From: rnv Date: Tue, 13 May 2014 09:45:30 +0000 (+0400) Subject: Build SALOME with the Macrosoft Visual Studio 2010. X-Git-Tag: V7_4_0rc1~4 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=0af54d3a4092980402cbc548f277fd724f98863f;p=modules%2Fkernel.git Build SALOME with the Macrosoft Visual Studio 2010. --- diff --git a/salome_adm/cmake_files/SalomeSetupPlatform.cmake b/salome_adm/cmake_files/SalomeSetupPlatform.cmake index 2a0ab0823..151323728 100644 --- a/salome_adm/cmake_files/SalomeSetupPlatform.cmake +++ b/salome_adm/cmake_files/SalomeSetupPlatform.cmake @@ -94,26 +94,42 @@ IF(WIN32) SET(PLATFORM_LIBS Ws2_32.lib) LIST(APPEND PLATFORM_LIBS Userenv.lib) # At least for GEOM suit - # Disable iterator debugging on WINDOWS to avoid runtime error during checking iterators - # _SECURE_SCL - # If defined as 1, unsafe iterator use causes a runtime error. - # If defined as 0, checked iterators are disabled. - # The default value for _SECURE_SCL is 1 - # _SECURE_SCL_THROWS - # If defined as 1, an out of range iterator use causes an exception at runtime. - # If defined as 0, the program is terminated by calling invalid_parameter. - # The default value for _SECURE_SCL_THROWS is 0 - - ADD_DEFINITIONS(-D_SECURE_SCL=0 -D_SECURE_SCL_THROWS=0) - - # The symbol _HAS_ITERATOR_DEBUGGING can be used to turn off the iterator debugging feature in a debug build - # If defined as 1, iterator debugging is enabled. - # If defined as 0, iterator debugging is disabled. - # The default value for _HAS_ITERATOR_DEBUGGING is 1 - - IF(NOT CMAKE_BUILD_TYPE STREQUAL "RELEASE" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release") - ADD_DEFINITIONS(-D_HAS_ITERATOR_DEBUGGING=0) - ENDIF(NOT CMAKE_BUILD_TYPE STREQUAL "RELEASE" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release") +################################################################################################ +# +# RNV: In the SALOME sometimes operating with STL collections is done in not fully valid way. +# To avoid run-time exception in Debug mode default values of the _SECURE_SCL, +# _SECURE_SCL_THROWS and _HAS_ITERATOR_DEBUGGING macros were redefined. It solved a problem +# then we used tne Microsoft Visual Studio 2008 to build SALOME on Windows platform. +# But in the Microsoft Visual Studio 2010 these macros affect on the size of STL collection +# classes(in difference from the Microsoft Visual Studio 2008: in this version of MSVS size +# of the STL collection classes does not depend on these macros). +# All pre-requisite products are built by MSVS 2010 in Debug mode with the default +# values of the metioned above macros (namely _SECURE_SCL=1, _HAS_ITERATOR_DEBUGGING=1 and +# _SECURE_SCL_THROWS=1). So SALOME modules should be build in the same configuration. +# +################################################################################################ +# +# # Disable iterator debugging on WINDOWS to avoid runtime error during checking iterators +# # _SECURE_SCL +# # If defined as 1, unsafe iterator use causes a runtime error. +# # If defined as 0, checked iterators are disabled. +# # The default value for _SECURE_SCL is 1 +# # _SECURE_SCL_THROWS +# # If defined as 1, an out of range iterator use causes an exception at runtime. +# # If defined as 0, the program is terminated by calling invalid_parameter. +# # The default value for _SECURE_SCL_THROWS is 0 +# +# ADD_DEFINITIONS(-D_SECURE_SCL=0 -D_SECURE_SCL_THROWS=0) +# +# # The symbol _HAS_ITERATOR_DEBUGGING can be used to turn off the iterator debugging feature in a debug build +# # If defined as 1, iterator debugging is enabled. +# # If defined as 0, iterator debugging is disabled. +# # The default value for _HAS_ITERATOR_DEBUGGING is 1 +# +# IF(NOT CMAKE_BUILD_TYPE STREQUAL "RELEASE" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release") +# ADD_DEFINITIONS(-D_HAS_ITERATOR_DEBUGGING=0) +# ENDIF(NOT CMAKE_BUILD_TYPE STREQUAL "RELEASE" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release") +################################################################################################ IF(MACHINE_IS_64) SET(SIZE_OF_LONG 4) # set sizeof(long) to 4 byte