From: jfa Date: Mon, 18 Jun 2007 11:10:30 +0000 (+0000) Subject: Distributed Geom, Smesh. Modifications by Anthony GEAY. X-Git-Tag: V4_1_0a1~39 X-Git-Url: http://git.salome-platform.org/gitweb/?a=commitdiff_plain;h=06221800dab96ac364d3c834548f185a2e449416;p=modules%2Fsmesh.git Distributed Geom, Smesh. Modifications by Anthony GEAY. --- diff --git a/idl/SMESH_Gen.idl b/idl/SMESH_Gen.idl index 92270813b..ba4d798d6 100644 --- a/idl/SMESH_Gen.idl +++ b/idl/SMESH_Gen.idl @@ -83,6 +83,9 @@ module SMESH interface SMESH_Gen : Engines::Component, SALOMEDS::Driver { + //GEOM::GEOM_Gen SetGeomEngine( in string containerLoc ); + void SetGeomEngine( in GEOM::GEOM_Gen geomcompo ); + FilterManager CreateFilterManager(); SMESH_Pattern GetPattern(); diff --git a/src/SMESH_I/SMESH_Filter_i.cxx b/src/SMESH_I/SMESH_Filter_i.cxx index d9c221ad7..85cec50a5 100644 --- a/src/SMESH_I/SMESH_Filter_i.cxx +++ b/src/SMESH_I/SMESH_Filter_i.cxx @@ -386,7 +386,7 @@ static TopoDS_Shape getShapeByName( const char* theName ) GEOM::GEOM_Object_var aGeomObj = GEOM::GEOM_Object::_narrow( aList[ 0 ]->GetObject() ); if ( !aGeomObj->_is_nil() ) { - GEOM::GEOM_Gen_var aGEOMGen = SMESH_Gen_i::GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGEOMGen = SMESH_Gen_i::GetGeomEngine(); TopoDS_Shape aLocShape = aSMESHGen->GetShapeReader()->GetShape( aGEOMGen, aGeomObj ); return aLocShape; } @@ -409,7 +409,7 @@ static TopoDS_Shape getShapeByID( const char* theID ) if ( !aGeomObj->_is_nil() ) { - GEOM::GEOM_Gen_var aGEOMGen = SMESH_Gen_i::GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGEOMGen = SMESH_Gen_i::GetGeomEngine(); TopoDS_Shape aLocShape = aSMESHGen->GetShapeReader()->GetShape( aGEOMGen, aGeomObj ); return aLocShape; } @@ -793,7 +793,7 @@ void BelongToGeom_i::SetGeom( GEOM::GEOM_Object_ptr theGeom ) if ( theGeom->_is_nil() ) return; SMESH_Gen_i* aSMESHGen = SMESH_Gen_i::GetSMESHGen(); - GEOM::GEOM_Gen_var aGEOMGen = SMESH_Gen_i::GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGEOMGen = SMESH_Gen_i::GetGeomEngine(); TopoDS_Shape aLocShape = aSMESHGen->GetShapeReader()->GetShape( aGEOMGen, theGeom ); myBelongToGeomPtr->SetGeom( aLocShape ); TPythonDump()<_is_nil() ) return; SMESH_Gen_i* aSMESHGen = SMESH_Gen_i::GetSMESHGen(); - GEOM::GEOM_Gen_var aGEOMGen = SMESH_Gen_i::GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGEOMGen = SMESH_Gen_i::GetGeomEngine(); TopoDS_Shape aLocShape = aSMESHGen->GetShapeReader()->GetShape( aGEOMGen, theGeom ); if ( aLocShape.ShapeType() == TopAbs_FACE ) @@ -1037,7 +1037,7 @@ void LyingOnGeom_i::SetGeom( GEOM::GEOM_Object_ptr theGeom ) if ( theGeom->_is_nil() ) return; SMESH_Gen_i* aSMESHGen = SMESH_Gen_i::GetSMESHGen(); - GEOM::GEOM_Gen_var aGEOMGen = SMESH_Gen_i::GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGEOMGen = SMESH_Gen_i::GetGeomEngine(); TopoDS_Shape aLocShape = aSMESHGen->GetShapeReader()->GetShape( aGEOMGen, theGeom ); myLyingOnGeomPtr->SetGeom( aLocShape ); TPythonDump()<FindOrLoad_Component("FactoryServer","GEOM") ); - return aGeomEngine._retn(); +GEOM::GEOM_Gen_ptr SMESH_Gen_i::GetGeomEngine() +{ + if (CORBA::is_nil(myGeomGen)) + { + Engines::Component_ptr temp=GetLCC()->FindOrLoad_Component("FactoryServer","GEOM"); + myGeomGen = GEOM::GEOM_Gen::_narrow(temp); + } + return myGeomGen; } //============================================================================= @@ -479,6 +484,22 @@ GEOM_Client* SMESH_Gen_i::GetShapeReader() return myShapeReader; } +//============================================================================= +/*! + * SMESH_Gen_i::SetGeomEngine + * + * Set GEOM::GEOM_Gen reference + */ +//============================================================================= +//GEOM::GEOM_Gen_ptr SMESH_Gen_i::SetGeomEngine( const char* containerLoc ) +void SMESH_Gen_i::SetGeomEngine( GEOM::GEOM_Gen_ptr geomcompo ) +{ + //Engines::Component_ptr temp=GetLCC()->FindOrLoad_Component(containerLoc,"GEOM"); + //myGeomGen=GEOM::GEOM_Gen::_narrow(temp); + myGeomGen=GEOM::GEOM_Gen::_duplicate(geomcompo); + //return myGeomGen; +} + //============================================================================= /*! * SMESH_Gen_i::SetEmbeddedMode @@ -1260,7 +1281,7 @@ SMESH_Gen_i::GetGeometryByMeshElement( SMESH::SMESH_Mesh_ptr theMesh, GEOM::GEOM_Object_var geom = FindGeometryByMeshElement(theMesh, theElementID); if ( !geom->_is_nil() ) { GEOM::GEOM_Object_var mainShape = theMesh->GetShapeToMesh(); - GEOM::GEOM_Gen_var geomGen = GetGeomEngine(); + GEOM::GEOM_Gen_ptr geomGen = GetGeomEngine(); // try to find the corresponding SObject SALOMEDS::SObject_var SObj = ObjectToSObject( myCurrentStudy, geom.in() ); @@ -1317,7 +1338,7 @@ SMESH_Gen_i::FindGeometryByMeshElement( SMESH::SMESH_Mesh_ptr theMesh, THROW_SALOME_CORBA_EXCEPTION( "bad Mesh reference", SALOME::BAD_PARAM ); GEOM::GEOM_Object_var mainShape = theMesh->GetShapeToMesh(); - GEOM::GEOM_Gen_var geomGen = GetGeomEngine(); + GEOM::GEOM_Gen_ptr geomGen = GetGeomEngine(); // get a core mesh DS SMESH_Mesh_i* meshServant = SMESH::DownCast( theMesh ); diff --git a/src/SMESH_I/SMESH_Gen_i.hxx b/src/SMESH_I/SMESH_Gen_i.hxx index e87780cf2..419e7f3ca 100644 --- a/src/SMESH_I/SMESH_Gen_i.hxx +++ b/src/SMESH_I/SMESH_Gen_i.hxx @@ -172,10 +172,12 @@ public: const char* interfaceName ); // Destructor virtual ~SMESH_Gen_i(); - + // ***************************************** // Interface methods // ***************************************** + //GEOM::GEOM_Gen_ptr SetGeomEngine( const char* containerLoc ); + void SetGeomEngine( GEOM::GEOM_Gen_ptr geomcompo ); // Set current study void SetEmbeddedMode( CORBA::Boolean theMode ); @@ -461,7 +463,7 @@ private: static void loadGeomData( SALOMEDS::SComponent_ptr theCompRoot ); private: - + static GEOM::GEOM_Gen_var myGeomGen; static CORBA::ORB_var myOrb; // ORB reference static PortableServer::POA_var myPoa; // POA reference static SALOME_NamingService* myNS; // Naming Service diff --git a/src/SMESH_I/SMESH_Gen_i_1.cxx b/src/SMESH_I/SMESH_Gen_i_1.cxx index 2ff4d8874..e76000901 100644 --- a/src/SMESH_I/SMESH_Gen_i_1.cxx +++ b/src/SMESH_I/SMESH_Gen_i_1.cxx @@ -225,7 +225,7 @@ TopoDS_Shape SMESH_Gen_i::GeomObjectToShape(GEOM::GEOM_Object_ptr theGeomObject) TopoDS_Shape S; if ( !theGeomObject->_is_nil() ) { GEOM_Client* aClient = GetShapeReader(); - GEOM::GEOM_Gen_var aGeomEngine = GetGeomEngine(); + GEOM::GEOM_Gen_ptr aGeomEngine = GetGeomEngine(); if ( aClient && !aGeomEngine->_is_nil () ) S = aClient->GetShape( aGeomEngine, theGeomObject ); } diff --git a/src/SMESH_SWIG/Makefile.am b/src/SMESH_SWIG/Makefile.am index 232e1882b..9092d0811 100644 --- a/src/SMESH_SWIG/Makefile.am +++ b/src/SMESH_SWIG/Makefile.am @@ -109,6 +109,7 @@ CLEANFILES = \ dist_salomescript_DATA= \ libSMESH_Swig.py \ smesh.py \ + smeshDC.py \ batchmode_smesh.py \ batchmode_mefisto.py \ ex00_all.py \ diff --git a/src/SMESH_SWIG/smesh.py b/src/SMESH_SWIG/smesh.py index 5b0607531..c8cadff0f 100644 --- a/src/SMESH_SWIG/smesh.py +++ b/src/SMESH_SWIG/smesh.py @@ -21,2562 +21,23 @@ # Author : Francis KLOSS, OCC # Module : SMESH -""" - \namespace smesh +"""@package smesh \brief Module smesh """ import salome -import geompy - -import SMESH -from SMESH import * - -import StdMeshers - -import SALOME - -# import NETGENPlugin module if possible -noNETGENPlugin = 0 -try: - import NETGENPlugin -except ImportError: - noNETGENPlugin = 1 - pass - -# Types of algo -REGULAR = 1 -PYTHON = 2 -COMPOSITE = 3 - -MEFISTO = 3 -NETGEN = 4 -GHS3D = 5 -FULL_NETGEN = 6 -Hexa = 7 -Hexotic = 8 -BLSURF = 9 - -# MirrorType enumeration -POINT = SMESH_MeshEditor.POINT -AXIS = SMESH_MeshEditor.AXIS -PLANE = SMESH_MeshEditor.PLANE - -# Smooth_Method enumeration -LAPLACIAN_SMOOTH = SMESH_MeshEditor.LAPLACIAN_SMOOTH -CENTROIDAL_SMOOTH = SMESH_MeshEditor.CENTROIDAL_SMOOTH - -# Fineness enumeration(for NETGEN) -VeryCoarse = 0 -Coarse = 1 -Moderate = 2 -Fine = 3 -VeryFine = 4 -Custom = 5 - - -NO_NAME = "NoName" +from salome import * +import geompy +import smeshDC +from smeshDC import * smesh = salome.lcc.FindOrLoadComponent("FactoryServer", "SMESH") -smesh.SetCurrentStudy(salome.myStudy) - -# Global functions - -## Gets object name -def GetName(obj): - ior = salome.orb.object_to_string(obj) - sobj = salome.myStudy.FindObjectIOR(ior) - if sobj is None: - return NO_NAME - else: - attr = sobj.FindAttribute("AttributeName")[1] - return attr.Value() - -## Sets name to object -def SetName(obj, name): - ior = salome.orb.object_to_string(obj) - sobj = salome.myStudy.FindObjectIOR(ior) - if not sobj is None: - attr = sobj.FindAttribute("AttributeName")[1] - attr.SetValue(name) - -## Returns long value from enumeration -# Uses for SMESH.FunctorType enumeration -def EnumToLong(theItem): - return theItem._v - -## Get PointStruct from vertex -# @param theVertex is GEOM object(vertex) -# @return SMESH.PointStruct -def GetPointStruct(theVertex): - [x, y, z] = geompy.PointCoordinates(theVertex) - return PointStruct(x,y,z) - -## Get DirStruct from vector -# @param theVector is GEOM object(vector) -# @return SMESH.DirStruct -def GetDirStruct(theVector): - vertices = geompy.SubShapeAll( theVector, geompy.ShapeType["VERTEX"] ) - if(len(vertices) != 2): - print "Error: vector object is incorrect." - return None - p1 = geompy.PointCoordinates(vertices[0]) - p2 = geompy.PointCoordinates(vertices[1]) - pnt = PointStruct(p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) - dir = DirStruct(pnt) - return dir - -## Get AxisStruct from object -# @param theObj is GEOM object(line or plane) -# @return SMESH.AxisStruct -def GetAxisStruct(theObj): - edges = geompy.SubShapeAll( theObj, geompy.ShapeType["EDGE"] ) - if len(edges) > 1: - vertex1, vertex2 = geompy.SubShapeAll( edges[0], geompy.ShapeType["VERTEX"] ) - vertex3, vertex4 = geompy.SubShapeAll( edges[1], geompy.ShapeType["VERTEX"] ) - vertex1 = geompy.PointCoordinates(vertex1) - vertex2 = geompy.PointCoordinates(vertex2) - vertex3 = geompy.PointCoordinates(vertex3) - vertex4 = geompy.PointCoordinates(vertex4) - v1 = [vertex2[0]-vertex1[0], vertex2[1]-vertex1[1], vertex2[2]-vertex1[2]] - v2 = [vertex4[0]-vertex3[0], vertex4[1]-vertex3[1], vertex4[2]-vertex3[2]] - normal = [ v1[1]*v2[2]-v2[1]*v1[2], v1[2]*v2[0]-v2[2]*v1[0], v1[0]*v2[1]-v2[0]*v1[1] ] - axis = AxisStruct(vertex1[0], vertex1[1], vertex1[2], normal[0], normal[1], normal[2]) - return axis - elif len(edges) == 1: - vertex1, vertex2 = geompy.SubShapeAll( edges[0], geompy.ShapeType["VERTEX"] ) - p1 = geompy.PointCoordinates( vertex1 ) - p2 = geompy.PointCoordinates( vertex2 ) - axis = AxisStruct(p1[0], p1[1], p1[2], p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) - return axis - return None - -# From SMESH_Gen interface: -# ------------------------ - -## Set the current mode -def SetEmbeddedMode( theMode ): - smesh.SetEmbeddedMode(theMode) - -## Get the current mode -def IsEmbeddedMode(): - return smesh.IsEmbeddedMode() - -## Set the current study -def SetCurrentStudy( theStudy ): - smesh.SetCurrentStudy(theStudy) - -## Get the current study -def GetCurrentStudy(): - return smesh.GetCurrentStudy() - -## Create Mesh object importing data from given UNV file -# @return an instance of Mesh class -def CreateMeshesFromUNV( theFileName ): - aSmeshMesh = smesh.CreateMeshesFromUNV(theFileName) - aMesh = Mesh(aSmeshMesh) - return aMesh - -## Create Mesh object(s) importing data from given MED file -# @return a list of Mesh class instances -def CreateMeshesFromMED( theFileName ): - aSmeshMeshes, aStatus = smesh.CreateMeshesFromMED(theFileName) - aMeshes = [] - for iMesh in range(len(aSmeshMeshes)) : - aMesh = Mesh(aSmeshMeshes[iMesh]) - aMeshes.append(aMesh) - return aMeshes, aStatus - -## Create Mesh object importing data from given STL file -# @return an instance of Mesh class -def CreateMeshesFromSTL( theFileName ): - aSmeshMesh = smesh.CreateMeshesFromSTL(theFileName) - aMesh = Mesh(aSmeshMesh) - return aMesh - -## From SMESH_Gen interface -def GetSubShapesId( theMainObject, theListOfSubObjects ): - return smesh.GetSubShapesId(theMainObject, theListOfSubObjects) - -## From SMESH_Gen interface. Creates pattern -def GetPattern(): - return smesh.GetPattern() - - - -# Filtering. Auxiliary functions: -# ------------------------------ - -## Creates an empty criterion -# @return SMESH.Filter.Criterion -def GetEmptyCriterion(): - Type = EnumToLong(FT_Undefined) - Compare = EnumToLong(FT_Undefined) - Threshold = 0 - ThresholdStr = "" - ThresholdID = "" - UnaryOp = EnumToLong(FT_Undefined) - BinaryOp = EnumToLong(FT_Undefined) - Tolerance = 1e-07 - TypeOfElement = ALL - Precision = -1 ##@1e-07 - return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID, - UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision) - -## Creates a criterion by given parameters -# @param elementType is the type of elements(NODE, EDGE, FACE, VOLUME) -# @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) -# @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} -# @param Treshold is threshold value (range of ids as string, shape, numeric) -# @param UnaryOp is FT_LogicalNOT or FT_Undefined -# @param BinaryOp is binary logical operation FT_LogicalAND, FT_LogicalOR or -# FT_Undefined(must be for the last criterion in criteria) -# @return SMESH.Filter.Criterion -def GetCriterion(elementType, - CritType, - Compare = FT_EqualTo, - Treshold="", - UnaryOp=FT_Undefined, - BinaryOp=FT_Undefined): - aCriterion = GetEmptyCriterion() - aCriterion.TypeOfElement = elementType - aCriterion.Type = EnumToLong(CritType) - - aTreshold = Treshold - - if Compare in [FT_LessThan, FT_MoreThan, FT_EqualTo]: - aCriterion.Compare = EnumToLong(Compare) - elif Compare == "=" or Compare == "==": - aCriterion.Compare = EnumToLong(FT_EqualTo) - elif Compare == "<": - aCriterion.Compare = EnumToLong(FT_LessThan) - elif Compare == ">": - aCriterion.Compare = EnumToLong(FT_MoreThan) - else: - aCriterion.Compare = EnumToLong(FT_EqualTo) - aTreshold = Compare - - if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface, - FT_BelongToCylinder, FT_LyingOnGeom]: - # Check treshold - if isinstance(aTreshold, geompy.GEOM._objref_GEOM_Object): - aCriterion.ThresholdStr = GetName(aTreshold) - aCriterion.ThresholdID = salome.ObjectToID(aTreshold) - else: - print "Error: Treshold should be a shape." - return None - elif CritType == FT_RangeOfIds: - # Check treshold - if isinstance(aTreshold, str): - aCriterion.ThresholdStr = aTreshold - else: - print "Error: Treshold should be a string." - return None - elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_BadOrientedVolume]: - # Here we don't need treshold - if aTreshold == FT_LogicalNOT: - aCriterion.UnaryOp = EnumToLong(FT_LogicalNOT) - elif aTreshold in [FT_LogicalAND, FT_LogicalOR]: - aCriterion.BinaryOp = aTreshold - else: - # Check treshold - try: - aTreshold = float(aTreshold) - aCriterion.Threshold = aTreshold - except: - print "Error: Treshold should be a number." - return None - - if Treshold == FT_LogicalNOT or UnaryOp == FT_LogicalNOT: - aCriterion.UnaryOp = EnumToLong(FT_LogicalNOT) - - if Treshold in [FT_LogicalAND, FT_LogicalOR]: - aCriterion.BinaryOp = EnumToLong(Treshold) - - if UnaryOp in [FT_LogicalAND, FT_LogicalOR]: - aCriterion.BinaryOp = EnumToLong(UnaryOp) - - if BinaryOp in [FT_LogicalAND, FT_LogicalOR]: - aCriterion.BinaryOp = EnumToLong(BinaryOp) - - return aCriterion - -## Creates filter by given parameters of criterion -# @param elementType is the type of elements in the group -# @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) -# @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} -# @param Treshold is threshold value (range of id ids as string, shape, numeric) -# @param UnaryOp is FT_LogicalNOT or FT_Undefined -# @return SMESH_Filter -def GetFilter(elementType, - CritType=FT_Undefined, - Compare=FT_EqualTo, - Treshold="", - UnaryOp=FT_Undefined): - aCriterion = GetCriterion(elementType, CritType, Compare, Treshold, UnaryOp, FT_Undefined) - aFilterMgr = smesh.CreateFilterManager() - aFilter = aFilterMgr.CreateFilter() - aCriteria = [] - aCriteria.append(aCriterion) - aFilter.SetCriteria(aCriteria) - return aFilter - -## Creates numerical functor by its type -# @param theCrierion is FT_...; functor type -# @return SMESH_NumericalFunctor -def GetFunctor(theCriterion): - aFilterMgr = smesh.CreateFilterManager() - if theCriterion == FT_AspectRatio: - return aFilterMgr.CreateAspectRatio() - elif theCriterion == FT_AspectRatio3D: - return aFilterMgr.CreateAspectRatio3D() - elif theCriterion == FT_Warping: - return aFilterMgr.CreateWarping() - elif theCriterion == FT_MinimumAngle: - return aFilterMgr.CreateMinimumAngle() - elif theCriterion == FT_Taper: - return aFilterMgr.CreateTaper() - elif theCriterion == FT_Skew: - return aFilterMgr.CreateSkew() - elif theCriterion == FT_Area: - return aFilterMgr.CreateArea() - elif theCriterion == FT_Volume3D: - return aFilterMgr.CreateVolume3D() - elif theCriterion == FT_MultiConnection: - return aFilterMgr.CreateMultiConnection() - elif theCriterion == FT_MultiConnection2D: - return aFilterMgr.CreateMultiConnection2D() - elif theCriterion == FT_Length: - return aFilterMgr.CreateLength() - elif theCriterion == FT_Length2D: - return aFilterMgr.CreateLength2D() - else: - print "Error: given parameter is not numerucal functor type." - - -## Print error message if a hypothesis was not assigned. -def TreatHypoStatus(status, hypName, geomName, isAlgo): - if isAlgo: - hypType = "algorithm" - else: - hypType = "hypothesis" - pass - if status == HYP_UNKNOWN_FATAL : - reason = "for unknown reason" - elif status == HYP_INCOMPATIBLE : - reason = "this hypothesis mismatches algorithm" - elif status == HYP_NOTCONFORM : - reason = "not conform mesh would be built" - elif status == HYP_ALREADY_EXIST : - reason = hypType + " of the same dimension already assigned to this shape" - elif status == HYP_BAD_DIM : - reason = hypType + " mismatches shape" - elif status == HYP_CONCURENT : - reason = "there are concurrent hypotheses on sub-shapes" - elif status == HYP_BAD_SUBSHAPE : - reason = "shape is neither the main one, nor its subshape, nor a valid group" - elif status == HYP_BAD_GEOMETRY: - reason = "geometry mismatches algorithm's expectation" - elif status == HYP_HIDDEN_ALGO: - reason = "it is hidden by an algorithm of upper dimension generating all-dimensions elements" - elif status == HYP_HIDING_ALGO: - reason = "it hides algorithm(s) of lower dimension by generating all-dimensions elements" - else: - return - hypName = '"' + hypName + '"' - geomName= '"' + geomName+ '"' - if status < HYP_UNKNOWN_FATAL: - print hypName, "was assigned to", geomName,"but", reason - else: - print hypName, "was not assigned to",geomName,":", reason - pass - - - -## Mother class to define algorithm, recommended to don't use directly. -# -# More details. -class Mesh_Algorithm: - # @class Mesh_Algorithm - # @brief Class Mesh_Algorithm - - mesh = 0 - geom = 0 - subm = 0 - algo = 0 - - ## If the algorithm is global, return 0; \n - # else return the submesh associated to this algorithm. - def GetSubMesh(self): - return self.subm - - ## Return the wrapped mesher. - def GetAlgorithm(self): - return self.algo - - ## Get list of hypothesis that can be used with this algorithm - def GetCompatibleHypothesis(self): - list = [] - if self.algo: - list = self.algo.GetCompatibleHypothesis() - return list - - ## Get name of algo - def GetName(self): - GetName(self.algo) - - ## Set name to algo - def SetName(self, name): - SetName(self.algo, name) - - ## Get id of algo - def GetId(self): - return self.algo.GetId() - - ## Private method. - def Create(self, mesh, geom, hypo, so="libStdMeshersEngine.so"): - if geom is None: - raise RuntimeError, "Attemp to create " + hypo + " algoritm on None shape" - self.mesh = mesh - piece = mesh.geom - if geom==0: - self.geom = piece - name = GetName(piece) - else: - self.geom = geom - name = GetName(geom) - if name==NO_NAME: - name = geompy.SubShapeName(geom, piece) - geompy.addToStudyInFather(piece, geom, name) - self.subm = mesh.mesh.GetSubMesh(geom, hypo) - - self.algo = smesh.CreateHypothesis(hypo, so) - SetName(self.algo, name + "/" + hypo) - status = mesh.mesh.AddHypothesis(self.geom, self.algo) - TreatHypoStatus( status, hypo, name, 1 ) - - ## Private method - def Hypothesis(self, hyp, args=[], so="libStdMeshersEngine.so"): - hypo = smesh.CreateHypothesis(hyp, so) - a = "" - s = "=" - i = 0 - n = len(args) - while i 0 : - return 3 - elif geompy.NumberOfFaces( self.geom ) > 0 : - return 2 - elif geompy.NumberOfEdges( self.geom ) > 0 : - return 1 - else: - return 0; - pass - - ## Creates a segment discretization 1D algorithm. - # If the optional \a algo parameter is not sets, this algorithm is REGULAR. - # If the optional \a geom parameter is not sets, this algorithm is global. - # \n Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param algo values are smesh.REGULAR or smesh.PYTHON for discretization via python function - # @param geom If defined, subshape to be meshed - def Segment(self, algo=REGULAR, geom=0): - ## if Segment(geom) is called by mistake - if ( isinstance( algo, geompy.GEOM._objref_GEOM_Object)): - algo, geom = geom, algo - pass - if algo == REGULAR: - return Mesh_Segment(self, geom) - elif algo == PYTHON: - return Mesh_Segment_Python(self, geom) - elif algo == COMPOSITE: - return Mesh_CompositeSegment(self, geom) - else: - return Mesh_Segment(self, geom) - - ## Creates a triangle 2D algorithm for faces. - # If the optional \a geom parameter is not sets, this algorithm is global. - # \n Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param algo values are: smesh.MEFISTO or smesh.NETGEN - # @param geom If defined, subshape to be meshed - def Triangle(self, algo=MEFISTO, geom=0): - ## if Triangle(geom) is called by mistake - if ( isinstance( algo, geompy.GEOM._objref_GEOM_Object)): - geom = algo - algo = MEFISTO - - return Mesh_Triangle(self, algo, geom) - - ## Creates a quadrangle 2D algorithm for faces. - # If the optional \a geom parameter is not sets, this algorithm is global. - # \n Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - def Quadrangle(self, geom=0): - return Mesh_Quadrangle(self, geom) - - ## Creates a tetrahedron 3D algorithm for solids. - # The parameter \a algo permits to choice the algorithm: NETGEN or GHS3D - # If the optional \a geom parameter is not sets, this algorithm is global. - # \n Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param algo values are: smesh.NETGEN, smesh.GHS3D, smesh.FULL_NETGEN - # @param geom If defined, subshape to be meshed - def Tetrahedron(self, algo=NETGEN, geom=0): - ## if Tetrahedron(geom) is called by mistake - if ( isinstance( algo, geompy.GEOM._objref_GEOM_Object)): - algo, geom = geom, algo - pass - return Mesh_Tetrahedron(self, algo, geom) - - ## Creates a hexahedron 3D algorithm for solids. - # If the optional \a geom parameter is not sets, this algorithm is global. - # \n Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - ## def Hexahedron(self, geom=0): - ## return Mesh_Hexahedron(self, geom) - def Hexahedron(self, algo=Hexa, geom=0): - ## if Hexahedron(geom, algo) or Hexahedron(geom) is called by mistake - if ( isinstance(algo, geompy.GEOM._objref_GEOM_Object) ): - if geom in [Hexa, Hexotic]: algo, geom = geom, algo - elif geom == 0: algo, geom = Hexa, algo - return Mesh_Hexahedron(self, algo, geom) - - ## Deprecated, only for compatibility! - def Netgen(self, is3D, geom=0): - return Mesh_Netgen(self, is3D, geom) - - ## Creates a projection 1D algorithm for edges. - # If the optional \a geom parameter is not sets, this algorithm is global. - # Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - def Projection1D(self, geom=0): - return Mesh_Projection1D(self, geom) - - ## Creates a projection 2D algorithm for faces. - # If the optional \a geom parameter is not sets, this algorithm is global. - # Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - def Projection2D(self, geom=0): - return Mesh_Projection2D(self, geom) - - ## Creates a projection 3D algorithm for solids. - # If the optional \a geom parameter is not sets, this algorithm is global. - # Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - def Projection3D(self, geom=0): - return Mesh_Projection3D(self, geom) - - ## Creates a 3D extrusion (Prism 3D) or RadialPrism 3D algorithm for solids. - # If the optional \a geom parameter is not sets, this algorithm is global. - # Otherwise, this algorithm define a submesh based on \a geom subshape. - # @param geom If defined, subshape to be meshed - def Prism(self, geom=0): - shape = geom - if shape==0: - shape = self.geom - nbSolids = len( geompy.SubShapeAll( shape, geompy.ShapeType["SOLID"] )) - nbShells = len( geompy.SubShapeAll( shape, geompy.ShapeType["SHELL"] )) - if nbSolids == 0 or nbSolids == nbShells: - return Mesh_Prism3D(self, geom) - return Mesh_RadialPrism3D(self, geom) - - ## Compute the mesh and return the status of the computation - def Compute(self, geom=0): - if geom == 0 or not isinstance(geom, geompy.GEOM._objref_GEOM_Object): - if self.geom == 0: - print "Compute impossible: mesh is not constructed on geom shape." - return 0 - else: - geom = self.geom - ok = False - try: - ok = smesh.Compute(self.mesh, geom) - except SALOME.SALOME_Exception, ex: - print "Mesh computation failed, exception cought:" - print " ", ex.details.text - except: - import traceback - print "Mesh computation failed, exception cought:" - traceback.print_exc() - if not ok: - errors = smesh.GetAlgoState( self.mesh, geom ) - allReasons = "" - for err in errors: - if err.isGlobalAlgo: - glob = " global " - else: - glob = " local " - pass - dim = str(err.algoDim) - if err.name == MISSING_ALGO: - reason = glob + dim + "D algorithm is missing" - elif err.name == MISSING_HYPO: - name = '"' + err.algoName + '"' - reason = glob + dim + "D algorithm " + name + " misses " + dim + "D hypothesis" - elif err.name == NOT_CONFORM_MESH: - reason = "Global \"Not Conform mesh allowed\" hypothesis is missing" - elif err.name == BAD_PARAM_VALUE: - name = '"' + err.algoName + '"' - reason = "Hypothesis of" + glob + dim + "D algorithm " + name +\ - " has a bad parameter value" - else: - reason = "For unknown reason."+\ - " Revise Mesh.Compute() implementation in smesh.py!" - pass - if allReasons != "": - allReasons += "\n" - pass - allReasons += reason - pass - if allReasons != "": - print '"' + GetName(self.mesh) + '"',"has not been computed:" - print allReasons - else: - print '"' + GetName(self.mesh) + '"',"has not been computed." - pass - pass - if salome.sg.hasDesktop(): - smeshgui = salome.ImportComponentGUI("SMESH") - smeshgui.Init(salome.myStudyId) - smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) ) - salome.sg.updateObjBrowser(1) - pass - return ok - - ## Compute tetrahedral mesh using AutomaticLength + MEFISTO + NETGEN - # The parameter \a fineness [0,-1] defines mesh fineness - def AutomaticTetrahedralization(self, fineness=0): - dim = self.MeshDimension() - # assign hypotheses - self.RemoveGlobalHypotheses() - self.Segment().AutomaticLength(fineness) - if dim > 1 : - self.Triangle().LengthFromEdges() - pass - if dim > 2 : - self.Tetrahedron(NETGEN) - pass - return self.Compute() - - ## Compute hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron - # The parameter \a fineness [0,-1] defines mesh fineness - def AutomaticHexahedralization(self, fineness=0): - dim = self.MeshDimension() - # assign hypotheses - self.RemoveGlobalHypotheses() - self.Segment().AutomaticLength(fineness) - if dim > 1 : - self.Quadrangle() - pass - if dim > 2 : - self.Hexahedron() - pass - return self.Compute() - - ## Assign hypothesis - # @param hyp is a hypothesis to assign - # @param geom is subhape of mesh geometry - def AddHypothesis(self, hyp, geom=0 ): - if isinstance( hyp, Mesh_Algorithm ): - hyp = hyp.GetAlgorithm() - pass - if not geom: - geom = self.geom - pass - status = self.mesh.AddHypothesis(geom, hyp) - isAlgo = ( hyp._narrow( SMESH.SMESH_Algo ) is not None ) - TreatHypoStatus( status, GetName( hyp ), GetName( geom ), isAlgo ) - return status - - ## Get the list of hypothesis added on a geom - # @param geom is subhape of mesh geometry - def GetHypothesisList(self, geom): - return self.mesh.GetHypothesisList( geom ) - - ## Removes all global hypotheses - def RemoveGlobalHypotheses(self): - current_hyps = self.mesh.GetHypothesisList( self.geom ) - for hyp in current_hyps: - self.mesh.RemoveHypothesis( self.geom, hyp ) - pass - pass - - ## Create a mesh group based on geometric object \a grp - # and give a \a name, \n if this parameter is not defined - # the name is the same as the geometric group name \n - # Note: Works like GroupOnGeom(). - # @param grp is a geometric group, a vertex, an edge, a face or a solid - # @param name is the name of the mesh group - # @return SMESH_GroupOnGeom - def Group(self, grp, name=""): - return self.GroupOnGeom(grp, name) - - ## Deprecated, only for compatibility! Please, use ExportMED() method instead. - # Export the mesh in a file with the MED format and choice the \a version of MED format - # @param f is the file name - # @param version values are SMESH.MED_V2_1, SMESH.MED_V2_2 - def ExportToMED(self, f, version, opt=0): - self.mesh.ExportToMED(f, opt, version) - - ## Export the mesh in a file with the MED format - # @param f is the file name - # @param auto_groups boolean parameter for creating/not creating - # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; - # the typical use is auto_groups=false. - # @param version MED format version(MED_V2_1 or MED_V2_2) - def ExportMED(self, f, auto_groups=0, version=MED_V2_2): - self.mesh.ExportToMED(f, auto_groups, version) - - ## Export the mesh in a file with the DAT format - # @param f is the file name - def ExportDAT(self, f): - self.mesh.ExportDAT(f) - - ## Export the mesh in a file with the UNV format - # @param f is the file name - def ExportUNV(self, f): - self.mesh.ExportUNV(f) - - ## Export the mesh in a file with the STL format - # @param f is the file name - # @param ascii defined the kind of file contents - def ExportSTL(self, f, ascii=1): - self.mesh.ExportSTL(f, ascii) - - - # Operations with groups: - # ---------------------- - - ## Creates an empty mesh group - # @param elementType is the type of elements in the group - # @param name is the name of the mesh group - # @return SMESH_Group - def CreateEmptyGroup(self, elementType, name): - return self.mesh.CreateGroup(elementType, name) - - ## Creates a mesh group based on geometric object \a grp - # and give a \a name, \n if this parameter is not defined - # the name is the same as the geometric group name - # @param grp is a geometric group, a vertex, an edge, a face or a solid - # @param name is the name of the mesh group - # @return SMESH_GroupOnGeom - def GroupOnGeom(self, grp, name="", type=None): - if name == "": - name = grp.GetName() - - if type == None: - tgeo = str(grp.GetShapeType()) - if tgeo == "VERTEX": - type = NODE - elif tgeo == "EDGE": - type = EDGE - elif tgeo == "FACE": - type = FACE - elif tgeo == "SOLID": - type = VOLUME - elif tgeo == "SHELL": - type = VOLUME - elif tgeo == "COMPOUND": - if len( geompy.GetObjectIDs( grp )) == 0: - print "Mesh.Group: empty geometric group", GetName( grp ) - return 0 - tgeo = geompy.GetType(grp) - if tgeo == geompy.ShapeType["VERTEX"]: - type = NODE - elif tgeo == geompy.ShapeType["EDGE"]: - type = EDGE - elif tgeo == geompy.ShapeType["FACE"]: - type = FACE - elif tgeo == geompy.ShapeType["SOLID"]: - type = VOLUME - - if type == None: - print "Mesh.Group: bad first argument: expected a group, a vertex, an edge, a face or a solid" - return 0 - else: - return self.mesh.CreateGroupFromGEOM(type, name, grp) - - ## Create a mesh group by the given ids of elements - # @param groupName is the name of the mesh group - # @param elementType is the type of elements in the group - # @param elemIDs is the list of ids - # @return SMESH_Group - def MakeGroupByIds(self, groupName, elementType, elemIDs): - group = self.mesh.CreateGroup(elementType, groupName) - group.Add(elemIDs) - return group - - ## Create a mesh group by the given conditions - # @param groupName is the name of the mesh group - # @param elementType is the type of elements in the group - # @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) - # @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} - # @param Treshold is threshold value (range of id ids as string, shape, numeric) - # @param UnaryOp is FT_LogicalNOT or FT_Undefined - # @return SMESH_Group - def MakeGroup(self, - groupName, - elementType, - CritType=FT_Undefined, - Compare=FT_EqualTo, - Treshold="", - UnaryOp=FT_Undefined): - aCriterion = GetCriterion(elementType, CritType, Compare, Treshold, UnaryOp, FT_Undefined) - group = self.MakeGroupByCriterion(groupName, aCriterion) - return group - - ## Create a mesh group by the given criterion - # @param groupName is the name of the mesh group - # @param Criterion is the instance of Criterion class - # @return SMESH_Group - def MakeGroupByCriterion(self, groupName, Criterion): - aFilterMgr = smesh.CreateFilterManager() - aFilter = aFilterMgr.CreateFilter() - aCriteria = [] - aCriteria.append(Criterion) - aFilter.SetCriteria(aCriteria) - group = self.MakeGroupByFilter(groupName, aFilter) - return group - - ## Create a mesh group by the given criteria(list of criterions) - # @param groupName is the name of the mesh group - # @param Criteria is the list of criterions - # @return SMESH_Group - def MakeGroupByCriteria(self, groupName, theCriteria): - aFilterMgr = smesh.CreateFilterManager() - aFilter = aFilterMgr.CreateFilter() - aFilter.SetCriteria(theCriteria) - group = self.MakeGroupByFilter(groupName, aFilter) - return group - - ## Create a mesh group by the given filter - # @param groupName is the name of the mesh group - # @param Criterion is the instance of Filter class - # @return SMESH_Group - def MakeGroupByFilter(self, groupName, theFilter): - anIds = theFilter.GetElementsId(self.mesh) - anElemType = theFilter.GetElementType() - group = self.MakeGroupByIds(groupName, anElemType, anIds) - return group - - ## Pass mesh elements through the given filter and return ids - # @param theFilter is SMESH_Filter - # @return list of ids - def GetIdsFromFilter(self, theFilter): - return theFilter.GetElementsId(self.mesh) - - ## Verify whether 2D mesh element has free edges(edges connected to one face only)\n - # Returns list of special structures(borders). - # @return list of SMESH.FreeEdges.Border structure: edge id and two its nodes ids. - def GetFreeBorders(self): - aFilterMgr = smesh.CreateFilterManager() - aPredicate = aFilterMgr.CreateFreeEdges() - aPredicate.SetMesh(self.mesh) - aBorders = aPredicate.GetBorders() - return aBorders - - ## Remove a group - def RemoveGroup(self, group): - self.mesh.RemoveGroup(group) - - ## Remove group with its contents - def RemoveGroupWithContents(self, group): - self.mesh.RemoveGroupWithContents(group) - - ## Get the list of groups existing in the mesh - def GetGroups(self): - return self.mesh.GetGroups() - - ## Get the list of names of groups existing in the mesh - def GetGroupNames(self): - groups = self.GetGroups() - names = [] - for group in groups: - names.append(group.GetName()) - return names - - ## Union of two groups - # New group is created. All mesh elements that are - # present in initial groups are added to the new one - def UnionGroups(self, group1, group2, name): - return self.mesh.UnionGroups(group1, group2, name) - - ## Intersection of two groups - # New group is created. All mesh elements that are - # present in both initial groups are added to the new one. - def IntersectGroups(self, group1, group2, name): - return self.mesh.IntersectGroups(group1, group2, name) - - ## Cut of two groups - # New group is created. All mesh elements that are present in - # main group but do not present in tool group are added to the new one - def CutGroups(self, mainGroup, toolGroup, name): - return self.mesh.CutGroups(mainGroup, toolGroup, name) - - - # Get some info about mesh: - # ------------------------ - - ## Get the log of nodes and elements added or removed since previous - # clear of the log. - # @param clearAfterGet log is emptied after Get (safe if concurrents access) - # @return list of log_block structures: - # commandType - # number - # coords - # indexes - def GetLog(self, clearAfterGet): - return self.mesh.GetLog(clearAfterGet) - - ## Clear the log of nodes and elements added or removed since previous - # clear. Must be used immediately after GetLog if clearAfterGet is false. - def ClearLog(self): - self.mesh.ClearLog() - - ## Get the internal Id - def GetId(self): - return self.mesh.GetId() - - ## Get the study Id - def GetStudyId(self): - return self.mesh.GetStudyId() - - ## Check group names for duplications. - # Consider maximum group name length stored in MED file. - def HasDuplicatedGroupNamesMED(self): - return self.mesh.GetStudyId() - - ## Obtain instance of SMESH_MeshEditor - def GetMeshEditor(self): - return self.mesh.GetMeshEditor() - - ## Get MED Mesh - def GetMEDMesh(self): - return self.mesh.GetMEDMesh() - - - # Get informations about mesh contents: - # ------------------------------------ - - ## Returns number of nodes in mesh - def NbNodes(self): - return self.mesh.NbNodes() - - ## Returns number of elements in mesh - def NbElements(self): - return self.mesh.NbElements() - - ## Returns number of edges in mesh - def NbEdges(self): - return self.mesh.NbEdges() - - ## Returns number of edges with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbEdgesOfOrder(self, elementOrder): - return self.mesh.NbEdgesOfOrder(elementOrder) - - ## Returns number of faces in mesh - def NbFaces(self): - return self.mesh.NbFaces() - - ## Returns number of faces with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbFacesOfOrder(self, elementOrder): - return self.mesh.NbFacesOfOrder(elementOrder) - - ## Returns number of triangles in mesh - def NbTriangles(self): - return self.mesh.NbTriangles() - - ## Returns number of triangles with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbTrianglesOfOrder(self, elementOrder): - return self.mesh.NbTrianglesOfOrder(elementOrder) - - ## Returns number of quadrangles in mesh - def NbQuadrangles(self): - return self.mesh.NbQuadrangles() - - ## Returns number of quadrangles with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbQuadranglesOfOrder(self, elementOrder): - return self.mesh.NbQuadranglesOfOrder(elementOrder) - - ## Returns number of polygons in mesh - def NbPolygons(self): - return self.mesh.NbPolygons() - - ## Returns number of volumes in mesh - def NbVolumes(self): - return self.mesh.NbVolumes() - - ## Returns number of volumes with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbVolumesOfOrder(self, elementOrder): - return self.mesh.NbVolumesOfOrder(elementOrder) - - ## Returns number of tetrahedrons in mesh - def NbTetras(self): - return self.mesh.NbTetras() - - ## Returns number of tetrahedrons with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbTetrasOfOrder(self, elementOrder): - return self.mesh.NbTetrasOfOrder(elementOrder) - - ## Returns number of hexahedrons in mesh - def NbHexas(self): - return self.mesh.NbHexas() - - ## Returns number of hexahedrons with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbHexasOfOrder(self, elementOrder): - return self.mesh.NbHexasOfOrder(elementOrder) - - ## Returns number of pyramids in mesh - def NbPyramids(self): - return self.mesh.NbPyramids() - - ## Returns number of pyramids with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbPyramidsOfOrder(self, elementOrder): - return self.mesh.NbPyramidsOfOrder(elementOrder) - - ## Returns number of prisms in mesh - def NbPrisms(self): - return self.mesh.NbPrisms() - - ## Returns number of prisms with given order in mesh - # @param elementOrder is order of elements: - # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC - def NbPrismsOfOrder(self, elementOrder): - return self.mesh.NbPrismsOfOrder(elementOrder) - - ## Returns number of polyhedrons in mesh - def NbPolyhedrons(self): - return self.mesh.NbPolyhedrons() - - ## Returns number of submeshes in mesh - def NbSubMesh(self): - return self.mesh.NbSubMesh() - - ## Returns list of mesh elements ids - def GetElementsId(self): - return self.mesh.GetElementsId() - - ## Returns list of ids of mesh elements with given type - # @param elementType is required type of elements - def GetElementsByType(self, elementType): - return self.mesh.GetElementsByType(elementType) - - ## Returns list of mesh nodes ids - def GetNodesId(self): - return self.mesh.GetNodesId() - - # Get informations about mesh elements: - # ------------------------------------ - - ## Returns type of mesh element - def GetElementType(self, id, iselem): - return self.mesh.GetElementType(id, iselem) - - ## Returns list of submesh elements ids - # @param shapeID is geom object(subshape) IOR - def GetSubMeshElementsId(self, shapeID): - return self.mesh.GetSubMeshElementsId(shapeID) - - ## Returns list of submesh nodes ids - # @param shapeID is geom object(subshape) IOR - def GetSubMeshNodesId(self, shapeID, all): - return self.mesh.GetSubMeshNodesId(shapeID, all) - - ## Returns list of ids of submesh elements with given type - # @param shapeID is geom object(subshape) IOR - def GetSubMeshElementType(self, shapeID): - return self.mesh.GetSubMeshElementType(shapeID) - - ## Get mesh description - def Dump(self): - return self.mesh.Dump() - - - # Get information about nodes and elements of mesh by its ids: - # ----------------------------------------------------------- - - ## Get XYZ coordinates of node as list of double - # \n If there is not node for given ID - returns empty list - def GetNodeXYZ(self, id): - return self.mesh.GetNodeXYZ(id) - - ## For given node returns list of IDs of inverse elements - # \n If there is not node for given ID - returns empty list - def GetNodeInverseElements(self, id): - return self.mesh.GetNodeInverseElements(id) - - ## If given element is node returns IDs of shape from position - # \n If there is not node for given ID - returns -1 - def GetShapeID(self, id): - return self.mesh.GetShapeID(id) - - ## For given element returns ID of result shape after - # FindShape() from SMESH_MeshEditor - # \n If there is not element for given ID - returns -1 - def GetShapeIDForElem(id): - return self.mesh.GetShapeIDForElem(id) - - ## Returns number of nodes for given element - # \n If there is not element for given ID - returns -1 - def GetElemNbNodes(self, id): - return self.mesh.GetElemNbNodes(id) - - ## Returns ID of node by given index for given element - # \n If there is not element for given ID - returns -1 - # \n If there is not node for given index - returns -2 - def GetElemNode(self, id, index): - return self.mesh.GetElemNode(id, index) - - ## Returns true if given node is medium node - # in given quadratic element - def IsMediumNode(self, elementID, nodeID): - return self.mesh.IsMediumNode(elementID, nodeID) - - ## Returns true if given node is medium node - # in one of quadratic elements - def IsMediumNodeOfAnyElem(self, nodeID, elementType): - return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType) - - ## Returns number of edges for given element - def ElemNbEdges(self, id): - return self.mesh.ElemNbEdges(id) - - ## Returns number of faces for given element - def ElemNbFaces(self, id): - return self.mesh.ElemNbFaces(id) - - ## Returns true if given element is polygon - def IsPoly(self, id): - return self.mesh.IsPoly(id) - - ## Returns true if given element is quadratic - def IsQuadratic(self, id): - return self.mesh.IsQuadratic(id) - - ## Returns XYZ coordinates of bary center for given element - # as list of double - # \n If there is not element for given ID - returns empty list - def BaryCenter(self, id): - return self.mesh.BaryCenter(id) - - - # Mesh edition (SMESH_MeshEditor functionality): - # --------------------------------------------- - - ## Removes elements from mesh by ids - # @param IDsOfElements is list of ids of elements to remove - def RemoveElements(self, IDsOfElements): - return self.editor.RemoveElements(IDsOfElements) - - ## Removes nodes from mesh by ids - # @param IDsOfNodes is list of ids of nodes to remove - def RemoveNodes(self, IDsOfNodes): - return self.editor.RemoveNodes(IDsOfNodes) - - ## Add node to mesh by coordinates - def AddNode(self, x, y, z): - return self.editor.AddNode( x, y, z) - - - ## Create edge both similar and quadratic (this is determed - # by number of given nodes). - # @param IdsOfNodes List of node IDs for creation of element. - # Needed order of nodes in this list corresponds to description - # of MED. \n This description is located by the following link: - # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. - def AddEdge(self, IDsOfNodes): - return self.editor.AddEdge(IDsOfNodes) - - ## Create face both similar and quadratic (this is determed - # by number of given nodes). - # @param IdsOfNodes List of node IDs for creation of element. - # Needed order of nodes in this list corresponds to description - # of MED. \n This description is located by the following link: - # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. - def AddFace(self, IDsOfNodes): - return self.editor.AddFace(IDsOfNodes) - - ## Add polygonal face to mesh by list of nodes ids - def AddPolygonalFace(self, IdsOfNodes): - return self.editor.AddPolygonalFace(IdsOfNodes) - - ## Create volume both similar and quadratic (this is determed - # by number of given nodes). - # @param IdsOfNodes List of node IDs for creation of element. - # Needed order of nodes in this list corresponds to description - # of MED. \n This description is located by the following link: - # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. - def AddVolume(self, IDsOfNodes): - return self.editor.AddVolume(IDsOfNodes) - - ## Create volume of many faces, giving nodes for each face. - # @param IdsOfNodes List of node IDs for volume creation face by face. - # @param Quantities List of integer values, Quantities[i] - # gives quantity of nodes in face number i. - def AddPolyhedralVolume (self, IdsOfNodes, Quantities): - return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities) - - ## Create volume of many faces, giving IDs of existing faces. - # @param IdsOfFaces List of face IDs for volume creation. - # - # Note: The created volume will refer only to nodes - # of the given faces, not to the faces itself. - def AddPolyhedralVolumeByFaces (self, IdsOfFaces): - return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces) - - ## Move node with given id - # @param NodeID id of the node - # @param x new X coordinate - # @param y new Y coordinate - # @param z new Z coordinate - def MoveNode(self, NodeID, x, y, z): - return self.editor.MoveNode(NodeID, x, y, z) - - ## Find a node closest to a point - # @param x X coordinate of a point - # @param y Y coordinate of a point - # @param z Z coordinate of a point - # @return id of a node - def FindNodeClosestTo(self, x, y, z): - preview = self.mesh.GetMeshEditPreviewer() - return preview.MoveClosestNodeToPoint(x, y, z, -1) - - ## Find a node closest to a point and move it to a point location - # @param x X coordinate of a point - # @param y Y coordinate of a point - # @param z Z coordinate of a point - # @return id of a moved node - def MeshToPassThroughAPoint(self, x, y, z): - return self.editor.MoveClosestNodeToPoint(x, y, z, -1) - - ## Replace two neighbour triangles sharing Node1-Node2 link - # with ones built on the same 4 nodes but having other common link. - # @param NodeID1 first node id - # @param NodeID2 second node id - # @return false if proper faces not found - def InverseDiag(self, NodeID1, NodeID2): - return self.editor.InverseDiag(NodeID1, NodeID2) - - ## Replace two neighbour triangles sharing Node1-Node2 link - # with a quadrangle built on the same 4 nodes. - # @param NodeID1 first node id - # @param NodeID2 second node id - # @return false if proper faces not found - def DeleteDiag(self, NodeID1, NodeID2): - return self.editor.DeleteDiag(NodeID1, NodeID2) - - ## Reorient elements by ids - # @param IDsOfElements if undefined reorient all mesh elements - def Reorient(self, IDsOfElements=None): - if IDsOfElements == None: - IDsOfElements = self.GetElementsId() - return self.editor.Reorient(IDsOfElements) - - ## Reorient all elements of the object - # @param theObject is mesh, submesh or group - def ReorientObject(self, theObject): - return self.editor.ReorientObject(theObject) - - ## Fuse neighbour triangles into quadrangles. - # @param IDsOfElements The triangles to be fused, - # @param theCriterion is FT_...; used to choose a neighbour to fuse with. - # @param MaxAngle is a max angle between element normals at which fusion - # is still performed; theMaxAngle is mesured in radians. - # @return TRUE in case of success, FALSE otherwise. - def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - return self.editor.TriToQuad(IDsOfElements, GetFunctor(theCriterion), MaxAngle) - - ## Fuse neighbour triangles of the object into quadrangles - # @param theObject is mesh, submesh or group - # @param theCriterion is FT_...; used to choose a neighbour to fuse with. - # @param MaxAngle is a max angle between element normals at which fusion - # is still performed; theMaxAngle is mesured in radians. - # @return TRUE in case of success, FALSE otherwise. - def TriToQuadObject (self, theObject, theCriterion, MaxAngle): - return self.editor.TriToQuadObject(theObject, GetFunctor(theCriterion), MaxAngle) - - ## Split quadrangles into triangles. - # @param IDsOfElements the faces to be splitted. - # @param theCriterion is FT_...; used to choose a diagonal for splitting. - # @param @return TRUE in case of success, FALSE otherwise. - def QuadToTri (self, IDsOfElements, theCriterion): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - return self.editor.QuadToTri(IDsOfElements, GetFunctor(theCriterion)) - - ## Split quadrangles into triangles. - # @param theObject object to taking list of elements from, is mesh, submesh or group - # @param theCriterion is FT_...; used to choose a diagonal for splitting. - def QuadToTriObject (self, theObject, theCriterion): - return self.editor.QuadToTriObject(theObject, GetFunctor(theCriterion)) - - ## Split quadrangles into triangles. - # @param theElems The faces to be splitted - # @param the13Diag is used to choose a diagonal for splitting. - # @return TRUE in case of success, FALSE otherwise. - def SplitQuad (self, IDsOfElements, Diag13): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - return self.editor.SplitQuad(IDsOfElements, Diag13) - - ## Split quadrangles into triangles. - # @param theObject is object to taking list of elements from, is mesh, submesh or group - def SplitQuadObject (self, theObject, Diag13): - return self.editor.SplitQuadObject(theObject, Diag13) - - ## Find better splitting of the given quadrangle. - # @param IDOfQuad ID of the quadrangle to be splitted. - # @param theCriterion is FT_...; a criterion to choose a diagonal for splitting. - # @return 1 if 1-3 diagonal is better, 2 if 2-4 - # diagonal is better, 0 if error occurs. - def BestSplit (self, IDOfQuad, theCriterion): - return self.editor.BestSplit(IDOfQuad, GetFunctor(theCriterion)) - - ## Split quafrangle faces near triangular facets of volumes - # - def SplitQuadsNearTriangularFacets(self): - faces_array = self.GetElementsByType(SMESH.FACE) - for face_id in faces_array: - if self.GetElemNbNodes(face_id) == 4: # quadrangle - quad_nodes = self.mesh.GetElemNodes(face_id) - node1_elems = self.GetNodeInverseElements(quad_nodes[1 -1]) - isVolumeFound = False - for node1_elem in node1_elems: - if not isVolumeFound: - if self.GetElementType(node1_elem, True) == SMESH.VOLUME: - nb_nodes = self.GetElemNbNodes(node1_elem) - if 3 < nb_nodes and nb_nodes < 7: # tetra or penta, or prism - volume_elem = node1_elem - volume_nodes = self.mesh.GetElemNodes(volume_elem) - if volume_nodes.count(quad_nodes[2 -1]) > 0: # 1,2 - if volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,2,4 - isVolumeFound = True - if volume_nodes.count(quad_nodes[3 -1]) == 0: # 1,2,4 & !3 - self.SplitQuad([face_id], False) # diagonal 2-4 - elif volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,2,3 & !4 - isVolumeFound = True - self.SplitQuad([face_id], True) # diagonal 1-3 - elif volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,4 & !2 - if volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,4,3 & !2 - isVolumeFound = True - self.SplitQuad([face_id], True) # diagonal 1-3 - - ## @brief Split hexahedrons into tetrahedrons. - # - # Use pattern mapping functionality for splitting. - # @param theObject object to take list of hexahedrons from; is mesh, submesh or group. - # @param theNode000,theNode001 is in range [0,7]; give an orientation of the - # pattern relatively each hexahedron: the (0,0,0) key-point of pattern - # will be mapped into -th node of each volume, the (0,0,1) - # key-point will be mapped into -th node of each volume. - # The (0,0,0) key-point of used pattern corresponds to not split corner. - # @return TRUE in case of success, FALSE otherwise. - def SplitHexaToTetras (self, theObject, theNode000, theNode001): - # Pattern: 5.---------.6 - # /|#* /| - # / | #* / | - # / | # * / | - # / | # /* | - # (0,0,1) 4.---------.7 * | - # |#* |1 | # *| - # | # *.----|---#.2 - # | #/ * | / - # | /# * | / - # | / # * | / - # |/ #*|/ - # (0,0,0) 0.---------.3 - pattern_tetra = "!!! Nb of points: \n 8 \n\ - !!! Points: \n\ - 0 0 0 !- 0 \n\ - 0 1 0 !- 1 \n\ - 1 1 0 !- 2 \n\ - 1 0 0 !- 3 \n\ - 0 0 1 !- 4 \n\ - 0 1 1 !- 5 \n\ - 1 1 1 !- 6 \n\ - 1 0 1 !- 7 \n\ - !!! Indices of points of 6 tetras: \n\ - 0 3 4 1 \n\ - 7 4 3 1 \n\ - 4 7 5 1 \n\ - 6 2 5 7 \n\ - 1 5 2 7 \n\ - 2 3 1 7 \n" - - pattern = GetPattern() - isDone = pattern.LoadFromFile(pattern_tetra) - if not isDone: - print 'Pattern.LoadFromFile :', pattern.GetErrorCode() - return isDone - - pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) - isDone = pattern.MakeMesh(self.mesh, False, False) - if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() - - # split quafrangle faces near triangular facets of volumes - self.SplitQuadsNearTriangularFacets() - - return isDone - - ## @brief Split hexahedrons into prisms. - # - # Use pattern mapping functionality for splitting. - # @param theObject object to take list of hexahedrons from; is mesh, submesh or group. - # @param theNode000,theNode001 is in range [0,7]; give an orientation of the - # pattern relatively each hexahedron: the (0,0,0) key-point of pattern - # will be mapped into -th node of each volume, the (0,0,1) - # key-point will be mapped into -th node of each volume. - # The edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. - # @param @return TRUE in case of success, FALSE otherwise. - def SplitHexaToPrisms (self, theObject, theNode000, theNode001): - # Pattern: 5.---------.6 - # /|# /| - # / | # / | - # / | # / | - # / | # / | - # (0,0,1) 4.---------.7 | - # | | | | - # | 1.----|----.2 - # | / * | / - # | / * | / - # | / * | / - # |/ *|/ - # (0,0,0) 0.---------.3 - pattern_prism = "!!! Nb of points: \n 8 \n\ - !!! Points: \n\ - 0 0 0 !- 0 \n\ - 0 1 0 !- 1 \n\ - 1 1 0 !- 2 \n\ - 1 0 0 !- 3 \n\ - 0 0 1 !- 4 \n\ - 0 1 1 !- 5 \n\ - 1 1 1 !- 6 \n\ - 1 0 1 !- 7 \n\ - !!! Indices of points of 2 prisms: \n\ - 0 1 3 4 5 7 \n\ - 2 3 1 6 7 5 \n" - - pattern = GetPattern() - isDone = pattern.LoadFromFile(pattern_prism) - if not isDone: - print 'Pattern.LoadFromFile :', pattern.GetErrorCode() - return isDone - - pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) - isDone = pattern.MakeMesh(self.mesh, False, False) - if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() - - # split quafrangle faces near triangular facets of volumes - self.SplitQuadsNearTriangularFacets() - - return isDone - - ## Smooth elements - # @param IDsOfElements list if ids of elements to smooth - # @param IDsOfFixedNodes list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) - def Smooth(self, IDsOfElements, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method) - - ## Smooth elements belong to given object - # @param theObject object to smooth - # @param IDsOfFixedNodes list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) - def SmoothObject(self, theObject, IDsOfFixedNodes, - MaxNbOfIterations, MaxxAspectRatio, Method): - return self.editor.SmoothObject(theObject, IDsOfFixedNodes, - MaxNbOfIterations, MaxxAspectRatio, Method) - - ## Parametric smooth the given elements - # @param IDsOfElements list if ids of elements to smooth - # @param IDsOfFixedNodes list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) - def SmoothParametric(IDsOfElements, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method) - - ## Parametric smooth elements belong to given object - # @param theObject object to smooth - # @param IDsOfFixedNodes list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) - def SmoothParametricObject(self, theObject, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method): - return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes, - MaxNbOfIterations, MaxAspectRatio, Method) - - ## Converts all mesh to quadratic one, deletes old elements, replacing - # them with quadratic ones with the same id. - def ConvertToQuadratic(self, theForce3d): - self.editor.ConvertToQuadratic(theForce3d) - - ## Converts all mesh from quadratic to ordinary ones, - # deletes old quadratic elements, \n replacing - # them with ordinary mesh elements with the same id. - def ConvertFromQuadratic(self): - return self.editor.ConvertFromQuadratic() - - ## Renumber mesh nodes - def RenumberNodes(self): - self.editor.RenumberNodes() - - ## Renumber mesh elements - def RenumberElements(self): - self.editor.RenumberElements() - - ## Generate new elements by rotation of the elements around the axis - # @param IDsOfElements list of ids of elements to sweep - # @param Axix axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians angle of Rotation - # @param NbOfSteps number of steps - # @param Tolerance tolerance - def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( Axix, geompy.GEOM._objref_GEOM_Object)): - Axix = GetAxisStruct(Axix) - self.editor.RotationSweep(IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance) - - ## Generate new elements by rotation of the elements of object around the axis - # @param theObject object wich elements should be sweeped - # @param Axix axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians angle of Rotation - # @param NbOfSteps number of steps - # @param Tolerance tolerance - def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance): - if ( isinstance( Axix, geompy.GEOM._objref_GEOM_Object)): - Axix = GetAxisStruct(Axix) - self.editor.RotationSweepObject(theObject, Axix, AngleInRadians, NbOfSteps, Tolerance) - - ## Generate new elements by extrusion of the elements with given ids - # @param IDsOfElements list of elements ids for extrusion - # @param StepVector vector, defining the direction and value of extrusion - # @param NbOfSteps the number of steps - def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( StepVector, geompy.GEOM._objref_GEOM_Object)): - StepVector = GetDirStruct(StepVector) - self.editor.ExtrusionSweep(IDsOfElements, StepVector, NbOfSteps) - - ## Generate new elements by extrusion of the elements with given ids - # @param IDsOfElements is ids of elements - # @param StepVector vector, defining the direction and value of extrusion - # @param NbOfSteps the number of steps - # @param ExtrFlags set flags for performing extrusion - # @param SewTolerance uses for comparing locations of nodes if flag - # EXTRUSION_FLAG_SEW is set - def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance): - if ( isinstance( StepVector, geompy.GEOM._objref_GEOM_Object)): - StepVector = GetDirStruct(StepVector) - self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance) - - ## Generate new elements by extrusion of the elements belong to object - # @param theObject object wich elements should be processed - # @param StepVector vector, defining the direction and value of extrusion - # @param NbOfSteps the number of steps - def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps): - if ( isinstance( StepVector, geompy.GEOM._objref_GEOM_Object)): - StepVector = GetDirStruct(StepVector) - self.editor.ExtrusionSweepObject(theObject, StepVector, NbOfSteps) - - ## Generate new elements by extrusion of the elements belong to object - # @param theObject object wich elements should be processed - # @param StepVector vector, defining the direction and value of extrusion - # @param NbOfSteps the number of steps - def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps): - if ( isinstance( StepVector, geompy.GEOM._objref_GEOM_Object)): - StepVector = GetDirStruct(StepVector) - self.editor.ExtrusionSweepObject1D(theObject, StepVector, NbOfSteps) - - ## Generate new elements by extrusion of the elements belong to object - # @param theObject object wich elements should be processed - # @param StepVector vector, defining the direction and value of extrusion - # @param NbOfSteps the number of steps - def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps): - if ( isinstance( StepVector, geompy.GEOM._objref_GEOM_Object)): - StepVector = GetDirStruct(StepVector) - self.editor.ExtrusionSweepObject2D(theObject, StepVector, NbOfSteps) - - ## Generate new elements by extrusion of the given elements - # A path of extrusion must be a meshed edge. - # @param IDsOfElements is ids of elements - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion - # @param PathShape is shape(edge); as the mesh can be complex, the edge is used to define the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param HasRefPoint allows to use base point - # @param RefPoint point around which the shape is rotated(the mass center of the shape by default). - # User can specify any point as the Base Point and the shape will be rotated with respect to this point. - # @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps - def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart, - HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( RefPoint, geompy.GEOM._objref_GEOM_Object)): - RefPoint = GetPointStruct(RefPoint) - pass - return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape, NodeStart, - HasAngles, Angles, HasRefPoint, RefPoint) - - ## Generate new elements by extrusion of the elements belong to object - # A path of extrusion must be a meshed edge. - # @param IDsOfElements is ids of elements - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion - # @param PathShape is shape(edge); as the mesh can be complex, the edge is used to define the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param HasRefPoint allows to use base point - # @param RefPoint point around which the shape is rotated(the mass center of the shape by default). - # User can specify any point as the Base Point and the shape will be rotated with respect to this point. - # @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps - def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart, - HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False): - if ( isinstance( RefPoint, geompy.GEOM._objref_GEOM_Object)): - RefPoint = GetPointStruct(RefPoint) - return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape, NodeStart, - HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation) - - ## Symmetrical copy of mesh elements - # @param IDsOfElements list of elements ids - # @param Mirror is AxisStruct or geom object(point, line, plane) - # @param theMirrorType is POINT, AXIS or PLANE - # If the Mirror is geom object this parameter is unnecessary - # @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0) - def Mirror(self, IDsOfElements, Mirror, theMirrorType, Copy=0): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( Mirror, geompy.GEOM._objref_GEOM_Object)): - Mirror = GetAxisStruct(Mirror) - self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy) - - ## Symmetrical copy of object - # @param theObject mesh, submesh or group - # @param Mirror is AxisStruct or geom object(point, line, plane) - # @param theMirrorType is POINT, AXIS or PLANE - # If the Mirror is geom object this parameter is unnecessary - # @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0) - def MirrorObject (self, theObject, Mirror, theMirrorType, Copy=0): - if ( isinstance( Mirror, geompy.GEOM._objref_GEOM_Object)): - Mirror = GetAxisStruct(Mirror) - self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy) - - ## Translates the elements - # @param IDsOfElements list of elements ids - # @param Vector direction of translation(DirStruct or vector) - # @param Copy allows to copy the translated elements - def Translate(self, IDsOfElements, Vector, Copy): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( Vector, geompy.GEOM._objref_GEOM_Object)): - Vector = GetDirStruct(Vector) - self.editor.Translate(IDsOfElements, Vector, Copy) - - ## Translates the object - # @param theObject object to translate(mesh, submesh, or group) - # @param Vector direction of translation(DirStruct or geom vector) - # @param Copy allows to copy the translated elements - def TranslateObject(self, theObject, Vector, Copy): - if ( isinstance( Vector, geompy.GEOM._objref_GEOM_Object)): - Vector = GetDirStruct(Vector) - self.editor.TranslateObject(theObject, Vector, Copy) - - ## Rotates the elements - # @param IDsOfElements list of elements ids - # @param Axis axis of rotation(AxisStruct or geom line) - # @param AngleInRadians angle of rotation(in radians) - # @param Copy allows to copy the rotated elements - def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy): - if IDsOfElements == []: - IDsOfElements = self.GetElementsId() - if ( isinstance( Axis, geompy.GEOM._objref_GEOM_Object)): - Axis = GetAxisStruct(Axis) - self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy) - - ## Rotates the object - # @param theObject object to rotate(mesh, submesh, or group) - # @param Axis axis of rotation(AxisStruct or geom line) - # @param AngleInRadians angle of rotation(in radians) - # @param Copy allows to copy the rotated elements - def RotateObject (self, theObject, Axis, AngleInRadians, Copy): - self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy) - - ## Find group of nodes close to each other within Tolerance. - # @param Tolerance tolerance value - # @param list of group of nodes - def FindCoincidentNodes (self, Tolerance): - return self.editor.FindCoincidentNodes(Tolerance) - - ## Find group of nodes close to each other within Tolerance. - # @param Tolerance tolerance value - # @param SubMeshOrGroup SubMesh or Group - # @param list of group of nodes - def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance): - return self.editor.FindCoincidentNodesOnPart(SubMeshOrGroup, Tolerance) - - ## Merge nodes - # @param list of group of nodes - def MergeNodes (self, GroupsOfNodes): - self.editor.MergeNodes(GroupsOfNodes) - - ## Find elements built on the same nodes. - # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching - # @return a list of groups of equal elements - def FindEqualElements (self, MeshOrSubMeshOrGroup): - return self.editor.FindEqualElements(MeshOrSubMeshOrGroup) - - ## Merge elements in each given group. - # @param GroupsOfElementsID groups of elements for merging - def MergeElements(self, GroupsOfElementsID): - self.editor.MergeElements(GroupsOfElementsID) - - ## Remove all but one of elements built on the same nodes. - def MergeEqualElements(self): - self.editor.MergeEqualElements() - - ## Sew free borders - def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, - FirstNodeID2, SecondNodeID2, LastNodeID2, - CreatePolygons, CreatePolyedrs): - return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, - FirstNodeID2, SecondNodeID2, LastNodeID2, - CreatePolygons, CreatePolyedrs) - - ## Sew conform free borders - def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, - FirstNodeID2, SecondNodeID2): - return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, - FirstNodeID2, SecondNodeID2) - - ## Sew border to side - def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, - FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs): - return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, - FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs) - - ## Sew two sides of a mesh. Nodes belonging to Side1 are - # merged with nodes of elements of Side2. - # Number of elements in theSide1 and in theSide2 must be - # equal and they should have similar node connectivity. - # The nodes to merge should belong to sides borders and - # the first node should be linked to the second. - def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements, - NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, - NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge): - return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements, - NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, - NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge) +smesh.init_smesh(salome.myStudy,geompy.geom) - ## Set new nodes for given element. - # @param ide the element id - # @param newIDs nodes ids - # @return If number of nodes is not corresponded to type of element - returns false - def ChangeElemNodes(self, ide, newIDs): - return self.editor.ChangeElemNodes(ide, newIDs) - - ## If during last operation of MeshEditor some nodes were - # created this method returns list of it's IDs, \n - # if new nodes not created - returns empty list - def GetLastCreatedNodes(self): - return self.editor.GetLastCreatedNodes() +# Export the methods of smeshD +for k in dir(smesh): + if k[0] == '_':continue + globals()[k]=getattr(smesh,k) +del k - ## If during last operation of MeshEditor some elements were - # created this method returns list of it's IDs, \n - # if new elements not creared - returns empty list - def GetLastCreatedElems(self): - return self.editor.GetLastCreatedElems() diff --git a/src/SMESH_SWIG/smeshDC.py b/src/SMESH_SWIG/smeshDC.py new file mode 100644 index 000000000..5b6ee694b --- /dev/null +++ b/src/SMESH_SWIG/smeshDC.py @@ -0,0 +1,2522 @@ +# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +# +# This library is free software; you can redistribute it and/or +# modify it under the terms of the GNU Lesser General Public +# License as published by the Free Software Foundation; either +# version 2.1 of the License. +# +# This library is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# Lesser General Public License for more details. +# +# You should have received a copy of the GNU Lesser General Public +# License along with this library; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +# +# File : smesh.py +# Author : Francis KLOSS, OCC +# Module : SMESH + +""" + \namespace smesh + \brief Module smesh +""" + +import salome +import geompyDC + +import SMESH +from SMESH import * + +import StdMeshers + +import SALOME + +# import NETGENPlugin module if possible +noNETGENPlugin = 0 +try: + import NETGENPlugin +except ImportError: + noNETGENPlugin = 1 + pass + +# Types of algo +REGULAR = 1 +PYTHON = 2 +COMPOSITE = 3 + +MEFISTO = 3 +NETGEN = 4 +GHS3D = 5 +FULL_NETGEN = 6 + +# MirrorType enumeration +POINT = SMESH_MeshEditor.POINT +AXIS = SMESH_MeshEditor.AXIS +PLANE = SMESH_MeshEditor.PLANE + +# Smooth_Method enumeration +LAPLACIAN_SMOOTH = SMESH_MeshEditor.LAPLACIAN_SMOOTH +CENTROIDAL_SMOOTH = SMESH_MeshEditor.CENTROIDAL_SMOOTH + +# Fineness enumeration(for NETGEN) +VeryCoarse = 0 +Coarse = 1 +Moderate = 2 +Fine = 3 +VeryFine = 4 +Custom = 5 + + +NO_NAME = "NoName" + +## Gets object name +def GetName(obj): + ior = salome.orb.object_to_string(obj) + sobj = salome.myStudy.FindObjectIOR(ior) + if sobj is None: + return NO_NAME + else: + attr = sobj.FindAttribute("AttributeName")[1] + return attr.Value() + + ## Sets name to object +def SetName(obj, name): + ior = salome.orb.object_to_string(obj) + sobj = salome.myStudy.FindObjectIOR(ior) + if not sobj is None: + attr = sobj.FindAttribute("AttributeName")[1] + attr.SetValue(name) + + ## Print error message if a hypothesis was not assigned. +def TreatHypoStatus(status, hypName, geomName, isAlgo): + if isAlgo: + hypType = "algorithm" + else: + hypType = "hypothesis" + pass + if status == HYP_UNKNOWN_FATAL : + reason = "for unknown reason" + elif status == HYP_INCOMPATIBLE : + reason = "this hypothesis mismatches algorithm" + elif status == HYP_NOTCONFORM : + reason = "not conform mesh would be built" + elif status == HYP_ALREADY_EXIST : + reason = hypType + " of the same dimension already assigned to this shape" + elif status == HYP_BAD_DIM : + reason = hypType + " mismatches shape" + elif status == HYP_CONCURENT : + reason = "there are concurrent hypotheses on sub-shapes" + elif status == HYP_BAD_SUBSHAPE : + reason = "shape is neither the main one, nor its subshape, nor a valid group" + elif status == HYP_BAD_GEOMETRY: + reason = "geometry mismatches algorithm's expectation" + elif status == HYP_HIDDEN_ALGO: + reason = "it is hidden by an algorithm of upper dimension generating all-dimensions elements" + elif status == HYP_HIDING_ALGO: + reason = "it hides algorithm(s) of lower dimension by generating all-dimensions elements" + else: + return + hypName = '"' + hypName + '"' + geomName= '"' + geomName+ '"' + if status < HYP_UNKNOWN_FATAL: + print hypName, "was assigned to", geomName,"but", reason + else: + print hypName, "was not assigned to",geomName,":", reason + pass + +class smeshDC(SMESH._objref_SMESH_Gen): + + def init_smesh(self,theStudy,geompyD): + self.SetCurrentStudy(theStudy) + self.geompyD=geompyD + self.SetGeomEngine(geompyD) + + def Mesh(self, obj=0, name=0): + return Mesh(self,self.geompyD,obj,name) + + ## Returns long value from enumeration + # Uses for SMESH.FunctorType enumeration + def EnumToLong(self,theItem): + return theItem._v + + ## Get PointStruct from vertex + # @param theVertex is GEOM object(vertex) + # @return SMESH.PointStruct + def GetPointStruct(self,theVertex): + [x, y, z] = self.geompyD.PointCoordinates(theVertex) + return PointStruct(x,y,z) + + ## Get DirStruct from vector + # @param theVector is GEOM object(vector) + # @return SMESH.DirStruct + def GetDirStruct(self,theVector): + vertices = self.geompyD.SubShapeAll( theVector, geompyDC.ShapeType["VERTEX"] ) + if(len(vertices) != 2): + print "Error: vector object is incorrect." + return None + p1 = self.geompyD.PointCoordinates(vertices[0]) + p2 = self.geompyD.PointCoordinates(vertices[1]) + pnt = PointStruct(p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) + dirst = DirStruct(pnt) + return dirst + + ## Get AxisStruct from object + # @param theObj is GEOM object(line or plane) + # @return SMESH.AxisStruct + def GetAxisStruct(self,theObj): + edges = self.geompyD.SubShapeAll( theObj, geompyDC.ShapeType["EDGE"] ) + if len(edges) > 1: + vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geompyDC.ShapeType["VERTEX"] ) + vertex3, vertex4 = self.geompyD.SubShapeAll( edges[1], geompyDC.ShapeType["VERTEX"] ) + vertex1 = self.geompyD.PointCoordinates(vertex1) + vertex2 = self.geompyD.PointCoordinates(vertex2) + vertex3 = self.geompyD.PointCoordinates(vertex3) + vertex4 = self.geompyD.PointCoordinates(vertex4) + v1 = [vertex2[0]-vertex1[0], vertex2[1]-vertex1[1], vertex2[2]-vertex1[2]] + v2 = [vertex4[0]-vertex3[0], vertex4[1]-vertex3[1], vertex4[2]-vertex3[2]] + normal = [ v1[1]*v2[2]-v2[1]*v1[2], v1[2]*v2[0]-v2[2]*v1[0], v1[0]*v2[1]-v2[0]*v1[1] ] + axis = AxisStruct(vertex1[0], vertex1[1], vertex1[2], normal[0], normal[1], normal[2]) + return axis + elif len(edges) == 1: + vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geompyDC.ShapeType["VERTEX"] ) + p1 = self.geompyD.PointCoordinates( vertex1 ) + p2 = self.geompyD.PointCoordinates( vertex2 ) + axis = AxisStruct(p1[0], p1[1], p1[2], p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) + return axis + return None + + # From SMESH_Gen interface: + # ------------------------ + + ## Set the current mode + def SetEmbeddedMode( self,theMode ): + #self.SetEmbeddedMode(theMode) + SMESH._objref_SMESH_Gen.SetEmbeddedMode(self,theMode) + + ## Get the current mode + def IsEmbeddedMode(self): + #return self.IsEmbeddedMode() + return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self) + + ## Set the current study + def SetCurrentStudy( self, theStudy ): + #self.SetCurrentStudy(theStudy) + SMESH._objref_SMESH_Gen.SetCurrentStudy(self,theStudy) + + ## Get the current study + def GetCurrentStudy(self): + #return self.GetCurrentStudy() + return SMESH._objref_SMESH_Gen.GetCurrentStudy(self) + + ## Create Mesh object importing data from given UNV file + # @return an instance of Mesh class + def CreateMeshesFromUNV( self,theFileName ): + aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromUNV(self,theFileName) + aMesh = Mesh(self,self.geompyD,aSmeshMesh) + return aMesh + + ## Create Mesh object(s) importing data from given MED file + # @return a list of Mesh class instances + def CreateMeshesFromMED( self,theFileName ): + aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromMED(self,theFileName) + aMeshes = [] + for iMesh in range(len(aSmeshMeshes)) : + aMesh = Mesh(self,self.geompyD,aSmeshMeshes[iMesh]) + aMeshes.append(aMesh) + return aMeshes, aStatus + + ## Create Mesh object importing data from given STL file + # @return an instance of Mesh class + def CreateMeshesFromSTL( self, theFileName ): + aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromSTL(self,theFileName) + aMesh = Mesh(self,self.geompyD,aSmeshMesh) + return aMesh + + ## From SMESH_Gen interface + def GetSubShapesId( self, theMainObject, theListOfSubObjects ): + return SMESH._objref_SMESH_Gen.GetSubShapesId(self,theMainObject, theListOfSubObjects) + + ## From SMESH_Gen interface. Creates pattern + def GetPattern(self): + return SMESH._objref_SMESH_Gen.GetPattern(self) + + + + # Filtering. Auxiliary functions: + # ------------------------------ + + ## Creates an empty criterion + # @return SMESH.Filter.Criterion + def GetEmptyCriterion(self): + Type = self.EnumToLong(FT_Undefined) + Compare = self.EnumToLong(FT_Undefined) + Threshold = 0 + ThresholdStr = "" + ThresholdID = "" + UnaryOp = self.EnumToLong(FT_Undefined) + BinaryOp = self.EnumToLong(FT_Undefined) + Tolerance = 1e-07 + TypeOfElement = ALL + Precision = -1 ##@1e-07 + return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID, + UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision) + + ## Creates a criterion by given parameters + # @param elementType is the type of elements(NODE, EDGE, FACE, VOLUME) + # @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) + # @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} + # @param Treshold is threshold value (range of ids as string, shape, numeric) + # @param UnaryOp is FT_LogicalNOT or FT_Undefined + # @param BinaryOp is binary logical operation FT_LogicalAND, FT_LogicalOR or + # FT_Undefined(must be for the last criterion in criteria) + # @return SMESH.Filter.Criterion + def GetCriterion(self,elementType, + CritType, + Compare = FT_EqualTo, + Treshold="", + UnaryOp=FT_Undefined, + BinaryOp=FT_Undefined): + aCriterion = self.GetEmptyCriterion() + aCriterion.TypeOfElement = elementType + aCriterion.Type = self.EnumToLong(CritType) + + aTreshold = Treshold + + if Compare in [FT_LessThan, FT_MoreThan, FT_EqualTo]: + aCriterion.Compare = self.EnumToLong(Compare) + elif Compare == "=" or Compare == "==": + aCriterion.Compare = self.EnumToLong(FT_EqualTo) + elif Compare == "<": + aCriterion.Compare = self.EnumToLong(FT_LessThan) + elif Compare == ">": + aCriterion.Compare = self.EnumToLong(FT_MoreThan) + else: + aCriterion.Compare = self.EnumToLong(FT_EqualTo) + aTreshold = Compare + + if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface, + FT_BelongToCylinder, FT_LyingOnGeom]: + # Check treshold + if isinstance(aTreshold, self.geompyD.GEOM._objref_GEOM_Object): + aCriterion.ThresholdStr = GetName(aTreshold) + aCriterion.ThresholdID = salome.ObjectToID(aTreshold) + else: + print "Error: Treshold should be a shape." + return None + elif CritType == FT_RangeOfIds: + # Check treshold + if isinstance(aTreshold, str): + aCriterion.ThresholdStr = aTreshold + else: + print "Error: Treshold should be a string." + return None + elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_BadOrientedVolume]: + # Here we don't need treshold + if aTreshold == FT_LogicalNOT: + aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) + elif aTreshold in [FT_LogicalAND, FT_LogicalOR]: + aCriterion.BinaryOp = aTreshold + else: + # Check treshold + try: + aTreshold = float(aTreshold) + aCriterion.Threshold = aTreshold + except: + print "Error: Treshold should be a number." + return None + + if Treshold == FT_LogicalNOT or UnaryOp == FT_LogicalNOT: + aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) + + if Treshold in [FT_LogicalAND, FT_LogicalOR]: + aCriterion.BinaryOp = self.EnumToLong(Treshold) + + if UnaryOp in [FT_LogicalAND, FT_LogicalOR]: + aCriterion.BinaryOp = self.EnumToLong(UnaryOp) + + if BinaryOp in [FT_LogicalAND, FT_LogicalOR]: + aCriterion.BinaryOp = self.EnumToLong(BinaryOp) + + return aCriterion + + ## Creates filter by given parameters of criterion + # @param elementType is the type of elements in the group + # @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) + # @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} + # @param Treshold is threshold value (range of id ids as string, shape, numeric) + # @param UnaryOp is FT_LogicalNOT or FT_Undefined + # @return SMESH_Filter + def GetFilter(self,elementType, + CritType=FT_Undefined, + Compare=FT_EqualTo, + Treshold="", + UnaryOp=FT_Undefined): + aCriterion = self.GetCriterion(elementType, CritType, Compare, Treshold, UnaryOp, FT_Undefined) + aFilterMgr = self.CreateFilterManager() + aFilter = aFilterMgr.CreateFilter() + aCriteria = [] + aCriteria.append(aCriterion) + aFilter.SetCriteria(aCriteria) + return aFilter + + ## Creates numerical functor by its type + # @param theCrierion is FT_...; functor type + # @return SMESH_NumericalFunctor + def GetFunctor(self,theCriterion): + aFilterMgr = self.CreateFilterManager() + if theCriterion == FT_AspectRatio: + return aFilterMgr.CreateAspectRatio() + elif theCriterion == FT_AspectRatio3D: + return aFilterMgr.CreateAspectRatio3D() + elif theCriterion == FT_Warping: + return aFilterMgr.CreateWarping() + elif theCriterion == FT_MinimumAngle: + return aFilterMgr.CreateMinimumAngle() + elif theCriterion == FT_Taper: + return aFilterMgr.CreateTaper() + elif theCriterion == FT_Skew: + return aFilterMgr.CreateSkew() + elif theCriterion == FT_Area: + return aFilterMgr.CreateArea() + elif theCriterion == FT_Volume3D: + return aFilterMgr.CreateVolume3D() + elif theCriterion == FT_MultiConnection: + return aFilterMgr.CreateMultiConnection() + elif theCriterion == FT_MultiConnection2D: + return aFilterMgr.CreateMultiConnection2D() + elif theCriterion == FT_Length: + return aFilterMgr.CreateLength() + elif theCriterion == FT_Length2D: + return aFilterMgr.CreateLength2D() + else: + print "Error: given parameter is not numerucal functor type." + +import omniORB +#Register the new proxy for SMESH_Gen +omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshDC) + + +## Mother class to define algorithm, recommended to don't use directly. +# +# More details. +class Mesh_Algorithm: + # @class Mesh_Algorithm + # @brief Class Mesh_Algorithm + def __init__(self,smesh): + self.smesh=smesh + self.mesh = 0 + self.geom = 0 + self.subm = 0 + self.algo = 0 + + ## If the algorithm is global, return 0; \n + # else return the submesh associated to this algorithm. + def GetSubMesh(self): + return self.subm + + ## Return the wrapped mesher. + def GetAlgorithm(self): + return self.algo + + ## Get list of hypothesis that can be used with this algorithm + def GetCompatibleHypothesis(self): + mylist = [] + if self.algo: + mylist = self.algo.GetCompatibleHypothesis() + return mylist + + ## Get name of algo + def GetName(self): + GetName(self.algo) + + ## Set name to algo + def SetName(self, name): + SetName(self.algo, name) + + ## Get id of algo + def GetId(self): + return self.algo.GetId() + + ## Private method. + def Create(self, mesh, geom, hypo, so="libStdMeshersEngine.so"): + if geom is None: + raise RuntimeError, "Attemp to create " + hypo + " algoritm on None shape" + self.mesh = mesh + piece = mesh.geom + if geom==0: + self.geom = piece + name = GetName(piece) + else: + self.geom = geom + name = GetName(geom) + if name==NO_NAME: + name = mesh.geompyD.SubShapeName(geom, piece) + mesh.geompyD.addToStudyInFather(piece, geom, name) + self.subm = mesh.mesh.GetSubMesh(geom, hypo) + + self.algo = mesh.smeshpyD.CreateHypothesis(hypo, so) + SetName(self.algo, name + "/" + hypo) + status = mesh.mesh.AddHypothesis(self.geom, self.algo) + TreatHypoStatus( status, hypo, name, 1 ) + + ## Private method + def Hypothesis(self, hyp, args=[], so="libStdMeshersEngine.so"): + hypo = self.mesh.smeshpyD.CreateHypothesis(hyp, so) + a = "" + s = "=" + i = 0 + n = len(args) + while i 0 : + return 3 + elif self.geompyD.NumberOfFaces( self.geom ) > 0 : + return 2 + elif self.geompyD.NumberOfEdges( self.geom ) > 0 : + return 1 + else: + return 0; + pass + + ## Creates a segment discretization 1D algorithm. + # If the optional \a algo parameter is not sets, this algorithm is REGULAR. + # If the optional \a geom parameter is not sets, this algorithm is global. + # \n Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param algo values are smesh.REGULAR or smesh.PYTHON for discretization via python function + # @param geom If defined, subshape to be meshed + def Segment(self, algo=REGULAR, geom=0): + ## if Segment(geom) is called by mistake + if ( isinstance( algo, geompyDC.GEOM._objref_GEOM_Object)): + algo, geom = geom, algo + pass + if algo == REGULAR: + return Mesh_Segment(self, geom) + elif algo == PYTHON: + return Mesh_Segment_Python(self, geom) + elif algo == COMPOSITE: + return Mesh_CompositeSegment(self, geom) + else: + return Mesh_Segment(self, geom) + + ## Creates a triangle 2D algorithm for faces. + # If the optional \a geom parameter is not sets, this algorithm is global. + # \n Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param algo values are: smesh.MEFISTO or smesh.NETGEN + # @param geom If defined, subshape to be meshed + def Triangle(self, algo=MEFISTO, geom=0): + ## if Triangle(geom) is called by mistake + if ( isinstance( algo, geompyDC.GEOM._objref_GEOM_Object)): + geom = algo + algo = MEFISTO + + return Mesh_Triangle(self, algo, geom) + + ## Creates a quadrangle 2D algorithm for faces. + # If the optional \a geom parameter is not sets, this algorithm is global. + # \n Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Quadrangle(self, geom=0): + return Mesh_Quadrangle(self, geom) + + ## Creates a tetrahedron 3D algorithm for solids. + # The parameter \a algo permits to choice the algorithm: NETGEN or GHS3D + # If the optional \a geom parameter is not sets, this algorithm is global. + # \n Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param algo values are: smesh.NETGEN, smesh.GHS3D, smesh.FULL_NETGEN + # @param geom If defined, subshape to be meshed + def Tetrahedron(self, algo=NETGEN, geom=0): + ## if Tetrahedron(geom) is called by mistake + if ( isinstance( algo, geompyDC.GEOM._objref_GEOM_Object)): + algo, geom = geom, algo + pass + return Mesh_Tetrahedron(self, algo, geom) + + ## Creates a hexahedron 3D algorithm for solids. + # If the optional \a geom parameter is not sets, this algorithm is global. + # \n Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Hexahedron(self, geom=0): + return Mesh_Hexahedron(self, geom) + + ## Deprecated, only for compatibility! + def Netgen(self, is3D, geom=0): + return Mesh_Netgen(self, is3D, geom) + + ## Creates a projection 1D algorithm for edges. + # If the optional \a geom parameter is not sets, this algorithm is global. + # Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Projection1D(self, geom=0): + return Mesh_Projection1D(self, geom) + + ## Creates a projection 2D algorithm for faces. + # If the optional \a geom parameter is not sets, this algorithm is global. + # Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Projection2D(self, geom=0): + return Mesh_Projection2D(self, geom) + + ## Creates a projection 3D algorithm for solids. + # If the optional \a geom parameter is not sets, this algorithm is global. + # Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Projection3D(self, geom=0): + return Mesh_Projection3D(self, geom) + + ## Creates a 3D extrusion (Prism 3D) or RadialPrism 3D algorithm for solids. + # If the optional \a geom parameter is not sets, this algorithm is global. + # Otherwise, this algorithm define a submesh based on \a geom subshape. + # @param geom If defined, subshape to be meshed + def Prism(self, geom=0): + shape = geom + if shape==0: + shape = self.geom + nbSolids = len( self.geompyD.SubShapeAll( shape, geompyDC.ShapeType["SOLID"] )) + nbShells = len( self.geompyD.SubShapeAll( shape, geompyDC.ShapeType["SHELL"] )) + if nbSolids == 0 or nbSolids == nbShells: + return Mesh_Prism3D(self, geom) + return Mesh_RadialPrism3D(self, geom) + + ## Compute the mesh and return the status of the computation + def Compute(self, geom=0): + if geom == 0 or not isinstance(geom, geompyDC.GEOM._objref_GEOM_Object): + if self.geom == 0: + print "Compute impossible: mesh is not constructed on geom shape." + return 0 + else: + geom = self.geom + ok = False + try: + ok = self.smeshpyD.Compute(self.mesh, geom) + except SALOME.SALOME_Exception, ex: + print "Mesh computation failed, exception caught:" + print " ", ex.details.text + except: + import traceback + print "Mesh computation failed, exception caught:" + traceback.print_exc() + if not ok: + errors = self.smeshpyD.GetAlgoState( self.mesh, geom ) + allReasons = "" + for err in errors: + if err.isGlobalAlgo: + glob = " global " + else: + glob = " local " + pass + dim = str(err.algoDim) + if err.name == MISSING_ALGO: + reason = glob + dim + "D algorithm is missing" + elif err.name == MISSING_HYPO: + name = '"' + err.algoName + '"' + reason = glob + dim + "D algorithm " + name + " misses " + dim + "D hypothesis" + elif err.name == NOT_CONFORM_MESH: + reason = "Global \"Not Conform mesh allowed\" hypothesis is missing" + elif err.name == BAD_PARAM_VALUE: + name = '"' + err.algoName + '"' + reason = "Hypothesis of" + glob + dim + "D algorithm " + name +\ + " has a bad parameter value" + else: + reason = "For unknown reason."+\ + " Revise Mesh.Compute() implementation in smesh.py!" + pass + if allReasons != "": + allReasons += "\n" + pass + allReasons += reason + pass + if allReasons != "": + print '"' + GetName(self.mesh) + '"',"has not been computed:" + print allReasons + else: + print '"' + GetName(self.mesh) + '"',"has not been computed." + pass + pass + if salome.sg.hasDesktop(): + smeshgui = salome.ImportComponentGUI("SMESH") + smeshgui.Init(salome.myStudyId) + smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) ) + salome.sg.updateObjBrowser(1) + pass + return ok + + ## Compute tetrahedral mesh using AutomaticLength + MEFISTO + NETGEN + # The parameter \a fineness [0,-1] defines mesh fineness + def AutomaticTetrahedralization(self, fineness=0): + dim = self.MeshDimension() + # assign hypotheses + self.RemoveGlobalHypotheses() + self.Segment().AutomaticLength(fineness) + if dim > 1 : + self.Triangle().LengthFromEdges() + pass + if dim > 2 : + self.Tetrahedron(NETGEN) + pass + return self.Compute() + + ## Compute hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron + # The parameter \a fineness [0,-1] defines mesh fineness + def AutomaticHexahedralization(self, fineness=0): + dim = self.MeshDimension() + # assign hypotheses + self.RemoveGlobalHypotheses() + self.Segment().AutomaticLength(fineness) + if dim > 1 : + self.Quadrangle() + pass + if dim > 2 : + self.Hexahedron() + pass + return self.Compute() + + ## Assign hypothesis + # @param hyp is a hypothesis to assign + # @param geom is subhape of mesh geometry + def AddHypothesis(self, hyp, geom=0 ): + if isinstance( hyp, Mesh_Algorithm ): + hyp = hyp.GetAlgorithm() + pass + if not geom: + geom = self.geom + pass + status = self.mesh.AddHypothesis(geom, hyp) + isAlgo = ( hyp._narrow( SMESH.SMESH_Algo ) is not None ) + TreatHypoStatus( status, GetName( hyp ), GetName( geom ), isAlgo ) + return status + + ## Get the list of hypothesis added on a geom + # @param geom is subhape of mesh geometry + def GetHypothesisList(self, geom): + return self.mesh.GetHypothesisList( geom ) + + ## Removes all global hypotheses + def RemoveGlobalHypotheses(self): + current_hyps = self.mesh.GetHypothesisList( self.geom ) + for hyp in current_hyps: + self.mesh.RemoveHypothesis( self.geom, hyp ) + pass + pass + + ## Create a mesh group based on geometric object \a grp + # and give a \a name, \n if this parameter is not defined + # the name is the same as the geometric group name \n + # Note: Works like GroupOnGeom(). + # @param grp is a geometric group, a vertex, an edge, a face or a solid + # @param name is the name of the mesh group + # @return SMESH_GroupOnGeom + def Group(self, grp, name=""): + return self.GroupOnGeom(grp, name) + + ## Deprecated, only for compatibility! Please, use ExportMED() method instead. + # Export the mesh in a file with the MED format and choice the \a version of MED format + # @param f is the file name + # @param version values are SMESH.MED_V2_1, SMESH.MED_V2_2 + def ExportToMED(self, f, version, opt=0): + self.mesh.ExportToMED(f, opt, version) + + ## Export the mesh in a file with the MED format + # @param f is the file name + # @param auto_groups boolean parameter for creating/not creating + # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; + # the typical use is auto_groups=false. + # @param version MED format version(MED_V2_1 or MED_V2_2) + def ExportMED(self, f, auto_groups=0, version=MED_V2_2): + self.mesh.ExportToMED(f, auto_groups, version) + + ## Export the mesh in a file with the DAT format + # @param f is the file name + def ExportDAT(self, f): + self.mesh.ExportDAT(f) + + ## Export the mesh in a file with the UNV format + # @param f is the file name + def ExportUNV(self, f): + self.mesh.ExportUNV(f) + + ## Export the mesh in a file with the STL format + # @param f is the file name + # @param ascii defined the kind of file contents + def ExportSTL(self, f, ascii=1): + self.mesh.ExportSTL(f, ascii) + + + # Operations with groups: + # ---------------------- + + ## Creates an empty mesh group + # @param elementType is the type of elements in the group + # @param name is the name of the mesh group + # @return SMESH_Group + def CreateEmptyGroup(self, elementType, name): + return self.mesh.CreateGroup(elementType, name) + + ## Creates a mesh group based on geometric object \a grp + # and give a \a name, \n if this parameter is not defined + # the name is the same as the geometric group name + # @param grp is a geometric group, a vertex, an edge, a face or a solid + # @param name is the name of the mesh group + # @return SMESH_GroupOnGeom + def GroupOnGeom(self, grp, name="", typ=None): + if name == "": + name = grp.GetName() + + if typ == None: + tgeo = str(grp.GetShapeType()) + if tgeo == "VERTEX": + typ = NODE + elif tgeo == "EDGE": + typ = EDGE + elif tgeo == "FACE": + typ = FACE + elif tgeo == "SOLID": + typ = VOLUME + elif tgeo == "SHELL": + typ = VOLUME + elif tgeo == "COMPOUND": + if len( self.geompyD.GetObjectIDs( grp )) == 0: + print "Mesh.Group: empty geometric group", GetName( grp ) + return 0 + tgeo = self.geompyD.GetType(grp) + if tgeo == geompyDC.ShapeType["VERTEX"]: + typ = NODE + elif tgeo == geompyDC.ShapeType["EDGE"]: + typ = EDGE + elif tgeo == geompyDC.ShapeType["FACE"]: + typ = FACE + elif tgeo == geompyDC.ShapeType["SOLID"]: + typ = VOLUME + + if typ == None: + print "Mesh.Group: bad first argument: expected a group, a vertex, an edge, a face or a solid" + return 0 + else: + return self.mesh.CreateGroupFromGEOM(typ, name, grp) + + ## Create a mesh group by the given ids of elements + # @param groupName is the name of the mesh group + # @param elementType is the type of elements in the group + # @param elemIDs is the list of ids + # @return SMESH_Group + def MakeGroupByIds(self, groupName, elementType, elemIDs): + group = self.mesh.CreateGroup(elementType, groupName) + group.Add(elemIDs) + return group + + ## Create a mesh group by the given conditions + # @param groupName is the name of the mesh group + # @param elementType is the type of elements in the group + # @param CritType is type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) + # @param Compare belong to {FT_LessThan, FT_MoreThan, FT_EqualTo} + # @param Treshold is threshold value (range of id ids as string, shape, numeric) + # @param UnaryOp is FT_LogicalNOT or FT_Undefined + # @return SMESH_Group + def MakeGroup(self, + groupName, + elementType, + CritType=FT_Undefined, + Compare=FT_EqualTo, + Treshold="", + UnaryOp=FT_Undefined): + aCriterion = self.smeshpyD.GetCriterion(elementType, CritType, Compare, Treshold, UnaryOp, FT_Undefined) + group = self.MakeGroupByCriterion(groupName, aCriterion) + return group + + ## Create a mesh group by the given criterion + # @param groupName is the name of the mesh group + # @param Criterion is the instance of Criterion class + # @return SMESH_Group + def MakeGroupByCriterion(self, groupName, Criterion): + aFilterMgr = self.smeshpyD.CreateFilterManager() + aFilter = aFilterMgr.CreateFilter() + aCriteria = [] + aCriteria.append(Criterion) + aFilter.SetCriteria(aCriteria) + group = self.MakeGroupByFilter(groupName, aFilter) + return group + + ## Create a mesh group by the given criteria(list of criterions) + # @param groupName is the name of the mesh group + # @param Criteria is the list of criterions + # @return SMESH_Group + def MakeGroupByCriteria(self, groupName, theCriteria): + aFilterMgr = self.smeshpyD.CreateFilterManager() + aFilter = aFilterMgr.CreateFilter() + aFilter.SetCriteria(theCriteria) + group = self.MakeGroupByFilter(groupName, aFilter) + return group + + ## Create a mesh group by the given filter + # @param groupName is the name of the mesh group + # @param Criterion is the instance of Filter class + # @return SMESH_Group + def MakeGroupByFilter(self, groupName, theFilter): + anIds = theFilter.GetElementsId(self.mesh) + anElemType = theFilter.GetElementType() + group = self.MakeGroupByIds(groupName, anElemType, anIds) + return group + + ## Pass mesh elements through the given filter and return ids + # @param theFilter is SMESH_Filter + # @return list of ids + def GetIdsFromFilter(self, theFilter): + return theFilter.GetElementsId(self.mesh) + + ## Verify whether 2D mesh element has free edges(edges connected to one face only)\n + # Returns list of special structures(borders). + # @return list of SMESH.FreeEdges.Border structure: edge id and two its nodes ids. + def GetFreeBorders(self): + aFilterMgr = self.smeshpyD.CreateFilterManager() + aPredicate = aFilterMgr.CreateFreeEdges() + aPredicate.SetMesh(self.mesh) + aBorders = aPredicate.GetBorders() + return aBorders + + ## Remove a group + def RemoveGroup(self, group): + self.mesh.RemoveGroup(group) + + ## Remove group with its contents + def RemoveGroupWithContents(self, group): + self.mesh.RemoveGroupWithContents(group) + + ## Get the list of groups existing in the mesh + def GetGroups(self): + return self.mesh.GetGroups() + + ## Get the list of names of groups existing in the mesh + def GetGroupNames(self): + groups = self.GetGroups() + names = [] + for group in groups: + names.append(group.GetName()) + return names + + ## Union of two groups + # New group is created. All mesh elements that are + # present in initial groups are added to the new one + def UnionGroups(self, group1, group2, name): + return self.mesh.UnionGroups(group1, group2, name) + + ## Intersection of two groups + # New group is created. All mesh elements that are + # present in both initial groups are added to the new one. + def IntersectGroups(self, group1, group2, name): + return self.mesh.IntersectGroups(group1, group2, name) + + ## Cut of two groups + # New group is created. All mesh elements that are present in + # main group but do not present in tool group are added to the new one + def CutGroups(self, mainGroup, toolGroup, name): + return self.mesh.CutGroups(mainGroup, toolGroup, name) + + + # Get some info about mesh: + # ------------------------ + + ## Get the log of nodes and elements added or removed since previous + # clear of the log. + # @param clearAfterGet log is emptied after Get (safe if concurrents access) + # @return list of log_block structures: + # commandType + # number + # coords + # indexes + def GetLog(self, clearAfterGet): + return self.mesh.GetLog(clearAfterGet) + + ## Clear the log of nodes and elements added or removed since previous + # clear. Must be used immediately after GetLog if clearAfterGet is false. + def ClearLog(self): + self.mesh.ClearLog() + + ## Get the internal Id + def GetId(self): + return self.mesh.GetId() + + ## Get the study Id + def GetStudyId(self): + return self.mesh.GetStudyId() + + ## Check group names for duplications. + # Consider maximum group name length stored in MED file. + def HasDuplicatedGroupNamesMED(self): + return self.mesh.GetStudyId() + + ## Obtain instance of SMESH_MeshEditor + def GetMeshEditor(self): + return self.mesh.GetMeshEditor() + + ## Get MED Mesh + def GetMEDMesh(self): + return self.mesh.GetMEDMesh() + + + # Get informations about mesh contents: + # ------------------------------------ + + ## Returns number of nodes in mesh + def NbNodes(self): + return self.mesh.NbNodes() + + ## Returns number of elements in mesh + def NbElements(self): + return self.mesh.NbElements() + + ## Returns number of edges in mesh + def NbEdges(self): + return self.mesh.NbEdges() + + ## Returns number of edges with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbEdgesOfOrder(self, elementOrder): + return self.mesh.NbEdgesOfOrder(elementOrder) + + ## Returns number of faces in mesh + def NbFaces(self): + return self.mesh.NbFaces() + + ## Returns number of faces with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbFacesOfOrder(self, elementOrder): + return self.mesh.NbFacesOfOrder(elementOrder) + + ## Returns number of triangles in mesh + def NbTriangles(self): + return self.mesh.NbTriangles() + + ## Returns number of triangles with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbTrianglesOfOrder(self, elementOrder): + return self.mesh.NbTrianglesOfOrder(elementOrder) + + ## Returns number of quadrangles in mesh + def NbQuadrangles(self): + return self.mesh.NbQuadrangles() + + ## Returns number of quadrangles with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbQuadranglesOfOrder(self, elementOrder): + return self.mesh.NbQuadranglesOfOrder(elementOrder) + + ## Returns number of polygons in mesh + def NbPolygons(self): + return self.mesh.NbPolygons() + + ## Returns number of volumes in mesh + def NbVolumes(self): + return self.mesh.NbVolumes() + + ## Returns number of volumes with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbVolumesOfOrder(self, elementOrder): + return self.mesh.NbVolumesOfOrder(elementOrder) + + ## Returns number of tetrahedrons in mesh + def NbTetras(self): + return self.mesh.NbTetras() + + ## Returns number of tetrahedrons with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbTetrasOfOrder(self, elementOrder): + return self.mesh.NbTetrasOfOrder(elementOrder) + + ## Returns number of hexahedrons in mesh + def NbHexas(self): + return self.mesh.NbHexas() + + ## Returns number of hexahedrons with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbHexasOfOrder(self, elementOrder): + return self.mesh.NbHexasOfOrder(elementOrder) + + ## Returns number of pyramids in mesh + def NbPyramids(self): + return self.mesh.NbPyramids() + + ## Returns number of pyramids with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbPyramidsOfOrder(self, elementOrder): + return self.mesh.NbPyramidsOfOrder(elementOrder) + + ## Returns number of prisms in mesh + def NbPrisms(self): + return self.mesh.NbPrisms() + + ## Returns number of prisms with given order in mesh + # @param elementOrder is order of elements: + # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC + def NbPrismsOfOrder(self, elementOrder): + return self.mesh.NbPrismsOfOrder(elementOrder) + + ## Returns number of polyhedrons in mesh + def NbPolyhedrons(self): + return self.mesh.NbPolyhedrons() + + ## Returns number of submeshes in mesh + def NbSubMesh(self): + return self.mesh.NbSubMesh() + + ## Returns list of mesh elements ids + def GetElementsId(self): + return self.mesh.GetElementsId() + + ## Returns list of ids of mesh elements with given type + # @param elementType is required type of elements + def GetElementsByType(self, elementType): + return self.mesh.GetElementsByType(elementType) + + ## Returns list of mesh nodes ids + def GetNodesId(self): + return self.mesh.GetNodesId() + + # Get informations about mesh elements: + # ------------------------------------ + + ## Returns type of mesh element + def GetElementType(self, id, iselem): + return self.mesh.GetElementType(id, iselem) + + ## Returns list of submesh elements ids + # @param shapeID is geom object(subshape) IOR + def GetSubMeshElementsId(self, shapeID): + return self.mesh.GetSubMeshElementsId(shapeID) + + ## Returns list of submesh nodes ids + # @param shapeID is geom object(subshape) IOR + def GetSubMeshNodesId(self, shapeID, all): + return self.mesh.GetSubMeshNodesId(shapeID, all) + + ## Returns list of ids of submesh elements with given type + # @param shapeID is geom object(subshape) IOR + def GetSubMeshElementType(self, shapeID): + return self.mesh.GetSubMeshElementType(shapeID) + + ## Get mesh description + def Dump(self): + return self.mesh.Dump() + + + # Get information about nodes and elements of mesh by its ids: + # ----------------------------------------------------------- + + ## Get XYZ coordinates of node as list of double + # \n If there is not node for given ID - returns empty list + def GetNodeXYZ(self, id): + return self.mesh.GetNodeXYZ(id) + + ## For given node returns list of IDs of inverse elements + # \n If there is not node for given ID - returns empty list + def GetNodeInverseElements(self, id): + return self.mesh.GetNodeInverseElements(id) + + ## If given element is node returns IDs of shape from position + # \n If there is not node for given ID - returns -1 + def GetShapeID(self, id): + return self.mesh.GetShapeID(id) + + ## For given element returns ID of result shape after + # FindShape() from SMESH_MeshEditor + # \n If there is not element for given ID - returns -1 + def GetShapeIDForElem(self,id): + return self.mesh.GetShapeIDForElem(id) + + ## Returns number of nodes for given element + # \n If there is not element for given ID - returns -1 + def GetElemNbNodes(self, id): + return self.mesh.GetElemNbNodes(id) + + ## Returns ID of node by given index for given element + # \n If there is not element for given ID - returns -1 + # \n If there is not node for given index - returns -2 + def GetElemNode(self, id, index): + return self.mesh.GetElemNode(id, index) + + ## Returns true if given node is medium node + # in given quadratic element + def IsMediumNode(self, elementID, nodeID): + return self.mesh.IsMediumNode(elementID, nodeID) + + ## Returns true if given node is medium node + # in one of quadratic elements + def IsMediumNodeOfAnyElem(self, nodeID, elementType): + return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType) + + ## Returns number of edges for given element + def ElemNbEdges(self, id): + return self.mesh.ElemNbEdges(id) + + ## Returns number of faces for given element + def ElemNbFaces(self, id): + return self.mesh.ElemNbFaces(id) + + ## Returns true if given element is polygon + def IsPoly(self, id): + return self.mesh.IsPoly(id) + + ## Returns true if given element is quadratic + def IsQuadratic(self, id): + return self.mesh.IsQuadratic(id) + + ## Returns XYZ coordinates of bary center for given element + # as list of double + # \n If there is not element for given ID - returns empty list + def BaryCenter(self, id): + return self.mesh.BaryCenter(id) + + + # Mesh edition (SMESH_MeshEditor functionality): + # --------------------------------------------- + + ## Removes elements from mesh by ids + # @param IDsOfElements is list of ids of elements to remove + def RemoveElements(self, IDsOfElements): + return self.editor.RemoveElements(IDsOfElements) + + ## Removes nodes from mesh by ids + # @param IDsOfNodes is list of ids of nodes to remove + def RemoveNodes(self, IDsOfNodes): + return self.editor.RemoveNodes(IDsOfNodes) + + ## Add node to mesh by coordinates + def AddNode(self, x, y, z): + return self.editor.AddNode( x, y, z) + + + ## Create edge both similar and quadratic (this is determed + # by number of given nodes). + # @param IdsOfNodes List of node IDs for creation of element. + # Needed order of nodes in this list corresponds to description + # of MED. \n This description is located by the following link: + # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. + def AddEdge(self, IDsOfNodes): + return self.editor.AddEdge(IDsOfNodes) + + ## Create face both similar and quadratic (this is determed + # by number of given nodes). + # @param IdsOfNodes List of node IDs for creation of element. + # Needed order of nodes in this list corresponds to description + # of MED. \n This description is located by the following link: + # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. + def AddFace(self, IDsOfNodes): + return self.editor.AddFace(IDsOfNodes) + + ## Add polygonal face to mesh by list of nodes ids + def AddPolygonalFace(self, IdsOfNodes): + return self.editor.AddPolygonalFace(IdsOfNodes) + + ## Create volume both similar and quadratic (this is determed + # by number of given nodes). + # @param IdsOfNodes List of node IDs for creation of element. + # Needed order of nodes in this list corresponds to description + # of MED. \n This description is located by the following link: + # http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3. + def AddVolume(self, IDsOfNodes): + return self.editor.AddVolume(IDsOfNodes) + + ## Create volume of many faces, giving nodes for each face. + # @param IdsOfNodes List of node IDs for volume creation face by face. + # @param Quantities List of integer values, Quantities[i] + # gives quantity of nodes in face number i. + def AddPolyhedralVolume (self, IdsOfNodes, Quantities): + return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities) + + ## Create volume of many faces, giving IDs of existing faces. + # @param IdsOfFaces List of face IDs for volume creation. + # + # Note: The created volume will refer only to nodes + # of the given faces, not to the faces itself. + def AddPolyhedralVolumeByFaces (self, IdsOfFaces): + return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces) + + ## Move node with given id + # @param NodeID id of the node + # @param x new X coordinate + # @param y new Y coordinate + # @param z new Z coordinate + def MoveNode(self, NodeID, x, y, z): + return self.editor.MoveNode(NodeID, x, y, z) + + ## Find a node closest to a point + # @param x X coordinate of a point + # @param y Y coordinate of a point + # @param z Z coordinate of a point + # @return id of a node + def FindNodeClosestTo(self, x, y, z): + preview = self.mesh.GetMeshEditPreviewer() + return preview.MoveClosestNodeToPoint(x, y, z, -1) + + ## Find a node closest to a point and move it to a point location + # @param x X coordinate of a point + # @param y Y coordinate of a point + # @param z Z coordinate of a point + # @return id of a moved node + def MeshToPassThroughAPoint(self, x, y, z): + return self.editor.MoveClosestNodeToPoint(x, y, z, -1) + + ## Replace two neighbour triangles sharing Node1-Node2 link + # with ones built on the same 4 nodes but having other common link. + # @param NodeID1 first node id + # @param NodeID2 second node id + # @return false if proper faces not found + def InverseDiag(self, NodeID1, NodeID2): + return self.editor.InverseDiag(NodeID1, NodeID2) + + ## Replace two neighbour triangles sharing Node1-Node2 link + # with a quadrangle built on the same 4 nodes. + # @param NodeID1 first node id + # @param NodeID2 second node id + # @return false if proper faces not found + def DeleteDiag(self, NodeID1, NodeID2): + return self.editor.DeleteDiag(NodeID1, NodeID2) + + ## Reorient elements by ids + # @param IDsOfElements if undefined reorient all mesh elements + def Reorient(self, IDsOfElements=None): + if IDsOfElements == None: + IDsOfElements = self.GetElementsId() + return self.editor.Reorient(IDsOfElements) + + ## Reorient all elements of the object + # @param theObject is mesh, submesh or group + def ReorientObject(self, theObject): + return self.editor.ReorientObject(theObject) + + ## Fuse neighbour triangles into quadrangles. + # @param IDsOfElements The triangles to be fused, + # @param theCriterion is FT_...; used to choose a neighbour to fuse with. + # @param MaxAngle is a max angle between element normals at which fusion + # is still performed; theMaxAngle is mesured in radians. + # @return TRUE in case of success, FALSE otherwise. + def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + return self.editor.TriToQuad(IDsOfElements, self.smeshpyD.GetFunctor(theCriterion), MaxAngle) + + ## Fuse neighbour triangles of the object into quadrangles + # @param theObject is mesh, submesh or group + # @param theCriterion is FT_...; used to choose a neighbour to fuse with. + # @param MaxAngle is a max angle between element normals at which fusion + # is still performed; theMaxAngle is mesured in radians. + # @return TRUE in case of success, FALSE otherwise. + def TriToQuadObject (self, theObject, theCriterion, MaxAngle): + return self.editor.TriToQuadObject(theObject, self.smeshpyD.GetFunctor(theCriterion), MaxAngle) + + ## Split quadrangles into triangles. + # @param IDsOfElements the faces to be splitted. + # @param theCriterion is FT_...; used to choose a diagonal for splitting. + # @param @return TRUE in case of success, FALSE otherwise. + def QuadToTri (self, IDsOfElements, theCriterion): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + return self.editor.QuadToTri(IDsOfElements, self.smeshpyD.GetFunctor(theCriterion)) + + ## Split quadrangles into triangles. + # @param theObject object to taking list of elements from, is mesh, submesh or group + # @param theCriterion is FT_...; used to choose a diagonal for splitting. + def QuadToTriObject (self, theObject, theCriterion): + return self.editor.QuadToTriObject(theObject, self.smeshpyD.GetFunctor(theCriterion)) + + ## Split quadrangles into triangles. + # @param theElems The faces to be splitted + # @param the13Diag is used to choose a diagonal for splitting. + # @return TRUE in case of success, FALSE otherwise. + def SplitQuad (self, IDsOfElements, Diag13): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + return self.editor.SplitQuad(IDsOfElements, Diag13) + + ## Split quadrangles into triangles. + # @param theObject is object to taking list of elements from, is mesh, submesh or group + def SplitQuadObject (self, theObject, Diag13): + return self.editor.SplitQuadObject(theObject, Diag13) + + ## Find better splitting of the given quadrangle. + # @param IDOfQuad ID of the quadrangle to be splitted. + # @param theCriterion is FT_...; a criterion to choose a diagonal for splitting. + # @return 1 if 1-3 diagonal is better, 2 if 2-4 + # diagonal is better, 0 if error occurs. + def BestSplit (self, IDOfQuad, theCriterion): + return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion)) + + ## Split quafrangle faces near triangular facets of volumes + # + def SplitQuadsNearTriangularFacets(self): + faces_array = self.GetElementsByType(SMESH.FACE) + for face_id in faces_array: + if self.GetElemNbNodes(face_id) == 4: # quadrangle + quad_nodes = self.mesh.GetElemNodes(face_id) + node1_elems = self.GetNodeInverseElements(quad_nodes[1 -1]) + isVolumeFound = False + for node1_elem in node1_elems: + if not isVolumeFound: + if self.GetElementType(node1_elem, True) == SMESH.VOLUME: + nb_nodes = self.GetElemNbNodes(node1_elem) + if 3 < nb_nodes and nb_nodes < 7: # tetra or penta, or prism + volume_elem = node1_elem + volume_nodes = self.mesh.GetElemNodes(volume_elem) + if volume_nodes.count(quad_nodes[2 -1]) > 0: # 1,2 + if volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,2,4 + isVolumeFound = True + if volume_nodes.count(quad_nodes[3 -1]) == 0: # 1,2,4 & !3 + self.SplitQuad([face_id], False) # diagonal 2-4 + elif volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,2,3 & !4 + isVolumeFound = True + self.SplitQuad([face_id], True) # diagonal 1-3 + elif volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,4 & !2 + if volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,4,3 & !2 + isVolumeFound = True + self.SplitQuad([face_id], True) # diagonal 1-3 + + ## @brief Split hexahedrons into tetrahedrons. + # + # Use pattern mapping functionality for splitting. + # @param theObject object to take list of hexahedrons from; is mesh, submesh or group. + # @param theNode000,theNode001 is in range [0,7]; give an orientation of the + # pattern relatively each hexahedron: the (0,0,0) key-point of pattern + # will be mapped into -th node of each volume, the (0,0,1) + # key-point will be mapped into -th node of each volume. + # The (0,0,0) key-point of used pattern corresponds to not split corner. + # @param @return TRUE in case of success, FALSE otherwise. + def SplitHexaToTetras (self, theObject, theNode000, theNode001): + # Pattern: 5.---------.6 + # /|#* /| + # / | #* / | + # / | # * / | + # / | # /* | + # (0,0,1) 4.---------.7 * | + # |#* |1 | # *| + # | # *.----|---#.2 + # | #/ * | / + # | /# * | / + # | / # * | / + # |/ #*|/ + # (0,0,0) 0.---------.3 + pattern_tetra = "!!! Nb of points: \n 8 \n\ + !!! Points: \n\ + 0 0 0 !- 0 \n\ + 0 1 0 !- 1 \n\ + 1 1 0 !- 2 \n\ + 1 0 0 !- 3 \n\ + 0 0 1 !- 4 \n\ + 0 1 1 !- 5 \n\ + 1 1 1 !- 6 \n\ + 1 0 1 !- 7 \n\ + !!! Indices of points of 6 tetras: \n\ + 0 3 4 1 \n\ + 7 4 3 1 \n\ + 4 7 5 1 \n\ + 6 2 5 7 \n\ + 1 5 2 7 \n\ + 2 3 1 7 \n" + + pattern = self.smeshpyD.GetPattern() + isDone = pattern.LoadFromFile(pattern_tetra) + if not isDone: + print 'Pattern.LoadFromFile :', pattern.GetErrorCode() + return isDone + + pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) + isDone = pattern.MakeMesh(self.mesh, False, False) + if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() + + # split quafrangle faces near triangular facets of volumes + self.SplitQuadsNearTriangularFacets() + + return isDone + + ## @brief Split hexahedrons into prisms. + # + # Use pattern mapping functionality for splitting. + # @param theObject object to take list of hexahedrons from; is mesh, submesh or group. + # @param theNode000,theNode001 is in range [0,7]; give an orientation of the + # pattern relatively each hexahedron: the (0,0,0) key-point of pattern + # will be mapped into -th node of each volume, the (0,0,1) + # key-point will be mapped into -th node of each volume. + # The edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. + # @param @return TRUE in case of success, FALSE otherwise. + def SplitHexaToPrisms (self, theObject, theNode000, theNode001): + # Pattern: 5.---------.6 + # /|# /| + # / | # / | + # / | # / | + # / | # / | + # (0,0,1) 4.---------.7 | + # | | | | + # | 1.----|----.2 + # | / * | / + # | / * | / + # | / * | / + # |/ *|/ + # (0,0,0) 0.---------.3 + pattern_prism = "!!! Nb of points: \n 8 \n\ + !!! Points: \n\ + 0 0 0 !- 0 \n\ + 0 1 0 !- 1 \n\ + 1 1 0 !- 2 \n\ + 1 0 0 !- 3 \n\ + 0 0 1 !- 4 \n\ + 0 1 1 !- 5 \n\ + 1 1 1 !- 6 \n\ + 1 0 1 !- 7 \n\ + !!! Indices of points of 2 prisms: \n\ + 0 1 3 4 5 7 \n\ + 2 3 1 6 7 5 \n" + + pattern = self.smeshpyD.GetPattern() + isDone = pattern.LoadFromFile(pattern_prism) + if not isDone: + print 'Pattern.LoadFromFile :', pattern.GetErrorCode() + return isDone + + pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) + isDone = pattern.MakeMesh(self.mesh, False, False) + if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() + + # split quafrangle faces near triangular facets of volumes + self.SplitQuadsNearTriangularFacets() + + return isDone + + ## Smooth elements + # @param IDsOfElements list if ids of elements to smooth + # @param IDsOfFixedNodes list of ids of fixed nodes. + # Note that nodes built on edges and boundary nodes are always fixed. + # @param MaxNbOfIterations maximum number of iterations + # @param MaxAspectRatio varies in range [1.0, inf] + # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) + def Smooth(self, IDsOfElements, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method) + + ## Smooth elements belong to given object + # @param theObject object to smooth + # @param IDsOfFixedNodes list of ids of fixed nodes. + # Note that nodes built on edges and boundary nodes are always fixed. + # @param MaxNbOfIterations maximum number of iterations + # @param MaxAspectRatio varies in range [1.0, inf] + # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) + def SmoothObject(self, theObject, IDsOfFixedNodes, + MaxNbOfIterations, MaxxAspectRatio, Method): + return self.editor.SmoothObject(theObject, IDsOfFixedNodes, + MaxNbOfIterations, MaxxAspectRatio, Method) + + ## Parametric smooth the given elements + # @param IDsOfElements list if ids of elements to smooth + # @param IDsOfFixedNodes list of ids of fixed nodes. + # Note that nodes built on edges and boundary nodes are always fixed. + # @param MaxNbOfIterations maximum number of iterations + # @param MaxAspectRatio varies in range [1.0, inf] + # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) + def SmoothParametric(self,IDsOfElements, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method) + + ## Parametric smooth elements belong to given object + # @param theObject object to smooth + # @param IDsOfFixedNodes list of ids of fixed nodes. + # Note that nodes built on edges and boundary nodes are always fixed. + # @param MaxNbOfIterations maximum number of iterations + # @param MaxAspectRatio varies in range [1.0, inf] + # @param Method is Laplacian(LAPLACIAN_SMOOTH) or Centroidal(CENTROIDAL_SMOOTH) + def SmoothParametricObject(self, theObject, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method): + return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes, + MaxNbOfIterations, MaxAspectRatio, Method) + + ## Converts all mesh to quadratic one, deletes old elements, replacing + # them with quadratic ones with the same id. + def ConvertToQuadratic(self, theForce3d): + self.editor.ConvertToQuadratic(theForce3d) + + ## Converts all mesh from quadratic to ordinary ones, + # deletes old quadratic elements, \n replacing + # them with ordinary mesh elements with the same id. + def ConvertFromQuadratic(self): + return self.editor.ConvertFromQuadratic() + + ## Renumber mesh nodes + def RenumberNodes(self): + self.editor.RenumberNodes() + + ## Renumber mesh elements + def RenumberElements(self): + self.editor.RenumberElements() + + ## Generate new elements by rotation of the elements around the axis + # @param IDsOfElements list of ids of elements to sweep + # @param Axix axis of rotation, AxisStruct or line(geom object) + # @param AngleInRadians angle of Rotation + # @param NbOfSteps number of steps + # @param Tolerance tolerance + def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)): + Axix = self.smeshpyD.GetAxisStruct(Axix) + self.editor.RotationSweep(IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance) + + ## Generate new elements by rotation of the elements of object around the axis + # @param theObject object wich elements should be sweeped + # @param Axix axis of rotation, AxisStruct or line(geom object) + # @param AngleInRadians angle of Rotation + # @param NbOfSteps number of steps + # @param Tolerance tolerance + def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance): + if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)): + Axix = self.smeshpyD.GetAxisStruct(Axix) + self.editor.RotationSweepObject(theObject, Axix, AngleInRadians, NbOfSteps, Tolerance) + + ## Generate new elements by extrusion of the elements with given ids + # @param IDsOfElements list of elements ids for extrusion + # @param StepVector vector, defining the direction and value of extrusion + # @param NbOfSteps the number of steps + def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)): + StepVector = self.smeshpyD.GetDirStruct(StepVector) + self.editor.ExtrusionSweep(IDsOfElements, StepVector, NbOfSteps) + + ## Generate new elements by extrusion of the elements with given ids + # @param IDsOfElements is ids of elements + # @param StepVector vector, defining the direction and value of extrusion + # @param NbOfSteps the number of steps + # @param ExtrFlags set flags for performing extrusion + # @param SewTolerance uses for comparing locations of nodes if flag + # EXTRUSION_FLAG_SEW is set + def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance): + if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)): + StepVector = self.smeshpyD.GetDirStruct(StepVector) + self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance) + + ## Generate new elements by extrusion of the elements belong to object + # @param theObject object wich elements should be processed + # @param StepVector vector, defining the direction and value of extrusion + # @param NbOfSteps the number of steps + def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps): + if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)): + StepVector = self.smeshpyD.GetDirStruct(StepVector) + self.editor.ExtrusionSweepObject(theObject, StepVector, NbOfSteps) + + ## Generate new elements by extrusion of the elements belong to object + # @param theObject object wich elements should be processed + # @param StepVector vector, defining the direction and value of extrusion + # @param NbOfSteps the number of steps + def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps): + if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)): + StepVector = self.smeshpyD.GetDirStruct(StepVector) + self.editor.ExtrusionSweepObject1D(theObject, StepVector, NbOfSteps) + + ## Generate new elements by extrusion of the elements belong to object + # @param theObject object wich elements should be processed + # @param StepVector vector, defining the direction and value of extrusion + # @param NbOfSteps the number of steps + def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps): + if ( isinstance( StepVector, geompyDC.GEOM._objref_GEOM_Object)): + StepVector = self.smeshpyD.GetDirStruct(StepVector) + self.editor.ExtrusionSweepObject2D(theObject, StepVector, NbOfSteps) + + ## Generate new elements by extrusion of the given elements + # A path of extrusion must be a meshed edge. + # @param IDsOfElements is ids of elements + # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion + # @param PathShape is shape(edge); as the mesh can be complex, the edge is used to define the sub-mesh for the path + # @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion + # @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion + # @param Angles list of angles + # @param HasRefPoint allows to use base point + # @param RefPoint point around which the shape is rotated(the mass center of the shape by default). + # User can specify any point as the Base Point and the shape will be rotated with respect to this point. + # @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps + def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart, + HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)): + RefPoint = self.smeshpyD.GetPointStruct(RefPoint) + pass + return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape, NodeStart, + HasAngles, Angles, HasRefPoint, RefPoint) + + ## Generate new elements by extrusion of the elements belong to object + # A path of extrusion must be a meshed edge. + # @param IDsOfElements is ids of elements + # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion + # @param PathShape is shape(edge); as the mesh can be complex, the edge is used to define the sub-mesh for the path + # @param NodeStart the first or the last node on the edge. It is used to define the direction of extrusion + # @param HasAngles allows the shape to be rotated around the path to get the resulting mesh in a helical fashion + # @param Angles list of angles + # @param HasRefPoint allows to use base point + # @param RefPoint point around which the shape is rotated(the mass center of the shape by default). + # User can specify any point as the Base Point and the shape will be rotated with respect to this point. + # @param LinearVariation makes compute rotation angles as linear variation of given Angles along path steps + def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart, + HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation=False): + if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)): + RefPoint = self.smeshpyD.GetPointStruct(RefPoint) + return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape, NodeStart, + HasAngles, Angles, HasRefPoint, RefPoint, LinearVariation) + + ## Symmetrical copy of mesh elements + # @param IDsOfElements list of elements ids + # @param Mirror is AxisStruct or geom object(point, line, plane) + # @param theMirrorType is POINT, AXIS or PLANE + # If the Mirror is geom object this parameter is unnecessary + # @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0) + def Mirror(self, IDsOfElements, Mirror, theMirrorType, Copy=0): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( Mirror, geompyDC.GEOM._objref_GEOM_Object)): + Mirror = self.smeshpyD.GetAxisStruct(Mirror) + self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy) + + ## Symmetrical copy of object + # @param theObject mesh, submesh or group + # @param Mirror is AxisStruct or geom object(point, line, plane) + # @param theMirrorType is POINT, AXIS or PLANE + # If the Mirror is geom object this parameter is unnecessary + # @param Copy allows to copy element(Copy is 1) or to replace with its mirroring(Copy is 0) + def MirrorObject (self, theObject, Mirror, theMirrorType, Copy=0): + if ( isinstance( Mirror, geompyDC.GEOM._objref_GEOM_Object)): + Mirror = self.smeshpyD.GetAxisStruct(Mirror) + self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy) + + ## Translates the elements + # @param IDsOfElements list of elements ids + # @param Vector direction of translation(DirStruct or vector) + # @param Copy allows to copy the translated elements + def Translate(self, IDsOfElements, Vector, Copy): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( Vector, geompyDC.GEOM._objref_GEOM_Object)): + Vector = self.smeshpyD.GetDirStruct(Vector) + self.editor.Translate(IDsOfElements, Vector, Copy) + + ## Translates the object + # @param theObject object to translate(mesh, submesh, or group) + # @param Vector direction of translation(DirStruct or geom vector) + # @param Copy allows to copy the translated elements + def TranslateObject(self, theObject, Vector, Copy): + if ( isinstance( Vector, geompyDC.GEOM._objref_GEOM_Object)): + Vector = self.smeshpyD.GetDirStruct(Vector) + self.editor.TranslateObject(theObject, Vector, Copy) + + ## Rotates the elements + # @param IDsOfElements list of elements ids + # @param Axis axis of rotation(AxisStruct or geom line) + # @param AngleInRadians angle of rotation(in radians) + # @param Copy allows to copy the rotated elements + def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy): + if IDsOfElements == []: + IDsOfElements = self.GetElementsId() + if ( isinstance( Axis, geompyDC.GEOM._objref_GEOM_Object)): + Axis = self.smeshpyD.GetAxisStruct(Axis) + self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy) + + ## Rotates the object + # @param theObject object to rotate(mesh, submesh, or group) + # @param Axis axis of rotation(AxisStruct or geom line) + # @param AngleInRadians angle of rotation(in radians) + # @param Copy allows to copy the rotated elements + def RotateObject (self, theObject, Axis, AngleInRadians, Copy): + self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy) + + ## Find group of nodes close to each other within Tolerance. + # @param Tolerance tolerance value + # @param list of group of nodes + def FindCoincidentNodes (self, Tolerance): + return self.editor.FindCoincidentNodes(Tolerance) + + ## Find group of nodes close to each other within Tolerance. + # @param Tolerance tolerance value + # @param SubMeshOrGroup SubMesh or Group + # @param list of group of nodes + def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance): + return self.editor.FindCoincidentNodesOnPart(SubMeshOrGroup, Tolerance) + + ## Merge nodes + # @param list of group of nodes + def MergeNodes (self, GroupsOfNodes): + self.editor.MergeNodes(GroupsOfNodes) + + ## Find elements built on the same nodes. + # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching + # @return a list of groups of equal elements + def FindEqualElements (self, MeshOrSubMeshOrGroup): + return self.editor.FindEqualElements(MeshOrSubMeshOrGroup) + + ## Merge elements in each given group. + # @param GroupsOfElementsID groups of elements for merging + def MergeElements(self, GroupsOfElementsID): + self.editor.MergeElements(GroupsOfElementsID) + + ## Remove all but one of elements built on the same nodes. + def MergeEqualElements(self): + self.editor.MergeEqualElements() + + ## Sew free borders + def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, + FirstNodeID2, SecondNodeID2, LastNodeID2, + CreatePolygons, CreatePolyedrs): + return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, + FirstNodeID2, SecondNodeID2, LastNodeID2, + CreatePolygons, CreatePolyedrs) + + ## Sew conform free borders + def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, + FirstNodeID2, SecondNodeID2): + return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, + FirstNodeID2, SecondNodeID2) + + ## Sew border to side + def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, + FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs): + return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, + FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs) + + ## Sew two sides of a mesh. Nodes belonging to Side1 are + # merged with nodes of elements of Side2. + # Number of elements in theSide1 and in theSide2 must be + # equal and they should have similar node connectivity. + # The nodes to merge should belong to sides borders and + # the first node should be linked to the second. + def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements, + NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, + NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge): + return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements, + NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, + NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge) + + ## Set new nodes for given element. + # @param ide the element id + # @param newIDs nodes ids + # @return If number of nodes is not corresponded to type of element - returns false + def ChangeElemNodes(self, ide, newIDs): + return self.editor.ChangeElemNodes(ide, newIDs) + + ## If during last operation of MeshEditor some nodes were + # created this method returns list of it's IDs, \n + # if new nodes not created - returns empty list + def GetLastCreatedNodes(self): + return self.editor.GetLastCreatedNodes() + + ## If during last operation of MeshEditor some elements were + # created this method returns list of it's IDs, \n + # if new elements not creared - returns empty list + def GetLastCreatedElems(self): + return self.editor.GetLastCreatedElems()