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Avoid "GROUP" redefinition on win32: add 'MeshObjectType'enum to namespace SMESH
authorana <ana@opencascade.com>
Wed, 10 Oct 2012 08:43:19 +0000 (08:43 +0000)
committerana <ana@opencascade.com>
Wed, 10 Oct 2012 08:43:19 +0000 (08:43 +0000)
src/GUI/GHS3DPluginGUI_HypothesisCreator.cxx

index 4f32cba3deed24ff5f4936acf0a6d7e7f757ce40..eab4b29286539026d4e8125d89e9e389e5edd316 100644 (file)
@@ -594,7 +594,7 @@ QFrame* GHS3DPluginGUI_HypothesisCreator::buildFrame()
 //   myEnfMesh = SMESH::SMESH_Mesh::_nil();
 //   myEnfMeshArray = new SMESH::mesh_array();
 
-  myEnfMeshWdg = new StdMeshersGUI_ObjectReferenceParamWdg( IDSOURCE, myEnfMeshGroup, /*multiSel=*/true);
+  myEnfMeshWdg = new StdMeshersGUI_ObjectReferenceParamWdg( SMESH::IDSOURCE, myEnfMeshGroup, /*multiSel=*/true);
   myEnfMeshWdg->SetDefaultText(tr("GHS3D_ENF_SELECT_MESH"), "QLineEdit { color: grey }");
   
   myEnfMeshWdg->AvoidSimultaneousSelection(myEnfVertexWdg);