From af68a622d327b6f23a7564c8ab3871fae5056c2d Mon Sep 17 00:00:00 2001 From: eap Date: Mon, 28 Jan 2013 08:54:11 +0000 Subject: [PATCH] minor --- doc/salome/gui/SMESH/input/basic_meshing_algos.doc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index ff225d080..82ee9d824 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -36,7 +36,7 @@ quadrangular elements.
  • Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into hexahedral (cubic) elements.
  • \subpage cartesian_algo_page
  • -internal parts of Volumes are split into hexahedral elements forming a +- internal parts of Volumes are split into hexahedral elements forming a Cartesian grid; polyhedra and other types of elements are generated where the geometrical boundary intersects Cartesian cells. @@ -47,7 +47,7 @@ where the geometrical boundary intersects Cartesian cells. Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without -geometrical objects. Such algorithms are +geometrical objects. Such algorithms is