From a75b6e066e559d6bb2eb946ee7fa533e44450bd0 Mon Sep 17 00:00:00 2001 From: eap Date: Fri, 16 Mar 2012 16:38:19 +0000 Subject: [PATCH] 0020749: EDF 1291 SMESH : Create 2D Mesh from 3D improvement In MakeBoundaryMesh(), try to set new elements to a shape --- src/SMESH/SMESH_MeshEditor.cxx | 33 ++++++++++++++++++++++++++++++++- 1 file changed, 32 insertions(+), 1 deletion(-) diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index acd27c3e5..580f73716 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -11459,6 +11459,8 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements, SMESH_MeshEditor tgtEditor2( tgtEditor.GetMesh() ); presentEditor = toAddExistingBondary ? &tgtEditor : &tgtEditor2; + SMESH_MesherHelper helper( *myMesh ); + const TopAbs_ShapeEnum missShapeType = ( missType==SMDSAbs_Face ? TopAbs_FACE : TopAbs_EDGE ); SMDS_VolumeTool vTool; TIDSortedElemSet avoidSet; const TIDSortedElemSet emptySet, *elemSet = aroundElements ? &elements : &emptySet; @@ -11592,8 +11594,37 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements, missType, /*noMedium=*/false)) continue; - tgtEditor.AddElement(nodes, missType, !iQuad && nodes.size()/(iQuad+1)>4); + SMDS_MeshElement* elem = + tgtEditor.AddElement(nodes, missType, !iQuad && nodes.size()/(iQuad+1)>4); ++nbAddedBnd; + + // try to set a new element to a shape + if ( myMesh->HasShapeToMesh() ) + { + bool ok = true; + set< pair > mediumShapes; + const int nbN = nodes.size() / (iQuad+1 ); + for ( inode = 0; inode < nbN && ok; ++inode ) + { + pair i_stype = + helper.GetMediumPos( nodes[inode], nodes[(inode+1)%nbN]); + if (( ok = ( i_stype.first > 0 && i_stype.second >= TopAbs_FACE ))) + mediumShapes.insert( make_pair ( i_stype.second, i_stype.first )); + } + if ( ok && mediumShapes.size() > 1 ) + { + set< pair >::iterator stype_i = mediumShapes.begin(); + pair stype_i_0 = *stype_i; + for ( ++stype_i; stype_i != mediumShapes.end() && ok; ++stype_i ) + { + if (( ok = ( stype_i->first != stype_i_0.first ))) + ok = helper.IsSubShape( aMesh->IndexToShape( stype_i->second ), + aMesh->IndexToShape( stype_i_0.second )); + } + } + if ( ok && mediumShapes.begin()->first == missShapeType ) + aMesh->SetMeshElementOnShape( elem, mediumShapes.begin()->second ); + } } // ---------------------------------- -- 2.39.2