From: eap Date: Tue, 10 Apr 2007 14:00:54 +0000 (+0000) Subject: PAL13330( When mesh generation does not success, trace where ) X-Git-Tag: V3_2_6pre4~34 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=1975d8015251a017fcd452107956ea29920063f4;p=modules%2Fsmesh.git PAL13330( When mesh generation does not success, trace where ) dialogue shoing mesh computation result --- diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx new file mode 100644 index 000000000..223fa3067 --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx @@ -0,0 +1,818 @@ +// SMESH SMESHGUI : GUI for SMESH component +// +// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// +// +// +// File : SMESHGUI_ComputeDlg.cxx +// Author : Edward AGAPOV +// Module : SMESH + +#include "SMESHGUI_ComputeDlg.h" + +#include "SMESHGUI.h" +#include "SMESHGUI_GEOMGenUtils.h" +#include "SMESHGUI_MeshUtils.h" +#include "SMESHGUI_Utils.h" +#include "SMESHGUI_VTKUtils.h" +#include "SMESHGUI_HypothesesUtils.h" + +#include "SMDS_SetIterator.hxx" + +#include "GEOMBase.h" +#include "GEOM_Actor.h" + +#include "LightApp_SelectionMgr.h" +#include "LightApp_UpdateFlags.h" +#include "SALOMEDSClient_SObject.hxx" +#include "SALOME_ListIO.hxx" +#include "SVTK_ViewWindow.h" +#include "SalomeApp_Tools.h" +#include "SalomeApp_Application.h" +#include "SUIT_ResourceMgr.h" +#include "SUIT_OverrideCursor.h" +#include "SUIT_MessageBox.h" +#include "SUIT_Desktop.h" +#include "SUIT_Study.h" +#include "OB_Browser.h" + +// OCCT Includes +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +// QT Includes +#include +#include +#include +#include +#include +#include +#include + +#include + +// IDL Headers +#include +#include CORBA_SERVER_HEADER(SMESH_Gen) +#include CORBA_SERVER_HEADER(SMESH_Mesh) + +#include +#include + + +#define SPACING 5 +#define MARGIN 10 + +enum TCol { COL_ALGO = 0, COL_SHAPE, COL_ERROR, COL_SHAPEID, COL_PUBLISHED, NB_COLUMNS }; + +using namespace SMESH; + +namespace SMESH { + + // ========================================================================================= + /*! + * \brief Class showing shapes without publishing + */ + // ========================================================================================= + + class TShapeDisplayer + { + public: + // ----------------------------------------------------------------------- + TShapeDisplayer(): myViewWindow(0) + { + myProperty = vtkProperty::New(); + myProperty->SetRepresentationToWireframe(); + myProperty->SetColor( 250, 0, 250 ); + myProperty->SetAmbientColor( 250, 0, 250 ); + myProperty->SetDiffuseColor( 250, 0, 250 ); + //myProperty->SetSpecularColor( 250, 0, 250 ); + myProperty->SetLineWidth( 5 ); + } + // ----------------------------------------------------------------------- + ~TShapeDisplayer() + { + DeleteActors(); + myProperty->Delete(); + } + // ----------------------------------------------------------------------- + void DeleteActors() + { + TActorIterator actorIt = actorIterator(); + while ( actorIt.more() ) + if (VTKViewer_Actor* anActor = actorIt.next()) { + myViewWindow->RemoveActor( anActor ); + //anActor->Delete(); + } + myIndexToShape.Clear(); + myActors.clear(); + myShownActors.clear(); + myBuiltSubs.clear(); + } + // ----------------------------------------------------------------------- + void SetVisibility (bool theVisibility) + { + TActorIterator actorIt = shownIterator(); + while ( actorIt.more() ) + if (VTKViewer_Actor* anActor = actorIt.next()) + anActor->SetVisibility(theVisibility); + SMESH::RepaintCurrentView(); + } + // ----------------------------------------------------------------------- + bool HasReadyActorsFor (int subShapeID, GEOM::GEOM_Object_var aMainShape ) + { + string mainEntry; + if ( !aMainShape->_is_nil() ) + mainEntry = aMainShape->GetStudyEntry(); + return ( myMainEntry == mainEntry && + myBuiltSubs.find( subShapeID ) != myBuiltSubs.end() ); + } + // ----------------------------------------------------------------------- + void Show( int subShapeID, GEOM::GEOM_Object_var aMainShape, bool only = false) + { + SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() ); + string mainEntry; + if ( !aMainShape->_is_nil() ) + mainEntry = aMainShape->GetStudyEntry(); + if ( myMainEntry != mainEntry || aViewWindow != myViewWindow ) { // remove actors + DeleteActors(); + TopoDS_Shape aShape; + if ( !aMainShape->_is_nil() && GEOMBase::GetShape(aMainShape, aShape)) { + checkTriangulation( aShape ); + TopExp::MapShapes(aShape, myIndexToShape); + myActors.resize( myIndexToShape.Extent(), 0 ); + myShownActors.reserve( myIndexToShape.Extent() ); + } + myMainEntry = mainEntry; + myViewWindow = aViewWindow; + } + if ( only ) { // hide shown actors + TActorIterator actorIt = shownIterator(); + while ( actorIt.more() ) + if (VTKViewer_Actor* anActor = actorIt.next()) + anActor->SetVisibility(false); + myShownActors.clear(); + } + // find actors to show + TopoDS_Shape aShape = myIndexToShape( subShapeID ); + if ( !aShape.IsNull() ) { + TopAbs_ShapeEnum type( aShape.ShapeType() >= TopAbs_WIRE ? TopAbs_EDGE : TopAbs_FACE ); + for ( TopExp_Explorer exp( aShape, type ); exp.More(); exp.Next() ) { + //checkTriangulation( exp.Current() ); + if ( GEOM_Actor* anActor = getActor( exp.Current() )) + myShownActors.push_back( anActor ); + } + if ( type == TopAbs_FACE ) { + for ( TopExp_Explorer exp( aShape, TopAbs_EDGE ); exp.More(); exp.Next() ) { + const TopoDS_Edge & edge = TopoDS::Edge( exp.Current() ); + if ( !BRep_Tool::Degenerated( edge )) + if ( GEOM_Actor* anActor = getActor( exp.Current() )) + myShownActors.push_back( anActor ); + } + } + } + myBuiltSubs.insert( subShapeID ); + SetVisibility(true); + } + // ----------------------------------------------------------------------- + + private: + + typedef std::vector TActorVec; + TActorVec myActors; + TActorVec myShownActors; + TopTools_IndexedMapOfShape myIndexToShape; + string myMainEntry; + SVTK_ViewWindow* myViewWindow; + vtkProperty* myProperty; + std::set myBuiltSubs; + + // ----------------------------------------------------------------------- + typedef SMDS_SetIterator< GEOM_Actor*, TActorVec::const_iterator> TActorIterator; + TActorIterator actorIterator() { + return TActorIterator( myActors.begin(), myActors.end() ); + } + TActorIterator shownIterator() { + return TActorIterator( myShownActors.begin(), myShownActors.end() ); + } + // ----------------------------------------------------------------------- + GEOM_Actor* getActor(const TopoDS_Shape& shape) + { + int index = myIndexToShape.FindIndex( shape ) - 1; + if ( index < 0 || index >= myActors.size() ) + return 0; + GEOM_Actor* & actor = myActors[ index ]; + if ( !actor ) { + actor = GEOM_Actor::New(); + if ( actor ) { + actor->setInputShape(shape,0,0); + //actor->SetProperty(myProperty); + actor->SetShadingProperty(myProperty); + actor->SetWireframeProperty(myProperty); + actor->SetPreviewProperty(myProperty); + actor->PickableOff(); + // if ( shape.ShapeType() == TopAbs_EDGE ) + // actor->SubShapeOn(); + myViewWindow->AddActor( actor ); + } + } + return actor; + } + // ----------------------------------------------------------------------- + void checkTriangulation(const TopoDS_Shape& shape) + { + TopLoc_Location aLoc; + Standard_Boolean alreadymesh = Standard_True; + TopExp_Explorer ex(shape, TopAbs_FACE); + if ( ex.More() ) + for (; ex.More(); ex.Next()) { + const TopoDS_Face& aFace = TopoDS::Face(ex.Current()); + Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc); + if(aPoly.IsNull()) { alreadymesh = Standard_False; break; } + } + else + for (ex.Init(shape, TopAbs_EDGE); ex.More(); ex.Next()) { + const TopoDS_Edge& edge = TopoDS::Edge(ex.Current()); + Handle(Poly_Polygon3D) aPoly = BRep_Tool::Polygon3D(edge, aLoc); + if(aPoly.IsNull()) { alreadymesh = Standard_False; break; } + } + if (alreadymesh) return; + // Compute default deflection + Bnd_Box B; + BRepBndLib::Add(shape, B); + Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax; + B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax); + double deflection = Max( aXmax-aXmin , Max ( aYmax-aYmin , aZmax-aZmin)) * 0.01 *4; + BRepMesh_IncrementalMesh MESH(shape,deflection); + } + }; + + // ========================================================================================= + /*! + * \brief Return text describing an error + */ +#define CASE2TEXT(enum) case SMESH::enum: text = QObject::tr( #enum ); break; + QString errorText(int errCode, const char* comment) + { + QString text; + switch ( errCode ) { + CASE2TEXT( COMPERR_OK ); + CASE2TEXT( COMPERR_BAD_INPUT_MESH); + CASE2TEXT( COMPERR_STD_EXCEPTION ); + CASE2TEXT( COMPERR_OCC_EXCEPTION ); + CASE2TEXT( COMPERR_SLM_EXCEPTION ); + CASE2TEXT( COMPERR_EXCEPTION ); + CASE2TEXT( COMPERR_MEMORY_PB ); + CASE2TEXT( COMPERR_BAD_SHAPE ); + case SMESH::COMPERR_ALGO_FAILED: + if ( strlen(comment) == 0 ) + text = QObject::tr("COMPERR_ALGO_FAILED"); + break; + default: + text = QString("#%1").arg( -errCode ); + } + if ( text.length() > 0 ) text += ". "; + return text + comment; + } + // ----------------------------------------------------------------------- + /*! + * \brief Return SO of a subshape + */ + _PTR(SObject) getSubShapeSO( int subShapeID, GEOM::GEOM_Object_var aMainShape) + { + _PTR(SObject) so = SMESH::FindSObject(aMainShape); + if ( subShapeID == 1 || !so ) + return so; + _PTR(ChildIterator) it; + if (_PTR(Study) study = SMESH::GetActiveStudyDocument()) + it = study->NewChildIterator(so); + _PTR(SObject) subSO; + if ( it ) { + for ( it->InitEx(true); !subSO && it->More(); it->Next() ) { + GEOM::GEOM_Object_var geom = SMESH::SObjectToInterface( it->Value() ); + if ( !geom->_is_nil() ) { + GEOM::ListOfLong_var list = geom->GetSubShapeIndices(); + if ( list->length() == 1 && list[0] == subShapeID ) + subSO = it->Value(); + } + } + } + return subSO; + } + // ----------------------------------------------------------------------- + /*! + * \brief Return subshape by ID + */ + GEOM::GEOM_Object_ptr getSubShape( int subShapeID, GEOM::GEOM_Object_var aMainShape) + { + GEOM::GEOM_Object_var aSubShape; + if ( subShapeID == 1 ) + aSubShape = aMainShape; + else if ( _PTR(SObject) so = getSubShapeSO( subShapeID, aMainShape )) + aSubShape = SMESH::SObjectToInterface( so ); + else + aSubShape = SMESH::GetSubShape( aMainShape, subShapeID ); + return aSubShape._retn(); + } + // ----------------------------------------------------------------------- + /*! + * \brief Return shape type name + */ +#define CASE2NAME(enum) case GEOM::enum: name = QObject::tr( "GEOM_" #enum ); break; + QString shapeTypeName(GEOM::GEOM_Object_var aShape, const char* dflt = "" ) + { + QString name = dflt; + if ( !aShape->_is_nil() ) { + switch ( aShape->GetShapeType() ) { + CASE2NAME( VERTEX ); + CASE2NAME( EDGE ); + CASE2NAME( WIRE ); + CASE2NAME( FACE ); + CASE2NAME( SHELL ); + CASE2NAME( SOLID ); + CASE2NAME( COMPSOLID ); + CASE2NAME( COMPOUND ); + default:; + } + } + return name; + } + // ----------------------------------------------------------------------- + /*! + * \brief Return text describing a subshape + */ + QString shapeText(int subShapeID, GEOM::GEOM_Object_var aMainShape ) + { + QString text; + if ( _PTR(SObject) aSO = getSubShapeSO( subShapeID, aMainShape )) + text = aSO->GetName(); + else { + text = QString("#%1").arg( subShapeID ); + QString typeName = shapeTypeName( getSubShape( subShapeID, aMainShape )); + if ( typeName.length() ) + text += QString(" (%1)").arg(typeName); + } + return text; + } +} // namespace SMESH + + +// ========================================================================================= +/*! + * \brief Dialog to compute a mesh and show computation errors + */ +//======================================================================= + +SMESHGUI_ComputeDlg::SMESHGUI_ComputeDlg(): SMESHGUI_Dialog( 0, false, true, OK | Help ) +{ + QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame(), 0, SPACING); + + QFrame* aMainFrame = createMainFrame (mainFrame()); + + aDlgLay->addWidget(aMainFrame); + + aDlgLay->setStretchFactor(aMainFrame, 1); +} + +//======================================================================= +// function : createMainFrame() +// purpose : Create frame containing dialog's fields +//======================================================================= + +#define CASE2HEADER(enum) case enum: header = QObject::tr( #enum "_HEADER" ); break; + +QFrame* SMESHGUI_ComputeDlg::createMainFrame (QWidget* theParent) +{ + QFrame* aFrame = new QFrame(theParent); + + SUIT_ResourceMgr* rm = resourceMgr(); + QPixmap iconCompute (rm->loadPixmap("SMESH", tr("ICON_COMPUTE"))); + + // constructor + + QButtonGroup* aPixGrp = new QButtonGroup(1, Qt::Vertical, tr("CONSTRUCTOR"), aFrame); + aPixGrp->setExclusive(TRUE); + QRadioButton* aRBut = new QRadioButton(aPixGrp); + aRBut->setPixmap(iconCompute); + aRBut->setChecked(TRUE); + + // Mesh Info + + QGroupBox* infoGrp = new QGroupBox( 2, Qt::Horizontal, + tr("SMESH_MESHINFO_TITLE"), aFrame, "infoGrp" ); + QLabel* nodeLabel = new QLabel(tr("SMESH_MESHINFO_NODES"), infoGrp ); + myNbNodesLabel = new QLabel("0", infoGrp ); + QLabel* edgeLabel = new QLabel(tr("SMESH_MESHINFO_EDGES"), infoGrp ); + myNbEdgesLabel = new QLabel("0", infoGrp ); + QLabel* faceLabel = new QLabel(tr("SMESH_MESHINFO_FACES"), infoGrp); + myNbFacesLabel = new QLabel("0", infoGrp ); + QLabel* volumeLbl = new QLabel(tr("SMESH_MESHINFO_VOLUMES"), infoGrp); + myNbVolumLabel = new QLabel("0", infoGrp ); + + // errors + + QGroupBox* errorGrp = new QGroupBox(tr("ERRORS"), aFrame, "errorGrBox"); + myTable = new QTable( 1, NB_COLUMNS, errorGrp, "myTable"); + myShowBtn = new QPushButton(tr("SHOW_SHAPE"), errorGrp, "myShowBtn"); + myPublishBtn = new QPushButton(tr("PUBLISH_SHAPE"), errorGrp, "myPublishBtn"); + + myTable->setReadOnly( TRUE ); + myTable->hideColumn( COL_PUBLISHED ); + myTable->hideColumn( COL_SHAPEID ); + myTable->setColumnStretchable( COL_ERROR, 1 ); + for ( int col = 0; col < NB_COLUMNS; ++col ) { + QString header; + switch ( col ) { + CASE2HEADER( COL_ALGO ); + CASE2HEADER( COL_SHAPE ); + CASE2HEADER( COL_ERROR ); + CASE2HEADER( COL_SHAPEID ); + CASE2HEADER( COL_PUBLISHED); + } + myTable->horizontalHeader()->setLabel( col, header ); + } + + errorGrp->setColumnLayout(0, Qt::Vertical); + errorGrp->layout()->setSpacing(0); + errorGrp->layout()->setMargin(0); + QGridLayout* grpLayout = new QGridLayout(errorGrp->layout()); + grpLayout->setAlignment(Qt::AlignTop); + grpLayout->setSpacing(SPACING); + grpLayout->setMargin(MARGIN); + grpLayout->addMultiCellWidget( myTable, 0, 2, 0, 0 ); + grpLayout->addWidget ( myShowBtn, 0, 1 ); + grpLayout->addWidget ( myPublishBtn, 1, 1 ); + grpLayout->setRowStretch( 2, 1 ); + + QVBoxLayout* aLay = new QVBoxLayout(aFrame); + aLay->addWidget( aPixGrp ); + aLay->addWidget( infoGrp ); + aLay->addWidget( errorGrp ); + aLay->setStretchFactor( errorGrp, 1 ); + + return aFrame; +} +//================================================================================ +/*! + * \brief Show mesh info + */ +//================================================================================ + +void SMESHGUI_ComputeDlg::SetMeshInfo(int nbNodes, int nbEdges, int nbFaces, int nbVolums) +{ + myNbNodesLabel->setText(QString("%1").arg(nbNodes)); + myNbEdgesLabel->setText(QString("%1").arg(nbEdges)); + myNbFacesLabel->setText(QString("%1").arg(nbFaces)); + myNbVolumLabel->setText(QString("%1").arg(nbVolums)); +} + +//================================================================================ +/*! + * \brief Constructor +*/ +//================================================================================ + +SMESHGUI_ComputeOp::SMESHGUI_ComputeOp() +{ + myDlg = new SMESHGUI_ComputeDlg; + myTShapeDisplayer = new TShapeDisplayer(); + + // connect signals and slots + connect(myDlg->myShowBtn, SIGNAL (clicked()), SLOT(onPreviewShape())); + connect(myDlg->myPublishBtn, SIGNAL (clicked()), SLOT(onPublishShape())); + connect(table(),SIGNAL(selectionChanged()), SLOT(currentCellChanged())); +} + +//======================================================================= +// function : startOperation() +// purpose : Init dialog fields, connect signals and slots, show dialog +//======================================================================= + +void SMESHGUI_ComputeOp::startOperation() +{ + SMESHGUI_Operation::startOperation(); + + SMESH::SMESH_Mesh_var aMesh; + SMESH::compute_error_array_var anErrors; + + myMainShape = GEOM::GEOM_Object::_nil(); + + // COMPUTE MESH + + bool computeFailed = true; + int nbNodes = 0, nbEdges = 0, nbFaces = 0, nbVolums = 0; + + LightApp_SelectionMgr *Sel = selectionMgr(); + SALOME_ListIO selected; Sel->selectedObjects( selected ); + + int nbSel = selected.Extent(); + if (nbSel != 1) { + SUIT_MessageBox::warn1(desktop(), + tr("SMESH_WRN_WARNING"), + tr("SMESH_WRN_NO_AVAILABLE_DATA"), + tr("SMESH_BUT_OK")); + onCancel(); + return; + } + + Handle(SALOME_InteractiveObject) IObject = selected.First(); + aMesh = SMESH::GetMeshByIO(IObject); + if (!aMesh->_is_nil()) { + myMainShape = aMesh->GetShapeToMesh(); + if ( !myMainShape->_is_nil() ) { + SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen(); + SMESH::algo_error_array_var errors = gen->GetAlgoState(aMesh,myMainShape); + if ( errors->length() > 0 ) { + SUIT_MessageBox::warn1(desktop(), tr("SMESH_WRN_WARNING"), + SMESH::GetMessageOnAlgoStateErrors( errors.in() ), + tr("SMESH_BUT_OK")); + onCancel(); + return; + } + try { + if (gen->Compute(aMesh, myMainShape)) { + computeFailed = false; + } + else { + anErrors = gen->GetComputeErrors( aMesh, myMainShape ); +// if ( anErrors->length() == 0 ) { +// SUIT_MessageBox::warn1(desktop(), +// tr("SMESH_WRN_WARNING"), +// tr("SMESH_WRN_COMPUTE_FAILED"), +// tr("SMESH_BUT_OK")); +// onCancel(); +// return; +// } + } + nbNodes = aMesh->NbNodes(); + nbEdges = aMesh->NbEdges(); + nbFaces = aMesh->NbFaces(); + nbVolums = aMesh->NbVolumes(); + _PTR(SObject) aMeshSObj = SMESH::FindSObject(aMesh); + SMESH::ModifiedMesh(aMeshSObj, true, nbNodes == 0); + } + catch(const SALOME::SALOME_Exception & S_ex){ + SalomeApp_Tools::QtCatchCorbaException(S_ex); + } + update( UF_ObjBrowser | UF_Model ); + + if ( getSMESHGUI()->automaticUpdate() ) { + SVTK_ViewWindow* aVTKView = SMESH::GetViewWindow(getSMESHGUI(), true); + if (aVTKView) { + int anId = study()->id(); + TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId, IObject->getEntry()); + if (aVisualObj) { + aVisualObj->Update(); + SMESH_Actor* anActor = SMESH::FindActorByEntry(IObject->getEntry()); + if (!anActor) { + anActor = SMESH::CreateActor(studyDS(), IObject->getEntry()); + if (anActor) { + SMESH::DisplayActor(aVTKView, anActor); //apo + SMESH::FitAll(); + } + } + SMESH::RepaintCurrentView(); + Sel->setSelectedObjects( selected ); + } + } + } + } + } + + // SHOW Mesh Infos + + myDlg->SetMeshInfo( nbNodes, nbEdges, nbFaces, nbVolums); + myDlg->setCaption(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED")); + + // SHOW ERRORS + + bool noError = ( !anErrors.operator->() || anErrors->length() == 0 ); + + QTable* tbl = myDlg->myTable; + + if ( noError ) + { + tbl->setNumRows(0); + } + else + { + // fill table of errors + tbl->setNumRows( anErrors->length() ); + bool hasShape = aMesh->HasShapeToMesh(); + if ( !hasShape ) tbl->hideColumn( COL_SHAPE ); + else tbl->showColumn( COL_SHAPE ); + tbl->setColumnWidth( COL_ERROR, 200 ); + + for ( int row = 0; row < anErrors->length(); ++row ) + { + SMESH::ComputeError & err = anErrors[ row ]; + tbl->setText( row, COL_ALGO, err.algoName.in() ); + tbl->setText( row, COL_ERROR, errorText( err.code, err.comment.in() )); + tbl->setText( row, COL_SHAPEID, QString("%1").arg( err.subShapeID )); + + QString text = hasShape ? shapeText( err.subShapeID, myMainShape ) : QString(""); + tbl->setText( row, COL_SHAPE, text ); + + text = ( !hasShape || getSubShapeSO( err.subShapeID, myMainShape )) ? "PUBLISHED" : ""; + tbl->setText( row, COL_PUBLISHED, text ); // if text=="", "PUBLISH" button enabled + + tbl->item( row, COL_ERROR )->setWordWrap( TRUE ); + tbl->adjustRow( row ); + } + tbl->adjustColumn( COL_ALGO ); + tbl->adjustColumn( COL_SHAPE ); + + tbl->setCurrentCell(0,0); + currentCellChanged(); // to update buttons + } + + myDlg->show(); +} + +//================================================================================ +/*! + * \brief Stops operation + */ +//================================================================================ + +void SMESHGUI_ComputeOp::stopOperation() +{ + SMESHGUI_Operation::stopOperation(); + myTShapeDisplayer->SetVisibility( false ); +} + +//================================================================================ +/*! + * \brief publish selected subshape + */ +//================================================================================ + +void SMESHGUI_ComputeOp::onPublishShape() +{ + GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen(); + SALOMEDS::Study_var study = SMESHGUI::GetSMESHGen()->GetCurrentStudy(); + + int nbSel = table()->numSelections(); + for ( int i = 0; i < nbSel; ++i ) { + QTableSelection selected = table()->selection(i); + if ( !selected.isActive() ) continue; + for ( int row = selected.topRow(); row <= selected.bottomRow(); ++row ) + { + bool isPublished = ( !table()->text(row, COL_PUBLISHED).isEmpty() ); + if ( !isPublished ) { + int curSub = table()->text(row, COL_SHAPEID).toInt(); + GEOM::GEOM_Object_var shape = getSubShape( curSub, myMainShape ); + if ( !shape->_is_nil() && ! getSubShapeSO( curSub, myMainShape )) + { + QString name = GEOMBase::GetDefaultName( shapeTypeName( shape, "ERROR_SHAPE" )); + SALOMEDS::SObject_var so = geomGen->AddInStudy( study, shape, name, myMainShape); + if ( !so->_is_nil() ) { + table()->setText( row, COL_SHAPE, so->GetName() ); + table()->setText( row, COL_PUBLISHED, so->GetID() ); + } + } + } + } + } + getSMESHGUI()->getApp()->updateObjectBrowser(); + currentCellChanged(); // to update buttons +} + +//================================================================================ +/*! + * \brief SLOT called when a selected cell in table() changed + */ +//================================================================================ + +void SMESHGUI_ComputeOp::currentCellChanged() +{ + myTShapeDisplayer->SetVisibility( false ); + + bool publishEnable = 0, showEnable = 0, showOnly = 1; + int nbSel = table()->numSelections(); + for ( int i = 0; i < nbSel; ++i ) + { + QTableSelection selected = table()->selection(i); + if ( !selected.isActive() ) continue; + for ( int row = selected.topRow(); row <= selected.bottomRow(); ++row ) + { + bool hasData = ( !table()->text(row, COL_SHAPE).isEmpty() ); + bool isPublished = ( !table()->text(row, COL_PUBLISHED).isEmpty() ); + if ( hasData && !isPublished ) + publishEnable = true; + + int curSub = table()->text(row, COL_SHAPEID).toInt(); + bool prsReady = myTShapeDisplayer->HasReadyActorsFor( curSub, myMainShape ); + if ( prsReady ) { + myTShapeDisplayer->Show( curSub, myMainShape, showOnly ); + showOnly = false; + } + else { + showEnable = true; + } + } + } + myDlg->myPublishBtn->setEnabled( publishEnable ); + myDlg->myShowBtn->setEnabled( showEnable ); +} + +//================================================================================ +/*! + * \brief update preview + */ +//================================================================================ + +void SMESHGUI_ComputeOp::onPreviewShape() +{ + if ( myTShapeDisplayer ) + { + SUIT_OverrideCursor aWaitCursor; + bool showOnly = true; + int nbSel = table()->numSelections(); + for ( int i = 0; i < nbSel; ++i ) + { + QTableSelection selected = table()->selection(i); + if ( !selected.isActive() ) continue; + for ( int row = selected.topRow(); row <= selected.bottomRow(); ++row ) + { + int curSub = table()->text(row, COL_SHAPEID).toInt(); + if ( curSub > 0 ) { + myTShapeDisplayer->Show( curSub, myMainShape, showOnly ); + showOnly = false; + } + } + } + currentCellChanged(); // to update buttons + } +} + +//================================================================================ +/*! + * \brief Destructor +*/ +//================================================================================ + +SMESHGUI_ComputeOp::~SMESHGUI_ComputeOp() +{ + if ( myTShapeDisplayer ) delete myTShapeDisplayer; +} + +//================================================================================ +/*! + * \brief Gets dialog of this operation + * \retval LightApp_Dialog* - pointer to dialog of this operation + */ +//================================================================================ + +LightApp_Dialog* SMESHGUI_ComputeOp::dlg() const +{ + return myDlg; +} + +//================================================================================ +/*! + * \brief perform it's intention action: compute mesh + */ +//================================================================================ + +bool SMESHGUI_ComputeOp::onApply() +{ + return true; +} + +//================================================================================ +/*! + * \brief Return a table + */ +//================================================================================ + +QTable* SMESHGUI_ComputeOp::table() +{ + return myDlg->myTable; +} diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.h b/src/SMESHGUI/SMESHGUI_ComputeDlg.h new file mode 100644 index 000000000..13decd92b --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.h @@ -0,0 +1,118 @@ +// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// +// +// +// File : SMESHGUI_ComputeDlg.h +// Author : Edward AGAPOV +// Module : SMESH + + +#ifndef SMESHGUI_ComputeDlg_H +#define SMESHGUI_ComputeDlg_H + +#include "SMESHGUI_Dialog.h" +#include "SMESHGUI_SelectionOp.h" + +#include "VTKViewer.h" + +#include "SALOMEconfig.h" +#include CORBA_SERVER_HEADER(GEOM_Gen) + +class QFrame; +class QPushButton; +class QTable; +class QLabel; +class SMESHGUI_ComputeDlg; +class GEOM_Actor; + +namespace SMESH { + class TShapeDisplayer; +} + +/*! + * \brief Operation to compute a mesh and show computation errors + */ +class SMESHGUI_ComputeOp: public SMESHGUI_Operation +{ + Q_OBJECT + +public: + SMESHGUI_ComputeOp(); + virtual ~SMESHGUI_ComputeOp(); + + virtual LightApp_Dialog* dlg() const; + +protected: + + virtual void startOperation(); + virtual void stopOperation(); + +protected slots: + virtual bool onApply(); + +private slots: + + void onPreviewShape(); + void onPublishShape(); + void currentCellChanged(); + +private: + + QTable* table(); + + SMESHGUI_ComputeDlg* myDlg; + + GEOM::GEOM_Object_var myMainShape; + SMESH::TShapeDisplayer* myTShapeDisplayer; +}; + +/*! + * \brief Dialog to compute a mesh and show computation errors + */ + +class SMESHGUI_ComputeDlg : public SMESHGUI_Dialog +{ + Q_OBJECT + +public: + SMESHGUI_ComputeDlg(); + + void SetMeshInfo(int nbNodes, int nbEdges, int nbFaces, int nbVolums); + +private: + + QFrame* createMainFrame (QWidget*); + + QTable* myTable; + QPushButton* myShowBtn; + QPushButton* myPublishBtn; + + QLabel* myNbNodesLabel; + QLabel* myNbEdgesLabel; + QLabel* myNbFacesLabel; + QLabel* myNbVolumLabel; + + QString myHelpFileName; + + friend class SMESHGUI_ComputeOp; + +}; + +#endif