From 868b7afd2b14b7d6d73212b5f1e28fc986553f32 Mon Sep 17 00:00:00 2001 From: eap Date: Tue, 6 Mar 2007 14:21:50 +0000 Subject: [PATCH] PAL15148(0D Algorithm "Segments around vertex" works wrong) fix redistributeNearVertices() compensateError() --- src/StdMeshers/StdMeshers_Regular_1D.cxx | 47 +++++++++++++++--------- 1 file changed, 30 insertions(+), 17 deletions(-) diff --git a/src/StdMeshers/StdMeshers_Regular_1D.cxx b/src/StdMeshers/StdMeshers_Regular_1D.cxx index b6b66718b..7e1198ca6 100644 --- a/src/StdMeshers/StdMeshers_Regular_1D.cxx +++ b/src/StdMeshers/StdMeshers_Regular_1D.cxx @@ -313,28 +313,24 @@ static void compensateError(double a1, double an, int i, nPar = theParams.size(); if ( a1 + an < length && nPar > 1 ) { + bool reverse = ( U1 > Un ); + GCPnts_AbscissaPoint Discret(C3d, reverse ? an : -an, Un); + if ( !Discret.IsDone() ) + return; + double Utgt = Discret.Parameter(); // target value of the last parameter list::reverse_iterator itU = theParams.rbegin(); - double Ul = *itU++; - // dist from the last point to the edge end , it should be equal to - double Ln = GCPnts_AbscissaPoint::Length( C3d, Ul, Un ); - double dLn = an - Ln; // signed error of - if ( Abs( dLn ) <= Precision::Confusion() ) + double Ul = *itU++; // real value of the last parameter + double dUn = Utgt - Ul; // parametric error of + if ( Abs(dUn) <= Precision::Confusion() ) return; double dU = Abs( Ul - *itU ); // parametric length of the last but one segment - double dUn = dLn * Abs( Un - U1 ) / length; // parametric error of - if ( adjustNeighbors2an || dUn < 0.5 * dU ) { // last segment is a bit shorter than it should - dUn = -dUn; // move the last parameter to the edge beginning + if ( adjustNeighbors2an || Abs(dUn) < 0.5 * dU ) { // last segment is a bit shorter than it should + // move the last parameter to the edge beginning } else { // last segment is much shorter than it should -> remove the last param and theParams.pop_back(); nPar--; // move the rest points toward the edge end - Ln = GCPnts_AbscissaPoint::Length( C3d, theParams.back(), Un ); - dUn = ( an - Ln ) * Abs( Un - U1 ) / length; - if ( dUn < 0.5 * dU ) - dUn = -dUn; + dUn = Utgt - theParams.back(); } - bool reverse = ( U1 > Un ); - if ( reverse ) - dUn = -dUn; double q = dUn / ( nPar - 1 ); if ( !adjustNeighbors2an ) { @@ -477,14 +473,31 @@ void StdMeshers_Regular_1D::redistributeNearVertices (SMESH_Mesh & theM double vertexLength = hyp->GetLength(); if ( vertexLength > theLength / 2.0 ) continue; - if ( isEnd1 ) { + if ( isEnd1 ) { // to have a segment of interest at end of theParameters theParameters.reverse(); std::swap( f, l ); } - if ( _hypType == NB_SEGMENTS || nPar < 5 ) + if ( _hypType == NB_SEGMENTS ) { compensateError(0, vertexLength, f, l, theLength, theC3d, theParameters, true ); } + else if ( nPar <= 3 ) + { + if ( !isEnd1 ) + vertexLength = -vertexLength; + GCPnts_AbscissaPoint Discret(theC3d, vertexLength, l); + if ( Discret.IsDone() ) { + if ( nPar == 0 ) + theParameters.push_back( Discret.Parameter()); + else { + double L = GCPnts_AbscissaPoint::Length( theC3d, theParameters.back(), l); + if ( vertexLength < L / 2.0 ) + theParameters.push_back( Discret.Parameter()); + else + compensateError(0, vertexLength, f, l, theLength, theC3d, theParameters, true ); + } + } + } else { // recompute params between the last segment and a middle one. -- 2.30.2