From: vsr Date: Mon, 10 Nov 2014 11:21:42 +0000 (+0300) Subject: Merge remote branch 'origin/Doc_update_ver741' into V7_5_BR X-Git-Tag: V7_5_0rc1~8 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=324d433f277a1ec6552c93db878504f447f8fbad;hp=83811dbaaef9bb88b6ed0c5fe83fe1ab68d8d436;p=modules%2Fsmesh.git Merge remote branch 'origin/Doc_update_ver741' into V7_5_BR --- diff --git a/CMakeLists.txt b/CMakeLists.txt index a88f8c23a..0eb2d6251 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -28,11 +28,11 @@ CMAKE_POLICY(SET CMP0003 NEW) STRING(TOUPPER ${PROJECT_NAME} PROJECT_NAME_UC) SET(${PROJECT_NAME_UC}_MAJOR_VERSION 7) -SET(${PROJECT_NAME_UC}_MINOR_VERSION 4) -SET(${PROJECT_NAME_UC}_PATCH_VERSION 1) +SET(${PROJECT_NAME_UC}_MINOR_VERSION 5) +SET(${PROJECT_NAME_UC}_PATCH_VERSION 0) SET(${PROJECT_NAME_UC}_VERSION ${${PROJECT_NAME_UC}_MAJOR_VERSION}.${${PROJECT_NAME_UC}_MINOR_VERSION}.${${PROJECT_NAME_UC}_PATCH_VERSION}) -SET(${PROJECT_NAME_UC}_VERSION_DEV 1) +SET(${PROJECT_NAME_UC}_VERSION_DEV 0) # Find KERNEL # =========== diff --git a/doc/salome/examples/CMakeLists.txt b/doc/salome/examples/CMakeLists.txt index 227764998..7aa063689 100644 --- a/doc/salome/examples/CMakeLists.txt +++ b/doc/salome/examples/CMakeLists.txt @@ -17,8 +17,10 @@ # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com # +# examples that cant be used for testing because they use external mesher plug-ins SET(BAD_TESTS 3dmesh.py + a3DmeshOnModified2Dmesh.py creating_meshes_ex01.py creating_meshes_ex03.py creating_meshes_ex05.py @@ -39,14 +41,14 @@ SET(BAD_TESTS quality_controls_ex20.py quality_controls_ex21.py quality_controls_ex22.py - viewing_meshes_ex01.py -) + viewing_meshes_ex01.py + ) SET(GOOD_TESTS - cartesian_algo.py - creating_meshes_ex02.py - creating_meshes_ex04.py - creating_meshes_ex06.py + cartesian_algo.py + creating_meshes_ex02.py + creating_meshes_ex04.py + creating_meshes_ex06.py creating_meshes_ex07.py creating_meshes_ex08.py defining_hypotheses_ex01.py diff --git a/doc/salome/examples/a3DmeshOnModified2Dmesh.py b/doc/salome/examples/a3DmeshOnModified2Dmesh.py new file mode 100644 index 000000000..7fcdcaca8 --- /dev/null +++ b/doc/salome/examples/a3DmeshOnModified2Dmesh.py @@ -0,0 +1,62 @@ +import salome +salome.salome_init() + +from salome.geom import geomBuilder +geompy = geomBuilder.New(salome.myStudy) + +# This script demonstrates generation of 3D mesh basing on a modified 2D mesh +# +# Purpose is to get a tetrahedral mesh in a sphere cut by a cube. +# The requirement is to have a surface mesh on the cube comprised of +# triangles of exactly the same size arranged in a grid pattern. +# +# To fulfill this requirement we mesh the box using Quadrangle (Mapping) +# meshing algorithm, split quadrangles into triangles and then generate +# tetrahedrons. + + +# Make the geometry + +Box_1 = geompy.MakeBox(-100,-100,-100, 100, 100, 100) +Sphere_1 = geompy.MakeSphereR( 300 ) +Cut_1 = geompy.MakeCut(Sphere_1, Box_1, theName="Cut_1") +# get a spherical face +Sph_Face = geompy.ExtractShapes( Sphere_1, geompy.ShapeType["FACE"] )[0] + +# get the shape Sph_Face turned into during MakeCut() +Sph_Face = geompy.GetInPlace(Cut_1, Sph_Face, isNewImplementation=True, theName="Sphere_1") + + +# 1) Define a mesh with 1D and 2D meshers + +import SMESH +from salome.smesh import smeshBuilder +smesh = smeshBuilder.New(salome.myStudy) + +Mesh_1 = smesh.Mesh(Cut_1) + +# "global" meshers (assigned to Cut_1) that will be used for the box +Regular_1D = Mesh_1.Segment() +Local_Length_1 = Regular_1D.LocalLength(20) +Quadrangle_2D = Mesh_1.Quadrangle() + +# a "local" mesher (assigned to a sub-mesh on Sphere_1) to mesh the sphere +algo_2D = Mesh_1.Triangle( smeshBuilder.NETGEN_1D2D, Sph_Face ) +algo_2D.SetMaxSize( 70. ) +algo_2D.SetFineness( smeshBuilder.Moderate ) +algo_2D.SetMinSize( 7. ) + +# 2) Compute 2D mesh +isDone = Mesh_1.Compute() + +# 3) Split quadrangles into triangles +isDone = Mesh_1.SplitQuadObject( Mesh_1, Diag13=True ) + +# 4) Define a 3D mesher +Mesh_1.Tetrahedron() + +# 5) Compute 3D mesh +Mesh_1.Compute() + +if salome.sg.hasDesktop(): + salome.sg.updateObjBrowser(1) diff --git a/doc/salome/examples/prism_3d_algo.py b/doc/salome/examples/prism_3d_algo.py index df18d0fcb..7be0a29d3 100644 --- a/doc/salome/examples/prism_3d_algo.py +++ b/doc/salome/examples/prism_3d_algo.py @@ -1,9 +1,14 @@ # Use 3D extrusion meshing algorithm -import salome, smesh, SMESH, geompy - +import salome salome.salome_init() -smesh.SetCurrentStudy( salome.myStudy ) + +from salome.geom import geomBuilder +geompy = geomBuilder.New(salome.myStudy) + +import SMESH +from salome.smesh import smeshBuilder +smesh = smeshBuilder.New(salome.myStudy) OX = geompy.MakeVectorDXDYDZ(1,0,0) OY = geompy.MakeVectorDXDYDZ(0,1,0) diff --git a/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc b/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc index 0ccb902e0..05b8d5a39 100644 --- a/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc +++ b/doc/salome/gui/SMESH/input/2d_meshing_hypo.doc @@ -113,10 +113,9 @@ of the enforced nodes. projected to the meshed face and located close enough to the meshed face will be used to create the enforced nodes. +\note Enforced nodes can't be created at \b Reduced transition type. Let us see how the algorithm works: - - -

Connections

- -Each mesh entity bounds 0 or more mesh entities of higher -dimension. In the same way each mesh entity is bounded by 0 or more -mesh entities of lower dimension: - - - -You can notice that there are two types of connections: \b inverse and -\b direct connections. - -

Inverse connections

- -This relationship has a particularity that the order of bounded -entities has not a direct meaning. Also the number of bounded entities -is not fixed. - -\b Example: The edges surrounding a node. The 3rd edge has no more -sense that the 5th one. - -

Direct connections

- -This relationship has a particularity that the order of bounding -entities is meaningful. The number of bounding entities is fixed and -depends on the type of the entity (hexahedron, tetrahedron,?). - -\b Example: An edge is composed of two nodes. A face is composed of 3 -or 4 edges depending if we are dealing with triangles or quadrangles. - -The connections are not only restricted to entities of one dimension -higher or lower. For example some algorithms may be interested to -retrieve all the faces surrounding a node. - */ diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index ee632b282..977b505db 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -52,15 +52,15 @@ geometrical objects. There is also a number of more specific algorithms: \ref constructing_meshes_page "Constructing meshes" page describes in diff --git a/doc/salome/gui/SMESH/input/constructing_meshes.doc b/doc/salome/gui/SMESH/input/constructing_meshes.doc index 05d8c663e..2a1a0c3aa 100644 --- a/doc/salome/gui/SMESH/input/constructing_meshes.doc +++ b/doc/salome/gui/SMESH/input/constructing_meshes.doc @@ -9,6 +9,7 @@
  • \ref preview_anchor "Previewing the mesh" (optional)
  • \ref submesh_order_anchor "Changing sub-mesh priority" (optional)
  • \ref compute_anchor "Computing the mesh"
  • +
  • \ref edit_anchor "Editing the mesh" (optional)
  • \anchor create_mesh_anchor @@ -159,9 +160,10 @@ List of sets of hypotheses. Tag [custom] is automatically added to the sets defined by the user. - \note \a Automatic in the names of predefined sets of - hypotheses means only that \ref automatic_length_anchor "Automatic Length" hypothesis - is included in these sets, and not that these sets are suitable for + \note \a "Automatic" in the names of predefined sets of + hypotheses came from previous versions of SALOME where + \ref automatic_length_anchor "Automatic Length" hypothesis + was included in these sets, and not that these sets are suitable for meshing any geometry. @@ -356,8 +358,29 @@ computation reporting. There are the following possibilities: always show the information box, show only if an error occurs or never. By default, the information box is always shown after mesh computation operation. -

    - - +

    +\anchor edit_anchor +

    Editing the mesh

    + +It is possible to \ref modifying_meshes_page "edit the mesh" of +lower dimension before generation of mesh of higher dimension. + +For example you can generate 2D mesh, modify it using e.g. +\ref pattern_mapping_page, and then generate 3D mesh basing on the +modified 2D mesh. The workflow is following: +- Define 1D and 2D meshing algorithms. +- Compute the mesh. 2D mesh is generated. +- Apply \ref pattern_mapping_page. +- Define 3D meshing algorithms without modifying 1D and 2D algorithms +and hypotheses. +- Compute the mesh. 3D mesh is generated. + +\note Nodes and elements added \ref adding_nodes_and_elements_page +"manually" can't be used in this workflow because the manually created +entities are not attached to any geometry and thus (usually) can't be +found by a mesher paving some geometry. + +See Also a sample TUI Script demonstrates the possibility of +\ref tui_editing_while_meshing "Intermediate edition while meshing" */ diff --git a/doc/salome/gui/SMESH/input/modifying_meshes.doc b/doc/salome/gui/SMESH/input/modifying_meshes.doc index 1bd0cc919..f09ab21d4 100755 --- a/doc/salome/gui/SMESH/input/modifying_meshes.doc +++ b/doc/salome/gui/SMESH/input/modifying_meshes.doc @@ -51,6 +51,11 @@ or vice versa.
  • \subpage cut_mesh_by_plane_page "Cut a tetrahedron mesh by a plane".
  • +It is possible to \ref edit_anchor "modify the mesh" of lower +dimension before generation of mesh of higher dimension. + +


    + \note It is possible to use the variables defined in the SALOME \b NoteBook to specify the numerical parameters used for modification of any object. diff --git a/doc/salome/gui/SMESH/input/pattern_mapping.doc b/doc/salome/gui/SMESH/input/pattern_mapping.doc index ef7f8ba66..969b9fc5e 100644 --- a/doc/salome/gui/SMESH/input/pattern_mapping.doc +++ b/doc/salome/gui/SMESH/input/pattern_mapping.doc @@ -14,7 +14,7 @@ The smp file contains 4 sections: -# The first line indicates the total number of pattern nodes (N). -# The next N lines describe nodes coordinates. Each line contains 2 -node coordinates for a 2D pattern or 3 node cordinates for a 3D pattern. +node coordinates for a 2D pattern or 3 node coordinates for a 3D pattern. Note, that node coordinates of a 3D pattern can be defined only by relative values in range [0;1]. -# The key-points line contains the indices of the nodes to be mapped on geometrical vertices (for a 2D pattern only). Index n refers to the node described @@ -89,7 +89,7 @@ An example of a simple 3D pattern smp file:

    Application of pattern mapping

    -To apply pattern mapping to a geometrical object: +To apply pattern mapping to a geometrical object or mesh elements: From the \b Modification menu choose the Pattern Mapping item or click "Pattern mapping" button in the toolbar. @@ -113,16 +113,17 @@ created manually or generated automatically from an existing mesh or submesh.
  • \b Vertex to which the first key-point should be mapped;
  • + Alternatively, it is possible to select Refine selected mesh elements -checkbox and apply the pattern to +check-box and apply the pattern to +Additionally it is possible to: \n For a 3D pattern @@ -133,21 +134,27 @@ In this dialog you should specify: Alternatively, it is possible to select Refine selected mesh elements checkbox and apply the pattern to + Additionally it is possible to: + -\n Automatic Generation +
    +

    Automatic Generation

    -To generate a pattern automatically from an existing mesh or submesh, +To generate a pattern automatically from an existing mesh or sub-mesh, click \b New button. The following dialog box will appear: diff --git a/doc/salome/gui/SMESH/input/reorient_faces.doc b/doc/salome/gui/SMESH/input/reorient_faces.doc index 66db53937..20346a9dc 100644 --- a/doc/salome/gui/SMESH/input/reorient_faces.doc +++ b/doc/salome/gui/SMESH/input/reorient_faces.doc @@ -4,15 +4,17 @@ \n This operation allows changing the orientation of a set faces in the following ways: The orientation of a face is changed by reverting the order of its nodes. @@ -26,19 +28,17 @@ The orientation of a face is changed by reverting the order of its nodes. \image html reorient_faces_face.png "Reorient faces" button + -The following dialog box will appear: +
  • In the "Reorient faces" dialog box -
    -\image html reorient_2d_point.png "The orientation of adjacent faces is chosen according to a vector. The control face is found by point." -
    - -
  • In this dialog
    • Select the \b Object (mesh, sub-mesh or group) containing faces to reorient, in the Object Browser or in the 3D Viewer.
    • -
    • To reorient according to vector:
        + +
      • To reorient according to vector: +
        • Specify the coordinates of the \b Point by which the control face will be found. You can easy specify the \b Point by either picking a node in the 3D Viewer or selecting a vertex @@ -48,28 +48,41 @@ The following dialog box will appear: control face. If you pick a node in the 3D Viewer then the \b Direction vector will go from the coordinate system origin to the selected node. If you pick two nodes (holding Shift button) then the \b Direction vector - will go from the first to the second node.
      • + will go from the first to the second node. +
      - - -\image html reorient_2d_face.png "The orientation of adjacent faces is chosen according to a vector. The control face is explicitly given."
      +
      +\image html reorient_2d_point.png "The orientation of adjacent faces is chosen according to a vector. The control face is found by point." +
      -
    • In the second mode it is possible to directly input the \b Face ID in the corresponding field.
    • + -\image html reorient_2d_volume.png "The orientation of faces is chosen with relation to adjacent volumes." +
    • In the second mode it is possible to directly input the \b Face ID in the corresponding field. + +
      +\image html reorient_2d_face.png "The orientation of adjacent faces is chosen according to a vector. The control face is explicitly given."
      +
    • -
    • In the third mode, the faces can be reoriented according to volumes:
        +
      • In the third mode, the faces can be reoriented according to volumes: +
        • Select an object (mesh, sub-mesh or group) containing reference \b Volumes, in the Object Browser or in the 3D Viewer.
        • Specify whether face normals should point outside or inside the reference volumes using Face normal outside volume - check-box.
      • -
      + check-box.
    • +
    + +
    +
    +\image html reorient_2d_volume.png "The orientation of faces is chosen with relation to adjacent volumes." +
    +
  • +
  • Click the \b Apply or Apply and Close button to confirm the operation.
  • diff --git a/doc/salome/gui/SMESH/input/tui_creating_meshes.doc b/doc/salome/gui/SMESH/input/tui_creating_meshes.doc index f1b12e4c4..984616457 100644 --- a/doc/salome/gui/SMESH/input/tui_creating_meshes.doc +++ b/doc/salome/gui/SMESH/input/tui_creating_meshes.doc @@ -18,6 +18,11 @@

    Change priority of submeshes in Mesh

    \tui_script{creating_meshes_ex03.py} +
    +\anchor tui_editing_while_meshing +

    Intermediate edition while meshing

    +\tui_script{a3DmeshOnModified2Dmesh.py} +
    \anchor tui_editing_mesh

    Editing a mesh

    diff --git a/src/Controls/SMESH_Controls.cxx b/src/Controls/SMESH_Controls.cxx index dcb5d7b1a..6311da713 100644 --- a/src/Controls/SMESH_Controls.cxx +++ b/src/Controls/SMESH_Controls.cxx @@ -4251,11 +4251,11 @@ void BelongToGeom::init() myIsSubshape = IsSubShape(aMap, myShape); } - if (!myIsSubshape) + //if (!myIsSubshape) // to be always ready to check an element not bound to geometry { myElementsOnShapePtr.reset(new ElementsOnShape()); myElementsOnShapePtr->SetTolerance(myTolerance); - myElementsOnShapePtr->SetAllNodes(true); // belong, while false means "lays on" + myElementsOnShapePtr->SetAllNodes(true); // "belong", while false means "lays on" myElementsOnShapePtr->SetMesh(myMeshDS); myElementsOnShapePtr->SetShape(myShape, myType); } @@ -4296,36 +4296,43 @@ bool BelongToGeom::IsSatisfy (long theId) { if( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ) ) { + if ( aNode->getshapeId() < 1 ) + return myElementsOnShapePtr->IsSatisfy(theId); + const SMDS_PositionPtr& aPosition = aNode->GetPosition(); SMDS_TypeOfPosition aTypeOfPosition = aPosition->GetTypeOfPosition(); switch( aTypeOfPosition ) { - case SMDS_TOP_VERTEX : return IsContains( myMeshDS,myShape,aNode,TopAbs_VERTEX ); - case SMDS_TOP_EDGE : return IsContains( myMeshDS,myShape,aNode,TopAbs_EDGE ); - case SMDS_TOP_FACE : return IsContains( myMeshDS,myShape,aNode,TopAbs_FACE ); - case SMDS_TOP_3DSPACE: return IsContains( myMeshDS,myShape,aNode,TopAbs_SHELL ); + case SMDS_TOP_VERTEX : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_VERTEX )); + case SMDS_TOP_EDGE : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_EDGE )); + case SMDS_TOP_FACE : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_FACE )); + case SMDS_TOP_3DSPACE: return ( IsContains( myMeshDS,myShape,aNode,TopAbs_SOLID ) || + IsContains( myMeshDS,myShape,aNode,TopAbs_SHELL )); } } } else { - if( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ) ) + if ( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId )) { + if ( anElem->getshapeId() < 1 ) + return myElementsOnShapePtr->IsSatisfy(theId); + if( myType == SMDSAbs_All ) { - return IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE ) || - IsContains( myMeshDS,myShape,anElem,TopAbs_FACE ) || - IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL )|| - IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID ); + return ( IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE ) || + IsContains( myMeshDS,myShape,anElem,TopAbs_FACE ) || + IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID )|| + IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL )); } else if( myType == anElem->GetType() ) { switch( myType ) { - case SMDSAbs_Edge : return IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE ); - case SMDSAbs_Face : return IsContains( myMeshDS,myShape,anElem,TopAbs_FACE ); - case SMDSAbs_Volume: return IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL )|| - IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID ); + case SMDSAbs_Edge : return ( IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE )); + case SMDSAbs_Face : return ( IsContains( myMeshDS,myShape,anElem,TopAbs_FACE )); + case SMDSAbs_Volume: return ( IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID )|| + IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL )); } } } diff --git a/src/SMESH/CMakeLists.txt b/src/SMESH/CMakeLists.txt index 17e8d7b9c..a23c8c468 100644 --- a/src/SMESH/CMakeLists.txt +++ b/src/SMESH/CMakeLists.txt @@ -58,6 +58,7 @@ SET(_link_LIBRARIES ${CAS_TKG2d} ${CAS_TKCDF} ${GEOM_NMTTools} + ${GEOM_GEOMUtils} ${Boost_LIBRARIES} SMESHDS SMESHControls diff --git a/src/SMESH/SMESH_Mesh.cxx b/src/SMESH/SMESH_Mesh.cxx index b0dcee9ac..72d7ef193 100644 --- a/src/SMESH/SMESH_Mesh.cxx +++ b/src/SMESH/SMESH_Mesh.cxx @@ -55,8 +55,10 @@ #include "DriverCGNS_Write.hxx" #endif +#include + #undef _Precision_HeaderFile -#include +//#include #include #include #include @@ -327,8 +329,9 @@ double SMESH_Mesh::GetShapeDiagonalSize(const TopoDS_Shape & aShape) { if ( !aShape.IsNull() ) { Bnd_Box Box; - BRepBndLib::Add(aShape, Box); - return sqrt( Box.SquareExtent() ); + GEOMUtils::PreciseBoundingBox(aShape, Box); + if ( !Box.IsVoid() ) + return sqrt( Box.SquareExtent() ); } return 0; } diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index 6e5b08498..0d4173c28 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -2804,6 +2804,28 @@ bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMes (shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape )); } +//======================================================================= +//function : IsBlock +//purpose : +//======================================================================= + +bool SMESH_MesherHelper::IsBlock( const TopoDS_Shape& shape ) +{ + if ( shape.IsNull() ) + return false; + + TopoDS_Shell shell; + TopExp_Explorer exp( shape, TopAbs_SHELL ); + if ( !exp.More() ) return false; + shell = TopoDS::Shell( exp.Current() ); + if ( exp.Next(), exp.More() ) return false; + + TopoDS_Vertex v; + TopTools_IndexedMapOfOrientedShape map; + return SMESH_Block::FindBlockShapes( shell, v, v, map ); +} + + //================================================================================ /*! * \brief Return maximal tolerance of shape diff --git a/src/SMESH/SMESH_MesherHelper.hxx b/src/SMESH/SMESH_MesherHelper.hxx index 430e6f374..ae6767d30 100644 --- a/src/SMESH/SMESH_MesherHelper.hxx +++ b/src/SMESH/SMESH_MesherHelper.hxx @@ -221,6 +221,8 @@ class SMESH_EXPORT SMESH_MesherHelper static bool IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMesh ); + static bool IsBlock( const TopoDS_Shape& shape ); + static double MaxTolerance( const TopoDS_Shape& shape ); static double GetAngle( const TopoDS_Edge & E1, const TopoDS_Edge & E2, diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index 0f8f8d31e..61ff14fb5 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -1756,6 +1756,19 @@ namespace return RefType; } + uint randomize( uint size ) + { + static bool initialized = false; + if ( !initialized ) { + qsrand( QDateTime::currentDateTime().toTime_t() ); + initialized = true; + } + uint v = qrand(); + v = uint( (double)( v ) / RAND_MAX * size ); + v = qMax( uint(0), qMin ( v, size-1 ) ); + return v; + } + } //namespace void SMESHGUI::OnEditDelete() @@ -6939,7 +6952,7 @@ SALOMEDS::Color SMESHGUI::getPredefinedUniqueColor() } } } - static int currentColor = 0; + static int currentColor = randomize( colors.size() ); SALOMEDS::Color color; color.R = (double)colors[currentColor].red() / 255.0; diff --git a/src/SMESHGUI/SMESHGUI_Add0DElemsOnAllNodesDlg.cxx b/src/SMESHGUI/SMESHGUI_Add0DElemsOnAllNodesDlg.cxx index 9cbad861c..b053c6099 100644 --- a/src/SMESHGUI/SMESHGUI_Add0DElemsOnAllNodesDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_Add0DElemsOnAllNodesDlg.cxx @@ -463,9 +463,7 @@ void SMESHGUI_Add0DElemsOnAllNodesOp::onSelTypeChange(int selType) //================================================================================ /*! - * \brief Install - * - * + * \brief Install filters */ //================================================================================ diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx index 79588047c..cbc584da5 100644 --- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx @@ -586,6 +586,7 @@ void SMESHGUI_AddMeshElementDlg::ClickOnApply() SMESH::long_array_var anIdList = new SMESH::long_array; anIdList->length( 1 ); anIdList[0] = -1; + const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 ); switch (myElementType) { case SMDSAbs_0DElement: @@ -645,8 +646,10 @@ void SMESHGUI_AddMeshElementDlg::ClickOnApply() mySelectionMgr->setSelectedObjects( aList, false ); mySimulation->SetVisibility(false); + if ( onlyNodesInMesh ) + myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe SMESH::UpdateView(); - + buttonOk->setEnabled(false); buttonApply->setEnabled(false); diff --git a/src/SMESHGUI/SMESHGUI_FilterDlg.cxx b/src/SMESHGUI/SMESHGUI_FilterDlg.cxx index 4dfa5268b..8db0a7814 100755 --- a/src/SMESHGUI/SMESHGUI_FilterDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_FilterDlg.cxx @@ -1954,7 +1954,10 @@ void SMESHGUI_FilterTable::onCriterionChanged (const int row, const int col, con break; } case 3: { + int oldValue = aCompareItem->value(); aCompareItem->setItems(getCompare()); + if ( oldValue >= 0 ) + aCompareItem->setValue( oldValue ); break; } } diff --git a/src/SMESHGUI/SMESHGUI_GEOMGenUtils.cxx b/src/SMESHGUI/SMESHGUI_GEOMGenUtils.cxx index 88b181944..5453a6a1b 100644 --- a/src/SMESHGUI/SMESHGUI_GEOMGenUtils.cxx +++ b/src/SMESHGUI/SMESHGUI_GEOMGenUtils.cxx @@ -82,20 +82,25 @@ namespace SMESH return GEOM::GEOM_Object::_nil(); } - GEOM::GEOM_Object_ptr GetGeom (_PTR(SObject) theSO) + GEOM::GEOM_Object_var GetGeom (_PTR(SObject) theSO) { + GEOM::GEOM_Object_var aMeshShape; if (!theSO) - return GEOM::GEOM_Object::_nil(); + return aMeshShape; + + CORBA::Object_var obj = _CAST( SObject,theSO )->GetObject(); + aMeshShape = GEOM::GEOM_Object::_narrow( obj ); + if ( !aMeshShape->_is_nil() ) + return aMeshShape; _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); if (!aStudy) - return GEOM::GEOM_Object::_nil(); + return aMeshShape; _PTR(ChildIterator) anIter (aStudy->NewChildIterator(theSO)); for ( ; anIter->More(); anIter->Next()) { _PTR(SObject) aSObject = anIter->Value(); _PTR(SObject) aRefSOClient; - GEOM::GEOM_Object_var aMeshShape; if (aSObject->ReferencedObject(aRefSOClient)) { SALOMEDS_SObject* aRefSO = _CAST(SObject,aRefSOClient); @@ -104,11 +109,10 @@ namespace SMESH SALOMEDS_SObject* aSO = _CAST(SObject,aSObject); aMeshShape = GEOM::GEOM_Object::_narrow(aSO->GetObject()); } - - if (!aMeshShape->_is_nil()) - return aMeshShape._retn(); + if ( !aMeshShape->_is_nil() ) + return aMeshShape; } - return GEOM::GEOM_Object::_nil(); + return aMeshShape; } SMESHGUI_EXPORT char* GetGeomName( _PTR(SObject) smeshSO ) diff --git a/src/SMESHGUI/SMESHGUI_GEOMGenUtils.h b/src/SMESHGUI/SMESHGUI_GEOMGenUtils.h index f9cdeafd4..0aa10bd7a 100644 --- a/src/SMESHGUI/SMESHGUI_GEOMGenUtils.h +++ b/src/SMESHGUI/SMESHGUI_GEOMGenUtils.h @@ -47,7 +47,7 @@ namespace SMESH SMESHGUI_EXPORT GEOM::GEOM_Object_var GetShapeOnMeshOrSubMesh( _PTR(SObject), bool* isMesh=0 ); - SMESHGUI_EXPORT GEOM::GEOM_Object_ptr GetGeom( _PTR(SObject) ); + SMESHGUI_EXPORT GEOM::GEOM_Object_var GetGeom( _PTR(SObject) ); SMESHGUI_EXPORT char* GetGeomName( _PTR(SObject) smeshSO ); diff --git a/src/SMESHGUI/SMESHGUI_HypothesesUtils.cxx b/src/SMESHGUI/SMESHGUI_HypothesesUtils.cxx index dc499bd73..fa29da180 100644 --- a/src/SMESHGUI/SMESHGUI_HypothesesUtils.cxx +++ b/src/SMESHGUI/SMESHGUI_HypothesesUtils.cxx @@ -511,10 +511,14 @@ namespace SMESH return SMESH::SMESH_Hypothesis::_nil(); } + bool IsApplicable(const QString& aHypType, GEOM::GEOM_Object_ptr theGeomObject, const bool toCheckAll) { + if ( getenv("NO_LIMIT_ALGO_BY_SHAPE")) // allow a workaround for a case if + return true; // IsApplicable() returns false due to a bug + HypothesisData* aHypData = GetHypothesisData(aHypType); QString aServLib = aHypData->ServerLibName; return SMESHGUI::GetSMESHGen()->IsApplicable( aHypType.toLatin1().data(), diff --git a/src/SMESHGUI/SMESHGUI_HypothesesUtils.h b/src/SMESHGUI/SMESHGUI_HypothesesUtils.h index 4e4f4a868..8768e0711 100644 --- a/src/SMESHGUI/SMESHGUI_HypothesesUtils.h +++ b/src/SMESHGUI/SMESHGUI_HypothesesUtils.h @@ -120,8 +120,7 @@ namespace SMESH SMESHGUI_EXPORT // name of proprty saving plug-in of a hypothesis - static const char* Plugin_Name() { return "PLUGIN_NAME"; } - + inline const char* Plugin_Name() { return "PLUGIN_NAME"; } } #endif // SMESHGUI_HYPOTHESESUTILS_H diff --git a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx index 970500e69..2754b34a9 100644 --- a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx @@ -716,17 +716,17 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() myDlg->myDestinationZ->SetValue(z); } if ( myDestCoordChanged ) { - dx = myDlg->myDestinationX->GetValue() - myDlg->myCurrentX->GetValue(); - dy = myDlg->myDestinationY->GetValue() - myDlg->myCurrentY->GetValue(); - dz = myDlg->myDestinationZ->GetValue() - myDlg->myCurrentZ->GetValue(); + dx = myDlg->myDestinationX->GetValue() - x; + dy = myDlg->myDestinationY->GetValue() - y; + dz = myDlg->myDestinationZ->GetValue() - z; myDlg->myDestDX->SetValue(dx); myDlg->myDestDY->SetValue(dy); myDlg->myDestDZ->SetValue(dz); } else { - dx = myDlg->myDestDX->GetValue() + myDlg->myCurrentX->GetValue();; - dy = myDlg->myDestDY->GetValue() + myDlg->myCurrentY->GetValue();; - dz = myDlg->myDestDZ->GetValue() + myDlg->myCurrentZ->GetValue();; + dx = myDlg->myDestDX->GetValue() + x; + dy = myDlg->myDestDY->GetValue() + y; + dz = myDlg->myDestDZ->GetValue() + z; myDlg->myDestinationX->SetValue(dx); myDlg->myDestinationY->SetValue(dy); myDlg->myDestinationZ->SetValue(dz); diff --git a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx index ef9ac22ad..7f8b060c8 100644 --- a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx @@ -126,8 +126,9 @@ vtkIdType getCellType( const SMDSAbs_ElementType theType, { switch( theType ) { + case SMDSAbs_Ball: return VTK_VERTEX; case SMDSAbs_Node: return VTK_VERTEX; - case SMDSAbs_Edge: + case SMDSAbs_Edge: if( theNbNodes == 2 ) return VTK_LINE; else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE; else return VTK_EMPTY_CELL; diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx index 2dca23bba..e91afa388 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx @@ -506,8 +506,9 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle]; long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle]; + long nb2DTotal = nb2DLinear + nb2DQuadratic + nb2DBiQuadratic; - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DTotal )); myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( nb2DBiQuadratic ) ); @@ -524,10 +525,11 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; - long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; + long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; long nb3DBiQuadratic = info[SMDSEntity_TriQuad_Hexa]; - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); + long nb3DTotal = nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DTotal ) ); myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( nb3DBiQuadratic ) ); @@ -546,7 +548,7 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); - long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb2DBiQuadratic + nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DTotal + nb3DTotal; long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; long nbElemBiQuadratic = nb2DBiQuadratic + nb3DBiQuadratic; diff --git a/src/SMESHGUI/SMESHGUI_MeshOp.cxx b/src/SMESHGUI/SMESHGUI_MeshOp.cxx index 151328f9b..5f7f27ace 100644 --- a/src/SMESHGUI/SMESHGUI_MeshOp.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshOp.cxx @@ -247,8 +247,9 @@ void SMESHGUI_MeshOp::startOperation() myDlg->activateObject( myIsMesh ? SMESHGUI_MeshDlg::Geom : SMESHGUI_MeshDlg::Mesh ); } else + { myDlg->activateObject( SMESHGUI_MeshDlg::Obj ); - + } myDlg->setCurrentTab( SMESH::DIM_3D ); QStringList TypeMeshList; @@ -2614,11 +2615,11 @@ void SMESHGUI_MeshOp::setFilteredAlgoData( const int theTabIndex, const int theI bool toCheckIsApplicableToAll = !myIsMesh; GEOM::GEOM_Object_var aGeomVar; - QString anEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Geom ); + QString anEntry = + myDlg->selectedObject( myToCreate ? SMESHGUI_MeshDlg::Geom : SMESHGUI_MeshDlg::Obj ); if ( _PTR(SObject) so = studyDS()->FindObjectID( anEntry.toLatin1().data() )) { - CORBA::Object_var obj = _CAST( SObject,so )->GetObject(); - aGeomVar = GEOM::GEOM_Object::_narrow( obj ); + aGeomVar = SMESH::GetGeom( so ); if ( !aGeomVar->_is_nil() && toCheckIsApplicableToAll ) toCheckIsApplicableToAll = ( aGeomVar->GetType() == GEOM_GROUP ); } diff --git a/src/SMESHGUI/SMESHGUI_SelectionOp.cxx b/src/SMESHGUI/SMESHGUI_SelectionOp.cxx index 999951ba3..daf2bf493 100644 --- a/src/SMESHGUI/SMESHGUI_SelectionOp.cxx +++ b/src/SMESHGUI/SMESHGUI_SelectionOp.cxx @@ -427,7 +427,7 @@ void SMESHGUI_SelectionOp::selected( QStringList& names, { _PTR(SObject) obj = _study->studyDS()->FindObjectID( anIt.Value()->getEntry() ); if( obj ) - names.append( obj->GetName().c_str() ); + names.append( QString( obj->GetName().c_str() ).trimmed() ); } } } diff --git a/src/SMESH_I/SMESH_2smeshpy.cxx b/src/SMESH_I/SMESH_2smeshpy.cxx index 564632744..911375f68 100644 --- a/src/SMESH_I/SMESH_2smeshpy.cxx +++ b/src/SMESH_I/SMESH_2smeshpy.cxx @@ -1793,10 +1793,29 @@ void _pyMesh::Process( const Handle(_pyCommand)& theCommand ) list< Handle(_pyHypothesis) >::iterator hyp; if ( !myLastComputeCmd.IsNull() ) { - for ( hyp = myHypos.begin(); hyp != myHypos.end(); ++hyp ) - (*hyp)->ComputeDiscarded( myLastComputeCmd ); + // check if the previously computed mesh has been edited, + // if so then we do not clear the previous Compute() + bool toClear = true; + if ( myLastComputeCmd->GetMethod() == "Compute" ) + { + list< Handle(_pyMeshEditor)>::iterator e = myEditors.begin(); + for ( ; e != myEditors.end() && toClear; ++e ) + { + list< Handle(_pyCommand)>& cmds = (*e)->GetProcessedCmds(); + list< Handle(_pyCommand) >::reverse_iterator cmd = cmds.rbegin(); + if ( cmd != cmds.rend() && + (*cmd)->GetOrderNb() > myLastComputeCmd->GetOrderNb() ) + toClear = false; + } + } + if ( toClear ) + { + // clear hyp commands called before myLastComputeCmd + for ( hyp = myHypos.begin(); hyp != myHypos.end(); ++hyp ) + (*hyp)->ComputeDiscarded( myLastComputeCmd ); - myLastComputeCmd->Clear(); + myLastComputeCmd->Clear(); + } } myLastComputeCmd = theCommand; @@ -1961,7 +1980,7 @@ void _pyMesh::Process( const Handle(_pyCommand)& theCommand ) // // remove "PartTo" from the method TCollection_AsciiString newMethod = method; - newMethod.Remove( 7, 6 ); + newMethod.Remove( /*where=*/7, /*howmany=*/6 ); theCommand->SetMethod( newMethod ); // make the 1st arg be the last one (or last but three for ExportMED()) _pyID partID = theCommand->GetArg( 1 ); diff --git a/src/SMESH_I/SMESH_2smeshpy.hxx b/src/SMESH_I/SMESH_2smeshpy.hxx index 4e6531dde..04352f24c 100644 --- a/src/SMESH_I/SMESH_2smeshpy.hxx +++ b/src/SMESH_I/SMESH_2smeshpy.hxx @@ -117,17 +117,17 @@ public: _pyCommand( const _AString& theString, int theNb=-1 ) : myString( theString ), myOrderNb( theNb ) {}; _AString & GetString() { return myString; } - int GetOrderNb() const { return myOrderNb; } + int GetOrderNb() const { return myOrderNb; } void SetOrderNb( int theNb ) { myOrderNb = theNb; } typedef void* TAddr; TAddr GetAddress() const { return (void*) this; } - int Length() const { return myString.Length(); } + int Length() const { return myString.Length(); } void Clear() { myString.Clear(); myBegPos.Clear(); myArgs.Clear(); } bool IsEmpty() const { return myString.IsEmpty(); } _AString GetIndentation(); const _AString & GetResultValue(); int GetNbResultValues(); - const _AString& GetResultValue(int res); + const _AString & GetResultValue(int res); const _AString & GetObject(); const _AString & GetMethod(); const _AString & GetArg( int index ); @@ -183,11 +183,11 @@ public: const _pyID& GetID() { return myID.IsEmpty() ? myCreationCmd->GetResultValue() : myID; } static _pyID FatherID(const _pyID & childID); const Handle(_pyCommand)& GetCreationCmd() { return myCreationCmd; } - int GetNbCalls() const { return myProcessedCmds.size(); } + int GetNbCalls() const { return myProcessedCmds.size(); } bool IsInStudy() const { return myIsPublished; } virtual void SetRemovedFromStudy(const bool isRemoved) { myIsPublished = !isRemoved; } void SetCreationCmd( Handle(_pyCommand) cmd ) { myCreationCmd = cmd; } - int GetCommandNb() { return myCreationCmd->GetOrderNb(); } + int GetCommandNb() { return myCreationCmd->GetOrderNb(); } void AddProcessedCmd( const Handle(_pyCommand) & cmd ) { if (myProcessedCmds.empty() || myProcessedCmds.back()!=cmd) myProcessedCmds.push_back( cmd );} std::list< Handle(_pyCommand) >& GetProcessedCmds() { return myProcessedCmds; } diff --git a/src/SMESH_I/SMESH_Filter_i.cxx b/src/SMESH_I/SMESH_Filter_i.cxx index d0bb58cd2..3d7977cb6 100644 --- a/src/SMESH_I/SMESH_Filter_i.cxx +++ b/src/SMESH_I/SMESH_Filter_i.cxx @@ -1550,8 +1550,8 @@ void ConnectedElements_i::SetThreshold ( const char* if ( sobj->_is_nil() ) THROW_SALOME_CORBA_EXCEPTION ( "ConnectedElements_i::SetThreshold(): invalid vertex study entry", SALOME::BAD_PARAM ); - CORBA::Object_var obj = sobj->GetObject(); - GEOM::GEOM_Object_wrap vertex = GEOM::GEOM_Object::_narrow( obj ); + CORBA::Object_var obj = sobj->GetObject(); + GEOM::GEOM_Object_var vertex = GEOM::GEOM_Object::_narrow( obj ); if ( vertex->_is_nil() ) THROW_SALOME_CORBA_EXCEPTION ( "ConnectedElements_i::SetThreshold(): no GEOM_Object in SObject", SALOME::BAD_PARAM ); diff --git a/src/SMESH_I/SMESH_Gen_i_1.cxx b/src/SMESH_I/SMESH_Gen_i_1.cxx index 6890bcf08..b59479fce 100644 --- a/src/SMESH_I/SMESH_Gen_i_1.cxx +++ b/src/SMESH_I/SMESH_Gen_i_1.cxx @@ -43,6 +43,8 @@ #include #include +#include + #ifdef _DEBUG_ static int MYDEBUG = 0; //static int VARIABLE_DEBUG = 0; @@ -341,9 +343,15 @@ void SMESH_Gen_i::SetName(SALOMEDS::SObject_ptr theSObject, SALOMEDS::GenericAttribute_wrap anAttr = aStudyBuilder->FindOrCreateAttribute( theSObject, "AttributeName" ); SALOMEDS::AttributeName_wrap aNameAttr = anAttr; - if ( theName && strlen( theName ) != 0 ) - aNameAttr->SetValue( theName ); - else { + if ( theName && theName[0] ) { + std::string name( theName ); // trim trailing white spaces + for ( size_t i = name.size()-1; i > 0; --i ) + if ( isspace( name[i] )) name[i] = '\0'; + else break; + aNameAttr->SetValue( name.c_str() ); + } + else + { CORBA::String_var curName = aNameAttr->Value(); if ( strlen( curName.in() ) == 0 ) { SMESH_Comment aName(theDefaultName); @@ -355,7 +363,7 @@ void SMESH_Gen_i::SetName(SALOMEDS::SObject_ptr theSObject, //======================================================================= //function : SetPixMap -//purpose : +//purpose : //======================================================================= void SMESH_Gen_i::SetPixMap(SALOMEDS::SObject_ptr theSObject, diff --git a/src/StdMeshers/StdMeshers_Prism_3D.cxx b/src/StdMeshers/StdMeshers_Prism_3D.cxx index fbc5704bd..62f538d84 100644 --- a/src/StdMeshers/StdMeshers_Prism_3D.cxx +++ b/src/StdMeshers/StdMeshers_Prism_3D.cxx @@ -687,6 +687,7 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh TopTools_MapOfShape meshedSolids; list< Prism_3D::TPrismTopo > meshedPrism; + list< TopoDS_Face > suspectSourceFaces; TopTools_ListIteratorOfListOfShape solidIt; while ( meshedSolids.Extent() < nbSolids ) @@ -717,6 +718,10 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh { meshedFaces.push_front( prism.myTop ); } + else + { + suspectSourceFaces.push_back( prism.myTop ); + } meshedPrism.push_back( prism ); } } @@ -746,6 +751,10 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh solidList.Remove( solidIt ); continue; // already computed prism } + if ( myHelper->IsBlock( solid )) { + solidIt.Next(); + continue; // too trivial + } // find a source FACE of the SOLID: it's a FACE sharing a bottom EDGE with wFace const TopoDS_Edge& wEdge = (*wQuad)->side[ QUAD_TOP_SIDE ].grid->Edge(0); PShapeIteratorPtr faceIt = myHelper->GetAncestors( wEdge, *myHelper->GetMesh(), @@ -760,6 +769,7 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh myHelper->IsSubShape( candidateF, solid ) && !myHelper->GetMesh()->GetSubMesh( candidateF )->IsMeshComputed() && initPrism( prism, solid ) && + !myHelper->GetMesh()->GetSubMesh( prism.myTop )->IsMeshComputed() && project2dMesh( prismIt->myBottom, candidateF)) { mySetErrorToSM = true; @@ -789,31 +799,49 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh break; // to compute prisms with avident sources } + if ( meshedFaces.empty() ) + { + meshedFaces.splice( meshedFaces.end(), suspectSourceFaces ); + } + // find FACEs with local 1D hyps, which has to be computed by now, // or at least any computed FACEs - for ( int iF = 1; ( meshedFaces.empty() && iF < faceToSolids.Extent() ); ++iF ) + if ( meshedFaces.empty() ) { - const TopoDS_Face& face = TopoDS::Face( faceToSolids.FindKey( iF )); - const TopTools_ListOfShape& solidList = faceToSolids.FindFromKey( face ); - if ( solidList.IsEmpty() ) continue; - SMESH_subMesh* faceSM = theMesh.GetSubMesh( face ); - if ( !faceSM->IsEmpty() ) + int prevNbFaces = 0; + for ( int iF = 1; iF <= faceToSolids.Extent(); ++iF ) { - meshedFaces.push_back( face ); // lower priority - } - else - { - bool allSubMeComputed = true; - SMESH_subMeshIteratorPtr smIt = faceSM->getDependsOnIterator(false,true); - while ( smIt->more() && allSubMeComputed ) - allSubMeComputed = smIt->next()->IsMeshComputed(); - if ( allSubMeComputed ) + const TopoDS_Face& face = TopoDS::Face( faceToSolids.FindKey( iF )); + const TopTools_ListOfShape& solidList = faceToSolids.FindFromKey( face ); + if ( solidList.IsEmpty() ) continue; + SMESH_subMesh* faceSM = theMesh.GetSubMesh( face ); + if ( !faceSM->IsEmpty() ) { - faceSM->ComputeStateEngine( SMESH_subMesh::COMPUTE ); - if ( !faceSM->IsEmpty() ) - meshedFaces.push_front( face ); // higher priority - else - faceSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); + int nbFaces = faceSM->GetSubMeshDS()->NbElements(); + if ( prevNbFaces < nbFaces ) + { + if ( !meshedFaces.empty() ) meshedFaces.pop_back(); + meshedFaces.push_back( face ); // lower priority + prevNbFaces = nbFaces; + } + } + else + { + bool allSubMeComputed = true; + SMESH_subMeshIteratorPtr smIt = faceSM->getDependsOnIterator(false,true); + while ( smIt->more() && allSubMeComputed ) + allSubMeComputed = smIt->next()->IsMeshComputed(); + if ( allSubMeComputed ) + { + faceSM->ComputeStateEngine( SMESH_subMesh::COMPUTE ); + if ( !faceSM->IsEmpty() ) { + meshedFaces.push_front( face ); // higher priority + break; + } + else { + faceSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); + } + } } } } @@ -1512,6 +1540,8 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism) SMESH_subMesh* topSM = mesh->GetSubMesh( topE ); SMESH_subMesh* srcSM = botSM; SMESH_subMesh* tgtSM = topSM; + srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); + tgtSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); if ( !srcSM->IsMeshComputed() && tgtSM->IsMeshComputed() ) std::swap( srcSM, tgtSM ); @@ -1521,7 +1551,6 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism) srcSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE ); // nodes on VERTEXes srcSM->ComputeStateEngine( SMESH_subMesh::COMPUTE ); // segments on the EDGE } - srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); if ( tgtSM->IsMeshComputed() && tgtSM->GetSubMeshDS()->NbNodes() != srcSM->GetSubMeshDS()->NbNodes() ) diff --git a/src/StdMeshers/StdMeshers_ProjectionUtils.cxx b/src/StdMeshers/StdMeshers_ProjectionUtils.cxx index da476e4b4..f4c233e3e 100644 --- a/src/StdMeshers/StdMeshers_ProjectionUtils.cxx +++ b/src/StdMeshers/StdMeshers_ProjectionUtils.cxx @@ -658,7 +658,6 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the TopoDS_Shape F1, F2; // get a face sharing edge1 (F1) - TopoDS_Shape FF2[2]; TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 )); for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() ) if ( ancestIt1.Value().ShapeType() == TopAbs_FACE ) @@ -668,6 +667,7 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the RETURN_BAD_RESULT(" Face1 not found"); // get 2 faces sharing edge2 (one of them is F2) + TopoDS_Shape FF2[2]; TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 )); for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() ) if ( ancestIt2.Value().ShapeType() == TopAbs_FACE ) diff --git a/src/StdMeshers/StdMeshers_Projection_2D.cxx b/src/StdMeshers/StdMeshers_Projection_2D.cxx index 66e7834ae..f8dd75016 100644 --- a/src/StdMeshers/StdMeshers_Projection_2D.cxx +++ b/src/StdMeshers/StdMeshers_Projection_2D.cxx @@ -706,7 +706,12 @@ namespace { if ( !tgtFace.IsPartner( srcFace ) ) { + SMESH_MesherHelper edgeHelper( *tgtMesh ); + edgeHelper.ToFixNodeParameters( true ); + helper.ToFixNodeParameters( true ); + int nbOkPos = 0; + bool toCheck = true; const double tol2d = 1e-12; srcN_tgtN = src2tgtNodes.begin(); for ( ; srcN_tgtN != src2tgtNodes.end(); ++srcN_tgtN ) @@ -716,11 +721,11 @@ namespace { { case SMDS_TOP_FACE: { + if ( nbOkPos < 10 ) break; gp_XY uv = helper.GetNodeUV( tgtFace, n ), uvBis = uv; if (( helper.CheckNodeUV( tgtFace, n, uv, tol )) && - (( uv - uvBis ).SquareModulus() < tol2d ) && - ( ++nbOkPos > 10 )) - return true; + (( uv - uvBis ).SquareModulus() < tol2d )) + ++nbOkPos; else nbOkPos = 0; break; @@ -728,10 +733,8 @@ namespace { case SMDS_TOP_EDGE: { const TopoDS_Edge & tgtE = TopoDS::Edge( tgtMeshDS->IndexToShape( n->getshapeId() )); - double u = helper.GetNodeU( tgtE, n ), uBis = u; - if (( !helper.CheckNodeU( tgtE, n, u, tol )) || - (( u - uBis ) < tol2d )) - nbOkPos = 0; + edgeHelper.SetSubShape( tgtE ); + edgeHelper.GetNodeU( tgtE, n, 0, &toCheck ); break; } default:; diff --git a/src/StdMeshers/StdMeshers_Quadrangle_2D.cxx b/src/StdMeshers/StdMeshers_Quadrangle_2D.cxx index a9990e5e7..4d1321497 100644 --- a/src/StdMeshers/StdMeshers_Quadrangle_2D.cxx +++ b/src/StdMeshers/StdMeshers_Quadrangle_2D.cxx @@ -4280,16 +4280,17 @@ int StdMeshers_Quadrangle_2D::getCorners(const TopoDS_Face& theFace, vMap.Add( (*a2v).second ); // check if there are possible variations in choosing corners - bool isThereVariants = false; + bool haveVariants = false; if ( vertexByAngle.size() > nbCorners ) { double lostAngle = a2v->first; double lastAngle = ( --a2v, a2v->first ); - isThereVariants = ( lostAngle * 1.1 >= lastAngle ); + haveVariants = ( lostAngle * 1.1 >= lastAngle ); } + const double angleTol = 5.* M_PI/180; myCheckOri = ( vertexByAngle.size() > nbCorners || - vertexByAngle.begin()->first < 5.* M_PI/180 ); + vertexByAngle.begin()->first < angleTol ); // make theWire begin from a corner vertex or triaVertex if ( nbCorners == 3 ) @@ -4306,9 +4307,10 @@ int StdMeshers_Quadrangle_2D::getCorners(const TopoDS_Face& theFace, vector< double > angles; vector< TopoDS_Edge > edgeVec; vector< int > cornerInd, nbSeg; - angles.reserve( vertexByAngle.size() ); + int nbSegTot = 0; + angles .reserve( vertexByAngle.size() ); edgeVec.reserve( vertexByAngle.size() ); - nbSeg.reserve( vertexByAngle.size() ); + nbSeg .reserve( vertexByAngle.size() ); cornerInd.reserve( nbCorners ); for ( edge = theWire.begin(); edge != theWire.end(); ++edge ) { @@ -4321,105 +4323,219 @@ int StdMeshers_Quadrangle_2D::getCorners(const TopoDS_Face& theFace, theVertices.push_back( v ); cornerInd.push_back( angles.size() ); } - angles.push_back( angleByVertex.IsBound( v ) ? angleByVertex( v ) : -M_PI ); + angles .push_back( angleByVertex.IsBound( v ) ? angleByVertex( v ) : -M_PI ); edgeVec.push_back( *edge ); - if ( theConsiderMesh && isThereVariants ) + if ( theConsiderMesh && haveVariants ) { if ( SMESHDS_SubMesh* sm = helper.GetMeshDS()->MeshElements( *edge )) nbSeg.push_back( sm->NbNodes() + 1 ); else nbSeg.push_back( 0 ); + nbSegTot += nbSeg.back(); } } - // refine the result vector - make sides elual by length if + // refine the result vector - make sides equal by length if // there are several equal angles - if ( isThereVariants ) + if ( haveVariants ) { if ( nbCorners == 3 ) angles[0] = 2 * M_PI; // not to move the base triangle VERTEX - set< int > refinedCorners; + // here we refer to VERTEX'es and EDGEs by indices in angles and edgeVec vectors + typedef int TGeoIndex; + + // for each vertex find a vertex till which there are nbSegHalf segments + const int nbSegHalf = ( nbSegTot % 2 || nbCorners == 3 ) ? 0 : nbSegTot / 2; + vector< TGeoIndex > halfDivider( angles.size(), -1 ); + int nbHalfDividers = 0; + if ( nbSegHalf ) + { + // get min angle of corners + double minAngle = 10.; + for ( size_t iC = 0; iC < cornerInd.size(); ++iC ) + minAngle = Min( minAngle, angles[ cornerInd[ iC ]]); + + // find halfDivider's + for ( TGeoIndex iV1 = 0; iV1 < TGeoIndex( angles.size() ); ++iV1 ) + { + int nbSegs = 0; + TGeoIndex iV2 = iV1; + do { + nbSegs += nbSeg[ iV2 ]; + iV2 = helper.WrapIndex( iV2 + 1, nbSeg.size() ); + } while ( nbSegs < nbSegHalf ); + + if ( nbSegs == nbSegHalf && + angles[ iV1 ] + angleTol >= minAngle && + angles[ iV2 ] + angleTol >= minAngle ) + { + halfDivider[ iV1 ] = iV2; + ++nbHalfDividers; + } + } + } + + set< TGeoIndex > refinedCorners, treatedCorners; for ( size_t iC = 0; iC < cornerInd.size(); ++iC ) { - int iV = cornerInd[iC]; - if ( !refinedCorners.insert( iV ).second ) + TGeoIndex iV = cornerInd[iC]; + if ( !treatedCorners.insert( iV ).second ) continue; - list< int > equalVertices; - equalVertices.push_back( iV ); + list< TGeoIndex > equVerts; // inds of vertices that can become corners + equVerts.push_back( iV ); int nbC[2] = { 0, 0 }; // find equal angles backward and forward from the iV-th corner vertex for ( int isFwd = 0; isFwd < 2; ++isFwd ) { - int dV = isFwd ? +1 : -1; - int iCNext = helper.WrapIndex( iC + dV, cornerInd.size() ); - int iVNext = helper.WrapIndex( iV + dV, angles.size() ); + int dV = isFwd ? +1 : -1; + int iCNext = helper.WrapIndex( iC + dV, cornerInd.size() ); + TGeoIndex iVNext = helper.WrapIndex( iV + dV, angles.size() ); while ( iVNext != iV ) { - bool equal = Abs( angles[iV] - angles[iVNext] ) < 0.1 * angles[iV]; + bool equal = Abs( angles[iV] - angles[iVNext] ) < angleTol; if ( equal ) - equalVertices.insert( isFwd ? equalVertices.end() : equalVertices.begin(), iVNext ); + equVerts.insert( isFwd ? equVerts.end() : equVerts.begin(), iVNext ); if ( iVNext == cornerInd[ iCNext ]) { if ( !equal ) + { + if ( angles[iV] < angles[iVNext] ) + refinedCorners.insert( iVNext ); break; + } nbC[ isFwd ]++; - refinedCorners.insert( cornerInd[ iCNext ] ); + treatedCorners.insert( cornerInd[ iCNext ] ); iCNext = helper.WrapIndex( iCNext + dV, cornerInd.size() ); } iVNext = helper.WrapIndex( iVNext + dV, angles.size() ); } + if ( iVNext == iV ) + break; // all angles equal } + + const bool allCornersSame = ( nbC[0] == 3 ); + if ( allCornersSame && nbHalfDividers > 0 ) + { + // select two halfDivider's as corners + TGeoIndex hd1, hd2 = -1; + int iC2; + for ( iC2 = 0; iC2 < cornerInd.size() && hd2 < 0; ++iC2 ) + { + hd1 = cornerInd[ iC2 ]; + hd2 = halfDivider[ hd1 ]; + if ( std::find( equVerts.begin(), equVerts.end(), hd2 ) == equVerts.end() ) + hd2 = -1; // hd2-th vertex can't become a corner + else + break; + } + if ( hd2 >= 0 ) + { + angles[ hd1 ] = 2 * M_PI; // make hd1-th vertex no more "equal" + angles[ hd2 ] = 2 * M_PI; + refinedCorners.insert( hd1 ); + refinedCorners.insert( hd2 ); + treatedCorners = refinedCorners; + // update cornerInd + equVerts.push_front( equVerts.back() ); + equVerts.push_back( equVerts.front() ); + list< TGeoIndex >::iterator hdPos = + std::find( equVerts.begin(), equVerts.end(), hd2 ); + if ( hdPos == equVerts.end() ) break; + cornerInd[ helper.WrapIndex( iC2 + 0, cornerInd.size()) ] = hd1; + cornerInd[ helper.WrapIndex( iC2 + 1, cornerInd.size()) ] = *( --hdPos ); + cornerInd[ helper.WrapIndex( iC2 + 2, cornerInd.size()) ] = hd2; + cornerInd[ helper.WrapIndex( iC2 + 3, cornerInd.size()) ] = *( ++hdPos, ++hdPos ); + + theVertices[ 0 ] = helper.IthVertex( 0, edgeVec[ cornerInd[0] ]); + theVertices[ 1 ] = helper.IthVertex( 0, edgeVec[ cornerInd[1] ]); + theVertices[ 2 ] = helper.IthVertex( 0, edgeVec[ cornerInd[2] ]); + theVertices[ 3 ] = helper.IthVertex( 0, edgeVec[ cornerInd[3] ]); + iC = -1; + continue; + } + } + // move corners to make sides equal by length - int nbEqualV = equalVertices.size(); + int nbEqualV = equVerts.size(); int nbExcessV = nbEqualV - ( 1 + nbC[0] + nbC[1] ); - if ( nbExcessV > 0 ) + if ( nbExcessV > 0 ) // there is nbExcessV vertices that can become corners { - // calculate normalized length of each side enclosed between neighbor equalVertices - vector< double > curLengths; + // calculate normalized length of each "side" enclosed between neighbor equVerts + vector< double > accuLength; double totalLen = 0; - vector< int > evVec( equalVertices.begin(), equalVertices.end() ); - int iEV = 0; - int iE = cornerInd[ helper.WrapIndex( iC - nbC[0] - 1, cornerInd.size() )]; - int iEEnd = cornerInd[ helper.WrapIndex( iC + nbC[1] + 1, cornerInd.size() )]; - while ( curLengths.size() < nbEqualV + 1 ) + vector< TGeoIndex > evVec( equVerts.begin(), equVerts.end() ); + int iEV = 0; + TGeoIndex iE = cornerInd[ helper.WrapIndex( iC - nbC[0] - 1, cornerInd.size() )]; + TGeoIndex iEEnd = cornerInd[ helper.WrapIndex( iC + nbC[1] + 1, cornerInd.size() )]; + while ( accuLength.size() < nbEqualV + int( !allCornersSame ) ) { - curLengths.push_back( totalLen ); + // accumulate length of edges before iEV-th equal vertex + accuLength.push_back( totalLen ); do { - curLengths.back() += SMESH_Algo::EdgeLength( edgeVec[ iE ]); + accuLength.back() += SMESH_Algo::EdgeLength( edgeVec[ iE ]); iE = helper.WrapIndex( iE + 1, edgeVec.size()); - if ( iEV < evVec.size() && iE == evVec[ iEV++ ] ) - break; + if ( iEV < evVec.size() && iE == evVec[ iEV ] ) { + iEV++; + break; // equal vertex reached + } } while( iE != iEEnd ); - totalLen = curLengths.back(); + totalLen = accuLength.back(); } - curLengths.resize( equalVertices.size() ); - for ( size_t iS = 0; iS < curLengths.size(); ++iS ) - curLengths[ iS ] /= totalLen; + accuLength.resize( equVerts.size() ); + for ( size_t iS = 0; iS < accuLength.size(); ++iS ) + accuLength[ iS ] /= totalLen; - // find equalVertices most close to the ideal sub-division of all sides + // find equVerts most close to the ideal sub-division of all sides int iBestEV = 0; int iCorner = helper.WrapIndex( iC - nbC[0], cornerInd.size() ); - int nbSides = 2 + nbC[0] + nbC[1]; + int nbSides = Min( nbCorners, 2 + nbC[0] + nbC[1] ); for ( int iS = 1; iS < nbSides; ++iS, ++iBestEV ) { double idealLen = iS / double( nbSides ); - double d, bestDist = 1.; - for ( iEV = iBestEV; iEV < curLengths.size(); ++iEV ) - if (( d = Abs( idealLen - curLengths[ iEV ])) < bestDist ) + double d, bestDist = 2.; + for ( iEV = iBestEV; iEV < accuLength.size(); ++iEV ) + { + d = Abs( idealLen - accuLength[ iEV ]); + + // take into account presence of a coresponding halfDivider + const double cornerWgt = 0.5 / nbSides; + const double vertexWgt = 0.25 / nbSides; + TGeoIndex hd = halfDivider[ evVec[ iEV ]]; + if ( hd < 0 ) + d += vertexWgt; + else if( refinedCorners.count( hd )) + d -= cornerWgt; + else + d -= vertexWgt; + + // choose vertex with the best d + if ( d < bestDist ) { bestDist = d; iBestEV = iEV; } + } if ( iBestEV > iS-1 + nbExcessV ) iBestEV = iS-1 + nbExcessV; theVertices[ iCorner ] = helper.IthVertex( 0, edgeVec[ evVec[ iBestEV ]]); + refinedCorners.insert( evVec[ iBestEV ]); iCorner = helper.WrapIndex( iCorner + 1, cornerInd.size() ); } + + } // if ( nbExcessV > 0 ) + else + { + refinedCorners.insert( cornerInd[ iC ]); } - } - } + } // loop on cornerInd + + // make theWire begin from the cornerInd[0]-th EDGE + while ( !theWire.front().IsSame( edgeVec[ cornerInd[0] ])) + theWire.splice( theWire.begin(), theWire, --theWire.end() ); + + } // if ( haveVariants ) return nbCorners; } diff --git a/src/StdMeshers/StdMeshers_RadialPrism_3D.cxx b/src/StdMeshers/StdMeshers_RadialPrism_3D.cxx index 3b36e0058..5ef61aab9 100644 --- a/src/StdMeshers/StdMeshers_RadialPrism_3D.cxx +++ b/src/StdMeshers/StdMeshers_RadialPrism_3D.cxx @@ -179,13 +179,13 @@ bool StdMeshers_RadialPrism_3D::Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& a // ---------------------------------- ProjectionUtils::TShapeShapeMap shape2ShapeMaps[2]; - if ( !ProjectionUtils::FindSubShapeAssociation( innerShell, &aMesh, - outerShell, &aMesh, - shape2ShapeMaps[0]) - && - !ProjectionUtils::FindSubShapeAssociation( innerShell.Reversed(), &aMesh, - outerShell, &aMesh, - shape2ShapeMaps[1])) + bool mapOk1 = ProjectionUtils::FindSubShapeAssociation( innerShell, &aMesh, + outerShell, &aMesh, + shape2ShapeMaps[0]); + bool mapOk2 = ProjectionUtils::FindSubShapeAssociation( innerShell.Reversed(), &aMesh, + outerShell, &aMesh, + shape2ShapeMaps[1]); + if ( !mapOk1 && !mapOk2 ) return error(COMPERR_BAD_SHAPE,"Topology of inner and outer shells seems different" ); int iMap; diff --git a/src/StdMeshers/StdMeshers_ViscousLayers.cxx b/src/StdMeshers/StdMeshers_ViscousLayers.cxx index 49d0e09af..704144d7a 100644 --- a/src/StdMeshers/StdMeshers_ViscousLayers.cxx +++ b/src/StdMeshers/StdMeshers_ViscousLayers.cxx @@ -5386,7 +5386,7 @@ int _LayerEdge::Smooth(const int step, const bool isConcaveFace, const bool find // get worse? if ( nbOkAfter < nbOkBefore ) continue; - if (( isConcaveFace ) && + if (( isConcaveFace || findBest ) && ( nbOkAfter == nbOkBefore ) && //( iFun > -1 || nbOkAfter < _simplices.size() ) && ( minVolAfter <= minVolBefore ))