#include <BRepCheck_Result.hxx>
#include <BRepCheck_Shell.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
+#include <BRepClass_FaceClassifier.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <BRepGProp.hxx>
#include <BRepTools.hxx>
#include <GeomAPI_IntSS.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
+#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <GeomAbs_SurfaceType.hxx>
* AreCoordsInside
*/
//=============================================================================
-std::vector<bool> GEOMImpl_IMeasureOperations::AreCoordsInside(Handle(GEOM_Object) theShape,
- const std::vector<double>& coords,
- double tolerance)
+std::vector<bool>
+GEOMImpl_IMeasureOperations::AreCoordsInside(Handle(GEOM_Object) theShape,
+ const std::vector<double>& coords,
+ double tolerance)
{
- std::vector<bool> res;
+ std::vector<bool> isInsideRes;
if (!theShape.IsNull()) {
Handle(GEOM_Function) aRefShape = theShape->GetLastFunction();
if (!aRefShape.IsNull()) {
TopoDS_Shape aShape = aRefShape->GetValue();
- if (!aShape.IsNull()) {
- unsigned int nb_points = coords.size()/3;
- for (int i = 0; i < nb_points; i++) {
- double x = coords[3*i];
- double y = coords[3*i+1];
- double z = coords[3*i+2];
- gp_Pnt aPnt(x, y, z);
- if ( aShape.ShapeType() == TopAbs_COMPOUND || aShape.ShapeType() == TopAbs_COMPSOLID ||
- aShape.ShapeType() == TopAbs_SOLID ) {
- TopExp_Explorer anExp;
- bool isFound = false;
- for ( anExp.Init( aShape, TopAbs_SOLID ); anExp.More() && !isFound; anExp.Next() ) {
- BRepClass3d_SolidClassifier SC( anExp.Current() );
+ if (!aShape.IsNull())
+ {
+ TopTools_IndexedMapOfShape mapShape;
+ {
+ TopExp_Explorer anExp;
+ for ( anExp.Init( aShape, TopAbs_SOLID ); anExp.More(); anExp.Next() )
+ mapShape.Add( anExp.Current() );
+ for ( anExp.Init( aShape, TopAbs_FACE, TopAbs_SOLID ); anExp.More(); anExp.Next() )
+ mapShape.Add( anExp.Current() );
+ for ( anExp.Init( aShape, TopAbs_EDGE, TopAbs_FACE ); anExp.More(); anExp.Next() )
+ mapShape.Add( anExp.Current() );
+ for ( anExp.Init( aShape, TopAbs_VERTEX, TopAbs_EDGE ); anExp.More(); anExp.Next() )
+ mapShape.Add( anExp.Current() ); //// ?????????
+ }
+ size_t nb_points = coords.size()/3, nb_points_inside = 0;
+ isInsideRes.resize( nb_points, false );
+
+ for ( int iS = 1; iS <= mapShape.Extent(); ++iS )
+ {
+ if ( nb_points_inside == nb_points )
+ break;
+ aShape = mapShape( iS );
+ switch ( aShape.ShapeType() ) {
+ case TopAbs_SOLID:
+ {
+ BRepClass3d_SolidClassifier SC( TopoDS::Solid( aShape ));
+ for ( size_t i = 0; i < nb_points; i++)
+ {
+ if ( isInsideRes[ i ]) continue;
+ gp_Pnt aPnt( coords[3*i], coords[3*i+1], coords[3*i+2] );
SC.Perform( aPnt, tolerance );
- isFound = ( SC.State() == TopAbs_IN ) || ( SC.State() == TopAbs_ON );
+ isInsideRes[ i ] = (( SC.State() == TopAbs_IN ) || ( SC.State() == TopAbs_ON ));
+ nb_points_inside += isInsideRes[ i ];
+ }
+ break;
+ }
+ case TopAbs_FACE:
+ {
+ Standard_Real u1,u2,v1,v2;
+ const TopoDS_Face& face = TopoDS::Face( aShape );
+ Handle(Geom_Surface) surf = BRep_Tool::Surface( face );
+ surf->Bounds( u1,u2,v1,v2 );
+ GeomAPI_ProjectPointOnSurf project;
+ project.Init(surf, u1,u2, v1,v2, tolerance );
+ for ( size_t i = 0; i < nb_points; i++)
+ {
+ if ( isInsideRes[ i ]) continue;
+ gp_Pnt aPnt( coords[3*i], coords[3*i+1], coords[3*i+2] );
+ project.Perform( aPnt );
+ if ( project.IsDone() &&
+ project.NbPoints() > 0 &&
+ project.LowerDistance() <= tolerance )
+ {
+ Quantity_Parameter u, v;
+ project.LowerDistanceParameters(u, v);
+ gp_Pnt2d uv( u, v );
+ BRepClass_FaceClassifier FC ( face, uv, tolerance );
+ isInsideRes[ i ] = (( FC.State() == TopAbs_IN ) || ( FC.State() == TopAbs_ON ));
+ nb_points_inside += isInsideRes[ i ];
+ }
+ }
+ break;
+ }
+ case TopAbs_EDGE:
+ {
+ Standard_Real f,l;
+ const TopoDS_Edge& edge = TopoDS::Edge( aShape );
+ Handle(Geom_Curve) curve = BRep_Tool::Curve( edge, f, l );
+ GeomAPI_ProjectPointOnCurve project;
+ project.Init( curve, f, l );
+ for ( size_t i = 0; i < nb_points; i++)
+ {
+ if ( isInsideRes[ i ]) continue;
+ gp_Pnt aPnt( coords[3*i], coords[3*i+1], coords[3*i+2] );
+ project.Perform( aPnt );
+ isInsideRes[ i ] = ( project.NbPoints() > 0 &&
+ project.LowerDistance() <= tolerance );
+ nb_points_inside += isInsideRes[ i ];
+ }
+ break;
+ }
+ case TopAbs_VERTEX:
+ {
+ gp_Pnt aVPnt = BRep_Tool::Pnt( TopoDS::Vertex( aShape ));
+ for ( size_t i = 0; i < nb_points; i++)
+ {
+ if ( isInsideRes[ i ]) continue;
+ gp_Pnt aPnt( coords[3*i], coords[3*i+1], coords[3*i+2] );
+ isInsideRes[ i ] = ( aPnt.SquareDistance( aVPnt ) <= tolerance * tolerance );
+ nb_points_inside += isInsideRes[ i ];
}
- res.push_back( isFound );
+ break;
}
- else
- res.push_back( false );
+ default:;
+ } // switch ( aShape.ShapeType() )
}
}
}
}
- return res;
+ return isInsideRes;
}
//=============================================================================
* GetMinDistance
*/
//=============================================================================
-Standard_Real GEOMImpl_IMeasureOperations::GetMinDistance
- (Handle(GEOM_Object) theShape1, Handle(GEOM_Object) theShape2,
- Standard_Real& X1, Standard_Real& Y1, Standard_Real& Z1,
- Standard_Real& X2, Standard_Real& Y2, Standard_Real& Z2)
+Standard_Real
+GEOMImpl_IMeasureOperations::GetMinDistance (Handle(GEOM_Object) theShape1,
+ Handle(GEOM_Object) theShape2,
+ Standard_Real& X1,
+ Standard_Real& Y1,
+ Standard_Real& Z1,
+ Standard_Real& X2,
+ Standard_Real& Y2,
+ Standard_Real& Z2)
{
SetErrorCode(KO);
Standard_Real MinDist = 1.e9;