From: Viktor UZLOV Date: Thu, 11 Feb 2021 10:52:18 +0000 (+0300) Subject: fix warnings SMESH_MeshEditor X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=f498480757c2b8196a2c7b8dde167249c2c50dbd;p=modules%2Fsmesh.git fix warnings SMESH_MeshEditor --- diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index b49ab919c..50bca792e 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -391,12 +391,12 @@ SMESH_MeshEditor::AddElement(const vector & node, */ //======================================================================= -SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector & nodeIDs, - const ElemFeatures& features) +SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector & nodeIDs, + const ElemFeatures& features) { vector nodes; nodes.reserve( nodeIDs.size() ); - vector::const_iterator id = nodeIDs.begin(); + vector::const_iterator id = nodeIDs.begin(); while ( id != nodeIDs.end() ) { if ( const SMDS_MeshNode* node = GetMeshDS()->FindNode( *id++ )) nodes.push_back( node ); @@ -412,7 +412,7 @@ SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector & nodeIDs, // Modify a compute state of sub-meshes which become empty //======================================================================= -int SMESH_MeshEditor::Remove (const list< int >& theIDs, +smIdType SMESH_MeshEditor::Remove (const list< smIdType >& theIDs, const bool isNodes ) { ClearLastCreated(); @@ -420,8 +420,8 @@ int SMESH_MeshEditor::Remove (const list< int >& theIDs, SMESHDS_Mesh* aMesh = GetMeshDS(); set< SMESH_subMesh *> smmap; - int removed = 0; - list::const_iterator it = theIDs.begin(); + smIdType removed = 0; + list::const_iterator it = theIDs.begin(); for ( ; it != theIDs.end(); it++ ) { const SMDS_MeshElement * elem; if ( isNodes ) @@ -2207,7 +2207,7 @@ namespace */ //======================================================================= - struct TVolumeFaceKey: pair< pair< int, int>, pair< int, int> > + struct TVolumeFaceKey: pair< pair< smIdType, smIdType>, pair< smIdType, smIdType> > { TVolumeFaceKey( SMDS_VolumeTool& vol, int iF ) { @@ -6470,7 +6470,7 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem // copy offsetMesh to theTgtMesh - int idShift = meshDS->MaxNodeID(); + smIdType idShift = meshDS->MaxNodeID(); for ( size_t i = 0; i < new2OldNodes.size(); ++i ) if ( const SMDS_MeshNode* n = new2OldNodes[ i ].first ) { @@ -6840,7 +6840,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes, TNodeNodeMap nodeNodeMap; // node to replace - new node set elems; // all elements with changed nodes - list< int > rmElemIds, rmNodeIds; + list< smIdType > rmElemIds, rmNodeIds; vector< ElemFeatures > newElemDefs; // Fill nodeNodeMap and elems @@ -7435,12 +7435,12 @@ bool SMESH_MeshEditor::applyMerge( const SMDS_MeshElement* elem, // purpose : allow comparing elements basing on their nodes // ======================================================== -class ComparableElement : public boost::container::flat_set< int > +class ComparableElement : public boost::container::flat_set< smIdType > { - typedef boost::container::flat_set< int > int_set; + typedef boost::container::flat_set< smIdType > int_set; const SMDS_MeshElement* myElem; - int mySumID; + smIdType mySumID; mutable int myGroupID; public: @@ -7451,7 +7451,7 @@ public: this->reserve( theElem->NbNodes() ); for ( SMDS_ElemIteratorPtr nodeIt = theElem->nodesIterator(); nodeIt->more(); ) { - int id = nodeIt->next()->GetID(); + smIdType id = nodeIt->next()->GetID(); mySumID += id; this->insert( id ); } @@ -7474,7 +7474,7 @@ public: static int HashCode(const ComparableElement& se, int limit ) { - return ::HashCode( se.mySumID, limit ); + return ::HashCode( FromIdType(se.mySumID), limit ); } static Standard_Boolean IsEqual(const ComparableElement& se1, const ComparableElement& se2 ) { @@ -7499,7 +7499,7 @@ void SMESH_MeshEditor::FindEqualElements( TIDSortedElemSet & theElements, else elemIt = SMESHUtils::elemSetIterator( theElements ); typedef NCollection_Map< ComparableElement, ComparableElement > TMapOfElements; - typedef std::list TGroupOfElems; + typedef std::list TGroupOfElems; TMapOfElements mapOfElements; std::vector< TGroupOfElems > arrayOfGroups; TGroupOfElems groupOfElems; @@ -7545,7 +7545,7 @@ void SMESH_MeshEditor::MergeElements(TListOfListOfElementsID & theGroupsOfElemen { ClearLastCreated(); - typedef list TListOfIDs; + typedef list TListOfIDs; TListOfIDs rmElemIds; // IDs of elems to remove SMESHDS_Mesh* aMesh = GetMeshDS(); @@ -8260,8 +8260,8 @@ SMESH_MeshEditor::SewFreeBorder (const SMDS_MeshNode* theBordFirstNode, TListOfListOfElementsID::iterator itGroups = equalGroups.begin(); for ( ; itGroups != equalGroups.end(); ++itGroups ) { - list< int >& group = *itGroups; - list< int >::iterator id = group.begin(); + list< smIdType >& group = *itGroups; + list< smIdType >::iterator id = group.begin(); for ( ++id; id != group.end(); ++id ) if ( const SMDS_MeshElement* seg = GetMeshDS()->FindElement( *id )) segments.erase( seg ); @@ -8693,12 +8693,12 @@ namespace */ //======================================================================= -int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm, - SMESH_MesherHelper& theHelper, - const bool theForce3d) +smIdType SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm, + SMESH_MesherHelper& theHelper, + const bool theForce3d) { //MESSAGE("convertElemToQuadratic"); - int nbElem = 0; + smIdType nbElem = 0; if( !theSm ) return nbElem; vector nbNodeInFaces; @@ -8846,7 +8846,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT aHelper.ToFixNodeParameters( true ); // convert elements assigned to sub-meshes - int nbCheckedElems = 0; + smIdType nbCheckedElems = 0; if ( myMesh->HasShapeToMesh() ) { if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh())) @@ -8863,7 +8863,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT } // convert elements NOT assigned to sub-meshes - int totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes(); + smIdType totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes(); if ( nbCheckedElems < totalNbElems ) // not all elements are in sub-meshes { aHelper.SetElementsOnShape(false); @@ -8876,7 +8876,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT const SMDS_MeshEdge* edge = aEdgeItr->next(); if ( !edge->IsQuadratic() ) { - int id = edge->GetID(); + smIdType id = edge->GetID(); const SMDS_MeshNode* n1 = edge->GetNode(0); const SMDS_MeshNode* n2 = edge->GetNode(1); @@ -8917,7 +8917,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT if ( alreadyOK ) continue; - const int id = face->GetID(); + const smIdType id = face->GetID(); vector nodes ( face->begin_nodes(), face->end_nodes()); meshDS->RemoveFreeElement(face, smDS, /*fromGroups=*/false); @@ -8973,7 +8973,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT continue; } } - const int id = volume->GetID(); + const smIdType id = volume->GetID(); vector nodes (volume->begin_nodes(), volume->end_nodes()); if ( type == SMDSEntity_Polyhedra ) nbNodeInFaces = static_cast(volume)->GetQuantities(); @@ -9153,7 +9153,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, if ( alreadyOK ) continue; const SMDSAbs_ElementType type = elem->GetType(); - const int id = elem->GetID(); + const smIdType id = elem->GetID(); const int nbNodes = elem->NbCornerNodes(); vector nodes ( elem->begin_nodes(), elem->end_nodes()); @@ -9214,15 +9214,15 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, //======================================================================= /*! * \brief Convert quadratic elements to linear ones and remove quadratic nodes - * \return int - nb of checked elements + * \return smIdType - nb of checked elements */ //======================================================================= -int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm, - SMDS_ElemIteratorPtr theItr, - const int /*theShapeID*/) +smIdType SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm, + SMDS_ElemIteratorPtr theItr, + const int /*theShapeID*/) { - int nbElem = 0; + smIdType nbElem = 0; SMESHDS_Mesh* meshDS = GetMeshDS(); ElemFeatures elemType; vector nodes; @@ -9267,7 +9267,7 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm, bool SMESH_MeshEditor::ConvertFromQuadratic() { - int nbCheckedElems = 0; + smIdType nbCheckedElems = 0; if ( myMesh->HasShapeToMesh() ) { if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh())) @@ -9281,7 +9281,7 @@ bool SMESH_MeshEditor::ConvertFromQuadratic() } } - int totalNbElems = + smIdType totalNbElems = GetMeshDS()->NbEdges() + GetMeshDS()->NbFaces() + GetMeshDS()->NbVolumes(); if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes { @@ -9320,7 +9320,7 @@ void SMESH_MeshEditor::ConvertFromQuadratic(TIDSortedElemSet& theElements) if ( theElements.empty() ) return; // collect IDs of medium nodes of theElements; some of these nodes will be removed - set mediumNodeIDs; + set mediumNodeIDs; TIDSortedElemSet::iterator eIt = theElements.begin(); for ( ; eIt != theElements.end(); ++eIt ) { @@ -9339,7 +9339,7 @@ void SMESH_MeshEditor::ConvertFromQuadratic(TIDSortedElemSet& theElements) // get remaining medium nodes TIDSortedNodeSet mediumNodes; - set::iterator nIdsIt = mediumNodeIDs.begin(); + set::iterator nIdsIt = mediumNodeIDs.begin(); for ( ; nIdsIt != mediumNodeIDs.end(); ++nIdsIt ) if ( const SMDS_MeshNode* n = GetMeshDS()->FindNode( *nIdsIt )) mediumNodes.insert( mediumNodes.end(), n ); @@ -9828,7 +9828,7 @@ SMESH_MeshEditor::SewSideElements (TIDSortedElemSet& theSide1, if ( aResult != SEW_OK) return aResult; - list< int > nodeIDsToRemove; + list< smIdType > nodeIDsToRemove; vector< const SMDS_MeshNode*> nodes; ElemFeatures elemType; @@ -11148,7 +11148,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vectorGetVtkID(); + vtkIdType vtkId = anElem->GetVtkID(); //MESSAGE(" vtkId " << vtkId << " smdsId " << anElem->GetID()); int neighborsVtkIds[NBMAXNEIGHBORS]; int downIds[NBMAXNEIGHBORS]; @@ -11156,7 +11156,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vectorGetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId); for (int n = 0; n < nbNeighbors; n++) { - int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]); + smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]); const SMDS_MeshElement* elem = meshDS->FindElement(smdsId); if (elem && ! domain.count(elem)) // neighbor is in another domain : face is shared { @@ -11385,7 +11385,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vectorFromVtkToSmds(vtkVolIds[ivol]); + smIdType smdsId = meshDS->FromVtkToSmds(vtkVolIds[ivol]); const SMDS_MeshElement* elem = meshDS->FindElement(smdsId); if (domain.count(elem)) { @@ -12241,7 +12241,7 @@ void SMESH_MeshEditor::CreateHoleSkin(double radius, { if (neighborsVtkIds[n]<0) // only smds faces are considered as neighbors here continue; - int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]); + smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]); const SMDS_MeshElement* elem = meshDS->FindElement(smdsId); if ( shapeIds.count(elem->getshapeId()) && !sgrps->Contains(elem)) // edge : neighbor in the set of shape, not in the group { diff --git a/src/SMESH/SMESH_MeshEditor.hxx b/src/SMESH/SMESH_MeshEditor.hxx index 3a50a629a..59ceb71a9 100644 --- a/src/SMESH/SMESH_MeshEditor.hxx +++ b/src/SMESH/SMESH_MeshEditor.hxx @@ -87,7 +87,7 @@ public: { SMDSAbs_ElementType myType; bool myIsPoly, myIsQuad; - int myID; + smIdType myID; double myBallDiameter; std::vector myPolyhedQuantities; std::vector myNodes; // not managed by ElemFeatures @@ -113,7 +113,7 @@ public: SMESH_EXPORT ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; } SMESH_EXPORT ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; } - SMESH_EXPORT ElemFeatures& SetID (int ID) { myID = ID; return *this; } + SMESH_EXPORT ElemFeatures& SetID (smIdType ID) { myID = ID; return *this; } }; /*! @@ -124,10 +124,10 @@ public: /*! * \brief Add element */ - SMDS_MeshElement* AddElement(const std::vector & nodeIDs, - const ElemFeatures& features); + SMDS_MeshElement* AddElement(const std::vector & nodeIDs, + const ElemFeatures& features); - int Remove (const std::list< int >& theElemIDs, const bool isNodes); + smIdType Remove (const std::list< smIdType >& theElemIDs, const bool isNodes); // Remove a node or an element. // Modify a compute state of sub-meshes which become empty @@ -501,7 +501,7 @@ public: // In each group, the cdr of nodes are substituted by the first one // in all elements. - typedef std::list< std::list< int > > TListOfListOfElementsID; + typedef std::list< std::list< smIdType > > TListOfListOfElementsID; void FindEqualElements(TIDSortedElemSet & theElements, TListOfListOfElementsID & theGroupsOfElementsID); @@ -735,19 +735,19 @@ public: /*! * \brief Convert elements contained in a submesh to quadratic - * \return int - nb of checked elements + * \return smIdType - nb of checked elements */ - int convertElemToQuadratic(SMESHDS_SubMesh * theSm, - SMESH_MesherHelper& theHelper, - const bool theForce3d); + smIdType convertElemToQuadratic(SMESHDS_SubMesh * theSm, + SMESH_MesherHelper& theHelper, + const bool theForce3d); /*! * \brief Convert quadratic elements to linear ones and remove quadratic nodes * \return nb of checked elements */ - int removeQuadElem( SMESHDS_SubMesh * theSm, - SMDS_ElemIteratorPtr theItr, - const int theShapeID); + smIdType removeQuadElem( SMESHDS_SubMesh * theSm, + SMDS_ElemIteratorPtr theItr, + const int theShapeID); /*! * \brief Create groups of elements made during transformation * \param nodeGens - nodes making corresponding myLastCreatedNodes diff --git a/src/SMESH/SMESH_MesherHelper.hxx b/src/SMESH/SMESH_MesherHelper.hxx index b95092a68..c303af9f6 100644 --- a/src/SMESH/SMESH_MesherHelper.hxx +++ b/src/SMESH/SMESH_MesherHelper.hxx @@ -753,7 +753,7 @@ public: SMESH_MesherHelper (const SMESH_MesherHelper& theOther); // key of a map of bi-quadratic face to it's central node - struct TBiQuad: public std::pair > + struct TBiQuad: public std::pair > { TBiQuad(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, diff --git a/src/SMESH/SMESH_Pattern.cxx b/src/SMESH/SMESH_Pattern.cxx index a6e36e0d7..413b07edc 100644 --- a/src/SMESH/SMESH_Pattern.cxx +++ b/src/SMESH/SMESH_Pattern.cxx @@ -4366,7 +4366,7 @@ void SMESH_Pattern::createElements(SMESH_Mesh* theMes subMesh->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); } if ( onMeshElements ) { - list< int > elemIDs; + list< smIdType > elemIDs; for ( size_t i = 0; i < theElements.size(); i++ ) { subMesh = theMesh->GetSubMeshContaining( shapeIDs[ i ] ); diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index c5f05a089..09a5dce02 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -135,9 +135,9 @@ namespace MeshEditor_I { { // copy element nodes int anElemNbNodes = anElem->NbNodes(); - vector< int > anElemNodesID( anElemNbNodes ) ; + vector< smIdType > anElemNodesID( anElemNbNodes ) ; SMDS_ElemIteratorPtr itElemNodes = anElem->nodesIterator(); - for ( int i = 0; itElemNodes->more(); i++) + for ( smIdType i = 0; itElemNodes->more(); i++) { const SMDS_MeshNode* anElemNode = cast2Node( itElemNodes->next() ); Copy( anElemNode ); @@ -787,9 +787,9 @@ SMESH_MeshEditor_i::RemoveElements(const SMESH::smIdType_array & IDsOfElements) SMESH_TRY; initData(); - list< int > IdList; + list< smIdType > IdList; - for ( CORBA::ULong i = 0; i < IDsOfElements.length(); i++ ) + for ( SMESH::smIdType i = 0; i < IDsOfElements.length(); i++ ) IdList.push_back( IDsOfElements[i] ); // Update Python script @@ -816,8 +816,8 @@ CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::smIdType_array & IDs SMESH_TRY; initData(); - list< int > IdList; - for ( CORBA::ULong i = 0; i < IDsOfNodes.length(); i++) + list< smIdType > IdList; + for ( SMESH::smIdType i = 0; i < IDsOfNodes.length(); i++) IdList.push_back( IDsOfNodes[i] ); // Update Python script @@ -852,7 +852,7 @@ SMESH::smIdType SMESH_MeshEditor_i::RemoveOrphanNodes() SMESH::Controls::Filter::GetElementsId( getMeshDS(), predicate, seq ); // remove orphan nodes (if there are any) - list< int > IdList( seq.begin(), seq.end() ); + list< smIdType > IdList( seq.begin(), seq.end() ); int nbNodesBefore = myMesh->NbNodes(); getEditor().Remove( IdList, true ); @@ -4304,10 +4304,10 @@ void SMESH_MeshEditor_i::FindEqualElements(const SMESH::ListOfIDSources& theObj for (CORBA::Long j = 0; arraysIt != aListOfListOfElementsID.end(); ++arraysIt, ++j) { SMESH::long_array& aGroup = (*theGroupsOfElementsID)[ j ]; - list& listOfIDs = *arraysIt; + list& listOfIDs = *arraysIt; aGroup.length( listOfIDs.size() ); - list::iterator idIt = listOfIDs.begin(); - for (int k = 0; idIt != listOfIDs.end(); ++idIt, ++k ) + list::iterator idIt = listOfIDs.begin(); + for (smIdType k = 0; idIt != listOfIDs.end(); ++idIt, ++k ) aGroup[ k ] = *idIt; } @@ -4351,11 +4351,11 @@ void SMESH_MeshEditor_i::MergeElements(const SMESH::array_of_long_array& theGrou for ( CORBA::ULong i = 0; i < theGroupsOfElementsID.length(); i++ ) { const SMESH::long_array& anElemsIDGroup = theGroupsOfElementsID[ i ]; - aListOfListOfElementsID.push_back( list< int >() ); - list< int >& aListOfElemsID = aListOfListOfElementsID.back(); - for ( CORBA::ULong j = 0; j < anElemsIDGroup.length(); j++ ) + aListOfListOfElementsID.push_back( list< smIdType >() ); + list< smIdType >& aListOfElemsID = aListOfListOfElementsID.back(); + for ( SMESH::smIdType j = 0; j < anElemsIDGroup.length(); j++ ) { - CORBA::Long id = anElemsIDGroup[ j ]; + SMESH::smIdType id = anElemsIDGroup[ j ]; if ( idsToKeep.Contains( id )) aListOfElemsID.push_front( id ); else aListOfElemsID.push_back( id ); }