From 61e6f5da79a781d7ebad07f4f53d54ccf4587fac Mon Sep 17 00:00:00 2001 From: eap Date: Mon, 3 Jul 2006 14:53:54 +0000 Subject: [PATCH] PAL12157. In Dump(), show info on poly elements --- src/SMESH/SMESH_Mesh.cxx | 33 +++++++++++++++++++-------------- 1 file changed, 19 insertions(+), 14 deletions(-) diff --git a/src/SMESH/SMESH_Mesh.cxx b/src/SMESH/SMESH_Mesh.cxx index 42500393d..c3c89bcbf 100644 --- a/src/SMESH/SMESH_Mesh.cxx +++ b/src/SMESH/SMESH_Mesh.cxx @@ -1578,19 +1578,24 @@ ostream& SMESH_Mesh::Dump(ostream& save) { int clause = 0; save << "========================== Dump contents of mesh ==========================" << endl << endl; - save << ++clause << ") Total number of nodes: " << NbNodes() << endl << endl; + save << ++clause << ") Total number of nodes:\t" << NbNodes() << endl; + save << ++clause << ") Total number of edges:\t" << NbEdges() << endl; + save << ++clause << ") Total number of faces:\t" << NbFaces() << endl; + save << ++clause << ") Total number of polygons:\t" << NbPolygons() << endl; + save << ++clause << ") Total number of volumes:\t" << NbVolumes() << endl; + save << ++clause << ") Total number of polyhedrons:\t" << NbPolyhedrons() << endl << endl; for ( int isQuadratic = 0; isQuadratic < 2; ++isQuadratic ) { string orderStr = isQuadratic ? "quadratic" : "linear"; ElementOrder order = isQuadratic ? ORDER_QUADRATIC : ORDER_LINEAR; - save << ++clause << ") Total number of " << orderStr << " edges: " << NbEdges(order) << endl; - save << ++clause << ") Total number of " << orderStr << " faces: " << NbFaces(order) << endl; + save << ++clause << ") Total number of " << orderStr << " edges:\t" << NbEdges(order) << endl; + save << ++clause << ") Total number of " << orderStr << " faces:\t" << NbFaces(order) << endl; if ( NbFaces(order) > 0 ) { int nb3 = NbTriangles(order); int nb4 = NbQuadrangles(order); - save << clause << ".1.) Number of " << orderStr << " triangles: " << nb3 << endl; - save << clause << ".2.) Number of " << orderStr << " quadrangles: " << nb4 << endl; + save << clause << ".1) Number of " << orderStr << " triangles:\t" << nb3 << endl; + save << clause << ".2) Number of " << orderStr << " quadrangles:\t" << nb4 << endl; if ( nb3 + nb4 != NbFaces(order) ) { map myFaceMap; SMDS_FaceIteratorPtr itFaces=_myMeshDS->facesIterator(); @@ -1600,22 +1605,22 @@ ostream& SMESH_Mesh::Dump(ostream& save) myFaceMap[ nbNodes ] = 0; myFaceMap[ nbNodes ] = myFaceMap[ nbNodes ] + 1; } - save << clause << ".3.) Faces in detail: " << endl; + save << clause << ".3) Faces in detail: " << endl; map ::iterator itF; for (itF = myFaceMap.begin(); itF != myFaceMap.end(); itF++) - save << "--> nb nodes: " << itF->first << " - nb elemens: " << itF->second << endl; + save << "--> nb nodes: " << itF->first << " - nb elemens:\t" << itF->second << endl; } } - save << ++clause << ") Total number of " << orderStr << " volumes: " << NbVolumes(order) << endl; + save << ++clause << ") Total number of " << orderStr << " volumes:\t" << NbVolumes(order) << endl; if ( NbVolumes(order) > 0 ) { int nb8 = NbHexas(order); int nb4 = NbTetras(order); int nb5 = NbPyramids(order); int nb6 = NbPrisms(order); - save << clause << ".1.) Number of " << orderStr << " hexahedrons: " << nb8 << endl; - save << clause << ".2.) Number of " << orderStr << " tetrahedrons: " << nb4 << endl; - save << clause << ".3.) Number of " << orderStr << " prisms: " << nb6 << endl; - save << clause << ".4.) Number of " << orderStr << " pyramides: " << nb5 << endl; + save << clause << ".1) Number of " << orderStr << " hexahedrons:\t" << nb8 << endl; + save << clause << ".2) Number of " << orderStr << " tetrahedrons:\t" << nb4 << endl; + save << clause << ".3) Number of " << orderStr << " prisms: \t" << nb6 << endl; + save << clause << ".4) Number of " << orderStr << " pyramides:\t" << nb5 << endl; if ( nb8 + nb4 + nb5 + nb6 != NbVolumes(order) ) { map myVolumesMap; SMDS_VolumeIteratorPtr itVolumes=_myMeshDS->volumesIterator(); @@ -1625,10 +1630,10 @@ ostream& SMESH_Mesh::Dump(ostream& save) myVolumesMap[ nbNodes ] = 0; myVolumesMap[ nbNodes ] = myVolumesMap[ nbNodes ] + 1; } - save << clause << ".5.) Volumes in detail: " << endl; + save << clause << ".5) Volumes in detail: " << endl; map ::iterator itV; for (itV = myVolumesMap.begin(); itV != myVolumesMap.end(); itV++) - save << "--> nb nodes: " << itV->first << " - nb elemens: " << itV->second << endl; + save << "--> nb nodes: " << itV->first << " - nb elemens:\t" << itV->second << endl; } } save << endl; -- 2.39.2