From: skl Date: Fri, 21 Oct 2005 07:44:17 +0000 (+0000) Subject: Inmprovement extrusion algorithm in MeshEditor X-Git-Tag: V3_1_0a3~48 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=423f097f5e34c955b122291ad657d8ac49d8aae0;p=modules%2Fsmesh.git Inmprovement extrusion algorithm in MeshEditor --- diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index 846a3cc31..b73f854d2 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -2410,14 +2410,45 @@ void SMESH_MeshEditor::RotationSweep(set & theElems, makeWalls( aMesh, mapNewNodes, newElemsMap, mapElemNewNodes, theElems ); } + + +//======================================================================= +//function : CreateNode +//purpose : +//======================================================================= +const SMDS_MeshNode* SMESH_MeshEditor::CreateNode(const double x, + const double y, + const double z, + const double tolnode) +{ + gp_Pnt P1(x,y,z); + SMESHDS_Mesh * aMesh = myMesh->GetMeshDS(); + // try to search in sequence of existing nodes + SMDS_NodeIteratorPtr itn = aMesh->nodesIterator(); + while(itn->more()) { + const SMDS_MeshNode* aN = static_cast (itn->next()); + gp_Pnt P2(aN->X(),aN->Y(),aN->Z()); + if(P1.Distance(P2)AddNode(x,y,z); + return NewNode; +} + + //======================================================================= //function : ExtrusionSweep //purpose : //======================================================================= -void SMESH_MeshEditor::ExtrusionSweep(set & theElems, - const gp_Vec& theStep, - const int theNbSteps) +void SMESH_MeshEditor::ExtrusionSweep + (set & theElems, + const gp_Vec& theStep, + const int theNbSteps, + TElemOfElemListMap& newElemsMap, + const int theFlags, + const double theTolerance) { gp_Trsf aTrsf; aTrsf.SetTranslation( theStep ); @@ -2426,7 +2457,7 @@ void SMESH_MeshEditor::ExtrusionSweep(set & theElems, TNodeOfNodeListMap mapNewNodes; TElemOfVecOfNnlmiMap mapElemNewNodes; - TElemOfElemListMap newElemsMap; + //TElemOfElemListMap newElemsMap; // loop on theElems set< const SMDS_MeshElement* >::iterator itElem; @@ -2457,27 +2488,25 @@ void SMESH_MeshEditor::ExtrusionSweep(set & theElems, double coord[] = { node->X(), node->Y(), node->Z() }; for ( int i = 0; i < theNbSteps; i++ ) { aTrsf.Transforms( coord[0], coord[1], coord[2] ); - const SMDS_MeshNode * newNode = aMesh->AddNode( coord[0], coord[1], coord[2] ); - listNewNodes.push_back( newNode ); + if( theFlags & EXTRUSION_FLAG_SEW ) { + const SMDS_MeshNode * newNode = CreateNode(coord[0], coord[1], + coord[2], theTolerance); + listNewNodes.push_back( newNode ); + } + else { + const SMDS_MeshNode * newNode = aMesh->AddNode( coord[0], coord[1], coord[2] ); + listNewNodes.push_back( newNode ); + } } } newNodesItVec.push_back( nIt ); } // make new elements sweepElement( aMesh, elem, newNodesItVec, newElemsMap[elem] ); - - // fill history - SMESH_SequenceOfElemPtr SeqNewME; - list tmpList = newElemsMap[elem]; - for(list::iterator ite = tmpList.begin(); - ite!=tmpList.end(); ite++) { - SeqNewME.Append(*ite); - } - myExtrusionHistory.Bind(elem,SeqNewME); - // end fill history - } - makeWalls( aMesh, mapNewNodes, newElemsMap, mapElemNewNodes, theElems ); + if( theFlags & EXTRUSION_FLAG_BOUNDARY ) { + makeWalls( aMesh, mapNewNodes, newElemsMap, mapElemNewNodes, theElems ); + } } //======================================================================= diff --git a/src/SMESH/SMESH_MeshEditor.hxx b/src/SMESH/SMESH_MeshEditor.hxx index 6c4dc76c8..ea02a7a7c 100644 --- a/src/SMESH/SMESH_MeshEditor.hxx +++ b/src/SMESH/SMESH_MeshEditor.hxx @@ -35,8 +35,9 @@ #include #include -//#include -#include + +typedef map > TElemOfElemListMap; class SMDS_MeshElement; class SMDS_MeshFace; @@ -142,9 +143,46 @@ class SMESH_MeshEditor { // Generate new elements by rotation of theElements around theAxis // by theAngle by theNbSteps - void ExtrusionSweep (std::set & theElements, - const gp_Vec& theStep, - const int theNbSteps); + /*! + * Auxilary flag for advanced extrusion. + * BOUNDARY: create or not boundary for result of extrusion + * SEW: try to use existing nodes or create new nodes in any case + */ + enum ExtrusionFlags { + EXTRUSION_FLAG_BOUNDARY = 0x01, + EXTRUSION_FLAG_SEW = 0x02 + }; + + /*! + * Create new node in the mesh with given coordinates + * (auxilary for advanced extrusion) + */ + const SMDS_MeshNode* CreateNode(const double x, + const double y, + const double z, + const double tolnode); + + /*! + * Generate new elements by extrusion of theElements + * by theStep by theNbSteps + * param theHistory returns history of extrusion + * param theFlags set flags for performing extrusion (see description + * of enum ExtrusionFlags for additional information) + * param theTolerance - uses for comparing locations of nodes if flag + * EXTRUSION_FLAG_SEW is set + */ + //void ExtrusionSweep (std::set & theElements, + // const gp_Vec& theStep, + // const int theNbSteps); + void ExtrusionSweep + (set & theElems, + const gp_Vec& theStep, + const int theNbSteps, + TElemOfElemListMap& newElemsMap, + //SMESH_DataMapOfElemPtrSequenceOfElemPtr& theHistory, + const int theFlags = EXTRUSION_FLAG_BOUNDARY, + const double theTolerance = 1.e-6); + // Generate new elements by extrusion of theElements // by theStep by theNbSteps @@ -306,15 +344,10 @@ class SMESH_MeshEditor { SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); } - const SMESH_DataMapOfElemPtrSequenceOfElemPtr& GetExtrusionHistory() const - { return myExtrusionHistory; } - private: SMESH_Mesh * myMesh; - SMESH_DataMapOfElemPtrSequenceOfElemPtr myExtrusionHistory; - }; #endif