From 216d4924a04b902e9100f5dbca348a38c9704ceb Mon Sep 17 00:00:00 2001 From: jfa Date: Wed, 5 Dec 2007 13:49:43 +0000 Subject: [PATCH] NPAL17873: SMESH add a triangle instead of make quadrangles only. --- doc/salome/gui/SMESH/input/2d_meshing_hypo.doc | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc b/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc index 103f9144c..05ab6dd36 100644 --- a/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc +++ b/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc @@ -45,5 +45,7 @@ This algorithm can be used only together with Quadrangle (Mapping) algorithm. It allows to build quadrangular meshes even if the number of nodes at the opposite edges of a meshed face is not equal, otherwise this mesh will contain some triangular elements. - -*/ \ No newline at end of file +
+This hypothesis has one restriction on its work: the total quantity of +segments on all four sides of the face must be even (divisible by 2). +*/ -- 2.39.2