// SMESH SMDS : implementaion of Salome mesh data structure
// File : SMDS_SetIterator.hxx
-// Created : Mon Feb 27 16:57:43 2006
+// Created : Feb 27 2006
// Author : Edward AGAPOV (eap)
//
#ifndef SMDS_SetIterator_HeaderFile
#include "SMDS_Iterator.hxx"
-///////////////////////////////////////////////////////////////////////////////
-/// Accessors to value pointed by iterator
-///////////////////////////////////////////////////////////////////////////////
-
namespace SMDS {
+ ///////////////////////////////////////////////////////////////////////////////
+ /// Accessors to value pointed by iterator
+ ///////////////////////////////////////////////////////////////////////////////
+
template<typename VALUE,typename VALUE_SET_ITERATOR>
struct SimpleAccessor {
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) *it; }
struct ValueAccessor {
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) it->second; }
};
+
+ ///////////////////////////////////////////////////////////////////////////////
+ /// Filters of value pointed by iterator
+ ///////////////////////////////////////////////////////////////////////////////
+
+ template <typename VALUE>
+ struct PassAllValueFilter
+ {
+ bool operator()(const VALUE& t ) { return true; }
+ };
+
+ template <typename VALUE>
+ struct NonNullFilter
+ {
+ bool operator()(const VALUE& t ) { return bool( t ); }
+ };
}
///////////////////////////////////////////////////////////////////////////////
template<typename VALUE,
typename VALUE_SET_ITERATOR,
- typename ACCESOR=SMDS::SimpleAccessor<VALUE,VALUE_SET_ITERATOR> >
+ typename ACCESOR=SMDS::SimpleAccessor<VALUE,VALUE_SET_ITERATOR>,
+ typename VALUE_FILTER=SMDS::PassAllValueFilter<VALUE> >
class SMDS_SetIterator : public SMDS_Iterator<VALUE>
{
protected:
VALUE_SET_ITERATOR _beg, _end;
+ VALUE_FILTER _filter;
public:
SMDS_SetIterator(const VALUE_SET_ITERATOR & begin,
- const VALUE_SET_ITERATOR & end)
- { init ( begin, end ); }
+ const VALUE_SET_ITERATOR & end,
+ const VALUE_FILTER& filter=VALUE_FILTER())
+ { init ( begin, end, filter ); }
/// Initialization
virtual void init(const VALUE_SET_ITERATOR & begin,
- const VALUE_SET_ITERATOR & end)
- { _beg = begin; _end = end; }
-
- /// Return true if and only if there are other object in this iterator
- virtual bool more() { return _beg != _end; }
-
+ const VALUE_SET_ITERATOR & end,
+ const VALUE_FILTER& filter=VALUE_FILTER())
+ {
+ _beg = begin;
+ _end = end;
+ _filter = filter;
+ if ( more() && !_filter( ACCESOR::value( _beg )))
+ next();
+ }
+ /// Return true iff there are other object in this iterator
+ virtual bool more()
+ {
+ return _beg != _end;
+ }
/// Return the current object and step to the next one
- virtual VALUE next() { return ACCESOR::value( _beg++ ); }
+ virtual VALUE next()
+ {
+ VALUE ret = ACCESOR::value( _beg++ );
+ while ( more() && !_filter( ACCESOR::value( _beg )))
+ ++_beg;
+ return ret;
+ }
};
///////////////////////////////////////////////////////////////////////////////