#include <Basics_OCCTVersion.hxx>
-#if OCC_VERSION_LARGE > 0x06050400
+#if OCC_VERSION_LARGE > 0x06050500
//
// new code, changed in OCCT v6.6.0
#include <Xw_Window.hxx>
#endif
-#else // #if OCC_VERSION_LARGE > 0x06050400
+#else // #if OCC_VERSION_LARGE > 0x06050500
//
// obsolete code (before OCCT v6.6.0); to be removed
#include <Graphic3d_GraphicDevice.hxx>
#endif
-#endif // #if OCC_VERSION_LARGE > 0x06050400
+#endif // #if OCC_VERSION_LARGE > 0x06050500
/*!
Create native view window for CasCade view [ static ]
Handle(Aspect_Window) OCCViewer_VService::CreateWindow( const Handle(V3d_View)& view,
WId winId )
{
-#if OCC_VERSION_LARGE > 0x06050400
+#if OCC_VERSION_LARGE > 0x06050500
//
// new code, changed in OCCT v6.6.0
#endif
return viewWindow;
-#else // #if OCC_VERSION_LARGE > 0x06050400
+#else // #if OCC_VERSION_LARGE > 0x06050500
//
// obsolete code (before OCCT v6.6.0); to be removed
#endif
return viewWindow;
-#endif // #if OCC_VERSION_LARGE > 0x06050400
+#endif // #if OCC_VERSION_LARGE > 0x06050500
}
/*!
const Standard_Boolean ComputedMode,
const Standard_Boolean aDefaultComputedMode )
{
-#if OCC_VERSION_LARGE > 0x06050400
+#if OCC_VERSION_LARGE > 0x06050500
//
// new code, changed in OCCT v6.6.0
Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
ComputedMode, aDefaultComputedMode, V3d_TEX_NONE );
-#else // #if OCC_VERSION_LARGE > 0x06050400
+#else // #if OCC_VERSION_LARGE > 0x06050500
//
// obsolete code (before OCCT v6.6.0); to be removed
ComputedMode, aDefaultComputedMode, V3d_TEX_NONE);
#endif // WNT
-#endif // #if OCC_VERSION_LARGE > 0x06050400
+#endif // #if OCC_VERSION_LARGE > 0x06050500
}