From: eap Date: Tue, 16 Sep 2008 14:37:28 +0000 (+0000) Subject: [SALOME platform 0013410]: SubMesh not taken into account with Netgen 1D-2D et 1D... X-Git-Tag: V4_1_4a1~14 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=53362590aadb4579835052d3c8723ea7a36f12e6;p=modules%2Fsmesh.git [SALOME platform 0013410]: SubMesh not taken into account with Netgen 1D-2D et 1D-2D-3D rearrange Compute() --- diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index 29f896bf8..e8d57f86c 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -129,7 +129,9 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode) */ //============================================================================= -bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) +bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + const bool anUpward) { MESSAGE("SMESH_Gen::Compute"); @@ -137,55 +139,112 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); - // ----------------------------------------------------------------- - // apply algos that do not require descretized boundaries, starting - // from the most complex shapes - // ----------------------------------------------------------------- - const bool includeSelf = true; const bool complexShapeFirst = true; - SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(includeSelf, - complexShapeFirst); - while ( smIt->more() ) + SMESH_subMeshIteratorPtr smIt; + + if ( anUpward ) // is called from below code here { - SMESH_subMesh* smToCompute = smIt->next(); + // ----------------------------------------------- + // mesh all the subshapes starting from vertices + // ----------------------------------------------- + smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); + while ( smIt->more() ) + { + SMESH_subMesh* smToCompute = smIt->next(); - const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); - if ( GetShapeDim( aSubShape ) < 1 ) break; + // do not mesh vertices of a pseudo shape + if ( !aMesh.HasShapeToMesh() && + smToCompute->GetSubShape().ShapeType() == TopAbs_VERTEX ) + continue; - SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); - if (algo && !algo->NeedDescretBoundary()) - { if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); + // we check all the submeshes here and detect if any of them failed to compute if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) - ret = false;; + ret = false; } - if ((algo && !aMesh.HasShapeToMesh())) + return ret; + } + else + { + // ----------------------------------------------------------------- + // apply algos that DO NOT require descretized boundaries and DO NOT + // support submeshes, starting from the most complex shapes + // and collect submeshes with algos that DO support submeshes + // ----------------------------------------------------------------- + list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes; + smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst); + while ( smIt->more() ) { - if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) - smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); - - if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) - ret = false;; + SMESH_subMesh* smToCompute = smIt->next(); + if ( smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE ) + continue; + + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + if ( GetShapeDim( aSubShape ) < 1 ) break; + + SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); + if ( algo && !algo->NeedDescretBoundary() ) + { + if ( algo->SupportSubmeshes() ) + smWithAlgoSupportingSubmeshes.push_back( smToCompute ); + else + smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); + } } - } + // ------------------------------------------------------------ + // compute submeshes under shapes with algos that DO NOT require + // descretized boundaries and DO support submeshes + // ------------------------------------------------------------ + list< SMESH_subMesh* >::reverse_iterator subIt, subEnd; + subIt = smWithAlgoSupportingSubmeshes.rbegin(); + subEnd = smWithAlgoSupportingSubmeshes.rend(); + // start from lower shapes + for ( ; subIt != subEnd; ++subIt ) + { + sm = *subIt; - // ----------------------------------------------- - // mesh the rest subshapes starting from vertices - // ----------------------------------------------- - smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); - while ( smIt->more() ) - { - SMESH_subMesh* smToCompute = smIt->next(); + // get a shape the algo is assigned to + TopoDS_Shape algoShape; + if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) + continue; // strange... + + // look for more local algos + smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst); + while ( smIt->more() ) + { + SMESH_subMesh* smToCompute = smIt->next(); - if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) - smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue; - if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) - ret = false; + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); + filter + .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) + .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape )); + + if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + SMESH_Hypothesis::Hypothesis_Status status; + if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) + // mesh a lower smToCompute starting from vertices + Compute( aMesh, aSubShape, /*anUpward=*/true ); + } + } + } + // ---------------------------------------------------------- + // apply the algos that do not require descretized boundaries + // ---------------------------------------------------------- + for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt ) + if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) + sm->ComputeStateEngine( SMESH_subMesh::COMPUTE ); + + // ----------------------------------------------- + // mesh the rest subshapes starting from vertices + // ----------------------------------------------- + ret = Compute( aMesh, aShape, /*anUpward=*/true ); } MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret); @@ -576,19 +635,15 @@ bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& a */ //============================================================================= -SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) +SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + TopoDS_Shape* assignedTo) { SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); filter.And( filter.IsApplicableTo( aShape )); - list algoList; - aMesh.GetHypotheses( aShape, filter, algoList, true ); - - if ( algoList.empty() ) - return NULL; - - return const_cast ( static_cast( algoList.front() )); + return (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, assignedTo ); } //============================================================================= diff --git a/src/SMESH/SMESH_Gen.hxx b/src/SMESH/SMESH_Gen.hxx index f642500ec..ef90a40e4 100644 --- a/src/SMESH/SMESH_Gen.hxx +++ b/src/SMESH/SMESH_Gen.hxx @@ -66,7 +66,14 @@ class SMESH_EXPORT SMESH_Gen SMESH_Mesh* CreateMesh(int theStudyId, bool theIsEmbeddedMode) throw(SALOME_Exception); - bool Compute(::SMESH_Mesh & aMesh, const TopoDS_Shape & aShape); + /*! + * \brief Computes aMesh on aShape + * \param anUpward - compute from vertices up to more complex shape (internal usage) + * \retval bool - true if none submesh failed to compute + */ + bool Compute(::SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + const bool anUpward=false); bool CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape); // notify on bad state of attached algos, return false @@ -98,7 +105,7 @@ class SMESH_EXPORT SMESH_Gen static int GetShapeDim(const TopAbs_ShapeEnum & aShapeType); static int GetShapeDim(const TopoDS_Shape & aShape) { return GetShapeDim( aShape.ShapeType() ); } - SMESH_Algo* GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape); + SMESH_Algo* GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, TopoDS_Shape* assignedTo=0); static bool IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh); // inherited methods from SALOMEDS::Driver