return;
myOutlineActor->SetVisibility(false);
- myTextActor->SetVisibility(0);
- myCursorPyramidSelected->SetVisibility(0);
- myCursorPyramid->SetVisibility(0);
- myCellActor->SetVisibility(0);
+ myTextActor->SetVisibility(false);
+ myCursorPyramidSelected->SetVisibility(false);
+ myCursorPyramid->SetVisibility(false);
+ myCellActor->SetVisibility(false);
GetScalarBarCtrl()->SetIsMarked(false);
GetScalarBarCtrl()->Update();
+ if(!theIsHighlight)
+ return;
+
bool anIsVisible = GetVisibility();
Selection_Mode aSelectionMode = mySelector->SelectionMode();