From 7bbc6346f7c74142c3e039630846c9c731c560e3 Mon Sep 17 00:00:00 2001 From: eap Date: Tue, 12 Nov 2019 19:07:47 +0300 Subject: [PATCH] #18097 [CEA] Mesh group not updated in the view after a compute with other hypotheses --- src/SMESHGUI/SMESHGUI_ComputeDlg.cxx | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx index 11ab3e150..10e4b196f 100644 --- a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx @@ -983,11 +983,9 @@ void SMESHGUI_BaseComputeOp::computeMesh() { try { OCC_CATCH_SIGNALS; - bool toDisplay = false; std::string entry = (*anIter).second->GetID(); if ( !aMesh->_is_nil() ) // display only a mesh { - toDisplay = true; SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh ); if ( !anActor ) anActor = SMESH::CreateActor( entry.c_str(), /*clearLog =*/true ); if ( anActor ) // actor is not created for an empty mesh @@ -996,8 +994,7 @@ void SMESHGUI_BaseComputeOp::computeMesh() //SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor ); -- 23615 } } - if ( toDisplay ) - SMESH::UpdateView( SMESH::eDisplay, entry.c_str() ); + SMESH::UpdateView( SMESH::eDisplay, entry.c_str() ); if ( SVTK_ViewWindow* vtkWnd = SMESH::GetVtkViewWindow(SMESH::GetActiveWindow() )) if ( vtkWnd->getRenderer() ) -- 2.39.2