From: eap Date: Wed, 30 Jul 2014 14:39:00 +0000 (+0400) Subject: 52459: Viscous layers are not normal to the surface. X-Git-Tag: V7_5_0a1~35 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=fa9a9581d37a45a53111f7df9ae5429c9692851f;p=modules%2Fsmesh.git 52459: Viscous layers are not normal to the surface. Smooth internal surface of viscous layer only if elements are small comparing to layer thickness. http://www.salome-platform.org/forum/forum_10/653737804 --- diff --git a/src/SMESH/SMESH_Mesh.cxx b/src/SMESH/SMESH_Mesh.cxx index a355866d0..dcdf7fe3f 100644 --- a/src/SMESH/SMESH_Mesh.cxx +++ b/src/SMESH/SMESH_Mesh.cxx @@ -984,6 +984,8 @@ SMESH_subMesh *SMESH_Mesh::GetSubMesh(const TopoDS_Shape & aSubShape) throw(SALOME_Exception) { int index = _myMeshDS->ShapeToIndex(aSubShape); + if ( !index && aSubShape.IsNull() ) + return 0; // for submeshes on GEOM Group if (( !index || index > _nbSubShapes ) && aSubShape.ShapeType() == TopAbs_COMPOUND ) { diff --git a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx index 1293f3e0d..7d2f4b1ae 100644 --- a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx @@ -53,6 +53,7 @@ #include #include #include +#include #include #include @@ -923,6 +924,8 @@ bool SMESHGUI_GroupDlg::onApply() SMESH::SMESH_GroupBase_var resultGroup; bool isCreation, isConversion = false; + SUIT_OverrideCursor wc; + if (myGrpTypeId == 0) // standalone { if (!mySelectAll->isChecked() && !myElements->count() && myAllowElemsModif->isChecked()) diff --git a/src/SMESH_I/SMESH_Filter_i.cxx b/src/SMESH_I/SMESH_Filter_i.cxx index 351a0f268..d81f7f667 100644 --- a/src/SMESH_I/SMESH_Filter_i.cxx +++ b/src/SMESH_I/SMESH_Filter_i.cxx @@ -267,6 +267,7 @@ SMESH::Histogram* NumericalFunctor_i::GetLocalHistogram(CORBA::Short SMESH::DownCast< SMESH::Filter_i* >( object )) { elemIt = SMESH_Mesh_i::GetElements( object, GetElementType() ); + if ( !elemIt ) return histogram._retn(); } else { diff --git a/src/StdMeshers/StdMeshers_ViscousLayers.cxx b/src/StdMeshers/StdMeshers_ViscousLayers.cxx index b508f47a9..a2a44a238 100644 --- a/src/StdMeshers/StdMeshers_ViscousLayers.cxx +++ b/src/StdMeshers/StdMeshers_ViscousLayers.cxx @@ -95,6 +95,12 @@ namespace VISCOUS_3D enum UIndex { U_TGT = 1, U_SRC, LEN_TGT }; const double theMinSmoothCosin = 0.1; + const double theSmoothThickToElemSizeRatio = 0.3; + + bool needSmoothing( double cosin, double tgtThick, double elemSize ) + { + return cosin * tgtThick > theSmoothThickToElemSizeRatio * elemSize; + } /*! * \brief SMESH_ProxyMesh computed by _ViscousBuilder for a SOLID. @@ -425,7 +431,7 @@ namespace VISCOUS_3D set _reversedFaceIds; set _ignoreFaceIds; // WOL FACEs and FACEs of other SOLIDS - double _stepSize, _stepSizeCoeff; + double _stepSize, _stepSizeCoeff, _geomSize; const SMDS_MeshNode* _stepSizeNodes[2]; TNode2Edge _n2eMap; // nodes and _LayerEdge's based on them @@ -589,6 +595,7 @@ namespace VISCOUS_3D const bool toSort = false); void findSimplexTestEdges( _SolidData& data, vector< vector<_LayerEdge*> >& edgesByGeom); + void computeGeomSize( _SolidData& data ); bool sortEdges( _SolidData& data, vector< vector<_LayerEdge*> >& edgesByGeom); void limitStepSizeByCurvature( _SolidData& data ); @@ -724,6 +731,7 @@ namespace VISCOUS_3D return _surface->Value( uv.X(), uv.Y() ).XYZ(); } }; + } // namespace VISCOUS_3D @@ -1029,6 +1037,59 @@ namespace } return false; } + //================================================================================ + /*! + * \brief Computes mimimal distance of face in-FACE nodes from an EDGE + * \param [in] face - the mesh face to treat + * \param [in] nodeOnEdge - a node on the EDGE + * \param [out] faceSize - the computed distance + * \return bool - true if faceSize computed + */ + //================================================================================ + + bool getDistFromEdge( const SMDS_MeshElement* face, + const SMDS_MeshNode* nodeOnEdge, + double & faceSize ) + { + faceSize = Precision::Infinite(); + bool done = false; + + int nbN = face->NbCornerNodes(); + int iOnE = face->GetNodeIndex( nodeOnEdge ); + int iNext[2] = { SMESH_MesherHelper::WrapIndex( iOnE+1, nbN ), + SMESH_MesherHelper::WrapIndex( iOnE-1, nbN ) }; + const SMDS_MeshNode* nNext[2] = { face->GetNode( iNext[0] ), + face->GetNode( iNext[1] ) }; + gp_XYZ segVec, segEnd = SMESH_TNodeXYZ( nodeOnEdge ); // segment on EDGE + double segLen = -1.; + // look for two neighbor not in-FACE nodes of face + for ( int i = 0; i < 2; ++i ) + { + if ( nNext[i]->GetPosition()->GetDim() != 2 && + nNext[i]->GetID() < nodeOnEdge->GetID() ) + { + // look for an in-FACE node + for ( int iN = 0; iN < nbN; ++iN ) + { + if ( iN == iOnE || iN == iNext[i] ) + continue; + SMESH_TNodeXYZ pInFace = face->GetNode( iN ); + gp_XYZ v = pInFace - segEnd; + if ( segLen < 0 ) + { + segVec = SMESH_TNodeXYZ( nNext[i] ) - segEnd; + segLen = segVec.Modulus(); + } + double distToSeg = v.Crossed( segVec ).Modulus() / segLen; + faceSize = Min( faceSize, distToSeg ); + done = true; + } + segLen = -1; + } + } + return done; + } + //-------------------------------------------------------------------------------- // DEBUG. Dump intermediate node positions into a python script // HOWTO use: run python commands written in a console to see @@ -2006,8 +2067,12 @@ void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data ) bool _ViscousBuilder::sortEdges( _SolidData& data, vector< vector<_LayerEdge*> >& edgesByGeom) { + // define allowed thickness + computeGeomSize( data ); // compute data._geomSize + const double tgtThick = Min( 0.5 * data._geomSize, data._hyp->GetTotalThickness() ); + // Find shapes needing smoothing; such a shape has _LayerEdge._normal on it's - // boundry inclined at a sharp angle to the shape + // boundry inclined to the shape at a sharp angle list< TGeomID > shapesToSmooth; @@ -2032,25 +2097,25 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, TGeomID iV = getMeshDS()->ShapeToIndex( vIt.Value() ); vector<_LayerEdge*>& eV = edgesByGeom[ iV ]; if ( eV.empty() ) continue; - // double cosin = eV[0]->_cosin; - // bool badCosin = - // ( !eV[0]->_sWOL.IsNull() && ( eV[0]->_sWOL.ShapeType() == TopAbs_EDGE || !isShrinkEdge)); - // if ( badCosin ) - // { - // gp_Vec dir1, dir2; - // if ( eV[0]->_sWOL.ShapeType() == TopAbs_EDGE ) - // dir1 = getEdgeDir( TopoDS::Edge( eV[0]->_sWOL ), TopoDS::Vertex( vIt.Value() )); - // else - // dir1 = getFaceDir( TopoDS::Face( eV[0]->_sWOL ), TopoDS::Vertex( vIt.Value() ), - // eV[0]->_nodes[0], helper, ok); - // dir2 = getEdgeDir( TopoDS::Edge( S ), TopoDS::Vertex( vIt.Value() )); - // double angle = dir1.Angle( dir2 ); - // cosin = cos( angle ); - // } gp_Vec eDir = getEdgeDir( TopoDS::Edge( S ), TopoDS::Vertex( vIt.Value() )); double angle = eDir.Angle( eV[0]->_normal ); double cosin = Cos( angle ); - needSmooth = ( cosin > theMinSmoothCosin ); + if ( cosin > theMinSmoothCosin ) + { + // compare tgtThick with the length of an end segment + SMDS_ElemIteratorPtr eIt = eV[0]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Edge); + while ( eIt->more() ) + { + const SMDS_MeshElement* endSeg = eIt->next(); + if ( endSeg->getshapeId() == iS ) + { + double segLen = + SMESH_TNodeXYZ( endSeg->GetNode(0) ).Distance( endSeg->GetNode(1 )); + needSmooth = needSmoothing( cosin, tgtThick, segLen ); + break; + } + } + } } break; } @@ -2061,25 +2126,38 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, TGeomID iE = getMeshDS()->ShapeToIndex( eExp.Current() ); vector<_LayerEdge*>& eE = edgesByGeom[ iE ]; if ( eE.empty() ) continue; - if ( eE[0]->_sWOL.IsNull() ) - { - for ( size_t i = 0; i < eE.size() && !needSmooth; ++i ) - needSmooth = ( eE[i]->_cosin > theMinSmoothCosin ); - } - else + // TopLoc_Location loc; + // Handle(Geom_Surface) surface = BRep_Tool::Surface( TopoDS::Face( S ), loc ); + // bool isPlane = GeomLib_IsPlanarSurface( surface ).IsPlanar(); + //if ( eE[0]->_sWOL.IsNull() ) { - const TopoDS_Face& F1 = TopoDS::Face( S ); - const TopoDS_Face& F2 = TopoDS::Face( eE[0]->_sWOL ); - const TopoDS_Edge& E = TopoDS::Edge( eExp.Current() ); + double faceSize; for ( size_t i = 0; i < eE.size() && !needSmooth; ++i ) - { - gp_Vec dir1 = getFaceDir( F1, E, eE[i]->_nodes[0], helper, ok ); - gp_Vec dir2 = getFaceDir( F2, E, eE[i]->_nodes[0], helper, ok ); - double angle = dir1.Angle( dir2 ); - double cosin = cos( angle ); - needSmooth = ( cosin > theMinSmoothCosin ); - } + if ( eE[i]->_cosin > theMinSmoothCosin ) + { + SMDS_ElemIteratorPtr fIt = eE[i]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Face); + while ( fIt->more() && !needSmooth ) + { + const SMDS_MeshElement* face = fIt->next(); + if ( getDistFromEdge( face, eE[i]->_nodes[0], faceSize )) + needSmooth = needSmoothing( eE[i]->_cosin, tgtThick, faceSize ); + } + } } + // else + // { + // const TopoDS_Face& F1 = TopoDS::Face( S ); + // const TopoDS_Face& F2 = TopoDS::Face( eE[0]->_sWOL ); + // const TopoDS_Edge& E = TopoDS::Edge( eExp.Current() ); + // for ( size_t i = 0; i < eE.size() && !needSmooth; ++i ) + // { + // gp_Vec dir1 = getFaceDir( F1, E, eE[i]->_nodes[0], helper, ok ); + // gp_Vec dir2 = getFaceDir( F2, E, eE[i]->_nodes[0], helper, ok ); + // double angle = dir1.Angle( ); + // double cosin = cos( angle ); + // needSmooth = ( cosin > theMinSmoothCosin ); + // } + // } } break; } @@ -2087,6 +2165,7 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, continue; default:; } + if ( needSmooth ) { if ( S.ShapeType() == TopAbs_EDGE ) shapesToSmooth.push_front( iS ); @@ -2793,6 +2872,31 @@ void _ViscousBuilder::makeGroupOfLE() #endif } +//================================================================================ +/*! + * \brief Find maximal _LayerEdge length (layer thickness) limited by geometry + */ +//================================================================================ + +void _ViscousBuilder::computeGeomSize( _SolidData& data ) +{ + data._geomSize = Precision::Infinite(); + double intersecDist; + auto_ptr searcher + ( SMESH_MeshAlgos::GetElementSearcher( *getMeshDS(), + data._proxyMesh->GetFaces( data._solid )) ); + + TNode2Edge::iterator n2e = data._n2eMap.begin(), n2eEnd = data._n2eMap.end(); + for ( ; n2e != n2eEnd; ++n2e ) + { + _LayerEdge* edge = n2e->second; + if ( edge->IsOnEdge() ) continue; + edge->FindIntersection( *searcher, intersecDist, data._epsilon ); + if ( data._geomSize > intersecDist && intersecDist > 0 ) + data._geomSize = intersecDist; + } +} + //================================================================================ /*! * \brief Increase length of _LayerEdge's to reach the required thickness of layers @@ -2805,19 +2909,8 @@ bool _ViscousBuilder::inflate(_SolidData& data) // Limit inflation step size by geometry size found by itersecting // normals of _LayerEdge's with mesh faces - double geomSize = Precision::Infinite(), intersecDist; - auto_ptr searcher - ( SMESH_MeshAlgos::GetElementSearcher( *getMeshDS(), - data._proxyMesh->GetFaces( data._solid )) ); - for ( size_t i = 0; i < data._edges.size(); ++i ) - { - if ( data._edges[i]->IsOnEdge() ) continue; - data._edges[i]->FindIntersection( *searcher, intersecDist, data._epsilon ); - if ( geomSize > intersecDist && intersecDist > 0 ) - geomSize = intersecDist; - } - if ( data._stepSize > 0.3 * geomSize ) - limitStepSize( data, 0.3 * geomSize ); + if ( data._stepSize > 0.3 * data._geomSize ) + limitStepSize( data, 0.3 * data._geomSize ); const double tgtThick = data._hyp->GetTotalThickness(); if ( data._stepSize > tgtThick ) @@ -2826,7 +2919,7 @@ bool _ViscousBuilder::inflate(_SolidData& data) if ( data._stepSize < 1. ) data._epsilon = data._stepSize * 1e-7; - debugMsg( "-- geomSize = " << geomSize << ", stepSize = " << data._stepSize ); + debugMsg( "-- geomSize = " << data._geomSize << ", stepSize = " << data._stepSize ); double avgThick = 0, curThick = 0, distToIntersection = Precision::Infinite(); int nbSteps = 0, nbRepeats = 0; @@ -6140,6 +6233,8 @@ bool _ViscousBuilder::addBoundaryElements() { SMESH_MesherHelper helper( *_mesh ); + vector< const SMDS_MeshNode* > faceNodes; + for ( size_t i = 0; i < _sdVec.size(); ++i ) { _SolidData& data = _sdVec[i]; @@ -6182,8 +6277,13 @@ bool _ViscousBuilder::addBoundaryElements() if ( nbSharedPyram > 1 ) continue; // not free border of the pyramid - if ( getMeshDS()->FindFace( ledges[0]->_nodes[0], ledges[0]->_nodes[1], - ledges[1]->_nodes[0], ledges[1]->_nodes[1])) + faceNodes.clear(); + faceNodes.push_back( ledges[0]->_nodes[0] ); + faceNodes.push_back( ledges[1]->_nodes[0] ); + if ( ledges[0]->_nodes.size() > 1 ) faceNodes.push_back( ledges[0]->_nodes[1] ); + if ( ledges[1]->_nodes.size() > 1 ) faceNodes.push_back( ledges[1]->_nodes[1] ); + + if ( getMeshDS()->FindElement( faceNodes, SMDSAbs_Face, /*noMedium=*/true)) continue; // faces already created } for ( ++u2n; u2n != u2nodes.end(); ++u2n )