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Project file BR_LightConf_dev
authorsln <sln@opencascade.com>
Mon, 31 Oct 2005 14:15:53 +0000 (14:15 +0000)
committersln <sln@opencascade.com>
Mon, 31 Oct 2005 14:15:53 +0000 (14:15 +0000)
src/VTKViewer/VTKViewer.dsp [new file with mode: 0755]

diff --git a/src/VTKViewer/VTKViewer.dsp b/src/VTKViewer/VTKViewer.dsp
new file mode 100755 (executable)
index 0000000..b5df99d
--- /dev/null
@@ -0,0 +1,1438 @@
+# Microsoft Developer Studio Project File - Name="VTKViewer" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=VTKViewer - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "VTKViewer.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "VTKViewer.mak" CFG="VTKViewer - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "VTKViewer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "VTKViewer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "VTKViewer"
+# PROP Scc_LocalPath "..\.."
+CPP=cl.exe
+F90=df.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\win32\lib"
+# PROP Intermediate_Dir "..\..\win32\obj\VTKViewer"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "$(QTDIR)\include" /I "$(OCCINC)" /I "$(VTKINC)" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /D "WNT" /D "QT_DLL" /D "QT_THREAD_SUPPORT" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x419 /d "NDEBUG"
+# ADD RSC /l 0x419 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib qt-mt333.lib vtkRendering.lib vtkCommon.lib vtkGraphics.lib vtkFiltering.lib TKernel.lib /nologo /dll /machine:I386 /out:"..\..\win32\bin\VTKViewer.dll" /libpath:"$(QTLIB)" /libpath:"$(OCCLIB)" /libpath:"$(VTKLIB)"
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\win32\libd"
+# PROP Intermediate_Dir "..\..\win32\objd\VTKViewer"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\include" /I "$(QTDIR)\include" /I "$(OCCINC)" /I "$(VTKINC)" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VTKVIEWER_EXPORTS" /D "WNT" /D "QT_DLL" /D "QT_THREAD_SUPPORT" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x419 /d "_DEBUG"
+# ADD RSC /l 0x419 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib qt-mt333.lib vtkRendering.lib vtkCommon.lib vtkGraphics.lib vtkFiltering.lib TKernel.lib /nologo /dll /debug /machine:I386 /out:"..\..\win32\bind\VTKViewer.dll" /pdbtype:sept /libpath:"$(QTLIBD)" /libpath:"$(OCCLIBD)" /libpath:"$(VTKLIB)"
+
+!ENDIF 
+
+# Begin Target
+
+# Name "VTKViewer - Win32 Release"
+# Name "VTKViewer - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\VTKViewer_Actor.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_CellRectPicker.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ConvexTool.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ExtractUnstructuredGrid.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Filter.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_GeometryFilter.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_InteractorStyle.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_PassThroughFilter.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RectPicker.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RenderWindow.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RenderWindowInteractor.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ShrinkFilter.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Transform.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_TransformFilter.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Trihedron.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Utilities.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_VectorText.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewManager.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewModel.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewWindow.cxx
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\VTKViewer.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer.h
+InputName=VTKViewer
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer.h
+InputName=VTKViewer
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Actor.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Actor.h
+InputName=VTKViewer_Actor
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Actor.h
+InputName=VTKViewer_Actor
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Algorithm.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Algorithm.h
+InputName=VTKViewer_Algorithm
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Algorithm.h
+InputName=VTKViewer_Algorithm
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_CellRectPicker.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_CellRectPicker.h
+InputName=VTKViewer_CellRectPicker
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_CellRectPicker.h
+InputName=VTKViewer_CellRectPicker
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ConvexTool.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ConvexTool.h
+InputName=VTKViewer_ConvexTool
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ConvexTool.h
+InputName=VTKViewer_ConvexTool
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ExtractUnstructuredGrid.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ExtractUnstructuredGrid.h
+InputName=VTKViewer_ExtractUnstructuredGrid
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ExtractUnstructuredGrid.h
+InputName=VTKViewer_ExtractUnstructuredGrid
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Filter.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Filter.h
+InputName=VTKViewer_Filter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Filter.h
+InputName=VTKViewer_Filter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Functor.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Functor.h
+InputName=VTKViewer_Functor
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Functor.h
+InputName=VTKViewer_Functor
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_GeometryFilter.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_GeometryFilter.h
+InputName=VTKViewer_GeometryFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_GeometryFilter.h
+InputName=VTKViewer_GeometryFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_InteractorStyle.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_InteractorStyle.h
+InputName=VTKViewer_InteractorStyle
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_InteractorStyle.h
+InputName=VTKViewer_InteractorStyle
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_PassThroughFilter.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_PassThroughFilter.h
+InputName=VTKViewer_PassThroughFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_PassThroughFilter.h
+InputName=VTKViewer_PassThroughFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RectPicker.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_RectPicker.h
+InputName=VTKViewer_RectPicker
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_RectPicker.h
+InputName=VTKViewer_RectPicker
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RenderWindow.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_RenderWindow.h
+InputName=VTKViewer_RenderWindow
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_RenderWindow.h
+InputName=VTKViewer_RenderWindow
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_RenderWindowInteractor.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_RenderWindowInteractor.h
+InputName=VTKViewer_RenderWindowInteractor
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_RenderWindowInteractor.h
+InputName=VTKViewer_RenderWindowInteractor
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ShrinkFilter.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ShrinkFilter.h
+InputName=VTKViewer_ShrinkFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_ShrinkFilter.h
+InputName=VTKViewer_ShrinkFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Transform.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Transform.h
+InputName=VTKViewer_Transform
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Transform.h
+InputName=VTKViewer_Transform
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_TransformFilter.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_TransformFilter.h
+InputName=VTKViewer_TransformFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_TransformFilter.h
+InputName=VTKViewer_TransformFilter
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Trihedron.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Trihedron.h
+InputName=VTKViewer_Trihedron
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Trihedron.h
+InputName=VTKViewer_Trihedron
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_Utilities.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Utilities.h
+InputName=VTKViewer_Utilities
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_Utilities.h
+InputName=VTKViewer_Utilities
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_VectorText.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_VectorText.h
+InputName=VTKViewer_VectorText
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).h...
+InputPath=.\VTKViewer_VectorText.h
+InputName=VTKViewer_VectorText
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\include\$(InputName).h
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewManager.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewManager.h
+InputName=VTKViewer_ViewManager
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewManager.h
+InputName=VTKViewer_ViewManager
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewModel.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewModel.h
+InputName=VTKViewer_ViewModel
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewModel.h
+InputName=VTKViewer_ViewModel
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\VTKViewer_ViewWindow.h
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewWindow.h
+InputName=VTKViewer_ViewWindow
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate moc_$(InputName).cxx...
+InputPath=.\VTKViewer_ViewWindow.h
+InputName=VTKViewer_ViewWindow
+
+BuildCmds= \
+       type $(InputPath) > ..\..\include\$(InputName).h \
+       $(QTDIR)\bin\moc.exe $(InputPath) -o ..\..\moc\moc_$(InputName).cxx \
+       
+
+"..\..\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+
+"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+   $(BuildCmds)
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\resources\view_back.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_back.png
+InputName=view_back
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_back.png
+InputName=view_back
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_bottom.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_bottom.png
+InputName=view_bottom
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_bottom.png
+InputName=view_bottom
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_camera_dump.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_camera_dump.png
+InputName=view_camera_dump
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_camera_dump.png
+InputName=view_camera_dump
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_fitall.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_fitall.png
+InputName=view_fitall
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_fitall.png
+InputName=view_fitall
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_fitarea.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_fitarea.png
+InputName=view_fitarea
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_fitarea.png
+InputName=view_fitarea
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_front.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_front.png
+InputName=view_front
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_front.png
+InputName=view_front
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_glpan.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_glpan.png
+InputName=view_glpan
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_glpan.png
+InputName=view_glpan
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_left.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_left.png
+InputName=view_left
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_left.png
+InputName=view_left
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_pan.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_pan.png
+InputName=view_pan
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_pan.png
+InputName=view_pan
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_reset.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_reset.png
+InputName=view_reset
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_reset.png
+InputName=view_reset
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_right.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_right.png
+InputName=view_right
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_right.png
+InputName=view_right
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_rotate.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_rotate.png
+InputName=view_rotate
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_rotate.png
+InputName=view_rotate
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_top.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_top.png
+InputName=view_top
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_top.png
+InputName=view_top
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_triedre.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_triedre.png
+InputName=view_triedre
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_triedre.png
+InputName=view_triedre
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\view_zoom.png
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_zoom.png
+InputName=view_zoom
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Update $(InputName).png...
+InputPath=.\resources\view_zoom.png
+InputName=view_zoom
+
+"..\..\resources\$(InputName).png" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       type $(InputPath) > ..\..\resources\$(InputName).png
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\VTKViewer_images.po
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate $(InputName).qm...
+InputPath=.\resources\VTKViewer_images.po
+InputName=VTKViewer_images
+
+"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate $(InputName).qm...
+InputPath=.\resources\VTKViewer_images.po
+InputName=VTKViewer_images
+
+"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\resources\VTKViewer_msg_en.po
+
+!IF  "$(CFG)" == "VTKViewer - Win32 Release"
+
+# Begin Custom Build - Generate $(InputName).qm...
+InputPath=.\resources\VTKViewer_msg_en.po
+InputName=VTKViewer_msg_en
+
+"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "VTKViewer - Win32 Debug"
+
+# Begin Custom Build - Generate $(InputName).qm...
+InputPath=.\resources\VTKViewer_msg_en.po
+InputName=VTKViewer_msg_en
+
+"..\..\resources\$(InputName).qm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+       %qtdir%\bin\msg2qm.exe $(InputPath) ..\..\resources\$(InputName).qm
+
+# End Custom Build
+
+!ENDIF 
+
+# End Source File
+# End Group
+# Begin Group "moc"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\moc\moc_VTKViewer_RenderWindow.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\moc\moc_VTKViewer_RenderWindowInteractor.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\moc\moc_VTKViewer_ViewManager.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\moc\moc_VTKViewer_ViewModel.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\moc\moc_VTKViewer_ViewWindow.cxx
+# End Source File
+# End Group
+# End Target
+# End Project