From 66e4fd44efffec88940ce9d409f18f3b42b93699 Mon Sep 17 00:00:00 2001 From: sln Date: Mon, 31 Oct 2005 14:15:53 +0000 Subject: [PATCH] Project file --- src/VTKViewer/VTKViewer.dsp | 1438 +++++++++++++++++++++++++++++++++++ 1 file changed, 1438 insertions(+) create mode 100755 src/VTKViewer/VTKViewer.dsp diff --git a/src/VTKViewer/VTKViewer.dsp b/src/VTKViewer/VTKViewer.dsp new file mode 100755 index 000000000..b5df99d85 --- /dev/null +++ b/src/VTKViewer/VTKViewer.dsp @@ -0,0 +1,1438 @@ +# Microsoft Developer Studio Project File - Name="VTKViewer" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=VTKViewer - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "VTKViewer.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "VTKViewer.mak" CFG="VTKViewer - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "VTKViewer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "VTKViewer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "VTKViewer" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +F90=df.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\win32\lib" +# PROP Intermediate_Dir "..\..\win32\obj\VTKViewer" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "$(QTDIR)\include" /I "$(OCCINC)" /I "$(VTKINC)" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /D "WNT" /D "QT_DLL" /D "QT_THREAD_SUPPORT" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "NDEBUG" +# ADD RSC /l 0x419 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib qt-mt333.lib vtkRendering.lib vtkCommon.lib vtkGraphics.lib vtkFiltering.lib TKernel.lib /nologo /dll /machine:I386 /out:"..\..\win32\bin\VTKViewer.dll" /libpath:"$(QTLIB)" /libpath:"$(OCCLIB)" /libpath:"$(VTKLIB)" + +!ELSEIF "$(CFG)" == "VTKViewer - 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Win32 Release" +# Name "VTKViewer - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\VTKViewer_Actor.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_CellRectPicker.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ConvexTool.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ExtractUnstructuredGrid.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Filter.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_GeometryFilter.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_InteractorStyle.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_PassThroughFilter.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_RectPicker.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_RenderWindow.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_RenderWindowInteractor.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ShrinkFilter.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Transform.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_TransformFilter.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Trihedron.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Utilities.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_VectorText.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewManager.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewModel.cxx +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewWindow.cxx +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\VTKViewer.h + +!IF "$(CFG)" == "VTKViewer - 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Update $(InputName).h... +InputPath=.\VTKViewer_Actor.h +InputName=VTKViewer_Actor + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Algorithm.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Algorithm.h +InputName=VTKViewer_Algorithm + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Algorithm.h +InputName=VTKViewer_Algorithm + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_CellRectPicker.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_CellRectPicker.h +InputName=VTKViewer_CellRectPicker + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_CellRectPicker.h +InputName=VTKViewer_CellRectPicker + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ConvexTool.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ConvexTool.h +InputName=VTKViewer_ConvexTool + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ConvexTool.h +InputName=VTKViewer_ConvexTool + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ExtractUnstructuredGrid.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ExtractUnstructuredGrid.h +InputName=VTKViewer_ExtractUnstructuredGrid + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ExtractUnstructuredGrid.h +InputName=VTKViewer_ExtractUnstructuredGrid + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Filter.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Filter.h +InputName=VTKViewer_Filter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Filter.h +InputName=VTKViewer_Filter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Functor.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Functor.h +InputName=VTKViewer_Functor + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Functor.h +InputName=VTKViewer_Functor + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_GeometryFilter.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_GeometryFilter.h +InputName=VTKViewer_GeometryFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_GeometryFilter.h +InputName=VTKViewer_GeometryFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_InteractorStyle.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_InteractorStyle.h +InputName=VTKViewer_InteractorStyle + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_InteractorStyle.h +InputName=VTKViewer_InteractorStyle + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_PassThroughFilter.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_PassThroughFilter.h +InputName=VTKViewer_PassThroughFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - 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Win32 Release" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_RenderWindow.h +InputName=VTKViewer_RenderWindow + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_RenderWindow.h +InputName=VTKViewer_RenderWindow + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_RenderWindowInteractor.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_RenderWindowInteractor.h +InputName=VTKViewer_RenderWindowInteractor + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_RenderWindowInteractor.h +InputName=VTKViewer_RenderWindowInteractor + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ShrinkFilter.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ShrinkFilter.h +InputName=VTKViewer_ShrinkFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_ShrinkFilter.h +InputName=VTKViewer_ShrinkFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Transform.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Transform.h +InputName=VTKViewer_Transform + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Transform.h +InputName=VTKViewer_Transform + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_TransformFilter.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_TransformFilter.h +InputName=VTKViewer_TransformFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_TransformFilter.h +InputName=VTKViewer_TransformFilter + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Trihedron.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Trihedron.h +InputName=VTKViewer_Trihedron + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Trihedron.h +InputName=VTKViewer_Trihedron + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_Utilities.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Utilities.h +InputName=VTKViewer_Utilities + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_Utilities.h +InputName=VTKViewer_Utilities + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_VectorText.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_VectorText.h +InputName=VTKViewer_VectorText + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).h... +InputPath=.\VTKViewer_VectorText.h +InputName=VTKViewer_VectorText + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\include\$(InputName).h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewManager.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewManager.h +InputName=VTKViewer_ViewManager + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewManager.h +InputName=VTKViewer_ViewManager + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewModel.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewModel.h +InputName=VTKViewer_ViewModel + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewModel.h +InputName=VTKViewer_ViewModel + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\VTKViewer_ViewWindow.h + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewWindow.h +InputName=VTKViewer_ViewWindow + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate moc_$(InputName).cxx... +InputPath=.\VTKViewer_ViewWindow.h +InputName=VTKViewer_ViewWindow + +BuildCmds= \ + type $(InputPath) > ..\..\include\$(InputName).h \ + $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \ + + +"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\resources\view_back.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_back.png +InputName=view_back + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_back.png +InputName=view_back + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_bottom.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_bottom.png +InputName=view_bottom + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_bottom.png +InputName=view_bottom + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_camera_dump.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_camera_dump.png +InputName=view_camera_dump + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_camera_dump.png +InputName=view_camera_dump + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_fitall.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_fitall.png +InputName=view_fitall + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_fitall.png +InputName=view_fitall + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_fitarea.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_fitarea.png +InputName=view_fitarea + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_fitarea.png +InputName=view_fitarea + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_front.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_front.png +InputName=view_front + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_front.png +InputName=view_front + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_glpan.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_glpan.png +InputName=view_glpan + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_glpan.png +InputName=view_glpan + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_left.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_left.png +InputName=view_left + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_left.png +InputName=view_left + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_pan.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_pan.png +InputName=view_pan + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_pan.png +InputName=view_pan + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_reset.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_reset.png +InputName=view_reset + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_reset.png +InputName=view_reset + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_right.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_right.png +InputName=view_right + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_right.png +InputName=view_right + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_rotate.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_rotate.png +InputName=view_rotate + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_rotate.png +InputName=view_rotate + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_top.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_top.png +InputName=view_top + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_top.png +InputName=view_top + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_triedre.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_triedre.png +InputName=view_triedre + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_triedre.png +InputName=view_triedre + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\view_zoom.png + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_zoom.png +InputName=view_zoom + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Update $(InputName).png... +InputPath=.\resources\view_zoom.png +InputName=view_zoom + +"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + type $(InputPath) > ..\..\resources\$(InputName).png + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\VTKViewer_images.po + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate $(InputName).qm... +InputPath=.\resources\VTKViewer_images.po +InputName=VTKViewer_images + +"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate $(InputName).qm... +InputPath=.\resources\VTKViewer_images.po +InputName=VTKViewer_images + +"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\resources\VTKViewer_msg_en.po + +!IF "$(CFG)" == "VTKViewer - Win32 Release" + +# Begin Custom Build - Generate $(InputName).qm... +InputPath=.\resources\VTKViewer_msg_en.po +InputName=VTKViewer_msg_en + +"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm + +# End Custom Build + +!ELSEIF "$(CFG)" == "VTKViewer - Win32 Debug" + +# Begin Custom Build - Generate $(InputName).qm... +InputPath=.\resources\VTKViewer_msg_en.po +InputName=VTKViewer_msg_en + +"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "moc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\moc\moc_VTKViewer_RenderWindow.cxx +# End Source File +# Begin Source File + +SOURCE=..\..\moc\moc_VTKViewer_RenderWindowInteractor.cxx +# End Source File +# Begin Source File + +SOURCE=..\..\moc\moc_VTKViewer_ViewManager.cxx +# End Source File +# Begin Source File + +SOURCE=..\..\moc\moc_VTKViewer_ViewModel.cxx +# End Source File +# Begin Source File + +SOURCE=..\..\moc\moc_VTKViewer_ViewWindow.cxx +# End Source File +# End Group +# End Target +# End Project -- 2.39.2