
429   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
430
431   myNodeActor = SMESH_NodeLabelActor::New();
432   myNodeActor->SetUserMatrix(aMatrix);
433   myNodeActor->SetStoreClippingMapping(true);
434   myNodeActor->PickableOff();
435   myNodeActor->SetVisibility(false);
436   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
437   myNodeActor->SetProperty(myNodeProp);
438   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
439   aFilter = myNodeActor->GetExtractUnstructuredGrid();
440   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
441
442   myNodeExtProp = vtkProperty::New();
443   myNodeExtProp->DeepCopy(myNodeProp);
444   anRGB[0] = 1 - anRGB[0];
445   anRGB[1] = 1 - anRGB[1];
446   anRGB[2] = 1 - anRGB[2];
447   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
448
449   myNodeExtActor = SMESH_DeviceActor::New();
450   myNodeExtActor->SetUserMatrix(aMatrix);
451   myNodeExtActor->SetStoreClippingMapping(true);
452   myNodeExtActor->PickableOff();
453   myNodeExtActor->SetHighlited(true);
454   myNodeExtActor->SetVisibility(false);
455   myNodeExtActor->SetProperty(myNodeExtProp);
456   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
457   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
458   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
459   aFilter->RegisterCellsWithType(VTK_VERTEX);
460
461   //Definition of Pickable and Highlitable engines
462   //----------------------------------------------
463
464   myBaseActor->SetUserMatrix(aMatrix);
465   myBaseActor->SetStoreGemetryMapping(true);
466   myBaseActor->GetProperty()->SetOpacity(0.0);
467   myPickableActor = myBaseActor;
468
469   myHighlightProp = vtkProperty::New();
470   myHighlightProp->SetAmbient(1.0);
471   myHighlightProp->SetDiffuse(0.0);
472   myHighlightProp->SetSpecular(0.0);
473   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
474   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
475   myHighlightProp->SetPointSize(aElem0DSize); // ??
476   myHighlightProp->SetLineWidth(aLineWidth);
477   myHighlightProp->SetRepresentation(1);
478
479   myBallHighlightProp = vtkProperty::New();
480   myBallHighlightProp->DeepCopy(myHighlightProp);
481   myBallHighlightProp->SetPointSize(aBallElemSize);
482
483
484   myOutLineProp = vtkProperty::New();
485   myOutLineProp->SetAmbient(1.0);
486   myOutLineProp->SetDiffuse(0.0);
487   myOutLineProp->SetSpecular(0.0);
488   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
489   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
490   myOutLineProp->SetLineWidth(aOutlineWidth);
491   myOutLineProp->SetRepresentation(1);
492
493   myPreselectProp = vtkProperty::New();
494   myPreselectProp->SetAmbient(1.0);
495   myPreselectProp->SetDiffuse(0.0);
496   myPreselectProp->SetSpecular(0.0);
497   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
498   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
499   myPreselectProp->SetPointSize(aElem0DSize); // ??
500   myPreselectProp->SetLineWidth(aLineWidth);
501   myPreselectProp->SetRepresentation(1);
502
503   myBallPreselectProp = vtkProperty::New();
504   myBallPreselectProp->DeepCopy(myPreselectProp);
505   myBallPreselectProp->SetPointSize(aBallElemSize);
506
507   myHighlitableActor = SMESH_DeviceActor::New();
508   myHighlitableActor->SetUserMatrix(aMatrix);
509   myHighlitableActor->PickableOff();
510   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
511   myHighlitableActor->SetCoincident3DAllowed(true);
512
513   aMatrix->Delete();
514
515   myName = "";
516   myIO = NULL;
517
518   myControlMode = eNone;
519   myControlActor = my2DActor;
520
521   //Definition of myScalarBarActor
522   //------------------------------
523   myLookupTable = vtkLookupTable::New();
524   //Fix for Bug PAL5195 - SMESH764:
525   //Controls - Aspect Ratio: incorrect colors of the best and worst values
526   myLookupTable->SetHueRange(0.667,0.0);
527
528   myScalarBarActor = SMESH_ScalarBarActor::New();
529   myScalarBarActor->SetVisibility(false);
530   myScalarBarActor->SetLookupTable(myLookupTable);
531
532   //Fix for Bug 13314:
533   //Incorrect "Min value" in Scalar Bar in Mesh:
534   //  myScalarBarActor->SetLabelFormat("%.4g");
535   // changes was commented because of regression bug IPAL 19981
536
537   mgr = SUIT_Session::session()->resourceMgr();
538   if( !mgr )
539     return;
540
541   myEntityMode = eAllEntity;
542   myEntityModeCache = eAllEntity;
543
544   // Clipping planes
545   myImplicitBoolean = vtkImplicitBoolean::New();
546   myImplicitBoolean->SetOperationTypeToIntersection();
547
548   //Quadratic 2D elements representation
549   //-----------------------------------------------------------------------------
550   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
551   if(aQuadratic2DMode == 0){
552     myHighlitableActor->SetQuadraticArcMode(false);
553     my2DActor->SetQuadraticArcMode(false);
554     my1DActor->SetQuadraticArcMode(false);
555   }
556   else if(aQuadratic2DMode == 1){
557     myHighlitableActor->SetQuadraticArcMode(true);
558     my2DActor->SetQuadraticArcMode(true);
559     my1DActor->SetQuadraticArcMode(true);
560   }
561
562   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
563   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
564   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
565
566   // Set colors of the name actor
567   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
568   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
569   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
570   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
571
572 #ifndef DISABLE_PLOT2DVIEWER
573   my2dHistogram = 0;
574 #endif
575
576   SetBallSize(aBallElemSize);
577   Set0DSize(aElem0DSize);
578 }
579
580
581 SMESH_ActorDef::~SMESH_ActorDef()
582 {
583   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
584
585   // Please keep the order same as one in the header file
586
587   myTimeStamp->Delete();
588
589   myScalarBarActor->Delete();
590   myLookupTable->Delete();
591
592   mySurfaceProp->Delete();
593   myBackSurfaceProp->Delete();
594   myNormalVProp->Delete();
595   myReversedVProp->Delete();
596   myEdgeProp->Delete();
597   myNodeProp->Delete();
598
599   myNodeActor->Delete();
600   myBaseActor->Delete();
601   //myPickableActor->Delete(); myPickableActor == myBaseActor
602
603   myHighlightProp->Delete();
604   myOutLineProp->Delete();
605   myPreselectProp->Delete();
606
607   myBallHighlightProp->Delete();
608   myBallPreselectProp->Delete();
609
610   myHighlitableActor->Delete();
611
612   my2DExtProp->Delete();
613   my3DExtProp->Delete();
614   my2DActor->Delete();
615   my2DExtActor->Delete();
616   my3DActor->Delete();
617   my3DExtActor->Delete();
618   // myControlActor->Delete(); myControlActor == my2DActor
619
620   myNodeExtProp->Delete();
621   myNodeExtActor->Delete();
622
623   my1DProp->Delete();
624   my1DActor->Delete();
625   my1DExtProp->Delete();
626   my1DExtActor->Delete();
627
628   my0DProp->Delete();
629   my0DActor->Delete();
630   myBallProp->Delete();
631   myBallActor->Delete();
632   //my0DExtProp->Delete();
633   //my0DExtActor->Delete();
634
635   myImplicitBoolean->Delete();
636
637 #ifndef DISABLE_PLOT2DVIEWER
638   if(my2dHistogram) {
639     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
640     delete my2dHistogram;
641   }
642 #endif
643 }
644
645 void SMESH_ActorDef::Delete()
646 {
647   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
648   // from the actor's destructor) will be thrown before removing the actor's observers,
649   // that is done inside the Superclass::Delete() method but before the destructor itself
650   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
651   // The event is caught by SMESHGUI::ProcessEvents() static method.
652   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
653
654   Superclass::Delete();
655 }
656
657 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
658 {
659   if(myNodeActor) {
660     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
661     SetRepresentation(GetRepresentation());
662     myTimeStamp->Modified();
663   }
664 }
665
666 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
667                                               bool theBold, bool theItalic, bool theShadow,
668                                               vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
669 {
670   if(myNodeActor) {
671     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
672     SetRepresentation( GetRepresentation() );
673     myTimeStamp->Modified();
674   }
675 }
676
677 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
678                                              bool theBold, bool theItalic, bool theShadow,
679                                              vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
680 {
681   if(my3DActor) {
682     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
683     SetRepresentation( GetRepresentation() );
684     myTimeStamp->Modified();
685   }
686   if(my2DActor) {
687     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
688     SetRepresentation( GetRepresentation() );
689     myTimeStamp->Modified();
690   }
691   if(my1DActor) {
692     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
693     SetRepresentation( GetRepresentation() );
694     myTimeStamp->Modified();
695   }
696   if(my0DActor) {
697     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
698     SetRepresentation( GetRepresentation() );
699     myTimeStamp->Modified();
700   }
701   if(myBallActor) {
702     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
703     SetRepresentation( GetRepresentation() );
704     myTimeStamp->Modified();
705   }
706 }
707
708 bool SMESH_ActorDef::GetPointsLabeled() {
709   return myNodeActor && myNodeActor->GetPointsLabeled();
710 }
711
712 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
713 {
714   if(my3DActor)
715     my3DActor->SetCellsLabeled(theIsCellsLabeled);
716
717   if(my2DActor)
718     my2DActor->SetCellsLabeled(theIsCellsLabeled);
719
720   if(my1DActor)
721     my1DActor->SetCellsLabeled(theIsCellsLabeled);
722
723   if(my0DActor)
724     my0DActor->SetCellsLabeled(theIsCellsLabeled);
725
726   if(myBallActor)
727     myBallActor->SetCellsLabeled(theIsCellsLabeled);
728
729   myTimeStamp->Modified();
730 }
731
732
733 bool SMESH_ActorDef::GetCellsLabeled() {
734   bool result = false;
735   if(my3DActor)
736     result = result || my3DActor->GetCellsLabeled();
737
738   if(my2DActor)
739     result = result || my2DActor->GetCellsLabeled();
740
741   if(my1DActor)
742     result = result || my1DActor->GetCellsLabeled();
743
744   if(my0DActor)
745     result = result || my0DActor->GetCellsLabeled();
746
747   if(myBallActor)
748     result = result || myBallActor->GetCellsLabeled();
749
750   return result;
751 }
752
753
754 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
755 {
756   myIsFacesOriented = theIsFacesOriented;
757
758   my2DActor->SetFacesOriented(theIsFacesOriented);
759   my3DActor->SetFacesOriented(theIsFacesOriented);
760
761   myTimeStamp->Modified();
762 }
763
764 bool SMESH_ActorDef::GetFacesOriented()
765 {
766   return myIsFacesOriented;
767 }
768
769 void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
770 {
771   my2DActor->SetFacesOrientationColor( r, g, b );
772   my3DActor->SetFacesOrientationColor( r, g, b );
773 }
774
775 void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
776 {
777   my3DActor->GetFacesOrientationColor( r, g, b );
778 }
779
780 void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
781 {
782   my2DActor->SetFacesOrientationScale( theScale );
783   my3DActor->SetFacesOrientationScale( theScale );
784 }
785
786 vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
787 {
788   return my3DActor->GetFacesOrientationScale();
789 }
790
791 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
792 {
793   my2DActor->SetFacesOrientation3DVectors( theState );
794   my3DActor->SetFacesOrientation3DVectors( theState );
795 }
796
797 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
798 {
799   return my3DActor->GetFacesOrientation3DVectors();
800 }
801
802
803 void
804 SMESH_ActorDef::
805 SetControlMode(eControl theMode)
806 {
807   SetControlMode(theMode,true);
808 }
809
810
811 void
812 SMESH_ActorDef::
813 SetControlMode(eControl theMode,
814                bool theCheckEntityMode)
815 {
816   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
817   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
818   lookupTable->SetScale(VTK_SCALE_LINEAR);
819
820   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
821   if( !mgr )
822     return;
823
824   myControlMode = eNone;
825   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
826
827   my0DActor->GetMapper()->SetScalarVisibility(false);
828   my1DActor->GetMapper()->SetScalarVisibility(false);
829   my2DActor->GetMapper()->SetScalarVisibility(false);
830   my3DActor->GetMapper()->SetScalarVisibility(false);
831   myBallActor->GetMapper()->SetScalarVisibility(false);
832   myScalarBarActor->SetVisibility(false);
833
834   bool anIsScalarVisible = theMode > eNone;
835
836   if(anIsScalarVisible) {
837     switch(theMode) {
838     case eLength:
839     {
840       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
841       aControl->SetPrecision( myControlsPrecision );
842       myFunctor.reset( aControl );
843       myControlActor = my1DActor;
844       break;
845     }
846     case eLength2D:
847     {
848       myFunctor.reset(new SMESH::Controls::Length2D());
849       myControlActor = my2DActor;
850       break;
851     }
852     case eFreeBorders:
853       myFunctor.reset(new SMESH::Controls::FreeBorders());
854       myControlActor = my1DActor;
855       break;
856     case eFreeEdges:
857       myFunctor.reset(new SMESH::Controls::FreeEdges());
858       myControlActor = my2DActor;
859       break;
860     case eFreeNodes:
861       myFunctor.reset(new SMESH::Controls::FreeNodes());
862       myControlActor = myNodeActor;
863       break;
864     case eFreeFaces:
865       myFunctor.reset(new SMESH::Controls::FreeFaces());
866       myControlActor = my2DActor;
867       break;
868     case eCoincidentNodes:
869       {
870         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
871         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
872         cn->SetTolerance( tol );
873         myFunctor.reset(cn);
874         myControlActor = myNodeActor;
875         break;
876       }
877     case eCoincidentElems1D:
878       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
879       myControlActor = my1DActor;
880       break;
881     case eCoincidentElems2D:
882       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
883       myControlActor = my2DActor;
884       break;
885     case eCoincidentElems3D:
886       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
887       myControlActor = my3DActor;
888       break;
889     case eBareBorderFace:
890       myFunctor.reset(new SMESH::Controls::BareBorderFace());
891       myControlActor = my2DActor;
892       break;
893     case eOverConstrainedFace:
894       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
895       myControlActor = my2DActor;
896       break;
897     case eMultiConnection:
898       myFunctor.reset(new SMESH::Controls::MultiConnection());
899       myControlActor = my1DActor;
900       break;
901     case eMultiConnection2D:
902       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
903       myControlActor = my2DActor;
904       break;
905     case eArea:
906     {
907       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
908       aControl->SetPrecision( myControlsPrecision );
909       myFunctor.reset( aControl );
910       myControlActor = my2DActor;
911       break;
912     }
913     case eTaper:
914     {
915       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
916       aControl->SetPrecision( myControlsPrecision );
917       myFunctor.reset( aControl );
918       myControlActor = my2DActor;
919       break;
920     }
921     case eAspectRatio:
922     {
923       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
924       aControl->SetPrecision( myControlsPrecision );
925       myFunctor.reset( aControl );
926       myControlActor = my2DActor;
927       break;
928     }
929     case eAspectRatio3D:
930     {
931       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
932       aControl->SetPrecision( myControlsPrecision );
933       myFunctor.reset( aControl );
934       myControlActor = my3DActor;
935       break;
936     }
937     case eVolume3D:
938     {
939       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
940       aControl->SetPrecision( myControlsPrecision );
941       myFunctor.reset( aControl );
942       myControlActor = my3DActor;
943       break;
944     }
945     case eMaxElementLength2D:
946     {
947       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
948       aControl->SetPrecision( myControlsPrecision );
949       myFunctor.reset( aControl );
950       myControlActor = my2DActor;
951       break;
952     }
953     case eMaxElementLength3D:
954     {
955       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
956       aControl->SetPrecision( myControlsPrecision );
957       myFunctor.reset( aControl );
958       myControlActor = my3DActor;
959       break;
960     }
961     case eBareBorderVolume:
962     {
963       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
964       myControlActor = my3DActor;
965       break;
966     }
967     case eOverConstrainedVolume:
968     {
969       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
970       myControlActor = my3DActor;
971       break;
972     }
973     case eMinimumAngle:
974     {
975       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
976       aControl->SetPrecision( myControlsPrecision );
977       myFunctor.reset( aControl );
978       myControlActor = my2DActor;
979       break;
980     }
981     case eWarping:
982     {
983       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
984       aControl->SetPrecision( myControlsPrecision );
985       myFunctor.reset( aControl );
986       myControlActor = my2DActor;
987       break;
988     }
989     case eSkew:
990     {
991       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
992       aControl->SetPrecision( myControlsPrecision );
993       myFunctor.reset( aControl );
994       myControlActor = my2DActor;
995       break;
996     }
997     default:
998       return;
999     }
1000
1001     vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
1002     vtkIdType aNbCells = aGrid->GetNumberOfCells();
1003     if(aNbCells){
1004       myControlMode = theMode;
1005       switch(myControlMode){
1006       case eFreeNodes:
1007       case eCoincidentNodes:
1008         myNodeExtActor->SetExtControlMode(myFunctor);
1009         break;
1010       case eFreeEdges:
1011       case eFreeBorders:
1012       case eCoincidentElems1D:
1013         my1DExtActor->SetExtControlMode(myFunctor);
1014         break;
1015       case eFreeFaces:
1016       case eBareBorderFace:
1017       case eOverConstrainedFace:
1018       case eCoincidentElems2D:
1019         my2DExtActor->SetExtControlMode(myFunctor);
1020         break;
1021       case eBareBorderVolume:
1022       case eOverConstrainedVolume:
1023       case eCoincidentElems3D:
1024         my3DExtActor->SetExtControlMode(myFunctor);
1025         break;
1026       case eLength2D:
1027       case eMultiConnection2D:
1028         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1029         UpdateDistribution();
1030         break;
1031       default:
1032         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1033         UpdateDistribution();
1034       }
1035     }
1036
1037     if(theCheckEntityMode) {
1038       if(myControlActor == my1DActor) {
1039         if (!myIsEntityModeCache){
1040           myEntityModeCache = GetEntityMode();
1041           myIsEntityModeCache=true;
1042         }
1043         SetEntityMode(eEdges);
1044       }
1045       else if(myControlActor == my2DActor) {
1046         switch(myControlMode) {
1047         case eLength2D:
1048         case eFreeEdges:
1049         case eFreeFaces:
1050         case eMultiConnection2D:
1051           if (!myIsEntityModeCache){
1052             myEntityModeCache = GetEntityMode();
1053             myIsEntityModeCache=true;
1054           }
1055           SetEntityMode(eFaces);
1056           break;
1057         default:
1058           if (!myIsEntityModeCache){
1059             myEntityModeCache = GetEntityMode();
1060             myIsEntityModeCache=true;
1061           }
1062           SetEntityMode(eFaces);
1063         }
1064       }else if(myControlActor == my3DActor) {
1065         if (!myIsEntityModeCache){
1066             myEntityModeCache = GetEntityMode();
1067             myIsEntityModeCache=true;
1068         }
1069         SetEntityMode(eVolumes);
1070     }
1071     }
1072
1073   }
1074   else {
1075     if(theCheckEntityMode){
1076       myEntityMode = myEntityModeCache;
1077       myIsEntityModeCache = false;
1078     }
1079     myFunctor.reset();
1080   }
1081
1082   SetRepresentation(GetRepresentation());
1083
1084   myTimeStamp->Modified();
1085   Modified();
1086
1087   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1088   double * range = lookupTable->GetRange();
1089
1090   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1091     lookupTable->SetScale(VTK_SCALE_LOG10);
1092
1093   Update();
1094 }
1095
1096
1097 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1098
1099   //myHighlightActor->AddToRender(theRenderer);
1100
1101   theRenderer->AddActor(myBaseActor);
1102   theRenderer->AddActor(myNodeExtActor);
1103   theRenderer->AddActor(my1DExtActor);
1104
1105   my3DActor   ->AddToRender(theRenderer);
1106   my3DExtActor->AddToRender(theRenderer);
1107   my2DActor   ->AddToRender(theRenderer);
1108   my2DExtActor->AddToRender(theRenderer);
1109   myNodeActor ->AddToRender(theRenderer);
1110   my1DActor   ->AddToRender(theRenderer);
1111   my0DActor   ->AddToRender(theRenderer);
1112   myBallActor ->AddToRender(theRenderer);
1113   //theRenderer->AddActor(my0DExtActor);
1114
1115   theRenderer->AddActor(myHighlitableActor);
1116
1117   theRenderer->AddActor2D(myScalarBarActor);
1118
1119   // the superclass' method should be called at the end
1120   // (in particular, for correct work of selection)
1121   SALOME_Actor::AddToRender(theRenderer);
1122 }
1123
1124 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1125   SALOME_Actor::RemoveFromRender(theRenderer);
1126
1127   theRenderer->RemoveActor(myBaseActor);
1128
1129   theRenderer->RemoveActor(myNodeExtActor);
1130
1131   theRenderer->RemoveActor(myHighlitableActor);
1132
1133   //theRenderer->RemoveActor(my0DExtActor);
1134
1135   theRenderer->RemoveActor(my1DExtActor);
1136
1137   my2DActor->RemoveFromRender(theRenderer);
1138   my2DExtActor->RemoveFromRender(theRenderer);
1139   my3DActor->RemoveFromRender(theRenderer);
1140   my3DExtActor->RemoveFromRender(theRenderer);
1141   myNodeActor->RemoveFromRender(theRenderer);
1142   my0DActor->RemoveFromRender(theRenderer);
1143   myBallActor->RemoveFromRender(theRenderer);
1144   my1DActor->RemoveFromRender(theRenderer);
1145
1146   theRenderer->RemoveActor(myScalarBarActor);
1147 }
1148
1149
1150 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1151                           const char* theEntry,
1152                           const char* theName,
1153                           int theIsClear)
1154 {
1155   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1156   setIO(anIO);
1157   setName(theName);
1158
1159   myVisualObj = theVisualObj;
1160   myVisualObj->Update(theIsClear);
1161
1162   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1163   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1164
1165   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1166
1167   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1168
1169   my0DActor->Init(myVisualObj,myImplicitBoolean);
1170   myBallActor->Init(myVisualObj,myImplicitBoolean);
1171   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1172
1173   my1DActor->Init(myVisualObj,myImplicitBoolean);
1174   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1175
1176   my2DActor->Init(myVisualObj,myImplicitBoolean);
1177   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1178   my3DActor->Init(myVisualObj,myImplicitBoolean);
1179   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1180
1181   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1182   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1183   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1184
1185   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1186   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1187
1188   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1189   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1190   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1191   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1192
1193   vtkFloatingPointType aFactor, aUnits;
1194   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1195   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1196   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1197   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1198
1199   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1200   if( !mgr )
1201     return false;
1202
1203   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1204   SetIsShrunkable(true);
1205
1206   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1207
1208   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1209   SetRepresentation(-1);
1210
1211   if(aMode == 0){
1212     SetRepresentation(eEdge);
1213   }else if(aMode == 1){
1214     SetRepresentation(eSurface);
1215   }else if(aMode == 2){
1216     SetRepresentation(ePoint);
1217   }
1218
1219   if(aMode == 3){
1220     SetShrink();
1221   }
1222
1223   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1224     SetIsDisplayNameActor( true );
1225
1226   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1227   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1228   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1229
1230   myTimeStamp->Modified();
1231   Modified();
1232   return true;
1233 }
1234
1235
1236 vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
1237   return myNodeActor->GetBounds();
1238 }
1239
1240
1241 vtkDataSet* SMESH_ActorDef::GetInput(){
1242   return GetUnstructuredGrid();
1243 }
1244
1245
1246 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1247   Superclass::SetTransform(theTransform);
1248
1249   myNodeActor->SetTransform(theTransform);
1250   myBaseActor->SetTransform(theTransform);
1251
1252   myHighlitableActor->SetTransform(theTransform);
1253
1254   myNodeExtActor->SetTransform(theTransform);
1255
1256   my0DActor->SetTransform(theTransform);
1257   myBallActor->SetTransform(theTransform);
1258   //my0DExtActor->SetTransform(theTransform);
1259
1260   my1DActor->SetTransform(theTransform);
1261   my1DExtActor->SetTransform(theTransform);
1262
1263   my2DActor->SetTransform(theTransform);
1264   my2DExtActor->SetTransform(theTransform);
1265   my3DActor->SetTransform(theTransform);
1266   my3DExtActor->SetTransform(theTransform);
1267
1268   Modified();
1269 }
1270
1271
1272 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1273   vtkLODActor::SetMapper(theMapper);
1274 }
1275
1276
1277 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1278   SALOME_Actor::ShallowCopy(prop);
1279 }
1280
1281
1282 vtkMapper* SMESH_ActorDef::GetMapper(){
1283   return myPickableActor->GetMapper();
1284 }
1285
1286
1287 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1288   return myVisualObj->GetUnstructuredGrid();
1289 }
1290
1291
1292 bool SMESH_ActorDef::IsInfinitive(){
1293   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1294   aDataSet->Update();
1295   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1296     ( aDataSet->GetNumberOfCells() == 1 &&
1297     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1298   return SALOME_Actor::IsInfinitive();
1299 }
1300
1301
1302 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1303   if ( myIsShrinkable == theShrunkable )
1304     return;
1305   myIsShrinkable = theShrunkable;
1306   Modified();
1307 }
1308
1309 vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
1310   return myBaseActor->GetShrinkFactor();
1311 }
1312
1313 void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
1314   myBaseActor->SetShrinkFactor(theValue);
1315
1316   my1DActor->SetShrinkFactor(theValue);
1317   my1DExtActor->SetShrinkFactor(theValue);
1318
1319   my2DActor->SetShrinkFactor(theValue);
1320   my2DExtActor->SetShrinkFactor(theValue);
1321   my3DActor->SetShrinkFactor(theValue);
1322   my3DExtActor->SetShrinkFactor(theValue);
1323   my3DExtActor->SetShrinkFactor(theValue);
1324   myHighlitableActor->SetShrinkFactor(theValue);
1325
1326   Modified();
1327 }
1328
1329 void SMESH_ActorDef::SetShrink(){
1330   if(!myIsShrinkable) return;
1331
1332   myBaseActor->SetShrink();
1333
1334   my1DActor->SetShrink();
1335   my1DExtActor->SetShrink();
1336
1337   my2DActor->SetShrink();
1338   my2DExtActor->SetShrink();
1339   my3DActor->SetShrink();
1340   my3DExtActor->SetShrink();
1341   myHighlitableActor->SetShrink();
1342
1343   myIsShrunk = true;
1344   Modified();
1345 }
1346
1347 void SMESH_ActorDef::UnShrink(){
1348   if(!myIsShrunk) return;
1349
1350   myBaseActor->UnShrink();
1351
1352   my1DActor->UnShrink();
1353   my1DExtActor->UnShrink();
1354
1355   my2DActor->UnShrink();
1356   my2DExtActor->UnShrink();
1357   my3DActor->UnShrink();
1358   my3DExtActor->UnShrink();
1359   myHighlitableActor->UnShrink();
1360
1361   myIsShrunk = false;
1362   Modified();
1363 }
1364
1365
1366 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1367   return myPickableActor->GetNodeObjId(theVtkID);
1368 }
1369
1370 vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
1371   return myPickableActor->GetNodeCoord(theObjID);
1372 }
1373
1374
1375 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1376   return myPickableActor->GetElemObjId(theVtkID);
1377 }
1378
1379 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1380   return myPickableActor->GetElemCell(theObjID);
1381 }
1382
1383
1384 void SMESH_ActorDef::SetVisibility(int theMode){
1385   SetVisibility(theMode,true);
1386 }
1387
1388
1389 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1390   SALOME_Actor::SetVisibility(theMode);
1391
1392   myNodeActor->VisibilityOff();
1393   myBaseActor->VisibilityOff();
1394
1395   myNodeExtActor->VisibilityOff();
1396
1397   my0DActor->VisibilityOff();
1398   myBallActor->VisibilityOff();
1399   //my0DExtActor->VisibilityOff();
1400
1401   my1DActor->VisibilityOff();
1402   my1DExtActor->VisibilityOff();
1403
1404   my2DActor->VisibilityOff();
1405   my2DExtActor->VisibilityOff();
1406   my3DActor->VisibilityOff();
1407   my3DExtActor->VisibilityOff();
1408
1409   myScalarBarActor->VisibilityOff();
1410
1411   if(GetVisibility()){
1412     if(theIsUpdateRepersentation)
1413       SetRepresentation(GetRepresentation());
1414
1415     if(myControlMode != eNone){
1416       switch(myControlMode){
1417       case eFreeNodes:
1418       case eCoincidentNodes:
1419         myNodeExtActor->VisibilityOn();
1420         break;
1421       case eFreeEdges:
1422       case eFreeBorders:
1423       case eCoincidentElems1D:
1424         my1DExtActor->VisibilityOn();
1425         break;
1426       case eFreeFaces:
1427       case eBareBorderFace:
1428       case eOverConstrainedFace:
1429       case eCoincidentElems2D:
1430         my2DExtActor->VisibilityOn();
1431         break;
1432       case eBareBorderVolume:
1433       case eOverConstrainedVolume:
1434       case eCoincidentElems3D:
1435         my3DExtActor->VisibilityOn();
1436         break;
1437       case eLength2D:
1438       case eMultiConnection2D:
1439         my1DExtActor->VisibilityOn();
1440       default:
1441         if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1442           myScalarBarActor->VisibilityOn();
1443       }
1444     }
1445
1446     if(myRepresentation != ePoint)
1447       myPickableActor->VisibilityOn();
1448     else {
1449       myNodeActor->VisibilityOn();
1450     }
1451
1452     if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1453       my0DActor->VisibilityOn();
1454     }
1455     if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1456       myBallActor->VisibilityOn();
1457     }
1458
1459     if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1460       my1DActor->VisibilityOn();
1461     }
1462
1463     if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1464       my2DActor->VisibilityOn();
1465     }
1466
1467     if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1468       my3DActor->VisibilityOn();
1469     }
1470
1471     if(myNodeActor->GetPointsLabeled()){
1472       myNodeActor->VisibilityOn();
1473     }
1474
1475     if(my0DActor)
1476       my0DActor->UpdateLabels();
1477
1478     if(myBallActor)
1479       myBallActor->UpdateLabels();
1480
1481     if(my1DActor)
1482       my1DActor->UpdateLabels();
1483
1484     if(my2DActor)
1485       my2DActor->UpdateLabels();
1486
1487     if(my3DActor)
1488       my3DActor->UpdateLabels();
1489   }
1490 #ifndef DISABLE_PLOT2DVIEWER
1491   else
1492     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1493 #endif
1494   UpdateHighlight();
1495   Modified();
1496 }
1497
1498
1499 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1500 {
1501   myEntityState = eAllEntity;
1502
1503   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1504     myEntityState &= ~e0DElements;
1505     theMode &= ~e0DElements;
1506   }
1507
1508   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1509     myEntityState &= ~eBallElem;
1510     theMode &= ~eBallElem;
1511   }
1512
1513   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1514     myEntityState &= ~eEdges;
1515     theMode &= ~eEdges;
1516   }
1517
1518   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1519     myEntityState &= ~eFaces;
1520     theMode &= ~eFaces;
1521   }
1522
1523   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1524     myEntityState &= ~eVolumes;
1525     theMode &= ~eVolumes;
1526   }
1527
1528   if (!theMode) {
1529     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1530       theMode |= e0DElements;
1531
1532     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1533       theMode |= eBallElem;
1534
1535     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1536       theMode |= eEdges;
1537
1538     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1539       theMode |= eFaces;
1540
1541     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1542       theMode |= eVolumes;
1543   }
1544
1545   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1546
1547   myEntityMode = theMode;
1548   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1549   aFilter = myBaseActor->GetExtractUnstructuredGrid();
1550   aFilter->ClearRegisteredCellsWithType();
1551   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1552
1553   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1554   aHightFilter->ClearRegisteredCellsWithType();
1555   aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1556
1557   if (myEntityMode & e0DElements) {
1558     if (MYDEBUG) MESSAGE("0D ELEMENTS");
1559     aFilter->RegisterCellsWithType(VTK_VERTEX);
1560     aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1561   }
1562
1563   if (myEntityMode & eBallElem) {
1564     aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1565     aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1566   }
1567
1568   if (myEntityMode & eEdges) {
1569     if (MYDEBUG) MESSAGE("EDGES");
1570     aFilter->RegisterCellsWithType(VTK_LINE);
1571     aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1572
1573     aHightFilter->RegisterCellsWithType(VTK_LINE);
1574     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1575   }
1576
1577   if (myEntityMode & eFaces) {
1578     if (MYDEBUG) MESSAGE("FACES");
1579     aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1580     aFilter->RegisterCellsWithType(VTK_POLYGON);
1581     aFilter->RegisterCellsWithType(VTK_QUAD);
1582     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1583     aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1584     aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1585
1586     aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1587     aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1588     aHightFilter->RegisterCellsWithType(VTK_QUAD);
1589     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1590     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1591     aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1592   }
1593
1594   if (myEntityMode & eVolumes) {
1595     if (MYDEBUG) MESSAGE("VOLUMES");
1596     aFilter->RegisterCellsWithType(VTK_TETRA);
1597     aFilter->RegisterCellsWithType(VTK_VOXEL);
1598     aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1599     aFilter->RegisterCellsWithType(VTK_WEDGE);
1600     aFilter->RegisterCellsWithType(VTK_PYRAMID);
1601     aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1602     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1603     aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1604     aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1605     aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1606     aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1607 //#ifdef VTK_HAVE_POLYHEDRON
1608     aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1609 //#endif
1610
1611     aHightFilter->RegisterCellsWithType(VTK_TETRA);
1612     aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1613     aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1614     aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1615     aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1616     aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1617     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1618     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1619     aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1620     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1621     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1622     aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1623 //#ifdef VTK_HAVE_POLYHEDRON
1624     aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1625 //#endif
1626   }
1627   aFilter->Update();
1628   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1629   SetVisibility(GetVisibility(),false);
1630 }
1631
1632 void SMESH_ActorDef::SetRepresentation (int theMode)
1633 {
1634   int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1635   int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1636   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1637   int aNb0Ds       = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1638   int aNbBalls       = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1639
1640   if (theMode < 0) {
1641     myRepresentation = eSurface;
1642     if (!aNbFaces && !aNbVolumes && aNbEdges) {
1643       myRepresentation = eEdge;
1644     } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1645       myRepresentation = ePoint;
1646     }
1647   } else {
1648     switch (theMode) {
1649     case eEdge:
1650       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1651       break;
1652     case eSurface:
1653       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1654       break;
1655     }
1656     myRepresentation = theMode;
1657   }
1658
1659   if (!GetUnstructuredGrid()->GetNumberOfCells())
1660     myRepresentation = ePoint;
1661
1662   if (myIsShrunk) {
1663     if (myRepresentation == ePoint) {
1664       UnShrink();
1665       myIsShrunk = true;
1666     } else {
1667       SetShrink();
1668     }
1669   }
1670
1671   myPickableActor = myBaseActor;
1672   myNodeActor->SetVisibility(false);
1673   myNodeExtActor->SetVisibility(false);
1674   vtkProperty *aProp = NULL, *aBackProp = NULL;
1675   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1676   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1677   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1678   switch (myRepresentation) {
1679   case ePoint:
1680     myPickableActor = myNodeActor;
1681     myNodeActor->SetVisibility(true);
1682     aQuadraticMode = SMESH_Actor::eLines;
1683     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1684     aReperesent = SMESH_DeviceActor::ePoint;
1685     break;
1686   case eEdge:
1687     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1688     aReperesent = SMESH_DeviceActor::eInsideframe;
1689     break;
1690   case eSurface:
1691     aProp = mySurfaceProp;
1692     aBackProp = myBackSurfaceProp;
1693     aPropVN = myNormalVProp;
1694     aPropVR = myReversedVProp;
1695     aReperesent = SMESH_DeviceActor::eSurface;
1696     break;
1697   }
1698
1699   my2DActor->SetProperty(aProp);
1700   my2DActor->SetBackfaceProperty(aBackProp);
1701   my2DActor->SetRepresentation(aReperesent);
1702
1703   if(aQuadraticMode == SMESH_Actor::eLines)
1704     my2DActor->SetQuadraticArcMode(false);
1705   else if(aQuadraticMode == SMESH_Actor::eArcs)
1706     my2DActor->SetQuadraticArcMode(true);
1707
1708   my2DExtActor->SetRepresentation(aReperesent);
1709
1710   my3DActor->SetProperty(aPropVN);
1711   my3DActor->SetBackfaceProperty(aPropVR);
1712   my3DActor->SetRepresentation(aReperesent);
1713
1714   //my0DExtActor->SetVisibility(false);
1715   my1DExtActor->SetVisibility(false);
1716   my2DExtActor->SetVisibility(false);
1717   my3DExtActor->SetVisibility(false);
1718
1719   // ???
1720   //my0DActor->SetProperty(aProp);
1721   //my0DActor->SetBackfaceProperty(aBackProp);
1722   my0DActor->SetRepresentation(aReperesent);
1723   myBallActor->SetRepresentation(aReperesent);
1724   //my0DExtActor->SetRepresentation(aReperesent);
1725
1726   switch(myControlMode){
1727   case eLength:
1728   case eMultiConnection:
1729     aProp = aBackProp = my1DProp;
1730     if(myRepresentation != ePoint)
1731       aReperesent = SMESH_DeviceActor::eInsideframe;
1732     break;
1733   }
1734
1735   if(aQuadraticMode == SMESH_Actor::eLines)
1736     my1DActor->SetQuadraticArcMode(false);
1737   else if(aQuadraticMode == SMESH_Actor::eArcs)
1738     my1DActor->SetQuadraticArcMode(true);
1739
1740   my1DActor->SetProperty(aProp);
1741   my1DActor->SetBackfaceProperty(aBackProp);
1742   my1DActor->SetRepresentation(aReperesent);
1743
1744   my1DExtActor->SetRepresentation(aReperesent);
1745
1746   if(myIsPointsVisible)
1747     myPickableActor = myNodeActor;
1748   if(GetPointRepresentation())
1749     myNodeActor->SetVisibility(true);
1750
1751   SetMapper(myPickableActor->GetMapper());
1752
1753   SetVisibility(GetVisibility(),false);
1754
1755   Modified();
1756 }
1757
1758
1759 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1760   if ( myIsPointsVisible == theIsPointsVisible )
1761     return;
1762   myIsPointsVisible = theIsPointsVisible;
1763   SetRepresentation(GetRepresentation());
1764 }
1765
1766 bool SMESH_ActorDef::GetPointRepresentation(){
1767   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1768 }
1769
1770
1771 void SMESH_ActorDef::UpdateHighlight(){
1772   myHighlitableActor->SetHighlited(false);
1773   myHighlitableActor->SetVisibility(false);
1774
1775   bool anIsVisible = GetVisibility();
1776
1777   switch(myRepresentation){
1778   case SMESH_DeviceActor::eSurface:
1779   case SMESH_DeviceActor::eWireframe:
1780     {
1781       if(myIsHighlighted) {
1782         myHighlitableActor->SetProperty(myHighlightProp);
1783         myBallActor->SetProperty(myBallHighlightProp);
1784       }else if(myIsPreselected){
1785         myHighlitableActor->SetProperty(myPreselectProp);
1786         myBallActor->SetProperty(myBallPreselectProp);
1787       } else if(anIsVisible){
1788         myBallActor->SetProperty(myBallProp);
1789         (myRepresentation == eSurface) ?
1790           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1791       }
1792       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1793         myHighlitableActor->SetHighlited(anIsVisible);
1794         myHighlitableActor->GetExtractUnstructuredGrid()->
1795           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1796         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1797       }
1798       myHighlitableActor->SetVisibility(anIsVisible);
1799       break;
1800     }
1801   case SMESH_DeviceActor::ePoint:
1802     {
1803       if(myIsHighlighted) {
1804         myNodeActor->SetProperty(myHighlightProp);
1805       }else if(myIsPreselected) {
1806         myNodeActor->SetProperty(myPreselectProp);
1807       } else if(anIsVisible) {
1808         myNodeActor->SetProperty(myNodeProp);
1809       }
1810       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1811       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1812       break;
1813     }
1814   }
1815 }
1816
1817
1818 void SMESH_ActorDef::highlight(bool theHighlight){
1819   if ( myIsHighlighted == theHighlight )
1820     return;
1821   myIsHighlighted = theHighlight;
1822   UpdateHighlight();
1823 }
1824
1825
1826 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1827   if ( myIsPreselected == thePreselect )
1828     return;
1829   myIsPreselected = thePreselect;
1830   UpdateHighlight();
1831 }
1832
1833
1834 // From vtkFollower
1835 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1836 {
1837   if (myPickableActor->GetIsOpaque())
1838     {
1839     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1840     this->Render(ren);
1841     return 1;
1842     }
1843   return 0;
1844 }
1845
1846
1847 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1848 {
1849   if (!myPickableActor->GetIsOpaque())
1850     {
1851     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1852     this->Render(ren);
1853     return 1;
1854     }
1855   return 0;
1856 }
1857
1858
1859 void SMESH_ActorDef::Render(vtkRenderer *ren){
1860   unsigned long aTime = myTimeStamp->GetMTime();
1861   unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1862   unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1863   if(anObjTime > aTime || aClippingTime > aTime)
1864     Update();
1865 }
1866
1867
1868 void SMESH_ActorDef::Update(){
1869   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1870
1871   if(GetControlMode() != eNone) {
1872     unsigned long aTime = myTimeStamp->GetMTime();
1873     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1874     if (anObjTime > aTime)
1875       SetControlMode(GetControlMode(),false);
1876   }
1877
1878   if(myNodeActor)
1879     myNodeActor->UpdateLabels();
1880
1881   if(my0DActor)
1882     my0DActor->UpdateLabels();
1883
1884   if(myBallActor)
1885     myBallActor->UpdateLabels();
1886
1887   if(my1DActor)
1888     my1DActor->UpdateLabels();
1889
1890   if(my2DActor)
1891     my2DActor->UpdateLabels();
1892
1893   if(my3DActor)
1894     my3DActor->UpdateLabels();
1895
1896   if(myIsFacesOriented){
1897     SetFacesOriented(myIsFacesOriented);
1898   }
1899
1900   if(myVisualObj->GetEntitiesFlag()) {
1901     myEntityMode |= myVisualObj->GetEntitiesState();
1902   }
1903
1904   SetEntityMode(GetEntityMode());
1905   SetVisibility(GetVisibility());
1906
1907   myTimeStamp->Modified();
1908   Modified();
1909 }
1910
1911
1912 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1913   SALOME_Actor::ReleaseGraphicsResources(renWin);
1914
1915   myPickableActor->ReleaseGraphicsResources(renWin);
1916 }
1917
1918
1919 static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1920   vtkFloatingPointType* aColor = theProperty->GetColor();
1921   r = aColor[0];
1922   g = aColor[1];
1923   b = aColor[2];
1924 }
1925
1926
1927 void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
1928   mySurfaceProp->SetOpacity(theValue);
1929   myBackSurfaceProp->SetOpacity(theValue);
1930   myNormalVProp->SetOpacity(theValue);
1931   myReversedVProp->SetOpacity(theValue);
1932   myEdgeProp->SetOpacity(theValue);
1933   myOutLineProp->SetOpacity(theValue);
1934   myNodeProp->SetOpacity(theValue);
1935
1936   my1DProp->SetOpacity(theValue);
1937   my0DProp->SetOpacity(theValue);
1938   myBallProp->SetOpacity(theValue);
1939 }
1940
1941
1942 vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
1943   return mySurfaceProp->GetOpacity();
1944 }
1945
1946
1947 void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1948   mySurfaceProp->SetColor(r,g,b);
1949   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1950   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1951     if( aGroupObj->GetElementType() == SMDSAbs_Face )
1952       myNameActor->SetBackgroundColor(r,g,b);
1953
1954   myDeltaBrightness = delta;
1955   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1956   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1957   Modified();
1958 }
1959
1960 void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1961   ::GetColor(mySurfaceProp,r,g,b);
1962   delta = myDeltaBrightness;
1963 }
1964
1965 void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1966   myNormalVProp->SetColor(r,g,b);
1967   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1968   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1969     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1970       myNameActor->SetBackgroundColor(r,g,b);
1971
1972   myDeltaVBrightness = delta;
1973   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1974   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1975   Modified();
1976 }
1977
1978 void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1979   ::GetColor(myNormalVProp,r,g,b);
1980   delta = myDeltaVBrightness;
1981 }
1982
1983 void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1984   myEdgeProp->SetColor(r,g,b);
1985   my1DProp->SetColor(r,g,b);
1986   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1987   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1988     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1989       myNameActor->SetBackgroundColor(r,g,b);
1990   Modified();
1991 }
1992
1993 void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1994   ::GetColor(myEdgeProp,r,g,b);
1995 }
1996
1997 void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1998   myOutLineProp->SetColor(r,g,b);
1999   Modified();
2000 }
2001
2002 void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2003   ::GetColor(myOutLineProp,r,g,b);
2004 }
2005
2006
2007 void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2008   myNodeProp->SetColor(r,g,b);
2009   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2010   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2011     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2012       myNameActor->SetBackgroundColor(r,g,b);
2013   Modified();
2014 }
2015
2016 void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2017   ::GetColor(myNodeProp,r,g,b);
2018 }
2019
2020 void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2021   my0DProp->SetColor(r,g,b);
2022   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2023     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2024       myNameActor->SetBackgroundColor(r,g,b);
2025   Modified();
2026 }
2027
2028 void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2029   ::GetColor(my0DProp,r,g,b);
2030 }
2031
2032 void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2033   myBallProp->SetColor(r,g,b);
2034   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2035     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2036       myNameActor->SetBackgroundColor(r,g,b);
2037   Modified();
2038 }
2039
2040 void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2041   ::GetColor(myBallProp,r,g,b);
2042 }
2043
2044 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2045   myHighlightProp->SetColor(r,g,b);
2046   myBallHighlightProp->SetColor(r,g,b);
2047   Modified();
2048 }
2049
2050 void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2051   ::GetColor(myHighlightProp,r,g,b);
2052 }
2053
2054 void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2055   myPreselectProp->SetColor(r,g,b);
2056   myBallPreselectProp->SetColor(r,g,b);
2057   Modified();
2058 }
2059
2060 void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2061   ::GetColor(myPreselectProp,r,g,b);
2062 }
2063
2064
2065 vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
2066   return myEdgeProp->GetLineWidth();
2067 }
2068
2069
2070 void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
2071   myEdgeProp->SetLineWidth(theVal);
2072
2073   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2074   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2075   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2076   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2077   myOutLineProp->SetLineWidth(theVal);
2078   myHighlightProp->SetLineWidth(theVal);
2079   myPreselectProp->SetLineWidth(theVal);
2080   Modified();
2081 }
2082
2083 vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
2084 {
2085   return myOutLineProp->GetLineWidth();
2086 }
2087
2088 void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
2089 {
2090   myOutLineProp->SetLineWidth(theVal);
2091   Modified();
2092 }
2093
2094 void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
2095   my0DProp->SetPointSize(theVal);
2096   myHighlightProp->SetPointSize(theVal);
2097   myPreselectProp->SetPointSize(theVal);
2098
2099   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2100     aCustom->Set0DSize(theVal);
2101   }
2102   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2103     aCustom->Set0DSize(theVal);
2104   }
2105
2106   Modified();
2107 }
2108
2109 vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
2110   return my0DProp->GetPointSize();
2111 }
2112
2113 void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
2114   myBallProp->SetPointSize(theVal);
2115   myBallHighlightProp->SetPointSize(theVal);
2116   myBallPreselectProp->SetPointSize(theVal);
2117   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2118     aCustom->SetBallSize(theVal);
2119   }
2120   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2121     aCustom->SetBallSize(theVal);
2122   }
2123
2124   Modified();
2125 }
2126
2127 vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
2128   return myBallProp->GetPointSize();
2129 }
2130
2131 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2132 {
2133   return myVisualObj->GetElemDimension( theObjId );
2134 }
2135
2136 bool
2137 SMESH_ActorDef::
2138 IsImplicitFunctionUsed() const
2139 {
2140   return myBaseActor->IsImplicitFunctionUsed();
2141 }
2142
2143 void
2144 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2145 {
2146   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2147   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2148
2149   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2150
2151   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2152
2153   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2154   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2155   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2156
2157   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2158   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2159
2160   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2161   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2162   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2163   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2164 }
2165
2166 vtkIdType
2167 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2168 {
2169   if(thePlane){
2170     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2171     myCippingPlaneCont.push_back(thePlane);
2172     if(!IsImplicitFunctionUsed())
2173       SetImplicitFunctionUsed(true);
2174     myNodeActor->UpdateLabels();
2175   }
2176   return myCippingPlaneCont.size();
2177 }
2178
2179 void
2180 SMESH_ActorDef::
2181 RemoveAllClippingPlanes()
2182 {
2183   myImplicitBoolean->GetFunction()->RemoveAllItems();
2184   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2185   myCippingPlaneCont.clear();
2186   SetImplicitFunctionUsed(false);
2187   myNodeActor->UpdateLabels();
2188 }
2189
2190 vtkIdType
2191 SMESH_ActorDef::
2192 GetNumberOfClippingPlanes()
2193 {
2194   return myCippingPlaneCont.size();
2195 }
2196
2197 vtkPlane*
2198 SMESH_ActorDef::
2199 GetClippingPlane(vtkIdType theID)
2200 {
2201   if(theID >= myCippingPlaneCont.size())
2202     return NULL;
2203   return myCippingPlaneCont[theID].Get();
2204 }
2205
2206 void SMESH_ActorDef::UpdateScalarBar()
2207 {
2208   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2209   if( !mgr )
2210     return;
2211
2212   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2213
2214   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2215   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2216
2217   aScalarBarTitleProp->SetFontFamilyToArial();
2218
2219   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2220   {
2221     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2222     if ( f.family() == "Arial" )
2223       aScalarBarTitleProp->SetFontFamilyToArial();
2224     else if ( f.family() == "Courier" )
2225       aScalarBarTitleProp->SetFontFamilyToCourier();
2226     else if ( f.family() == "Times" )
2227       aScalarBarTitleProp->SetFontFamilyToTimes();
2228
2229     if ( f.bold() )
2230       aScalarBarTitleProp->BoldOn();
2231     else
2232       aScalarBarTitleProp->BoldOff();
2233
2234     if ( f.italic() )
2235       aScalarBarTitleProp->ItalicOn();
2236     else
2237      aScalarBarTitleProp->ItalicOff();
2238
2239     if ( f.overline() )
2240       aScalarBarTitleProp->ShadowOn();
2241     else
2242       aScalarBarTitleProp->ShadowOff();
2243   }
2244
2245   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2246   aScalarBarTitleProp->Delete();
2247
2248   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2249
2250   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2251   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2252
2253   aScalarBarLabelProp->SetFontFamilyToArial();
2254   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2255   {
2256     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2257     if( f.family() == "Arial" )
2258       aScalarBarLabelProp->SetFontFamilyToArial();
2259     else if( f.family() == "Courier" )
2260       aScalarBarLabelProp->SetFontFamilyToCourier();
2261     else if( f.family() == "Times" )
2262       aScalarBarLabelProp->SetFontFamilyToTimes();
2263
2264     if ( f.bold() )
2265       aScalarBarLabelProp->BoldOn();
2266     else
2267       aScalarBarLabelProp->BoldOff();
2268
2269     if ( f.italic() )
2270       aScalarBarLabelProp->ItalicOn();
2271     else
2272       aScalarBarLabelProp->ItalicOff();
2273
2274     if( f.overline() )
2275       aScalarBarLabelProp->ShadowOn();
2276     else
2277       aScalarBarLabelProp->ShadowOff();
2278   }
2279
2280   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2281   aScalarBarLabelProp->Delete();
2282
2283   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2284   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2285   if( horiz )
2286     myScalarBarActor->SetOrientationToHorizontal();
2287   else
2288     myScalarBarActor->SetOrientationToVertical();
2289
2290
2291   vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
2292   if( mgr->hasValue( "SMESH", name + "x" ) )
2293     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2294
2295   vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
2296   if( mgr->hasValue( "SMESH", name + "y" ) )
2297     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2298   myScalarBarActor->SetPosition( aXVal, aYVal );
2299
2300   vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
2301   if( mgr->hasValue( "SMESH", name + "width" ) )
2302     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2303   myScalarBarActor->SetWidth( aWVal );
2304
2305   vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
2306   if( mgr->hasValue( "SMESH", name + "height" ) )
2307     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2308   myScalarBarActor->SetHeight( aHVal );
2309
2310   int anIntVal = 5;
2311   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2312     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2313   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2314
2315   anIntVal = 64;
2316   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2317     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2318   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2319
2320   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2321   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2322
2323   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2324   myScalarBarActor->SetDistributionColoringType(coloringType);
2325
2326   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2327                                              QColor(255, 255, 255));
2328   double rgb[3];
2329   rgb[0]= distributionColor.red()/255.;
2330   rgb[1]= distributionColor.green()/255.;
2331   rgb[2]= distributionColor.blue()/255.;
2332   myScalarBarActor->SetDistributionColor(rgb);
2333
2334
2335 }
2336
2337 void SMESH_ActorDef::UpdateDistribution()
2338 {
2339   if(SMESH::Controls::NumericalFunctor* fun =
2340      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2341   {
2342     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2343     std::vector<int> nbEvents;
2344     std::vector<double> funValues;
2345     SMESH_VisualObjDef::TEntityList elems;
2346     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2347       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2348     std::vector<int> elemIds;
2349     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2350       elemIds.push_back( (*e)->GetID());
2351     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2352     double * range = lookupTable->GetRange();
2353     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2354     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2355     myScalarBarActor->SetDistribution(nbEvents);
2356   }
2357 }
2358
2359 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2360 {
2361   switch(theMode) {
2362   case SMESH_Actor::eLines :
2363     myHighlitableActor->SetQuadraticArcMode(false);
2364     my2DActor->SetQuadraticArcMode(false);
2365     my1DActor->SetQuadraticArcMode(false);
2366     break;
2367   case SMESH_Actor::eArcs :
2368     myHighlitableActor->SetQuadraticArcMode(true);
2369     if(GetRepresentation() != SMESH_Actor::ePoint) {
2370       my2DActor->SetQuadraticArcMode(true);
2371       my1DActor->SetQuadraticArcMode(true);
2372     }
2373     break;
2374   default:
2375     break;
2376   }
2377 }
2378
2379
2380 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2381 {
2382   if(myHighlitableActor->GetQuadraticArcMode())
2383     return SMESH_Actor::eArcs;
2384   else
2385     return SMESH_Actor::eLines;
2386 }
2387
2388 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2389 {
2390   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2391   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2392   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2393 }
2394
2395 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2396 {
2397   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2398   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2399   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2400   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2401 }
2402
2403 #ifndef DISABLE_PLOT2DVIEWER
2404 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2405
2406   if(my2dHistogram)
2407     my2dHistogram->clearAllPoints();
2408
2409   if(SMESH::Controls::NumericalFunctor* fun =
2410      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2411   {
2412
2413     if(!my2dHistogram) {
2414       my2dHistogram = new SPlot2d_Histogram();
2415       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2416       my2dHistogram->setIO(anIO);
2417     }
2418
2419     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2420     std::vector<int> nbEvents;
2421     std::vector<double> funValues;
2422     SMESH_VisualObjDef::TEntityList elems;
2423     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2424       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2425     std::vector<int> elemIds;
2426
2427     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2428       elemIds.push_back( (*e)->GetID());
2429
2430     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2431     double * range = lookupTable->GetRange();
2432     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2433     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2434
2435     for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2436       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2437
2438     if(funValues.size() >= 2)
2439       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2440
2441   }
2442
2443   //Color of the histogram
2444   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2445     my2dHistogram->setAutoAssign(true);
2446   else {
2447     double rgb[3];
2448     myScalarBarActor->GetDistributionColor(rgb);
2449     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2450     my2dHistogram->setColor(aColor);
2451
2452   }
2453
2454   return my2dHistogram;
2455 }
2456 #endif