bool PartSet_WidgetShapeSelector::setObject(ObjectPtr theSelectedObject, GeomShapePtr theShape)
{
ObjectPtr aSelectedObject = theSelectedObject;
- GeomShapePtr aShape = theShape;
+ //GeomShapePtr aShape = theShape;
FeaturePtr aSelectedFeature = ModelAPI_Feature::feature(aSelectedObject);
if (aSelectedFeature == myFeature) // In order to avoid selection of the same object
if ((aSPFeature.get() != NULL) && aSPFeature->isExternal() && (!myExternalObjectMgr->useExternal()))
return false;
- if (aSPFeature.get() == NULL && aShape.get() != NULL && !aShape->isNull() && myExternalObjectMgr->useExternal()) {
+ if (aSPFeature.get() == NULL && theShape.get() != NULL && !theShape->isNull() && myExternalObjectMgr->useExternal()) {
aSelectedObject = myExternalObjectMgr->externalObject(theSelectedObject, theShape, sketch());
} else {
// Processing of sketch object
- DataPtr aData = myFeature->data();
- if (aShape) {
- AttributePtr aAttr = aData->attribute(attributeID());
- AttributeRefAttrPtr aRefAttr =
- std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
- if (aRefAttr) {
- // it is possible that the point feature is selected. It should be used itself
- // instead of searching an attribute for the shape
- bool aShapeIsResult = false;
- /*ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theSelectedObject);
- if (aResult.get() != NULL) {
- GeomShapePtr aShapePtr = aResult->shape();
- // it is important to call isEqual of the shape of result.
- // It is a GeomAPI_Vertex shape for the point. The shape of the parameter is
- // GeomAPI_Shape. It is important to use the realization of the isEqual method from
- // GeomAPI_Vertex class
- aShapeIsResult = aShapePtr.get() != NULL && aShapePtr->isEqual(theShape);
- }*/
-
- AttributePtr aPntAttr;
- if (!aShapeIsResult) {
- TopoDS_Shape aTDSShape = aShape->impl<TopoDS_Shape>();
- aPntAttr = PartSet_Tools::findAttributeBy2dPoint(aSelectedObject, aTDSShape, mySketch);
- }
- // this is an alternative, whether the attribute should be set or object in the attribute
- // the first check is the attribute because the object already exist
- // the object is set only if there is no selected attribute
- // test case is - preselection for distance operation, which contains two points selected on lines
- if (aPntAttr)
- aRefAttr->setAttr(aPntAttr);
- else if (aSelectedObject)
- aRefAttr->setObject(aSelectedObject);
- return true;
- }
+ if (theShape.get()) {
+ setPointAttribute(theSelectedObject, theShape);
+ return true;
}
}
- return ModuleBase_WidgetShapeSelector::setObject(aSelectedObject, aShape);
+ return ModuleBase_WidgetShapeSelector::setObject(aSelectedObject, theShape);
}
//********************************************************************
ModuleBase_WidgetShapeSelector::restoreAttributeValue(theValid);
myExternalObjectMgr->removeExternal(sketch(), myFeature);
}
+
+//********************************************************************
+void PartSet_WidgetShapeSelector::setPointAttribute(ObjectPtr theSelectedObject, GeomShapePtr theShape)
+{
+ DataPtr aData = myFeature->data();
+ AttributePtr aAttr = aData->attribute(attributeID());
+ AttributeRefAttrPtr aRefAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
+ if (aRefAttr) {
+ // it is possible that the point feature is selected. It should be used itself
+ // instead of searching an attribute for the shape
+ bool aShapeIsResult = false;
+ /*ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theSelectedObject);
+ if (aResult.get() != NULL) {
+ GeomShapePtr aShapePtr = aResult->shape();
+ // it is important to call isEqual of the shape of result.
+ // It is a GeomAPI_Vertex shape for the point. The shape of the parameter is
+ // GeomAPI_Shape. It is important to use the realization of the isEqual method from
+ // GeomAPI_Vertex class
+ aShapeIsResult = aShapePtr.get() != NULL && aShapePtr->isEqual(theShape);
+ }*/
+
+ AttributePtr aPntAttr;
+ if (!aShapeIsResult) {
+ TopoDS_Shape aTDSShape = theShape->impl<TopoDS_Shape>();
+ aPntAttr = PartSet_Tools::findAttributeBy2dPoint(theSelectedObject, aTDSShape, mySketch);
+ }
+ // this is an alternative, whether the attribute should be set or object in the attribute
+ // the first check is the attribute because the object already exist
+ // the object is set only if there is no selected attribute
+ // test case is - preselection for distance operation, which contains two points selected on lines
+ if (aPntAttr)
+ aRefAttr->setAttr(aPntAttr);
+ else if (theSelectedObject)
+ aRefAttr->setObject(theSelectedObject);
+ }
+}
<!-- SketchConstraintRigid -->
<feature id="SketchConstraintRigid" title="Fixed" tooltip="Fix an object" icon=":icons/fixed.png">
- <shape_selector id="ConstraintEntityA" label="Object" tooltip="Select an object"
- shape_types="edge vertex">
- <validator id="PartSet_SketchEntityValidator" parameters="SketchPoint,SketchLine,SketchCircle,SketchArc"/>
+ <sketch_shape_selector id="ConstraintEntityA" label="Object"
+ tooltip="Select point, line end point, line, center of circle or arc."
+ shape_types="edge vertex">
+ <!--<validator id="PartSet_SketchEntityValidator" parameters="SketchPoint,SketchLine,SketchCircle,SketchArc"/>-->
+ <validator id="GeomValidators_EdgeOrVertex"/>
<validator id="SketchPlugin_NotFixed"/>
- </shape_selector>
+ </sketch_shape_selector>
<validator id="PartSet_RigidSelection"/>
</feature>
-
- <!-- SketchConstraintHorizontal -->
+
+ <!-- SketchConstraintHorizontal -->
<feature id="SketchConstraintHorizontal" title="Horizontal" tooltip="Create constraint defining horizontal line" icon=":icons/horisontal.png">
<sketch_shape_selector id="ConstraintEntityA"
label="Line" tooltip="Select a line" shape_types="edge" use_external="false">