From ab9af2744575f3a0b5c00c857782b76a1dc9c519 Mon Sep 17 00:00:00 2001 From: eap Date: Tue, 3 Sep 2013 09:42:04 +0000 Subject: [PATCH] Bug: preview works correctly only once, other times preview shows the same as at the 1st time. Ensure clearing of tmp mesh --- src/SMESH_I/SMESH_MeshEditor_i.cxx | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index 565312c64..3edcb167d 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -177,6 +177,10 @@ namespace MeshEditor_I { return _myMeshDS->AddNodeWithID(anElemNode->X(), anElemNode->Y(), anElemNode->Z(), anElemNode->GetID()); } + void RemoveAll() + { + GetMeshDS()->ClearMesh(); + } };// struct TPreviewMesh static SMESH_NodeSearcher * theNodeSearcher = 0; @@ -468,7 +472,7 @@ SMESH_MeshEditor_i::~SMESH_MeshEditor_i() void SMESH_MeshEditor_i::initData(bool deleteSearchers) { if ( myIsPreviewMode ) { - if ( myPreviewMesh ) myPreviewMesh->Clear(); + if ( myPreviewMesh ) myPreviewMesh->RemoveAll(); } else { if ( deleteSearchers ) -- 2.39.2