From 25d9ba81c5dabcfab3d61a0f7054607d879bc276 Mon Sep 17 00:00:00 2001 From: eap Date: Mon, 18 Sep 2017 19:22:58 +0300 Subject: [PATCH] 0023478: EDF15356 - Viscous layer + fix some VL regressions about limited thinkness --- src/StdMeshers/StdMeshers_ViscousLayers.cxx | 326 +++++++++++++------- 1 file changed, 206 insertions(+), 120 deletions(-) diff --git a/src/StdMeshers/StdMeshers_ViscousLayers.cxx b/src/StdMeshers/StdMeshers_ViscousLayers.cxx index 8b9171605..4bf9427b1 100644 --- a/src/StdMeshers/StdMeshers_ViscousLayers.cxx +++ b/src/StdMeshers/StdMeshers_ViscousLayers.cxx @@ -114,7 +114,7 @@ namespace VISCOUS_3D enum UIndex { U_TGT = 1, U_SRC, LEN_TGT }; const double theMinSmoothCosin = 0.1; - const double theSmoothThickToElemSizeRatio = 0.3; + const double theSmoothThickToElemSizeRatio = 0.6; const double theMinSmoothTriaAngle = 30; const double theMinSmoothQuadAngle = 45; @@ -504,6 +504,7 @@ namespace VISCOUS_3D gp_XYZ Copy( _LayerEdge& other, _EdgesOnShape& eos, SMESH_MesherHelper& helper ); void SetCosin( double cosin ); void SetNormal( const gp_XYZ& n ) { _normal = n; } + void SetMaxLen( double l ) { _maxLen = l; } int NbSteps() const { return _pos.size() - 1; } // nb inlation steps bool IsNeiborOnEdge( const _LayerEdge* edge ) const; void SetSmooLen( double len ) { // set _len at which smoothing is needed @@ -845,6 +846,8 @@ namespace VISCOUS_3D void Append( const gp_Pnt& center, _LayerEdge* ledge ) { + if ( ledge->Is( _LayerEdge::MULTI_NORMAL )) + return; if ( _curvaCenters.size() > 0 ) _segLength2.push_back( center.SquareDistance( _curvaCenters.back() )); _curvaCenters.push_back( center ); @@ -960,7 +963,7 @@ namespace VISCOUS_3D void limitMaxLenByCurvature( _SolidData& data, SMESH_MesherHelper& helper ); void limitMaxLenByCurvature( _LayerEdge* e1, _LayerEdge* e2, _EdgesOnShape& eos1, _EdgesOnShape& eos2, - SMESH_MesherHelper& helper ); + const bool isSmoothable ); bool updateNormals( _SolidData& data, SMESH_MesherHelper& helper, int stepNb, double stepSize ); bool updateNormalsOfConvexFaces( _SolidData& data, SMESH_MesherHelper& helper, @@ -1085,6 +1088,8 @@ namespace VISCOUS_3D return _eos._edges[ is2nd ? _eos._edges.size()-1 : 0 ]->_2neibors->_edges[ is2nd ]; } bool isAnalytic() const { return !_anaCurve.IsNull(); } + + void offPointsToPython() const; // debug }; //-------------------------------------------------------------------------------- /*! @@ -1604,8 +1609,8 @@ namespace VISCOUS_3D // look for two neighbor not in-FACE nodes of face for ( int i = 0; i < 2; ++i ) { - if ( nNext[i]->GetPosition()->GetDim() != 2 && - nNext[i]->GetID() < nodeOnEdge->GetID() ) + if (( nNext[i]->GetPosition()->GetDim() != 2 ) && + ( nodeOnEdge->GetPosition()->GetDim() == 0 || nNext[i]->GetID() < nodeOnEdge->GetID() )) { // look for an in-FACE node for ( int iN = 0; iN < nbN; ++iN ) @@ -2339,7 +2344,7 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) for ( TopoDS_Iterator vIt( edge ); vIt.More(); vIt.Next() ) { TGeomID vID = getMeshDS()->ShapeToIndex( vIt.Value() ); - bool noShrinkV = false; + bool noShrinkV = false, noShrinkIfAdjMeshed = false; if ( iSolid < _sdVec.size() ) { @@ -2349,7 +2354,8 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) i2S = _sdVec[i ]._shrinkShape2Shape.find( vID ); i2SAdj = _sdVec[iSolid]._shrinkShape2Shape.find( vID ); if ( i2SAdj == _sdVec[iSolid]._shrinkShape2Shape.end() ) - noShrinkV = ( i2S->second.ShapeType() == TopAbs_EDGE || isStructured ); + noShrinkV = (( isStructured ) || + ( noShrinkIfAdjMeshed = i2S->second.ShapeType() == TopAbs_EDGE )); else noShrinkV = ( ! i2S->second.IsSame( i2SAdj->second )); } @@ -2361,8 +2367,31 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) else { // the adjacent SOLID has NO layers at all - noShrinkV = ( isStructured || - _sdVec[i]._shrinkShape2Shape[ vID ].ShapeType() == TopAbs_EDGE ); + if ( isStructured ) + { + noShrinkV = true; + } + else + { + noShrinkV = noShrinkIfAdjMeshed = + ( _sdVec[i]._shrinkShape2Shape[ vID ].ShapeType() == TopAbs_EDGE ); + } + } + + if ( noShrinkV && noShrinkIfAdjMeshed ) + { + // noShrinkV if FACEs in the adjacent SOLID are meshed + PShapeIteratorPtr fIt = helper.GetAncestors( _sdVec[i]._shrinkShape2Shape[ vID ], + *_mesh, TopAbs_FACE, &solid ); + while ( fIt->more() ) + { + const TopoDS_Shape* f = fIt->next(); + if ( !f->IsSame( fWOL )) + { + noShrinkV = ! _mesh->GetSubMesh( *f )->IsEmpty(); + break; + } + } } if ( noShrinkV ) _sdVec[i]._noShrinkShapes.insert( vID ); @@ -2856,7 +2885,7 @@ void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data ) double curvature = Max( surfProp.MaxCurvature() * oriFactor, surfProp.MinCurvature() * oriFactor ); if ( curvature > minCurvature ) - ledge->_maxLen = Min( ledge->_maxLen, 1. / curvature ); + ledge->SetMaxLen( Min( ledge->_maxLen, 1. / curvature )); } } } @@ -2877,7 +2906,12 @@ void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data ) for ( size_t j = 0; j < ledge->_simplices.size(); ++j ) if ( ledge->_simplices[j]._nNext->GetPosition()->GetDim() < 2 ) { - convFace._simplexTestEdges.push_back( ledge ); + // do not select _LayerEdge's neighboring sharp EDGEs + bool sharpNbr = false; + for ( size_t iN = 0; iN < ledge->_neibors.size() && !sharpNbr; ++iN ) + sharpNbr = ( ledge->_neibors[iN]->_cosin > theMinSmoothCosin ); + if ( !sharpNbr ) + convFace._simplexTestEdges.push_back( ledge ); break; } } @@ -2931,9 +2965,7 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) // Find shapes needing smoothing; such a shape has _LayerEdge._normal on it's // boundary inclined to the shape at a sharp angle - //list< TGeomID > shapesToSmooth; TopTools_MapOfShape edgesOfSmooFaces; - SMESH_MesherHelper helper( *_mesh ); bool ok = true; @@ -2948,32 +2980,34 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) continue; double tgtThick = eos._hyp.GetTotalThickness(); - TopExp_Explorer eExp( edgesByGeom[iS]._shape, TopAbs_EDGE ); - for ( ; eExp.More() && !eos._toSmooth; eExp.Next() ) + SMESH_subMeshIteratorPtr subIt = eos._subMesh->getDependsOnIterator(/*includeSelf=*/false ); + while ( subIt->more() && !eos._toSmooth ) { - TGeomID iE = getMeshDS()->ShapeToIndex( eExp.Current() ); - vector<_LayerEdge*>& eE = edgesByGeom[ iE ]._edges; - if ( eE.empty() ) continue; + TGeomID iSub = subIt->next()->GetId(); + const vector<_LayerEdge*>& eSub = edgesByGeom[ iSub ]._edges; + if ( eSub.empty() ) continue; double faceSize; - for ( size_t i = 0; i < eE.size() && !eos._toSmooth; ++i ) - if ( eE[i]->_cosin > theMinSmoothCosin ) + for ( size_t i = 0; i < eSub.size() && !eos._toSmooth; ++i ) + if ( eSub[i]->_cosin > theMinSmoothCosin ) { - SMDS_ElemIteratorPtr fIt = eE[i]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Face); + SMDS_ElemIteratorPtr fIt = eSub[i]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Face); while ( fIt->more() && !eos._toSmooth ) { const SMDS_MeshElement* face = fIt->next(); if ( face->getshapeId() == eos._shapeID && - getDistFromEdge( face, eE[i]->_nodes[0], faceSize )) + getDistFromEdge( face, eSub[i]->_nodes[0], faceSize )) { - eos._toSmooth = needSmoothing( eE[i]->_cosin, tgtThick, faceSize ); + eos._toSmooth = needSmoothing( eSub[i]->_cosin, + tgtThick * eSub[i]->_lenFactor, + faceSize); } } } } if ( eos._toSmooth ) { - for ( eExp.ReInit(); eExp.More(); eExp.Next() ) + for ( TopExp_Explorer eExp( edgesByGeom[iS]._shape, TopAbs_EDGE ); eExp.More(); eExp.Next() ) edgesOfSmooFaces.Add( eExp.Current() ); data.PrepareEdgesToSmoothOnFace( &edgesByGeom[iS], /*substituteSrcNodes=*/false ); @@ -3017,8 +3051,8 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) if ( endSeg->getshapeId() == (int) iS ) { double segLen = - SMESH_TNodeXYZ( endSeg->GetNode(0) ).Distance( endSeg->GetNode(1 )); - eos._toSmooth = needSmoothing( cosinAbs, tgtThick, segLen ); + SMESH_TNodeXYZ( endSeg->GetNode( 0 )).Distance( endSeg->GetNode( 1 )); + eos._toSmooth = needSmoothing( cosinAbs, tgtThick * eV[0]->_lenFactor, segLen ); } } if ( eos._toSmooth ) @@ -3042,7 +3076,8 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) if ( !eos._hyp.ToSmooth() ) for ( size_t i = 0; i < eos._edges.size(); ++i ) - eos._edges[i]->SetCosin( 0 ); + //eos._edges[i]->SetCosin( 0 ); // keep _cosin to use in limitMaxLenByCurvature() + eos._edges[i]->_lenFactor = 1; } @@ -3106,19 +3141,21 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) { _EdgesOnShape* eof = data.GetShapeEdges( *face ); if ( !eof ) continue; // other solid - if ( !eos.HasC1( eoe )) - { - eos._eosC1.push_back( eoe ); - eoe->_toSmooth = false; - data.PrepareEdgesToSmoothOnFace( eoe, /*substituteSrcNodes=*/false ); - } - if ( eos._shapeID != eof->_shapeID && !eos.HasC1( eof )) + if ( eos._shapeID == eof->_shapeID ) continue; + if ( !eos.HasC1( eof )) { + // check the FACEs eos._eosC1.push_back( eof ); eof->_toSmooth = false; data.PrepareEdgesToSmoothOnFace( eof, /*substituteSrcNodes=*/false ); smQueue.push_back( eof->_subMesh ); } + if ( !eos.HasC1( eoe )) + { + eos._eosC1.push_back( eoe ); + eoe->_toSmooth = false; + data.PrepareEdgesToSmoothOnFace( eoe, /*substituteSrcNodes=*/false ); + } } } } @@ -3274,6 +3311,7 @@ void _ViscousBuilder::setShapeData( _EdgesOnShape& eos, if ( eos.ShapeType() == TopAbs_FACE ) // get normals to elements on a FACE { SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); + if ( !smDS ) return; eos._faceNormals.resize( smDS->NbElements() ); SMDS_ElemIteratorPtr eIt = smDS->GetElements(); @@ -3554,7 +3592,7 @@ bool _ViscousBuilder::setEdgeData(_LayerEdge& edge, getMeshDS()->RemoveFreeNode( edge._nodes.back(), 0, /*fromGroups=*/false ); edge._nodes.resize( 1 ); edge._normal.SetCoord( 0,0,0 ); - edge._maxLen = 0; + edge.SetMaxLen( 0 ); } // Set the rest data @@ -4102,6 +4140,8 @@ void _LayerEdge::SetDataByNeighbors( const SMDS_MeshNode* n1, { if ( eos.ShapeType() != TopAbs_EDGE ) return; + if ( _curvature && Is( SMOOTHED_C1 )) + return; gp_XYZ pos = SMESH_TNodeXYZ( _nodes[0] ); gp_XYZ vec1 = pos - SMESH_TNodeXYZ( n1 ); @@ -4375,13 +4415,13 @@ void _ViscousBuilder::computeGeomSize( _SolidData& data ) for ( size_t i = 0; i < eos._edges.size(); ++i ) { if ( eos._edges[i]->Is( _LayerEdge::BLOCKED )) continue; - eos._edges[i]->_maxLen = thinkness; + eos._edges[i]->SetMaxLen( thinkness ); eos._edges[i]->FindIntersection( *searcher, intersecDist, data._epsilon, eos, &face ); if ( intersecDist > 0 && face ) { data._geomSize = Min( data._geomSize, intersecDist ); if ( !neighborFaces.count( face->getshapeId() )) - eos._edges[i]->_maxLen = Min( thinkness, intersecDist / ( face->GetID() < 0 ? 3. : 2. )); + eos[i]->SetMaxLen( Min( thinkness, intersecDist / ( face->GetID() < 0 ? 3. : 2. ))); } } } @@ -4949,6 +4989,7 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, const SMDS_MeshElement* intFace = 0; const SMDS_MeshElement* closestFace = 0; _LayerEdge* le = 0; + bool is1stBlocked = true; // dbg for ( size_t iS = 0; iS < data._edgesOnShape.size(); ++iS ) { _EdgesOnShape& eos = data._edgesOnShape[ iS ]; @@ -5020,7 +5061,7 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, continue; // ignore intersection with intFace of an adjacent FACE - if ( dist > 0 ) + if ( dist > 0.1 * eos._edges[i]->_len ) { bool toIgnore = false; if ( eos._toSmooth ) @@ -5059,6 +5100,9 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, if ( toBlockInfaltion && dist < ( eos._edges[i]->_len * theThickToIntersection )) { + if ( is1stBlocked ) { is1stBlocked = false; // debug + dumpFunction(SMESH_Comment("blockIntersected") <Set( _LayerEdge::INTERSECTED ); // not to intersect eos._edges[i]->Block( data ); // not to inflate @@ -5092,6 +5136,9 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, } // loop on eos._edges } // loop on data._edgesOnShape + if ( !is1stBlocked ) + dumpFunctionEnd(); + if ( closestFace && le ) { #ifdef __myDEBUG @@ -5290,7 +5337,8 @@ void _ViscousBuilder::makeOffsetSurface( _EdgesOnShape& eos, SMESH_MesherHelper& try { - BRepOffsetAPI_MakeOffsetShape offsetMaker( eos._shape, -offset, Precision::Confusion() ); + BRepOffsetAPI_MakeOffsetShape offsetMaker; + offsetMaker.PerformByJoin( eos._shape, -offset, Precision::Confusion() ); if ( !offsetMaker.IsDone() ) return; TopExp_Explorer fExp( offsetMaker.Shape(), TopAbs_FACE ); @@ -5567,8 +5615,10 @@ void _Smoother1D::findEdgesToSmooth() { if ( !_eos[i]->Is( _LayerEdge::TO_SMOOTH )) { - if ( needSmoothing( _leOnV[0]._cosin, _eos[i]->_len, _curveLen * _leParams[i] ) || - isToSmooth( i )) + if ( needSmoothing( _leOnV[0]._cosin, + _eos[i]->_len * leOnV[0]->_lenFactor, _curveLen * _leParams[i] ) || + isToSmooth( i ) + ) _eos[i]->Set( _LayerEdge::TO_SMOOTH ); else break; @@ -5582,7 +5632,8 @@ void _Smoother1D::findEdgesToSmooth() { if ( !_eos[i]->Is( _LayerEdge::TO_SMOOTH )) { - if ( needSmoothing( _leOnV[1]._cosin, _eos[i]->_len, _curveLen * ( 1.-_leParams[i] )) || + if ( needSmoothing( _leOnV[1]._cosin, + _eos[i]->_len * leOnV[1]->_lenFactor, _curveLen * ( 1.-_leParams[i] )) || isToSmooth( i )) _eos[i]->Set( _LayerEdge::TO_SMOOTH ); else @@ -5923,12 +5974,14 @@ bool _Smoother1D::smoothComplexEdge( _SolidData& data, if ( e[1]->Is( updatedOrBlocked )) _iSeg[1] = _offPoints.size()-2; gp_Pnt pExtreme[2], pProj[2]; + bool isProjected[2]; for ( int is2nd = 0; is2nd < 2; ++is2nd ) { pExtreme[ is2nd ] = SMESH_TNodeXYZ( e[is2nd]->_nodes.back() ); int i = _iSeg[ is2nd ]; int di = is2nd ? -1 : +1; - bool projected = false; + bool & projected = isProjected[ is2nd ]; + projected = false; double uOnSeg, distMin = Precision::Infinite(), dist, distPrev = 0; int nbWorse = 0; do { @@ -5975,7 +6028,7 @@ bool _Smoother1D::smoothComplexEdge( _SolidData& data, gp_Vec vDiv0( pExtreme[0], pProj[0] ); gp_Vec vDiv1( pExtreme[1], pProj[1] ); double d0 = vDiv0.Magnitude(); - double d1 = vDiv1.Magnitude(); + double d1 = isProjected[1] ? vDiv1.Magnitude() : 0; if ( e[0]->Is( _LayerEdge::BLOCKED )) { if ( e[0]->_normal * vDiv0.XYZ() < 0 ) e[0]->_len += d0; else e[0]->_len -= d0; @@ -5989,28 +6042,29 @@ bool _Smoother1D::smoothComplexEdge( _SolidData& data, // compute normalized length of the offset segments located between the projections // --------------------------------------------------------------------------------- + // temporary replace extreme _offPoints by pExtreme + gp_XYZ opXYZ[2] = { _offPoints[ _iSeg[0] ]._xyz, + _offPoints[ _iSeg[1]+1 ]._xyz }; + _offPoints[ _iSeg[0] ]._xyz = pExtreme[0].XYZ(); + _offPoints[ _iSeg[1]+ 1]._xyz = pExtreme[1].XYZ(); + size_t iSeg = 0, nbSeg = _iSeg[1] - _iSeg[0] + 1; vector< double > len( nbSeg + 1 ); len[ iSeg++ ] = 0; - len[ iSeg++ ] = pProj[ 0 ].Distance( _offPoints[ _iSeg[0]+1 ]._xyz )/* * e[0]->_lenFactor*/; + len[ iSeg++ ] = pProj[ 0 ].Distance( _offPoints[ _iSeg[0]+1 ]._xyz ); for ( size_t i = _iSeg[0]+1; i <= _iSeg[1]; ++i, ++iSeg ) { len[ iSeg ] = len[ iSeg-1 ] + _offPoints[i].Distance( _offPoints[i+1] ); } - len[ nbSeg ] -= pProj[ 1 ].Distance( _offPoints[ _iSeg[1]+1 ]._xyz )/* * e[1]->_lenFactor*/; + // if ( isProjected[ 1 ]) + // len[ nbSeg ] -= pProj[ 1 ].Distance( _offPoints[ _iSeg[1]+1 ]._xyz ); + // else + // len[ nbSeg ] += pExtreme[ 1 ].Distance( _offPoints[ _iSeg[1]+1 ]._xyz ); - // d0 *= e[0]->_lenFactor; - // d1 *= e[1]->_lenFactor; double fullLen = len.back() - d0 - d1; for ( iSeg = 0; iSeg < len.size(); ++iSeg ) len[iSeg] = ( len[iSeg] - d0 ) / fullLen; - // temporary replace extreme _offPoints by pExtreme - gp_XYZ op[2] = { _offPoints[ _iSeg[0] ]._xyz, - _offPoints[ _iSeg[1]+1 ]._xyz }; - _offPoints[ _iSeg[0] ]._xyz = pExtreme[0].XYZ(); - _offPoints[ _iSeg[1]+ 1]._xyz = pExtreme[1].XYZ(); - // ------------------------------------------------------------- // distribute tgt nodes of _LayerEdge's between the projections // ------------------------------------------------------------- @@ -6043,8 +6097,8 @@ bool _Smoother1D::smoothComplexEdge( _SolidData& data, dumpMove( tgtNode ); } - _offPoints[ _iSeg[0] ]._xyz = op[0]; - _offPoints[ _iSeg[1]+1 ]._xyz = op[1]; + _offPoints[ _iSeg[0] ]._xyz = opXYZ[0]; + _offPoints[ _iSeg[1]+1 ]._xyz = opXYZ[1]; return true; } @@ -6239,6 +6293,30 @@ gp_XYZ _Smoother1D::getNormalNormal( const gp_XYZ & normal, return norm / size; } +//================================================================================ +/*! + * \brief Writes a script creating a mesh composed of _offPoints + */ +//================================================================================ + +void _Smoother1D::offPointsToPython() const +{ + const char* fname = "/tmp/offPoints.py"; + cout << "execfile('"<_edges.size(); ++i ) - { - eos->_edges[i]->SetSmooLen( Precision::Infinite() ); - } - SMESH_subMeshIteratorPtr smIt = eos->_subMesh->getDependsOnIterator(/*includeSelf=*/false); - while ( smIt->more() ) // loop on sub-shapes of the FACE - { - _EdgesOnShape* eoe = GetShapeEdges( smIt->next()->GetId() ); - if ( !eoe ) continue; - - vector<_LayerEdge*>& eE = eoe->_edges; - for ( size_t iE = 0; iE < eE.size(); ++iE ) // loop on _LayerEdge's on EDGE or VERTEX - { - if ( eE[iE]->_cosin <= theMinSmoothCosin ) - continue; + // for ( size_t i = 0; i < eos->_edges.size(); ++i ) + // { + // eos->_edges[i]->SetSmooLen( Precision::Infinite() ); + // } + // SMESH_subMeshIteratorPtr smIt = eos->_subMesh->getDependsOnIterator(/*includeSelf=*/false); + // while ( smIt->more() ) // loop on sub-shapes of the FACE + // { + // _EdgesOnShape* eoe = GetShapeEdges( smIt->next()->GetId() ); + // if ( !eoe ) continue; - SMDS_ElemIteratorPtr segIt = eE[iE]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Edge); - while ( segIt->more() ) - { - const SMDS_MeshElement* seg = segIt->next(); - if ( !eos->_subMesh->DependsOn( seg->getshapeId() )) - continue; - if ( seg->GetNode(0) != eE[iE]->_nodes[0] ) - continue; // not to check a seg twice - for ( size_t iN = 0; iN < eE[iE]->_neibors.size(); ++iN ) - { - _LayerEdge* eN = eE[iE]->_neibors[iN]; - if ( eN->_nodes[0]->getshapeId() != eos->_shapeID ) - continue; - double dist = SMESH_MeshAlgos::GetDistance( seg, SMESH_TNodeXYZ( eN->_nodes[0] )); - double smooLen = getSmoothingThickness( eE[iE]->_cosin, dist ); - eN->SetSmooLen( Min( smooLen, eN->GetSmooLen() )); - eN->Set( _LayerEdge::NEAR_BOUNDARY ); - } - } - } - } + // vector<_LayerEdge*>& eE = eoe->_edges; + // for ( size_t iE = 0; iE < eE.size(); ++iE ) // loop on _LayerEdge's on EDGE or VERTEX + // { + // if ( eE[iE]->_cosin <= theMinSmoothCosin ) + // continue; + + // SMDS_ElemIteratorPtr segIt = eE[iE]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Edge); + // while ( segIt->more() ) + // { + // const SMDS_MeshElement* seg = segIt->next(); + // if ( !eos->_subMesh->DependsOn( seg->getshapeId() )) + // continue; + // if ( seg->GetNode(0) != eE[iE]->_nodes[0] ) + // continue; // not to check a seg twice + // for ( size_t iN = 0; iN < eE[iE]->_neibors.size(); ++iN ) + // { + // _LayerEdge* eN = eE[iE]->_neibors[iN]; + // if ( eN->_nodes[0]->getshapeId() != eos->_shapeID ) + // continue; + // double dist = SMESH_MeshAlgos::GetDistance( seg, SMESH_TNodeXYZ( eN->_nodes[0] )); + // double smooLen = getSmoothingThickness( eE[iE]->_cosin, dist ); + // eN->SetSmooLen( Min( smooLen, eN->GetSmooLen() )); + // eN->Set( _LayerEdge::NEAR_BOUNDARY ); + // } + // } + // } + // } } // if ( eos->ShapeType() == TopAbs_FACE ) for ( size_t i = 0; i < eos->_edges.size(); ++i ) @@ -6420,6 +6498,7 @@ void _SolidData::PrepareEdgesToSmoothOnFace( _EdgesOnShape* eos, bool substitute avgLen /= edge->_simplices.size(); if (( edge->_curvature = _Curvature::New( avgNormProj, avgLen ))) { + edge->Set( _LayerEdge::SMOOTHED_C1 ); isCurved = true; SMDS_FacePosition* fPos = dynamic_cast( edge->_nodes[0]->GetPosition() ); if ( !fPos ) @@ -6515,7 +6594,7 @@ void _ViscousBuilder::limitMaxLenByCurvature( _SolidData& data, SMESH_MesherHelp if ( eI->_nodes[0]->GetID() < eN->_nodes[0]->GetID() ) // treat this pair once { _EdgesOnShape* eosN = data.GetShapeEdges( eN ); - limitMaxLenByCurvature( eI, eN, eosI, *eosN, helper ); + limitMaxLenByCurvature( eI, eN, eosI, *eosN, eosI._hyp.ToSmooth() ); } } } @@ -6529,7 +6608,7 @@ void _ViscousBuilder::limitMaxLenByCurvature( _SolidData& data, SMESH_MesherHelp for ( size_t i = 1; i < eosI._edges.size(); ++i ) { _LayerEdge* eI = eosI._edges[i]; - limitMaxLenByCurvature( eI, e0, eosI, eosI, helper ); + limitMaxLenByCurvature( eI, e0, eosI, eosI, eosI._hyp.ToSmooth() ); e0 = eI; } } @@ -6542,12 +6621,17 @@ void _ViscousBuilder::limitMaxLenByCurvature( _SolidData& data, SMESH_MesherHelp */ //================================================================================ -void _ViscousBuilder::limitMaxLenByCurvature( _LayerEdge* e1, - _LayerEdge* e2, - _EdgesOnShape& eos1, - _EdgesOnShape& eos2, - SMESH_MesherHelper& helper ) +void _ViscousBuilder::limitMaxLenByCurvature( _LayerEdge* e1, + _LayerEdge* e2, + _EdgesOnShape& eos1, + _EdgesOnShape& eos2, + const bool isSmoothable ) { + if (( e1->_nodes[0]->GetPosition()->GetDim() != + e2->_nodes[0]->GetPosition()->GetDim() ) && + ( e1->_cosin < 0.75 )) + return; // angle > 90 deg at e1 + gp_XYZ plnNorm = e1->_normal ^ e2->_normal; double norSize = plnNorm.SquareModulus(); if ( norSize < std::numeric_limits::min() ) @@ -6567,9 +6651,10 @@ void _ViscousBuilder::limitMaxLenByCurvature( _LayerEdge* e1, double ovl = ( u1 * e1->_normal * dir12 - u2 * e2->_normal * dir12 ) / dir12.SquareModulus(); if ( ovl > theSmoothThickToElemSizeRatio ) - { - e1->_maxLen = Min( e1->_maxLen, 0.75 * u1 / e1->_lenFactor ); - e2->_maxLen = Min( e2->_maxLen, 0.75 * u2 / e2->_lenFactor ); + { + const double coef = 0.75; + e1->SetMaxLen( Min( e1->_maxLen, coef * u1 / e1->_lenFactor )); + e2->SetMaxLen( Min( e2->_maxLen, coef * u2 / e2->_lenFactor )); } } } @@ -6744,7 +6829,7 @@ void _ViscousBuilder::findCollisionEdges( _SolidData& data, SMESH_MesherHelper& // else // { // double shortLen = 0.75 * ( Min( dist1, dist2 ) / edge->_lenFactor ); - // edge->_maxLen = Min( shortLen, edge->_maxLen ); + // edge->SetMaxLen( Min( shortLen, edge->_maxLen )); // } } @@ -6994,7 +7079,7 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, e2neIt = edge2newEdge.insert( make_pair( edge1, zeroEdge )).first; e2neIt->second._normal += distWgt * newNormal; e2neIt->second._cosin = newCos; - e2neIt->second._maxLen = 0.7 * minIntDist / edge1->_lenFactor; + e2neIt->second.SetMaxLen( 0.7 * minIntDist / edge1->_lenFactor ); if ( iter > 0 && sgn1 * sgn2 < 0 && edge1->_cosin < 0 ) e2neIt->second._normal += dir2; @@ -7003,7 +7088,7 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, if ( Precision::IsInfinite( zeroEdge._maxLen )) { e2neIt->second._cosin = edge2->_cosin; - e2neIt->second._maxLen = 1.3 * minIntDist / edge1->_lenFactor; + e2neIt->second.SetMaxLen( 1.3 * minIntDist / edge1->_lenFactor ); } if ( iter > 0 && sgn1 * sgn2 < 0 && edge2->_cosin < 0 ) e2neIt->second._normal += dir1; @@ -7033,7 +7118,7 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, if ( newEdge._maxLen < edge->_len && iter > 0 ) // limit _maxLen { edge->InvalidateStep( stepNb + 1, *eos, /*restoreLength=*/true ); - edge->_maxLen = newEdge._maxLen; + edge->SetMaxLen( newEdge._maxLen ); edge->SetNewLength( newEdge._maxLen, *eos, helper ); } continue; // the new _normal is bad @@ -9454,9 +9539,9 @@ void _LayerEdge::Block( _SolidData& data ) SMESH_Comment msg( "#BLOCK shape="); msg << data.GetShapeEdges( this )->_shapeID << ", nodes " << _nodes[0]->GetID() << ", " << _nodes.back()->GetID(); - dumpCmd( msg + " -- BEGIN") + dumpCmd( msg + " -- BEGIN"); - _maxLen = _len; + SetMaxLen( _len ); std::queue<_LayerEdge*> queue; queue.push( this ); @@ -9480,18 +9565,19 @@ void _LayerEdge::Block( _SolidData& data ) double newMaxLen = edge->_maxLen + 0.5 * Sqrt( minDist ); //if ( edge->_nodes[0]->getshapeId() == neibor->_nodes[0]->getshapeId() ) viscous_layers_00/A3 { - newMaxLen *= edge->_lenFactor / neibor->_lenFactor; + //newMaxLen *= edge->_lenFactor / neibor->_lenFactor; // newMaxLen *= Min( edge->_lenFactor / neibor->_lenFactor, // neibor->_lenFactor / edge->_lenFactor ); } if ( neibor->_maxLen > newMaxLen ) { - neibor->_maxLen = newMaxLen; + neibor->SetMaxLen( newMaxLen ); if ( neibor->_maxLen < neibor->_len ) { _EdgesOnShape* eos = data.GetShapeEdges( neibor ); + int lastStep = neibor->Is( BLOCKED ) ? 1 : 0; while ( neibor->_len > neibor->_maxLen && - neibor->NbSteps() > 0 ) + neibor->NbSteps() > lastStep ) neibor->InvalidateStep( neibor->NbSteps(), *eos, /*restoreLength=*/true ); neibor->SetNewLength( neibor->_maxLen, *eos, data.GetHelper() ); //neibor->Block( data ); @@ -9500,7 +9586,7 @@ void _LayerEdge::Block( _SolidData& data ) } } } - dumpCmd( msg + " -- END") + dumpCmd( msg + " -- END"); } //================================================================================ @@ -9545,10 +9631,13 @@ void _LayerEdge::InvalidateStep( size_t curStep, const _EdgesOnShape& eos, bool { if ( NbSteps() == 0 ) _len = 0.; + else if ( IsOnFace() && Is( MOVED )) + _len = ( nXYZ.XYZ() - SMESH_NodeXYZ( _nodes[0] )) * _normal; else _len -= ( nXYZ.XYZ() - curXYZ ).Modulus() / _lenFactor; } } + return; } //================================================================================ @@ -9674,11 +9763,11 @@ std::string _LayerEdge::DumpFlags() const return dump; } + //================================================================================ /*! - case brief: - default: -*/ + * \brief Create layers of prisms + */ //================================================================================ bool _ViscousBuilder::refine(_SolidData& data) @@ -9733,11 +9822,8 @@ bool _ViscousBuilder::refine(_SolidData& data) surface = helper.GetSurface( geomFace ); // propagate _toSmooth back to _eosC1, which was unset in findShapesToSmooth() for ( size_t i = 0; i < eos._eosC1.size(); ++i ) - { eos._eosC1[ i ]->_toSmooth = true; - for ( size_t j = 0; j < eos._eosC1[i]->_edges.size(); ++j ) - eos._eosC1[i]->_edges[j]->Set( _LayerEdge::SMOOTHED_C1 ); - } + isTooConvexFace = false; if ( _ConvexFace* cf = data.GetConvexFace( eos._shapeID )) isTooConvexFace = cf->_isTooCurved; @@ -11586,11 +11672,11 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data) const SMDS_MeshNode* tgtN0 = ledges[0]->_nodes.back(); const SMDS_MeshNode* tgtN1 = ledges[1]->_nodes.back(); int nbSharedPyram = 0; - SMDS_ElemIteratorPtr vIt = tgtN0->GetInverseElementIterator(SMDSAbs_Volume); + SMDS_ElemIteratorPtr vIt = tgtN1->GetInverseElementIterator(SMDSAbs_Volume); while ( vIt->more() ) { const SMDS_MeshElement* v = vIt->next(); - nbSharedPyram += int( v->GetNodeIndex( tgtN1 ) >= 0 ); + nbSharedPyram += int( v->GetNodeIndex( tgtN0 ) >= 0 ); } if ( nbSharedPyram > 1 ) continue; // not free border of the pyramid -- 2.39.2