0020431: EDF 1020 SMESH : Radial Mesh of a cylinder
pb: only the 1st algo is applied
// apply the algos that do not require descretized boundaries
// ----------------------------------------------------------
for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt )
+ {
+ sm = *subIt;
if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
{
0020310: EDF 997 SMESH : Tell the mesh to pass through different points
Edit sub mesh with hypothesis, but without algos.
It is necessary tocheck is there are any comparing of strings as "char* == char*" but HOW?
0020464: EDF 1100 SMESH: Performance issue of the function MoveNode 0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates
def FindNodeClosestTo(self, x, y, z):
- preview = self.mesh.GetMeshEditPreviewer()
- return preview.MoveClosestNodeToPoint(x, y, z, -1)
+ #preview = self.mesh.GetMeshEditPreviewer()
+ #return preview.MoveClosestNodeToPoint(x, y, z, -1)
+ return self.editor.FindNodeClosestTo(x, y, z)
+ ## Finds the elements where a point lays IN or ON
+ # @param x the X coordinate of a point
+ # @param y the Y coordinate of a point
+ # @param z the Z coordinate of a point
+ # @param elementType type of elements to find (SMESH.ALL type
+ # means elements of any type excluding nodes and 0D elements)
+ # @return list of IDs of found elements
+ # @ingroup l2_modif_throughp
+ def FindElementsByPoint(self, x, y, z, elementType = SMESH.ALL):
+ return self.editor.FindElementsByPoint(x, y, z, elementType)
+
0020464: EDF 1100 SMESH: Performance issue of the function MoveNode
+ /*!
+ * Return ID of node closest to a given point
+ */
+ long FindNodeClosestTo(in double x, in double y, in double z);
+
0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates
+ /*!
+ * Return elements of given type where the given point is IN or ON.
+ *
+ * 'ALL' type means elements of any type excluding nodes and 0D elements
+ */
+ long_array FindElementsByPoint(in double x, in double y, in double z, in ElementType type);
+
0020464: EDF 1100 SMESH: Performance issue of the function MoveNode
+ /*!
+ * Return ID of node closest to a given point
+ */
+ long FindNodeClosestTo(in double x, in double y, in double z);
+
0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates
+ /*!
+ * Return elements of given type where the given point is IN or ON.
+ *
+ * 'ALL' type means elements of any type excluding nodes and 0D elements
+ */
+ long_array FindElementsByPoint(in double x, in double y, in double z, in ElementType type);
+
0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates
+//=======================================================================
+/*!
+ * \brief Return elements of given type where the given point is IN or ON.
+ *
+ * 'ALL' type means elements of any type excluding nodes and 0D elements
+ */
+//=======================================================================
+
+struct SMESH_ElementSearcher
+{
+ virtual void FindElementsByPoint(const gp_Pnt& point,
+ SMDSAbs_ElementType type,
+ std::vector< const SMDS_MeshElement* >& foundNodes)=0;
+};
eap [Thu, 27 Aug 2009 13:58:53 +0000 (13:58 +0000)]
fix GetSubMesh()
if ( it.More() )
+ {
index = _myMeshDS->AddCompoundSubmesh( aSubShape, it.Value().ShapeType() );
+ if ( index > _nbSubShapes ) _nbSubShapes = index; // not to create sm for this group again
+ }
}
ptv [Tue, 25 Aug 2009 05:18:16 +0000 (05:18 +0000)]
0019296: EDF 681 SMESH - Pre-evaluation of the number of elements before mesh
Replace hard coded values of element types by new enumeration (added in advanced mesh info Improvement)
eap [Thu, 20 Aug 2009 07:40:08 +0000 (07:40 +0000)]
0020452: EDF 1056 SMESH : 2D Projection Issue
1) in FindSubShapeAssociation(): use shape partnership (TopoDS_Shape::IsPartner())
for association
2) in FindFaceAssociation(): try two algoritms to find a correct outer wire
{
/*!
* Sets <start segment length> or <end segment length> parameter value
+ * * OBSOLETE *. Avoid such a way of interface design
+ * * It is recommended to dedicate a method to each parameter.
*/
void SetLength(in double length, in boolean isStartLength)
raises (SALOME::SALOME_Exception);