From cb41a145973d9ab875b4031e795e3f289338acf9 Mon Sep 17 00:00:00 2001 From: vsr Date: Thu, 25 Nov 2010 12:49:03 +0000 Subject: [PATCH] Merge from V5_1_main branch 24/11/2010 --- configure.ac | 15 +- src/GHS3DPlugin_GHS3D.cxx | 355 ++++++++++++++++++++++------------ src/GUI/GHS3DPlugin_msg_en.ts | 309 ++++++++++++++--------------- src/GUI/GHS3DPlugin_msg_fr.ts | 147 ++++++++++++++ src/GUI/Makefile.am | 3 +- src/Makefile.am | 2 +- 6 files changed, 542 insertions(+), 289 deletions(-) create mode 100755 src/GUI/GHS3DPlugin_msg_fr.ts diff --git a/configure.ac b/configure.ac index 2279395..7532267 100644 --- a/configure.ac +++ b/configure.ac @@ -27,7 +27,7 @@ # Modified by : Marc Tajchman (CEA) # Created from configure.in.base # -AC_INIT([Salome2 Project GHS3DPLUGIN module],[6.1.0], [webmaster.salome@opencascade.com], [SalomeGHS3DPLUGIN]) +AC_INIT([Salome2 Project GHS3DPLUGIN module],[6.2.0], [webmaster.salome@opencascade.com], [SalomeGHS3DPLUGIN]) AC_CONFIG_AUX_DIR(adm_local/unix/config_files) AC_CANONICAL_HOST AC_CANONICAL_TARGET @@ -395,6 +395,19 @@ AC_OUTPUT_COMMANDS([ \ chmod +x ./bin/*; \ ]) +AC_CONFIG_COMMANDS([hack_libtool],[ +sed -i "s%^CC=\"\(.*\)\"%hack_libtool (){ \n\ + if test \"\$(echo \$[@] | grep -E '\\\-L/usr/lib(/../lib)?(64)? ')\" == \"\" \n\ + then\n\ + cmd=\"\1 \$[@]\"\n\ + else\n\ + cmd=\"\1 \"\`echo \$[@] | sed -r -e 's|(.*)-L/usr/lib(/../lib)?(64)? (.*)|\\\1\\\4 -L/usr/lib\\\3|g'\`\n\ + fi\n\ + \$cmd\n\ +}\n\ +CC=\"hack_libtool\"%g" libtool +],[]) + # This list is initiated using autoscan and must be updated manually # when adding a new file .in to manage. When you execute # autoscan, the Makefile list is generated in the output file configure.scan. diff --git a/src/GHS3DPlugin_GHS3D.cxx b/src/GHS3DPlugin_GHS3D.cxx index 70dc77b..28ee3aa 100644 --- a/src/GHS3DPlugin_GHS3D.cxx +++ b/src/GHS3DPlugin_GHS3D.cxx @@ -22,7 +22,6 @@ // Created : // Author : Edward AGAPOV, modified by Lioka RAZAFINDRAZAKA (CEA) 09/02/2007 // Project : SALOME -// $Header$ //============================================================================= // #include "GHS3DPlugin_GHS3D.hxx" @@ -42,6 +41,8 @@ #include "SMDS_FaceOfNodes.hxx" #include "SMDS_VolumeOfNodes.hxx" +#include + #include #include #include @@ -99,6 +100,8 @@ extern "C" #define HOLE_ID -1 +typedef const list TTriaList; + static void removeFile( const TCollection_AsciiString& fileName ) { try { @@ -242,9 +245,11 @@ static int countShape( Mesh* mesh, Shape shape ) { //purpose : //======================================================================= -static bool writeFaces (ofstream & theFile, - SMESHDS_Mesh * theMesh, - const map & theSmdsToGhs3dIdMap) +static bool writeFaces (ofstream & theFile, + SMESHDS_Mesh* theMesh, + const TopoDS_Shape& theShape, + vector& theQuad2Trias, + const map & theSmdsToGhs3dIdMap) { // record structure: // @@ -252,10 +257,6 @@ static bool writeFaces (ofstream & theFile, // Loop from 1 to NB_ELEMS // NB_NODES NODE_NB_1 NODE_NB_2 ... (NB_NODES + 1) times: DUMMY_INT - int nbShape = countShape( theMesh, TopAbs_FACE ); - - int *tabID; tabID = new int[nbShape]; - TopoDS_Shape *tabShape; tabShape = new TopoDS_Shape[nbShape]; TopoDS_Shape aShape; SMESHDS_SubMesh* theSubMesh; const SMDS_MeshElement* aFace; @@ -263,40 +264,97 @@ static bool writeFaces (ofstream & theFile, const int dummyint = 0; map::const_iterator itOnMap; SMDS_ElemIteratorPtr itOnSubMesh, itOnSubFace; - int shapeID, nbNodes, aSmdsID; - bool idFound; + int nbNodes, aSmdsID; - std::cout << " " << theMesh->NbFaces() << " shapes of 2D dimension" << std::endl; - std::cout << std::endl; + // count triangles bound to geometry + int nbTriangles = 0; - theFile << space << theMesh->NbFaces() << space << dummyint << std::endl; + TopTools_IndexedMapOfShape facesMap; + TopExp::MapShapes( theShape, TopAbs_FACE, facesMap ); - TopExp_Explorer expface( theMesh->ShapeToMesh(), TopAbs_FACE ); - for ( int i = 0; expface.More(); expface.Next(), i++ ) { - tabID[i] = 0; - aShape = expface.Current(); - shapeID = theMesh->ShapeToIndex( aShape ); - idFound = false; - for ( int j=0; j<=i; j++) { - if ( shapeID == tabID[j] ) { - idFound = true; - break; - } - } - if ( ! idFound ) { - tabID[i] = shapeID; - tabShape[i] = aShape; + // 2 adaptors for each face in facesMap, as a face can belong to 2 solids + typedef vector< StdMeshers_QuadToTriaAdaptor* > TwoAdaptors; + vector< TwoAdaptors > qttaByFace; + if ( theQuad2Trias.empty() ) + { + // case w/o quadrangles + for ( int i = 1; i <= facesMap.Extent(); ++i ) + if (( theSubMesh = theMesh->MeshElements( facesMap(i)))) + nbTriangles += theSubMesh->NbElements(); + } + else + { + // case with quadrangles + qttaByFace.resize( facesMap.Extent() ); + for ( unsigned i = 0; i < theQuad2Trias.size(); ++i ) + { + TopoDS_Shape solid = theQuad2Trias[i].GetShape(); + TopExp_Explorer expface( solid, TopAbs_FACE ); + for ( ; expface.More(); expface.Next() ) + if (( theSubMesh = theMesh->MeshElements( expface.Current()) )) + { + const int faceIndex = facesMap.Add( expface.Current() ); + TwoAdaptors& aTwoAdaptors = qttaByFace[ faceIndex-1 ]; + const bool newFaceEncounters = aTwoAdaptors.empty(); + aTwoAdaptors.push_back( & theQuad2Trias[i] ); + + // on a shared face encountered for the second time + // we count only triangles of pyramids + const int countTrias = int( newFaceEncounters ); + itOnSubMesh = theSubMesh->GetElements(); + while ( itOnSubMesh->more() ) + { + aFace = itOnSubMesh->next(); + if ( aFace->NbCornerNodes() != 4 ) + nbTriangles += countTrias; + else if ( TTriaList* trias = theQuad2Trias[i].GetTriangles( aFace )) + nbTriangles += trias->size(); + else + nbTriangles += countTrias; + } + } } } - for ( int i =0; i < nbShape; i++ ) { - if ( tabID[i] != 0 ) { - aShape = tabShape[i]; - shapeID = tabID[i]; - theSubMesh = theMesh->MeshElements( aShape ); - if ( !theSubMesh ) continue; - itOnSubMesh = theSubMesh->GetElements(); - while ( itOnSubMesh->more() ) { - aFace = itOnSubMesh->next(); + + std::cout << " " << facesMap.Extent() << " shapes of 2D dimension" << std::endl; + std::cout << std::endl; + + theFile << space << nbTriangles << space << dummyint << std::endl; + + vector< const SMDS_MeshElement* > trias; + trias.resize( 8 ); // 4 triangles from 2 pyramids basing on one quadranle + + for ( int i = 1; i <= facesMap.Extent(); i++ ) + { + aShape = facesMap(i); + theSubMesh = theMesh->MeshElements( aShape ); + if ( !theSubMesh ) continue; + TwoAdaptors& aTwoAdaptors = qttaByFace[ i-1 ]; + itOnSubMesh = theSubMesh->GetElements(); + while ( itOnSubMesh->more() ) + { + aFace = itOnSubMesh->next(); + if ( aFace->NbCornerNodes() == 4 ) + { + nbTriangles = 0; + for ( unsigned j = 0; j < aTwoAdaptors.size(); ++j ) + if ( TTriaList* t = aTwoAdaptors[j]->GetTriangles( aFace )) + for ( TTriaList::const_iterator tIt = t->begin(); tIt != t->end(); ++tIt) + trias[nbTriangles++] = *tIt; + if ( nbTriangles == 0 ) + { + nbTriangles = 1; + trias[0] = aFace; + } + } + else + { + nbTriangles = 1; + trias[0] = aFace; + } + for ( int j = 0; j < nbTriangles; ++j ) + { + aFace = trias[j]; nbNodes = aFace->NbNodes(); theFile << space << nbNodes; @@ -324,10 +382,6 @@ static bool writeFaces (ofstream & theFile, } } - - delete [] tabID; - delete [] tabShape; - return true; } @@ -336,8 +390,9 @@ static bool writeFaces (ofstream & theFile, //purpose : Write Faces in case if generate 3D mesh w/o geometry //======================================================================= -static bool writeFaces (ofstream & theFile, - SMESHDS_Mesh * theMesh, +static bool writeFaces (ofstream & theFile, + SMESHDS_Mesh * theMesh, + StdMeshers_QuadToTriaAdaptor& theQuad2Trias, vector & theNodeByGhs3dId) { // record structure: @@ -346,63 +401,83 @@ static bool writeFaces (ofstream & theFile, // Loop from 1 to NB_ELEMS // NB_NODES NODE_NB_1 NODE_NB_2 ... (NB_NODES + 1) times: DUMMY_INT - - int nbFaces = 0; - list< const SMDS_MeshElement* > faces; - list< const SMDS_MeshElement* >::iterator f; + int nbNodes, nbTriangles = 0; map< const SMDS_MeshNode*,int >::iterator it; SMDS_ElemIteratorPtr nodeIt; const SMDS_MeshElement* elem; - int nbNodes; const char* space = " "; const int dummyint = 0; - //get all faces from mesh - SMDS_FaceIteratorPtr eIt = theMesh->facesIterator(); - while ( eIt->more() ) { - const SMDS_MeshElement* elem = eIt->next(); - if ( !elem ) - return false; - faces.push_back( elem ); - nbFaces++; - } + // count faces - if ( nbFaces == 0 ) + nbTriangles = theQuad2Trias.TotalNbOfTriangles(); + if ( nbTriangles == 0 ) + // theQuad2Trias not computed as there are no quadrangles in mesh + nbTriangles = theMesh->NbFaces(); + + if ( nbTriangles == 0 ) return false; - - std::cout << "The initial 2D mesh contains " << nbFaces << " faces and "; + + std::cout << "The initial 2D mesh contains " << nbTriangles << " faces and "; // NB_ELEMS DUMMY_INT - theFile << space << nbFaces << space << dummyint << std::endl; + theFile << space << nbTriangles << space << dummyint << std::endl; - // Loop from 1 to NB_ELEMS map aNodeToGhs3dIdMap; - f = faces.begin(); - for ( ; f != faces.end(); ++f ) + + vector< const SMDS_MeshElement* > trias; + trias.resize( 8 ); // 8 == 4 triangles from 2 pyramids basing on one quadranle + + // Loop from 1 to NB_ELEMS + + SMDS_FaceIteratorPtr eIt = theMesh->facesIterator(); + while ( eIt->more() ) { - // NB_NODES PER FACE - elem = *f; - nbNodes = elem->NbNodes(); - theFile << space << nbNodes; - - // NODE_NB_1 NODE_NB_2 ... - nodeIt = elem->nodesIterator(); - while ( nodeIt->more() ) + elem = eIt->next(); + // get triangles + if ( elem->NbCornerNodes() == 4 ) { - // find GHS3D ID - const SMDS_MeshNode* node = castToNode( nodeIt->next() ); - int newId = aNodeToGhs3dIdMap.size() + 1; // ghs3d ids count from 1 - it = aNodeToGhs3dIdMap.insert( make_pair( node, newId )).first; - theFile << space << it->second; + nbTriangles = 0; + if ( TTriaList* t = theQuad2Trias.GetTriangles( elem )) + for ( TTriaList::const_iterator tIt = t->begin(); tIt != t->end(); ++tIt) + trias[nbTriangles++] = *tIt; + if ( nbTriangles == 0 ) + { + nbTriangles = 1; + trias[0] = elem; + } } + else + { + nbTriangles = 1; + trias[0] = elem; + } + // write triangles + for ( int j = 0; j < nbTriangles; ++j ) + { + // NB_NODES PER FACE + elem = trias[j]; + nbNodes = elem->NbNodes(); + theFile << space << nbNodes; + + // NODE_NB_1 NODE_NB_2 ... + nodeIt = elem->nodesIterator(); + while ( nodeIt->more() ) + { + // find GHS3D ID + const SMDS_MeshNode* node = castToNode( nodeIt->next() ); + int newId = aNodeToGhs3dIdMap.size() + 1; // ghs3d ids count from 1 + it = aNodeToGhs3dIdMap.insert( make_pair( node, newId )).first; + theFile << space << it->second; + } - // (NB_NODES + 1) times: DUMMY_INT - for ( int i=0; i<=nbNodes; i++) - theFile << space << dummyint; - - theFile << std::endl; + // (NB_NODES + 1) times: DUMMY_INT + for ( int i=0; i<=nbNodes; i++) + theFile << space << dummyint; + theFile << std::endl; + } } // put nodes to theNodeByGhs3dId vector @@ -636,7 +711,9 @@ static int findShapeID(SMESH_Mesh& mesh, const SMDS_MeshElement * face = meshDS->FindFace(node1,node2,node3); if ( !face ) return invalidID; - +#ifdef _DEBUG_ + std::cout << "bnd face " << face->GetID() << " - "; +#endif // geom face the face assigned to SMESH_MeshEditor editor(&mesh); int geomFaceID = editor.FindShape( face ); @@ -706,39 +783,50 @@ static int findShapeID(SMESH_Mesh& mesh, if ( meshNormal.SquareMagnitude() < DBL_MIN ) return invalidID; - // find UV of node1 on geomFace + // get normale to geomFace at any node + bool geomNormalOK = false; + gp_Vec geomNormal; + const SMDS_MeshNode* nodes[3] = { node1, node2, node3 }; SMESH_MesherHelper helper( mesh ); helper.SetSubShape( geomFace ); - const SMDS_MeshNode* nNotOnSeamEdge = 0; - if ( helper.IsSeamShape( node1->GetPosition()->GetShapeId() )) - if ( helper.IsSeamShape( node2->GetPosition()->GetShapeId() )) - nNotOnSeamEdge = node3; - else - nNotOnSeamEdge = node2; - bool uvOK; - gp_XY uv = helper.GetNodeUV( geomFace, node1, nNotOnSeamEdge, &uvOK ); - // check that uv is correct - double tol = 1e-6; - TopoDS_Shape nodeShape = helper.GetSubShapeByNode( node1, meshDS ); - if ( !nodeShape.IsNull() ) - switch ( nodeShape.ShapeType() ) - { - case TopAbs_FACE: tol = BRep_Tool::Tolerance( TopoDS::Face( nodeShape )); break; - case TopAbs_EDGE: tol = BRep_Tool::Tolerance( TopoDS::Edge( nodeShape )); break; - case TopAbs_VERTEX: tol = BRep_Tool::Tolerance( TopoDS::Vertex( nodeShape )); break; - default:; + for ( int i = 0; !geomNormalOK && i < 3; ++i ) + { + // find UV of i-th node on geomFace + const SMDS_MeshNode* nNotOnSeamEdge = 0; + if ( helper.IsSeamShape( nodes[i]->GetPosition()->GetShapeId() )) + if ( helper.IsSeamShape( nodes[(i+1)%3]->GetPosition()->GetShapeId() )) + nNotOnSeamEdge = nodes[(i+2)%3]; + else + nNotOnSeamEdge = nodes[(i+1)%3]; + bool uvOK; + gp_XY uv = helper.GetNodeUV( geomFace, nodes[i], nNotOnSeamEdge, &uvOK ); + // check that uv is correct + if (uvOK) { + double tol = 1e-6; + TopoDS_Shape nodeShape = helper.GetSubShapeByNode( nodes[i], meshDS ); + if ( !nodeShape.IsNull() ) + switch ( nodeShape.ShapeType() ) + { + case TopAbs_FACE: tol = BRep_Tool::Tolerance( TopoDS::Face( nodeShape )); break; + case TopAbs_EDGE: tol = BRep_Tool::Tolerance( TopoDS::Edge( nodeShape )); break; + case TopAbs_VERTEX: tol = BRep_Tool::Tolerance( TopoDS::Vertex( nodeShape )); break; + default:; + } + gp_Pnt nodePnt ( nodes[i]->X(), nodes[i]->Y(), nodes[i]->Z() ); + BRepAdaptor_Surface surface( geomFace ); + uvOK = ( nodePnt.Distance( surface.Value( uv.X(), uv.Y() )) < 2 * tol ); + if ( uvOK ) { + // normale to geomFace at UV + gp_Vec du, dv; + surface.D1( uv.X(), uv.Y(), nodePnt, du, dv ); + geomNormal = du ^ dv; + if ( geomFace.Orientation() == TopAbs_REVERSED ) + geomNormal.Reverse(); + geomNormalOK = ( geomNormal.SquareMagnitude() > DBL_MIN * 1e3 ); + } } - BRepAdaptor_Surface surface( geomFace ); - if ( !uvOK || node1Pnt.Distance( surface.Value( uv.X(), uv.Y() )) > 2 * tol ) - return invalidID; - - // normale to geomFace at UV - gp_Vec du, dv; - surface.D1( uv.X(), uv.Y(), node1Pnt, du, dv ); - gp_Vec geomNormal = du ^ dv; - if ( geomNormal.SquareMagnitude() < DBL_MIN ) - return findShapeID( mesh, node2, node3, node1, toMeshHoles ); - if ( geomFace.Orientation() == TopAbs_REVERSED ) - geomNormal.Reverse(); + } + if ( !geomNormalOK) + return invalidID; // compare normals bool isReverse = ( meshNormal * geomNormal ) < 0; @@ -750,7 +838,7 @@ static int findShapeID(SMESH_Mesh& mesh, else return meshDS->ShapeToIndex( solids(2) ); } - + //======================================================================= //function : readResultFile //purpose : @@ -889,8 +977,18 @@ static bool readResultFile(const int fileOpen, #ifdef _DEBUG_ std::cout << i+1 << " subdomain: findShapeID() returns " << tabID[i] << std::endl; #endif - } catch ( Standard_Failure ) { - } catch (...) {} + } + catch ( Standard_Failure & ex) + { +#ifdef _DEBUG_ + std::cout << i+1 << " subdomain: Exception caugt: " << ex.GetMessageString() << std::endl; +#endif + } + catch (...) { +#ifdef _DEBUG_ + std::cout << i+1 << " subdomain: unknown exception caught " << std::endl; +#endif + } } } @@ -908,7 +1006,7 @@ static bool readResultFile(const int fileOpen, node[ iNode ] = itOnNode->second; nodeID[ iNode ] = ID; } - // We always run GHS3D with "to mesh holes'==TRUE but we must not create + // We always run GHS3D with "to mesh holes"==TRUE but we must not create // tetras within holes depending on hypo option, // so we first check if aTet is inside a hole and then create it //aTet = theMeshDS->AddVolume( node[1], node[0], node[2], node[3] ); @@ -989,6 +1087,7 @@ static bool readResultFile(const int fileOpen, delete [] nodeAssigne; #ifdef _DEBUG_ + shapeIDs.erase(-1); if ( shapeIDs.size() != nbShape ) { std::cout << "Only " << shapeIDs.size() << " solids of " << nbShape << " found" << std::endl; for (int i=0; iShapeToMesh(), TopAbs_SOLID); -- 0020330:...ghs3d as a submesh for (expBox.ReInit(); expBox.More(); expBox.Next()) { tabShape[iShape] = expBox.Current(); Bnd_Box BoundingBox; @@ -1235,8 +1333,17 @@ bool GHS3DPlugin_GHS3D::Compute(SMESH_Mesh& theMesh, SMESH_MesherHelper helper( theMesh ); helper.SetSubShape( theShape ); - Ok = writePoints( aPointsFile, helper, aSmdsToGhs3dIdMap, aGhs3dIdToNodeMap, enforcedVertices) && - writeFaces ( aFacesFile, meshDS, aSmdsToGhs3dIdMap ); + // make prisms on quadrangles + vector aQuad2Trias; + if ( theMesh.NbQuadrangles() > 0 ) + { + aQuad2Trias.resize( _nbShape ); + for (_iShape = 0, expBox.ReInit(); expBox.More(); expBox.Next()) + aQuad2Trias[ _iShape++ ].Compute( theMesh, expBox.Current() ); + } + + Ok = (writePoints( aPointsFile, helper, aSmdsToGhs3dIdMap, aGhs3dIdToNodeMap, enforcedVertices) && + writeFaces ( aFacesFile, meshDS, theShape, aQuad2Trias, aSmdsToGhs3dIdMap )); // Write aSmdsToGhs3dIdMap to temp file TCollection_AsciiString aSmdsToGhs3dIdMapFileName; @@ -1404,7 +1511,11 @@ bool GHS3DPlugin_GHS3D::Compute(SMESH_Mesh& theMesh, vector aNodeByGhs3dId; - Ok = (writeFaces ( aFacesFile, meshDS, aNodeByGhs3dId ) && + StdMeshers_QuadToTriaAdaptor aQuad2Trias; + if ( theMesh.NbQuadrangles() > 0 ) + aQuad2Trias.Compute( theMesh ); + + Ok = (writeFaces ( aFacesFile, meshDS, aQuad2Trias, aNodeByGhs3dId ) && writePoints( aPointsFile, &theMesh, aNodeByGhs3dId,enforcedVertices)); aFacesFile.close(); diff --git a/src/GUI/GHS3DPlugin_msg_en.ts b/src/GUI/GHS3DPlugin_msg_en.ts index 15885d6..3be9da8 100644 --- a/src/GUI/GHS3DPlugin_msg_en.ts +++ b/src/GUI/GHS3DPlugin_msg_en.ts @@ -1,166 +1,147 @@ + - - - - @default - - GHS3D_ADV_ARGS - Advanced - - - GHS3D_HYPOTHESIS - GHS3D - - - GHS3D_OPTIMIZATIOL_LEVEL - Optimization level - - - GHS3D_PERMISSION_DENIED - Working directory is not writable - - - GHS3D_STD_ARGS - Parameters - - - GHS3D_TITLE - Hypothesis Construction - - - GHS3D_TO_MESH_HOLES - To mesh holes - - - INIT_MEMORY_SIZE - Initial memory size - - - KEEP_WORKING_FILES - To keep working files - - - LEVEL_NONE - None - - - LEVEL_LIGHT - Light - - - LEVEL_MEDIUM - Medium (standard) - - - LEVEL_STANDARDPLUS - Standard+ - - - LEVEL_STRONG - Strong - - - MAX_MEMORY_SIZE - Maximum memory size - - - MEGABYTE - Megabytes - - - NO_INITIAL_CENTRAL_POINT - To remove initial central point - - - RECOVERY_VERSION - To use boundary recovery version - - - FEM_CORRECTION - To use FEM correction - - - SELECT_DIR - ... - - - TEXT_OPTION - Option as text - - - TO_ADD_NODES - To create new nodes - - - VERBOSE_LEVEL - Verbose level - - - WORKING_DIR - Working directory - - - GHS3D_ENFORCED_VERTICES - Enforced vertices - - - GHS3D_ENF_VER_X_COLUMN - X - - - GHS3D_ENF_VER_Y_COLUMN - Y - - - GHS3D_ENF_VER_Z_COLUMN - Z - - - GHS3D_ENF_VER_SIZE_COLUMN - Size - - - GHS3D_ENF_VER_X_LABEL - X: - - - GHS3D_ENF_VER_Y_LABEL - Y: - - - GHS3D_ENF_VER_Z_LABEL - Z: - - - GHS3D_ENF_VER_SIZE_LABEL - Size: - - - GHS3D_ENF_VER_VERTEX - Add enforced vertex - - - GHS3D_ENF_VER_REMOVE - Remove vertex - - + + + @default + + GHS3D_ADV_ARGS + Advanced + + + GHS3D_HYPOTHESIS + GHS3D + + + GHS3D_OPTIMIZATIOL_LEVEL + Optimization level + + + GHS3D_PERMISSION_DENIED + Working directory is not writable + + + GHS3D_STD_ARGS + Parameters + + + GHS3D_TITLE + Hypothesis Construction + + + GHS3D_TO_MESH_HOLES + To mesh holes + + + INIT_MEMORY_SIZE + Initial memory size + + + KEEP_WORKING_FILES + To keep working files + + + LEVEL_NONE + None + + + LEVEL_LIGHT + Light + + + LEVEL_MEDIUM + Medium (standard) + + + LEVEL_STANDARDPLUS + Standard+ + + + LEVEL_STRONG + Strong + + + MAX_MEMORY_SIZE + Maximum memory size + + + MEGABYTE + Megabytes + + + NO_INITIAL_CENTRAL_POINT + To remove initial central point + + + RECOVERY_VERSION + To use boundary recovery version + + + FEM_CORRECTION + To use FEM correction + + + SELECT_DIR + ... + + + TEXT_OPTION + Option as text + + + TO_ADD_NODES + To create new nodes + + + VERBOSE_LEVEL + Verbose level + + + WORKING_DIR + Working directory + + + GHS3D_ENFORCED_VERTICES + Enforced vertices + + + GHS3D_ENF_VER_X_COLUMN + X + + + GHS3D_ENF_VER_Y_COLUMN + Y + + + GHS3D_ENF_VER_Z_COLUMN + Z + + + GHS3D_ENF_VER_SIZE_COLUMN + Size + + + GHS3D_ENF_VER_X_LABEL + X: + + + GHS3D_ENF_VER_Y_LABEL + Y: + + + GHS3D_ENF_VER_Z_LABEL + Z: + + + GHS3D_ENF_VER_SIZE_LABEL + Size: + + + GHS3D_ENF_VER_VERTEX + Add enforced vertex + + + GHS3D_ENF_VER_REMOVE + Remove vertex + + diff --git a/src/GUI/GHS3DPlugin_msg_fr.ts b/src/GUI/GHS3DPlugin_msg_fr.ts new file mode 100755 index 0000000..853049d --- /dev/null +++ b/src/GUI/GHS3DPlugin_msg_fr.ts @@ -0,0 +1,147 @@ + + + + + @default + + GHS3D_ADV_ARGS + Avancé + + + GHS3D_HYPOTHESIS + GHS3D + + + GHS3D_OPTIMIZATIOL_LEVEL + Niveau d'optimisation + + + GHS3D_PERMISSION_DENIED + Il n'est pas possible d'écrire dans le répertoire + + + GHS3D_STD_ARGS + Paramètres + + + GHS3D_TITLE + Construction de l'hypothèse + + + GHS3D_TO_MESH_HOLES + Mailler les trous + + + INIT_MEMORY_SIZE + Taille initiale de la mémoire + + + KEEP_WORKING_FILES + Conserver les fichiers temporaires + + + LEVEL_NONE + Zéro + + + LEVEL_LIGHT + Léger + + + LEVEL_MEDIUM + Moyen (standard) + + + LEVEL_STANDARDPLUS + Standard+ + + + LEVEL_STRONG + Fort + + + MAX_MEMORY_SIZE + Taille maximale de la mémoire + + + MEGABYTE + Megabytes + + + NO_INITIAL_CENTRAL_POINT + Supprimer le point central initial + + + RECOVERY_VERSION + Utiliser la version de restauration des frontières + + + FEM_CORRECTION + Utiliser correction FEM + + + SELECT_DIR + ... + + + TEXT_OPTION + Option comme texte + + + TO_ADD_NODES + Créer de nouveaux nœuds + + + VERBOSE_LEVEL + Niveau de verbosité + + + WORKING_DIR + Répertoire de travail + + + GHS3D_ENFORCED_VERTICES + Points de passage + + + GHS3D_ENF_VER_X_COLUMN + X + + + GHS3D_ENF_VER_Y_COLUMN + Y + + + GHS3D_ENF_VER_Z_COLUMN + Z + + + GHS3D_ENF_VER_SIZE_COLUMN + Taille + + + GHS3D_ENF_VER_X_LABEL + X: + + + GHS3D_ENF_VER_Y_LABEL + Y: + + + GHS3D_ENF_VER_Z_LABEL + Z: + + + GHS3D_ENF_VER_SIZE_LABEL + Taille: + + + GHS3D_ENF_VER_VERTEX + Ajouter un point de passage + + + GHS3D_ENF_VER_REMOVE + Supprimer un point + + + diff --git a/src/GUI/Makefile.am b/src/GUI/Makefile.am index a90e451..9d83ca7 100644 --- a/src/GUI/Makefile.am +++ b/src/GUI/Makefile.am @@ -62,4 +62,5 @@ libGHS3DPluginGUI_la_LDFLAGS = \ # resources files nodist_salomeres_DATA= \ GHS3DPlugin_images.qm \ - GHS3DPlugin_msg_en.qm + GHS3DPlugin_msg_en.qm \ + GHS3DPlugin_msg_fr.qm diff --git a/src/Makefile.am b/src/Makefile.am index d4487d4..44ae6d1 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -64,5 +64,5 @@ libGHS3DEngine_la_LDFLAGS = \ ../idl/libSalomeIDLGHS3DPLUGIN.la \ $(CAS_KERNEL) -lTKBRep -lTKG2d -lTKG3d -lTKTopAlgo -lTKGeomBase -lTKGeomAlgo \ $(MED_LDFLAGS) -lSalomeIDLMED \ - $(SMESH_LDFLAGS) -lSMESHimpl -lSMESHEngine -lSMESHDS -lSMDS \ + $(SMESH_LDFLAGS) -lSMESHimpl -lSMESHEngine -lSMESHDS -lSMDS -lStdMeshers \ $(KERNEL_LDFLAGS) -lSalomeGenericObj -lSALOMELocalTrace -lSALOMEBasics -- 2.39.2