else
smWithAlgoSupportingSubmeshes[0].push_front( shDim2smIt->second );
- // gather sub-shapes with local uni-dimensional algos (bos #29143)
- // ----------------------------------------------------------------
- TopTools_MapOfShape uniDimAlgoShapes;
- ShapeToHypothesis::Iterator s2hyps( aMesh.GetMeshDS()->GetHypotheses() );
- for ( ; s2hyps.More(); s2hyps.Next() )
- {
- const TopoDS_Shape& s = s2hyps.Key();
- if ( s.IsSame( aMesh.GetShapeToMesh() ))
- continue;
- for ( auto & hyp : s2hyps.Value() )
- {
- if ( const SMESH_Algo* algo = dynamic_cast< const SMESH_Algo*>( hyp ))
- if ( algo->NeedDiscreteBoundary() )
- {
- TopAbs_ShapeEnum sType;
- switch ( algo->GetDim() ) {
- case 3: sType = TopAbs_SOLID; break;
- case 2: sType = TopAbs_FACE; break;
- default: sType = TopAbs_EDGE; break;
- }
- for ( TopExp_Explorer ex( s2hyps.Key(), sType ); ex.More(); ex.Next() )
- uniDimAlgoShapes.Add( ex.Current() );
- }
- }
- }
-
// ======================================================
// Apply all-dimensional algorithms supporing sub-meshes
// ======================================================
smVec.insert( smVec.end(),
smWithAlgoSupportingSubmeshes[aShapeDim].begin(),
smWithAlgoSupportingSubmeshes[aShapeDim].end() );
+
+ // gather sub-shapes with local uni-dimensional algos (bos #29143)
+ // ----------------------------------------------------------------
+ TopTools_MapOfShape uniDimAlgoShapes;
+ if ( !smVec.empty() )
+ {
+ ShapeToHypothesis::Iterator s2hyps( aMesh.GetMeshDS()->GetHypotheses() );
+ for ( ; s2hyps.More(); s2hyps.Next() )
+ {
+ const TopoDS_Shape& s = s2hyps.Key();
+ if ( s.IsSame( aMesh.GetShapeToMesh() ))
+ continue;
+ for ( auto & hyp : s2hyps.Value() )
+ {
+ if ( const SMESH_Algo* algo = dynamic_cast< const SMESH_Algo*>( hyp ))
+ if ( algo->NeedDiscreteBoundary() )
+ {
+ TopAbs_ShapeEnum sType;
+ switch ( algo->GetDim() ) {
+ case 3: sType = TopAbs_SOLID; break;
+ case 2: sType = TopAbs_FACE; break;
+ default: sType = TopAbs_EDGE; break;
+ }
+ for ( TopExp_Explorer ex( s2hyps.Key(), sType ); ex.More(); ex.Next() )
+ uniDimAlgoShapes.Add( ex.Current() );
+ }
+ }
+ }
+ }
+
{
// ------------------------------------------------
// sort list of sub-meshes according to mesh order