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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29
30 #include "SMDS_UnstructuredGrid.hxx"
31 #include "SMESH_ActorUtils.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ControlsDef.hxx"
34 #include "SMESH_DeviceActor.h"
35 #include "SMESH_NodeLabelActor.h"
36 #include "SMESH_ObjectDef.h"
37 #include "SMESH_SVTKActor.h"
38 #include "SMESH_ScalarBarActor.h"
39
40 #include <Qtx.h>
41 #include <SALOME_InteractiveObject.hxx>
42 #include <SUIT_ResourceMgr.h>
43 #include <SUIT_Session.h>
44 #include <VTKViewer_ExtractUnstructuredGrid.h>
45 #include <VTKViewer_FramedTextActor.h>
46
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
49 #endif
50
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
56
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
61
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
64
65 #include <vtkCell.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
68
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
73
74 #include <vtkLookupTable.h>
75
76 #include <vtkMath.h>
77 #include <vtkPlane.h>
78 #include <vtkPlaneCollection.h>
79 #include <vtkImplicitBoolean.h>
80 #include <vtkImplicitFunctionCollection.h>
81
82 #include "utilities.h"
83
84 #ifdef _DEBUG_
85 static int MYDEBUG = 0;
86 #else
87 static int MYDEBUG = 0;
88 #endif
89
90 static int aLineWidthInc = 2;
91
92
93 SMESH_ActorDef* SMESH_ActorDef::New(){
94   return new SMESH_ActorDef();
95 }
96
97
98 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
99                               const char* theEntry,
100                               const char* theName,
101                               int theIsClear)
102 {
103   SMESH_ActorDef* anActor = NULL;
104   if(theVisualObj->IsValid() ) {
105     anActor = SMESH_ActorDef::New();
106     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
107       anActor->Delete();
108       anActor = NULL;
109     }
110     if( anActor )
111       anActor->UpdateScalarBar();
112   }
113   return anActor;
114 }
115
116
117 SMESH_ActorDef::SMESH_ActorDef()
118 {
119   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
120
121   SALOME_Actor::SetVisibility(false); // avoid update of pipelines
122
123   myBaseActor = SMESH_DeviceActor::New();
124
125   myTimeStamp = vtkTimeStamp::New();
126
127   myIsPointsVisible = false;
128   myIsEntityModeCache = false;
129
130   myHighlightActor = SMESH_SVTKActor::New();
131   myHighlightActor->Delete(); // vtkSmartPointer!
132   myHighlightActor->Initialize();
133
134   myPreHighlightActor = SMESH_SVTKActor::New();
135   myPreHighlightActor->Delete();
136   myPreHighlightActor->Initialize();
137
138   myIsShrinkable = false;
139   myIsShrunk = false;
140
141   myIsFacesOriented = false;
142
143   myControlsPrecision = -1;
144   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
145
146   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
147     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
148
149   double aElem0DSize    = SMESH::GetFloat("SMESH:elem0d_size",5);
150   double aBallElemSize  = SMESH::GetFloat("SMESH:ball_elem_size",10);
151   double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
152   double aLineWidth     = SMESH::GetFloat("SMESH:element_width",1);
153   double aOutlineWidth  = SMESH::GetFloat("SMESH:outline_width",1);
154
155   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
156   bool aBoldNd    = true;
157   bool anItalicNd = false;
158   bool aShadowNd  = false;
159   int  aSizeNd    = 10;
160   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
161     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
162     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
163     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
164     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
165     aBoldNd    = f.bold();
166     anItalicNd = f.italic();
167     aShadowNd  = f.overline();
168     aSizeNd    = f.pointSize();
169   }
170   double anRGBNd[3] = {1,1,1};
171   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
172
173   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
174   bool aBoldEl    = true;
175   bool anItalicEl = false;
176   bool aShadowEl  = false;
177   int  aSizeEl    = 12;
178   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
179     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
180     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
181     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
182     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
183     aBoldEl    = f.bold();
184     anItalicEl = f.italic();
185     aShadowEl  = f.overline();
186     aSizeEl    = f.pointSize();
187   }
188   double anRGBEl[3] = {0,1,0};
189   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
190
191   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
192   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
193
194   //Definition 2D and 3D devices of the actor
195   //-----------------------------------------
196   double anRGB[3] = {1,1,1};
197   mySurfaceProp = vtkProperty::New();
198   QColor ffc, bfc;
199   int delta;
200   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
201   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
202   myDeltaBrightness = delta;
203
204   myBackSurfaceProp = vtkProperty::New();
205   bfc = Qtx::mainColorToSecondary(ffc, delta);
206   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
207
208   myNormalVProp = vtkProperty::New();
209   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
210   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
211   myDeltaVBrightness = delta;
212
213   myReversedVProp = vtkProperty::New();
214   bfc = Qtx::mainColorToSecondary(ffc, delta);
215   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
216
217   my2DActor = SMESH_CellLabelActor::New();
218   my2DActor->SetStoreClippingMapping(true);
219   my2DActor->SetUserMatrix(aMatrix);
220   my2DActor->PickableOff();
221   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
222   my2DActor->SetProperty(mySurfaceProp);
223   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
224   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
225   aFilter = my2DActor->GetExtractUnstructuredGrid();
226   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
227   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
228   aFilter->RegisterCellsWithType(VTK_QUAD);
229   aFilter->RegisterCellsWithType(VTK_POLYGON);
230   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
231   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
232   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
233   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
234   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
235
236   my2DExtProp = vtkProperty::New();
237   my2DExtProp->DeepCopy(mySurfaceProp);
238   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
239   anRGB[0] = 1 - anRGB[0];
240   anRGB[1] = 1 - anRGB[1];
241   anRGB[2] = 1 - anRGB[2];
242   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
243
244   my2DExtActor = SMESH_DeviceActor::New();
245   my2DExtActor->SetUserMatrix(aMatrix);
246   my2DExtActor->PickableOff();
247   my2DExtActor->SetProperty(my2DExtProp);
248   my2DExtActor->SetBackfaceProperty(my2DExtProp);
249   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
250   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
251   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
252   aFilter->RegisterCellsWithType(VTK_QUAD);
253   aFilter->RegisterCellsWithType(VTK_POLYGON);
254   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
255   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
256   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
257   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
258   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
259
260   my3DActor = SMESH_CellLabelActor::New();
261   my3DActor->SetStoreClippingMapping(true);
262   my3DActor->SetUserMatrix(aMatrix);
263   my3DActor->PickableOff();
264   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
265   my3DActor->SetProperty(myNormalVProp);
266   my3DActor->SetBackfaceProperty(myReversedVProp);
267   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
268   my3DActor->SetCoincident3DAllowed(true);
269   aFilter = my3DActor->GetExtractUnstructuredGrid();
270   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
271   aFilter->RegisterCellsWithType(VTK_TETRA);
272   aFilter->RegisterCellsWithType(VTK_VOXEL);
273   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
274   aFilter->RegisterCellsWithType(VTK_WEDGE);
275   aFilter->RegisterCellsWithType(VTK_PYRAMID);
276   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
277   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
278   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
279   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
280   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
281   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
282   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
283   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
284
285   my3DExtProp = vtkProperty::New();
286   my3DExtProp->DeepCopy(myNormalVProp);
287   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
288   anRGB[0] = 1 - anRGB[0];
289   anRGB[1] = 1 - anRGB[1];
290   anRGB[2] = 1 - anRGB[2];
291   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
292
293   my3DExtActor = SMESH_DeviceActor::New();
294   my3DExtActor->SetUserMatrix(aMatrix);
295   my3DExtActor->PickableOff();
296   my3DExtActor->SetProperty(my3DExtProp);
297   my3DExtActor->SetBackfaceProperty(my3DExtProp);
298   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
299   my3DExtActor->SetCoincident3DAllowed(true);
300   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
301   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
302   aFilter->RegisterCellsWithType(VTK_TETRA);
303   aFilter->RegisterCellsWithType(VTK_VOXEL);
304   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
305   aFilter->RegisterCellsWithType(VTK_WEDGE);
306   aFilter->RegisterCellsWithType(VTK_PYRAMID);
307   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
308   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
309   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
310   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
311   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
312   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
313   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
314   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
315
316   //Definition 1D device of the actor
317   //---------------------------------
318   myEdgeProp = vtkProperty::New();
319   myEdgeProp->SetAmbient(1.0);
320   myEdgeProp->SetDiffuse(0.0);
321   myEdgeProp->SetSpecular(0.0);
322   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
323   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
324   myEdgeProp->SetLineWidth(aLineWidth);
325
326   // my1DActor is used to
327   // - show numbers
328   // - show controls on all edges (eg Length)
329   // since edges are shown by myHighlitableActor
330   my1DActor = SMESH_CellLabelActor::New();
331   my1DActor->SetStoreClippingMapping(true);
332   my1DActor->SetUserMatrix(aMatrix);
333   my1DActor->PickableOff();
334   my1DActor->SetHighlited(true);
335   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
336   my1DActor->SetProperty(myEdgeProp);
337   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
338   aFilter = my1DActor->GetExtractUnstructuredGrid();
339   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
340   aFilter->RegisterCellsWithType(VTK_LINE);
341   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
342
343   my1DProp = vtkProperty::New();
344   my1DProp->DeepCopy(myEdgeProp);
345   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
346   my1DProp->SetPointSize(aElem0DSize);
347
348   my1DExtProp = vtkProperty::New();
349   my1DExtProp->DeepCopy(myEdgeProp);
350   anRGB[0] = 1 - anRGB[0];
351   anRGB[1] = 1 - anRGB[1];
352   anRGB[2] = 1 - anRGB[2];
353   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
354   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
355   my1DExtProp->SetPointSize(aElem0DSize);
356
357   // my1DExtActor is used to show filtered edges or links between nodes
358   my1DExtActor = SMESH_DeviceActor::New();
359   my1DExtActor->SetUserMatrix(aMatrix);
360   my1DExtActor->PickableOff();
361   my1DExtActor->SetHighlited(true);
362   my1DExtActor->SetVisibility(false);
363   my1DExtActor->SetProperty(my1DExtProp);
364   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
365   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
366   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
367   aFilter->RegisterCellsWithType(VTK_LINE);
368   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
369
370
371   //Definition 0D device of the actor (0d elements)
372   //-----------------------------------------------
373   my0DProp = vtkProperty::New();
374   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
375   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
376   my0DProp->SetPointSize(aElem0DSize);
377
378   my0DActor = SMESH_CellLabelActor::New();
379   my0DActor->SetUserMatrix(aMatrix);
380   my0DActor->SetStoreClippingMapping(true);
381   my0DActor->PickableOff();
382   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
383   my0DActor->SetVisibility(false);
384   my0DActor->SetProperty(my0DProp);
385   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
386   aFilter = my0DActor->GetExtractUnstructuredGrid();
387   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
388   aFilter->RegisterCellsWithType(VTK_VERTEX);
389
390   //Definition 0D device of the actor (ball elements)
391   //-----------------------------------------------
392   myBallProp = vtkProperty::New();
393   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
394   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
395   myBallProp->SetPointSize(aBallElemSize);
396
397   myBallActor = SMESH_CellLabelActor::New();
398   myBallActor->SetUserMatrix(aMatrix);
399   myBallActor->SetStoreClippingMapping(true);
400   myBallActor->PickableOff();
401   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
402   myBallActor->SetVisibility(false);
403   myBallActor->SetProperty(myBallProp);
404   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
405   myBallActor->SetBallEnabled(true);
406   aFilter = myBallActor->GetExtractUnstructuredGrid();
407   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
408   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
409
410   //my0DExtProp = vtkProperty::New();
411   //my0DExtProp->DeepCopy(my0DProp);
412   //anRGB[0] = 1 - anRGB[0];
413   //anRGB[1] = 1 - anRGB[1];
414   //anRGB[2] = 1 - anRGB[2];
415   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
416   //my0DExtProp->SetPointSize(aElem0DSize);
417   //
418   //my0DExtActor = SMESH_DeviceActor::New();
419   //my0DExtActor->SetUserMatrix(aMatrix);
420   //my0DExtActor->SetStoreClippingMapping(true);
421   //my0DExtActor->PickableOff();
422   //my0DExtActor->SetHighlited(true);
423   //my0DExtActor->SetVisibility(false);
424   //my0DExtActor->SetProperty(my0DExtProp);
425   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
426   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
427   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
428   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
429   //aFilter->RegisterCellsWithType(VTK_VERTEX);
430
431
432   //Definition 0D device of the actor (nodes)
433   //-----------------------------------------
434   myNodeProp = vtkProperty::New();
435   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
436   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
437
438   myNodeActor = SMESH_NodeLabelActor::New();
439   myNodeActor->SetUserMatrix(aMatrix);
440   myNodeActor->SetStoreClippingMapping(true);
441   myNodeActor->PickableOff();
442   myNodeActor->SetVisibility(false);
443   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
444   myNodeActor->SetProperty(myNodeProp);
445   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
446   aFilter = myNodeActor->GetExtractUnstructuredGrid();
447   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
448
449   myNodeExtProp = vtkProperty::New();
450   myNodeExtProp->DeepCopy(myNodeProp);
451   anRGB[0] = 1 - anRGB[0];
452   anRGB[1] = 1 - anRGB[1];
453   anRGB[2] = 1 - anRGB[2];
454   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
455
456   myNodeExtActor = SMESH_DeviceActor::New();
457   myNodeExtActor->SetUserMatrix(aMatrix);
458   myNodeExtActor->SetStoreClippingMapping(true);
459   myNodeExtActor->PickableOff();
460   myNodeExtActor->SetHighlited(true);
461   myNodeExtActor->SetVisibility(false);
462   myNodeExtActor->SetProperty(myNodeExtProp);
463   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
464   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
465   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
466   aFilter->RegisterCellsWithType(VTK_VERTEX);
467
468   //Definition of Pickable and Highlitable engines
469   //----------------------------------------------
470
471   myBaseActor->SetUserMatrix(aMatrix);
472   myBaseActor->SetStoreIDMapping(true);
473   myBaseActor->SetStoreClippingMapping(true);
474   myBaseActor->SetStoreGemetryMapping(true);
475   myBaseActor->GetProperty()->SetOpacity(0.0);
476   myPickableActor = myBaseActor;
477
478   myHighlightProp = vtkProperty::New();
479   myHighlightProp->SetAmbient(1.0);
480   myHighlightProp->SetDiffuse(0.0);
481   myHighlightProp->SetSpecular(0.0);
482   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
483   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
484   myHighlightProp->SetPointSize(aElem0DSize); // ??
485   myHighlightProp->SetLineWidth(aLineWidth);
486   myHighlightProp->SetRepresentation(1);
487
488   myOutLineProp = vtkProperty::New();
489   myOutLineProp->SetAmbient(1.0);
490   myOutLineProp->SetDiffuse(0.0);
491   myOutLineProp->SetSpecular(0.0);
492   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
493   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
494   myOutLineProp->SetLineWidth(aOutlineWidth);
495   myOutLineProp->SetRepresentation(1);
496
497   myPreselectProp = vtkProperty::New();
498   myPreselectProp->SetAmbient(1.0);
499   myPreselectProp->SetDiffuse(0.0);
500   myPreselectProp->SetSpecular(0.0);
501   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
502   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
503   myPreselectProp->SetPointSize(aElem0DSize); // ??
504   myPreselectProp->SetLineWidth(aLineWidth);
505   myPreselectProp->SetRepresentation(1);
506
507   myHighlitableActor = SMESH_DeviceActor::New();
508   myHighlitableActor->SetUserMatrix(aMatrix);
509   myHighlitableActor->PickableOff();
510   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
511   myHighlitableActor->SetCoincident3DAllowed(true);
512
513   aMatrix->Delete();
514
515   myName = "";
516   myIO = NULL;
517
518   myControlMode = eNone;
519   myControlActor = my2DActor;
520
521   //Definition of myScalarBarActor
522   //------------------------------
523   myLookupTable = vtkLookupTable::New();
524   //Fix for Bug PAL5195 - SMESH764:
525   //Controls - Aspect Ratio: incorrect colors of the best and worst values
526   myLookupTable->SetHueRange(0.667,0.0);
527
528   myScalarBarActor = SMESH_ScalarBarActor::New();
529   myScalarBarActor->SetVisibility(false);
530   myScalarBarActor->SetLookupTable(myLookupTable);
531
532   //Fix for Bug 13314:
533   //Incorrect "Min value" in Scalar Bar in Mesh:
534   //  myScalarBarActor->SetLabelFormat("%.4g");
535   // changes was commented because of regression bug IPAL 19981
536
537   mgr = SUIT_Session::session()->resourceMgr();
538   if( !mgr )
539     return;
540
541   myEntityMode = eAllEntity;
542   myEntityModeCache = eAllEntity;
543
544   // Clipping planes
545   myImplicitBoolean = vtkImplicitBoolean::New();
546   myImplicitBoolean->SetOperationTypeToIntersection();
547
548   myPlaneCollection = vtkPlaneCollection::New();
549
550   //Quadratic 2D elements representation
551   //-----------------------------------------------------------------------------
552   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
553   if(aQuadratic2DMode == 0){
554     myHighlitableActor->SetQuadraticArcMode(false);
555     my2DActor->SetQuadraticArcMode(false);
556     my1DActor->SetQuadraticArcMode(false);
557   }
558   else if(aQuadratic2DMode == 1){
559     myHighlitableActor->SetQuadraticArcMode(true);
560     my2DActor->SetQuadraticArcMode(true);
561     my1DActor->SetQuadraticArcMode(true);
562   }
563
564   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
565   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
566   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
567
568   // Set colors of the name actor
569   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
570   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
571   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
572   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
573
574 #ifndef DISABLE_PLOT2DVIEWER
575   my2dHistogram = 0;
576 #endif
577
578   SetBallSize(aBallElemSize);
579   SetBallScale(aBallElemScale);
580   Set0DSize(aElem0DSize);
581 }
582
583
584 SMESH_ActorDef::~SMESH_ActorDef()
585 {
586   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
587
588   // Please keep the order same as one in the header file
589
590   myTimeStamp->Delete();
591
592   myScalarBarActor->Delete();
593   myLookupTable->Delete();
594
595   mySurfaceProp->Delete();
596   myBackSurfaceProp->Delete();
597   myNormalVProp->Delete();
598   myReversedVProp->Delete();
599   myEdgeProp->Delete();
600   myNodeProp->Delete();
601
602   myNodeActor->Delete();
603   myBaseActor->Delete();
604   //myPickableActor->Delete(); myPickableActor == myBaseActor
605
606   myHighlightProp->Delete();
607   myOutLineProp->Delete();
608   myPreselectProp->Delete();
609
610   myHighlitableActor->Delete();
611
612   my2DExtProp->Delete();
613   my3DExtProp->Delete();
614   my2DActor->Delete();
615   my2DExtActor->Delete();
616   my3DActor->Delete();
617   my3DExtActor->Delete();
618   // myControlActor->Delete(); myControlActor == my2DActor
619
620   myNodeExtProp->Delete();
621   myNodeExtActor->Delete();
622
623   my1DProp->Delete();
624   my1DActor->Delete();
625   my1DExtProp->Delete();
626   my1DExtActor->Delete();
627
628   my0DProp->Delete();
629   my0DActor->Delete();
630   myBallProp->Delete();
631   myBallActor->Delete();
632   //my0DExtProp->Delete();
633   //my0DExtActor->Delete();
634
635   myImplicitBoolean->Delete();
636   myPlaneCollection->Delete();
637
638 #ifndef DISABLE_PLOT2DVIEWER
639   if(my2dHistogram) {
640     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
641     delete my2dHistogram;
642   }
643 #endif
644 }
645
646 void SMESH_ActorDef::Delete()
647 {
648   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
649   // from the actor's destructor) will be thrown before removing the actor's observers,
650   // that is done inside the Superclass::Delete() method but before the destructor itself
651   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
652   // The event is caught by SMESHGUI::ProcessEvents() static method.
653   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
654
655   Superclass::Delete();
656 }
657
658 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
659 {
660   if(myNodeActor) {
661     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
662     SetRepresentation(GetRepresentation());
663     myTimeStamp->Modified();
664   }
665 }
666
667 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
668                                               bool theBold, bool theItalic, bool theShadow,
669                                               double r, double g, double b )
670 {    
671   if(myNodeActor) {
672     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
673     SetRepresentation( GetRepresentation() );
674     myTimeStamp->Modified();
675   }
676 }
677
678 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
679                                              bool theBold, bool theItalic, bool theShadow,
680                                              double r, double g, double b )
681 {    
682   if(my3DActor) {
683     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
684   }
685   if(my2DActor) {
686     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
687     SetRepresentation( GetRepresentation() );
688     myTimeStamp->Modified();
689   }
690   if(my1DActor) {
691     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
692     SetRepresentation( GetRepresentation() );
693     myTimeStamp->Modified();
694   }
695   if(my0DActor) {
696     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
697     SetRepresentation( GetRepresentation() );
698     myTimeStamp->Modified();
699   }
700   if(myBallActor) {
701     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
702     SetRepresentation( GetRepresentation() );
703     myTimeStamp->Modified();
704   }
705 }
706
707 bool SMESH_ActorDef::GetPointsLabeled()
708 {
709   return myNodeActor && myNodeActor->GetPointsLabeled();
710 }
711
712 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
713 {
714   if(my3DActor)
715     my3DActor->SetCellsLabeled(theIsCellsLabeled);
716
717   if(my2DActor)
718     my2DActor->SetCellsLabeled(theIsCellsLabeled);
719
720   if(my1DActor)
721     my1DActor->SetCellsLabeled(theIsCellsLabeled);
722
723   if(my0DActor)
724     my0DActor->SetCellsLabeled(theIsCellsLabeled);
725
726   if(myBallActor)
727     myBallActor->SetCellsLabeled(theIsCellsLabeled);
728
729   myTimeStamp->Modified();
730 }
731
732
733 bool SMESH_ActorDef::GetCellsLabeled()
734 {
735   bool result = false;
736   if(my3DActor)
737     result = result || my3DActor->GetCellsLabeled();
738
739   if(my2DActor)
740     result = result || my2DActor->GetCellsLabeled();
741
742   if(my1DActor)
743     result = result || my1DActor->GetCellsLabeled();
744
745   if(my0DActor)
746     result = result || my0DActor->GetCellsLabeled();
747
748   if(myBallActor)
749     result = result || myBallActor->GetCellsLabeled();
750
751   return result;
752 }
753
754
755 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
756 {
757   myIsFacesOriented = theIsFacesOriented;
758
759   my2DActor->SetFacesOriented(theIsFacesOriented);
760   my3DActor->SetFacesOriented(theIsFacesOriented);
761
762   myTimeStamp->Modified();
763 }
764
765 bool SMESH_ActorDef::GetFacesOriented()
766 {
767   return myIsFacesOriented;
768 }
769
770 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
771 {
772   my2DActor->SetFacesOrientationColor( r, g, b );
773   my3DActor->SetFacesOrientationColor( r, g, b );
774 }
775
776 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
777 {
778   my3DActor->GetFacesOrientationColor( r, g, b );
779 }
780
781 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
782 {
783   my2DActor->SetFacesOrientationScale( theScale );
784   my3DActor->SetFacesOrientationScale( theScale );
785 }
786
787 double SMESH_ActorDef::GetFacesOrientationScale()
788 {
789   return my3DActor->GetFacesOrientationScale();
790 }
791
792 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
793 {
794   my2DActor->SetFacesOrientation3DVectors( theState );
795   my3DActor->SetFacesOrientation3DVectors( theState );
796 }
797
798 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
799 {
800   return my3DActor->GetFacesOrientation3DVectors();
801 }
802
803
804 void SMESH_ActorDef::SetControlMode(eControl theMode)
805 {
806   SetControlMode(theMode,true);
807 }
808
809
810 void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
811 {
812   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
813   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
814   lookupTable->SetScale(VTK_SCALE_LINEAR);
815
816   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
817   if( !mgr )
818     return;
819
820   //myControlMode = eNone;
821   myControlMode = theMode;
822   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
823
824   my0DActor->GetMapper()->SetScalarVisibility(false);
825   my1DActor->GetMapper()->SetScalarVisibility(false);
826   my2DActor->GetMapper()->SetScalarVisibility(false);
827   my3DActor->GetMapper()->SetScalarVisibility(false);
828   myBallActor->GetMapper()->SetScalarVisibility(false);
829   myScalarBarActor->SetVisibility(false);
830
831   bool anIsScalarVisible = theMode > eNone;
832
833   if(anIsScalarVisible) {
834     switch(theMode) {
835     case eLength:
836     {
837       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
838       aControl->SetPrecision( myControlsPrecision );
839       myFunctor.reset( aControl );
840       myControlActor = my1DActor;
841       break;
842     }
843     case eLength2D:
844     {
845       myFunctor.reset(new SMESH::Controls::Length2D());
846       myControlActor = my2DActor;
847       break;
848     }
849     case eFreeBorders:
850       myFunctor.reset(new SMESH::Controls::FreeBorders());
851       myControlActor = my1DActor;
852       break;
853     case eFreeEdges:
854       myFunctor.reset(new SMESH::Controls::FreeEdges());
855       myControlActor = my2DActor;
856       break;
857     case eFreeNodes:
858       myFunctor.reset(new SMESH::Controls::FreeNodes());
859       myControlActor = myNodeActor;
860       break;
861     case eFreeFaces:
862       myFunctor.reset(new SMESH::Controls::FreeFaces());
863       myControlActor = my2DActor;
864       break;
865     case eCoincidentNodes:
866       {
867         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
868         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
869         cn->SetTolerance( tol );
870         myFunctor.reset(cn);
871         myControlActor = myNodeActor;
872         break;
873       }
874     case eCoincidentElems1D:
875       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
876       myControlActor = my1DActor;
877       break;
878     case eCoincidentElems2D:
879       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
880       myControlActor = my2DActor;
881       break;
882     case eCoincidentElems3D:
883       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
884       myControlActor = my3DActor;
885       break;
886     case eBareBorderFace:
887       myFunctor.reset(new SMESH::Controls::BareBorderFace());
888       myControlActor = my2DActor;
889       break;
890     case eOverConstrainedFace:
891       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
892       myControlActor = my2DActor;
893       break;
894     case eMultiConnection:
895       myFunctor.reset(new SMESH::Controls::MultiConnection());
896       myControlActor = my1DActor;
897       break;
898     case eMultiConnection2D:
899       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
900       myControlActor = my2DActor;
901       break;
902     case eArea:
903     {
904       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
905       aControl->SetPrecision( myControlsPrecision );
906       myFunctor.reset( aControl );
907       myControlActor = my2DActor;
908       break;
909     }
910     case eTaper:
911     {
912       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
913       aControl->SetPrecision( myControlsPrecision );
914       myFunctor.reset( aControl );
915       myControlActor = my2DActor;
916       break;
917     }
918     case eAspectRatio:
919     {
920       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
921       aControl->SetPrecision( myControlsPrecision );
922       myFunctor.reset( aControl );
923       myControlActor = my2DActor;
924       break;
925     }
926     case eAspectRatio3D:
927     {
928       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
929       aControl->SetPrecision( myControlsPrecision );
930       myFunctor.reset( aControl );
931       myControlActor = my3DActor;
932       break;
933     }
934     case eVolume3D:
935     {
936       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
937       aControl->SetPrecision( myControlsPrecision );
938       myFunctor.reset( aControl );
939       myControlActor = my3DActor;
940       break;
941     }
942     case eMaxElementLength2D:
943     {
944       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
945       aControl->SetPrecision( myControlsPrecision );
946       myFunctor.reset( aControl );
947       myControlActor = my2DActor;
948       break;
949     }
950     case eMaxElementLength3D:
951     {
952       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
953       aControl->SetPrecision( myControlsPrecision );
954       myFunctor.reset( aControl );
955       myControlActor = my3DActor;
956       break;
957     }
958     case eBareBorderVolume:
959     {
960       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
961       myControlActor = my3DActor;
962       break;
963     }
964     case eOverConstrainedVolume:
965     {
966       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
967       myControlActor = my3DActor;
968       break;
969     }
970     case eMinimumAngle:
971     {
972       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
973       aControl->SetPrecision( myControlsPrecision );
974       myFunctor.reset( aControl );
975       myControlActor = my2DActor;
976       break;
977     }
978     case eWarping:
979     {
980       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
981       aControl->SetPrecision( myControlsPrecision );
982       myFunctor.reset( aControl );
983       myControlActor = my2DActor;
984       break;
985     }
986     case eSkew:
987     {
988       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
989       aControl->SetPrecision( myControlsPrecision );
990       myFunctor.reset( aControl );
991       myControlActor = my2DActor;
992       break;
993     }
994     case eNodeConnectivityNb:
995     {
996       myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
997       myControlActor = myNodeActor;
998       break;
999     }
1000     default:
1001       return;
1002     }
1003
1004     int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
1005     bool aShowOnlyScalarBarTitle = false;
1006     if(aNbCells) {
1007       //myControlMode = theMode;
1008       switch(myControlMode){
1009       case eFreeNodes:
1010       case eCoincidentNodes:
1011         myNodeExtActor->SetExtControlMode(myFunctor);
1012         aShowOnlyScalarBarTitle = true;
1013         break;
1014       case eFreeEdges:
1015       case eFreeBorders:
1016       case eCoincidentElems1D:
1017         my1DExtActor->SetExtControlMode(myFunctor);
1018         aShowOnlyScalarBarTitle = true;
1019         break;
1020       case eFreeFaces:
1021       case eBareBorderFace:
1022       case eOverConstrainedFace:
1023       case eCoincidentElems2D:
1024         my2DExtActor->SetExtControlMode(myFunctor);
1025         aShowOnlyScalarBarTitle = true;
1026         break;
1027       case eBareBorderVolume:
1028       case eOverConstrainedVolume:
1029       case eCoincidentElems3D:
1030         my3DExtActor->SetExtControlMode(myFunctor);
1031         aShowOnlyScalarBarTitle = true;
1032         break;
1033       case eLength2D:
1034       case eMultiConnection2D:
1035         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1036         UpdateDistribution();
1037         break;
1038       default:
1039         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1040         UpdateDistribution();
1041       }
1042       myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
1043     }
1044
1045     if(theCheckEntityMode) {
1046       // if(myControlActor == myNodeActor) {
1047       //   if ( myControlMode == eNodeConnectivityNb ) {
1048       //     if (!myIsEntityModeCache){
1049       //       myEntityModeCache = GetEntityMode();
1050       //       myIsEntityModeCache=true;
1051       //     }
1052       //     SetEntityMode(0);
1053       //   }
1054       // }
1055       if(myControlActor == my1DActor) {
1056         if (!myIsEntityModeCache){
1057           myEntityModeCache = GetEntityMode();
1058           myIsEntityModeCache=true;
1059         }
1060         SetEntityMode(eEdges);
1061       }
1062       else if(myControlActor == my2DActor) {
1063         if (!myIsEntityModeCache){
1064           myEntityModeCache = GetEntityMode();
1065           myIsEntityModeCache=true;
1066         }
1067         SetEntityMode(eFaces);
1068       }
1069       else if(myControlActor == my3DActor) {
1070         if (!myIsEntityModeCache){
1071             myEntityModeCache = GetEntityMode();
1072             myIsEntityModeCache=true;
1073         }
1074         SetEntityMode(eVolumes);
1075     }
1076     }
1077     QString aTitle = QString(myScalarBarActor->GetTitle());
1078     aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
1079     myScalarBarActor->SetTitle(aTitle.toLatin1().constData());
1080
1081   }
1082   else {
1083     if(theCheckEntityMode){
1084       myEntityMode = myEntityModeCache;
1085       myIsEntityModeCache = false;
1086     }
1087     myFunctor.reset();
1088   }
1089
1090   SetRepresentation(GetRepresentation());
1091
1092   myTimeStamp->Modified();
1093   Modified();
1094
1095   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1096   double * range = lookupTable->GetRange();
1097
1098   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1099     lookupTable->SetScale(VTK_SCALE_LOG10);
1100
1101   //Update();
1102 }
1103
1104 int SMESH_ActorDef::GetNumberControlEntities()
1105 {
1106   SMESH_DeviceActor* anAct = NULL;
1107   switch(myControlMode){
1108     case eFreeNodes:
1109     case eCoincidentNodes:
1110       anAct = myNodeExtActor;
1111       break;
1112     case eFreeEdges:
1113     case eFreeBorders:
1114     case eCoincidentElems1D:
1115       anAct = my1DExtActor;
1116       break;
1117     case eFreeFaces:
1118     case eBareBorderFace:
1119     case eOverConstrainedFace:
1120     case eCoincidentElems2D:
1121       anAct = my2DExtActor;
1122       break;
1123     case eBareBorderVolume:
1124     case eOverConstrainedVolume:
1125     case eCoincidentElems3D:
1126       anAct = my3DExtActor;
1127       break;
1128     default:;
1129   }
1130   return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
1131 }
1132
1133 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
1134 {
1135   if ( !mySelector || !mySelector->IsSelectionEnabled() )
1136   {
1137     myBaseActor->SetUnstructuredGrid( NULL );
1138     //myHighlitableActor->SetUnstructuredGrid( NULL );
1139   }
1140   theRenderer->AddActor(myBaseActor);
1141   theRenderer->AddActor(myNodeExtActor);
1142   theRenderer->AddActor(my1DExtActor);
1143
1144   my3DActor   ->AddToRender(theRenderer);
1145   my3DExtActor->AddToRender(theRenderer);
1146   my2DActor   ->AddToRender(theRenderer);
1147   my2DExtActor->AddToRender(theRenderer);
1148   myNodeActor ->AddToRender(theRenderer);
1149   my1DActor   ->AddToRender(theRenderer);
1150   my0DActor   ->AddToRender(theRenderer);
1151   myBallActor ->AddToRender(theRenderer);
1152
1153   theRenderer->AddActor(myHighlitableActor);
1154
1155   theRenderer->AddActor2D(myScalarBarActor);
1156
1157   // the superclass' method should be called at the end
1158   // (in particular, for correct work of selection)
1159   SALOME_Actor::AddToRender(theRenderer);
1160 }
1161
1162 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
1163 {
1164   SALOME_Actor::RemoveFromRender(theRenderer);
1165
1166   theRenderer->RemoveActor(myBaseActor);
1167
1168   theRenderer->RemoveActor(myNodeExtActor);
1169
1170   theRenderer->RemoveActor(myHighlitableActor);
1171
1172   //theRenderer->RemoveActor(my0DExtActor);
1173
1174   theRenderer->RemoveActor(my1DExtActor);
1175
1176   my2DActor->RemoveFromRender(theRenderer);
1177   my2DExtActor->RemoveFromRender(theRenderer);
1178   my3DActor->RemoveFromRender(theRenderer);
1179   my3DExtActor->RemoveFromRender(theRenderer);
1180   myNodeActor->RemoveFromRender(theRenderer);
1181   my0DActor->RemoveFromRender(theRenderer);
1182   myBallActor->RemoveFromRender(theRenderer);
1183   my1DActor->RemoveFromRender(theRenderer);
1184
1185   theRenderer->RemoveActor(myScalarBarActor);
1186 }
1187
1188
1189 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1190                           const char*   theEntry,
1191                           const char*   theName,
1192                           int           theIsClear)
1193 {
1194   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1195   setIO(anIO);
1196   setName(theName);
1197
1198   myVisualObj = theVisualObj;
1199   myVisualObj->Update(theIsClear);
1200
1201   SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1202   SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1203
1204   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1205   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1206
1207   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1208
1209   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1210
1211   my0DActor->Init(myVisualObj,myImplicitBoolean);
1212   myBallActor->Init(myVisualObj,myImplicitBoolean);
1213   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1214
1215   my1DActor->Init(myVisualObj,myImplicitBoolean);
1216   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1217
1218   my2DActor->Init(myVisualObj,myImplicitBoolean);
1219   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1220   my3DActor->Init(myVisualObj,myImplicitBoolean);
1221   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1222
1223   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1224   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1225   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1226
1227   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1228   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1229
1230   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1231   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1232   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1233   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1234     
1235   double aFactor, aUnits;
1236   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1237   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1238   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1239   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1240
1241   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1242   if( !mgr )
1243     return false;
1244
1245   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1246   SetIsShrunkable(true);
1247
1248   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1249
1250   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1251   SetRepresentation(-1);
1252
1253   if(aMode == 0){
1254     SetRepresentation(eEdge);
1255   }else if(aMode == 1){
1256     SetRepresentation(eSurface);
1257   }else if(aMode == 2){
1258     SetRepresentation(ePoint);
1259   }
1260
1261   if(aMode == 3){
1262     SetShrink();
1263   }
1264
1265   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1266     SetIsDisplayNameActor( true );
1267
1268   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1269   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1270   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1271
1272   myTimeStamp->Modified();
1273   Modified();
1274   return true;
1275 }
1276
1277
1278 double* SMESH_ActorDef::GetBounds()
1279 {
1280   if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
1281     return myNodeActor->GetBounds();
1282   return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
1283 }
1284
1285
1286 vtkDataSet* SMESH_ActorDef::GetInput()
1287 {
1288   return GetUnstructuredGrid();
1289 }
1290
1291
1292 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
1293 {
1294   Superclass::SetTransform(theTransform);
1295
1296   myNodeActor->SetTransform(theTransform);
1297   myBaseActor->SetTransform(theTransform);
1298
1299   myHighlitableActor->SetTransform(theTransform);
1300
1301   myNodeExtActor->SetTransform(theTransform);
1302
1303   my0DActor->SetTransform(theTransform);
1304   myBallActor->SetTransform(theTransform);
1305   //my0DExtActor->SetTransform(theTransform);
1306
1307   my1DActor->SetTransform(theTransform);
1308   my1DExtActor->SetTransform(theTransform);
1309
1310   my2DActor->SetTransform(theTransform);
1311   my2DExtActor->SetTransform(theTransform);
1312   my3DActor->SetTransform(theTransform);
1313   my3DExtActor->SetTransform(theTransform);
1314
1315   Modified();
1316 }
1317
1318
1319 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
1320 {
1321   vtkLODActor::SetMapper(theMapper);
1322 }
1323
1324
1325 void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
1326 {
1327   SALOME_Actor::ShallowCopy(prop);
1328 }
1329
1330
1331 vtkMapper* SMESH_ActorDef::GetMapper()
1332 {
1333   return myPickableActor->GetMapper();
1334 }
1335
1336
1337 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
1338 {
1339   return myVisualObj->GetUnstructuredGrid();
1340 }
1341
1342
1343 bool SMESH_ActorDef::IsInfinitive()
1344 {
1345   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1346   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1347     ( aDataSet->GetNumberOfCells() == 1 &&
1348     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1349   return SALOME_Actor::IsInfinitive();
1350 }
1351
1352
1353 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
1354 {
1355   if ( myIsShrinkable == theShrunkable )
1356     return;
1357   myIsShrinkable = theShrunkable;
1358   Modified();
1359 }
1360
1361 double SMESH_ActorDef::GetShrinkFactor()
1362 {
1363   return myBaseActor->GetShrinkFactor();
1364 }
1365
1366 void SMESH_ActorDef::SetShrinkFactor(double theValue)
1367 {
1368   myBaseActor->SetShrinkFactor(theValue);
1369
1370   my1DActor->SetShrinkFactor(theValue);
1371   my1DExtActor->SetShrinkFactor(theValue);
1372
1373   my2DActor->SetShrinkFactor(theValue);
1374   my2DExtActor->SetShrinkFactor(theValue);
1375   my3DActor->SetShrinkFactor(theValue);
1376   my3DExtActor->SetShrinkFactor(theValue);
1377   my3DExtActor->SetShrinkFactor(theValue);
1378   myHighlitableActor->SetShrinkFactor(theValue);
1379
1380   Modified();
1381 }
1382
1383 void SMESH_ActorDef::SetShrink()
1384 {
1385   if(!myIsShrinkable) return;
1386
1387   myBaseActor->SetShrink();
1388
1389   my1DActor->SetShrink();
1390   my1DExtActor->SetShrink();
1391
1392   my2DActor->SetShrink();
1393   my2DExtActor->SetShrink();
1394   my3DActor->SetShrink();
1395   my3DExtActor->SetShrink();
1396   myHighlitableActor->SetShrink();
1397
1398   myIsShrunk = true;
1399   Modified();
1400 }
1401
1402 void SMESH_ActorDef::UnShrink()
1403 {
1404   if(!myIsShrunk) return;
1405
1406   myBaseActor->UnShrink();
1407
1408   my1DActor->UnShrink();
1409   my1DExtActor->UnShrink();
1410
1411   my2DActor->UnShrink();
1412   my2DExtActor->UnShrink();
1413   my3DActor->UnShrink();
1414   my3DExtActor->UnShrink();
1415   myHighlitableActor->UnShrink();
1416
1417   myIsShrunk = false;
1418   Modified();
1419 }
1420
1421
1422 int SMESH_ActorDef::GetNodeObjId(int theVtkID)
1423 {
1424   return myPickableActor->GetNodeObjId(theVtkID);
1425 }
1426
1427 double* SMESH_ActorDef::GetNodeCoord(int theObjID)
1428 {
1429   return myPickableActor->GetNodeCoord(theObjID);
1430 }
1431
1432
1433 int SMESH_ActorDef::GetElemObjId(int theVtkID)
1434 {
1435   return myPickableActor->GetElemObjId(theVtkID);
1436 }
1437
1438 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
1439 {
1440   return myPickableActor->GetElemCell(theObjID);
1441 }
1442
1443
1444 void SMESH_ActorDef::SetVisibility(int theMode)
1445 {
1446   SetVisibility(theMode,true);
1447 }
1448
1449
1450 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
1451 {
1452   SALOME_Actor::SetVisibility(theMode);
1453
1454   myNodeActor->VisibilityOff();
1455   myBaseActor->VisibilityOff();
1456
1457   myNodeExtActor->VisibilityOff();
1458
1459   my0DActor->VisibilityOff();
1460   myBallActor->VisibilityOff();
1461   //my0DExtActor->VisibilityOff();
1462
1463   my1DActor->VisibilityOff();
1464   my1DExtActor->VisibilityOff();
1465
1466   my2DActor->VisibilityOff();
1467   my2DExtActor->VisibilityOff();
1468   my3DActor->VisibilityOff();
1469   my3DExtActor->VisibilityOff();
1470
1471   myScalarBarActor->VisibilityOff();
1472
1473   if(GetVisibility()){
1474     if(theIsUpdateRepersentation)
1475       SetRepresentation(GetRepresentation());
1476
1477     if(myControlMode != eNone) {
1478       switch(myControlMode) {
1479       case eFreeNodes:
1480       case eCoincidentNodes:
1481         myNodeExtActor->VisibilityOn();
1482         break;
1483       case eLength:
1484       case eMultiConnection:
1485         my1DActor->VisibilityOn();
1486         break;
1487       case eFreeEdges:
1488       case eFreeBorders:
1489       case eCoincidentElems1D:
1490       case eLength2D:
1491       case eMultiConnection2D:
1492         my1DExtActor->VisibilityOn();
1493         break;
1494       case eFreeFaces:
1495       case eBareBorderFace:
1496       case eOverConstrainedFace:
1497       case eCoincidentElems2D:
1498         my2DExtActor->VisibilityOn();
1499         break;
1500       case eBareBorderVolume:
1501       case eOverConstrainedVolume:
1502       case eCoincidentElems3D:
1503         my3DExtActor->VisibilityOn();
1504         break;
1505       default:;
1506       }
1507       if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
1508         myScalarBarActor->VisibilityOn();
1509     }
1510
1511     myPickableActor->VisibilityOn();
1512
1513     if ( GetRepresentation() != ePoint )
1514     {
1515       if(myEntityMode & e0DElements  ){
1516         my0DActor->VisibilityOn();
1517       }
1518       if(myEntityMode & eBallElem    ){
1519         myBallActor->VisibilityOn();
1520       }
1521       if(myEntityMode & eEdges && GetCellsLabeled() ){ // my1DActor shows labels only
1522         my1DActor->VisibilityOn();
1523       }
1524       if(myEntityMode & eFaces      ){
1525         my2DActor->VisibilityOn();
1526       }
1527       if(myEntityMode & eVolumes    ){
1528         my3DActor->VisibilityOn();
1529       }
1530     }
1531
1532     if(myNodeActor->GetPointsLabeled()) {
1533       myNodeActor->UpdateLabels();
1534       myNodeActor->VisibilityOn();
1535     }
1536     if(my0DActor)
1537       my0DActor->UpdateLabels();
1538
1539     if(myBallActor)
1540       myBallActor->UpdateLabels();
1541
1542     if(my1DActor)
1543       my1DActor->UpdateLabels();
1544
1545     if(my2DActor)
1546       my2DActor->UpdateLabels();
1547
1548     if(my3DActor)
1549       my3DActor->UpdateLabels();
1550   }
1551 #ifndef DISABLE_PLOT2DVIEWER
1552   else
1553     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1554 #endif
1555   UpdateHighlight();
1556   Modified();
1557 }
1558
1559
1560 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1561 {
1562   myEntityState = eAllEntity; // entities present in my object
1563
1564   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1565     myEntityState &= ~e0DElements;
1566     theMode &= ~e0DElements;
1567   }
1568
1569   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1570     myEntityState &= ~eBallElem;
1571     theMode &= ~eBallElem;
1572   }
1573
1574   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1575     myEntityState &= ~eEdges;
1576     theMode &= ~eEdges;
1577   }
1578
1579   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1580     myEntityState &= ~eFaces;
1581     theMode &= ~eFaces;
1582   }
1583
1584   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1585     myEntityState &= ~eVolumes;
1586     theMode &= ~eVolumes;
1587   }
1588
1589   if (!theMode) {
1590     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1591       theMode |= e0DElements;
1592
1593     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1594       theMode |= eBallElem;
1595
1596     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1597       theMode |= eEdges;
1598
1599     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1600       theMode |= eFaces;
1601
1602     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1603       theMode |= eVolumes;
1604   }
1605
1606   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1607
1608   myEntityMode = theMode; // entities to show
1609
1610   VTKViewer_ExtractUnstructuredGrid* aFilter = myBaseActor->GetExtractUnstructuredGrid();
1611   aFilter->ClearRegisteredCellsWithType();
1612   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1613   aHightFilter->ClearRegisteredCellsWithType();
1614
1615   bool isPassAll =
1616     (( myEntityMode & e0DElements || myVisualObj->GetNbEntities(SMDSAbs_0DElement) == 0 ) &&
1617      ( myEntityMode & eBallElem   || myVisualObj->GetNbEntities(SMDSAbs_Ball)      == 0 ) &&
1618      ( myEntityMode & eEdges      || myVisualObj->GetNbEntities(SMDSAbs_Edge)      == 0 ) &&
1619      ( myEntityMode & eFaces      || myVisualObj->GetNbEntities(SMDSAbs_Face)      == 0 ) &&
1620      ( myEntityMode & eVolumes    || myVisualObj->GetNbEntities(SMDSAbs_Volume)    == 0 ));
1621   if ( isPassAll && myEntityMode )
1622   {
1623     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
1624     aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
1625   }
1626   else
1627   {
1628     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1629     aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1630
1631     if (myEntityMode & e0DElements) {
1632       aFilter->RegisterCellsWithType(VTK_VERTEX);
1633       aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1634     }
1635
1636     if (myEntityMode & eBallElem) {
1637       aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1638     }
1639
1640     if (myEntityMode & eEdges) {
1641       aFilter->RegisterCellsWithType(VTK_LINE);
1642       aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1643
1644       aHightFilter->RegisterCellsWithType(VTK_LINE);
1645       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1646     }
1647
1648     if (myEntityMode & eFaces) {
1649       aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1650       aFilter->RegisterCellsWithType(VTK_QUAD);
1651       aFilter->RegisterCellsWithType(VTK_POLYGON);
1652       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1653       aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1654       aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
1655       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1656       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1657
1658       aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1659       aHightFilter->RegisterCellsWithType(VTK_QUAD);
1660       aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1661       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1662       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1663       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
1664       aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1665       aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1666     }
1667
1668     if (myEntityMode & eVolumes) {
1669       aFilter->RegisterCellsWithType(VTK_TETRA);
1670       aFilter->RegisterCellsWithType(VTK_VOXEL);
1671       aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1672       aFilter->RegisterCellsWithType(VTK_WEDGE);
1673       aFilter->RegisterCellsWithType(VTK_PYRAMID);
1674       aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1675       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1676       aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1677       aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1678       aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1679       aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1680       aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1681       aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1682
1683       aHightFilter->RegisterCellsWithType(VTK_TETRA);
1684       aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1685       aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1686       aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1687       aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1688       aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1689       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1690       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1691       aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1692       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1693       aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1694       aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1695       aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1696     }
1697   }
1698   if ( GetVisibility() )
1699     aFilter->Update();
1700   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1701   SetVisibility(GetVisibility(),false);
1702 }
1703
1704 void SMESH_ActorDef::SetRepresentation (int theMode)
1705 {
1706   int aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1707   int aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
1708   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1709   int aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1710   int aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1711
1712   if (theMode < 0) {
1713     myRepresentation = eSurface;
1714     if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1715       myRepresentation = eEdge;
1716     } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1717       myRepresentation = ePoint;
1718     }
1719   } else {
1720     switch (theMode) {
1721     case eEdge:
1722       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1723       break;
1724     case eSurface:
1725       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1726       break;
1727     }
1728     myRepresentation = theMode;
1729   }
1730
1731   if (!GetUnstructuredGrid()->GetNumberOfCells())
1732     myRepresentation = ePoint;
1733
1734   if (myIsShrunk) {
1735     if (myRepresentation == ePoint) {
1736       UnShrink();
1737       myIsShrunk = true;
1738     } else {
1739       SetShrink();
1740     }
1741   }
1742
1743   myPickableActor = myBaseActor;
1744   vtkProperty *aProp = NULL, *aBackProp = NULL;
1745   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1746   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1747   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1748   switch (myRepresentation) {
1749   case ePoint:
1750     myPickableActor = myNodeActor;
1751     aQuadraticMode = SMESH_Actor::eLines;
1752     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1753     aReperesent = SMESH_DeviceActor::ePoint;
1754     break;
1755   case eEdge:
1756     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1757     aReperesent = SMESH_DeviceActor::eInsideframe;
1758     break;
1759   case eSurface:
1760     aProp = mySurfaceProp;
1761     aBackProp = myBackSurfaceProp;
1762     aPropVN = myNormalVProp;
1763     aPropVR = myReversedVProp;
1764     aReperesent = SMESH_DeviceActor::eSurface;
1765     break;
1766   }
1767
1768   if ( myRepresentation != ePoint )
1769   {
1770     my2DActor->SetProperty(aProp);
1771     my2DActor->SetBackfaceProperty(aBackProp);
1772     my2DActor->SetRepresentation(aReperesent);
1773
1774     if(aQuadraticMode == SMESH_Actor::eLines)
1775       my2DActor->SetQuadraticArcMode(false);
1776     else if(aQuadraticMode == SMESH_Actor::eArcs)
1777       my2DActor->SetQuadraticArcMode(true);
1778
1779     my2DExtActor->SetRepresentation(aReperesent);
1780
1781     my3DActor->SetProperty(aPropVN);
1782     my3DActor->SetBackfaceProperty(aPropVR);
1783     my3DActor->SetRepresentation(aReperesent);
1784
1785     my0DActor->SetRepresentation(aReperesent);
1786     myBallActor->SetRepresentation(aReperesent);
1787
1788     switch ( myControlMode ) {
1789     case eLength:
1790     case eMultiConnection:
1791       aProp = aBackProp = my1DProp;
1792       if(myRepresentation != ePoint)
1793         aReperesent = SMESH_DeviceActor::eInsideframe;
1794       break;
1795     default:;
1796     }
1797
1798     if(aQuadraticMode == SMESH_Actor::eLines)
1799       my1DActor->SetQuadraticArcMode(false);
1800     else if(aQuadraticMode == SMESH_Actor::eArcs)
1801       my1DActor->SetQuadraticArcMode(true);
1802
1803     my1DActor->SetProperty(aProp);
1804     my1DActor->SetBackfaceProperty(aBackProp);
1805     my1DActor->SetRepresentation(aReperesent);
1806
1807     my1DExtActor->SetRepresentation(aReperesent);
1808   }
1809
1810   if(myIsPointsVisible)
1811     myPickableActor = myNodeActor;
1812
1813   SetMapper(myPickableActor->GetMapper());
1814
1815   SetVisibility(GetVisibility(),false);
1816
1817   Modified();
1818 }
1819
1820
1821 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
1822 {
1823   if ( myIsPointsVisible == theIsPointsVisible )
1824     return;
1825   myIsPointsVisible = theIsPointsVisible;
1826   SetRepresentation(GetRepresentation());
1827 }
1828
1829 bool SMESH_ActorDef::GetPointRepresentation()
1830 {
1831   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1832 }
1833
1834
1835 void SMESH_ActorDef::UpdateHighlight()
1836 {
1837   myHighlitableActor->SetHighlited(false);
1838   myHighlitableActor->SetVisibility(false);
1839   bool anIsVisible = GetVisibility();
1840
1841   switch(myRepresentation){
1842   case SMESH_DeviceActor::eSurface:
1843   case SMESH_DeviceActor::eWireframe:
1844     {
1845       if(myIsHighlighted) {
1846         myHighlitableActor->SetProperty(myHighlightProp);
1847       }else if(myIsPreselected){
1848         myHighlitableActor->SetProperty(myPreselectProp);
1849       } else if(anIsVisible){
1850         (myRepresentation == eSurface) ?
1851           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1852       }
1853       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1854         myHighlitableActor->SetHighlited(anIsVisible);
1855         myHighlitableActor->GetExtractUnstructuredGrid()->
1856           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1857         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1858       }
1859       myHighlitableActor->SetVisibility(anIsVisible);
1860       break;
1861     }
1862   case SMESH_DeviceActor::ePoint:
1863     {
1864       if(myIsHighlighted) {
1865         myNodeActor->SetProperty(myHighlightProp);
1866       }else if(myIsPreselected) {
1867         myNodeActor->SetProperty(myPreselectProp);
1868       } else if(anIsVisible) {
1869         myNodeActor->SetProperty(myNodeProp);
1870       }
1871       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1872       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1873       myNodeActor->GetProperty()->Modified();
1874       break;
1875     }
1876   }
1877 }
1878
1879 void SMESH_ActorDef::EnableSelection( bool enable )
1880 {
1881   // selection in the Viewer enabled/disabled
1882   if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
1883   {
1884     myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1885     //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1886     myBaseActor->myExtractUnstructuredGrid->Update();
1887     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1888   }
1889   if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
1890   {
1891     myBaseActor->SetUnstructuredGrid( NULL );
1892     //myHighlitableActor->SetUnstructuredGrid( NULL );
1893     myBaseActor->myExtractUnstructuredGrid->Update();
1894     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1895   }
1896 }
1897
1898 void SMESH_ActorDef::highlight(bool theHighlight)
1899 {
1900   if ( myIsHighlighted == theHighlight )
1901     return;
1902   myIsHighlighted = theHighlight;
1903   UpdateHighlight();
1904 }
1905
1906
1907 void SMESH_ActorDef::SetPreSelected(bool thePreselect)
1908 {
1909   if ( myIsPreselected == thePreselect )
1910     return;
1911   myIsPreselected = thePreselect;
1912   UpdateHighlight();
1913 }
1914
1915
1916 // From vtkFollower
1917 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1918 {
1919   if (myPickableActor->GetIsOpaque())
1920   {
1921     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1922     this->Render(ren);
1923     return 1;
1924   }
1925   return 0;
1926 }
1927
1928
1929 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1930 {
1931   if (!myPickableActor->GetIsOpaque())
1932   {
1933     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1934     this->Render(ren);
1935     return 1;
1936   }
1937   return 0;
1938 }
1939
1940
1941 void SMESH_ActorDef::Render(vtkRenderer *ren)
1942 {
1943   vtkMTimeType aTime = myTimeStamp->GetMTime();
1944   vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1945   vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
1946   if(anObjTime > aTime || aClippingTime > aTime)
1947     Update();
1948 }
1949
1950
1951 void SMESH_ActorDef::Update()
1952 {
1953   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1954
1955   myVisualObj->Update();
1956
1957   if(GetControlMode() != eNone) {
1958     unsigned long aTime = myTimeStamp->GetMTime();
1959     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1960     if (anObjTime > aTime)
1961       SetControlMode(GetControlMode(),false);
1962   }
1963
1964   if(myNodeActor)
1965     myNodeActor->UpdateLabels();
1966
1967   if(my0DActor)
1968     my0DActor->UpdateLabels();
1969
1970   if(myBallActor)
1971     myBallActor->UpdateLabels();
1972
1973   if(my1DActor)
1974     my1DActor->UpdateLabels();
1975
1976   if(my2DActor)
1977     my2DActor->UpdateLabels();
1978
1979   if(my3DActor)
1980     my3DActor->UpdateLabels();
1981
1982   if(myIsFacesOriented){
1983     SetFacesOriented(myIsFacesOriented);
1984   }
1985
1986   // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
1987   //   myEntityMode |= myVisualObj->GetEntitiesState();
1988   // }
1989
1990   SetEntityMode(GetEntityMode());
1991   SetVisibility(GetVisibility());
1992
1993   myTimeStamp->Modified();
1994   Modified();
1995 }
1996
1997
1998 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
1999 {
2000   SALOME_Actor::ReleaseGraphicsResources(renWin);
2001
2002   myPickableActor->ReleaseGraphicsResources(renWin);
2003 }
2004
2005
2006 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
2007 {
2008   double* aColor = theProperty->GetColor();
2009   r = aColor[0];
2010   g = aColor[1];
2011   b = aColor[2];
2012 }
2013
2014
2015 void SMESH_ActorDef::SetOpacity(double theValue)
2016 {
2017   mySurfaceProp->SetOpacity(theValue);
2018   myBackSurfaceProp->SetOpacity(theValue);
2019   myNormalVProp->SetOpacity(theValue);
2020   myReversedVProp->SetOpacity(theValue);
2021   myEdgeProp->SetOpacity(theValue);
2022   myOutLineProp->SetOpacity(theValue);
2023   myNodeProp->SetOpacity(theValue);
2024
2025   my1DProp->SetOpacity(theValue);
2026   my0DProp->SetOpacity(theValue);
2027   myBallProp->SetOpacity(theValue);
2028 }
2029
2030
2031 double SMESH_ActorDef::GetOpacity()
2032 {
2033   return mySurfaceProp->GetOpacity();
2034 }
2035
2036
2037 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
2038 {
2039   mySurfaceProp->SetColor(r,g,b);
2040   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2041   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2042     if( aGroupObj->GetElementType() == SMDSAbs_Face )
2043       myNameActor->SetBackgroundColor(r,g,b);
2044
2045   myDeltaBrightness = delta;
2046   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2047   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2048   Modified();
2049 }
2050
2051 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
2052 {
2053   ::GetColor(mySurfaceProp,r,g,b);
2054   delta = myDeltaBrightness;
2055 }
2056
2057 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
2058 {
2059   myNormalVProp->SetColor(r,g,b);
2060   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2061   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2062     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
2063       myNameActor->SetBackgroundColor(r,g,b);
2064
2065   myDeltaVBrightness = delta;
2066   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2067   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2068   Modified();
2069 }
2070
2071 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
2072 {
2073   ::GetColor(myNormalVProp,r,g,b);
2074   delta = myDeltaVBrightness;
2075 }
2076
2077 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
2078 {
2079   myEdgeProp->SetColor(r,g,b);
2080   my1DProp->SetColor(r,g,b);
2081   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2082   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2083     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
2084       myNameActor->SetBackgroundColor(r,g,b);
2085   Modified();
2086 }
2087
2088 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
2089 {
2090   ::GetColor(myEdgeProp,r,g,b);
2091 }
2092
2093 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
2094 {
2095   myOutLineProp->SetColor(r,g,b);
2096   Modified();
2097 }
2098
2099 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
2100 {
2101   ::GetColor(myOutLineProp,r,g,b);
2102 }
2103
2104
2105 void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
2106
2107   myNodeProp->SetColor(r,g,b);
2108   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2109   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2110     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2111       myNameActor->SetBackgroundColor(r,g,b);
2112   Modified();
2113 }
2114
2115 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
2116
2117   ::GetColor(myNodeProp,r,g,b);
2118 }
2119
2120 void SMESH_ActorDef::Set0DColor(double r,double g,double b)
2121
2122   my0DProp->SetColor(r,g,b);
2123   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2124     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2125       myNameActor->SetBackgroundColor(r,g,b);
2126   Modified();
2127 }
2128
2129 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
2130
2131   ::GetColor(my0DProp,r,g,b);
2132 }
2133
2134 void SMESH_ActorDef::SetBallColor(double r,double g,double b)
2135
2136   myBallProp->SetColor(r,g,b);
2137   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2138     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2139       myNameActor->SetBackgroundColor(r,g,b);
2140   Modified();
2141 }
2142
2143 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
2144
2145   ::GetColor(myBallProp,r,g,b);
2146 }
2147
2148 void SMESH_ActorDef::SetHighlightColor(double r,double g,double b)
2149
2150   myHighlightProp->SetColor(r,g,b);
2151   Modified();
2152 }
2153
2154 void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b)
2155
2156   ::GetColor(myHighlightProp,r,g,b);
2157 }
2158
2159 void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b)
2160
2161   myPreselectProp->SetColor(r,g,b);
2162   Modified();
2163 }
2164
2165 void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b)
2166
2167   ::GetColor(myPreselectProp,r,g,b);
2168 }
2169
2170
2171 double SMESH_ActorDef::GetLineWidth()
2172 {
2173   return myEdgeProp->GetLineWidth();
2174 }
2175
2176
2177 void SMESH_ActorDef::SetLineWidth(double theVal)
2178 {
2179   myEdgeProp->SetLineWidth(theVal);
2180
2181   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2182   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2183   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2184   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2185   myOutLineProp->SetLineWidth(theVal);
2186   myHighlightProp->SetLineWidth(theVal);
2187   myPreselectProp->SetLineWidth(theVal);
2188   Modified();
2189 }
2190
2191 double SMESH_ActorDef::GetOutlineWidth()
2192 {
2193   return myOutLineProp->GetLineWidth();
2194 }
2195
2196 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2197 {
2198   myOutLineProp->SetLineWidth(theVal);
2199   Modified();
2200 }
2201
2202 void SMESH_ActorDef::Set0DSize(double theVal)
2203 {
2204   my0DProp->SetPointSize(theVal);
2205   myHighlightProp->SetPointSize(theVal);
2206   myPreselectProp->SetPointSize(theVal);
2207
2208   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2209     aCustom->Set0DSize(theVal);
2210   }
2211   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2212     aCustom->Set0DSize(theVal);
2213   }
2214
2215   Modified();
2216 }
2217
2218 double SMESH_ActorDef::Get0DSize()
2219 {
2220   return my0DProp->GetPointSize();
2221 }
2222
2223 void SMESH_ActorDef::SetBallSize(double theVal)
2224 {
2225   myBallProp->SetPointSize(theVal);
2226
2227   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2228     aCustom->SetBallSize(theVal);
2229   }
2230   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2231     aCustom->SetBallSize(theVal);
2232   }
2233
2234   Modified();
2235 }
2236
2237 double SMESH_ActorDef::GetBallSize()
2238 {
2239   return myBallProp->GetPointSize();
2240 }
2241
2242 double SMESH_ActorDef::GetBallScale()
2243 {
2244   return myBallActor->GetBallScale();
2245 }
2246
2247 void SMESH_ActorDef::SetBallScale( double theVal )
2248 {
2249   myBallActor->SetBallScale( theVal );
2250   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2251     aCustom->SetBallScale(theVal);
2252   }
2253   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2254     aCustom->SetBallScale(theVal);
2255   }
2256
2257   Modified();
2258 }
2259
2260 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2261 {
2262   return myVisualObj->GetElemDimension( theObjId );
2263 }
2264
2265 bool SMESH_ActorDef::IsImplicitFunctionUsed() const
2266 {
2267   return myBaseActor->IsImplicitFunctionUsed();
2268 }
2269
2270 void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2271 {
2272   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2273   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2274
2275   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2276
2277   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2278
2279   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2280   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2281   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2282
2283   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2284   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2285
2286   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2287   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2288   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2289   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2290 }
2291
2292 vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2293 {
2294   if(thePlane){
2295     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2296     myCippingPlaneCont.push_back(thePlane);
2297     if(!IsImplicitFunctionUsed())
2298       SetImplicitFunctionUsed(true);
2299     myNodeActor->UpdateLabels();
2300   }
2301   return myCippingPlaneCont.size();
2302 }
2303
2304 void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2305 {
2306   if(thePlane)
2307     myPlaneCollection->AddItem( thePlane );
2308 }
2309
2310 void SMESH_ActorDef::SetOpenGLClippingPlane()
2311 {
2312   // before use this method you must add clipping planes using method
2313   // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2314   if( !myPlaneCollection->GetNumberOfItems() )
2315     return;
2316
2317   // It is necessary to set plane collection for each mapper of actor
2318   // and update current inputs of mapper
2319   myNodeActor->SetPlaneCollection( myPlaneCollection );
2320   myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2321
2322   myBaseActor->SetPlaneCollection( myPlaneCollection );
2323   myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2324
2325   myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2326   myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2327
2328   if ( !mySelector || !mySelector->IsSelectionEnabled() )
2329   {
2330     myBaseActor->SetUnstructuredGrid( NULL );
2331     //myHighlitableActor->SetUnstructuredGrid( NULL );
2332   }
2333   my1DActor->SetPlaneCollection( myPlaneCollection );
2334   my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2335
2336   my2DActor->SetPlaneCollection( myPlaneCollection );
2337   my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2338
2339   myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2340   myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2341
2342   my0DActor->SetPlaneCollection( myPlaneCollection );
2343   my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2344
2345   myBallActor->SetPlaneCollection( myPlaneCollection );
2346   myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2347
2348   my1DExtActor->SetPlaneCollection( myPlaneCollection );
2349   my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2350
2351   my2DExtActor->SetPlaneCollection( myPlaneCollection );
2352   my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2353
2354   my3DActor->SetPlaneCollection( myPlaneCollection );
2355   my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2356
2357   my3DExtActor->SetPlaneCollection( myPlaneCollection );
2358   my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2359
2360   if(IsShrunk())
2361     SetShrink();
2362   else  
2363     Modified();
2364 }
2365
2366 void SMESH_ActorDef::RemoveAllClippingPlanes()
2367 {
2368   myPlaneCollection->RemoveAllItems();
2369   myImplicitBoolean->GetFunction()->RemoveAllItems();
2370   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2371   myCippingPlaneCont.clear();
2372   SetImplicitFunctionUsed(false);
2373   myNodeActor->UpdateLabels();
2374 }
2375
2376 vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
2377 {
2378   return myCippingPlaneCont.size();
2379 }
2380
2381 vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
2382 {
2383   if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
2384     return NULL;
2385   return myCippingPlaneCont[theID].Get();
2386 }
2387
2388 void SMESH_ActorDef::UpdateScalarBar()
2389 {
2390   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2391   if( !mgr )
2392     return;
2393
2394   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2395
2396   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2397   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2398
2399   aScalarBarTitleProp->SetFontFamilyToArial();
2400
2401   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2402   {
2403     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2404     if ( f.family() == "Arial" )
2405       aScalarBarTitleProp->SetFontFamilyToArial();
2406     else if ( f.family() == "Courier" )
2407       aScalarBarTitleProp->SetFontFamilyToCourier();
2408     else if ( f.family() == "Times" )
2409       aScalarBarTitleProp->SetFontFamilyToTimes();
2410
2411     if ( f.bold() )
2412       aScalarBarTitleProp->BoldOn();
2413     else
2414       aScalarBarTitleProp->BoldOff();
2415
2416     if ( f.italic() )
2417       aScalarBarTitleProp->ItalicOn();
2418     else
2419      aScalarBarTitleProp->ItalicOff();
2420
2421     if ( f.overline() )
2422       aScalarBarTitleProp->ShadowOn();
2423     else
2424       aScalarBarTitleProp->ShadowOff();
2425   }
2426
2427   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2428   aScalarBarTitleProp->Delete();
2429
2430   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2431
2432   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2433   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2434
2435   aScalarBarLabelProp->SetFontFamilyToArial();
2436   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2437   {
2438     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2439     if( f.family() == "Arial" )
2440       aScalarBarLabelProp->SetFontFamilyToArial();
2441     else if( f.family() == "Courier" )
2442       aScalarBarLabelProp->SetFontFamilyToCourier();
2443     else if( f.family() == "Times" )
2444       aScalarBarLabelProp->SetFontFamilyToTimes();
2445
2446     if ( f.bold() )
2447       aScalarBarLabelProp->BoldOn();
2448     else
2449       aScalarBarLabelProp->BoldOff();
2450
2451     if ( f.italic() )
2452       aScalarBarLabelProp->ItalicOn();
2453     else
2454       aScalarBarLabelProp->ItalicOff();
2455
2456     if( f.overline() )
2457       aScalarBarLabelProp->ShadowOn();
2458     else
2459       aScalarBarLabelProp->ShadowOff();
2460   }
2461
2462   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2463   aScalarBarLabelProp->Delete();
2464
2465   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2466   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2467   if( horiz )
2468     myScalarBarActor->SetOrientationToHorizontal();
2469   else
2470     myScalarBarActor->SetOrientationToVertical();
2471
2472
2473   double aXVal = horiz ? 0.20 : 0.01;
2474   if( mgr->hasValue( "SMESH", name + "x" ) )
2475     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2476
2477   double aYVal = horiz ? 0.01 : 0.1;
2478   if( mgr->hasValue( "SMESH", name + "y" ) )
2479     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2480   myScalarBarActor->SetPosition( aXVal, aYVal );
2481
2482   double aWVal = horiz ? 0.60 : 0.10;
2483   if( mgr->hasValue( "SMESH", name + "width" ) )
2484     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2485   myScalarBarActor->SetWidth( aWVal );
2486
2487   double aHVal = horiz ? 0.12 : 0.80;
2488   if( mgr->hasValue( "SMESH", name + "height" ) )
2489     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2490   myScalarBarActor->SetHeight( aHVal );
2491
2492   int anIntVal = 5;
2493   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2494     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2495   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2496
2497   anIntVal = 64;
2498   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2499     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2500   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2501
2502   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2503   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2504
2505   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2506   myScalarBarActor->SetDistributionColoringType(coloringType);
2507
2508   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2509                                              QColor(255, 255, 255));
2510   double rgb[3];
2511   rgb[0]= distributionColor.red()/255.;
2512   rgb[1]= distributionColor.green()/255.;
2513   rgb[2]= distributionColor.blue()/255.;
2514   myScalarBarActor->SetDistributionColor(rgb);
2515
2516
2517 }
2518
2519 void SMESH_ActorDef::UpdateDistribution()
2520 {
2521   if(SMESH::Controls::NumericalFunctor* fun =
2522      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2523   {
2524     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2525     std::vector<int> nbEvents;
2526     std::vector<double> funValues;
2527     SMESH_VisualObjDef::TEntityList elems;
2528     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2529       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2530     std::vector<int> elemIds; elemIds.reserve( elems.size() );
2531     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2532       elemIds.push_back( (*e)->GetID());
2533     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2534     double * range = lookupTable->GetRange();
2535     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2536     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2537     myScalarBarActor->SetDistribution(nbEvents);
2538   }
2539 }
2540
2541 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2542 {
2543   switch(theMode) {
2544   case SMESH_Actor::eLines :
2545     myHighlitableActor->SetQuadraticArcMode(false);
2546     my2DActor->SetQuadraticArcMode(false);
2547     my1DActor->SetQuadraticArcMode(false);
2548     break;
2549   case SMESH_Actor::eArcs :
2550     myHighlitableActor->SetQuadraticArcMode(true);
2551     if(GetRepresentation() != SMESH_Actor::ePoint) {
2552       my2DActor->SetQuadraticArcMode(true);
2553       my1DActor->SetQuadraticArcMode(true);
2554     }
2555     break;
2556   default:
2557     break;
2558   }
2559 }
2560
2561
2562 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2563 {
2564   if(myHighlitableActor->GetQuadraticArcMode())
2565     return SMESH_Actor::eArcs;
2566   else
2567     return SMESH_Actor::eLines;
2568 }
2569
2570 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2571 {
2572   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2573   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2574   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2575 }
2576
2577 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2578 {
2579   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2580   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2581   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2582   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2583 }
2584
2585 #ifndef DISABLE_PLOT2DVIEWER
2586 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
2587 {
2588   if(my2dHistogram)
2589     my2dHistogram->clearAllPoints();
2590
2591   if(SMESH::Controls::NumericalFunctor* fun =
2592      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2593   {
2594
2595     if(!my2dHistogram) {
2596       my2dHistogram = new SPlot2d_Histogram();
2597       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2598       my2dHistogram->setIO(anIO);
2599     }
2600
2601     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2602     std::vector<int> nbEvents;
2603     std::vector<double> funValues;
2604     SMESH_VisualObjDef::TEntityList elems;
2605     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2606       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2607     std::vector<int> elemIds;
2608
2609     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2610       elemIds.push_back( (*e)->GetID());
2611
2612     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2613     double * range = lookupTable->GetRange();
2614     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2615     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2616
2617     for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2618       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2619
2620     if(funValues.size() >= 2)
2621       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2622
2623   }
2624
2625   //Color of the histogram
2626   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2627     my2dHistogram->setAutoAssign(true);
2628   else {
2629     double rgb[3];
2630     myScalarBarActor->GetDistributionColor(rgb);
2631     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2632     my2dHistogram->setColor(aColor);
2633
2634   }
2635
2636   return my2dHistogram;
2637 }
2638 #endif