} else {
NCollection_List<TopoDS_Shape> aTempList;
NCollection_Map<TopoDS_Shape> aTempMap;
- const TopoDS_Shape& aF = aListOfShape.First();
- const TopoDS_Shape& aL = aListOfShape.Last();
- aTempList.Append(aF);
- aTempList.Append(aL);
- aTempMap.Add(aF);
- aTempMap.Add(aL);
- aFreeShapes.Remove(aF);
- aFreeShapes.Remove(aL);
+ for (TopTools_ListOfShape::Iterator aListIt(aListOfShape); aListIt.More(); aListIt.Next()) {
+ aTempList.Append(aListIt.Value());
+ aTempMap.Add(aListIt.Value());
+ aFreeShapes.Remove(aListIt.Value());
+ }
aListOfShape.Clear();
for(NCollection_List<TopoDS_Shape>::Iterator
aTempIter(aTempList); aTempIter.More(); aTempIter.Next()) {
} else if(aTempListOfShape.Size() == 1 && aTempListOfShape.First() == aTempShape) {
aTempListOfShape.Clear();
} else if(aTempListOfShape.Size() > 1) {
- if(aTempListOfShape.First() == aTempShape) {
- const TopoDS_Shape& aTL = aTempListOfShape.Last();
- if(aTempMap.Add(aTL)) {
- aTempList.Append(aTL);
- aFreeShapes.Remove(aTL);
- }
- aTempListOfShape.Clear();
- } else if(aTempListOfShape.Last() == aTempShape) {
- const TopoDS_Shape& aTF = aTempListOfShape.First();
- if(aTempMap.Add(aTF)) {
- aTempList.Append(aTF);
- aFreeShapes.Remove(aTF);
+ TopTools_ListOfShape::Iterator anIt1(aTempListOfShape);
+ for (; anIt1.More(); anIt1.Next()) {
+ if (anIt1.Value() == aTempShape) {
+ TopTools_ListOfShape::Iterator anIt2(aTempListOfShape);
+ for (; anIt2.More(); anIt2.Next())
+ {
+ if (anIt2.Value() != anIt1.Value()) {
+ if (aTempMap.Add(anIt2.Value())) {
+ aTempList.Append(anIt2.Value());
+ aFreeShapes.Remove(anIt2.Value());
+ }
+ }
+ }
+ aTempListOfShape.Clear();
+ break;
}
- aTempListOfShape.Clear();
}
}
}
{
GeomShapePtr aResult = theCompound;
- if(!theCompound.get()) {
+ if (!theCompound.get()) {
return aResult;
}
addSimpleShapeToList(anInShape, anUngroupedShapes);
// Iterate over all shapes and find shapes with shared vertices.
- TopTools_ListOfShape aMapOrder;
+ TopTools_ListOfShape allVertices;
TopTools_DataMapOfShapeListOfShape aVertexShapesMap;
- for(NCollection_List<TopoDS_Shape>::Iterator aShapesIt(anUngroupedShapes);
- aShapesIt.More();
- aShapesIt.Next()) {
+ for (NCollection_List<TopoDS_Shape>::Iterator aShapesIt(anUngroupedShapes);
+ aShapesIt.More();
+ aShapesIt.Next()) {
const TopoDS_Shape& aShape = aShapesIt.Value();
- for(TopExp_Explorer aShapeExp(aShape, TopAbs_VERTEX);
- aShapeExp.More();
- aShapeExp.Next()) {
+ for (TopExp_Explorer aShapeExp(aShape, TopAbs_VERTEX);
+ aShapeExp.More();
+ aShapeExp.Next()) {
const TopoDS_Shape& aVertex = aShapeExp.Current();
if (!aVertexShapesMap.IsBound(aVertex)) {
NCollection_List<TopoDS_Shape> aList;
aList.Append(aShape);
- aMapOrder.Append(aVertex);
+ allVertices.Append(aVertex);
aVertexShapesMap.Bind(aVertex, aList);
- } else {
- if(!aVertexShapesMap.ChangeFind(aVertex).Contains(aShape)) {
+ }
+ else {
+ if (!aVertexShapesMap.ChangeFind(aVertex).Contains(aShape)) {
aVertexShapesMap.ChangeFind(aVertex).Append(aShape);
}
}
}
// Iterate over the map and group shapes.
- NCollection_Vector<TopTools_ListOfShape> aGroups;
- while (!aMapOrder.IsEmpty()) {
+ NCollection_Vector<TopTools_ListOfShape> aGroups; // vector of groups of shapes connected by vertices
+ while (!allVertices.IsEmpty()) {
// Get first group of shapes in map, and then unbind it.
- const TopoDS_Shape& aKey = aMapOrder.First();
- TopTools_ListOfShape aGroupedShapes = aVertexShapesMap.Find(aKey);
+ const TopoDS_Shape& aKey = allVertices.First();
+ TopTools_ListOfShape aConnectedShapes = aVertexShapesMap.Find(aKey);
aVertexShapesMap.UnBind(aKey);
- aMapOrder.Remove(aKey);
+ allVertices.Remove(aKey);
// Iterate over shapes in this group and add to it shapes from groups in map.
- for(TopTools_ListOfShape::Iterator aGroupIt(aGroupedShapes);
- aGroupIt.More(); aGroupIt.Next()) {
- const TopoDS_Shape& aGroupedShape = aGroupIt.Value();
+ for (TopTools_ListOfShape::Iterator aConnectedIt(aConnectedShapes);
+ aConnectedIt.More(); aConnectedIt.Next()) {
+ const TopoDS_Shape& aConnected = aConnectedIt.Value();
TopTools_ListOfShape aKeysToUnbind;
- for(TopTools_ListOfShape::Iterator aKeysIt(aMapOrder);
- aKeysIt.More();
- aKeysIt.Next()) {
- const TopTools_ListOfShape& aGroupInMap = aVertexShapesMap(aKeysIt.Value());
- if(!aGroupInMap.Contains(aGroupedShape)) {
- // Group in map does not containt shape from our group, so go to the next group in map.
+ for (TopTools_ListOfShape::Iterator aKeysIt(allVertices);
+ aKeysIt.More();
+ aKeysIt.Next()) {
+ const TopTools_ListOfShape& anOtherConnected = aVertexShapesMap(aKeysIt.Value());
+ if (!anOtherConnected.Contains(aConnected)) {
+ // Other connected group does not containt shape from our connected group
continue;
}
- // Iterate over shape in group in map, and add new shapes into our group.
- for(TopTools_ListOfShape::Iterator aGroupInMapIt(aGroupInMap);
- aGroupInMapIt.More();
- aGroupInMapIt.Next()) {
- const TopoDS_Shape& aShape = aGroupInMapIt.Value();
- if (!aGroupedShapes.Contains(aShape)) {
- aGroupedShapes.Append(aShape);
+ // Other is connected to our, so add them to our connected
+ for (TopTools_ListOfShape::Iterator anOtherIt(anOtherConnected);
+ anOtherIt.More();
+ anOtherIt.Next()) {
+ const TopoDS_Shape& aShape = anOtherIt.Value();
+ if (!aConnectedShapes.Contains(aShape)) {
+ aConnectedShapes.Append(aShape);
}
}
// Save key to unbind from this map.
aKeysToUnbind.Append(aKeysIt.Value());
}
// Unbind groups from map that we added to our group.
- for(TopTools_ListOfShape::Iterator aKeysIt(aKeysToUnbind);
- aKeysIt.More();
- aKeysIt.Next()) {
+ for (TopTools_ListOfShape::Iterator aKeysIt(aKeysToUnbind);
+ aKeysIt.More();
+ aKeysIt.Next()) {
aVertexShapesMap.UnBind(aKeysIt.Value());
- aMapOrder.Remove(aKeysIt.Value());
+ allVertices.Remove(aKeysIt.Value());
}
}
- // Sort shapes.
+ // Sort shapes from the most complicated to the simplest ones
TopTools_ListOfShape aSortedGroup;
- for(int aST = TopAbs_COMPOUND; aST <= TopAbs_SHAPE; ++aST) {
- TopTools_ListOfShape::Iterator anIt(aGroupedShapes);
+ for (int aST = TopAbs_COMPOUND; aST <= TopAbs_SHAPE; ++aST) {
+ TopTools_ListOfShape::Iterator anIt(aConnectedShapes);
while (anIt.More()) {
- if(anIt.Value().ShapeType() == aST) {
+ if (anIt.Value().ShapeType() == aST) {
aSortedGroup.Append(anIt.Value());
- aGroupedShapes.Remove(anIt);
- } else {
+ aConnectedShapes.Remove(anIt);
+ }
+ else {
anIt.Next();
}
}