From: vsr Date: Thu, 28 Oct 2010 19:55:28 +0000 (+0000) Subject: PAL20885 EDF 607 SMESH: Measure tools X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=1cd7b4a0c070905ac408d77f777adac806905a32;p=modules%2Fsmesh.git PAL20885 EDF 607 SMESH: Measure tools Improve mesh information dialog boxes --- diff --git a/src/SMESHGUI/Makefile.am b/src/SMESHGUI/Makefile.am index aef8dcfb4..43ed76c57 100644 --- a/src/SMESHGUI/Makefile.am +++ b/src/SMESHGUI/Makefile.am @@ -47,9 +47,7 @@ salomeinclude_HEADERS = \ SMESHGUI_GroupDlg.h \ SMESHGUI_RemoveNodesDlg.h \ SMESHGUI_RemoveElementsDlg.h \ - SMESHGUI_MeshInfosDlg.h \ - SMESHGUI_StandardMeshInfosDlg.h \ - SMESHGUI_WhatIsDlg.h \ + SMESHGUI_MeshInfo.h \ SMESHGUI_Preferences_ColorDlg.h \ SMESHGUI_Preferences_ScalarBarDlg.h \ SMESHGUI_AddMeshElementDlg.h \ @@ -111,9 +109,7 @@ dist_libSMESH_la_SOURCES = \ SMESHGUI_GroupDlg.cxx \ SMESHGUI_RemoveNodesDlg.cxx \ SMESHGUI_RemoveElementsDlg.cxx \ - SMESHGUI_MeshInfosDlg.cxx \ - SMESHGUI_StandardMeshInfosDlg.cxx \ - SMESHGUI_WhatIsDlg.cxx \ + SMESHGUI_MeshInfo.cxx \ SMESHGUI_Preferences_ColorDlg.cxx \ SMESHGUI_Preferences_ScalarBarDlg.cxx \ SMESHGUI_AddMeshElementDlg.cxx \ @@ -183,9 +179,7 @@ MOC_FILES = \ SMESHGUI_GroupDlg_moc.cxx \ SMESHGUI_RemoveNodesDlg_moc.cxx \ SMESHGUI_RemoveElementsDlg_moc.cxx \ - SMESHGUI_MeshInfosDlg_moc.cxx \ - SMESHGUI_StandardMeshInfosDlg_moc.cxx \ - SMESHGUI_WhatIsDlg_moc.cxx \ + SMESHGUI_MeshInfo_moc.cxx \ SMESHGUI_Preferences_ColorDlg_moc.cxx \ SMESHGUI_Preferences_ScalarBarDlg_moc.cxx \ SMESHGUI_AddMeshElementDlg_moc.cxx \ diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index 8601f8147..53f493edd 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -48,7 +48,8 @@ #include "SMESHGUI_Hypotheses.h" #include "SMESHGUI_Make2DFrom3DOp.h" #include "SMESHGUI_MakeNodeAtPointDlg.h" -#include "SMESHGUI_MeshInfosDlg.h" +//#include "SMESHGUI_MeshInfosDlg.h" +#include "SMESHGUI_MeshInfo.h" #include "SMESHGUI_MeshOp.h" #include "SMESHGUI_MeshOrderOp.h" #include "SMESHGUI_MeshPatternDlg.h" @@ -65,12 +66,12 @@ #include "SMESHGUI_SewingDlg.h" #include "SMESHGUI_SingleEditDlg.h" #include "SMESHGUI_SmoothingDlg.h" -#include "SMESHGUI_StandardMeshInfosDlg.h" +//#include "SMESHGUI_StandardMeshInfosDlg.h" #include "SMESHGUI_SymmetryDlg.h" #include "SMESHGUI_TranslationDlg.h" #include "SMESHGUI_ScaleDlg.h" #include "SMESHGUI_TransparencyDlg.h" -#include "SMESHGUI_WhatIsDlg.h" +//#include "SMESHGUI_WhatIsDlg.h" #include "SMESHGUI_DuplicateNodesDlg.h" #include "SMESHGUI_Utils.h" @@ -2369,7 +2370,9 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) } case 900: // MESH INFOS + case 903: // WHAT IS { + int page = theCommandID == 900 ? SMESHGUI_MeshInfoDlg::BaseInfo : SMESHGUI_MeshInfoDlg::ElemInfo; EmitSignalDeactivateDialog(); LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr(); SALOME_ListIO selected; @@ -2377,21 +2380,20 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) aSel->selectedObjects( selected ); if ( selected.Extent() > 1 ) { // a dlg for each IO - SALOME_ListIO IOs; - SALOME_ListIteratorOfListIO It (selected); + SALOME_ListIteratorOfListIO It( selected ); for ( ; It.More(); It.Next() ) { - IOs.Clear(); IOs.Append( It.Value() ); - aSel->setSelectedObjects( IOs ); - ( new SMESHGUI_MeshInfosDlg( this ) )->show(); - } - // restore selection - aSel->setSelectedObjects( selected ); + SMESHGUI_MeshInfoDlg* dlg = new SMESHGUI_MeshInfoDlg( SMESHGUI::desktop(), page ); + dlg->showInfo( It.Value() ); + dlg->show(); + } + } + else { + SMESHGUI_MeshInfoDlg* dlg = new SMESHGUI_MeshInfoDlg( SMESHGUI::desktop(), page ); + dlg->show(); } - else - ( new SMESHGUI_MeshInfosDlg( this ) )->show(); break; } - + /* case 902: // STANDARD MESH INFOS { EmitSignalDeactivateDialog(); @@ -2416,13 +2418,13 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) ( new SMESHGUI_StandardMeshInfosDlg( this ) )->show(); break; } - case 903: // WHAT IS { EmitSignalDeactivateDialog(); ( new SMESHGUI_WhatIsDlg( this ) )->show(); break; } + */ case 904: // FIND ELEM { @@ -3143,7 +3145,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( 814, "UNDERLYING_ELEMS","ICON_UNDERLYING_ELEMS" ); createSMESHAction( 813, "DEL_GROUP", "ICON_DEL_GROUP" ); createSMESHAction( 900, "ADV_INFO", "ICON_ADV_INFO" ); - createSMESHAction( 902, "STD_INFO", "ICON_STD_INFO" ); + //createSMESHAction( 902, "STD_INFO", "ICON_STD_INFO" ); createSMESHAction( 903, "WHAT_IS", "ICON_WHAT_IS" ); createSMESHAction( 904, "FIND_ELEM", "ICON_FIND_ELEM" ); createSMESHAction( 6001, "LENGTH", "ICON_LENGTH", 0, true ); @@ -3306,7 +3308,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createMenu( 813, meshId, -1 ); createMenu( separator(), meshId, -1 ); createMenu( 900, meshId, -1 ); - createMenu( 902, meshId, -1 ); + //createMenu( 902, meshId, -1 ); createMenu( 903, meshId, -1 ); createMenu( 904, meshId, -1 ); createMenu( separator(), meshId, -1 ); @@ -3407,7 +3409,7 @@ void SMESHGUI::initialize( CAM_Application* app ) //createTool( 815, meshTb ); createTool( separator(), meshTb ); createTool( 900, meshTb ); - createTool( 902, meshTb ); + //createTool( 902, meshTb ); createTool( 903, meshTb ); createTool( 904, meshTb ); createTool( separator(), meshTb ); @@ -3540,7 +3542,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createPopupItem( 713, OB, mesh, "&& isComputable" ); // MESH ORDER createPopupItem( 214, OB, mesh_group ); // UPDATE createPopupItem( 900, OB, mesh_group ); // ADV_INFO - createPopupItem( 902, OB, mesh ); // STD_INFO + //createPopupItem( 902, OB, mesh ); // STD_INFO createPopupItem( 903, OB, mesh_group ); // WHAT_IS createPopupItem( 904, OB, mesh_group ); // FIND_ELEM popupMgr()->insert( separator(), -1, 0 ); @@ -3576,7 +3578,7 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( separator(), -1, 0 ); createPopupItem( 214, View, mesh_group ); // UPDATE createPopupItem( 900, View, mesh_group ); // ADV_INFO - createPopupItem( 902, View, mesh ); // STD_INFO + //createPopupItem( 902, View, mesh ); // STD_INFO createPopupItem( 903, View, mesh_group ); // WHAT_IS createPopupItem( 904, View, mesh_group ); // FIND_ELEM popupMgr()->insert( separator(), -1, 0 ); diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx new file mode 100644 index 000000000..f4549ea29 --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx @@ -0,0 +1,1041 @@ +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// +// File : SMESHGUI_MeshInfo.cxx +// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com) + +#include "SMESHGUI_MeshInfo.h" + +#include "SMESH_Actor.h" +#include "SMESHGUI.h" +#include "SMESHGUI_IdValidator.h" +#include "SMESHGUI_Utils.h" +#include "SMESHGUI_VTKUtils.h" +#include "SMDSAbs_ElementType.hxx" +#include "SMDS_Mesh.hxx" +#include "SMDS_VolumeTool.hxx" + +#include +#include +#include +#include + +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include CORBA_SERVER_HEADER(SMESH_Group) + +const int SPACING = 6; +const int MARGIN = 9; + +/*! + \class SMESHGUI_MeshInfo + \brief Base mesh information widget + + Displays the base information about mesh object: mesh, sub-mesh, group or arbitrary ID source. +*/ + +/*! + \brief Constructor. + \param parent parent widget +*/ +SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) + : QFrame( parent ), myWidgets( iElementsEnd ) +{ + setFrameStyle( StyledPanel | Sunken ); + + QGridLayout* l = new QGridLayout( this ); + l->setMargin( MARGIN ); + l->setSpacing( SPACING ); + + // object + QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this ); + QLabel* aName = createField(); + aName->setMinimumWidth( 150 ); + QLabel* aObjLab = new QLabel( tr( "OBJECT_LAB" ), this ); + QLabel* aObj = createField(); + aObj->setMinimumWidth( 150 ); + myWidgets[0] << aNameLab << aName; + myWidgets[1] << aObjLab << aObj; + + // nodes + QWidget* aNodesLine = createLine(); + QLabel* aNodesLab = new QLabel( tr( "NODES_LAB" ), this ); + QLabel* aNodes = createField(); + myWidgets[2] << aNodesLine; + myWidgets[3] << aNodesLab << aNodes; + + // elements + QWidget* aElemLine = createLine(); + QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); + QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); + QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); + QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); + myWidgets[4] << aElemLine; + myWidgets[5] << aElemLab << aElemTotal << aElemLin << aElemQuad; + + // ... 0D elements + QWidget* a0DLine = createLine(); + QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this ); + QLabel* a0DTotal = createField(); + myWidgets[6] << a0DLine; + myWidgets[7] << a0DLab << a0DTotal; + + // ... 1D elements + QWidget* a1DLine = createLine(); + QLabel* a1DLab = new QLabel( tr( "1D_LAB" ), this ); + QLabel* a1DTotal = createField(); + QLabel* a1DLin = createField(); + QLabel* a1DQuad = createField(); + myWidgets[8] << a1DLine; + myWidgets[9] << a1DLab << a1DTotal << a1DLin << a1DQuad; + + // ... 2D elements + QWidget* a2DLine = createLine(); + QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); + QLabel* a2DTotal = createField(); + QLabel* a2DLin = createField(); + QLabel* a2DQuad = createField(); + QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); + QLabel* a2DTriTotal = createField(); + QLabel* a2DTriLin = createField(); + QLabel* a2DTriQuad = createField(); + QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); + QLabel* a2DQuaTotal = createField(); + QLabel* a2DQuaLin = createField(); + QLabel* a2DQuaQuad = createField(); + QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); + QLabel* a2DPolTotal = createField(); + myWidgets[10] << a2DLine; + myWidgets[11] << a2DLab << a2DTotal << a2DLin << a2DQuad; + myWidgets[12] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad; + myWidgets[13] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad; + myWidgets[14] << a2DPolLab << a2DPolTotal; + + // ... 3D elements + QWidget* a3DLine = createLine(); + QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); + QLabel* a3DTotal = createField(); + QLabel* a3DLin = createField(); + QLabel* a3DQuad = createField(); + QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); + QLabel* a3DTetTotal = createField(); + QLabel* a3DTetLin = createField(); + QLabel* a3DTetQuad = createField(); + QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); + QLabel* a3DHexTotal = createField(); + QLabel* a3DHexLin = createField(); + QLabel* a3DHexQuad = createField(); + QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); + QLabel* a3DPyrTotal = createField(); + QLabel* a3DPyrLin = createField(); + QLabel* a3DPyrQuad = createField(); + QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); + QLabel* a3DPriTotal = createField(); + QLabel* a3DPriLin = createField(); + QLabel* a3DPriQuad = createField(); + QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); + QLabel* a3DPolTotal = createField(); + myWidgets[15] << a3DLine; + myWidgets[16] << a3DLab << a3DTotal << a3DLin << a3DQuad; + myWidgets[17] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad; + myWidgets[18] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad; + myWidgets[19] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad; + myWidgets[20] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad; + myWidgets[21] << a3DPolLab << a3DPolTotal; + + setFontAttributes( aNameLab, Bold ); + setFontAttributes( aObjLab, Bold ); + setFontAttributes( aNodesLab, Bold ); + setFontAttributes( aElemLab, Bold ); + setFontAttributes( aElemTotal, Italic ); + setFontAttributes( aElemLin, Italic ); + setFontAttributes( aElemQuad, Italic ); + setFontAttributes( a0DLab, Bold ); + setFontAttributes( a1DLab, Bold ); + setFontAttributes( a2DLab, Bold ); + setFontAttributes( a3DLab, Bold ); + + l->addWidget( aNameLab, 0, 0 ); + l->addWidget( aName, 0, 1, 1, 3 ); + l->addWidget( aObjLab, 1, 0 ); + l->addWidget( aObj, 1, 1, 1, 3 ); + l->addWidget( aNodesLine, 2, 0, 1, 4 ); + l->addWidget( aNodesLab, 3, 0 ); + l->addWidget( aNodes, 3, 1 ); + l->addWidget( aElemLine, 4, 0, 1, 4 ); + l->addWidget( aElemLab, 5, 0 ); + l->addWidget( aElemTotal, 5, 1 ); + l->addWidget( aElemLin, 5, 2 ); + l->addWidget( aElemQuad, 5, 3 ); + l->addWidget( a0DLine, 6, 1, 1, 3 ); + l->addWidget( a0DLab, 7, 0 ); + l->addWidget( a0DTotal, 7, 1 ); + l->addWidget( a1DLine, 8, 1, 1, 3 ); + l->addWidget( a1DLab, 9, 0 ); + l->addWidget( a1DTotal, 9, 1 ); + l->addWidget( a1DLin, 9, 2 ); + l->addWidget( a1DQuad, 9, 3 ); + l->addWidget( a2DLine, 10, 1, 1, 3 ); + l->addWidget( a2DLab, 11, 0 ); + l->addWidget( a2DTotal, 11, 1 ); + l->addWidget( a2DLin, 11, 2 ); + l->addWidget( a2DQuad, 11, 3 ); + l->addWidget( a2DTriLab, 12, 0 ); + l->addWidget( a2DTriTotal, 12, 1 ); + l->addWidget( a2DTriLin, 12, 2 ); + l->addWidget( a2DTriQuad, 12, 3 ); + l->addWidget( a2DQuaLab, 13, 0 ); + l->addWidget( a2DQuaTotal, 13, 1 ); + l->addWidget( a2DQuaLin, 13, 2 ); + l->addWidget( a2DQuaQuad, 13, 3 ); + l->addWidget( a2DPolLab, 14, 0 ); + l->addWidget( a2DPolTotal, 14, 1 ); + l->addWidget( a3DLine, 15, 1, 1, 3 ); + l->addWidget( a3DLab, 16, 0 ); + l->addWidget( a3DTotal, 16, 1 ); + l->addWidget( a3DLin, 16, 2 ); + l->addWidget( a3DQuad, 16, 3 ); + l->addWidget( a3DTetLab, 17, 0 ); + l->addWidget( a3DTetTotal, 17, 1 ); + l->addWidget( a3DTetLin, 17, 2 ); + l->addWidget( a3DTetQuad, 17, 3 ); + l->addWidget( a3DHexLab, 18, 0 ); + l->addWidget( a3DHexTotal, 18, 1 ); + l->addWidget( a3DHexLin, 18, 2 ); + l->addWidget( a3DHexQuad, 18, 3 ); + l->addWidget( a3DPyrLab, 19, 0 ); + l->addWidget( a3DPyrTotal, 19, 1 ); + l->addWidget( a3DPyrLin, 19, 2 ); + l->addWidget( a3DPyrQuad, 19, 3 ); + l->addWidget( a3DPriLab, 20, 0 ); + l->addWidget( a3DPriTotal, 20, 1 ); + l->addWidget( a3DPriLin, 20, 2 ); + l->addWidget( a3DPriQuad, 20, 3 ); + l->addWidget( a3DPolLab, 21, 0 ); + l->addWidget( a3DPolTotal, 21, 1 ); + l->setColumnStretch( 0, 0 ); + l->setColumnStretch( 1, 5 ); + l->setColumnStretch( 2, 5 ); + l->setColumnStretch( 3, 5 ); + l->setRowStretch( 22, 5 ); + + clear(); +} + +/*! + \brief Destructor +*/ +SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo() +{ +} + +/*! + \brief Show information on the mesh object. + \param obj object being processed (mesh, sub-mesh, group, ID source) +*/ +void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) +{ + clear(); + if ( !CORBA::is_nil( obj ) ) { + _PTR(SObject) sobj = ObjectToSObject( obj ); + if ( sobj ) + myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() ); + SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj ); + SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj ); + SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj ); + if ( !aMesh->_is_nil() ) { + myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ) ); + } + else if ( !aSubMesh->_is_nil() ) { + myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ) ); + } + else if ( !aGroup->_is_nil() ) { + QString objType; + switch( aGroup->GetType() ) { + case SMESH::NODE: + objType = tr( "OBJECT_GROUP_NODES" ); + break; + case SMESH::EDGE: + objType = tr( "OBJECT_GROUP_EDGES" ); + break; + case SMESH::FACE: + objType = tr( "OBJECT_GROUP_FACES" ); + break; + case SMESH::VOLUME: + objType = tr( "OBJECT_GROUP_VOLUMES" ); + break; + case SMESH::ELEM0D: + objType = tr( "OBJECT_GROUP_0DELEMS" ); + break; + default: + objType = tr( "OBJECT_GROUP" ); + break; + } + myWidgets[iObject][iSingle]->setProperty( "text", objType ); + } + SMESH::long_array_var info = obj->GetMeshInfo(); + myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Node] ) ); + myWidgets[i0D][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_0D] ) ); + long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge]; + myWidgets[i1D][iTotal]->setProperty( "text", QString::number( nbEdges ) ); + myWidgets[i1D][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) ); + myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) ); + long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle]; + long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle]; + long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; + long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle]; + myWidgets[i2D][iTotal]->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) ); + myWidgets[i2D][iLinear]->setProperty( "text", QString::number( nb2DLinear ) ); + myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( nb2DQuadratic ) ); + myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( nbTriangles ) ); + myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); + myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) ); + myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( nbQuadrangles ) ); + myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); + myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ) ); + myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); + long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; + long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa]; + long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; + long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; + long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra]; + long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; + myWidgets[i3D][iTotal]->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); + myWidgets[i3D][iLinear]->setProperty( "text", QString::number( nb3DLinear ) ); + myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( nb3DQuadratic ) ); + myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( nbTetrahedrons ) ); + myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); + myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); + myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( nbHexahedrons ) ); + myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); + myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] ) ); + myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( nbPyramids ) ); + myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); + myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); + myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( nbPrisms ) ); + myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); + myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); + myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); + } +} + +/*! + \brief Reset the widget to the initial state (nullify all fields). +*/ +void SMESHGUI_MeshInfo::clear() +{ + myWidgets[iName][iSingle]->setProperty( "text", QString() ); + myWidgets[iObject][iSingle]->setProperty( "text", QString() ); + myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i0D][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( 0 ) ); +} + +/*! + \brief Create info field + \return new info field +*/ +QLabel* SMESHGUI_MeshInfo::createField() +{ + QLabel* lab = new QLabel( this ); + lab->setFrameStyle( StyledPanel | Sunken ); + lab->setAlignment( Qt::AlignCenter ); + lab->setAutoFillBackground( true ); + QPalette pal = lab->palette(); + pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) ); + lab->setPalette( pal ); + lab->setMinimumWidth( 70 ); + return lab; +} + +/*! + \brief Create horizontal rule. + \return new line object +*/ +QWidget* SMESHGUI_MeshInfo::createLine() +{ + QFrame* line = new QFrame( this ); + line->setFrameStyle( HLine | Sunken ); + return line; +} + +/*! + \brief Change widget font attributes (bold, italic, ...). + \param w widget + \param attr font attributes (XORed flags) + \param val value to be set to attributes +*/ +void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val ) +{ + if ( w && attr ) { + QFont f = w->font(); + if ( attr & Bold ) f.setBold( val ); + if ( attr & Italic ) f.setItalic( val ); + w->setFont( f ); + } +} + +/*! + \brief Show/hide group(s) of fields. + \param start beginning of the block + \param end end of the block + \param on visibility flag +*/ +void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on ) +{ + start = qMax( 0, start ); + end = qMin( end, (int)iElementsEnd ); + for ( int i = start; i < end; i++ ) { + wlist wl = myWidgets[i]; + foreach ( QWidget* w, wl ) w->setVisible( on ); + } +} + +/*! + \class SMESHGUI_ElemInfo + \brief Base class for the mesh element information widget. +*/ + +/*! + \brief Constructor + \param parent parent widget +*/ +SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent ) +: QWidget( parent ), myActor( 0 ) +{ +} + +/*! + \brief Destructor +*/ +SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo() +{ +} + +/*! + \brief Set mesh data source (actor) + \param actor mesh object actor +*/ +void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor ) +{ + myActor = actor; + clear(); +} + +/*! + \brief Get node connectivity + \param node mesh node + \return node connectivity map +*/ +SMESHGUI_ElemInfo::Connectivity SMESHGUI_ElemInfo::nodeConnectivity( const SMDS_MeshNode* node ) +{ + Connectivity elmap; + if ( node ) { + SMDS_ElemIteratorPtr it = node->GetInverseElementIterator(); + while ( it && it->more() ) { + const SMDS_MeshElement* ne = it->next(); + elmap[ ne->GetType() ] << ne->GetID(); + } + } + return elmap; +} + +/*! + \brief Calculate gravity center of the mesh element + \param element mesh element +*/ +SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* element ) +{ + XYZ xyz; + if ( element ) { + SMDS_ElemIteratorPtr nodeIt = element->nodesIterator(); + while ( nodeIt->more() ) { + const SMDS_MeshNode* node = static_cast( nodeIt->next() ); + xyz.add( node->X(), node->Y(), node->Z() ); + } + xyz.divide( element->NbNodes() ); + } + return xyz; +} + +/*! + \fn void SMESHGUI_ElemInfo::showInfo( long id, bool isElem ) + \brief Show mesh element information + \param long id mesh node / element ID + \param isElem show mesh element information if \c true or mesh node information if \c false +*/ + +/*! + \fn void SMESHGUI_ElemInfo::clear() + \brief Clear mesh element information widget +*/ + +/*! + \class SMESHGUI_SimpleElemInfo + \brief Represents mesh element information in the simple text area. +*/ + +/*! + \brief Constructor + \param parent parent widget +*/ +SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent ) +: SMESHGUI_ElemInfo( parent ) +{ + myInfo = new QTextBrowser( this ); + QVBoxLayout* l = new QVBoxLayout( this ); + l->setMargin( 0 ); + l->addWidget( myInfo ); +} + +/*! + \brief Show mesh element information + \param long id mesh node / element ID + \param isElem show mesh element information if \c true or mesh node information if \c false +*/ +void SMESHGUI_SimpleElemInfo::showInfo( long id, bool isElem ) +{ + clear(); + + if ( myActor ) { + int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 ); + if ( !isElem ) { + // + // show node info + // + const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindNode( id ); + if ( !e ) return; + const SMDS_MeshNode* node = static_cast( e ); + + // node number + myInfo->append( QString( "%1 #%2" ).arg( tr( "NODE" ) ).arg( id ) ); + // separator + myInfo->append( "" ); + // coordinates + myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ). + arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). + arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). + arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + // separator + myInfo->append( "" ); + // connectivity + Connectivity connectivity = nodeConnectivity( node ); + if ( !connectivity.isEmpty() ) { + myInfo->append( QString( "%1:" ).arg( tr( "CONNECTIVITY" ) ) ); + QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Edge ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "EDGES" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Face ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "FACES" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Volume ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "VOLUMES" ) ).arg( con ) ); + } + else { + myInfo->append( QString( "%1" ).arg( tr( "FREE_NODE" ) ).arg( id ) ); + } + } + else { + // + // show element info + // + const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindElement( id ); + if ( !e ) return; + + // element type + QString stype; + switch( e->GetType() ) { + case SMDSAbs_0DElement: + stype = tr( "0D ELEMENT" ); break; + case SMDSAbs_Edge: + stype = tr( "EDGE" ); break; + case SMDSAbs_Face: + stype = tr( "FACE" ); break; + case SMDSAbs_Volume: + stype = tr( "VOLUME" ); break; + default: + break; + } + if ( stype.isEmpty() ) return; + myInfo->append( QString( "%1 #%2" ).arg( stype ).arg( id ) ); + // separator + myInfo->append( "" ); + // geometry type + QString gtype; + switch( e->GetEntityType() ) { + case SMDSEntity_Triangle: + case SMDSEntity_Quad_Triangle: + gtype = tr( "TRIANGLE" ); break; + case SMDSEntity_Quadrangle: + case SMDSEntity_Quad_Quadrangle: + gtype = tr( "QUADRANGLE" ); break; + case SMDSEntity_Polygon: + case SMDSEntity_Quad_Polygon: + gtype = tr( "QUADRANGLE" ); break; + case SMDSEntity_Tetra: + case SMDSEntity_Quad_Tetra: + gtype = tr( "TETRAHEDRON" ); break; + case SMDSEntity_Pyramid: + case SMDSEntity_Quad_Pyramid: + gtype = tr( "PYRAMID" ); break; + case SMDSEntity_Hexa: + case SMDSEntity_Quad_Hexa: + gtype = tr( "HEXAHEDRON" ); break; + case SMDSEntity_Penta: + case SMDSEntity_Quad_Penta: + gtype = tr( "PRISM" ); break; + case SMDSEntity_Polyhedra: + case SMDSEntity_Quad_Polyhedra: + gtype = tr( "POLYHEDRON" ); break; + default: + break; + } + if ( !gtype.isEmpty() ) + myInfo->append( QString( "%1: %2" ).arg( tr( "TYPE" ) ).arg( gtype ) ); + // quadratic flag and gravity center (any element except 0D) + if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) { + // quadratic flag + myInfo->append( QString( "%1? %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) ); + // separator + myInfo->append( "" ); + // gravity center + XYZ gc = gravityCenter( e ); + myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) ); + } + // separator + myInfo->append( "" ); + // connectivity + SMDS_ElemIteratorPtr nodeIt = e->nodesIterator(); + for ( int idx = 1; nodeIt->more(); idx++ ) { + const SMDS_MeshNode* node = static_cast( nodeIt->next() ); + // node number and id + myInfo->append( QString( "%1 %2/%3 - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) ); + // coordinates + myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ). + arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). + arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). + arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + // connectivity + Connectivity connectivity = nodeConnectivity( node ); + if ( !connectivity.isEmpty() ) { + myInfo->append( QString( "%1:" ).arg( tr( "CONNECTIVITY" ) ) ); + QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Edge ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "EDGES" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Face ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "FACES" ) ).arg( con ) ); + con = formatConnectivity( connectivity, SMDSAbs_Volume ); + if ( !con.isEmpty() ) + myInfo->append( QString( "- %1: %2" ).arg( tr( "VOLUMES" ) ).arg( con ) ); + } + else { + myInfo->append( QString( "%1" ).arg( tr( "FREE_NODE" ) ).arg( id ) ); + } + // separator + myInfo->append( "" ); + } + } + } +} + +/*! + \brief Clear mesh element information widget +*/ +void SMESHGUI_SimpleElemInfo::clear() +{ + myInfo->clear(); +} + +/*! + \brief Format connectivity data to string representation + \param connectivity connetivity map + \param type element type + \return string representation of the connectivity +*/ +QString SMESHGUI_SimpleElemInfo::formatConnectivity( Connectivity connectivity, int type ) +{ + QStringList str; + if ( connectivity.contains( type ) ) { + QList elements = connectivity[ type ]; + qSort( elements ); + foreach( int id, elements ) + str << QString::number( id ); + } + return str.join( " " ); +} + +/*! + \class SMESHGUI_TreeElemInfo + \brief Simple mesh element information representation widget +*/ + +/*! + \brief Constructor + \param parent parent widget +*/ +SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent ) +: SMESHGUI_ElemInfo( parent ) +{ +} + +/*! + \brief Show mesh element information + \param long id mesh node / element ID + \param isElem show mesh element information if \c true or mesh node information if \c false +*/ +void SMESHGUI_TreeElemInfo::showInfo( long id, bool isElem ) +{ +} + +/*! + \brief Clear mesh element information widget +*/ +void SMESHGUI_TreeElemInfo::clear() +{ +} + +/*! + \class SMESHGUI_MeshInfoDlg + \brief Mesh information dialog box +*/ + +/*! + \brief Constructor + \param parent parent widget + \param page specifies the dialog page to be shown at the start-up +*/ +SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page ) +: QDialog( parent ), myActor( 0 ) +{ + setModal( false ); + setAttribute( Qt::WA_DeleteOnClose, true ); + setWindowTitle( tr( "MESH_INFO" ) ); + setSizeGripEnabled( true ); + + myTabWidget = new QTabWidget( this ); + + // base info + + myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget ); + myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) ); + + // elem info + + QWidget* w = new QWidget( myTabWidget ); + + myMode = new QButtonGroup( this ); + myMode->addButton( new QRadioButton( tr( "NODE_MODE" ), w ), NodeMode ); + myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode ); + myMode->button( NodeMode )->setChecked( true ); + myID = new QLineEdit( w ); + myID->setValidator( new SMESHGUI_IdValidator( this, 1 ) ); + + int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 0 ); + mode = qMin( 1, qMax( 0, mode ) ); + + if ( mode == 0 ) + myElemInfo = new SMESHGUI_SimpleElemInfo( w ); + else + myElemInfo = new SMESHGUI_TreeElemInfo( w ); + + QGridLayout* elemLayout = new QGridLayout( w ); + elemLayout->setMargin( MARGIN ); + elemLayout->setSpacing( SPACING ); + elemLayout->addWidget( myMode->button( NodeMode ), 0, 0 ); + elemLayout->addWidget( myMode->button( ElemMode ), 0, 1 ); + elemLayout->addWidget( myID, 0, 2 ); + elemLayout->addWidget( myElemInfo, 1, 0, 1, 3 ); + + myTabWidget->addTab( w, tr( "ELEM_INFO" ) ); + + QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this ); + okBtn->setAutoDefault( true ); + okBtn->setDefault( true ); + okBtn->setFocus(); + QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this ); + helpBtn->setAutoDefault( true ); + + QHBoxLayout* btnLayout = new QHBoxLayout; + btnLayout->setSpacing( SPACING ); + btnLayout->setMargin( 0 ); + + btnLayout->addWidget( okBtn ); + btnLayout->addStretch( 10 ); + btnLayout->addWidget( helpBtn ); + + QVBoxLayout* l = new QVBoxLayout ( this ); + l->setMargin( MARGIN ); + l->setSpacing( SPACING ); + l->addWidget( myTabWidget ); + l->addStretch(); + l->addLayout( btnLayout ); + + myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) ); + + connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) ); + connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) ); + connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) ); + connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) ); + connect( myID, SIGNAL( textEdited( QString ) ), this, SLOT( idChanged() ) ); + connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) ); + connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) ); + + updateSelection(); +} + +/*! + \brief Destructor +*/ +SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg() +{ +} + +/*! + \brief Show mesh information + \param IO interactive object +*/ +void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO ) +{ + SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface( IO ); + if ( !CORBA::is_nil( obj ) ) { + myBaseInfo->showInfo( obj ); + + myActor = SMESH::FindActorByEntry( IO->getEntry() ); + SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector(); + QString ID; + int nb = 0; + if ( myActor && selector ) { + nb = myMode->checkedId() == NodeMode ? + SMESH::GetNameOfSelectedElements( selector, IO, ID ) : + SMESH::GetNameOfSelectedNodes( selector, IO, ID ); + } + if ( nb == 1 ) { + myID->setText( ID.trimmed() ); + myElemInfo->setSource( myActor ) ; + myElemInfo->showInfo( ID.toLong(), myMode->checkedId() == ElemMode ); + } + else { + myID->clear(); + myElemInfo->clear(); + } + } +} + +/*! + \brief Perform clean-up actions on the dialog box closing. +*/ +void SMESHGUI_MeshInfoDlg::reject() +{ + LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr(); + selMgr->clearFilters(); + SMESH::SetPointRepresentation( false ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) + aViewWindow->SetSelectionMode( ActorSelection ); + QDialog::reject(); +} + +/*! + \brief Process keyboard event + \param e key press event +*/ +void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e ) +{ + QDialog::keyPressEvent( e ); + if ( !e->isAccepted() && e->key() == Qt::Key_F1 ) { + e->accept(); + help(); + } +} + +/*! + \brief Reactivate dialog box, when mouse pointer goes into it. +*/ +void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* ) +{ + activate(); +} + +/*! + \brief Setup selection mode depending on the current dialog box state. +*/ +void SMESHGUI_MeshInfoDlg::updateSelection() +{ + LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr(); + + disconnect( selMgr, 0, this, 0 ); + selMgr->clearFilters(); + + if ( myTabWidget->currentIndex() == BaseInfo ) { + SMESH::SetPointRepresentation( false ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) + aViewWindow->SetSelectionMode( ActorSelection ); + } + else { + if ( myMode->checkedId() == NodeMode ) { + SMESH::SetPointRepresentation( true ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) + aViewWindow->SetSelectionMode( NodeSelection ); + } + else { + SMESH::SetPointRepresentation( false ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) + aViewWindow->SetSelectionMode( CellSelection ); + } + } + + int oldID = myID->text().toLong(); + SMESH_Actor* oldActor = myActor; + myID->clear(); + + connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); + updateInfo(); + + if ( oldActor == myActor && myActor && oldID ) { + myID->setText( QString::number( oldID ) ); + idChanged(); + } +} + +/*! + \brief Show help page +*/ +void SMESHGUI_MeshInfoDlg::help() +{ + SMESH::ShowHelpFile( myTabWidget->currentIndex() == BaseInfo ? + "mesh_infos_page.html#advanced_mesh_infos_anchor" : + "mesh_infos_page.html#mesh_element_info_anchor" ); +} + +/*! + \brief Show mesh information +*/ +void SMESHGUI_MeshInfoDlg::updateInfo() +{ + SUIT_OverrideCursor wc; + + SALOME_ListIO selected; + SMESHGUI::selectionMgr()->selectedObjects( selected ); + + if ( selected.Extent() == 1 ) { + Handle(SALOME_InteractiveObject) IO = selected.First(); + showInfo( IO ); + } +// else { +// myBaseInfo->clear(); +// myElemInfo->clear(); +// } +} + +/*! + \brief Activate dialog box +*/ +void SMESHGUI_MeshInfoDlg::activate() +{ + SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog(); + SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this ); + myTabWidget->setEnabled( true ); + updateSelection(); +} + +/*! + \brief Deactivate dialog box +*/ +void SMESHGUI_MeshInfoDlg::deactivate() +{ + myTabWidget->setEnabled( false ); + disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); +} + +/*! + \brief Called when users switches between node / element modes. +*/ +void SMESHGUI_MeshInfoDlg::modeChanged() +{ + myID->clear(); + updateSelection(); +} + +/*! + \brief Caled when users prints mesh element ID in the corresponding field. +*/ +void SMESHGUI_MeshInfoDlg::idChanged() +{ + SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector(); + if ( myActor && selector ) { + Handle(SALOME_InteractiveObject) IO = myActor->getIO(); + TColStd_MapOfInteger ID; + ID.Add( myID->text().toLong() ); + selector->AddOrRemoveIndex( IO, ID, false ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) + aViewWindow->highlight( IO, true, true ); + myElemInfo->showInfo( myID->text().toLong(), myMode->checkedId() == ElemMode ); + } +} diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.h b/src/SMESHGUI/SMESHGUI_MeshInfo.h new file mode 100644 index 000000000..a6b6d7dc3 --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.h @@ -0,0 +1,211 @@ +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// +// File : SMESHGUI_MeshInfo.h +// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com) + +#ifndef SMESHGUI_MESHINFO_H +#define SMESHGUI_MESHINFO_H + +#include "SMESH_SMESHGUI.hxx" +#include + +#include +#include +#include +#include +#include + +#include +#include CORBA_SERVER_HEADER(SMESH_Mesh) + +class QButtonGroup; +class QLabel; +class QLineEdit; +class QTabWidget; +class QTextBrowser; +class SMESH_Actor; +class SMDS_MeshNode; +class SMDS_MeshElement; + +class SMESHGUI_EXPORT SMESHGUI_MeshInfo : public QFrame +{ + Q_OBJECT; + + enum { + iName, + iObject, + iNodesStart, + iNodes, + iNodesEnd, + iElementsStart = iNodesEnd, + iElements, + i0DStart, + i0D, + i0DEnd, + i1DStart = i0DEnd, + i1D, + i1DEnd, + i2DStart = i1DEnd, + i2D, + i2DTriangles, + i2DQuadrangles, + i2DPolygons, + i2DEnd, + i3DStart = i2DEnd, + i3D, + i3DTetrahedrons, + i3DHexahedrons, + i3DPyramids, + i3DPrisms, + i3DPolyhedrons, + i3DEnd, + iElementsEnd = i3DEnd + }; + + enum { + iSingle = 1, + iTotal = iSingle, + iLinear, + iQuadratic + }; + + typedef QList wlist; + typedef QVector iwlist; + +public: + SMESHGUI_MeshInfo( QWidget* = 0 ); + ~SMESHGUI_MeshInfo(); + + void showInfo( SMESH::SMESH_IDSource_ptr ); + void clear(); + +private: + enum { Bold = 0x01, Italic = 0x02 }; + + QLabel* createField(); + QWidget* createLine(); + void setFontAttributes( QWidget*, int, bool = true ); + void setFieldsVisible( int, int, bool ); + +private: + iwlist myWidgets; +}; + +class SMESHGUI_EXPORT SMESHGUI_ElemInfo : public QWidget +{ + Q_OBJECT; + +public: + SMESHGUI_ElemInfo( QWidget* = 0 ); + ~SMESHGUI_ElemInfo(); + + void setSource( SMESH_Actor* ); + + virtual void showInfo( long, bool ) = 0; + virtual void clear() = 0; + +protected: + struct XYZ + { + double myX, myY, myZ; + XYZ() { myX = myY = myZ = 0.0; } + void add( double x, double y, double z ) { myX += x; myY += y; myZ += z; } + void divide( double a ) { if ( a != 0.) { myX /= a; myY /= a; myZ /= a; } } + double x() const { return myX; } + double y() const { return myY; } + double z() const { return myZ; } + }; + typedef QMap< int, QList > Connectivity; + + Connectivity nodeConnectivity( const SMDS_MeshNode* ); + XYZ gravityCenter( const SMDS_MeshElement* ); + +protected: + SMESH_Actor* myActor; +}; + +class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo +{ +public: + SMESHGUI_SimpleElemInfo( QWidget* = 0 ); + + void showInfo( long, bool ); + void clear(); + +protected: + QString formatConnectivity( Connectivity, int ); + +private: + QTextBrowser* myInfo; +}; + +class SMESHGUI_EXPORT SMESHGUI_TreeElemInfo : public SMESHGUI_ElemInfo +{ +public: + SMESHGUI_TreeElemInfo( QWidget* = 0 ); + + void showInfo( long, bool ); + void clear(); +}; + +class SMESHGUI_EXPORT SMESHGUI_MeshInfoDlg : public QDialog +{ + Q_OBJECT; + + enum { NodeMode, ElemMode }; + +public: + //! Information type + enum { + BaseInfo, //!< base mesh information + ElemInfo //!< mesh element information + }; + + SMESHGUI_MeshInfoDlg( QWidget* = 0, int = BaseInfo ); + ~SMESHGUI_MeshInfoDlg(); + + void showInfo( const Handle(SALOME_InteractiveObject)& ); + void reject(); + +protected: + void keyPressEvent( QKeyEvent* ); + void enterEvent( QEvent* ); + +private slots: + void help(); + void updateSelection(); + void updateInfo(); + void activate(); + void deactivate(); + void modeChanged(); + void idChanged(); + +private: + QTabWidget* myTabWidget; + SMESHGUI_MeshInfo* myBaseInfo; + QButtonGroup* myMode; + QLineEdit* myID; + SMESHGUI_ElemInfo* myElemInfo; + SMESH_Actor* myActor; +}; + +#endif // SMESHGUI_MESHINFO_H diff --git a/src/SMESHGUI/SMESHGUI_Utils.cxx b/src/SMESHGUI/SMESHGUI_Utils.cxx index 6f921cd22..dfe778831 100644 --- a/src/SMESHGUI/SMESHGUI_Utils.cxx +++ b/src/SMESHGUI/SMESHGUI_Utils.cxx @@ -205,6 +205,20 @@ namespace SMESH return SObjectToObject(theSObject,aStudy); } + _PTR(SObject) ObjectToSObject( CORBA::Object_ptr theObject ) + { + _PTR(SObject) res; + SalomeApp_Application* app = dynamic_cast + (SUIT_Session::session()->activeApplication()); + if ( app ) { + QString IOR = app->orb()->object_to_string( theObject ); + SalomeApp_Study* study = dynamic_cast( app->activeStudy() ); + if ( study && !IOR.isEmpty() ) + res = study->studyDS()->FindObjectIOR( IOR.toLatin1().constData() ); + } + return res; + } + CORBA::Object_var IObjectToObject (const Handle(SALOME_InteractiveObject)& theIO) { if (!theIO.IsNull()) { diff --git a/src/SMESHGUI/SMESHGUI_Utils.h b/src/SMESHGUI/SMESHGUI_Utils.h index 555d23382..996a34761 100644 --- a/src/SMESHGUI/SMESHGUI_Utils.h +++ b/src/SMESHGUI/SMESHGUI_Utils.h @@ -129,6 +129,9 @@ SMESHGUI_EXPORT return TInterface::_nil(); } +SMESHGUI_EXPORT + _PTR(SObject) ObjectToSObject( CORBA::Object_ptr ); + SMESHGUI_EXPORT CORBA::Object_var IObjectToObject( const Handle(SALOME_InteractiveObject)& ); diff --git a/src/SMESHGUI/SMESH_images.ts b/src/SMESHGUI/SMESH_images.ts index 8028ea25b..b25d5a457 100644 --- a/src/SMESHGUI/SMESH_images.ts +++ b/src/SMESHGUI/SMESH_images.ts @@ -463,7 +463,7 @@ ICON_WHAT_IS - mesh_whatis.png + mesh_elem_info.png ICON_WIRE diff --git a/src/SMESHGUI/SMESH_msg_en.ts b/src/SMESHGUI/SMESH_msg_en.ts index 4a1810b31..bf71dcded 100644 --- a/src/SMESHGUI/SMESH_msg_en.ts +++ b/src/SMESHGUI/SMESH_msg_en.ts @@ -157,7 +157,7 @@ MEN_ADV_INFO - Advanced Mesh Infos + Mesh Information MEN_ALL @@ -761,7 +761,7 @@ MEN_WHAT_IS - Mesh Element Info + Mesh Element Information MEN_WIRE @@ -2178,7 +2178,7 @@ Consider saving your work before application crash STB_ADV_INFO - Advanced Mesh Infos + Show base information about the mesh object STB_ALL @@ -2674,7 +2674,7 @@ Consider saving your work before application crash STB_WHAT_IS - Mesh Element Info + Show information about the mesh node or element STB_WIRE @@ -2710,7 +2710,7 @@ Consider saving your work before application crash TOP_ADV_INFO - Advanced Mesh Infos + Mesh Information TOP_ALL @@ -3206,7 +3206,7 @@ Consider saving your work before application crash TOP_WHAT_IS - Mesh Element Info + Mesh Element Information TOP_WIRE @@ -5368,4 +5368,245 @@ It is impossible to read point coordinates from file Construct group with newly created elements + + SMESHGUI_MeshInfo + + NAME_LAB + Name: + + + OBJECT_LAB + Object: + + + NODES_LAB + Nodes: + + + ELEMENTS_LAB + Elements: + + + TOTAL_LAB + Total + + + LINEAR_LAB + Linear + + + QUADRATIC_LAB + Quadratic + + + 0D_LAB + 0D: + + + 1D_LAB + 1D (edges): + + + 2D_LAB + 2D (faces): + + + TRIANGLES_LAB + Triangles: + + + QUADRANGLES_LAB + Quadrandgles: + + + POLYGONS_LAB + Polygons: + + + 3D_LAB + 3D (volumes): + + + TETRAHEDRONS_LAB + Tetrahedrons: + + + HEXAHEDONRS_LAB + Hexahedrons: + + + PYRAMIDS_LAB + Pyramids: + + + PRISMS_LAB + Prisms: + + + POLYHEDRONS_LAB + Polyhedrons: + + + OBJECT_MESH + Mesh + + + OBJECT_SUBMESH + Sub-mesh + + + OBJECT_GROUP + Group + + + OBJECT_GROUP_NODES + Group of nodes + + + OBJECT_GROUP_EDGES + Group of edges + + + OBJECT_GROUP_FACES + Group of faces + + + OBJECT_GROUP_VOLUMES + Group of volumes + + + OBJECT_GROUP_0DELEMS + Group of 0D elements + + + + SMESHGUI_MeshInfoDlg + + MESH_INFO + Mesh Information + + + BASE_INFO + Base Info + + + ELEM_INFO + Element Info + + + NODE_MODE + Node + + + ELEM_MODE + Element + + + + SMESHGUI_ElemInfo + + COORDINATES + COORDINATES + + + CONNECTIVITY + CONNECTIVITY + + + GRAVITY_CENTER + GRAVITY CENTER + + + NODE + NODE + + + 0D_ELEMENT + 0D ELEMENT + + + 0D_ELEMENTS + 0D ELEMENTS + + + EDGE + EDGE + + + EDGES + EDGES + + + FACE + FACE + + + FACES + FACES + + + VOLUME + VOLUME + + + VOLUMES + VOLUMES + + + FREE_NODE + Free node (no connectivity) + + + TYPE + TYPE + + + TRIANGLE + Triangle + + + QUADRANGLE + Quadrangle + + + POLYGON + Polygon + + + TETRAHEDRON + Tetrahedron + + + HEXAHEDRON + Hexahedron + + + PYRAMID + Pyramid + + + PRISM + Prism + + + POLYHEDRON + Polyhedron + + + QUADRATIC + QUADRATIC + + + YES + Yes + + + NO + No + + + GRAVITY_CENTER + GRAVITY CENTER + +