-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
int GetVectorMode( SUIT_ViewWindow* = 0 );
// Invert vector mode ( shadin <-> wireframe ) for the viewer
+ // VERTICES MODE methods
+ // Set vertices mode for the viewer
+ void SetVerticesMode( const bool, SUIT_ViewWindow* = 0 );
+ // Get vertices mode of the viewer
+ int GetVerticesMode( SUIT_ViewWindow* = 0 );
+
+ // NAME MODE methods
+ // Set name mode for the viewer
+ void SetNameMode( const bool, SUIT_ViewWindow* = 0 );
+ // Get name mode of the viewer
+ int GetNameMode( SUIT_ViewWindow* = 0 );
+
// Set display mode for selected objects in the viewer given
// (current viewer if <viewWindow> = 0 )
void ChangeDisplayMode( const int, SUIT_ViewWindow* = 0 );