From 9c8fdf5101def140fd62414f0b1fe6a0c8aa1e18 Mon Sep 17 00:00:00 2001 From: eap Date: Tue, 19 Feb 2013 12:04:39 +0000 Subject: [PATCH] 0022124: [CEA 763] Projection 1D does not work with Netgen 1D2D Do not call algo->Compute() if !algo->NeedDiscreteBoundary() and computing a sub-mesh of the current sub-mesh already failed. --- src/SMESH/SMESH_subMesh.cxx | 172 +++++++++++++++++++----------------- 1 file changed, 91 insertions(+), 81 deletions(-) diff --git a/src/SMESH/SMESH_subMesh.cxx b/src/SMESH/SMESH_subMesh.cxx index 8a90cc253..d015be18d 100644 --- a/src/SMESH/SMESH_subMesh.cxx +++ b/src/SMESH/SMESH_subMesh.cxx @@ -88,22 +88,22 @@ SMESH_subMesh::SMESH_subMesh(int Id, SMESHDS_Mesh * meshDS, const TopoDS_Shape & aSubShape) { - _subShape = aSubShape; - _subMeshDS = meshDS->MeshElements(_subShape); // may be null ... - _father = father; - _Id = Id; - _dependenceAnalysed = _alwaysComputed = false; - - if (_subShape.ShapeType() == TopAbs_VERTEX) - { - _algoState = HYP_OK; - _computeState = READY_TO_COMPUTE; - } - else - { - _algoState = NO_ALGO; - _computeState = NOT_READY; - } + _subShape = aSubShape; + _subMeshDS = meshDS->MeshElements(_subShape); // may be null ... + _father = father; + _Id = Id; + _dependenceAnalysed = _alwaysComputed = false; + _algo = 0; + if (_subShape.ShapeType() == TopAbs_VERTEX) + { + _algoState = HYP_OK; + _computeState = READY_TO_COMPUTE; + } + else + { + _algoState = NO_ALGO; + _computeState = NOT_READY; + } } //============================================================================= @@ -194,7 +194,9 @@ SMESH_subMesh *SMESH_subMesh::GetFirstToCompute() SMESH_Algo* SMESH_subMesh::GetAlgo() const { - return _father->GetGen()->GetAlgo(*_father, _subShape); + if ( !_algo ) + ((SMESH_subMesh*)this)->_algo = _father->GetGen()->GetAlgo(*_father, _subShape); + return _algo; } //================================================================================ @@ -268,11 +270,12 @@ bool SMESH_subMesh::IsMeshComputed() const */ //============================================================================= -bool SMESH_subMesh::SubMeshesComputed() const +bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const { int myDim = SMESH_Gen::GetShapeDim( _subShape ); int dimToCheck = myDim - 1; bool subMeshesComputed = true; + if ( isFailedToCompute ) *isFailedToCompute = false; // check subMeshes with upper dimension => reverse iteration SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true); while ( smIt->more() ) @@ -281,66 +284,72 @@ bool SMESH_subMesh::SubMeshesComputed() const if ( sm->_alwaysComputed ) continue; const TopoDS_Shape & ss = sm->GetSubShape(); + // MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense // in checking of existence of edges if the algo needs only faces. Moreover, // degenerated edges may have no submesh, as after computing NETGEN_2D. - int dim = SMESH_Gen::GetShapeDim( ss ); - if (dim < dimToCheck) - break; // the rest subMeshes are all of less dimension + if ( !_algo || _algo->NeedDiscreteBoundary() ) { + int dim = SMESH_Gen::GetShapeDim( ss ); + if (dim < dimToCheck) + break; // the rest subMeshes are all of less dimension + } SMESHDS_SubMesh * ds = sm->GetSubMeshDS(); bool computeOk = (sm->GetComputeState() == COMPUTE_OK || (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() ))); if (!computeOk) { - int type = ss.ShapeType(); - subMeshesComputed = false; - - switch (type) - { - case TopAbs_COMPOUND: - { - MESSAGE("The not computed sub mesh is a COMPOUND"); - break; - } - case TopAbs_COMPSOLID: - { - MESSAGE("The not computed sub mesh is a COMPSOLID"); - break; - } - case TopAbs_SHELL: - { - MESSAGE("The not computed sub mesh is a SHEL"); - break; - } - case TopAbs_WIRE: - { - MESSAGE("The not computed sub mesh is a WIRE"); - break; - } - case TopAbs_SOLID: - { - MESSAGE("The not computed sub mesh is a SOLID"); - break; - } - case TopAbs_FACE: - { - MESSAGE("The not computed sub mesh is a FACE"); - break; - } - case TopAbs_EDGE: - { - MESSAGE("The not computed sub mesh is a EDGE"); - break; - } - default: - { - MESSAGE("The not computed sub mesh is of unknown type"); - break; - } - } - - break; + if ( isFailedToCompute && !(*isFailedToCompute) ) + *isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE ); + + // int type = ss.ShapeType(); + + // switch (type) + // { + // case TopAbs_COMPOUND: + // { + // MESSAGE("The not computed sub mesh is a COMPOUND"); + // break; + // } + // case TopAbs_COMPSOLID: + // { + // MESSAGE("The not computed sub mesh is a COMPSOLID"); + // break; + // } + // case TopAbs_SHELL: + // { + // MESSAGE("The not computed sub mesh is a SHEL"); + // break; + // } + // case TopAbs_WIRE: + // { + // MESSAGE("The not computed sub mesh is a WIRE"); + // break; + // } + // case TopAbs_SOLID: + // { + // MESSAGE("The not computed sub mesh is a SOLID"); + // break; + // } + // case TopAbs_FACE: + // { + // MESSAGE("The not computed sub mesh is a FACE"); + // break; + // } + // case TopAbs_EDGE: + // { + // MESSAGE("The not computed sub mesh is a EDGE"); + // break; + // } + // default: + // { + // MESSAGE("The not computed sub mesh is of unknown type"); + // break; + // } + // } + + if ( !isFailedToCompute ) + break; } } return subMeshesComputed; @@ -609,6 +618,7 @@ SMESH_Hypothesis::Hypothesis_Status SMESHDS_Mesh* meshDS =_father->GetMeshDS(); SMESH_Algo* algo = 0; + _algo = 0; if (_subShape.ShapeType() == TopAbs_VERTEX ) { @@ -1323,10 +1333,6 @@ bool SMESH_subMesh::ComputeStateEngine(int event) default:; } - //MESSAGE("SMESH_subMesh::ComputeStateEngine"); - //SCRUTE(_computeState); - //SCRUTE(event); - if (_subShape.ShapeType() == TopAbs_VERTEX) { _computeState = READY_TO_COMPUTE; @@ -1434,21 +1440,22 @@ bool SMESH_subMesh::ComputeStateEngine(int event) TopoDS_Shape shape = _subShape; // check submeshes needed if (_father->HasShapeToMesh() ) { - bool subComputed = false; + bool subComputed = false, subFailed = false; if (!algo->OnlyUnaryInput()) - shape = getCollection( gen, algo, subComputed ); + shape = getCollection( gen, algo, subComputed, subFailed ); else subComputed = SubMeshesComputed(); ret = ( algo->NeedDiscreteBoundary() ? subComputed : - algo->SupportSubmeshes() ? true : + algo->SupportSubmeshes() ? !subFailed : ( !subComputed || _father->IsNotConformAllowed() )); - if (!ret) { + if (!ret) + { _computeState = FAILED_TO_COMPUTE; - if ( !algo->NeedDiscreteBoundary() ) + if ( !algo->NeedDiscreteBoundary() && !subFailed ) _computeError = SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH, "Unexpected computed submesh",algo); - break; + break; // goto exit } } // Compute @@ -1534,6 +1541,8 @@ bool SMESH_subMesh::ComputeStateEngine(int event) } // check if an error reported on any sub-shape bool isComputeErrorSet = !checkComputeError( algo, ret, shape ); + if ( isComputeErrorSet ) + ret = false; // check if anything was built TopExp_Explorer subS(shape, _subShape.ShapeType()); if (ret) @@ -1991,9 +2000,10 @@ void SMESH_subMesh::removeSubMeshElementsAndNodes() TopoDS_Shape SMESH_subMesh::getCollection(SMESH_Gen * theGen, SMESH_Algo* theAlgo, - bool & theSubComputed) + bool & theSubComputed, + bool & theSubFailed) { - theSubComputed = SubMeshesComputed(); + theSubComputed = SubMeshesComputed( & theSubFailed ); TopoDS_Shape mainShape = _father->GetMeshDS()->ShapeToMesh(); -- 2.39.2