// set texture image: file name and fill mode
switch ( textureMode ) {
case Qtx::CenterTexture:
- activeView()->SetBackgroundImage( fi.absoluteFilePath().toLatin1().constData(), Aspect_FM_CENTERED );
+ activeView()->SetBackgroundImage( fi.absoluteFilePath().toUtf8().constData(), Aspect_FM_CENTERED );
break;
case Qtx::TileTexture:
- activeView()->SetBackgroundImage( fi.absoluteFilePath().toLatin1().constData(), Aspect_FM_TILED );
+ activeView()->SetBackgroundImage( fi.absoluteFilePath().toUtf8().constData(), Aspect_FM_TILED );
break;
case Qtx::StretchTexture:
- activeView()->SetBackgroundImage( fi.absoluteFilePath().toLatin1().constData(), Aspect_FM_STRETCH );
+ activeView()->SetBackgroundImage( fi.absoluteFilePath().toUtf8().constData(), Aspect_FM_STRETCH );
break;
default:
break;